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		<title><![CDATA[Latest posts for the thread "Transports and Passenger shooting"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Transports and Passenger shooting"]]></description>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ How does it work?<br /> Couldn't find any rules on how to shoot from a transport, for example a rhino.<br /> <br /> Can somebody clear that up?]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 11:38:23]]> GMT</pubDate>
				<author><![CDATA[ Aeri]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ You can't, unless your transport has a special rule to let you (like the Raider and Venom does).]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 11:39:09]]> GMT</pubDate>
				<author><![CDATA[ Imateria]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/727590/9407294.page"><b>Aeri wrote:</b></a><br/>How does it work?<br /> Couldn't find any rules on how to shoot from a transport, for example a rhino.<br /> <br /> Can somebody clear that up?</div></blockquote><br /> <br /> Any transport that has rules for passengers to shoot has it detailed on the transport's datasheet. If you don't see it, then you can't shoot out.]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 11:39:25]]> GMT</pubDate>
				<author><![CDATA[ Trickstick]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ So the rhino somehow lost it's firepoints? Did they just nail some planks over them?]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 11:48:44]]> GMT</pubDate>
				<author><![CDATA[ Aeri]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/727590/9407314.page"><b>Aeri wrote:</b></a><br/>So the rhino somehow lost it's firepoints? Did they just nail some planks over them?</div></blockquote><br /> <br /> You think that's bad? The Necron Ghost Ark lost Open Topped, and that thing literally has no walls.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 19:25:16]]> GMT</pubDate>
				<author><![CDATA[ Torquar]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ Same with Chimera. Good bye mobile command and melta drifting.]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 19:31:07]]> GMT</pubDate>
				<author><![CDATA[ NenkotaMoon]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ That's something I really dont like.<br /> I am all thankfull for a simpler set of rules and the way they put every special rule on the datasheet, but some stuff just got out of hand...<br /> <br /> a bit too much for my taste, I really liked the simulation part of Warhammer <span class="glossaryitem" onmouseover='gp(3);'>40K</span>.]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 20:56:28]]> GMT</pubDate>
				<author><![CDATA[ Aeri]]></author>
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				<title>Transports and Passenger shooting</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/727590/9408027.page"><b>Torquar wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/727590/9407314.page"><b>Aeri wrote:</b></a><br/>So the rhino somehow lost it's firepoints? Did they just nail some planks over them?</div></blockquote><br /> <br /> You think that's bad? The Necron Ghost Ark lost Open Topped, and that thing literally has no walls.<br /> </div></blockquote><br /> <br /> It was massively undercosted before.]]></description>
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				<pubDate><![CDATA[Sun, 4 Jun 2017 20:57:25]]> GMT</pubDate>
				<author><![CDATA[ Martel732]]></author>
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