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		<title><![CDATA[Latest posts for the thread "[2500] - Daemons of chaos"]]></title>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ Hello! So I have extra capital to spend so instead of adding to my existing Empire I want to make something new, Daemons of Chaos.<br /> <br /> So the idea of this list is to be usable for both <span class="glossaryitem" onmouseover='gp(3);'>40k</span> and Fantasy, I'm just posting this is the Fantasy forum because I figure anyone who plays daemons plays both (whether this is correct or not i'm unsure).<br /> <br /> Anyway here it is (please keep in mind I have played against daemons but this is my first time playing <span class="glossaryitem" onmouseover='gp(400);'>AS</span> them).<br /> <br /> Lords<br /> Blood thurster + 100pts of gifts-500 Does he need any gifts?<br /> <br /> Daemon prince with <span class="glossaryitem" onmouseover='gp(100);'>MoN</span>, lvl4, Flight, daemonic gifts=75 -470 I am concerned about this option, I like a lvl4 with death and very strong, but 470 is a ton of points in one model. <br /> <br /> Heroes<br /> Epidemius-200 I am told he is very good for his cost.<br /> <br /> Core<br /> Plague  toads*21-625 This is my core requirement I know that toads are not as good as bearers but I found some "counts as" models and they are really cool.<br /> (3 units of 7)<br />  <br /> Special<br /> Flesh hounds of Khorne with ambush*9-297<br /> (3 units of 3)<br /> <br /> Beasts of Nurgle*7-420 I saw this used at a local <span class="glossaryitem" onmouseover='gp(48);'>Gt</span> once, if ut doesn't get purple sunned then it will murder anything it touches (minus BotWD), though not sure if 7 is needed or smaller units are better?<br /> <br /> As It stands i'm 12pts over if my math is correct, what do you think? Should I drop the Nurgle prince for a <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> for about the same points? Or just make his cheaper? <br /> <br /> As for <span class="glossaryitem" onmouseover='gp(3);'>40k</span> everything is the same except the toads turn into nurglings, I know they suck but I am determined to make them work!<br /> <br /> Thank you for any advice.]]></description>
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				<pubDate><![CDATA[Sun, 15 Mar 2015 13:47:30]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d81b47dfb9a4f54637b4fde9fe70169b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/640035/7670873.page"><b>Arbiter wrote:</b></a><br/>Plague  toads*21-625 This is my core requirement I know that toads are not as good as bearers but I found some "counts as" models and they are really cool.<br /> (3 units of 7)</div></blockquote>These are <span class="glossaryitem" onmouseover='gp(39);'>FW</span> plague toads, right? And those things are Core? I assumed they were Special or Rare ... <a href="http://www.forgeworld.co.uk/Downloads/Product/PDF/p/Plague-Toad.pdf" target="_new" rel="nofollow">(Turns out they're core in <span class="glossaryitem" onmouseover='gp(538);'>DoC</span>, special in <span class="glossaryitem" onmouseover='gp(385);'>WoC</span>.)</a> And anyway, <span class="glossaryitem" onmouseover='gp(39);'>FW</span> is not as widely accepted in Fantasy as it is in <span class="glossaryitem" onmouseover='gp(3);'>40k</span>. Basically, all the Chaos Dwarf stuff is tourney-legal, and that's it. In friendly games, well that's a different matter. You figure Epi plops with them? Not sure base sizes match up, and regardless pretty sure he's not getting a <span class="glossaryitem" onmouseover='gp(85);'>LOS</span>! roll (though cannons have plenty to shoot in this list).<br /> <blockquote class="uncited"><div>Flesh hounds of Khorne with ambush*9-297<br /> (3 units of 3)</div></blockquote>Kr0n doges have a min unit size of 5, so grab another for 2x 5 packs?<br /> <blockquote class="uncited"><div>Beasts of Nurgle*7-420 I saw this used at a local <span class="glossaryitem" onmouseover='gp(48);'>Gt</span> once, if ut doesn't get purple sunned then it will murder anything it touches (minus BotWD), though not sure if 7 is needed or smaller units are better?</div></blockquote>Commonly beasts are run 4 + 1 + 1, with the solo beasts acting as chaff and the bigger unit roughing stuff up.<br /> <br /> The <span class="glossaryitem" onmouseover='gp(262);'>DP</span> is indeed hella expensive, particularly for how easily he can be killed. Without a doubt he's the first target for enemy artillery, as it shuts down your magic phase and denies you that purple sun nastiness. You can try to get him some defense with 2x lesser gift (2+ ward, then combat buff after that: breath, multi-wound, <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>, etc, etc) or greater gift (2+ armor or +1W) + lesser gift, but he's still just a T5 dude with 5+ ward save, and a giant target on him. That said, I wouldn't say don't run him, just be advised that you need to do some work to keep him alive - luckily I think most of the death spells don't need <span class="glossaryitem" onmouseover='gp(85);'>LoS</span>? So you can hide behind buildings and snipe / hex / sun all you like.