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		<title><![CDATA[Latest posts for the thread "Question about Inquisitors."]]></title>
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				<title>Question about Inquisitors.</title>
				<description><![CDATA[ Quick question regarding Inquisitor's mates. If I where take the Militarum Tempestus Airborne Formation and bring in an allied Inquisitor to be the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and attach him to the Command Squad, could the Inquisitor not start in the Valkyrie due to the allied units rule? Or are Inquisitor's immune to that due to being specialist <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices?]]></description>
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				<pubDate><![CDATA[Sat, 24 Dec 2016 08:39:17]]> GMT</pubDate>
				<author><![CDATA[ Ironwolf45]]></author>
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				<title>Question about Inquisitors.</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b81df616869fb2ca294ea0b3ace294ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/712069/9096791.page"><b>Ironwolf45 wrote:</b></a><br/>Quick question regarding Inquisitor's mates. If I where take the Militarum Tempestus Airborne Formation and bring in an allied Inquisitor to be the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> and attach him to the Command Squad, could the Inquisitor not start in the Valkyrie due to the allied units rule? Or are Inquisitor's immune to that due to being specialist <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices?</div></blockquote><br /> As per the <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> you can't join Battle Brother transports during deployment.<br /> <br /> Inquisitors are simply Independent Characters of the Faction Inquisition, they're not special in any way regarding that. <br /> You're probably better off bringing the Inquisitor with his own mates and their transport: Codex: Inquisition offers the Inquisitorial Warband, grab whatever dudes you like and throw them in their own Valkyrie, the Inquisitor obviously will be able to join them. Same for Codex: Imperial Agents, but swap the Warband unit for either a squad of Acolytes with their Valkyrie or run the Warband Formation, then you'll be able to add other models in a similar way to how the C:I warband is build.<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
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I'm aware of the Faction issues within C:<span class="glossaryitem" onmouseover='gp(60);'>IA</span>, but I don't think it's reasonable at all to insist on super-strict <span class="glossaryitem" onmouseover='gp(111);'>RAW</span> within Formations / Datasheets with <span class="glossaryitem" onmouseover='gp(458);'>DTs</span> in that codex. it's clearly a fuckup by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and the intent is obvious. Feel free to disagree, it's <span class="glossaryitem" onmouseover='gp(679);'>HIWPI</span>.
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</div><br /> <br /> Oh - and in the future: rules questions like this belong in <span class="glossaryitem" onmouseover='gp(151);'>YMDC</span> <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0">]]></description>
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				<pubDate><![CDATA[Sat, 24 Dec 2016 09:19:40]]> GMT</pubDate>
				<author><![CDATA[ nekooni]]></author>
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