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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ How do!<br /> <br /> Watched a YouTube video yesterday, where An Actual Doctor discusses <span class="glossaryitem" onmouseover='gp(3);'>40K</span> weapons. And part of the topic was the impact of a regular human attempting to fire an Astartes Bolter.<br /> <br /> He pegged it at 75 Cal, and explained the recoil would do horrific damage. But, what he didn’t include in his comments is how a Bolt round actual works. Rather than just being a particularly large shell with enough charge to propel the Bolt round to the target, it’s a two stage system. The initial charge propels it out the barrel, then the rocket motor kicks in to accelerate the round to the target.<br /> <br /> Now, him not mentioning it doesn’t mean he didn’t account for it. And that’s where my question comes in.<br /> <br /> Based on real world weapon physics, and that two stage system, can we work out the likely recoil? I appreciate I’ve not included an initial muzzle velocity, so those who know such things may have to guesstimate somewhat.<br /> <br /> Oh, and here’s the video I watched for your viewing pleasure.<br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/DJNY410utkM?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 09:00:19]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Without an initial velocity it's impossible to make anything but a wild finger-in-the-air guess. <br /> <br /> 40mm grenade launchers are very common, and substantially larger than .75cal. So clearly, if the velocity is low enough it can be fired by a human without that much difficulty.<br /> <br /> But not only is the initial velocity of the bolter unknown, but so is the weight of the boltshell. Especially as it uses futuristic scifi metals it's basically impossible to guesstimate this either. <br /> <br /> All we have to go on is 'the lore'. But the lore is so wildly inconsistent you get dramatically different accounts even at different points of the same book, let alone a consistent picture across the entire 'canon' with the different authors and everything.<br /> <br /> So <span class="glossaryitem" onmouseover='gp(126);'>TL</span><img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0">R I don't think any attempt that logically concluding how a bolter would work is remotely possible. Nothing short of just making gak up. <br /> We are fairly consistently told in lore though that astartes weapons are too big and powerful and awesome for humans to wield. But then there's also multiple instances of humans picking up and using astartes weaponary, so... it depends on the story the author wants to tell. ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 09:18:39]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Any estimation of recoil is going to require a ton of assumptions on things like muzzle velocity, materials science, fictional chemistry etc that even ball parking it is going to be an exercise in educated guesswork<br /> <br /> Having said that I'll take a stab at it after work]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 11:27:23]]> GMT</pubDate>
				<author><![CDATA[ Charax]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ For me, this is just one of the long running inconsistencies in the background. Its kind of up there with autoguns being described as using caseless ammo, but there usually an awful lot of brass depicted in artwork <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span> doesn't particularly go into the mechanics of a bolter, but the 2nd ed Wargear book explicitly says bolts come out of the barrel at "low velocity" implying minimal recoil. <br /> <br /> Wargear describes the heavy bolter as having a more powerful propellant and explosive charge, befitting a support weapon version, but increased recoil from that is likely to be at least partly countered by the additional mass of the weapon.<br /> <br /> 3rd ed notes the existence of low velocity solid slug types for covert work, but doesn't go into the initial recoil bit. <br /> <br /> The Munitorum Manual is somewhat self-contradictory as it explicitly describes bolt guns as generating "enormous recoil", but then goes on to use the older description of the bolt coming out of the muzzle under low velocity. Its also funny that in the Manual, bolt pistols are said to fire exactly the same round as a bolt gun (and they are interchangeable), but the issue of recoil just doesn't come up, even though bolt pistols are clearly lighter weapons.<br /> <br /> The only other place I have seen any decent description of bi-propellant ammo in fiction is from Iain Banks' Against a Dark Background with the entertainingly named FrintArms 10mm Hand Cannon. It only gets a few mentions, and I don't have the time just now to dig out the specific references and see if it goes into its operation, but I remember the description as "bang, raaaark, pop" <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 12:36:16]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ As kirotheavenger says, we have no way of telling.<br /> <br /> Calibre alone is not helpful- .75 calibre was a common calibre for muskets for hundreds of years. These certainly kicked, especially if loaded well with an individually cast ball fitted to the gun and a leather wad to minimise windage, but they were obviously manageable. Now, gunpowder burns a lot slower than modern propellants, so a big part of this is the slower acceleration of the bullet, but it gives an example of how calibre is only part of the story.<br /> <br /> The other aspect is we have zero idea how much space magic technology goes into a typical boltgun, or really any Imperial firearm. Oversized calibres compared to modern weapons are common, like <i>autoguns</i> with 8.25mm bullets. We do know that the Imperium has access to gravity-manipulating technology and "inertial dampners", which may also manipulate gravity. It would make sense if similar tech featured in firearms. The Imperium probably doesn't understand it, they may not even know that is what a particular doohickey does on a given firearm, but the <span class="glossaryitem" onmouseover='gp(179);'>STC</span> blueprint says this doohickey must be made this way and fitted here on a given gun and they do just that.