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Dakka Gallery: Thunder Crow Blood Ravens Fighter

Posted: 2015-03-27 08:59:07
By atropos907

Dakka Gallery: Ravager

Posted: 2015-03-27 07:59:07
Taken with a NIKON E4300
By whatisntart

Dakka Gallery: High Elf Griffin Rider

Posted: 2015-03-27 06:59:07
Taken with a FUJIFILM FinePix JX530
Unknown creator

Dakka Gallery: Lhamaean Courtesan

Posted: 2015-03-27 05:59:07
Taken with a Canon IXUS 210
By Logan

Dakka Gallery: First Squad

Posted: 2015-03-27 04:59:07
Taken with an Apple iPhone 4
By OZ-Guardsman

Dakka Gallery: Kairos, The Fateweaver

Posted: 2015-03-27 03:59:07
Taken with a Motorola DROIDX
By TheKbob

Dakka Gallery: Adeptus Sororitas, Artwork, Female, Sisters Of Battle

Posted: 2015-03-27 02:59:07
Unknown creator

Dakka Gallery: Sons of Malice Chaos Commission

Posted: 2015-03-27 01:59:07
Taken with a Canon DIGITAL IXUS 100 IS
Unknown creator

Dakka Gallery: Image by Meade

Posted: 2015-03-27 00:59:07
By Meade

Dakka Forum: Khorne Daemonkin Thoughts

Posted: 2015-03-26 23:59:07
Forum post by Turalon, 93 responses at time of this post.

I see that there hasn't been any tactics talk of the Khorne Daemonkin codex yet.

I know it isn't out yet, but there are some things that can easily be assumed about it. Like it basically being a mix of whatever is Khorne aligned from Codex Chaos Space Marines and Codex Daemons plus a few extra rules.

Personally, I can't wait to see if the other Gods get these kind of books and how viable they are going to be. But I might build up a Khorne warband with this new codex as a side project out of some spare models that I have kicking around.

Is there anyway that a heavily combat based army can work in the current edition?

I would like to hear what some other people think about this new codex.

Dakka Gallery: Ogryns, Warhammer 40,000

Posted: 2015-03-26 22:59:07
Unknown creator

Dakka Gallery: Ork Mekadred

Posted: 2015-03-26 21:59:07
By Melcavuk

Dakka Forum: Necron players - do you feel bad fielding a decurion yet?

Posted: 2015-03-26 20:59:07
Forum post by Sir Arun, 125 responses at time of this post.

Having gotten a couple games under my belt (and also having watched all the MWG battle reports featuring the new Necrons) I have to say that going Decurion is like going Unbound. Except Decurion is even better than Unbound. I have yet to lose a game with the decurion and so does MWG.

Unless you're up against an absolute tailored Necron-killing list, the decurion will keep winning you games. It makes your army just so resilient that you end up losing between 1/3 and 2/3rd of your force at most by the end of most games.

So yeah. I personally am already tired of fielding the decurion - it doesnt make for fun games, neither to my opponent nor even to me now. CAD lists can be more varied and more fun for both players.

Dakka Forum: Codex: Khorne Demonkin - ask away

Posted: 2015-03-26 19:59:07
Forum post by GoonBandito, 121 responses at time of this post.

I have the Khorne codex in hand, so feel free to ask any burning questions you might have :)

From a quick glance so far, it appears all profiles and costs of units are the same as Chaos Demon and Chaos Space Marine codexes (with the mark of khorne/demon of khorne upgrades added into the cost if the unit didn't already come with it added in).

All units have the Blood for the Blood God rule - this is the Blood Tithe rule that has already been discussed. Note that any units that are summoned via the Blood Tithe table enter play via Deep Strike within 6 or 12" from a friendly unit with the Blood for the Blood God rule, just like how Psychic Summoning works. Yes this means turning your characters (only ones without the Demon of Khorne rule) into Flying Demon Princes or Bloodthirsters is still kinda sucky, since you'll have to wait two turns before you charge... If you turn your Warlord into a Demon Prince/Bloodthirster, it doesn't count as a casualty for Slay the Warlord and you keep your Warlord Traits. Also note that a unit has to have the Blood for the Blood God rule to generate Blood Tithe, so no funneling allied Grots down the grinder lol.

Demons do not have the Demonic Instability rule - they instead have Fearless (meaning you can now join Demon and Chaos Marine Independent Characters together)

The Champion of Chaos rule is gone...

... only to be replaced with the Skulls for the Skull Throne! rule which does the exact same thing (except you don't even get Chaos Boons anymore). As an added bonus, all Demon characters have it now too! Thanks GW!

Skulltaker is the only named character in the book.

There are no Demonic Rewards.

Loci are available to Heralds, exactly the same as Chaos Demon Codex

Chaos Rewards are called Gifts of Khorne, and are the same except that the Gift of Mutation is not available. A Collar of Khorne can be bought f...

Post continues at http://www.dakkadakka.com/dakkaforum/posts/list/641498.page

Dakka Gallery: Triton a1

Posted: 2015-03-26 18:59:07
By Nodri

Dakka Gallery: Orcs

Posted: 2015-03-26 17:59:07
Taken with a Samsung Electronics S8300
By kopiejka82

Dakka Gallery: Dice Tower, Objective Marker, Terrain, Turn Counter

Posted: 2015-03-26 16:59:07
By Klaus, not Santa

Dakka Gallery: E'asuu E'aglaa, Lord of Change

Posted: 2015-03-26 15:59:07
By tinfoil

Dakka Gallery: Still Wip, Rifleman's Body + Head

Posted: 2015-03-26 14:59:07
Taken with a SONY DSC-H55
Unknown creator

Dakka Gallery: Wolf Guard In Tda

Posted: 2015-03-26 13:59:07
Taken with a SONY DCR-SR100E
By Spellscape

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