It looks like an Eldar Riptide. The fluff paragraph in that shot even shows it to be piloted rather than a pure Wraith construct. Weapon-wise it sure seems like a Riptide with a main weapon, some anti-personnel weapons, and a shield generator. The only difference I can see is the option for a blade. That said, I love the sleek look. It clearly borrows from existing Forgeworld Revenant and Phantom Titan models with things like the groin & thigh armor plates, the Japanese sandal-like feet, the four fingered hand, the air intakes over the shoulders etc...
I admit though I am a bit worried by this trend towards every army having a big "Knight" model. They look nice, but are things then heading towards these showpieces dominating the battlefield in terms of limelight, to the neglect of the average grunt? Are things heading more towards 2 monsters/mecha suits having a showdown and the rest just being cannon fodder mooks?
I admit though I am a bit worried by this trend towards every army having a big "Knight" model. They look nice, but are things then heading towards these showpieces dominating the battlefield in terms of limelight, to the neglect of the average grunt? Are things heading more towards 2 monsters/mecha suits having a showdown and the rest just being cannon fodder mooks?
A codex supplement? well thats interesting, first day buy for me, I wonder if they will do anymore craftworls in the future. New cover looks nice, can't beat the old (4th ed) cover mind you, that was just a work of art.
BTW you can see the new Eldar flyer in the bottom right-hand corner of the page.
Flyer kinda looks like the razorwing. I like the razorwing so that's alright.
Wraithknight is okay I guess, not as cool as the titans but I feel better about it than the riptide. Makes more sense for Eldar to have this kinda crap, too. That said though I still hate how every army needs a big monster now.
Niccolo wrote: I think part of the problem with the flyer pic is that it is trimmed in black, making the actual outline hard to see.
The Iyanden supplement doesnt mention rules, so a mini Uniforms and Heraldry of the Eldar?
Actually read carefully. It mentions additional rules.
As for the flyer, the very tip is in black which makes it hard to see, but the nose actually looks contoured like a duck's bill or like a rounded off arrowhead. What I'm not so fond of is the side flaring out to sharp points.
Wraith knight is proper meh all they have done is cad scaled up a wraith lord and fiddled the surface detail. No imagination, no creativity, no effort.
Niccolo wrote: I think part of the problem with the flyer pic is that it is trimmed in black, making the actual outline hard to see.
The Iyanden supplement doesnt mention rules, so a mini Uniforms and Heraldry of the Eldar?
Yes it does, almost at the bottom of the write up. Though it doesn't say for what. It appears to be more of a campaign book focused on Iyanden, with new scenarios recreating it's battles, plus additional rules.
Niccolo wrote: I think part of the problem with the flyer pic is that it is trimmed in black, making the actual outline hard to see.
The Iyanden supplement doesnt mention rules, so a mini Uniforms and Heraldry of the Eldar?
Actually read carefully. It mentions additional rules.
Huh, missed that. So a mini Uniforms and Heraldry of the Eldar, with rules then? Or something. As long as the whatever allows you to field the wraith army isnt unlocked in that book, Im interested to see it
A codex supplement? Ok this has nothing to do with eldar now but that opens the possibility for Black Templars becoming a Codex: Space Marines supplement.
I definitly get one just for the read.
UNCLEBADTOUCH wrote: Wraith knight is proper meh all they have done is cad scaled up a wraith lord and fiddled the surface detail. No imagination, no creativity, no effort.
The Eldar have to some extent all been about iterative approaches to their technology. Look at all their laser weapons from Spears to Falcons to all the way up to Titan pulsars and see how they all share the same contoured barrels. See the same for all the monofilament weapons from Deathspinners to Shadow Weaver to Nightspinners. Wraithguard and Wraithlord share similar shapes. One could argue that the Eldar are not very imaginative in terms of radically new or departures from existing lines of technological development. Their weapons are often iterations and refinements of the same. One could argue that background wise this is the result of their obsessive mindset and culture with its focus on perfection and taking things to extremes. At some point in the past, it seems the Eldar decided certain ways were the proper way to do things and everything else afterwards has been refinement of that.
I used to play Tomb Kings and the last upgrade made me shelve the whole thing. With the way GW has been acting lately I'll be a pesimist and say that I see myself shelving my Eldar too if the rest of the Codex follows the Riptide Redux example.
Totally not impressed.
@Iracundus One could also point out that you can sculpt a new model drawing on those exact principals however GW haven't you can see the re-used components from the wraithlord but scaled up. I think this is what has caused it's disproportionate body shape. Stumpys arms, puffed out chest and too small fins are just some of the issues with this model. Forgeworld did it right with the revenant and the phantom, GW have screwed the pooch on this one.
megatrons2nd wrote: Or, it is just easier to grow it that way from the same pattern.
Human tech in 40K doesn't seem so linear in terms of progression. You have lasers, missiles, conventional cannons, melta, plasma, and wait, suddenly funky stuff like graviton beam, conversion beam, mole mortars,
Eldar don't seem to have such sudden departures. They seem to just have certain main lines: shuriken, lasers, plasma, melta, distortion, missile pods, monofilament, vibro. Pretty much everything they have is a variation of these.
megatrons2nd wrote: Or, it is just easier to grow it that way from the same pattern.
Human tech in 40K doesn't seem so linear in terms of progression. You have lasers, missiles, conventional cannons, melta, plasma, and wait, suddenly funky stuff like graviton beam, conversion beam, mole mortars,
Eldar don't seem to have such sudden departures. They seem to just have certain main lines: shuriken, lasers, plasma, melta, distortion, missile pods, monofilament, vibro. Pretty much everything they have is a variation of these.
Well in the grim arcanotech future of the 41st millenium, the Eldar are supposed to be masters of technology. Maybe in their minds this is the perfect, elegant and functional form?
@UNCLEBADTOUCH I disagree. The chest is to accommodate a pilot that the others do not. The fins, are a generator, so large ones become a target, they are slightly more protected how they are positioned from frontal attacks. The legs have always been unnaturally long for wraith constructs. Do you really need longer arms? It is a massive engine of war, it only needs them to carry weapons, and move things in it's way. The sword is quite long, so it makes up for any CC deficiency.
megatrons2nd wrote: @ Iricandus(sorry for misspelling) I disagree. The chest is to accommodate a pilot that the others do not. The fins, are a generator, so large ones become a target, they are slightly more protected how they are positioned from frontal attacks. The legs have always been unnaturally long for wraith constructs. Do you really need longer arms? It is a massive engine of war, it only needs them to carry weapons, and move things in it's way. The sword is quite long, so it makes up for any CC deficiency.
You are addressing the wrong person. UNCLEBADTOUCH had those points of critique, not me.