<br /> <br /> Take this cut-away schematic of a Terminator stormbolter:<br /> <img src="https://wh40k.lexicanum.com/mediawiki/images/9/96/SBDiagram.jpg" border="0" /><br /> What exactly does a "blast compensator" do? Sounds like some kind of recoil management to me. Now, stormbolters are noticeable for apparently being more mobile than standard bolters despite being significantly more bulky, so this could be the reason why, but I would not be at all surprised if Imperial firearms routinely include blast compensators to make recoil more manageable.<br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/2b7b82a7ec6de40781fd6ef338b41892.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821439.page"><b>Flinty wrote:</b></a><br/>For me, this is just one of the long running inconsistencies in the background. Its kind of up there with autoguns being described as using caseless ammo, but there usually an awful lot of brass depicted in artwork <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> <span class="glossaryitem" onmouseover='gp(115);'>RT</span> doesn't particularly go into the mechanics of a bolter, but the 2nd ed Wargear book explicitly says bolts come out of the barrel at "low velocity" implying minimal recoil. <br /> <br /> Wargear describes the heavy bolter as having a more powerful propellant and explosive charge, befitting a support weapon version, but increased recoil from that is likely to be at least partly countered by the additional mass of the weapon.<br /> <br /> 3rd ed notes the existence of low velocity solid slug types for covert work, but doesn't go into the initial recoil bit. <br /> <br /> The Munitorum Manual is somewhat self-contradictory as it explicitly describes bolt guns as generating "enormous recoil", but then goes on to use the older description of the bolt coming out of the muzzle under low velocity. Its also funny that in the Manual, bolt pistols are said to fire exactly the same round as a bolt gun (and they are interchangeable), but the issue of recoil just doesn't come up, even though bolt pistols are clearly lighter weapons.</div></blockquote><br /> This latter point does actually make sense. A shorter barrel will have less recoil for the same round as the bullet doesn't accelerate for as long before reaching the end and letting the gas dissipate, at least up to the optimum length of barrel where the gas is still accelerating. A sawn-off shotgun, for example, has much less recoil than the full-length original firing the same cartridge.<br /> <br /> Low velocity and heavy recoil aren't incompatible with a heavy projectile. Grenade launchers were mentioned above- these are fairly low velocity, but the weight of the projectile can still give them significant recoil. Rifle grenades were notorious for the recoil and could even crack gunstocks.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 12:53:13]]> GMT</pubDate>
				<author><![CDATA[ Haighus]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Interesting stuff!<br /> <br /> On the blast compensator, I’m put in mind of the barrel thingy put on Tommy Gun’s to help with their recoil. So perhaps here, it’s a vent to allow some of the gas pressure to push the Stormbolter down with each shot?<br /> <br /> Also clarification on the broader topic. I’m not looking to discuss whether a Marine can handle the recoil. We know their enhanced physiques are further aided in strength and stance by their power armour. I think I even read somewhere that power armour auto compensates for recoil by adjusting your stance. Not enough to remove its impact entirely, but enough to aid your aim significantly.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 13:15:56]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Fair points @Haighus. I loves me a physics lesson <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0"><br /> <br /> Is it possible to opine about the purpose of the initial kick charge? If its simply to get the round clear of the barrel and to start a bit of spin, then it could be super weedy. If its supposed to give a decent chance of penetration into a target at short range before the rocket motor can properly kick in, then it would need to be beefier.<br /> <br /> While one could rely only on the mass-reactive explosive to provide lethality at short range, as a largely unarmoured human, I would want some kind of minimum safe distance before the thing went boom. <br /> <br /> Looks like the Neopup (a close current bolter analogue) has a minimum arming range of between 5 and 15m. Anyone who is up on muzzle momentum for lethality at that kind of range willing to share the likely charge needed? <img src="/s/i/a/c944477abc92c1c101da485e07ff06d8.gif" border="0">]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 15:24:12]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ I presume that the initial charge is to give you a decent bit of zero-range velocity, otherwise it would be pointless.<br /> <br /> Gyrojets (a close <span class="glossaryitem" onmouseover='gp(281);'>IRL</span> equivalent to a bolter) were entirely rocket propelled through the barrel and hit their peak velocity at about 10m away. So just pure rocket propulsion is basically fine except for very close ranges. <br /> <br /> Also artistic depictions of bolt rounds usually show a fairly beefy casing, pretty much the same size as what you'd expect from a regular bullet. <br /> Could this be because artists are just painting on vibes not on technical accuracy, and are simply depicting casings that you and I are familiar with and understand as such? Pff, don't be ridiculous, we all know shotguns fire out of their magazine tubes and <span class="glossaryitem" onmouseover='gp(50);'>GW</span> artists are gun experts. <br /> So this would suggest the boltround gets a pretty substantial kick at the start. <br /> <br /> Personally I've kinda started to assume bolters are *primarily* propelled by the initial kick, and that the rocket propulsion is fairly minimal, doing little more than maintaining velocity over long range. This also maximises the explosive payload (as otherwise even a .75cal bullet would have little space for a usable bang at the target).]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 15:40:27]]> GMT</pubDate>
