<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0">
	<channel>
		<title><![CDATA[Latest posts for the thread "[1000] - Grey Knights"]]></title>
		<link>http://www.dakkadakka.com/dakkaforum/posts/list/14.page</link>
		<description><![CDATA[Latest messages posted in the thread "[1000] - Grey Knights"]]></description>
		<generator>JForum - http://www.jforum.net</generator>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ Morning Dakka,<br /> <br /> Started a list for <span class="glossaryitem" onmouseover='gp(305);'>GK</span> just before release then have been on holiday since so have missed the general consensus on what the world thinks of <span class="glossaryitem" onmouseover='gp(305);'>GK</span> now.<br /> <br /> This is the list so far. the aim is to use the <span class="glossaryitem" onmouseover='gp(471);'>DS</span> turn 1 formation and be super mobile:<br /> <br /> Libby- 110<br /> <br /> Strike Squad- Incinerator- 115<br /> <br /> Interceptor Squad- 4 Falcions, Incinerator- 151<br /> Interceptor Squad- 4 Falcions, Incinerator- 151<br /> <br /> NDK- Teleporter, Great Sword, Heavy Psycannon, Gatling Pscilencer- 235<br /> NDK- Teleporter, Great Sword, Heavy Psycannon, Gatling Pscilencer- 235<br /> <br /> =997<br /> <br /> few questions for you all:<br /> <br /> 1. sounds great on paper, but considering who is carrying it do i need Gatling pscilencers when i should be munching things in combat anyway?<br /> 2. assuming i drop the pscilencers, would you take another weapon instead or run with just 1 gun and sword? <br /> 3. what gear would you get on the libby, assuming spare points free?<br /> 4. general opinions on the list please?<br /> <br /> Thanks Dakka]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7189751.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7189751.page</link>
				<pubDate><![CDATA[Wed, 10 Sep 2014 06:21:45]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190045.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190045.page</link>
				<pubDate><![CDATA[Wed, 10 Sep 2014 10:56:26]]> GMT</pubDate>
				<author><![CDATA[ psychosheep22]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/614470/7190045.page"><b>psychosheep22 wrote:</b></a><br/>If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. </div></blockquote><br /> <br /> The idea of a termie squad is appealing, but removing ALL ranged guns from the NDK's means i HAVE to do the business in combat.<br /> <br /> Dropping the gatling pscilencers and the strikes gives me 185 to spend on a termie squad?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190115.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190115.page</link>
				<pubDate><![CDATA[Wed, 10 Sep 2014 11:44:29]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7190115.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190045.page"><b>psychosheep22 wrote:</b></a><br/>If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. </div></blockquote><br /> <br /> The idea of a termie squad is appealing, but removing ALL ranged guns from the NDK's means i HAVE to do the business in combat.<br /> <br /> Dropping the gatling pscilencers and the strikes gives me 185 to spend on a termie squad?</div></blockquote><br /> <br /> A Heavy Incinerator has a longer range than you think, especially on a Jump <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. Also, you should want to get into melee with NDK anyway.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190350.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7190350.page</link>
				<pubDate><![CDATA[Wed, 10 Sep 2014 13:22:53]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/614470/7190350.page"><b>Zimko wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7190115.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190045.page"><b>psychosheep22 wrote:</b></a><br/>If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. </div></blockquote><br /> <br /> The idea of a termie squad is appealing, but removing ALL ranged guns from the NDK's means i HAVE to do the business in combat.<br /> <br /> Dropping the gatling pscilencers and the strikes gives me 185 to spend on a termie squad?</div></blockquote><br /> <br /> A Heavy Incinerator has a longer range than you think, especially on a Jump <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. Also, you should want to get into melee with NDK anyway.</div></blockquote><br /> <br /> agreed, however i still want to have some ranged weaponary.<br /> <br /> Had a rethink and came up with this:<br /> <br /> Libby- 110<br /> <br /> Termie Squad- Psycannon- 185<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> <br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> <br /> = 999<br /> <br /> What does everyone think?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7191103.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7191103.page</link>
				<pubDate><![CDATA[Wed, 10 Sep 2014 18:21:00]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>Re:[1000] - Grey Knights</title>
