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		<title><![CDATA[Latest posts for the thread "[1850] - Blood Angels"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[1850] - Blood Angels"]]></description>
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				<title>[1850] - Blood Angels</title>
				<description><![CDATA[ Here's a list I hope to be playing in the near future, as opposed to my Drop Pod list which is more a fun idea for now.<br /> <br /> + Baal Strike Force +<br /> <br /> Chaplain<br /> - Jump pack<br /> - Valour's Edge<br /> - Crozius<br /> 125<br /> <i>Joins the Death Company, He's just a regular chaplain as I don't own Angels Blade :( </i><br /> <br /> 2x 10 man Tactical squads<br /> - Flamers<br /> - Heavy flamers<br /> - 2x Hand flamers<br /> 2x 174<br /> Rhinos<br /> - Dozer blades<br /> - Storm bolters<br /> 2x 55<br /> <br /> 10 man Death Company squad<br /> - Jump packs<br /> - 2x Power fists + bolters<br /> - 8x Chain sword + bolt pistols<br /> 280<br /> <br /> 10 man Sternguard squad<br /> - 10x Combi-meltas<br /> 320<br /> Drop Pod<br /> 35<br /> <br /> 2x Furioso Dreadnoughts<br /> - Frag cannons<br /> - Heavy flamers<br /> - Magna grapples<br /> 2x 130<br /> Drop Pods<br /> - Locator beacons<br /> 2x 45<br /> <br /> Baal Predator<br /> - Flamestorm cannon<br /> - Heavy bolter sponsons<br /> - Dozer blade<br /> - Storm bolter<br /> 145<br /> <br /> Vindicator<br /> - Dozer blade<br /> - Over charged engines<br /> 135<br /> <br /> 1850<br /> <br /> What do we think? I'm reasonably happy with it myself.]]></description>
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				<pubDate><![CDATA[Tue, 10 Jan 2017 11:34:38]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>Re:[1850] - Blood Angels</title>
				<description><![CDATA[ Your list is fairly balanced unit wise, except you could use more anti-tank. You have 7 (assuming combat squading) shooting anti-infantry units compared to 3 shooting anti-tank. Balance this out more and you should get more mileage out of it. <br /> <br /> Some suggestions to save points, you could for the tactical squads take 5 man, 1x Heavy Flamer, and 2x Hand Flamer on the Sgts. That way ALL of your flamer weapons can shoot out of the Rhino without anyone getting out. <br /> <br /> For adding anti-tank, some suggestions include drop pod command squad with 3 melta (could add storm shields too), assault squad with melta, <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad with Lazcannons, or <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad in Rhino with 2x Grav-Cannons. You could also potentially take a melta gun instead of a heavy flamer on one of your Furiosos.]]></description>
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				<pubDate><![CDATA[Wed, 11 Jan 2017 01:42:18]]> GMT</pubDate>
				<author><![CDATA[ Ghost_Raptur]]></author>
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				<title>Re:[1850] - Blood Angels</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/713794/9128650.page"><b>Ghost_Raptur wrote:</b></a><br/>Your list is fairly balanced unit wise, except you could use more anti-tank. You have 7 (assuming combat squading) shooting anti-infantry units compared to 3 shooting anti-tank. Balance this out more and you should get more mileage out of it. <br /> <br /> Some suggestions to save points, you could for the tactical squads take 5 man, 1x Heavy Flamer, and 2x Hand Flamer on the Sgts. That way ALL of your flamer weapons can shoot out of the Rhino without anyone getting out. <br /> <br /> For adding anti-tank, some suggestions include drop pod command squad with 3 melta (could add storm shields too), assault squad with melta, <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad with Lazcannons, or <span class="glossaryitem" onmouseover='gp(29);'>Dev</span> squad in Rhino with 2x Grav-Cannons. You could also potentially take a melta gun instead of a heavy flamer on one of your Furiosos.</div></blockquote><br /> Well I was slightly banking on the 3 Dreadnoughts punching at S10 with 5 attacks on the charge to provide some more anti-tank.<br /> <br /> That is a fair point on the Tacticals though, doing that would save me 150pts.<br /> This list focuses more on what I currently own, so Command squads, Drop Pod Assault squads and Lascannon/Grav-cannon Devastators are out :/<br /> <br /> EDIT: standing by <span class="glossaryitem" onmouseover='gp(258);'>atm</span> I have 10 Sanguinary Guard, 5 Jump pack Assault marines, missile launcher Devastators, <span class="glossaryitem" onmouseover='gp(224);'>TH</span>/<span class="glossaryitem" onmouseover='gp(221);'>SS</span> librarians and most of the <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> choices. I could also wiggle in a dreadnought. <br /> However all transports are in use so it's walking or jumping :/]]></description>
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				<pubDate><![CDATA[Wed, 11 Jan 2017 06:52:51]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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