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		<title><![CDATA[Latest posts for the thread "Imperial Guard Mortars"]]></title>
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		<description><![CDATA[Latest messages posted in the thread "Imperial Guard Mortars"]]></description>
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				<title>Imperial Guard Mortars</title>
				<description><![CDATA[ Am I the only one in love with these things?<br /> <br /> For 9 Points you get...<br /> <br /> 48" range<br /> Don't have to see what you're shooting<br /> <span class="glossaryitem" onmouseover='gp(24);'>D6</span> Strength 4 hits.<br /> <br /> So for 180 points you get.... wait for it....<br /> <br /> Keep waiting.....<br /> <br /> 20 <span class="glossaryitem" onmouseover='gp(24);'>d6</span> strength 4 hits!!!<br /> <br /> Strength 4 is the new black, wounding most vehicles on 5s. So on average you get 3.5 shots. So for 20 mortars that's 70 shots. Half hitting that's 35 hits. Then a third wounding that's around 12 armour saves they're going to need to make. Really helps damage enemy transports, speeders, bike squads, drop pods. Super effective in maelstrom getting people of objectives that your regular models can't seem to get to or kill. Hide them in a ruin and they can't be shot at easily yet can hit almost everything on the board. Post a photo of your opponent's face when you park a couple of company or platoon commanders nearby so they're rerolling 1s to hit or to wound with using orders.<br /> <br /> Drown yourself in command points at 111 points for three teams of three mortars and a company commander to go with.  <br /> <br /> And all of this without mentioning the devastating killability against infantry. Toughness 4 marines or terminators, devastator squads, assault marines, genestealers wrecked. And against t3 hoards or special weapon teams? Shake your opponents hand after turn 1.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sat, 8 Jul 2017 14:20:50]]> GMT</pubDate>
				<author><![CDATA[ ravenerioli]]></author>
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				<title>Imperial Guard Mortars</title>
				<description><![CDATA[ I think the issue with having that many is that each one takes up a lot of space (relative to their cost), so you'll struggle to have them all outside of <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>. And if they're in <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>, you'd probably be better off with Heavy Bolters for +1S and -1AP.<br /> <br /> But yeah, they seem pretty good now.]]></description>
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				<pubDate><![CDATA[Sat, 8 Jul 2017 14:59:53]]> GMT</pubDate>
				<author><![CDATA[ vipoid]]></author>
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				<title>Re:Imperial Guard Mortars</title>
				<description><![CDATA[ Mortars are very good yes. I used a single <span class="glossaryitem" onmouseover='gp(59);'>hws</span> and they put out a decent number of damage, I would play 2 or 3 to complement your other anti infantry choices. Or you could spam them and build an anti deepstrike zone behind your lines if part of your army is a gunline. ]]></description>
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				<pubDate><![CDATA[Fri, 14 Jul 2017 23:48:16]]> GMT</pubDate>
				<author><![CDATA[ General Orange]]></author>
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				<title>Re:Imperial Guard Mortars</title>
				<description><![CDATA[ My problem with them is they are only <span class="glossaryitem" onmouseover='gp(24);'>D6</span> lasguns. Admittedly with double range and line of sight not required. <span class="glossaryitem" onmouseover='gp(24);'>D6</span> can be great, but they can be fickle. For the price of a heavy weapons team with 3 mortars, you could get 9 conscripts. Although at 24-48 inches the mortar hold the advantage. 12-24 inches they are about even for output of shots (on average rolls). 12 inches and less the conscripts hold it]]></description>
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				<pubDate><![CDATA[Mon, 17 Jul 2017 13:27:14]]> GMT</pubDate>
				<author><![CDATA[ EldarRegenade]]></author>
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				<title>Re:Imperial Guard Mortars</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/732081/9496739.page"><b>EldarRegenade wrote:</b></a><br/>My problem with them is they are only <span class="glossaryitem" onmouseover='gp(24);'>D6</span> lasguns.</div></blockquote><br /> <br /> Mortars have S4.]]></description>
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				<pubDate><![CDATA[Mon, 17 Jul 2017 13:30:57]]> GMT</pubDate>
				<author><![CDATA[ sossen]]></author>
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