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		<title><![CDATA[Latest posts for the thread "[2000] - Astra militarum 1st pure guard list looking for advice "]]></title>
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		<description><![CDATA[Latest messages posted in the thread "[2000] - Astra militarum 1st pure guard list looking for advice "]]></description>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ Hi all<br /> <br /> Happy new year everyone<br /> <br /> Got a game on Wednesday and finally got my astra militarum to 2000 points and looking for advice and possibly more suggestions on how to improve etc <br /> General tactics is the infantry screen my tanks and help stop deep strike shinangans gun line all the way at the back with basilisks and tank commanders with battle cannons and exterminor while pask and other punisher go infantry hunting I'm really enjoying the bull gryns and they cause a grief once they charge out of the chimera :p the vox casters on the infantry units is for the stratagem to do d3 mortal wounds and commanders are just for orders for the heavy weapon teams <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> <br /> <br /> <br /> ++ Spearhead Detachment +1CP (Imperium - Astra Militarum)] ++<br /> Regiment: Cadian<br /> Warlord trait:grand strategist <br /> Relic: kurov aquilla <br /> <br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> Knight Commander Pask: Heavy Bolter, Heavy Bolters, Storm Bolter<br /> . Command Punisher: Turret-mounted Punisher Gatling Cannon<br /> Tank Commander: Heavy Bolter, Heavy Bolters, Storm Bolter<br /> . Command Punisher: Turret mounted Punisher Gatling Cannon<br /> <br /> Heavy Support +<br /> Basilisks<br /> . Basilisk: Heavy Bolter<br /> . Basilisk: Heavy Bolter<br /> . Basilisk: Heavy Bolter<br /> Heavy Weapons Squad<br /> . Heavy Weapon Team: Missile launcher<br /> . Heavy Weapon Team: Missile launcher<br /> . Heavy Weapon Team: Missile launcher<br /> Heavy Weapons Squad <br /> . Heavy Weapon Team: Heavy bolter<br /> . Heavy Weapon Team: Heavy bolter<br /> . Heavy Weapon Team: Heavy bolter<br /> <br /> ++ Battalion Detachment +3CP (Imperium - Astra Militarum) [45 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 774pts] ++<br /> Regiment: Cadian<br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> Tank Commander Heavy Bolter, Heavy Stubber<br /> . Command Battle Tank: Battle Cannon<br /> Tank Commander Heavy Bolter, Heavy Stubber<br /> . Command Battle Tank: Battle Cannon<br /> Tank Commander Heavy Bolters, Heavy Stubber, Lascannon<br /> . Command Exterminator: Turret-mounted Exterminator Autocannon<br /> <br />  Troops +<br /> Infantry Squad <br /> . 8x Guardsman<br /> . Guardsman w/ Vox-caster: Vox-caster<br /> . Sergeant: Laspistol<br /> Infantry Squad<br /> . 8x Guardsman<br /> . Guardsman w/ Vox-caster: Vox-caster<br /> . Sergeant: Laspistol<br /> Militarum Tempestus Scions<br /> . 4x Scion: 4x Hot-shot Lasgun<br /> . Tempestor: Chainsword, Hot-shot Laspistol<br /> <br /> ++ Vanguard Detachment +1CP (Imperium - Astra Militarum)  ++<br /> Regiment: cadian<br /> + Dedicated Transport +<br /> Chimera heavy flamer, Multi-laser, Storm Bolter<br /> + <span class="glossaryitem" onmouseover='gp(56);'>HQ</span> +<br /> Company Commander : Chainsword, Laspistol<br /> + Elites +<br /> Bullgryns<br /> . Bullgryn: Bullgryn Maul, Slabshield<br /> . Bullgryn: Bullgryn Maul, Slabshield<br /> . Bullgryn: Bullgryn Maul, Slabshield<br /> . Bullgryn Bone 'ead: Bullgryn Maul, Slabshield<br /> Platoon Commander : Chainsword, Laspistol<br /> Platoon Commander : Chainsword, Laspistol<br /> <br /> ++ Total: [123 <span class="glossaryitem" onmouseover='gp(398);'>PL</span>, 1996pts] ++]]></description>
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				<pubDate><![CDATA[Tue, 2 Jan 2018 14:14:40]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ Looks good! Some tweaks I would make, drop the heavy weapon teams down to mortars, they'll serve better than heavy bolters or frag missiles and you don't lose out much giving up krak missiles. With the points I'd throw a lascannon into each infantry squad and maybe plasma (or at least volley guns) on to your scions. As-is, the infantry isn't doing anything but taking up space, which is helpful of course, but some special weapons could see them contributing some worthwhile shooting. <br /> <br /> Also you don't have a whole lot of targets for orders, you could probably drop the voxes and switch the platoon commanders for astropaths to get some psyker defence going on.]]></description>
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				<pubDate><![CDATA[Tue, 2 Jan 2018 18:25:49]]> GMT</pubDate>
				<author><![CDATA[ m3tal_h3llth]]></author>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/747755/9766231.page"><b>m3tal_h3llth wrote:</b></a><br/>Looks good! Some tweaks I would make, drop the heavy weapon teams down to mortars, they'll serve better than heavy bolters or frag missiles and you don't lose out much giving up krak missiles. With the points I'd throw a lascannon into each infantry squad and maybe plasma (or at least volley guns) on to your scions. As-is, the infantry isn't doing anything but taking up space, which is helpful of course, but some special weapons could see them contributing some worthwhile shooting. <br /> <br /> Also you don't have a whole lot of targets for orders, you could probably drop the voxes and switch the platoon commanders for astropaths to get some psyker defence going on.</div></blockquote><br /> <br /> Reason for the bolters and missile is that what I own however working towards more mortars the platoon commanders are there to make sure the <span class="glossaryitem" onmouseover='gp(638);'>hwt</span> reroll all hit rolls rather then just ones but I do like the idea of maybe a primaris payer or the astropaths a you said I'll defo give them a go and the main reason for the vox on infantry is to benefit from. The fire on my position stratgem so I'm happy to give them up with no special weapons but do agree on the plasma scion so will do a bit of jigging to grt things to work <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> thank for the advice ]]></description>
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				<pubDate><![CDATA[Tue, 2 Jan 2018 19:43:54]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ For sure! I hope it works out!]]></description>
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				<pubDate><![CDATA[Wed, 3 Jan 2018 02:15:36]]> GMT</pubDate>
				<author><![CDATA[ m3tal_h3llth]]></author>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/747755/9766843.page"><b>m3tal_h3llth wrote:</b></a><br/>For sure! I hope it works out!</div></blockquote><br /> <br /> Will let you know how it goes didn't realise company commanders can issue 2 orders so defo trying the astropaths <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Wed, 3 Jan 2018 12:26:29]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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				<title>[2000] - Astra militarum 1st pure guard list looking for advice </title>
				<description><![CDATA[ Game went well called it a draw as we ran out of time but was a fantastic game overall <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 4 Jan 2018 10:29:22]]> GMT</pubDate>
				<author><![CDATA[ Bethorina]]></author>
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