Posted: 2024-04-26 01:59:07
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By Olthannon
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Posted: 2024-04-26 00:59:07
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By disdamn
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Posted: 2024-04-25 23:59:07
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By AesSedai
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Posted: 2024-04-25 22:59:07
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By FeistyRips
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Posted: 2024-04-25 21:59:07
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By sebs.painting
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Posted: 2024-04-25 20:59:07
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Unknown creator
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Posted: 2024-04-25 19:59:07
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By Bacxaber
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Posted: 2024-04-25 16:59:07
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By Korvessa
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Posted: 2024-04-25 15:59:07
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Unknown creator
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Posted: 2024-04-25 14:59:07
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By Guardling
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Posted: 2024-04-25 13:59:07
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By painting_jon
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Posted: 2024-04-25 12:59:07
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Forum post by Tiberias, 91 responses at time of this post.
10th Edition changed a lot of things for the Talons of the Emperor. Here is a quick overview:
Here are some of the most relevant changes compared to 9th edition:
-Martial Katahs are now chosen at the beginning of the fight phase (yours and your opponents) and last until the end of the fight phase, giving you way more flexibility than before and we only have 3 options now, but all of them are really good.
-Characters are still amazing, but only give their buffs to one unit which they are attached to (this is not unique to Custodes, but how most character units work in 10th)
-Our infantry shooting got a lot better, particularly on Custodian Guard equipped with Guardian Spears.
-Jetbikes are not as good as they were in 9th.
-we still have some of the most powerful stratagems in the game.
-Fight First is THE most powerful ability to have in the fight phase, because in 10th edition if your unit has the Fight First ability, they are going to strike before your opponent does even if your unit has been charged....and we have rather easy access to get this ability via Trajann or using a stratagem. This combined with the new Katah system makes Custodes an absolute nightmare to deal with for any melee focused army.
-Castellan Axes got buffed to 3 damage, but because they strike at -1WS, have one fewer attacks and only -1 AP, the Guardian Spear is the better option in almost all cases.
-Squad sizes are weird in 10th. Custodian Guard can be selected in squads of 4-10 and Wardens can be selected in squads of 3-6...for some reason. This is not exclusive to Custodes, but a general theme in 10th.
-Vexillus Praetors are gone as individual character units. You now buy them as an upgrade for your units to increase their OC value.
-Sisters are no longer completely immune to psychic attacks and effects, but rather have a 3+ Feelnopain against everythin...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/810829.page
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Posted: 2024-04-25 11:59:07
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Forum post by Nevelon, 104 responses at time of this post.
Welcome all to the 110th round of the Dakka Painting challenge. For the unfamiliar, this is a friendly painting competition open to members of all skill levels and experience, whether your entry is your first or you thousand-and-first time painting miniatures. Each month, finished entries are collected into a thread where the community can vote on their favorite pieces, and those votes go towards an annual overall League that runs for 12 rounds.
This month the topic is Let's Finish This! - Soldiers prepped for the big battle, two arch-enemies in a duel, a sniper ready for that one, perfect shot. In meta terms, we could tackle something we have been meaning to get around to, or else those last few models from a starter box. This month we?ll also suspend the ?must be painted in the month? rule and allow you to finish a project that was previously started, but stalled. However if you choose this option, you must post a proof picture of the start point, preferably early in the month. Painting a partially finished model is an option, and not required. You can start something new that fits the theme and participate as normal.
How To Enter
- You may enter up to 5 MODELS as a SINGLE ENTRY, and are permitted one entry per member per month. If you enter multiple models, they should ideally be related in some way, such as part of the same squad, unit or scene if you are doing a diorama
- You may enter at any time during the month, up to the last minute. We do encourage people to enter early, as to be part of the community, but if you can?t start until the 11th hour, that?s OK.
- You MUST post a 'proof' picture of your entry in the thread of the state it was in before you started working on it; this must be either unassembled, unpainted, primed or coated a single colour. Entries that do not submit a valid Proof Picture will not be eligible for voting.
- After this...
Post continues at https://www.dakkadakka.com/dakkaforum/posts/list/813439.page
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Posted: 2024-04-25 09:59:07
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Posted: 2024-04-25 08:59:07
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By zariart
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Posted: 2024-04-25 07:59:07
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Forum post by StudentOfEtherium, 62 responses at time of this post.
it seems like we're reaching the end of 3rd edition, and 4th edition is on the horizon. with any edition turnovers, change is inevitable... so what do you think needs changing? are there any rules you want altered, or something taken out/added?
i think AOS is in a really good spot right now, so i don't have much to say on this topic, but i think it could be interesting to allow for characters attaching to units. 10th edition's implementation of the idea is a bit shaky, but if it's more of a WHFB/HH sort of thing, where characters don't rely on joining units for their abilities, it could add a little to the game
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Posted: 2024-04-25 06:59:07
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By Mordo
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