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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ If one of the traits is double wounds table it might be popular.  Makes sentinels and mass light vehicles appealing, too.<br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/d45a9fc6.jpg" border="0" /><br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/76e927bf.jpg" border="0" /><br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/5bf45896.jpg" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 15:47:40]]> GMT</pubDate>
				<author><![CDATA[ Daedalus81]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ Great, now my knights can be shelved even longer.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 15:59:15]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> <br /> You have a <span class="glossaryitem" onmouseover='gp(333);'>PA</span> coming up shortly.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 16:00:52]]> GMT</pubDate>
				<author><![CDATA[ Daedalus81]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> Becuase your Knights arent universally better than Baneblades already?]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 16:01:11]]> GMT</pubDate>
				<author><![CDATA[ Imateria]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a58eaf07891a89ec200d1b2ba4991e5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708869.page"><b>Daedalus81 wrote:</b></a><br/>If one of the traits is double wounds table it might be popular.  Makes sentinels and mass light vehicles appealing, too.<br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/d45a9fc6.jpg" border="0" /><br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/76e927bf.jpg" border="0" /><br /> <br /> <img src="https://www.warhammer-community.com/wp-content/uploads/2020/02/5bf45896.jpg" border="0" /></div></blockquote><br /> You get to take two doctrines right? So add in gunnery experts to reroll number of hits on the baneblade cannon. It basically gives you veteran of the scouring from the old legacy of ruin <span class="glossaryitem" onmouseover='gp(39);'>fw</span> table. Guess it would be too much to ask to get those back for the actual hellforged. Which cost more than two baneblades <span class="glossaryitem" onmouseover='gp(17);'>btw</span>.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> My hellforged fellblade weeps for your poor knights. It really does.  <img src="/s/i/a/1772e261fe9321e183cfa662dbdc3291.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 16:05:08]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 17:07:50]]> GMT</pubDate>
				<author><![CDATA[ the_scotsman]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/24f4d9357a0da344b9eb41f2ddd85c3f.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708890.page"><b>Imateria wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> Becuase your Knights arent universally better than Baneblades already?</div></blockquote><br /> <br /> Not baneblades specifically. More like shadosword. Those things hurt. I might also be overreacting.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 17:10:25]]> GMT</pubDate>
				<author><![CDATA[ chimeara]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10708974.page"><b>the_scotsman wrote:</b></a><br/>so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> </div></blockquote><br /> Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca <span class="glossaryitem" onmouseover='gp(17);'>btw</span>).]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 17:26:37]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me. ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 17:58:43]]> GMT</pubDate>
				<author><![CDATA[ Togusa]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10708997.page"><b>Gadzilla666 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10708974.page"><b>the_scotsman wrote:</b></a><br/>so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> </div></blockquote><br /> Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca <span class="glossaryitem" onmouseover='gp(17);'>btw</span>).</div></blockquote><br /> Compared to just playing Catachan instead? Nothing. Catachan get the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 18:16:35]]> GMT</pubDate>
				<author><![CDATA[ nekooni]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10708974.page"><b>the_scotsman wrote:</b></a><br/>so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> </div></blockquote><br /> <br /> Tank Commanders, Company Commanders and Primaris Psykers are all some of the better units available to Guard anyway, so it's not like coming up with 3 <span class="glossaryitem" onmouseover='gp(56);'>HQ</span>'s was a challenge.<br /> <br /> (In practice, unless there's a Duty Eternal equivalent for Guard super-heavies, Expert Crafter Crimson Hunter Exarchs will still kill it at the top of turn 1 most games anyway.)]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 18:17:03]]> GMT</pubDate>
				<author><![CDATA[ Asmodai]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709032.page"><b>nekooni wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10708997.page"><b>Gadzilla666 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10708974.page"><b>the_scotsman wrote:</b></a><br/>so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> </div></blockquote><br /> Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca <span class="glossaryitem" onmouseover='gp(17);'>btw</span>).</div></blockquote><br /> Compared to just playing Catachan instead? Nothing. Catachan get the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.</div></blockquote><br /> Yes it is good for a mechanized/tank list. Obviously baneblades are neither mechanized nor tanks.  <img src="/s/i/a/053f30f6773034eb25223d86f0e00d8d.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 18:33:09]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/efefe9b4fe7469b4d4664169bb6cfcdf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10709024.page"><b>Togusa wrote:</b></a><br/>Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me. </div></blockquote><br /> <br /> There is potential for Cahatchan rerolls plus double wounds as a regiment on top of the heal and an enginseer that will keep a BB in fighting form longer.  Add in a bunch of sentinels and light vehicles all healing themselves from what was once a 1CP strat that healed one, but is now free.<br /> <br /> On top of whatever other choices are available.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 18:55:57]]> GMT</pubDate>
