<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1250] - Necrons - The Nerconomics"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1250] - Necrons - The Nerconomics"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ Hey <br /> So i wonna hear some opinions on my Necron army i just made<br /> (sorry for my bad english im for gemany)<br /> <br /> -Overlord <br /> -&gt; Voidreaper<br /> -&gt;Phase shifter<br /> -&gt;Phylactery<br /> -&gt;resurrection Orb<br /> Note: i dont wonna waste my Overlord and just let him sit in the back waiting to get cornerd and killed. He's gonna mess up their backline<br /> <br /> -5x Lychguards<br /> -&gt;Swords and Shields<br /> Note: they gonna be with my overlord and a night scythe<br /> <br /> -Night scythe<br /> Note: its gonna be flying around deploying troups where ever i need some mainly transporting my lychguard overlord combo<br /> Question: can Wraiths get teleport thrue its portal too?<br /> <br /> -8x Immortals <br /> -&gt;Gauss Blaster<br /> <br /> -11x warrior<br /> <br /> -11xwarrior<br /> <br /> 5x Canptec Wraiths<br /> -&gt; whip coils<br /> Note: they gonna be my allrounders, running arond killing stuff if they get ignored or tanking stuff for my other minions<br /> <br /> 3x heavy destroyers <br /> Note: just to have a little bit more long range Poke/Burst/tank killing#<br /> <br /> <br /> What do you guys think. please net wme know and or give me some advice thanks]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9147864.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9147864.page</link>
				<pubDate><![CDATA[Thu, 19 Jan 2017 18:46:16]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ I'm editing this because I misinterpreted some rules.  You should still substitute your Heavy Destroyers for 2 x 3 Tomb Blades, though.  Also, since you can't charge on same turn as disembark, put shooters in there and make sure your Night Scythe doesn't move further than 24" when they do disembark, or they're only firing Snap Shots on that turn.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9148316.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9148316.page</link>
				<pubDate><![CDATA[Thu, 19 Jan 2017 22:07:50]]> GMT</pubDate>
				<author><![CDATA[ torcmatrix]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ yes sounds great but i have 4 questions<br /> <br /> 1. should i play 2x 3 tomb blades or 1x 5-6 tombs?<br /> 2. should i let my night scythe fly in or play it as a glider in the first round<br /> 3. should i just let my <span class="glossaryitem" onmouseover='gp(582);'>OL</span> Lychguard combo stay in the back until my night scythe is in prosition<br /> 4.can i transport wraiths true my night scythe <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149162.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149162.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 10:40:46]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ First, I'd play Tomb Blades in 2x3 which lets you target two units if necessary. <br /> Second, the <span class="glossaryitem" onmouseover='gp(546);'>NS</span> is a flyer and cannot hoover, it must stay in reserve.  <br /> Third, I'd transport Warriors or Immortals in a <span class="glossaryitem" onmouseover='gp(546);'>NS</span>. They can disembark and shoot. Lynchguard is too slow if not transported. I'd leave them home. <br /> Forth, Wraiths cannot be transported by a <span class="glossaryitem" onmouseover='gp(546);'>NS</span>.  ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149252.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149252.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 12:18:17]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ i know thats what im gonna do<br /> ill disembark my lych <span class="glossaryitem" onmouseover='gp(582);'>OL</span> combo in the battlefield where there needed and then let it fly around deploying troups where ever they are needed<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149369.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149369.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 13:56:01]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/28772dd862097cf8f6a492de67c831c9.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9148316.page"><b>torcmatrix wrote:</b></a><br/>I'm guessing you're running a Combined Arms Detachment?<br /> For 1250, I like the setup!  You've got a horde army setup so I'm guessing you're going for an overwhelming strategy? Not bad at all for a BS4 army with <span class="glossaryitem" onmouseover='gp(293);'>RP</span>.<br /> <br /> Only a few suggestions:<br /> - Lose the Heavy Destroyers and grab 2 units of Tomb Blades w/ Shieldvanes (3+) and Nebuloscopes (Ignore Cover).  <br /> Heavy Destroyers have 3 S9 AP2 Gauss shots<br /> vs.<br /> Tomb Blades that have 6 S5 AP4 Rapid Fire & Gauss (12 shots @ &lt;12&quot; with twin-linked?? Glancing armour on a 6??? uhh, YES!). <i>This gives you get 18 points back.</i><br /> <br /> Also, if you decide to make this change, keep your <span class="glossaryitem" onmouseover='gp(582);'>OL</span> with the Lychguard, but give them the Warscythe. (19 attacks with armourbane when charging). WIth the Night Scythe being a transport, you can drop them off near armor and they can charge on the same turn they disembark. <i>This will give you 25 points back.</i><br /> <br /> That gives you 29 shooters with BS4, 6 fast attacks with twin-linked and rapid fire, 6 anti-armor guys that'll destroy any armor it charges, 5 melee wraiths that'll chew through tarpits, and 43 points to buff your immortals or warriors.<br /> <br /> </div></blockquote><br /> <br /> They can not charge the turn they disembark<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/714949/9149369.page"><b>Necronomic wrote:</b></a><br/>i know thats what im gonna do<br /> ill disembark my lych <span class="glossaryitem" onmouseover='gp(582);'>OL</span> combo in the battlefield where there needed and then let it fly around deploying troups where ever they are needed<br /> <br /> </div></blockquote><br /> <br /> Be aware the the Nightscythe doesn´t work like a monolith. You can´t remove models from the table and teleport them out through the Night Scythe.