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Dakka Forum: Ork weapons that do excist in the fluff but don't have rules.

Posted: 2016-07-26 17:59:07
Forum post by oldzoggy, 36 responses at time of this post.

There must be more things out there then the options are currently in our small codex armoury so what is missing. What ork weapons do have a mention in the fluff and are not in the rules part of the codex.

Dakka Forum: Army Rankings?

Posted: 2016-07-26 16:59:07
Forum post by TWilkins, 36 responses at time of this post.

I was flicking through various army lists and batreps and I was wondering where each army would go if we had to put things on a ranking. Now there are quite a lot of armies that I personally have never played, but I thought it interesting to see what people thought.

Just to be clear, I am NOT talking about TFG WAAC players. I am NOT talking about lists that spam the same units over and over again. I am NOT creating this thread for it to turn into a :bleep: thread about Scatterbikes, Wraithknights, Riptides, Grav... ECT. We all Know this is overpowered.

What I want is to think about each army on a whole and look at its strengths and weaknesses, and try and rank them in some sort of order.

Now I've never played against half the armies, but my guess a 'leaderboard' would look something like this:

Space Marines
Space Wolves
Grey Knights
Chaos Daemons
Dark Eldar
Chaos Space Marines
Astra Militarium

(Note I have deliberately left off Sisters of Battle and Skittari because I know nothing about them; Space Marine chapters Blood Angels and Dark Angels also fall under this list. I am also not including the small armies that are intended for allied use like Harlequins, Assassins, Imperial Knights and Inquisition.)

But this is just a very loose guess judging from what I have seen myself and on the internet. Hopefully this thread will get some sort of consensus going as to a ranking order.

Thank you

Dakka Gallery: Mv23 Crisis Plasma Drone by Proiteus Mv23 Crisis Plasma Drone

Posted: 2016-07-26 15:59:07
By Proiteus

Dakka Forum: [KS] Battle of Britain board game by PSC - FUNDED - 54k, Next stretch 55k for Defiant!

Posted: 2016-07-26 14:59:07
Forum post by Slinky, 36 responses at time of this post.


Looks good - An updating of the original, which I v much enjoyed.
https://ksr-ugc.imgix.net/assets/013/023/506/90a0d5ecff769d5759007cc02e66d426_original.jpg?w=680&fit=max&v=1468252384&auto=format&q=92&s=1b48d2ee515c8b5869f74619cb53e7f7 https://ksr-ugc.imgix.net/assets/013/023/552/94fe40abe2f353ae8111cb56617502e5_original.jpg?w=680&fit=max&v=1468252626&auto=format&q=92&s=f9f9c37f753d3a2f2486227a17302729 https://ksr-ugc.imgix.net/assets/013/023/560/1d661a8afb7645cb385c0dd3f4df0f1f_original.jpg?w=680&fit=max&v=1468252685&auto=format&q=92&s=a7c6aed022f66e987e83b16eb57537df

We are very proud and excited to announce our newest boardgame ? The Battle of Britain by Richard Borg, a remastering and upgrading of the classic, much loved old TSR classic.

Designed by Richard Borg, the highly acclaimed designer of Memoir 44, Battle Cry and The Great War (amongst others!), this upgraded version takes all the brilliant mechanics and features of the original game and adds new features to give an even more exciting and satisfying gaming experience, including new streamlined dogfighting and fuel rules, ace fighter squadrons and the ability to play shorter scenarios in 1-2 hours or the full campaign game in 3-4 hours.

Take command of RAF Fighter Command, marshalling your too few fighter squadrons to protect your homeland?s cities, industrial resources, airfields and vital radar chain against the waves of Luftwaffe bombers intent on destroying them and the swarms of fighters intent on shooting the RAF out of the sky. Is that bomber attack a feint or is it the main effort? Are they heading for London or Tangmere airfield? Can you thwart the Luftwaffe?s bombing missions, tear the heart out of their bomber and fighter squadrons and survive long enough to win the game?

Take command of Luftflotte 2 and 3 in Northern France and Luftlotte 5 in Norway and use your ...

Post continues at http://www.dakkadakka.com/dakkaforum/posts/list/696413.page

Dakka Forum: Is Alarielle worth her points?

Posted: 2016-07-26 13:59:07
Forum post by Totalwar1402, 36 responses at time of this post.

I've got her part painted and I had a bit of spare time and decided to have a practice monster vs monster game. I can math-hammer stuff but I am really looking at a vacuum. So, 600ish point versus 300ish Bloodthirster. Alarielle gets first turn..but dies in two turns. Barely scratched the Bloodthirster and that was mostly her magic.