The blurb in the WD leak about the codex also says that there is a 'host of new miniatures'. That's cool since a lot of opinions seemed to think that we wouldn't see too many. Wonder what GW's definition of a 'host' is...
I love the idea of the codex supplement, too. Hoping they bring out more for some other craftworlds - will be great for being able to use models in different slots (hopefully), like wraithguard as troops for Iyanden etc etc. This is a real surprise to me as I hadn't seen any rumours about a supplement. It's a crafty way of GW squeezing more money out of me but I don't mind in this case as I'd been hoping for Craftworld specific books...
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
megatrons2nd wrote: @ Iricandus(sorry for misspelling) I disagree. The chest is to accommodate a pilot that the others do not. The fins, are a generator, so large ones become a target, they are slightly more protected how they are positioned from frontal attacks. The legs have always been unnaturally long for wraith constructs. Do you really need longer arms? It is a massive engine of war, it only needs them to carry weapons, and move things in it's way. The sword is quite long, so it makes up for any CC deficiency.
You are addressing the wrong person. UNCLEBADTOUCH had those points of critique, not me.
Yeah, sorry about that, your name was in front of the critique, and my mind made it your comment. Bad mind, learn to read, mind. I will give it a flogging later. Right now it needs to process the pretty picture of the Wraithknight.
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
Well that's a convenient 'leak' while everyone is drooling over 30k stuff. What are the odds that a month after everyone got scared off publishing WD pics these turn up the customary week before WD is released. Sorry GW but FW told me what's coming and showed pictures so I'm not spending money on your 40k stuff for the next six months.
Bloodwin wrote: Well that's a convenient 'leak' while everyone is drooling over 30k stuff. What are the odds that a month after everyone got scared off publishing WD pics these turn up the customary week before WD is released. Sorry GW but FW told me what's coming and showed pictures so I'm not spending money on your 40k stuff for the next six months.
Well, since GW owns FW, I don't think they mind that at all
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
I would agree with you that the Eldar deserve one, except for one little detail.
They already have the Wraithlord. The Wraithknight appears to be a bigger Wraithlord with a pilot. Do we really need everything to have a bigger cousin?
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
I would agree with you that the Eldar deserve one, except for one little detail.
They already have the Wraithlord. The Wraithknight appears to be a bigger Wraithlord with a pilot. Do we really need everything to have a bigger cousin?
The Revenant is the next step up. However what I question is why have a Wraithknight then. If 1 Eldar can control a Revenant, why have 1 Eldar control a Wraithknight? For a dwindling race, surely it makes more sense to put your living in as powerful a construct as possible? Even more so if they are meant to be twins, which have to be rare. Revenants are portrayed as being fielded in pairs, piloted by relatives, such as twins. Wraithknight fluff paragraph says one is pilot and one is dead and in a stone. Why not keep the living one in a Revenant?
So... Eldar+Tau allies, 4 of these giant mecha on the table at once? Plus additional wraithlords depending on slot.
The wraithknight looks significantly taller than even the riptide.
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
That's exactly what I thought. The Riptide makes sense as it's a logical progression of Tau battlesuit technology, and the Eldar have had large walker models like the Wraithknight for 25 years, both in Epic scale, and one made by Armorcast. the Dreadknight is this wierd, ugly thing tacked onto a Marine army, so that Marine players don't feel left out of anything other armies might have. When it came out I wondered why the hell marines would get something like that instead of Eldar and Tau.
The Towering Destroyer knight from Epic 40K has existed since the 1990's in 28mm scale. It's awesome, but I think the Wraithknight fits the Eldar aesthetic even more, especially with how Wraithlords are modeled currently. So a "Giant Wraithlord" has precedent, because back then, that was essentially what the Towering Destroyer was.
Towering Destroyers go for far too much on Ebay, so I will gladly think about picking up Wraithknight if I can't get a TD for cheaper, even though it will be 85 bucks (speculation based on Riptide).
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
That's exactly what I thought. The Riptide makes sense as it's a logical progression of Tau battlesuit technology, and the Eldar have had large walker models like the Wraithknight for 25 years, both in Epic scale, and one made by Armorcast. the Dreadknight is this wierd, ugly thing tacked onto a Marine army, so that Marine players don't feel left out of anything other armies might have. When it came out I wondered why the hell marines would get something like that instead of Eldar and Tau.
The Towering Destroyer knight from Epic 40K has existed since the 1990's in 28mm scale. It's awesome, but I think the Wraithknight fits the Eldar aesthetic even more, especially with how Wraithlords are modeled currently. So a "Giant Wraithlord" has precedent, because back then, that was essentially what the Towering Destroyer was.
Towering Destroyers go for far too much on Ebay, so I will gladly think about picking up Wraithknight if I can't get a TD for cheaper, even though it will be 85 bucks (speculation based on Riptide).
So, you're telling me it's a good idea for Eldar to have Wraithguard, Wraithlords (the Wraithguard's bigger cousin), and a Wraithknight (the Wraithlord's bigger cousin) all in the same army, instead of, oh, I don't know, something actually unique?
I'm sorry, but that's just silly. Next we'll be seeing SupahMegaNobz (bigger MegaNobz), Mercy Engines (bigger Penitent Engines), and Demon Kings (bigger Daemon Princes).
Remember, GW paid some modeler to make this thing, instead of something that was actually new. If they're not even going to bother making something new, why even make a new model? It's a blatant money grab.
Think of the potential they squandered. We could have had a pretty new aspect warrior or a shiny new vehicle. Instead, we (or rather, the Eldar players) are going to be stuck with Wraithlord version 2.0.
And why on Earth would the Wraithlord's bigger cousin be named the Wraithknight? At the very least, it's name should reflect the relationship it has with the Wraithlord.
I think the Codex supplement is a pretty big deal. What else might be released? Black Templars? Ulthwe? Mentor Legion? Snake Bites? Etc etc..interesting precedent.
I'll probably get slaughtered but still think a bright stallion equivalent would have been a smarter move, a centaur like model would have filled the oval base nicely with its four legs. Would have brought something stylistically new to the table yet still been able to maintain the eldar design ethos especially in the torso with could have sympathetically echoed the other existing wraith constructs.
It's feels like the consequence of one or more of the following, not enough talent, not enough time or not enough care.
That's a hell of a lot of doom an gloom to be extrapolating from one picture of one new unit.
How about you wait for the rest of the release before condemning it to the bin?
If no aspects are updated, or nothing new is released that makes the grade of unique and "totally Eldar" then I think you have a right to complain.
From what I can see, the original knights have been updated to fit the current aesthetic of 6th edition, and I like it. The babushka doll effect of the wraith guard, wraith lord, revenant, phantom, has been missing a step. This fills it, very well, and stylishly.