				<author><![CDATA[ kirotheavenger]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Interesting thoughts on the kick then rocket thing. And I’m now thinking perhaps I’ve not thought about each correctly.<br /> <br /> It’s entirely possible that the initial charge is, well, standard. Enough to speed the round to usual bullet speeds. Then, the rocket motor kicks in to further accelerate it for armour penetration.<br /> <br /> If so? Even at point blank range, a bolter will still make an unarmoured roughly human analogous target go <i>splat</i>. But at range, it gets better at penetrating armour thanks to the rocket boost?<br /> <br /> Hmmm.  ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 15:58:31]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ We do have one piece of solid information: their recoil is strong enough to prevent a space marine from effectively wielding it in one hand without special training. That's explicitly stated in the fluff for Grey Hunters. And since we know space marines are strong and bolters aren't all that large (compared to their other weapons) that must be quite a bit. We also know that it's difficult for normal humans to use bolters two-handed unless they've been specially modified to dampen the recoil (but it can still be done).<br /> <br /> We also know that bolt pistols are designed to pierce through armor at point-blank range, so that to me implies a fairly high muzzle velocity. Maybe not equal to an autogun or shuriken catapult (or lasgun, ha) but enough to make it fully effective with no time for the rocket to accelerate the bolt. Otherwise assault marines would probably use laspistols or something. And finally, they're just usually depicted as kicking a lot and sending out large brass casings, because that looks cool. Maybe they can fire caseless but usually don't (sniper variants probably still would).<br /> <br /> I feel like that all gives a rough picture.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 18:06:42]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Definitely useful info.<br /> <br /> Though I would stress my question isn’t about Bolters in general, but Astartes Bolters in particular.<br /> <br /> We know they’re larger and chunkier, and game stats aside? A larger calibre. <br /> <br /> Also on Grey Hunters? This is likely shoddy hazy memory, but their training is more than just how to wield a Bolter one handed, but doing so in close quarters, whilst also wielding a melee weapon in your other hand.<br /> <br /> The difference between me, arguably, being able to fire a shotgun one handed, and me not braining or causing other mischief to myself, and being able to do when someone is trying to smack me in the face with a frying pan. That gulf of ‘probably maybe could’ and ‘can do so with skill, control and aplomb” skill level.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 18:15:24]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Hmm I guess all I can say is I don't think a space marine has ever been allowed to wield a bolter in each hand, or shoot their bolter and their bolt pistol in the same phase, even for Grey Hunters. So that makes me think it's more difficult than using them off-hand in melee, though I'm sure it's more game balance than anything.<br /> <br /> I mean they're strong enough to technically do it but it would be less effective than shooting one normally. You're probably safer being shot at by a guy with an uzi in each hand than a guy aiming one properly.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 18:27:22]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ This is why I think it boils down to specialised training.<br /> <br /> I mean, there are various things I’ve the oomph to pick up one handed, but do little more than carry. Whereas someone with specific combat training (like learning how to counter balance and control the momentum and that) can do so and beat the snot out of someone whilst at it.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 18:35:25]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Strap in lads, we're Mathin'<br /> <br /> EDIT: I have no idea why "r" keeps being changed to "are", it's probably some autocorrect nonsense to prevent L33tsp33k. Whatever it is it's bloody infuriating and I've tried to change it 5 times now!<br /> <br /> So first off: Assumptions:<br />  - We are talking about a standard Astartes bolt per <a href="https://images2.imgbox.com/96/fe/8AvrLMnO_o.png" target="_new" rel="nofollow">the diagram on Page 60 of the 3rd edition rulebook</a><br />  - Images are approximately to scale<br /> Materials assumptions: <br />  - Diamantine is effectively diamond and has all the physical properties of it<br />  - "Depleted Deuterium" is Depleted Uranium - Deuterium is a gas, and depleted deuterium is equally stupid. It's sci-fi nonsense meant to sound cool. DU makes sense in the context, if you disagree you can do your own calculations<br /> <br /> We know the Bolt is 0.75 calibre, but calibre is a measure of diameter in inches, we still need the length, and a more sensible unit of measurement  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> <br /> 0.75 inches is 19.05mm<br /> In the reference image the diameter of the bolt is 62 pixels, and the length is 147 pixels<br /> 19.05 / 62 = 0.30725806451, which is how much each pixel is in <span class="glossaryitem" onmouseover='gp(330);'>mm</span>, so a length of 147 pixels gives us a length of 45.1669354839mm<br /> <br /> So our bolt is approximately 19mm x 45mm<br /> <br /> The volume of a cylinder is π(r squared)h (and this is how I discover BBCode doesn't have superscript!)