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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ HELLO, COMMANDER...<br /> <br /> More info is coming in a few weeks <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <a href="https://www.XCOMMiniaturesGame.com" target="_new" rel="nofollow">www.XCOMMiniaturesGame.com</a><br /> <br /> <img src="https://cdn.shopify.com/s/files/1/0225/4035/files/XCOM_TheMiniaturesGame_LOGO.png?v=1777325059&width=2048" border="0" /><br /> <br /> ]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 14:57:30]]> GMT</pubDate>
				<author><![CDATA[ modiphius]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Interesting<br /> <br /> I really see a lot of the 2010s-ish era of games coming back out in various forms now. Are we just massively in that nostalgia era for gamers now?<br /> <br /> I makes sense, I was but a carefree kid living my best life playing games like XCom and Mass Effect at the time. I'm now an adult with money looking back fondly on those times with a desire to recapture the spirit. ]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 15:34:46]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9a9e796c545e52c80603929805ba2ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818172.page"><b>kirotheavenger wrote:</b></a><br/>Are we just massively in that nostalgia era for gamers now?</div></blockquote><br /> <br /> It's currently a strong enough market force that contemporary pop culture feels like an ouroboros of cannibalizing older properties, especially in games. Between the Resident Evil 2/3/4 remakes, Dead Space, a new Halo coming soon, Metal Gear, Final Fantasy, and all the remasters and re-releases that aren't outright remakes, nostalgia for 2000s titles is huge.<br /> <br /> The people who were teenagers in that era are now adults with disposable income, so it makes sense.<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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The game needs to come with special dice that, when you need a 2+, only roll 1s.
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				<pubDate><![CDATA[Tue, 28 Apr 2026 15:55:58]]> GMT</pubDate>
				<author><![CDATA[ catbarf]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ And there we have it. My white whale wargaming IP.<br /> <br /> If this is the one managed by Ash Barker I will lose my mind.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9a9e796c545e52c80603929805ba2ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818172.page"><b>kirotheavenger wrote:</b></a><br/>Interesting<br /> <br /> I really see a lot of the 2010s-ish era of games coming back out in various forms now. Are we just massively in that nostalgia era for gamers now?<br /> <br /> I makes sense, I was but a carefree kid living my best life playing games like XCom and Mass Effect at the time. I'm now an adult with money looking back fondly on those times with a desire to recapture the spirit. </div></blockquote><br /> <br /> Sit down, children, and let grandpa blackfang tell you a story.<br /> <br /> X-com came out in 1994 and for a lot of people, myself included, it's still the best game of all time. That's the one I played as a carefree kid (and also as a stressed out student, and as a depressed adult)<br /> <br /> The XCOM you played in your childhood in the early 2010s was a remake, a remake made by someone who went to study computer science specifically with the goal of making a worthy X-com remake, and made enough of a name for himself that when he shared his dream with his boss, his boss bought him the license. And thusly was made XCOM, the only worthy remake of anything ever. And the first video game I paid retail price on since probably 1998... but not because it was an X-com remake, those were a dime a dozen at the time... but because the authors cited Necromunda as an inspiration for the new mechanics.<br /> <br /> X-com is good gak and has always been made by people passionate to make the best gak ever<span style="font-size: 9px; line-height: normal;">. First person to bring up Enforcer gets buried in the woods behind my house.</span>]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 16:11:28]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I will throw money at this if they manage to represent the games in any worthwhile way.]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 17:05:53]]> GMT</pubDate>
				<author><![CDATA[ Loopstah]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I suspect this probably falls into the "I'd rather play Infinity" bucket for me, but its definitely got some serious potential.]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 17:58:16]]> GMT</pubDate>
				<author><![CDATA[ LunarSol]]></author>
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				<title>Re:XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I thought there was already an XCOM game unless this is going to be more like a Kill Team experience.<br /> <br /> Fewer models, smaller play area? But then....where's the fun in it if you don't have a Fog of War effect?<br /> <br /> That's what made the games (both the 1994 and 2010 remake) great is that you didn't know where the enemy units were...]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 18:02:35]]> GMT</pubDate>
				<author><![CDATA[ Supershandy]]></author>
