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		<title><![CDATA[Latest posts for the thread "[1000] - Tyranids - Start Collecting +"]]></title>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ So I've got plenty of genestealers in my plastic pile of shame.  I'm thinking of painting them up to use in friendly games.  Would the start collecting set for tyranids be a good entry point with the genestealers?  <br /> <br /> Army would be:<br /> <br /> <span class="glossaryitem" onmouseover='gp(56);'>HQ</span><br /> Brood Lord, 162 points<br /> Hive Tyrant, 185 points<br /> <br /> Troops<br /> Genestealers x 20, 240 points<br /> Genestealers x 20, 240 points<br /> Tyranid Warriors x  3, 72 points<br /> <br /> Fast Attack: <br /> Gargoyles x 10, 60 points<br /> <br /> <br /> Good enough for friendly semi-competitive gaming?]]></description>
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				<pubDate><![CDATA[Sun, 6 Aug 2017 00:13:58]]> GMT</pubDate>
				<author><![CDATA[ argonak]]></author>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ Looks like a very solid start.]]></description>
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				<pubDate><![CDATA[Sun, 6 Aug 2017 01:45:55]]> GMT</pubDate>
				<author><![CDATA[ Karezza]]></author>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ Not a flying hive tyrant? <br /> <br /> What do you plan on running with that tyrant?<br /> <br /> Otherwise looks good.  Genestealers are awesome.  Make sure to cast catalyst on them and be sure to keep your broodlord stuck in the middle of them, but with the ability to hop out and around and charge something juicy]]></description>
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				<pubDate><![CDATA[Sun, 6 Aug 2017 23:42:17]]> GMT</pubDate>
				<author><![CDATA[ Olenos]]></author>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/735317/9536753.page"><b>Olenos wrote:</b></a><br/>Not a flying hive tyrant? <br /> <br /> What do you plan on running with that tyrant?<br /> <br /> Otherwise looks good.  Genestealers are awesome.  Make sure to cast catalyst on them and be sure to keep your broodlord stuck in the middle of them, but with the ability to hop out and around and charge something juicy</div></blockquote><br /> <br /> I had thought about just having him run forward with the warriors, I don't really know what he's good for, should I focus on his <span class="glossaryitem" onmouseover='gp(19);'>CC</span> ability or his shooting?  He's got 10 wounds so anyone can shoot him, which was my concern about his utility.  I've only been playing guard or marines so far this edition, and neither of my armies has a lot of mobility.  <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 7 Aug 2017 00:56:20]]> GMT</pubDate>
				<author><![CDATA[ argonak]]></author>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ The tyrant is very versatile, you can focus on both mellee and shooting I would not recomend just shooting, I learned that the hard way. Rending claws are ace until a new codex comes out. For gun it is your choise. BS3+ is very rare for nids. Strangelthorn, heavy venom or dakka guns are all good on him.<br /> <br /> As you scale up your models try to get some tyrant guards, you are essentially buying more wounds.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Mon, 7 Aug 2017 01:21:58]]> GMT</pubDate>
				<author><![CDATA[ Niiai]]></author>
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				<title>[1000] - Tyranids - Start Collecting +</title>
				<description><![CDATA[ The most efficient hive tyrant build right now is wings, 2 deathspitters and rending claws. It's cheap, has decent ranged shooting, is fast, good psychic powers and decent in melee. It might die quickly but that's why you keep it cheap. 5++ save will at least make him annoying to kill by shrugging off the occasional Las cannon.]]></description>
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				<pubDate><![CDATA[Mon, 7 Aug 2017 17:39:09]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
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