<br /> We know d = 19.05 and d=2r, so are = 9.525mm<br /> are squared is 90.725625<br /> 90.725625 x 45.1669354839 = 4097.79845111<br /> π x 4097.79845111 = 12873.6135099<br /> <br /> So IF a bolter shell was a perfect cylinder then it would have a volume of 12873.61 <span class="glossaryitem" onmouseover='gp(330);'>mm</span> cubed<br /> But it isn't, it tapers at the end, so we need to account for the tip<br /> <br /> As luck would have it, the distance between the base and where the tip begins is exactly 100 pixels, so we know the tip is a cone with a base diameter of 19.05 and a height of (47 x 0.30725806451 =) 14.441129032mm<br /> <br /> Volume of a cone is π(r squared)(h/3) but we have all the necessary values now:<br /> are squared = 90.725625<br /> h/3 = 4.81370967733<br /> So pi x are squared x h/3 gives us 1372.0177663352514116180995121611, or approximately 1372mm cubed<br /> <br /> And if we recalculate the rest of the bolt with a new height of just 100 pixels we get 8757.56021mm cubed<br /> Add this to our cone and we have a total volume of 10129.5779763 <span class="glossaryitem" onmouseover='gp(330);'>mm</span> cubed for the entire bolt shell<br /> (The bolt tip is obviously not a perfect cone and nor is its body a perfect, featureless cylinder, but it's a good number to go off of for now)<br /> <br /> So we have a total approximate volume of 10,129.58mm cubed. How does that help us? Because we need MASS<br /> <br /> mass is density x volume. Now if we're taking Deuterium to be an analogue for depleted uranium, DU has a density of 19.1g per <span class="glossaryitem" onmouseover='gp(746);'>cm</span> cubed, so if the entire bolt was a solid block of DU it'd weight 193.47 grams. Bullets are typically weighed in grains rather than grams but a gram is 15.43236 grains, usually rounded to just 15<br /> So a solid DU bolt shell, if it existed, would be 2986 grains<br /> Compared to a .50 BMG bullet topping out at around at 800 grains<br /> <br /> But of course, it isn't a solid lump of radioactive material, it's hollowed out and filled with all kinds of fun additions.<br /> <br /> But now I'm tired. Tomorrow I will divide our volume of bolt shell into approximate percentages of different components and calculate mass based on those.<br /> Then we can move on to estimating muzzle velocity, which will give us the force required to propel the bolt at that speed<br /> Which will then give us the recoil (of the bullet, not of the weapon, for the weapon recoil we need to subtract the mass of the bolter from the equation and I'm not going through all of that.<br /> <br /> <span class="glossaryitem" onmouseover='gp(522);'>TLDR</span>:<br /> <u><b>BOLTS ARE HUGE AND HEAVY AND PACK A LOT OF FORCE</b><br /> </u><br /> ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 18:47:23]]> GMT</pubDate>
				<author><![CDATA[ Charax]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ *reads a lot of maths*<br /> <br /> *can’t really remember his GCSE maths because who does outside of careers that need it, but recognises the equations even if he can’t personally verify*<br /> <br /> Conclusion? <br /> <br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/wIE_ITidaKY?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 19:06:17]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Oh all that's just geometry, we haven't even gotten to the <i>physics</i> yet.<br /> <br /> That's where things get brain-melty]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 19:11:29]]> GMT</pubDate>
				<author><![CDATA[ Charax]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ I think you’ll find it’s written <i>jommetry</i>.]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 19:26:30]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Surprised no one's referenced this yet.  Of course it's not lore accurate but it's another weapon in the ballpark.  Notably, it has some mechanism/s to reduce kickback as well.<br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/u1Cq-CzuBQs?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/>]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 22:34:25]]> GMT</pubDate>
				<author><![CDATA[ Insectum7]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a73bfd028ac836ed1c2021e453130fad.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821567.page"><b>Insectum7 wrote:</b></a><br/>Surprised no one's referenced this yet.  Of course it's not lore accurate but it's another weapon in the ballpark.  Notably, it has some mechanism/s to reduce kickback as well.<br /> <iframe type="text/html" width="640" height="390" src="https://www.youtube.com/embed/u1Cq-CzuBQs?autoplay=0&origin=http://www.dakkadakka.com&fs=1" frameborder="0"></iframe><br/></div></blockquote><br /> <br /> Even comes with auto senses and both metal storm and kraken ammunition!  <img src="/s/i/a/baf5f2e54c6b17d5c5d39aecadfa1272.gif" border="0"> ]]></description>
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				<pubDate><![CDATA[Fri, 15 May 2026 23:07:59]]> GMT</pubDate>
				<author><![CDATA[ Lord Zarkov]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Inconsistencies in the lore can potentially be explained by different makes and models having different recoil profiles. I can also see an inexperienced soldiers occasionally getting a boltgun or bolt pistol, perhaps looted from a fallen more worthy soldier, and breaking his wrist as he uses an unfamiliar weapon. Or the "fact" that using it can potentially hurt you is used to keep the rank and file from screwing around with weaponry meant for elite troops. <br /> <br /> Plenty of videos of inexperienced shooters getting handed a magnum revolver or shotgun and it kicks their booty out there. I can imagine the same happening with bolters and a whole in-universe equivalent to "Fudd lore" happening. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 02:40:42]]> GMT</pubDate>