I can't wait to get one and paint it.
*edit* re-reading that it comes across as more combative then I intended. Sorry. I just think that we should see what else they have in store before writing off the Eldar or throwing out armies. Just my $.02
UNCLEBADTOUCH wrote: I'll probably get slaughtered but still think a bright stallion equivalent would have been a smarter move, a centaur like model would have filled the oval base nicely with its four legs. Would have brought something stylistically new to the table yet still been able to maintain the eldar design ethos especially in the torso with could have sympathetically echoed the other existing wraith constructs.
It's feels like the consequence of one or more of the following, not enough talent, not enough time or not enough care.
GW has been moving Eldar since 2nd edition away from the old bony organic style and away from the weirdness of things like the Bright Stallion, old boat styled Wave Serpent, and chicken walker style Revenant towards more mainstream themes. When the Falcon tank was released for 40K, the interview with Jes Goodwin said they were aiming for a more high tech style. Also the audience being human will have a tendency to empathize more with humanoid shapes especially when it is a major showcase unit or army leader. The only real exceptions I can think of offhand would be the Tyranids (but then the army is the whole Aliens theme anyway) and the Necron Destroyer Lord.
Iracundus wrote: GW has been moving Eldar since 2nd edition away from the old bony organic style and away from the weirdness of things like the Bright Stallion, old boat styled Wave Serpent, and chicken walker style Revenant towards more mainstream themes. When the Falcon tank was released for 40K, the interview with Jes Goodwin said they were aiming for a more high tech style. Also the audience being human will have a tendency to empathize more with humanoid shapes especially when it is a major showcase unit or army leader. The only real exceptions I can think of offhand would be the Tyranids (but then the army is the whole Aliens theme anyway) and the Necron Destroyer Lord.
"alongside him in one the Wraithknight's spirit stones".
Also, really? The DK was bad, the Riptide made perfect sense, and this thing is unnecessary to the point of wearing out the novelty of MCs that aren't actually creatures.
They must really be scraping the bottom of the barrel if the only model ideas they can come up with now are fliers and MCs.
I would argue they make sense in the opposite order. The Eldar have always had spirit stones and life-like constructs with smooth movements such as the Revenant and Phantom Titans. Then the Tau have had their piloted battlesuit theme since they were introduced. It's the DK that is the most out of character and theme.
Now that I look at the Wraithknight more, I think the shoulder weapons break up the silhouette of the whole. Thinking whether having it hold them in the left arm might not have been a better option so it ends up with weapons in both hands, like the Dire Avenger Exarch with dual catapults.
I would agree with you that the Eldar deserve one, except for one little detail.
They already have the Wraithlord. The Wraithknight appears to be a bigger Wraithlord with a pilot. Do we really need everything to have a bigger cousin?
Everyone? Nope. But given that this is basically a Knight, albeit not named any of the classic Eldar Knight names, and Eldar have had Knights for far longer than Tau have existed or GK have had more than Terminators, this makes a lot more sense than either of those.
Added: These are going to make a heck of an entourage for my 3 Armorcast Phantoms and 3 FW Revenants.
I think the Wraithknight and Wraithlord look very different personally. The Wraithknight is much closer to the shape of a large person than the Lord, which has a small torso, wide hips, arms extending down fromwell away from the torso, an overly large head and much spindlier limbs.
I think I can get used to the flyer and walker model, although I am a bit miffed about the lazy design of the Eldar Riptide:
Again just rescaled medium walker (Tau: Crisis Suit, Eldar: Wraithlord) with tiny head, big gun in the right and shield in the left.
Flyer looks more like Dark Eldar than the Dark Eldar flyer.
Keep in mind that ATM we only know about a digital Iyanden supplement, although a printed version seems likely.
So, you're telling me it's a good idea for Eldar to have Wraithguard, Wraithlords (the Wraithguard's bigger cousin), and a Wraithknight (the Wraithlord's bigger cousin) all in the same army, instead of, oh, I don't know, something actually unique?
In one word? Absolutely. The problem is that this effect should be something that is actually uniquely Eldar, but is instead being spread across all the races. The Wraith constructs, being in effect giant Eldar, are supposed to be their "unique" thing.
The style progression is already Wraithguard(Troop)>Wraithlord(Dreadnought)>Revenant Titan(Light Titan)>Phantom Titan(Battle Titan). Exactly how is a single model, put into the "Knight" slot of that progression, some sort of giant travesty? Especially when the same thing has been existing since the mid-90's, in both scales of 40K- just not as models that is easily accessible.
Sheep wrote: That's a hell of a lot of doom an gloom to be extrapolating from one picture of one new unit.
How about you wait for the rest of the release before condemning it to the bin?
If no aspects are updated, or nothing new is released that makes the grade of unique and "totally Eldar" then I think you have a right to complain.
From what I can see, the original knights have been updated to fit the current aesthetic of 6th edition, and I like it. The babushka doll effect of the wraith guard, wraith lord, revenant, phantom, has been missing a step. This fills it, very well, and stylishly.
I can't wait to get one and paint it.
*edit* re-reading that it comes across as more combative then I intended. Sorry. I just think that we should see what else they have in store before writing off the Eldar or throwing out armies. Just my $.02
I suspect you were referring to me.
Do not misunderstand me. I still have just as much faith in the Eldar release as a whole as I did before seeing this thing. I just feel that it is utterly asinine to give the Eldar a second Wraith-MC when nothing is wrong with the first (and even if there was something wrong with the Wraithlord, new codexes are an opportunity to fix such things).
It's not bad looking, but I wonder if it is going to fill some role. Besides being new and shiny. Eldar already have a giant MC in the wraithlord, what's this guy bring ing to the table?
He looks cool, but not cool enough for me to grab one just for looks. But I am planning on re-booting my eldar forces, so if he's got some nice rules, he can find a place in my army.
Ugh. So the Wraithknight is super barrel-chested, why exactly?
This doesn't look like a towering wraith construct. It looks like what Eldar parents would draw in comic books for Eldar children. "Now eat your vegetables, Elwygynnnermarberdur, so you can grow up big and strong like Super Wraithknight." I hope they included a bit with a sculpted 6-pack and nipples.
How many people would be talking differently if the Riptide didn't exist, to remove the "it's just an Eldar Riptide!" argument.
Put the Sword option on the model, and I think it looks like a giant Spiritseer. Or a giant Dire Avenger Exarch. I think the Riptide actually copied THOSE.
Ugh. So the Wraithknight is super barrel-chested, why exactly?
There's an Eldar pilot in there. Better than the old metal dreadnoughts, in which the huge head was because that's where the pilot was.