				<author><![CDATA[ Daedalus81]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ Combine jury rigged repairs with a techpreist. Add a primarus psycher casting night shroud ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 19:52:07]]> GMT</pubDate>
				<author><![CDATA[ vim_the_good]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><cite>chimeara wrote:</cite>Great, now my knights can be shelved even longer.</div></blockquote><br /> <blockquote><div><cite>Imateria wrote:</cite><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> Becuase your Knights arent universally better than Baneblades already?</div></blockquote><br /> <br /> This. The question isn't if the knights will come of the shelves, the question is can we put them back onto the shelves and get our own stuff off of it.<br /> <br /> <br /> <br /> Anyway<br /> Given that I've bee using Catachan most of the edition and not using their unique stratagem or order, and you can buy the Catachan function plus one other, it might actually be something I want to do to take a build-your-own-regiment [maybe I can get Catachan + Cadian together]<br /> <br /> I'd have to see what the other traits available for the Super Heavy Tank Ace are though, since just getting a regimental bonus is something mine is doing already in a Supreme Command with my Tank Commanders. The only time it lives in a <span class="glossaryitem" onmouseover='gp(270);'>SH</span> Aux is when I want it to be Vostroyan for the stratagem, and it doesn't exactly need the Vostroyan doctrine.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 20:00:20]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Lord Katherine]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ Baneblades aren't sidelined due to lack of punch, they're sidelined because they're easy to knock out for the points.  ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 20:47:12]]> GMT</pubDate>
				<author><![CDATA[ Polonius]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> <br /> Knights are in the same book, a few more weeks bud.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 20:53:54]]> GMT</pubDate>
				<author><![CDATA[ MiguelFelstone]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a58eaf07891a89ec200d1b2ba4991e5d.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10709061.page"><b>Daedalus81 wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/efefe9b4fe7469b4d4664169bb6cfcdf.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10709024.page"><b>Togusa wrote:</b></a><br/>Why is this important? So you can heal the tank with random rolls for a couple of wounds? Seems not very good to me. </div></blockquote><br /> <br /> There is potential for Cahatchan rerolls plus double wounds as a regiment on top of the heal and an enginseer that will keep a BB in fighting form longer.  Add in a bunch of sentinels and light vehicles all healing themselves from what was once a 1CP strat that healed one, but is now free.<br /> <br /> On top of whatever other choices are available.<br /> <br /> </div></blockquote><br /> <br /> Where do these rules come from? I don't see them in the codex.<br /> ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 20:58:04]]> GMT</pubDate>
				<author><![CDATA[ Togusa]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ All new stuff coming in the next <span class="glossaryitem" onmouseover='gp(333);'>PA</span> book.]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 21:08:22]]> GMT</pubDate>
				<author><![CDATA[ Daedalus81]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ I've got an old Baneblade, maybe with this book I'll use it alongside my sisters ]]></description>
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				<pubDate><![CDATA[Thu, 6 Feb 2020 23:34:49]]> GMT</pubDate>
				<author><![CDATA[ BrianDavion]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709352.page"><b>BrianDavion wrote:</b></a><br/>I've got an old Baneblade, maybe with this book I'll use it alongside my sisters </div></blockquote><br /> Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2020 01:31:57]]> GMT</pubDate>
				<author><![CDATA[ Gadzilla666]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709032.page"><b>nekooni wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10708997.page"><b>Gadzilla666 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10708974.page"><b>the_scotsman wrote:</b></a><br/>so um... am I missing something or can you not just currently take 3 <span class="glossaryitem" onmouseover='gp(56);'>HQs</span> and have a baneblade with a regiment trait that gives you 1CP?<br /> <br /> </div></blockquote><br /> Yeah that works as well. But the point is what those particular traits (gunnery experts and jury rigged repairs) can do for the guard super heavys. (Most of which got cheaper in ca <span class="glossaryitem" onmouseover='gp(17);'>btw</span>).