<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "To Hit and Wound Mods?"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/69.page</link>
		<description><![CDATA[Latest messages posted in the thread "To Hit and Wound Mods?"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ What things grant To Hit and Wound mods in 8th? Specifically in the Eldar rules. Both + to them, and - to enemies.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> ...and Space Marines.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408437.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408437.page</link>
				<pubDate><![CDATA[Sun, 4 Jun 2017 23:16:33]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ Well for space wolves its characters allowing rerolls of 1 on either hit or wound rolls, only one character gave +1 to <span class="glossaryitem" onmouseover='gp(149);'>WS</span>.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408453.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408453.page</link>
				<pubDate><![CDATA[Sun, 4 Jun 2017 23:27:03]]> GMT</pubDate>
				<author><![CDATA[ hobojebus]]></author>
			</item>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ I'm talkin specifically shooting and specifically modifiers to the roll only., sorry, and thanks!]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408459.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408459.page</link>
				<pubDate><![CDATA[Sun, 4 Jun 2017 23:31:09]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/727651/9408459.page"><b>Weboflies wrote:</b></a><br/>I'm talkin specifically shooting and specifically modifiers to the roll only., sorry, and thanks!</div></blockquote><br /> <br /> The indexes are available in page 1 of the 8th ed news and rumors thread.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408482.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408482.page</link>
				<pubDate><![CDATA[Sun, 4 Jun 2017 23:56:14]]> GMT</pubDate>
				<author><![CDATA[ ERJAK]]></author>
			</item>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/727651/9408482.page"><b>ERJAK wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/abed1ed4be224697f152db3cad23ce4e.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/727651/9408459.page"><b>Weboflies wrote:</b></a><br/>I'm talkin specifically shooting and specifically modifiers to the roll only., sorry, and thanks!</div></blockquote><br /> <br /> The indexes are available in page 1 of the 8th ed news and rumors thread.</div></blockquote><br /> <br /> Still learning my own codex, spo I was hoping someone who'd already looked through their own might be able to shed some light on that right off the top of their head.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408493.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408493.page</link>
				<pubDate><![CDATA[Mon, 5 Jun 2017 00:02:40]]> GMT</pubDate>
				<author><![CDATA[ Weboflies]]></author>
			</item>
			<item>
				<title>To Hit and Wound Mods?</title>
				<description><![CDATA[ Aside from the <span class="glossaryitem" onmouseover='gp(6);'>AP</span> of weapons<br /> <br /> Some of the weapon types such as assault and Heavy weapons will subtract 1 to hit if you move (Heavy) or advanded (Assault).<br /> <br /> Being in cover will add +1 to the armor save.<br /> <br /> Eldar can also use psychic powers to conceal themselves(-1 to hit) or add/remove 1 to Fight rolls<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408580.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/727651/9408580.page</link>
				<pubDate><![CDATA[Mon, 5 Jun 2017 01:07:28]]> GMT</pubDate>
				<author><![CDATA[ MrPyro]]></author>
			</item>
	</channel>
</rss>