It makes you wonder what they'll think up as ***-knight for Space Marines.. or Orks.
Orks.....you mean a Stompa, right? Or a Forgeworld Mega Dread.
Wraithknight - still checking it out, no decisions yet. Iyanden supplement = focus on wraith-constructs? Does that suggest plastic Wraithguard? (I hope it does)
reaper with no name wrote: So, you're telling me it's a good idea for Eldar to have Wraithguard, Wraithlords (the Wraithguard's bigger cousin), and a Wraithknight (the Wraithlord's bigger cousin) all in the same army, instead of, oh, I don't know, something actually unique?
I'm sorry, but that's just silly. Next we'll be seeing SupahMegaNobz (bigger MegaNobz), Mercy Engines (bigger Penitent Engines), and Demon Kings (bigger Daemon Princes).
Remember, GW paid some modeler to make this thing, instead of something that was actually new. If they're not even going to bother making something new, why even make a new model? It's a blatant money grab.
Yep. This is what Rick Priestley meant when he said the current GW design department is more like that of a toy company. They find what sells, make more of it, then shoehorn that into the codex. And right now what sells are giant robots and overpriced planes that kids can fly around the house making woosh noises.
I have absolutely no doubt we'll see many more large-base MC's for future codexes.
Ugh. So the Wraithknight is super barrel-chested, why exactly?
There's an Eldar pilot in there. Better than the old metal dreadnoughts, in which the huge head was because that's where the pilot was.
Then why does it look like a chest, and not a pilot's compartment?
This is another failure of GW design. They don't show, they tell. This could have been a perfectly acceptable sculpt if they had just taken a little bit more time to make it just right, but they didn't. Which is a pitty, because the weapons and details on it are pretty cool. But you can't have a cool model based on the details when the silhouette is derpy as all get out.
EDIT: At least it doesn't look like they bungled the flyer for once.
This however...
It looks like it's got a Duel Disk... If I got one (which I probably won't) I'd have to make it with an acompanying Dark Magician or Blue Eyes White Dragon or something...
Ugh. So the Wraithknight is super barrel-chested, why exactly?
There's an Eldar pilot in there. Better than the old metal dreadnoughts, in which the huge head was because that's where the pilot was.
Then why does it look like a chest, and not a pilot's compartment?
This is another failure of GW design. They don't show, they tell. This could have been a perfectly acceptable sculpt if they had just taken a little bit more time to make it just right, but they didn't. Which is a pitty, because the weapons and details on it are pretty cool. But you can't have a cool model based on the details when the silhouette is derpy as all get out.
Doesn't it kinda look like a superhero body? With the huge bulked up chest...
Granted, i actually like the model.
So, you're telling me it's a good idea for Eldar to have Wraithguard, Wraithlords (the Wraithguard's bigger cousin), and a Wraithknight (the Wraithlord's bigger cousin) all in the same army, instead of, oh, I don't know, something actually unique?
In one word? Absolutely. The problem is that this effect should be something that is actually uniquely Eldar, but is instead being spread across all the races. The Wraith constructs, being in effect giant Eldar, are supposed to be their "unique" thing.
The style progression is already Wraithguard(Troop)>Wraithlord(Dreadnought)>Revenant Titan(Light Titan)>Phantom Titan(Battle Titan). Exactly how is a single model, put into the "Knight" slot of that progression, some sort of giant travesty? Especially when the same thing has been existing since the mid-90's, in both scales of 40K- just not as models that is easily accessible.
Doom and Gloom!!!
On the previous page, you just said that the Dreadknight made no sense (which I agree with). And yet, I could argue that it makes just as much sense as the link between the Dreadnought and Imperial Titans as the Wraithknight does between the Wraithlord and the Eldar Titans.
In other words, the Dreadknight makes just as much sense as the Wraithknight (actually more, since a Wraithknight should logically be smaller than a Wraithlord).
I gotta laugh at how people for years were clamoring for plastic titans, and GW actually puts out a plastic Knight titan and people complain about them lacking originality for just building giant robots for every army.
Personally, I'm not a huge fan of the design. Call me old school, but I like my Eldar wraiths with disproportionately large heads. Doesn't really affect me though, because I don't plan on buying one. I would have loved if they made a bright stallion instead.
I'm sure many people are also happy about the Iyanden supplement, which in theory does seem cool. However, I'm just wondering how many books one is going to have to buy to play their army. $50 codex plus $40 supplement? I guess we shouldn't expect any less from GW these days.
... why Saim-Hann colours? If they're focussing on wraith-constructs and an Iyanden book, why paint it up like this? Lots of flyers included in the 'host' of new releases? Bomber + new jetbikes? I'm just thinking of the massed-army shot that will be the gatefold double page spread in WD...
I really like the picture of the farseer on the supplement it reminds me of the older helmets on the farseer. What do you think the chances are we may get a second farseer? Or perhaps it's a warlock?
While I think I would have preferred the Eldar be given a battle tank like the scorpion over another walker, I'm not opposed to the idea of a walker either so long as it's filling a role in the army.
Now as for the aesthetic, I'm not a fan and I hope it's just a poor angle. The chest is too large. The head is WAY too small (I can already see myself trying to put a wraithlord head on it). And the arms are too scrawny and short.
I just hope its rules don't suck so I actually see myself using it. I also would love to see a comparison shot to get an idea of how large it truly is. Using a revenant in its place would be ideal.
On a serious note, seems very Riptide-y. Nothing against that per se, but it feels like a cop-out. Not enough originality to come up with new design, so just make a Riptide in spandex armor.
On the previous page, you just said that the Dreadknight made no sense (which I agree with). And yet, I could argue that it makes just as much sense as the link between the Dreadnought and Imperial Titans as the Wraithknight does between the Wraithlord and the Eldar Titans.
In other words, the Dreadknight makes just as much sense as the Wraithknight (actually more, since a Wraithknight should logically be smaller than a Wraithlord).
Except that beyond the fact that the Dreadknight doesn't match the design or warfare aesthetics of the Space Marines in any way whatsoever (even a fringe group like the Grey Knights), there is no link between Dreadnoughts and Imperial Titans to have something like the Dreadknight show up in the "Knight" slot for any reason at all.
Of all the Monstrous Constructs that have been released so far, the ones for the Tyranids and now the Wraithknight are the only ones that even fit for that army, because each have always had something like that from the very early days. The Imperial Army has Knight households, Orks have Stompas, Eldar have Wraithbone-grown Knights, and Tyranids have bio-constructs.
Tau I can allow as they are the army that is actively making new developments, but when Space marines need something like a Knight, they simply call in a Knight Household.
I swear, lately Dakka has gotten even more nitpicky and bitter than usual, (and that's saying something!).