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				<title>Re:XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7416c0e8807c2285ed4a7cf16c9c5e0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818210.page"><b>Supershandy wrote:</b></a><br/>I thought there was already an XCOM game unless this is going to be more like a Kill Team experience.</div></blockquote><br /> <br /> There's just a co-<span class="glossaryitem" onmouseover='gp(280);'>op</span> board game that needs an app to play, with mins to allocate your forces on a map ala Risk, I think it has 1 soldier sculpt and 1 interceptor sculpt]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 18:11:10]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>Re:XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818212.page"><b>lord_blackfang wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b7416c0e8807c2285ed4a7cf16c9c5e0.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818210.page"><b>Supershandy wrote:</b></a><br/>I thought there was already an XCOM game unless this is going to be more like a Kill Team experience.</div></blockquote><br /> <br /> There's just a co-<span class="glossaryitem" onmouseover='gp(280);'>op</span> board game that needs an app to play, with mins to allocate your forces on a map ala Risk, I think it has 1 soldier sculpt and 1 interceptor sculpt</div></blockquote><br /> <br /> Ahhhh ok, I never played it but I assumed it was a multiple miniatures game]]></description>
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				<pubDate><![CDATA[Tue, 28 Apr 2026 18:13:06]]> GMT</pubDate>
				<author><![CDATA[ Supershandy]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ The current boardgame is a coop game that focuses on the 'strategic' part of the game (the base building, research, and troop management). <br /> One player plays the scientist, one the engineer, one the first officer, and one the commander.<br /> I've only played it once but quite liked it  <br /> <br /> I've looked more into the company and they make a Mass Effect game that will probably be similar?<br /> It uses a large spiral bound book for the board and focuses on the actual skirmishes. <br /> Reviews of it seem mixed. Some say it's a fun yet simple game, others say it's bland and repetitive. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 07:30:23]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818188.page"><b>lord_blackfang wrote:</b></a><br/><br /> <br /> X-com came out in 1994 and for a lot of people, myself included, it's still the best game of all time. </div></blockquote><br /> <br /> that's the one I played. X-Com ufo defense and X-CO terror from the deep.<br /> <br /> Amazing games for the time.<br /> <br /> Let's see the minis they come up with...]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 08:10:31]]> GMT</pubDate>
				<author><![CDATA[ SU-152]]></author>
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				<description><![CDATA[ They do a bunch of stuff including board games, of which the Mass Effect game is more that sort of thing. <br /> <br /> They do an Elder Scrolls minis game but thier biggest thing in the minis space is their Fallout games (looking at their site, there's two now, not sure on the difference).]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 08:12:42]]> GMT</pubDate>
				<author><![CDATA[ deano2099]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9a9e796c545e52c80603929805ba2ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818284.page"><b>kirotheavenger wrote:</b></a><br/>The current boardgame is a coop game that focuses on the 'strategic' part of the game (the base building, research, and troop management). <br /> I've looked more into the company and they make a Mass Effect game that will probably be similar?<br /> It uses a large spiral bound book for the board and focuses on the actual skirmishes. <br /> Reviews of it seem mixed. Some say it's a fun yet simple game, others say it's bland and repetitive. </div></blockquote><br /> <br /> It won't be a board game, it's a wargame with miniatures - we'll be sharing more info soon , but if you look at our site, you'll see we make the Fallout Factions wargame, Fallout Wasteland Warfare wargame, Hardwar wargame and many other rulesets, with a wide range of miniatures supporting those and other games. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 08:14:27]]> GMT</pubDate>
				<author><![CDATA[ modiphius]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b9632034a72c5998b330d22e7fe82f82.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818292.page"><b>modiphius wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a9a9e796c545e52c80603929805ba2ed.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818284.page"><b>kirotheavenger wrote:</b></a><br/>The current boardgame is a coop game that focuses on the 'strategic' part of the game (the base building, research, and troop management). <br /> I've looked more into the company and they make a Mass Effect game that will probably be similar?<br /> It uses a large spiral bound book for the board and focuses on the actual skirmishes. <br /> Reviews of it seem mixed. Some say it's a fun yet simple game, others say it's bland and repetitive. </div></blockquote><br /> <br /> It won't be a board game, it's a wargame with miniatures - we'll be sharing more info soon , but if you look at our site, you'll see we make the Fallout Factions wargame, Fallout Wasteland Warfare wargame, Hardwar wargame and many other rulesets, with a wide range of miniatures supporting those and other games. </div></blockquote><br /> <br /> I quite enjoyed Fallout Wasteland Warfare when I played a demo of it. Need to get back to painting at some point but my hands are full with other projects at the moment<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Although saying that, I'm really looking forward to seeing the models.<br /> <br /> There were some from the original 1994 game on thingiverse a long time ago, but I do like the soldiers from the remake.]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 08:42:30]]> GMT</pubDate>
