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		<title><![CDATA[Latest posts for the thread "Infantry wounding table in 8th edition."]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Infantry wounding table in 8th edition."]]></description>
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				<title>Infantry wounding table in 8th edition.</title>
				<description><![CDATA[ <a href="https://www.warhammer-community.com/2017/05/08/17794gw-homepage-post-4/" target="_blank" rel="nofollow">https://www.warhammer-community.com/2017/05/08/17794gw-homepage-post-4/</a><br /> <br /> So this is an interesting rule. It means that Dreadnoughts get wounded by bolters on 5+.<br /> <br /> In close range, double-tapping bolters will hit on a 3+, wound on a 5+ and be ignored on a 3+.. That means that a unit of 9 marines, shooting 18 times, will get:<br /> <br /> 12 hits.<br /> 4 wounds.<br /> 1.33 after saves.<br /> <br /> But even MORE important, you have Tau Fire Warriors, which now wound Knights on a 5+.<br /> <br /> You won't be causing 20 wounds to a Knight, but even the biggest Knight has to accept a little battle damage when getting in close with Tau. <br /> <br /> A couple of units of Fire Warriors in a transport, dropped off in close range will knock off 4 wounds. Not a bad way to finish off that wounded Knight.]]></description>
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				<pubDate><![CDATA[Tue, 9 May 2017 07:26:02]]> GMT</pubDate>
				<author><![CDATA[ Ghorros]]></author>
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				<title>Infantry wounding table in 8th edition.</title>
				<description><![CDATA[ Already discussed here: <a href="https://www.dakkadakka.com/dakkaforum/posts/list/724730.page" target="_blank" rel="nofollow">https://www.dakkadakka.com/dakkaforum/posts/list/724730.page</a>]]></description>
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				<pubDate><![CDATA[Tue, 9 May 2017 07:35:40]]> GMT</pubDate>
				<author><![CDATA[ BrookM]]></author>
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