				<author><![CDATA[ Grey Templar]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a00f106df055e9a8133247b13632ffbf.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821517.page"><b>Mad Doc Grotsnik wrote:</b></a><br/><br /> Though I would stress my question isn’t about Bolters in general, but Astartes Bolters in particular.<br /> <br /> We know they’re larger and chunkier, and game stats aside? A larger calibre. </div></blockquote><br /> <br /> No we don't. That's just some third party fan fiction. They're the same and normal humans can fire them just fine.<br /> <br /> <img src="https://www.warhammer.com/app/resources/catalog/product/920x950/99120105037_CatachanCommandSquadNEW02.jpg?fm=webp&w=892&h=920" border="0" /><br /> <br /> That's the exact same Godwyn pattern bolter marines used to have, before the actually bigger marine bolters, the bolt rifles, were introduced with the primaris. <br /> <i>Those </i>might be difficult for normal humans to fire, but certainly not impossible as there are human-portable heavy bolters and other heavy weapons too. <br /> <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 13:10:28]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ec4ac689a1e4b2e052240cf26c10c855.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821778.page"><b>Crimson wrote:</b></a><br/>That's just some third party fan fiction.</div></blockquote><br /> <br /> Interesting. I assume by this you mean the various <span class="glossaryitem" onmouseover='gp(327);'>BL</span> books and <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> books like Dark Heresy?<br /> <br /> Dark Heresy in particular seems a popular source for the devastating effect of Astartes boltguns on human wielders. Considering its writers and designers featured such names as Alan Bligh and Andy Hall, though, it doesn't exactly strike me as something as outlandish and badly deprived of oversight as some <span class="glossaryitem" onmouseover='gp(327);'>BL</span> contractor's first <span class="glossaryitem" onmouseover='gp(3);'>40k</span> book. Alan Bligh in particular is my favourite Warhammer background designer (RIP...) and I tend to place his work above just about everything else.<br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 13:22:14]]> GMT</pubDate>
				<author><![CDATA[ Ashiraya]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/34ee7daab1a43d92d2efb4d1a30cff9e.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821782.page"><b>Ashiraya wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/ec4ac689a1e4b2e052240cf26c10c855.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821778.page"><b>Crimson wrote:</b></a><br/>That's just some third party fan fiction.</div></blockquote><br /> <br /> Interesting. I assume by this you mean the various <span class="glossaryitem" onmouseover='gp(327);'>BL</span> books and <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> books like Dark Heresy?<br /> <br /> Dark Heresy in particular seems a popular source for the devastating effect of Astartes boltguns on human wielders. Considering its writers and designers featured such names as Alan Bligh and Andy Hall, though, it doesn't exactly strike me as something as outlandish and badly deprived of oversight as some <span class="glossaryitem" onmouseover='gp(327);'>BL</span> contractor's first <span class="glossaryitem" onmouseover='gp(3);'>40k</span> book. Alan Bligh in particular is my favourite Warhammer background designer (RIP...) and I tend to place his work above just about everything else.<br /> <br /> </div></blockquote><br /> <br /> Dark Heresy in particular. It is a licenced work. But sure, a lot of <span class="glossaryitem" onmouseover='gp(327);'>BL</span> stuff, especially about marines, is very "fan fictionish." In any case, the models of weapons are either identical or very similar, and they have always had identical rules on the tabletop, nor do codices imply that these would be drastically different weapons. And bigger and more powerful bolter variants<i> do exist,</i> and these look different, have different rules and are identified as such. I think the idea that a weapon called the same, represented by the same weapon model and having the same rules in the game would somehow be a radically different weapon in the lore is just laughable. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 13:29:28]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Fan Fictiony, or background you don’t agree with? Not having a go at you, but there is a difference.<br /> <br /> On the Catachan lad? Looking the same and being the same isn’t the same.<br /> <br /> Example? Found on the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Wiki.<br /> <br /> <blockquote class="uncited"><div> <b>Godwyn-<span class="glossaryitem" onmouseover='gp(27);'>De</span>'az Pattern</b> - The Godwyn-<span class="glossaryitem" onmouseover='gp(27);'>De</span>'az Pattern Bolter is the standard pattern of bolter used by all of the Orders Militant of the Adepta Sororitas since their formation in the 36th Millennium. This pattern has been in use by the Sisters of Battle since that time because it remains more reliable and more potent than any other pattern of bolter developed for use by the Sororitas. <b>The Godwyn-<span class="glossaryitem" onmouseover='gp(27);'>De</span>'az Pattern is designed to be used by a normal Human and thus is much smaller than an Astartes bolter.</b> This pattern of bolter is designed to make use of the Sarissa as an attachment. The Sarissa is a vicious, curved, bayonet-like blade that can transform the Godwyn-<span class="glossaryitem" onmouseover='gp(27);'>De</span>'az Bolter into an effective close combat weapon even as it retains all of its ranged functionality.</div></blockquote><br /> <br /> Emphasis mine.<br /> <br /> Now, I’ll grant you smaller size doesn’t automatically mean smaller calibre. But, it can be an indicator. After all, if you’re making it embiggened, why not chamber it for a larger, presumably more potent round?]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 13:42:13]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[  Because logistics. Keeping marine and Guard calibres/round dimensions consistent helps with this. If marines can only be resupplied from their own stocks, then a big benefit of the <span class="glossaryitem" onmouseover='gp(344);'>DM</span> is lost.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 13:56:53]]> GMT</pubDate>
