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		<title><![CDATA[Latest posts for the thread "Armies that don't use a lot of vehicles?"]]></title>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Excluding Tyranids, Necrons and Daemons, which of the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> armies don't need to use a lot of their vehicles?<br /> <br /> I'm planning to do another army before Christmas but I'm looking for one that I won't need vehicles because I'm pretty tired or painting all the <span class="glossaryitem" onmouseover='gp(119);'>SM</span> and <span class="glossaryitem" onmouseover='gp(682);'>AM</span> vehicles!<br /> <br /> Any suggestions?]]></description>
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				<pubDate><![CDATA[Tue, 6 Dec 2016 23:57:09]]> GMT</pubDate>
				<author><![CDATA[ Overdose]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Tau are more suit heavy force. Eldar use bikers heavily if you're looking at competitiveness]]></description>
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				<pubDate><![CDATA[Tue, 6 Dec 2016 23:58:31]]> GMT</pubDate>
				<author><![CDATA[ TheLumberJack]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Tau, -&gt; Suits only<br /> Ad mech, -&gt; only has that spider bot and those chicken walkers.<br /> Necrons usually only use a few vehicles. <br /> Space wulfs can just go wulfy wulf wulf on wulfs with no vehicles. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 00:07:41]]> GMT</pubDate>
				<author><![CDATA[ oldzoggy]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Orks can definitely be effective without vehicles. <br /> <br /> The new <span class="glossaryitem" onmouseover='gp(22);'>CSM</span> legion rules surely allow some decent builds without vehicles. I think Night Lords with a daemon prince and lots of bikes and raptors could be effective without transports<br /> <br /> Foot heavy imperial guard were a thing, I don't know if they still are but in theory hordes of guardsmen with plenty of heavy/special weapons wastes the opponent's heavy hitters when all they have to shoot/assault are T3 cheap bodies]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 00:08:00]]> GMT</pubDate>
				<author><![CDATA[ Snake Tortoise]]></author>
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				<title>Re:Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Space Wolves. You can wolf the enemies wolf without using any wolves. <br /> <br /> Orks can be built using no vehicles. You just would have to buy a lot of Mek guns and a ton of boys. And bikes. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 00:43:11]]> GMT</pubDate>
				<author><![CDATA[ TheCustomLime]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Tempestus Scions can go full infantry with their ability to deep strike and access to lots of special weapons.<br /> <br /> They can be effective entirely without vehicles up to 1000pts, though I have yet to try going full infantry in a larger game (I only have so many models)]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 00:50:04]]> GMT</pubDate>
				<author><![CDATA[ TheManWithNoPlan]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Genestealer Cults.  Instead of painting 8-12 vehicles plus 50 infantry, you get to paint 150 finely-detailed mutants who look like gak if you don't do at least one layer of shading on them all.<br /> <br /> Have fun!]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 01:39:25]]> GMT</pubDate>
				<author><![CDATA[ BBAP]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Grey knights, you get a low model count and the only vehicle you might ever want is one or two dreadknights.]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 01:54:32]]> GMT</pubDate>
				<author><![CDATA[ mew28]]></author>
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				<title>Re:Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Definitely Necrons. They have about 6 vehicles you will consistently use(of which you can easily convert between some, as they come in the same box), and have no resemblance to METAL BAWKSES! <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 03:22:27]]> GMT</pubDate>
				<author><![CDATA[ JustaerinAtTheWall]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Space Wolves  are quite good about not needing vehicles. Wulfen make your infantry move crazy fast, Thunder Wolves are fast on their own, and then there are units like Skyclaws that a fast and cheap enough points wise to be effective.<br /> <br /> Tau doesn't use their vehicles very often you can go suit heavy which deepstrike and thrust move around the board. Their regular infantry can foot slog just fine as they have good shooting range and prefer to stay back and shoot over going in close.]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 10:03:25]]> GMT</pubDate>
				<author><![CDATA[ Vankraken]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ In a world where an armored container is ruled out as a fleshy being with toughness and wounds you should probably define what you mean by "vehicle"]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 10:07:51]]> GMT</pubDate>
				<author><![CDATA[ koooaei]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/7a26ad15de4700b8d497dae8df0181a8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710285/9062984.page"><b>koooaei wrote:</b></a><br/>In a world where an armored container is ruled out as a fleshy being with toughness and wounds you should probably define what you mean by "vehicle"</div></blockquote><br /> <br /> Maybe its the grimdark version of a mimic. That or its actually a well camouflaged shipping squig.]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 10:14:07]]> GMT</pubDate>
				<author><![CDATA[ Vankraken]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/64b1af8828f355846b5095a87808e9ab.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710285/9062300.page"><b>TheManWithNoPlan wrote:</b></a><br/>Tempestus Scions can go full infantry with their ability to deep strike and access to lots of special weapons.<br /> <br /> They can be effective entirely without vehicles up to 1000pts, though I have yet to try going full infantry in a larger game (I only have so many models)</div></blockquote><br /> <br /> Only if you have allies. Scions alone have to enter in deepstrike due to the short range of the weapons. This means that you cannot deploy few squads without transports in the open, you will be shots to bits while you look for a better fire position. If you do not deploy squads "wasting" them in this way, you auto-lose because of the reserve rules.<br /> <br /> So is either tauroxes (with or without scions inside) + deepstrikers, or allies + deepstrikers: and is better both (and is still a struggle). ]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 10:40:50]]> GMT</pubDate>
				<author><![CDATA[ Kaiyanwang]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Excluding 'Nids, Necrons, and Daemons I'd say <span class="glossaryitem" onmouseover='gp(124);'>SW</span>, Eldar, White Scars/Ravenwing, and AdMech are probably the best at it when looking at forces that could take vehicles but have chosen not to. Daemon/<span class="glossaryitem" onmouseover='gp(22);'>CSM</span> fusion (<span class="glossaryitem" onmouseover='gp(724);'>KDK</span>, TSons, more after Traitor Leigons lands) can probably make a go of it but when your line units are so expensive I'm skeptical about not spending the 40pts or so to give Thousand Sons three extra ablative wounds.]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 16:26:13]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/bbe7b3dac42c8ed6ad2cc079abfbbc46.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/710285/9062249.page"><b>Snake Tortoise wrote:</b></a><br/>Orks can definitely be effective without vehicles. </div></blockquote><br /> <br /> Are you sure ....  : \<br /> <br /> I haven't seen a single foot slogging ork list do well outside those silly green tide formations since the new codex.]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 16:43:17]]> GMT</pubDate>
				<author><![CDATA[ oldzoggy]]></author>
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				<title>Armies that don't use a lot of vehicles?</title>
				<description><![CDATA[ Assassins <img src="/s/i/a/39ea8e0dbfb45dcc6b802cd0e198dba3.gif" border="0"><br /> <br /> I have never tried it but apparently an all foot guard army can be quite good.<br /> If you are going to go with no vehicles maybe have some <span class="glossaryitem" onmouseover='gp(471);'>DS</span> elements to grab forward objectives.<br /> ]]></description>
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				<pubDate><![CDATA[Wed, 7 Dec 2016 20:06:13]]> GMT</pubDate>
				<author><![CDATA[ vim_the_good]]></author>
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