				<author><![CDATA[ Supershandy]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I am keen, XCOM is my favourite game series on <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, played 'em all. For me the appeal is the mystery and scope and escalation of the campaign more than the minute to minute flanking sectoids bit but I have enough love for the IP that I'll still inevitably get this. If anyone's interested in something indie I can recommend Majestic 13 - <a href="https://www.snarlingbadger.com/majestic13" target="_blank" rel="nofollow">https://www.snarlingbadger.com/majestic13</a>]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 10:22:21]]> GMT</pubDate>
				<author><![CDATA[ Billicus]]></author>
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				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/818833/11818313.page"><b>Billicus wrote:</b></a><br/>I am keen, XCOM is my favourite game series on <span class="glossaryitem" onmouseover='gp(331);'>PC</span>, played 'em all. For me the appeal is the mystery and scope and escalation of the campaign more than the minute to minute flanking sectoids bit but I have enough love for the IP that I'll still inevitably get this. If anyone's interested in something indie I can recommend Majestic 13 - <a href="https://www.snarlingbadger.com/majestic13" target="_blank" rel="nofollow">https://www.snarlingbadger.com/majestic13</a></div></blockquote><br /> <br /> Ooo, always on the look out for interesting Solo games. Will take a look when I get the chance <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 10:29:52]]> GMT</pubDate>
				<author><![CDATA[ Supershandy]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Game wise could be a mantic/deadzone/halo/mars attacks style port. So the squares on the map and moving guys around them without measuring. ]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 10:46:16]]> GMT</pubDate>
				<author><![CDATA[ The_Real_Chris]]></author>
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				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/818833/11818323.page"><b>The_Real_Chris wrote:</b></a><br/>Game wise could be a mantic/deadzone/halo/mars attacks style port. So the squares on the map and moving guys around them without measuring. </div></blockquote><br /> <br /> Deadzone is a great fit, in fact I already made an XCOM port in 2013 or so  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> <br /> That was before casual 3d printing tho, and I never got round to proxying it.]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 11:27:03]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<description><![CDATA[ <blockquote><div><cite>Billicus wrote:</cite>For me the appeal is the mystery and scope and escalation of the campaign more than the minute to minute flanking sectoids bit</div></blockquote><br /> <br /> It will have that <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> ]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 11:38:16]]> GMT</pubDate>
				<author><![CDATA[ modiphius]]></author>
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				<description><![CDATA[ Very excited at the prospect of this as a trad game adaption of X-Com is a big gap in the market.<br /> <br /> Is it going to have co-<span class="glossaryitem" onmouseover='gp(280);'>op</span>? That’d be a huge bonus for me.]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 11:48:47]]> GMT</pubDate>
				<author><![CDATA[ HidaO-Win]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/b9632034a72c5998b330d22e7fe82f82.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818330.page"><b>modiphius wrote:</b></a><br/><blockquote><div><cite>Billicus wrote:</cite>For me the appeal is the mystery and scope and escalation of the campaign more than the minute to minute flanking sectoids bit</div></blockquote><br /> <br /> It will have that <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> </div></blockquote><br /> <br /> That's great news! I will keep my radar tuned for updates to intercept.]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 13:06:12]]> GMT</pubDate>
				<author><![CDATA[ Billicus]]></author>
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				<title>Re:XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ A bit out of the blue but very much in Modiphius' wheelhouse. Be interesting to see what the scope of the game is and whether they feel it justifies plastic kits for the core sets (something that they're really getting off the ground now with Fallout). Actually a bit surprised that it's being pitched as a miniature wargame as my initial instinct would be that a board-gamey, objective based hex-tile style setup would have been the obvious transition for X-Com. Certainly not an unpleasant surprise though. <br /> <br /> Probably itching to get some extra use out of those Mass Effect models in a skirmish style game down the line as well. Hopefully they can juggle all the IP-licensed products they're racking up these days; Elder Scrolls already feels like it's fallen off a cliff. Thankfully both Fallout games are seemingly doing very well (and that Wasteland Warfare 2nd Edition is shaping up nicely). ]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 14:44:36]]> GMT</pubDate>