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149436.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149436.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 14:43:40]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ Oh what they cant, so they have to embark on the scythe to be send out first? AND cant attack after that?<br /> Thats some !*@'#&lt;<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149769.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149769.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 17:02:35]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ Not checked the new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> but as the codex states no unit can get into a nightscythe from the ground. The only unit that are teleported out of the Nightscythe is the unit deployed on to it before the game begins<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> The nightscythe doesn't have the assault rule just like rhinos and most other vehicles in the game. they can't charge when they get out of a vehicle or the turn they come from reserve]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149789.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149789.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 17:12:39]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ then the nightscythe is basiclly gak if you dont build ur whole army around it right?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149833.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149833.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 17:32:12]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ it is good for getting a unit in the right place for shooting at the right target or dropping something on an objective. The new <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span> have been released by <span class="glossaryitem" onmouseover='gp(50);'>GW</span> and are official.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149910.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9149910.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 18:00:20]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ the new <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span> for necrons . Can some1 send me link please?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150019.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150019.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 18:35:45]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <a href="https://www.warhammer-community.com/2017/01/20/faqs-for-every-codex-live-now/" target="_blank" rel="nofollow">https://www.warhammer-community.com/2017/01/20/<span class="glossaryitem" onmouseover='gp(36);'>faqs</span>-for-every-codex-live-now/</a><br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150159.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150159.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 19:22:36]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ wait you cant embark troups on your night scythe other that the ones you that were in there from beginning?<br /> and thx rawne<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150255.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150255.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 19:55:29]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ correct<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150455.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150455.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 21:21:03]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ but you could in 5th edition right?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150467.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9150467.page</link>
				<pubDate><![CDATA[Fri, 20 Jan 2017 21:27:13]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ yes their beamers were allowed to pick people up]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9151871.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9151871.page</link>
				<pubDate><![CDATA[Sat, 21 Jan 2017 18:49:24]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98a0b95809cd5dfb7b40c7f803e3c38a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9151871.page"><b>rawne2510 wrote:</b></a><br/>yes their beamers were allowed to pick people up</div></blockquote>for <br /> This changes the game dynamics for those playing Night Scythes.<br /> I cannot believe that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes changes of the game dynamics by <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. Amateurs.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154891.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154891.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 08:26:36]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/907384cdd6e55447221a4729cc4653f1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154891.page"><b>wuestenfux wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98a0b95809cd5dfb7b40c7f803e3c38a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9151871.page"><b>rawne2510 wrote:</b></a><br/>yes their beamers were allowed to pick people up</div></blockquote>for <br /> This changes the game dynamics for those playing Night Scythes.<br /> I cannot believe that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes changes of the game dynamics by <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. Amateurs.</div></blockquote><br /> <br /> They didn´t change it in an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. They changed in when the newest codex was released 2 years ago. <br /> <br /> If you haven´t bothered to read the new codex and just assume things have the same mechanic then that is amateurish.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154908.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154908.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 08:42:23]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ Overlord+Immortals on the Night Scythe.  If Lychguards could be replaced by Praetorians then we would be talking!<br /> <br /> At around 1200 points you can run Decurion+Harvest, then your bugs all get Resurrection Protocols at either 4+ if part of the Decurion or 5+ with Objective Secured if you choose to have them be a Combined Arms Detachment.  I have a 1200 point list as above that has room for the Night Scythe and x2 Ghost Arks.<br /> <br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154925.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154925.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 08:53:57]]> GMT</pubDate>