				<author><![CDATA[ Flinty]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a00f106df055e9a8133247b13632ffbf.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821789.page"><b>Mad Doc Grotsnik wrote:</b></a><br/>Fan Fictiony, or background you don’t agree with? Not having a go at you, but there is a difference.</div></blockquote><br /> My initial comment about "fan fiction" was regarding licenced stuff like the <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span>. That's like getting your Star Trek lore form the Star Trek online game. Not canon. Not that <span class="glossaryitem" onmouseover='gp(3);'>40K</span> has consistent canon to begin with.<span class="glossaryitem" onmouseover='gp(327);'>BL</span> stuff is all over the place depending on the author. Codex lore is the most consistent source of lore. <br /> <br /> <blockquote class="uncited"><div>On the Catachan lad? Looking the same and being the same isn’t the same.</div></blockquote><br /> So be honest. Do you honestly think that the designers would use the exact same look, size and rules to represent the weapon they actually thought was not the same weapon? No they would not.<br /> <br /> <blockquote class="uncited"><div>Example? Found on the <span class="glossaryitem" onmouseover='gp(3);'>40K</span> Wiki.</div></blockquote><br /> And what it  the source of the information beyond the Wiki? Was this in the codex?. Not in the current one, at least, I don't think. Or was it from the licenced <span class="glossaryitem" onmouseover='gp(345);'>RPG</span> or some such? That's not official.<br /> <br /> <blockquote class="uncited"><div>Now, I’ll grant you smaller size doesn’t automatically mean smaller calibre. But, it can be an indicator. After all, if you’re making it embiggened, why not chamber it for a larger, presumably more potent round?</div></blockquote><br /> But there is zero indication of smaller calibre. Bolters use the standard 0.75 calibre bolts.That's in all the lore. Like sure, there can be some small variations between different types of bolters. Like marine ones probably have larger grips for example. But the idea that they would be some drastically different weapon with different capabilities is just wild. Like I said, bigger bolters (bolt rifle, heavy bolt rifle, heavy bolter) do exist and they are modelled differently and have different rules. And we literally have normal humans firing <i>heavy bolters.</i> Do you think that normal marine bolters are somehow bigger and more powerful than human-portable heavy bolters? I guess you then also think that marine heavy bolters fire battle cannon shells? ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 14:04:51]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Codex Witch Hunters. Thanks for playing.<br /> <br /> And we know the calibre of the Storm Bolter illustrated above. Specifically an Astartes Model of the same.<br /> <br /> Heavy Bolters exist and are a larger calibre. Therefore, Bolt Shells are available in different calibres. So by no means are all infantry scaled Bolters going to be the same calibre.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 14:12:51]]> GMT</pubDate>
				<author><![CDATA[ Mad Doc Grotsnik]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/a00f106df055e9a8133247b13632ffbf.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821797.page"><b>Mad Doc Grotsnik wrote:</b></a><br/>Codex Witch Hunters. Thanks for playing.</div></blockquote><br /> <br /> You sure?<br /> <br /> This is the text I can find in that book:<br /> <br /> <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
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<i><br /> GODWYN-<span class="glossaryitem" onmouseover='gp(27);'>DE</span>’AZ<br /> PATTERN BOLTER<br /> The standard issue weapon for all<br /> Battle Sisters since the Orders<br /> Militant were formed, the Godwyn-<br /> <span class="glossaryitem" onmouseover='gp(27);'>De</span>’az pattern bolter has remained<br /> unchanged for millennia, largely<br /> due to its superior performance in<br /> comparison to other weapons of its<br /> class. But the Godwyn-<span class="glossaryitem" onmouseover='gp(27);'>De</span>’az is<br /> much more than a weapon to the<br /> Sisters of Battle; it is a symbol of the<br /> Emperor’s divine judgement, the<br /> first and foremost of the ‘holy<br /> trinity’ of bolter, flamer and melta<br /> with which the Adepta Sororitas<br /> bring justice to the manifold enemies<br /> of Mankind</i>
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</div><br /> <br /> No mention of it being smaller.<br /> <br /> <br /> <blockquote class="uncited"><div>And we know the calibre of the Storm Bolter illustrated above. Specifically an Astartes Model of the same.</div></blockquote><br /> Yes, 0.75 like all bolters have ever been.<br /> <br /> <br /> <blockquote class="uncited"><div>Heavy Bolters exist and are a larger calibre. Therefore, Bolt Shells are available in different calibres. So by no means are all infantry scaled Bolters going to be the same calibre.</div></blockquote><br /> <br /> Heavy bolter shells are not bolter shells. Again, heavy bolters are something that are specifically called to be different in the codices, modelled differently and have different rules. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 14:30:31]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Christ are we going to have to point to the "everything is canon" sign in every single thread?<br /> <br /> <span class="glossaryitem" onmouseover='gp(50);'>GW</span> licensed the <span class="glossaryitem" onmouseover='gp(345);'>RPGs</span>, they had oversight on the contents, they explicitly stated licensed things are canon but noooooo, thet's not good enough because we need to draw made up arbitrary lines over what does and does not count as "real" in made up toy soldier world even after we've been explicitly told what counts. For decades.<br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 14:47:45]]> GMT</pubDate>