I'm pretty sure they could release a Knight for the Imperials that is directly made from the Epic versions, and people would be denouncing it for being stupid and somehow being a rip-off.
As a long-time Eldar player, can't find one single problem with this model other than what the idiotically high price is going to be. Now that I see it's possible size, I can;t think that it will be less than $100US.
Man they're in a rut when it comes to big releases. I guess the oval base release is now just short hand for "take existing model and make it bigger". How disappointing.
Except that beyond the fact that the Dreadknight doesn't match the design or warfare aesthetics of the Space Marines in any way whatsoever (even a fringe group like the Grey Knights), there is no link between Dreadnoughts and Imperial Titans to have something like the Dreadknight show up in the "Knight" slot for any reason at all.
Actually, the Dreadknight with the slightly more rounded armour plates on arms and legs is pretty much the only Space Marine Walker that lines up well aesthetically with the Space Marines themselves. It's the only Space Marine Walker that fits. It's the Washing-Machine-On-Legs Dreadnoughts that are off (mainly due to 1980s metal-sculpting-limitations).
His Master's Voice wrote: I can't believe people are actually saying this looks like a Riptide. It's almost as bad as Blizzard fans saying 40k is a Starcraft rip-off.
Guilty as charged, and I am ashamed of myself.
But the truth is, one is definitely inspired by the other. For counter example: the Wraithlord has its own style. You would never draw comparisons between it and a Riptide. The thing, long, sleek limbs and the huge featureless head gave an otherworldly vibe. Something that is not a run of the mill reasonably proportioned mecha. It looks like itself.
This Knight, in my opinion, looks very standardized. It's reasonably proportioned, wears a Guardian armour... nothing exiting at all. Compare this to a Riptide, which is just a scaled-up Battlesuit. Boring. As. Hell. Both of these units were made because "Hey, people like huge mecha robot suits! Let's make one for every army (and bathe in money)!"
But really, I don't know. Maybe I just feel slighted because WK feels really uninspired and is released just after another giant mecha.
I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
(That said, there IS a small part of me that's disappointed this isn't a Bright Stallion. I was already working out a Rarity-based color scheme in my head.)
Hermetic wrote: I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
So, you don't choose what you buy because of qualities you actually like, you choose it by what people (whose personalities you've imagined over the internet) don't like? Wow. I hope that works out for you.
This picture makes the chest look too big and the waist too small. I think it would be near perfect with a slightly bulked-out waist, which someone more talented than me with green stuff could very easily do. That said, I'm almost definitely going to fall in love with this once I see it in person.
Does anyone have the pictures from that cover link a couple pages back? I kept getting a domain error or something when I tried to open it, I'd like to see a picture of the flier besides the really blurry one on this page.
Hermetic wrote: I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
(That said, there IS a small part of me that's disappointed this isn't a Bright Stallion. I was already working out a Rarity-based color scheme in my head.)
It's why I'm building a GK army with three Dreadknights.
General idea when I am running them. Better known as "Meet the Heavy (weapons slot)"
It makes you wonder whether Wraithlords will still be heavy support too, since they'll just compete with the Wraithknight (and the WK is going to be much better, I just know it).
Shandara wrote: It makes you wonder whether Wraithlords will still be heavy support too, since they'll just compete with the Wraithknight (and the WK is going to be much better, I just know it).
Shandara wrote: It makes you wonder whether Wraithlords will still be heavy support too, since they'll just compete with the Wraithknight (and the WK is going to be much better, I just know it).
If Tau are anything to go by, one of them will probably end up in Elites.
AegisGrimm wrote: How many people would be talking differently if the Riptide didn't exist, to remove the "it's just an Eldar Riptide!" argument.
Put the Sword option on the model, and I think it looks like a giant Spiritseer. Or a giant Dire Avenger Exarch. I think the Riptide actually copied THOSE.
Some of it is just bad timing. If there had been a few releases between the Tau and Eldar codexes, it might not have stood out so much. But they are both giant walker things with a big gun on one arm, shield looking thing on the other, and shoulder weapon mounts.
The riptide I can see working with the tau army. It filled a role (both mechanical and fluff) that was empty, and seemed a natural extension of their battle suit technology. I like them, for what it's worth.
The wraithknight is something that didn't need to exist. Eldar already have a giant walking MC, bristling with guns and CC weapons. Why the new guy? Right now all we have is the picture, so the rules might vindicate it. Eldar are a race of hyper-specialists. You have a unit that is the perfect tool for the job, and use it to do that. The fact that it has a sword option kinda bugs me. If it was just a gun platform, I could see it as a warwalker++. But flexible multi-role support monster is the wraithlord's job, so this guy is stepping on his toes.
This is not a new thing either. I felt the same way about the nemesis dreadknight. And that didn't even have the benefit of a cool mini.
You make a statement that is patently untrue, then you backtrack on it, and then you tell me you're not going to feed me, as if I was some some sort of a troll for asking you to come up with anything to back up your own words.
I'm ok with the Wraithknight (not a fan particularly so I won't buy it in any case.. I'll likely sell my painted eldar army). What bothers me is that they've already got a separate subcodex planned for another craftworld. If that'll be the case, I'm curious to see how much coverage the individual craftworlds get in the codex. They raised the page count and price but we'll get the same amount of rules?? And have to pay likely an additional $30 for a subcodex for each craftworld? I'm curious if the subcodex supplements will be digital only or if they'll come out as hardcovers as well.
Hermetic wrote: I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
(That said, there IS a small part of me that's disappointed this isn't a Bright Stallion. I was already working out a Rarity-based color scheme in my head.)
It's why I'm building a GK army with three Dreadknights.
General idea when I am running them. Better known as "Meet the Heavy (weapons slot)"
You sir, win Internets. I must store this MP3 clip in my cellphone so I can shut up everyone who whines about my Necrons.
Hermetic wrote: I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
So, you don't choose what you buy because of qualities you actually like, you choose it by what people (whose personalities you've imagined over the internet) don't like? Wow. I hope that works out for you.
Shandara wrote: It makes you wonder whether Wraithlords will still be heavy support too, since they'll just compete with the Wraithknight (and the WK is going to be much better, I just know it).
The WK is probably going to be alot better than the eventual wraithlord but it'll hopefully cost an apporpriate amount of points. Pure conjecture but I can see the wraithlord dropping to T7 and getting the open to be fielded in units of up to 3 per slot whereas the WK is T8 and one per slot.