				<author><![CDATA[ JimmyWolf87]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/818833/11818199.page"><b>Loopstah wrote:</b></a><br/>I will throw money at this if they manage to represent the games in any worthwhile way.</div></blockquote><br /> <br /> You mean missing a 95% chance shot when your gun is literally clipping through a Grey's face?]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 14:58:38]]> GMT</pubDate>
				<author><![CDATA[ Inquisitor Gideon]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/022b790ae04777a5de718767b58d7eb8.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818369.page"><b>Inquisitor Gideon wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/818833/11818199.page"><b>Loopstah wrote:</b></a><br/>I will throw money at this if they manage to represent the games in any worthwhile way.</div></blockquote><br /> <br /> You mean missing a 95% chance shot when your gun is literally clipping through a Grey's face?</div></blockquote><br /> <br /> You mean a 5% guarantee to miss <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">]]></description>
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				<pubDate><![CDATA[Wed, 29 Apr 2026 15:04:33]]> GMT</pubDate>
				<author><![CDATA[ Supershandy]]></author>
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				<title>Re:XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I really hope you'll have all three version of the MEC trooper (or I suppose four if you count them outside of the armor).<br /> <br /> <img src="https://static.wikia.nocookie.net/xcom/images/d/da/XCOM_EW_MECwParticleCannon.jpg/" border="0" />]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 03:58:51]]> GMT</pubDate>
				<author><![CDATA[ warboss]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ A lot will depend on the system. <br /> <br /> Good system - those are worth my time.<br /> <br /> Bad system - not so much. <br /> <br /> Regardless of how nifty the miniatures are.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 04:41:48]]> GMT</pubDate>
				<author><![CDATA[ schoon]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Will they be able to outdo KT21? Keen to know more..]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 10:22:37]]> GMT</pubDate>
				<author><![CDATA[ tauist]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818188.page"><b>lord_blackfang wrote:</b></a><br/>And there we have it. My white whale wargaming IP.<br /> <br /> If this is the one managed by Ash Barker I will lose my mind.</div></blockquote><br /> <br /> My white whale, too.  Ivan Sorenson (Five Parsecs/Five Leagues) mentioned a while back that he was working on some secret project for Modiphius, after the Paranoia game was announced.  I'm hoping this is it, because he's always cited XCOM (both eras) as inspiration.  He'd also nail the strategic campaign layer.<br /> <br /> <br /> <blockquote class="uncited"><div>X-com came out in 1994 and for a lot of people, myself included, it's still the best game of all time. That's the one I played as a carefree kid (and also as a stressed out student, and as a depressed adult)</div></blockquote><br /> <br /> Preach, brother, preach.  Some 30-odd years on, and the BGM sting in Terror from the Deep can still make me jump out of my chair.<br /> <br /> <br /> What I can't wait to see is proper Sectoid-style gray alien minis.  Scrawny child-sized ones.  I'll buy anything Modiphius puts out in STL for sure, especially Sectoids and a Skyranger I.  <br /> <br /> I very much hope Wave 1 starts with XCOM1 - or even X-COM UFO Defense, though I suspect the more current version of the license will hold sway.  XCOM2 is an amazing game that definitely refined and improved the videogame's system, mechanics, and campaign...but we need to start at the traditional XCOM start...a small combined military forces with science and manufacturing departments, carrying out secret ops to study and combat the growing alien menace.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 13:03:32]]> GMT</pubDate>
				<author><![CDATA[ Psychopomp]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Not holding my breath for original X-com... but it would be my preference. Modiphius did do both major eras of Star Trek tho, so maybe there's a chance.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 13:47:27]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818529.page"><b>lord_blackfang wrote:</b></a><br/>Not holding my breath for original X-com... but it would be my preference. Modiphius did do both major eras of Star Trek tho, so maybe there's a chance.</div></blockquote><br /> <br /> It might creep in a bit, without being a focused release.  Fallout Wasteland Warfare eventually got a few nods to the Fallout 1-2 era...mostly in the form of Frank Horrigan, but they're there.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 13:57:00]]> GMT</pubDate>