				<author><![CDATA[ Charax]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ To be honest the wiki does have some real groaners:<br /> <blockquote class="uncited"><div>The Space Marines are not the only warriors of the Imperium to carry boltguns into battle, but the version carried by the Firstborn Adeptus Astartes, the Mark <span class="glossaryitem" onmouseover='gp(554);'>Vb</span> Godwyn Pattern Boltgun, is by far the largest and most devastating. By comparison, the smaller patterns of boltgun carried by the Adeptus Sororitas or the champions of the Astra Militarum are pale reflections. So large is the Godwyn Pattern that no normal man could heft one, let alone survive its unforgiving recoil.</div></blockquote>Yes, if a human tries to shoot a regular space marine bolter he will <i>instantly die</i> from the recoil. And the mechanically identical versions used by other armies are only "pale reflections" for some reason.<br /> <br /> <blockquote class="uncited"><div>Other features include a biometric sensor integrated into the weapon's grip that allows the bolter to identify its user's genetic signature so that only Astartes can make use of the bolter.</div></blockquote>Why would you want to prevent your enemy from shooting your bolter if the recoil will instantly kill them? The only enemies who could do so are other Astartes (who already have their own bolters).<br /> <br /> <blockquote class="uncited"><div>The bolter is a large .75 calibre semiautomatic assault weapon... ...and can fire in bursts of up to four with a single trigger pull.</div></blockquote>That's not semiautomatic...<br /> <br /> <blockquote class="uncited"><div>It is illegal within the Imperium for a non-Astartes to wield an Astartes pattern bolter</div></blockquote>You just told me this was physically impossible! But spess mehrines are so uber epic that people would steal their bolters just to die shooting them if it wasn't also illegal. Calling this stuff bad fanfiction is entirely fair, it's the same desperate-to-be-special style that genre is notorious for.<br /> <br /> <br /> All of that aside, I think it's easy to say that SoBs use .75 bolters that have a smaller frame because they're less ruggedly built. A space marine is expected to bash an ork in the head with his bolter and have it continue to function afterwards, whereas an <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> can't hit with equal force and they apparently favor bayonets instead. That would be consistent with the wargame rules (both shooot at S4 but space marines make melee attacks at S4 even when only armed with their bolter, SoBs are limited to S3). That wouldn't, however, imply more <i>recoil</i> for the space marine, just a heavier gun. (Unless marine bolters have a higher muzzle velocity, which is possible but isn't reflected in the stats of <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> bolt pistols.)<br /> <br /> The wiki does contain a list of bolters that don't use .75 and the <span class="glossaryitem" onmouseover='gp(27);'>De</span>'az isn't mentioned, so I'm pretty sure they're still in .75:<br /> <br /> <blockquote class="uncited"><div>The .75 calibre is now the standard for bolts in the 41st Millennium. However, during the early days of the Great Crusade in the late 30th Millennium, there were bolters that made use of variable calibre ammunition. This included the ancient Tigris Pattern Bolter, which fired .60 calibre bolts, and the Phobos Pattern Bolter, which made use of .70 calibre bolts. The Space Marine Legions' archaic Ikanos Pattern Bolt Pistol made use of a .50 calibre bolt.</div></blockquote>]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 16:04:16]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Don't use the <span class="glossaryitem" onmouseover='gp(3);'>40k</span> wiki. It's extremely unreliable and fanfiction gets unnoticed there for years.<br /> <br /> Lexicanum is what you want to use. It has actual in-line citations, so information from there can be used in discussions. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 17:07:56]]> GMT</pubDate>
				<author><![CDATA[ Ashiraya]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ For those who aren't aware, a heavier gun actually dampens recoil if you're shooting the same type of ammo, since more energy is spent moving the gun. That would give a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> bolter less recoil than a <span class="glossaryitem" onmouseover='gp(121);'>SoB</span> bolter if they're shooting the same type of bolt.<br /> <br /> So one conclusion I can make from this discussion is that it's really the bolt pistol that's crazy. You're saying this is a .75 gun shot one-handed designed to pierce armor at 1 yard? It also looks like it weighs 20 lbs and they hand those out to the guard like candy.<br /> <br /> I'd rather have a plasma pistol, at least I can take a few shots before it might explode. A bolt pistol looks like it would break my wrist on the first shot.]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 22:10:25]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ Yeah, this definitely is no small gun this.<br /> <br /> <img src="https://i.imgur.com/92s2HQ4.jpg" border="0" /><br /> <br /> (Don't worry, Guardsman, it's a 3+ to wound and you get your 5+ armour save. You can probably tank that hit)]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 22:22:19]]> GMT</pubDate>
				<author><![CDATA[ Ashiraya]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ In any case, one of the main benefits of gyrojet ammo is the elimination of the recoil, so bolters of any type would have very little recoil. ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 22:25:59]]> GMT</pubDate>