THIS GAK JUST GOT REAL!!!! so much so the greenstuff blob I was working on just became unmanageable while in my hands. ... pic shows small arms.. could just be the picture, if not then modelling will sort that, gun wise its a little under impressive, again, converting will take care of that(I see a fire prism gun conversion). That sucker has got to be at least £50
The bright red and the pic quality doesn't help, can't say to much on the flyer, currently from what I can see not overly impressed..yet
Of course buy codex first, read play then buy,,,,..maybe
So, based on the pic, it looks like it has the force field generator piece similar to an Autarch, the rumored Lance weapon and two Scatterlasers. So, 2+/4+, 5-6 wounds, BS4 as a core base seems like a good starting point. Wonder if it'll have options to allow Skyfire/Intercept and other goodies akin to a Riptide.
Wish I could see more of the flier, specifically armament.
This however...
It looks like it's got a Duel Disk... If I got one (which I probably won't) I'd have to make it with an acompanying Dark Magician or Blue Eyes White Dragon or something...
On the previous page, you just said that the Dreadknight made no sense (which I agree with). And yet, I could argue that it makes just as much sense as the link between the Dreadnought and Imperial Titans as the Wraithknight does between the Wraithlord and the Eldar Titans.
In other words, the Dreadknight makes just as much sense as the Wraithknight (actually more, since a Wraithknight should logically be smaller than a Wraithlord).
Except that beyond the fact that the Dreadknight doesn't match the design or warfare aesthetics of the Space Marines in any way whatsoever (even a fringe group like the Grey Knights), there is no link between Dreadnoughts and Imperial Titans to have something like the Dreadknight show up in the "Knight" slot for any reason at all.
Of all the Monstrous Constructs that have been released so far, the ones for the Tyranids and now the Wraithknight are the only ones that even fit for that army, because each have always had something like that from the very early days. The Imperial Army has Knight households, Orks have Stompas, Eldar have Wraithbone-grown Knights, and Tyranids have bio-constructs.
Tau I can allow as they are the army that is actively making new developments, but when Space marines need something like a Knight, they simply call in a Knight Household.
I swear, lately Dakka has gotten even more nitpicky and bitter than usual, (and that's saying something!).
I'm pretty sure they could release a Knight for the Imperials that is directly made from the Epic versions, and people would be denouncing it for being stupid and somehow being a rip-off.
As a long-time Eldar player, can't find one single problem with this model other than what the idiotically high price is going to be. Now that I see it's possible size, I can;t think that it will be less than $100US.
I like how you pretend the way things were in the old days have anything to do with how things are in the modern day.
And of course there's a link between the Dreadnought and the Titans (in fact, it's the same link between the Wraithlord and Eldar Titans): both are humanoid machines that vaguely resemble the other.
Heck, according to the modern Eldar aesthetic (where sophistication and advanced technology are what matter), nothing as big as the Wraithknight should ever see combat. That's how the filthy mon'keighs fight, after all, and the Eldar take pride in the fact that they are not like that.
And, once again, it is utterly asinine for something bigger than both the Wraithguard and the Wraithlord to be called a Wraithknight. Even if we assume the Eldar are willing to throw out their preference for sophistication and embrace "bigger is better", then common sense would still dictate that a Wraithknight would be smaller than a Wraithlord.
This however...
It looks like it's got a Duel Disk... If I got one (which I probably won't) I'd have to make it with an acompanying Dark Magician or Blue Eyes White Dragon or something...
I NOW SUMMON DARK PHILJICIAN
A lot of people have won internets lately in this. By the power vested in me by no one in particular, I take those internets away and give them to you, good sir.
Shandara wrote: It makes you wonder whether Wraithlords will still be heavy support too, since they'll just compete with the Wraithknight (and the WK is going to be much better, I just know it).
The WK is probably going to be alot better than the eventual wraithlord but it'll hopefully cost an apporpriate amount of points. Pure conjecture but I can see the wraithlord dropping to T7 and getting the open to be fielded in units of up to 3 per slot whereas the WK is T8 and one per slot.
This was my first bit of speculation as well. The arms on the WK do look awful slim from the angle they were shot from, but I think that's exacerbated by the thickness of the legs. The torso is ripe for a third-party to make a less bulky and more wraith-centric version of. Know anyone willing to hop on that wagon?
Hermetic wrote: I think all the sulking neckbeards whining about every little detail are making me like the new Eldar stuff even more. Their tears will power my Wraithknight.
So, you don't choose what you buy because of qualities you actually like, you choose it by what people (whose personalities you've imagined over the internet) don't like? Wow. I hope that works out for you.
I do look forward to seeing what forgeworld will do in terms of resin expansions to the wraithknight. Firegales? Bright Stallions? Towering Destroyers?
I actually like this look! Sure it's a bit bulky, but that's understandable as the pilots's in the chest. I do like that they drive from the head on the titans, but then the head would really be way too big here.
The only thing that irks me is that, unlike the titans, it seem to lack a jetpack. This thing will be slow. And I play Saim-Hann/Corsairs :(
And of course there's a link between the Dreadnought and the Titans (in fact, it's the same link between the Wraithlord and Eldar Titans): both are humanoid machines that vaguely resemble the other.
Actually it's not. By "link" I obviously meant that there is nothing in the Space marine fluff that has them using larger walkers than Dreadnoughts. Dreadnoughts and Titans are part of two distinct Imperial forces, not a line of progression in war machines for one force like the Eldar stuff. By your justification, we should be going whole hog and having Space Marine titans.
Heck, according to the modern Eldar aesthetic (where sophistication and advanced technology are what matter), nothing as big as the Wraithknight should ever see combat. That's how the filthy mon'keighs fight, after all, and the Eldar take pride in the fact that they are not like that.
I guess Phantom Titans and Revenant Titans aren't very legitimate then, as they are even more extreme versions of that "non-Eldar" thinking. Hell, a Phantom Titan can even be geared for close combat, which should be doubly abhorrent to an Eldar.
And, once again, it is utterly asinine for something bigger than both the Wraithguard and the Wraithlord to be called a Wraithknight. Even if we assume the Eldar are willing to throw out their preference for sophistication and embrace "bigger is better", then common sense would still dictate that a Wraithknight would be smaller than a Wraithlord.
People are taking nitpicking to the extreme with the name thing.
So now that GW seem to think adding micro-transactions to 40k is a good idea. That Iyanden book really bothers me, as it looks like they just ripped stuff from the main codex and made a little separate one that, if you want to play Iyanden, you have to buy as well.
Wraithknight looks cool but it also seems... off. This is not the 40k I started playing six years ago.
Well, to be honest, I didn't think the 40K of six years ago was much like the 40K I started playing 12 years before that..........
The Iyanden book royally pisses me off, if it ends up being digital only. That means that people like me that don't have an Apple device won't even be able to be able to access certain rules that others will.