				<author><![CDATA[ Psychopomp]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Remake XCOM is a reboot rather than a sequel to X-COM / UFO, the only image shown is the branding from the remake so I think apart from the odd homage (like the Guile haircut) you're unlikely to see any designs from the 90s game.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 14:02:12]]> GMT</pubDate>
				<author><![CDATA[ Billicus]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I hope it isn't just a skirmish wargame (though interesting market for modular terrain sets given the limited combat maps in the games) because why play that instead of Halo, or Deadzone, or killteam etc. beyond look? But the campaign aspect of xcom hasn't been captured, even more if you make it against other players.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 14:36:28]]> GMT</pubDate>
				<author><![CDATA[ The_Real_Chris]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ My money's on something like the Mass Effect game, with a quest book of battle maps and a story that summarises the way a typical campaign pans out and escalates ]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 14:52:53]]> GMT</pubDate>
				<author><![CDATA[ Billicus]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Details remain incredibly sparse, but the game is listed under the Five X header on the Modiphius website.  This increases my hope and excitement greatly.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 15:09:23]]> GMT</pubDate>
				<author><![CDATA[ Psychopomp]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ Five X is solo focused, right? That... makes sense, so nobody has to sacrifice themselves playing the alien mooks... but also makes me have to ask, why would I faff about with crafting terrain and tracking my progress with a pencil and all that work when I can just play the <span class="glossaryitem" onmouseover='gp(331);'>PC</span> game?]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 20:51:24]]> GMT</pubDate>
				<author><![CDATA[ lord_blackfang]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/22c911076cab533e6705251b886057a7.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818833/11818623.page"><b>lord_blackfang wrote:</b></a><br/>Five X is solo focused, right? That... makes sense, so nobody has to sacrifice themselves playing the alien mooks... but also makes me have to ask, why would I faff about with crafting terrain and tracking my progress with a pencil and all that work when I can just play the <span class="glossaryitem" onmouseover='gp(331);'>PC</span> game?</div></blockquote><br /> <br /> I mean, same reason you faff about with painting miniatures, crafting terrain, and tracking your progress with a pencil in any wargame rather than just playing a turn-based tactical strategy game on the <span class="glossaryitem" onmouseover='gp(331);'>PC</span>.  Because all that other stuff is hobby, and you want to.  <br /> <br /> Also, the Five X series tends to be emergent narrative campaign generators attached to a solo/co-<span class="glossaryitem" onmouseover='gp(280);'>op</span> wargame.  Being a solo/co-<span class="glossaryitem" onmouseover='gp(280);'>op</span> experience, there's much more leeway to tweak, change, or houserule without regard to army/scenario balance as in <span class="glossaryitem" onmouseover='gp(288);'>PvP</span> wargaming.  So, invent a new alien species or tech.  Write your own three-mission mini-campaign/quest.  Add boss monsters from Five Leagues from the Borderlands.  Add tank combat from Five Parsecs: Tactics.  Use Five Parsecs player species to see what XCOM would be like with friendly alien allies.  Come up with your own underwater combat rules and recreate Terror from the Deep. Your table, your story, your game.]]></description>
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				<pubDate><![CDATA[Thu, 30 Apr 2026 21:05:30]]> GMT</pubDate>
				<author><![CDATA[ Psychopomp]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I too am of the camp where if playing solo I wonder why i don't play an <span class="glossaryitem" onmouseover='gp(115);'>RTS</span> instead. For me the physical nature of wargaming is linked tot he uman part. I don't begrudge people their solo game fun, it just isn't for me.]]></description>
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				<pubDate><![CDATA[Fri, 1 May 2026 12:50:30]]> GMT</pubDate>
				<author><![CDATA[ The_Real_Chris]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I hope there is a hardcore mode like in Enemy Unknown where you get to destroy the opponent's minis once you kill them in game.   They'd have to be bag o' green army men cheap though in that case...  <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 1 May 2026 14:18:03]]> GMT</pubDate>
				<author><![CDATA[ warboss]]></author>
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				<title>XCOM The Miniatures Game from Modiphius</title>
				<description><![CDATA[ I love the idea of solo games but would be lying if I said they grab me long-term in the same way a game with more players does. Co <span class="glossaryitem" onmouseover='gp(280);'>op</span> games that can also be played solo are the sweet spot]]></description>
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				<pubDate><![CDATA[Fri, 1 May 2026 14:20:03]]> GMT</pubDate>
				<author><![CDATA[ Billicus]]></author>
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