				<author><![CDATA[ Crimson]]></author>
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				<title>Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ I think they do that to play up how powerful the bolter seems to be.<br /> <br /> It's a gyrojet -and- it has bonecracking recoil! Wow it must be so powerful!<br /> <br /> Genuinely, I'd give pretty decent odds this was the thought process, if they even thought about gyrojet recoil at all in the first place. <br /> <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 22:32:58]]> GMT</pubDate>
				<author><![CDATA[ Ashiraya]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><cite>Orkeosaurus wrote:</cite>To be honest the wiki does have some real groaners:<br /> <blockquote class="uncited"><div>The Space Marines are not the only warriors of the Imperium to carry boltguns into battle, but the version carried by the Firstborn Adeptus Astartes, the Mark <span class="glossaryitem" onmouseover='gp(554);'>Vb</span> Godwyn Pattern Boltgun, is by far the largest and most devastating. By comparison, the smaller patterns of boltgun carried by the Adeptus Sororitas or the champions of the Astra Militarum are pale reflections. So large is the Godwyn Pattern that no normal man could heft one, let alone survive its unforgiving recoil.</div></blockquote>Yes, if a human tries to shoot a regular space marine bolter he will <i>instantly die</i> from the recoil. And the mechanically identical versions used by other armies are only "pale reflections" for some reason.</div></blockquote><br /> <br /> <br /> Right, but that line doesn't actually say the recoil would instantly kill a non-augmented human does it? It's saying this bolter is built for superhuman bioengineered warriors. A normal human couldn't just pick it up off the floor and wield it themselves. So mighty are the Space Marines a normal human would likely have their entire arm dislocated from the force of the recoil or even ripped off. Or smash their skull if they try and aim down the iron sights. But that isn't exactly snappy written down, so you're supposed to fill in the blanks yourself.<br /> <br /> And that isn't that crazy. Poor weapon control can easily lead to an accident even with a fairly low calibre weapon. The point of that text is to let you know as the reader that a bolter is a fething big gun and regular human dweebs can't carry it or use it without causing themselves serious mischief. <br /> <br /> <blockquote><div><cite>Ashiraya wrote:</cite>I think they do that to play up how powerful the bolter seems to be.<br /> <br /> It's a gyrojet -and- it has bonecracking recoil! Wow it must be so powerful!<br /> <br /> Genuinely, I'd give pretty decent odds this was the thought process, if they even thought about gyrojet recoil at all in the first place. <br /> <br /> </div></blockquote><br /> <br /> The trouble is we use the gyrojet because its the only modern-ish analogue for how a bolter works based on what the in-universe workings of a bolter are. But the gyrojet was a heap of crap and didn't work. The gyrojet worked with a very heavy barrel to off-set the recoil of the initial charge. Presumably to make it function like a bolter properly should you reach a point where the heaviness of the barrel becomes too much for the mass reactive rounds you're wanting to fire at the velocity you are firing it at. Thus you get recoil. At which point, you then bioengineer the users to compensate for that recoil. <br /> ]]></description>
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				<pubDate><![CDATA[Sun, 17 May 2026 23:23:27]]> GMT</pubDate>
				<author><![CDATA[ Olthannon]]></author>
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				<title>Re:Recoil of an Astartes Bolter?</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/cec6bb1c0a2162d90463899bbf142e15.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/818944/11821859.page"><b>Olthannon wrote:</b></a><br/><blockquote><div><cite>Orkeosaurus wrote:</cite>To be honest the wiki does have some real groaners:<br /> <blockquote class="uncited"><div>The Space Marines are not the only warriors of the Imperium to carry boltguns into battle, but the version carried by the Firstborn Adeptus Astartes, the Mark <span class="glossaryitem" onmouseover='gp(554);'>Vb</span> Godwyn Pattern Boltgun, is by far the largest and most devastating. By comparison, the smaller patterns of boltgun carried by the Adeptus Sororitas or the champions of the Astra Militarum are pale reflections. So large is the Godwyn Pattern that no normal man could heft one, let alone survive its unforgiving recoil.</div></blockquote>Yes, if a human tries to shoot a regular space marine bolter he will <i>instantly die</i> from the recoil. And the mechanically identical versions used by other armies are only "pale reflections" for some reason.</div></blockquote><br /> Right, but that line doesn't actually say the recoil would instantly kill a non-augmented human does it?</div></blockquote><br /> Well if you fail to survive something you're dead. Of course it's meant to be hyperbole, but the hyperbole sounds dumb. Especially because space marine bolters aren't even all that big for a gun in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>, a Guard plasma gun looks heavier than a <span class="glossaryitem" onmouseover='gp(119);'>SM</span> bolter. And Harker is a human who carries a heavy bolter and shoots it from the hip, you can say he's "abnormally strong" but he's otherwise just a guy in a t-shirt.<br /> <br /> It's like saying "no man can survive the extra-spicy buffalo wings" when you really just mean they're too spicy for most people. It's cheesy.]]></description>
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				<pubDate><![CDATA[Mon, 18 May 2026 04:33:36]]> GMT</pubDate>
				<author><![CDATA[ Orkeosaurus]]></author>
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