And of course there's a link between the Dreadnought and the Titans (in fact, it's the same link between the Wraithlord and Eldar Titans): both are humanoid machines that vaguely resemble the other.
Actually it's not. By "link" I obviously meant that there is nothing in the Space marine fluff that has them using larger walkers than Dreadnoughts. Dreadnoughts and Titans are part of two distinct Imperial forces, not a line of progression in war machines for one force like the Eldar stuff. By your justification, we should be going whole hog and having Space Marine titans.
Heck, according to the modern Eldar aesthetic (where sophistication and advanced technology are what matter), nothing as big as the Wraithknight should ever see combat. That's how the filthy mon'keighs fight, after all, and the Eldar take pride in the fact that they are not like that.
I guess Phantom Titans and Revenant Titans aren't very legitimate then, as they are even more extreme versions of that "non-Eldar" thinking. Hell, a Phantom Titan can even be geared for close combat, which should be doubly abhorrent to an Eldar.
I see nothing in modern Eldar fluff suggesting they use anything similar to a Wraithknight either. Nevermind the fact that I simply don't see the hole between Wraithlords and Eldar Titans that you seem to (which appears to be your justification for its existence). What about filling the hole between the Wraithknight and the Titans?
Eldar Titans have the excuse of "if we could make something smaller to do the same thing, we would". The Wraithknight has no such excuse. It sees the same battlefields as the Wraithlord. It (from a fluff perspective, if not a mechanics one) does the same things. If the Wraithlord isn't big enough, then there's no reason for the Wraithlord to exist.
Space Marines are one branch of the Imperium. If the Imperium needs Titans, they have them. Giving space marines their own specific titans seperate from the rest of the Titan Legions would make about as much sense as giving Fire Dragons their own Wraithlords that are separate from all other Wraithlords.
Once again, the Wraithknight is, by all appearances, Wraithlord 2.0. Why do we need two versions of the same unit?
The Iyanden book royally pisses me off, if it ends up being digital only. That means that people like me that don't have an Apple device won't even be able to be able to access certain rules that others will.
You can always wait for people that transfer the digital version into a pdf.
Once again, the Wraithknight is, by all appearances, Wraithlord 2.0. Why do we need two versions of the same unit?
Not really. Compare a Dreadknight or a Riptide with a Wraithlord. The Wraithlord is cheaper but the DK and RT have a larger damage output and are more survivable.
reaper with no name wrote: Once again, the Wraithknight is, by all appearances, Wraithlord 2.0. Why do we need two versions of the same unit?
Well, really, we all know the answer is that it sells models. The Riptide is very popular (as helped by its rules) whilst far from cheap, and the Wraithknight seems to be following suit.
As for the model, personally, I don't think it's particularly bad or good looking, very neutral. But at the same time, seemingly very lazy.
*Sigh* It's a model of an Eldar Knight, ready-made to be playable in 40K, and in plastic at that. People have been clamoring for Knight-scale titans for years, but suddenly hate them when they come out because they are "too big" for 40K.
I guess you can't please anyone nowadays. *shrug* Just don't buy one.
I see nothing in modern Eldar fluff suggesting they use anything similar to a Wraithknight either. Nevermind the fact that I simply don't see the hole between Wraithlords and Eldar Titans that you seem to (which appears to be your justification for its existence). What about filling the hole between the Wraithknight and the Titans?
They are not modern examples, but I can think of at least three styles of Eldar Knight from Epic 40K that are similar in comparision to the Wraithknight.
AegisGrimm wrote: *Sigh* It's a model of an Eldar Knight, ready-made to be playable in 40K, and in plastic at that. People have been clamoring for Knight-scale titans for years, but suddenly hate them when they come out because they are "too big" for 40K.
I guess you can't please anyone nowadays. *shrug* Just don't buy one.
You could also try to guess that within a large group of people there are ones that like something and others who don't like the same thing.
That definitely does not mean that each and every one likes and at the same time dislikes that thing.
AegisGrimm wrote: *Sigh* It's a model of an Eldar Knight, ready-made to be playable in 40K, and in plastic at that. People have been clamoring for Knight-scale titans for years, but suddenly hate them when they come out because they are "too big" for 40K.
I guess you can't please anyone nowadays. *shrug* Just don't buy one.
You could also try to guess that within a large group of people there are ones that like something and others who don't like the same thing. That definitely does not mean that each and every one likes and at the same time dislikes that thing.
Nah, that'd be too much work, better to insult everyone instead like a slack-jawed yokel.
AegisGrimm wrote: I just see an overwhelmingly large number of people nit-picking one picture of a model to death.
You can't nitpick something to death. You just clean it of nits.
But stupid jokes aside, Wraithknight model looks almost objectively awesome. It's big, dynamic, cool, grimdark in fluff and has lots of guns. Everything you need for a power fantasy. Only a few actually disagree with this.
But we already have these kinds of models in spades, jsut not titan size. Sometimes people just want something different and exiting out of the biggest miniatures company in the world. And sometimes they are disappointed. I am one of those people and can't blame them.
I've longed for titan-style units for Eldar for a long time. I think I'd prefered a tank for the speed, but seriously? This thing looks quite dynamic. Think of the poses!
once again... I miss the jetpack of the titans or corsair walkers
AegisGrimm wrote: ......Really? Pot shouldn't call the kettle black.
"You know what the difference between you and me is? I make this look good."
Also, precision. General vs. specific. Also, if this is "overwhelming" nitpicking then sorry, but you get overwhelmed far too easily. This is nothing compared to people's reactions to Mantic mishaps, to finecast problems or a number of topics that actually do produce substantial traffic.
I've longed for titan-style units for Eldar for a long time. I think I'd prefered a tank for the speed, but seriously? This thing looks quite dynamic. Think of the poses!
Isn't there supposed to be a new tank coming for the Eldar? I though I heard something about that. I know I'd love to see the Hornet in plastic!
AegisGrimm wrote: I just see an overwhelmingly large number of people nit-picking one picture of a model to death.
"Nit-picking" implies that our criticism of the model is invalid because it is entirely with regard to small issues that don't matter. I happen to think the silhouette of the miniature is a large matter. Other people think the role of the Wraithknight in the Eldar background is a large matter. If you don't agree with us, you're welcome to do so. If you want to explain why you disagree with us, you're welcome to do so. But sighing and trying to pretend that no criticism of the thing you like is valid isn't a very useful way to discuss things on a discussion board. This isn't a team sport. If a large number of people don't like the model you like, it doesn't magically make you unable to buy that model. And if a large number of people like the model I dislike it doesn't magically make my opinion disappear. We don't have to lump everyone who disagrees with us into one giant pool and then get exasperated because they don't think what we want them to think.