				<description><![CDATA[ Anyone?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192659.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192659.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 06:22:55]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>Re:[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7191103.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190350.page"><b>Zimko wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7190115.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190045.page"><b>psychosheep22 wrote:</b></a><br/>If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. </div></blockquote><br /> <br /> The idea of a termie squad is appealing, but removing ALL ranged guns from the NDK's means i HAVE to do the business in combat.<br /> <br /> Dropping the gatling pscilencers and the strikes gives me 185 to spend on a termie squad?</div></blockquote><br /> <br /> A Heavy Incinerator has a longer range than you think, especially on a Jump <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. Also, you should want to get into melee with NDK anyway.</div></blockquote><br /> <br /> agreed, however i still want to have some ranged weaponary.<br /> <br /> Had a rethink and came up with this:<br /> <br /> Libby- 110<br /> <br /> Termie Squad- Psycannon- 185<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> <br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> <br /> = 999<br /> <br /> What does everyone think?</div></blockquote><br /> <br /> While this may sound pretty crazy, to drop your model count anymore, I personally think the smartest thing you could do would be to drop the ten intercepotrs (they just aren't that good this patch) and take up a stormraven. With the rest of the points get a lv3 libby and kit out your terminator squad. You get a solid core unit, superiority over the skys and still some anti vehicle, and then you also have the 2 Knights backing you up.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192669.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192669.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 06:35:22]]> GMT</pubDate>
				<author><![CDATA[ Dezstiny]]></author>
			</item>
			<item>
				<title>Re:[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/1d9fbd2d270f4fdccb855e32054f1cf4.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7192669.page"><b>Dezstiny wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7191103.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190350.page"><b>Zimko wrote:</b></a><br/><blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7190115.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7190045.page"><b>psychosheep22 wrote:</b></a><br/>If you drop the strike squad and replace both guns on the dread knights with heavy incinerators you'd have 205 points. With that you could get a 5 man terminator squad with halberds and a psycannon to role with the Libby. Give the Libby a hammer and put another hammer in an incinerator squad. <br /> The strike squad just seemed a bit out of place, and to be honest they aren't very good this edition. </div></blockquote><br /> <br /> The idea of a termie squad is appealing, but removing ALL ranged guns from the NDK's means i HAVE to do the business in combat.<br /> <br /> Dropping the gatling pscilencers and the strikes gives me 185 to spend on a termie squad?</div></blockquote><br /> <br /> A Heavy Incinerator has a longer range than you think, especially on a Jump <span class="glossaryitem" onmouseover='gp(93);'>MC</span>. Also, you should want to get into melee with NDK anyway.</div></blockquote><br /> <br /> agreed, however i still want to have some ranged weaponary.<br /> <br /> Had a rethink and came up with this:<br /> <br /> Libby- 110<br /> <br /> Termie Squad- Psycannon- 185<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> Interceptor Squad- 3 Falcions, Incinerator- 147<br /> <br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> NDK- Teleporter, Heavy Psycannon, Great Sword- 205<br /> <br /> = 999<br /> <br /> What does everyone think?</div></blockquote><br /> <br /> While this may sound pretty crazy, to drop your model count anymore, I personally think the smartest thing you could do would be to drop the ten intercepotrs (they just aren't that good this patch) and take up a stormraven. With the rest of the points get a lv3 libby and kit out your terminator squad. You get a solid core unit, superiority over the skys and still some anti vehicle, and then you also have the 2 Knights backing you up.</div></blockquote><br /> <br /> Not nutter level crazy but there are some issues with your suggestion:<br /> <br /> 1) the detachment rules i am using (nemesis strike force?) for Deepstrike reserve rolling one turn 1 only allows  2 Heavy Support choices so a raven is out of the question without dropping a NDK. <br /> 2) having 4 units that can 1 time shunt is awesome for objective grabbing pretty much anywhere on the bored when needed or late game. i personally think interceptors have found a new niche because of this.<br /> 3) the libby comes in termie armour and L2 straight out of the box. adding this to the rest of the army means i have <span class="glossaryitem" onmouseover='gp(24);'>D6</span> +7 warp charge. not sure overhauling the list just to get 1 extra dice is worth it <span class="glossaryitem" onmouseover='gp(325);'>TBH</span>.<br /> <br /> i appreciate the suggestion mate. not sure how it can work out better for me using those detachment rules and restrictions.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192718.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7192718.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 07:26:33]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ Storm Raven is fast attack not heavy. That said i wouldn't change it out because you need the models.<br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7193174.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7193174.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 12:37:16]]> GMT</pubDate>