<br /> <br /> As for the <span class="glossaryitem" onmouseover='gp(15);'>BT</span>'s gifts, all of the lesser gifts are pretty brilliant on him. <span class="glossaryitem" onmouseover='gp(474);'>ASF</span>, multi-wound, impacts, etc, etc.<br /> <br /> Overall I'd recommend plague bearers to give your list extra legality in a variety of settings - the toads you usually see as beast stand-ins, and not really anything else on the Fantasy tabletop.<br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Mon, 16 Mar 2015 14:37:54]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ Thank you for your response!<br /> <br /> As I mentioned above the legality is not a problem as I am using  100% non <span class="glossaryitem" onmouseover='gp(50);'>GW</span> miniatures and will only be using this for games with friends.<br /> <br /> My only other idea is dropping the daemon prince and spending the extra points on fatey, he can take the purple sun I crave and basically do everything buy melee better.<br /> <br /> As for the Doggies, I misread that, should I just drop them? I Can run the Beasts 5* 1* 1*?<br /> <br /> So to recap, drop daemons prince and digs for fatey, and make beasts unit into 5/1/1.  ]]></description>
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				<pubDate><![CDATA[Thu, 19 Mar 2015 00:43:48]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d81b47dfb9a4f54637b4fde9fe70169b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/640035/7681031.page"><b>Arbiter wrote:</b></a><br/>My only other idea is dropping the daemon prince and spending the extra points on fatey, he can take the purple sun I crave and basically do everything buy melee better.</div></blockquote>There is another option if you want Purple Sun on a big guy: Great Unclean One. Level 4 w/ lesser gift comes to 505 points, not a far stretch from the <span class="glossaryitem" onmouseover='gp(262);'>DP</span> build but a far sight tougher and hittier. Run as your general means his LD9 buffs up all your Nurgle dudes (which is the majority of your list), and he's also <i>far </i>friendlier than Fatey, who happens to be one of the few special characters habitually banned from even comp-less tournaments. Typically the <span class="glossaryitem" onmouseover='gp(233);'>GUO</span> is run with an exalted gift so he can get the eternal blade and really tear faces off, but I was trying to save you some points, and you've got the <span class="glossaryitem" onmouseover='gp(15);'>BT</span> to blender things.<br /> <br /> But if you want the Weaver, no worries.<br /> <blockquote class="uncited"><div>As for the Doggies, I misread that, should I just drop them? I Can run the Beasts 5* 1* 1*?</div></blockquote>If you've got the points, maybe keep five ambushers? They're a little thematic to keep in the list as well, like the <span class="glossaryitem" onmouseover='gp(15);'>BT</span>'s hounds or something. On the beasts, five (in one rank) will work fine for an anvil / grind unit - any unit starting at 4+ usually qualifies for those duties <img src="/s/i/a/6d3c0a908a3861135dfaebde91c0ecf6.gif" border="0"><br /> <br /> - Salvage]]></description>
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				<pubDate><![CDATA[Thu, 19 Mar 2015 13:05:37]]> GMT</pubDate>
				<author><![CDATA[ Boss Salvage]]></author>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ Sounds fantastic! As for fatey, I can see why, his power generation is brutal along with his re roll die thing. <br /> <br /> Thanks for the help!]]></description>
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				<pubDate><![CDATA[Thu, 19 Mar 2015 15:43:05]]> GMT</pubDate>
				<author><![CDATA[ Arbiter]]></author>
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				<title>[2500] - Daemons of chaos</title>
				<description><![CDATA[ <blockquote><div><img src="https://www.dakkadakka.com/s/i/a/d81b47dfb9a4f54637b4fde9fe70169b.jpg" height="20" border="0">&nbsp;<a href="/dakkaforum/posts/preList/640035/7670873.page"><b>Arbiter wrote:</b></a><br/><br /> Blood thurster + 100pts of gifts-500 Does he need any gifts?<br /> </div></blockquote><br /> <br /> I read this as bloodthruster and thought: woah, a khorne/slaanesh crossover?!?]]></description>
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				<pubDate><![CDATA[Mon, 23 Mar 2015 19:20:45]]> GMT</pubDate>
				<author><![CDATA[ kooshlord]]></author>
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