</div></blockquote><br /> Compared to just playing Catachan instead? Nothing. Catachan get the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, and they can bring a Reroll 1's aura buff guy. That's a much scarier Superheavy than the few healed wounds - that's more interesting to a mechanized / tank list, not a superheavy. I'm more interested in what other traits you can combine with the <span class="glossaryitem" onmouseover='gp(381);'>RoF</span> reroll, improved overwatch would have been be an interesting pick if there weren't so many options in the game that let you forfeit overwatch.</div></blockquote><br /> <br /> Catachan one is superior. And jury rig suffers from same issue suggestions for stompa to not degrade. To benefit you have to be alive. When 3/4 times stompa has been dead before my turn...baneblade would be obviously just as dead and juro rig does not resurect it<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709197.page"><b>MiguelFelstone wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> <br /> Knights are in the same book, a few more weeks bud.</div></blockquote><br /> <br /> Different book. 2 months or so. April gets knights <span class="glossaryitem" onmouseover='gp(333);'>pa</span>]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2020 04:25:15]]> GMT</pubDate>
				<author><![CDATA[ tneva82]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/954aa83fe7bd43746f59be0828021746.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10709189.page"><b>Polonius wrote:</b></a><br/>Baneblades aren't sidelined due to lack of punch, they're sidelined because they're easy to knock out for the points.  </div></blockquote><br /> <br /> They're not exactly expensive. 450 to 550 points. A Tallarn Stormlord is definitely worth that.]]></description>
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				<pubDate><![CDATA[Fri, 7 Feb 2020 14:31:17]]> GMT</pubDate>
				<author><![CDATA[ LoftyS]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709427.page"><b>Gadzilla666 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10709352.page"><b>BrianDavion wrote:</b></a><br/>I've got an old Baneblade, maybe with this book I'll use it alongside my sisters </div></blockquote><br /> Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.</div></blockquote><br /> <br /> Yes! Would be beautiful models and fun. I homebrewed * a bunch years ago (Storm Queen, Flameblade, Firesword — you can guess what they’re based on and how they change....) and the new Sisters dex has inspired me to try to update them for this edition.<br /> <br /> * See <a href="https://www.dakkadakka.com/dakkaforum/posts/list/626986.page" target="_blank" rel="nofollow">https://www.dakkadakka.com/dakkaforum/posts/list/626986.page</a>]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2020 18:21:54]]> GMT</pubDate>
				<author><![CDATA[ SisterSydney]]></author>
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				<title>Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709536.page"><b>tneva82 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10709197.page"><b>MiguelFelstone wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a278e32e6b6c59ac4630d1fab4a9bc91.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/785189/10708886.page"><b>chimeara wrote:</b></a><br/>Great, now my knights can be shelved even longer.</div></blockquote><br /> <br /> Knights are in the same book, a few more weeks bud.</div></blockquote><br /> <br /> Different book. 2 months or so. April gets knights <span class="glossaryitem" onmouseover='gp(333);'>pa</span></div></blockquote><br /> I started to wonder what you were talking about, then remembered we have Saga of the Beast (or something like that) before the IK/CK/AdMech/Daemon book.<br /> <br /> With TGG now on pre-order, I wonder when we'll start to hear more about Saga... and the return of Makari.]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2020 19:20:20]]> GMT</pubDate>
				<author><![CDATA[ Dysartes]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10709427.page"><b>Gadzilla666 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/785189/10709352.page"><b>BrianDavion wrote:</b></a><br/>I've got an old Baneblade, maybe with this book I'll use it alongside my sisters </div></blockquote><br /> Great! Bring that beast out. Although I still say the Sisters should have their own super heavy.</div></blockquote><br /> <br /> Agreed! We should also have a flyer.<br /> <br /> The Triumph is so cool it feels like a superheavy, but I still want one.<br /> <br /> I had always planned to add 2 exorcist launchers, 2 immolator turrets and a pulpit to a baneblade, but I didn't get around to it in time. <br /> It might still work with the new kits, but I don't know. Another idea was to build it up with pieces from the <span class="glossaryitem" onmouseover='gp(694);'>AoS</span> mausoleum kit and make it a mobile church.<br /> <br /> Sorry to tangent. I like these rules for sentinels, which I always loved. Wish they still sold them in boxes of 3.]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2020 19:58:37]]> GMT</pubDate>
				<author><![CDATA[ PenitentJake]]></author>
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				<title>Re:Banebaldes back on the table?</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/785189/10711019.page"><b>PenitentJake wrote:</b></a><br/>...We should also have a flyer...</div></blockquote><br /> <br /> There was a 5e Inquisition (/<span class="glossaryitem" onmouseover='gp(305);'>GK</span>/Sisters/Deathwatch) fan book I really liked that gave the Sisters a statblock copy of the Stormraven called the "Erelim Lander" (no model or pictures); I always wanted to take a Storm Eagle or a Blackstar and load it up with extra multi-meltas but whenever I bring up the idea people grumble at me about too closely copy-pasting Space Marines.]]></description>
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				<pubDate><![CDATA[Sat, 8 Feb 2020 22:27:46]]> GMT</pubDate>
				<author><![CDATA[ AnomanderRake]]></author>
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