				<author><![CDATA[ Heakyeah]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/614470/7193174.page"><b>Heakyeah wrote:</b></a><br/>Storm Raven is fast attack not heavy. That said i wouldn't change it out because you need the models.<br /> </div></blockquote><br /> <br /> I must be getting mixed up with Blood Angels.<br /> <br /> Fair enough.<br /> <br /> numbers will be partly mitigated by the fact i'll run this as a second <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> alongside my 1k catachan leman russ wall. so the allied list would be:<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span><br /> <br /> Libby<br /> <br /> Terminator Squad- Psycannon<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator<br /> Interceptor Squad- 3 Falcions, Incinerator<br /> <br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> <br /> =999<br /> <br /> <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br /> <br /> Tank Commander- <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> - <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Primaris Psyker<br /> <br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Eradicator- <span class="glossaryitem" onmouseover='gp(336);'>HF</span> Sponsons<br /> 2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Punishers- <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> =1000<br /> <br /> Total= 1999]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7193201.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7193201.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 12:49:47]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7193201.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7193174.page"><b>Heakyeah wrote:</b></a><br/>Storm Raven is fast attack not heavy. That said i wouldn't change it out because you need the models.<br /> </div></blockquote><br /> <br /> I must be getting mixed up with Blood Angels.<br /> <br /> Fair enough.<br /> <br /> numbers will be partly mitigated by the fact i'll run this as a second <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> alongside my 1k catachan leman russ wall. so the allied list would be:<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span><br /> <br /> Libby<br /> <br /> Terminator Squad- Psycannon<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator<br /> Interceptor Squad- 3 Falcions, Incinerator<br /> <br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> <br /> =999<br /> <br /> <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br /> <br /> Tank Commander- <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> - <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Primaris Psyker<br /> <br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Eradicator- <span class="glossaryitem" onmouseover='gp(336);'>HF</span> Sponsons<br /> 2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Punishers- <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> =1000<br /> <br /> Total= 1999</div></blockquote>
</div>
</div>
</div><br /> <br /> Looks good.  I know I can't field <span class="glossaryitem" onmouseover='gp(305);'>GK</span> without a pair of Stormravens, but my local gaming store is really flier-happy, and Grey Knights don't have any other anti-air options.<br /> <br /> Besides, if you need anti-air, Vendettas would probably be easier to work into the list than Stormravens.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7194619.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7194619.page</link>
				<pubDate><![CDATA[Thu, 11 Sep 2014 21:05:18]]> GMT</pubDate>
				<author><![CDATA[ ForeverARookie]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><a href="/dakkaforum/posts/preList/614470/7194619.page"><b>ForeverARookie wrote:</b></a><br/><div style="margin-top:5px; margin-bottom:10px;">
<div class="gensmall" style="margin-bottom:2px"><b>Spoiler</b>: <input type="button" class="mainoption" value="Click to Show" onClick="if (this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != '') { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = ''; this.innerText = ''; this.value = 'Click to Hide'; } else { this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display = 'none'; this.innerText = ''; this.value = 'Click to Show'; }">
</div>
<div style="margin: 0px; padding: 7px; border: 1px inset;">
<div style="display: none;">
<blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7193201.page"><b>mixer86 wrote:</b></a><br/><blockquote><div><a href="/dakkaforum/posts/preList/614470/7193174.page"><b>Heakyeah wrote:</b></a><br/>Storm Raven is fast attack not heavy. That said i wouldn't change it out because you need the models.<br /> </div></blockquote><br /> <br /> I must be getting mixed up with Blood Angels.<br /> <br /> Fair enough.<br /> <br /> numbers will be partly mitigated by the fact i'll run this as a second <span class="glossaryitem" onmouseover='gp(683);'>CAD</span> alongside my 1k catachan leman russ wall. so the allied list would be:<br /> <br /> <span class="glossaryitem" onmouseover='gp(305);'>GK</span><br /> <br /> Libby<br /> <br /> Terminator Squad- Psycannon<br /> <br /> Interceptor Squad- 3 Falcions, Incinerator<br /> Interceptor Squad- 3 Falcions, Incinerator<br /> <br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> NDK- Heavy Psycannon, Teleporter, Great Sword<br /> <br /> =999<br /> <br /> <span class="glossaryitem" onmouseover='gp(682);'>AM</span><br /> <br /> Tank Commander- <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> - <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Vanquisher- <span class="glossaryitem" onmouseover='gp(80);'>LC</span><br /> <br /> Primaris Psyker<br /> <br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> Vets- 2 <span class="glossaryitem" onmouseover='gp(563);'>MG</span>, <span class="glossaryitem" onmouseover='gp(336);'>HF</span><br /> <br /> <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Eradicator- <span class="glossaryitem" onmouseover='gp(336);'>HF</span> Sponsons<br /> 2 <span class="glossaryitem" onmouseover='gp(87);'>LR</span> Punishers- <span class="glossaryitem" onmouseover='gp(51);'>HB</span> Sponsons<br /> <br /> =1000<br /> <br /> Total= 1999</div></blockquote>
</div>
</div>
</div><br /> <br /> Looks good.  I know I can't field <span class="glossaryitem" onmouseover='gp(305);'>GK</span> without a pair of Stormravens, but my local gaming store is really flier-happy, and Grey Knights don't have any other anti-air options.<br /> <br /> Besides, if you need anti-air, Vendettas would probably be easier to work into the list than Stormravens.</div></blockquote><br /> <br /> Thanks. I totally get it but my meta is fairly light on flyers so its not a massive concern.<br /> <br /> <br /> <br /> <br /> <span style="font-size: 9px; line-height: normal;">Automatically Appended Next Post:</span><br /> Quick question to gauge people's opinions:<br /> <br /> Libby comes with a warding stave as standard, so str6 ap4 force weapon <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.<br /> <br /> whats the view of swapping it for falcions?<br /> <br /> Reasoning being:<br /> <br /> 1. its a free swap<br /> 2. gain an extra attack for dual weapons<br /> 3. gain ap3 over ap4<br /> 4. Still a force weapon<br /> 5. down to base str4, but this can be mitigated by hammerhand.<br /> <br /> Thoughts?]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7195772.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7195772.page</link>
				<pubDate><![CDATA[Fri, 12 Sep 2014 06:13:10]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/e343bb4ca17babdb148c363e77825cdb.png" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/614470/7195772.page"><b>mixer86 wrote:</b></a><br/>Quick question to gauge people's opinions:<br /> <br /> Libby comes with a warding stave as standard, so str6 ap4 force weapon <span class="glossaryitem" onmouseover='gp(70);'>IIRC</span>.<br /> <br /> whats the view of swapping it for falcions?<br /> <br /> Reasoning being:<br /> <br /> 1. its a free swap<br /> 2. gain an extra attack for dual weapons<br /> 3. gain ap3 over ap4<br /> 4. Still a force weapon<br /> 5. down to base str4, but this can be mitigated by hammerhand.<br /> <br /> Thoughts?</div></blockquote><br /> <br /> Generally a good idea.  AP3 always trumps AP4, and if he needs +2 Strength he can get that from Hammerhand.  And that extra attack is always good for when he gets into close combat.<br /> The Warding Staff's only real perk over the Falchions is that you'll be denying the witch on L2 casters (if you make him L3) on a 3+ (Psyker +1, Higher Mastery Level +1, Adamantium Will +1), re-rolling 1s (Aegis), for a 12" bubble (Psychic Hood).  That's really good against enemy psychic attacks, and is a wonderful defence for any allies you may take (picture an IGuard blob with a Librarian attached wielding 3 Divination powers, and denying Psychic attacks on every roll but a 2.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7196093.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7196093.page</link>
				<pubDate><![CDATA[Fri, 12 Sep 2014 10:37:04]]> GMT</pubDate>
				<author><![CDATA[ ForeverARookie]]></author>
			</item>
			<item>
				<title>[1000] - Grey Knights</title>
				<description><![CDATA[ I usually give Librarians a Hammer because I never want him in a challenge (so he doesn't need the higher Initiative) and more Hammers the better and it's only 5 points for him while it is 10 points for everyone else.<br /> <br /> If you still want the psychic protection from a Warding Staff then you can pay 5 points to give it to one of your Terminators.]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7196106.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7196106.page</link>
				<pubDate><![CDATA[Fri, 12 Sep 2014 10:48:25]]> GMT</pubDate>
				<author><![CDATA[ Zimko]]></author>
			</item>
			<item>
				<title>Re:[1000] - Grey Knights</title>
				<description><![CDATA[ Thanks for all the comments guys.<br /> <br /> i think i'm gonna run with falcions and see how i get on. if its not working out i'll try out the hammer and the stave.<br /> <br /> ]]></description>
				<guid isPermaLink="true">http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7203010.page</guid>
				<link>http://www.dakkadakka.com/dakkaforum/posts/preList/614470/7203010.page</link>
				<pubDate><![CDATA[Mon, 15 Sep 2014 06:01:37]]> GMT</pubDate>
				<author><![CDATA[ mixer86]]></author>
			</item>
	</channel>
</rss>