				<author><![CDATA[ Tokhuah]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8b9c0018b59e40d0fdd13c5729a1ecb9.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154925.page"><b>Tokhuah wrote:</b></a><br/>Overlord+Immortals on the Night Scythe.  If Lychguards could be replaced by Praetorians then we would be talking!<br /> <br /> At around 1200 points you can run Decurion+Harvest, then your bugs all get Resurrection Protocols at either 4+ if part of the Decurion or 5+ with Objective Secured if you choose to have them be a Combined Arms Detachment.  I have a 1200 point list as above that has room for the Night Scythe and x2 Ghost Arks.<br /> <br /> <br /> </div></blockquote><br /> <br /> Non of the bugs within a harvest will get Obj Sec ever.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154934.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9154934.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 09:08:27]]> GMT</pubDate>
				<author><![CDATA[ rawne2510]]></author>
			</item>
			<item>
				<title>[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98a0b95809cd5dfb7b40c7f803e3c38a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154908.page"><b>rawne2510 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/907384cdd6e55447221a4729cc4653f1.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154891.page"><b>wuestenfux wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98a0b95809cd5dfb7b40c7f803e3c38a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9151871.page"><b>rawne2510 wrote:</b></a><br/>yes their beamers were allowed to pick people up</div></blockquote>for <br /> This changes the game dynamics for those playing Night Scythes.<br /> I cannot believe that <span class="glossaryitem" onmouseover='gp(50);'>GW</span> makes changes of the game dynamics by <span class="glossaryitem" onmouseover='gp(36);'>FAQs</span>. Amateurs.</div></blockquote><br /> <br /> They didn´t change it in an <span class="glossaryitem" onmouseover='gp(36);'>FAQ</span>. They changed in when the newest codex was released 2 years ago. <br /> <br /> If you haven´t bothered to read the new codex and just assume things have the same mechanic then that is amateurish.</div></blockquote><br /> Alternative facts. I played <span class="glossaryitem" onmouseover='gp(546);'>NS</span> only in the older codex.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155034.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155034.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 10:34:16]]> GMT</pubDate>
				<author><![CDATA[ wuestenfux]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8b9c0018b59e40d0fdd13c5729a1ecb9.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154925.page"><b>Tokhuah wrote:</b></a><br/>Overlord+Immortals on the Night Scythe.  If Lychguards could be replaced by Praetorians then we would be talking!<br /> <br /> At around 1200 points you can run Decurion+Harvest, then your bugs all get Resurrection Protocols at either 4+ if part of the Decurion or 5+ with Objective Secured if you choose to have them be a Combined Arms Detachment.  I have a 1200 point list as above that has room for the Night Scythe and x2 Ghost Arks.<br /> <br /> <br /> </div></blockquote><br /> <br /> i think pretoris are gak. they have a kinda good weopens, cost more than lyches and have lesser defence then lyches<br /> <br /> and putting my <span class="glossaryitem" onmouseover='gp(582);'>OL</span> with Immortals is cool but i wonna play my <span class="glossaryitem" onmouseover='gp(582);'>OL</span> as a melee fighter 5 <span class="glossaryitem" onmouseover='gp(149);'>WS</span> (i think its called)  with a voidreaper is too strongt o just throw ur <span class="glossaryitem" onmouseover='gp(582);'>OL</span> in ur backline waiting to get cornerd and killed]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155219.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155219.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 13:15:48]]> GMT</pubDate>
				<author><![CDATA[ Necronomic]]></author>
			</item>
			<item>
				<title>Re:[1250] - Necrons - The Nerconomics</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/98a0b95809cd5dfb7b40c7f803e3c38a.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154934.page"><b>rawne2510 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/8b9c0018b59e40d0fdd13c5729a1ecb9.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/714949/9154925.page"><b>Tokhuah wrote:</b></a><br/>Overlord+Immortals on the Night Scythe.  If Lychguards could be replaced by Praetorians then we would be talking!<br /> <br /> At around 1200 points you can run Decurion+Harvest, then your bugs all get Resurrection Protocols at either 4+ if part of the Decurion or 5+ with Objective Secured if you choose to have them be a Combined Arms Detachment.  I have a 1200 point list as above that has room for the Night Scythe and x2 Ghost Arks.<br /> <br /> <br /> </div></blockquote><br /> <br /> Non of the bugs within a harvest will get Obj Sec ever.</div></blockquote><br /> <br /> Oh yea, reread that rule and you are correct.  Good thing I never tried to play with that (incorrect) option... <span class="glossaryitem" onmouseover='gp(72);'>IMO</span>, the Decurion Harvest has always been the better choice even over an illegal option.  <span class="glossaryitem" onmouseover='gp(84);'>LOL</span>]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155627.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/714949/9155627.page</link>
				<pubDate><![CDATA[Mon, 23 Jan 2017 16:30:54]]> GMT</pubDate>
				<author><![CDATA[ Tokhuah]]></author>
			</item>
	</channel>
</rss>