I get that they have to balance these things, but shes a Goddess. In one story she kills two Bloodthirsters by herself, one without even the help of her mount. In another she beats the Glotkin. So, making the rules so that she gets pretty easily killed by a normal Bloodthrister is a bit off, especially since she is double its points. To my mind that should by like a kitted out Praetor killing a Primarch in two turns. :nono: Stuff like that is extremely untrue to the story. You're telling me that a being which is defying the full attention of a Chaos God and winning; gets killed by Joe from Accounts?

To me that demonstrates that shes not reliable at fighting other monsters, in which case I am paying through the nose in points for a ton of redundant abilities and I have to bubble wrap her against other monsters. Which defeats the point since that could buy me two Spirits of Durthu instead, or three units of Kurnoth hunters.

For one you can't use her summoning and that is part of her points value; in fact I think a good third of her points GW has attributed to this ability. Plus, her heal ability does not work on herself but only on other Sylvaneth units. I had to argue this a bit with the guy since it says all friendly Sylvaneth models within 30'' of Alarielle and I don't see how that excludes her exactly. Only 16 wounds its really not that difficult to kill her.

The beetle, like a lot of Sylvaneth units, has a horrible hit chance of 4+, she has a pretty mediocre shooting attack. Her spells are limited in that she can only cas...

Post continues at http://www.dakkadakka.com/dakkaforum/posts/list/697389.page

Dakka Gallery: 40k Beastmen Necromunda Gang Ganger

Posted: 2016-07-26 12:59:07
By mayajid

Dakka Gallery: Warlords of Armageddon

Posted: 2016-07-26 11:59:07
By Paradigm

Dakka Gallery: Tyranids

Posted: 2016-07-26 10:59:07
Taken with a NIKON E3700
By Nard

Dakka Daily Poll: Do you use any form of magnifier for painting or modelling?

Posted: 2016-07-26 09:59:07
Do you use any form of magnifier for painting or modelling?
I dont paint or model
Other (write in)

View Results / Discussion

Dakka Gallery: Cosmic, Eldar, Painted, Painted. Titan

Posted: 2016-07-26 00:59:07
Unknown creator

Dakka Gallery: Adepticon 2014, Crystal Brush

Posted: 2016-07-25 23:59:07
By IceAngel

Dakka Gallery: Death Guard Primarch 30k hh Green Stuff Conversion

Posted: 2016-07-25 22:59:07
By RetributionAngel40k

Dakka Gallery: Knights

Posted: 2016-07-25 21:59:07
Taken with a Canon EOS DIGITAL REBEL XS
By the11thprimarch

Dakka Gallery: Nurgle

Posted: 2016-07-25 20:59:07
Unknown creator

Dakka Gallery: Looted Termagaunts

Posted: 2016-07-25 19:59:07
By wonkobaggins

Dakka Gallery: Lizardmen - Ancient Stegadon

Posted: 2016-07-25 18:59:07
Taken with a SAMSUNG GT-I9001
By feluca

Dakka Gallery: Lord Captain Lorimar And Retinue 02

Posted: 2016-07-25 17:59:07
By KrautScientist

Dakka Forum: [KS] Secret Weapon Miniatures : Tablescapes Dungeons : Mines : Starts July 25th : $75 Starte...

Posted: 2016-07-25 16:59:07
Forum post by ced1106, 36 responses at time of this post.

CyporieanMade isn't around to maintain the previous SWM thread (whose OP was for a different product, anyway), so I figure I'll start a new one, so I can maintain the subject title.

From the Reaper forums: "The Core set is going to be available for $75 as a reward that starts with one Starter Set and grows from there.There will also be an option introduced to buy a non-growing Starter, as well as options to buy various sub-sets of the Starter (like, just these x walls, just these x floors, etc.). Precise details will be revealed as the project advances." I imagine the non-growing starter was based on Bones KS feedback from international backers who did not want the offered SG's, so postage would be reduced.

Pieces will be molded in PVC plastic, similar to Reaper Bones. Accessories are compatible with Dwarven Forge. The low walls are there so top-heavy figures (eg. demons) wouldn't bump into the walls, and could be reached more easily during play. Other SWM products, such as the Malice RPG Treasure set will be available through this KS. Not revealed yet if the mine cart and tracks will be SG or add-on. SWM said there will be risers for sub-levels.

SWM thread on Reaper: http://forum.reapermini.com/index.php?/topic/69716-secret-weapon-tablescapes-dungeons-mines/page-6
SWM FB page: https://www.facebook.com/SecretWeaponMiniatures/

relevant link :

Dakka Gallery: Black Templars, Captain, Space Marines, Warhammer 40,000

Posted: 2016-07-25 15:59:07
By bluemoonminis

Dakka Gallery: Chaos Lord Wip

Posted: 2016-07-25 14:59:07
Taken with a SONY DSLR-A500
By WaaaaghLord

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