I've longed for titan-style units for Eldar for a long time. I think I'd prefered a tank for the speed, but seriously? This thing looks quite dynamic. Think of the poses!
Isn't there supposed to be a new tank coming for the Eldar? I though I heard something about that. I know I'd love to see the Hornet in plastic!
*Sigh* now that would truly make me happy... unfortunately GW doesn't like to copy FW very much... aside from maybe the Baneblade. I'd love to see plastic Hornets, Wasps, Nightwings and Revenants...
Instead we get this minititan... And I'm quite content ^^
agnosto wrote: lol, and people call Tau anime....wow. Giant feet, skinny legs and arms, metal loincloth for some reason, wasp-like torso...
Oh come on, that's not fair, I mean it's not like it's powered by the dead souls of loved ones or functions on the loneliness and pain of its pilo--
Yet deep within its chest, an Eldar pilot weeps for the death of his twin, interred alongside him in one [of] the Wraithknight's spirit stones.
--You may be on to something here...
Glad I wasn't the only one noticing that. This one is really giving an Evangelion vibe. I didn't even notice the physical resemblance before, just the text.
I for one give one huge to this, it's getting better and better.
reaper with no name wrote: Once again, the Wraithknight is, by all appearances, Wraithlord 2.0. Why do we need two versions of the same unit?
We have Terminators. Why do we need Space Marines?
Etc, etc
I can see one of these Wraithknights leading a few Wraithlords as a spearhead force. I doubt that Eldar are going to get the Carnifex/Monolith treatment with this new unit, especially if it ends up being an Elite like the Riptide.
Flood wrote:Sitting here completely in a daze imagining the SM, Ork and Tyranid mega-walker-thingies that will appear now...
Even if it's years and years away now, I can't wait to see what a Necron mega-walker will be. Here's hoping for that false-rumoured Necromancer!
This was my first bit of speculation as well. The arms on the WK do look awful slim from the angle they were shot from, but I think that's exacerbated by the thickness of the legs. The torso is ripe for a third-party to make a less bulky and more wraith-centric version of. Know anyone willing to hop on that wagon?
If it was me I'd just bolt on Eldar bitz to an Evangellion mech.
They look a lot better and even more 'Eldar' than the Wraith Knight.
Every single time something new gets released from GW its the same thing: Some autistic and overtly paranoid "pro gamers" cry out in dismay and wail in unison that this will destroy said race and the game will die horribly because of this new addition.
Get... over..it! The model is comming and there is nothing you can do about it. Stop crying, gather your 2nd ed minis and go pretend its the past in a closet without internet connection.
tarnish wrote: Every single time something new gets released from GW its the same thing: Some autistic and overtly paranoid "pro gamers" cry out in dismay and wail in unison that this will destroy said race and the game will die horribly because of this new addition.
Get... over..it! The model is comming and there is nothing you can do about it. Stop crying, gather your 2nd ed minis and go pretend its the past in a closet without internet connection.
Its funny because back when apocalypse came out i had a trio of evangelion kits id converted into Revenant Titans (or whatever the smaller eldar titan is called)... They looked great, then one day I saw one in person and realizing that my evangelion conversions were half their size, I tossed them...
Some comments on the cover: Pretty nice, I like the old farseer look and the grimdarktm colouring. But isn't the seer looking a bit too... I don't know, offensive? The farseer as I know him is a support character while the Warlocks are the more war(lock)like of the eldar psychers.
Another thing: Doesn't the jetbikes in the background look alot like the old jetbikes we've had for years now?... does that mean we won't get our shiny new hover-toys?
Part of me hope not... I'm going to be poor as a church rat already from the two Wraithknights and the codex I'm going to preorder
Big giant thing with a gun in one hand and a tiny shield on the other arm.
Its like GW saw PP's gargantuan line and say "oh yeah, we can do that too!" but instead of making varied and distinct looking large models, they're just cloning the same formula.
Automatically Appended Next Post: Although, I sort of retract my comment on it looking just like a riptide.
If this thing is on the normal oval base, this this is going to be MONSTROUS.
Looking at my riptide, its leg 'span is only about 2/3's of the base's length. Looking at the proportions on this Wraithknight, and the leg span, this thing is going to dwarf the riptide.
Big giant thing with a gun in one hand and a tiny shield on the other arm.
Its like GW saw PP's gargantuan line and say "oh yeah, we can do that too!" but instead of making varied and distinct looking large models, they're just cloning the same formula.
Automatically Appended Next Post: Although, I sort of retract my comment on it looking just like a riptide.
If this thing is on the normal oval base, this this is going to be MONSTROUS.
Looking at my riptide, its leg 'span is only about 2/3's of the base's length. Looking at the proportions on this Wraithknight, and the leg span, this thing is going to dwarf the riptide.
I'm just praying it's big enough that I can proxy in a revenant in place of the godawful model.
I like the supplements idea, if they aren't too expensive. It means some of the Marines chapters could be sorted in a quicker way, and I might even get some Chaos Legions along the way.
In fact, if there's one Codex Astartes and every Marine chapter is a sub-codex, I would be very happy.
Slaanesh-Devotee wrote: I like the supplements idea, if they aren't too expensive. It means some of the Marines chapters could be sorted in a quicker way, and I might even get some Chaos Legions along the way.
In fact, if there's one Codex Astartes and every Marine chapter is a sub-codex, I would be very happy.
Yeah, while it might hurt the wallet, in the case of SM and CSM handling Chapters / Legions like this might be very useful.
Slaanesh-Devotee wrote: I like the supplements idea, if they aren't too expensive. It means some of the Marines chapters could be sorted in a quicker way, and I might even get some Chaos Legions along the way.
In fact, if there's one Codex Astartes and every Marine chapter is a sub-codex, I would be very happy.
Yeah, while it might hurt the wallet, in the case of SM and CSM handling Chapters / Legions like this might be very useful.
I wonder if GW will release a "Harlequin-centric" subcodex now?
Its like GW saw PP's gargantuan line and say "oh yeah, we can do that too!" but instead of making varied and distinct looking large models, they're just cloning the same formula.
I don't follow this line of reasoning. Even if GW saw PP's Colossals and thought "Hm...we need over-sized models" who cares as long as players get cool new mega-models to play with and that fit within the aesthetic of each army. Just because Tau got a big mecha before Eldar did that means the space elves have to go without? And because PP came out with Colossals last year GW can't include big models for this year's release? Is PP guilty of copying Forge World's titans? Or hell, Armorcast's Titans and large scale Battlemechs from last decade? I am honestly confused here. Or is your comment really just about two large battle suits having a gun and shield in a game that involves shooting and melee combat?
Seriously, not trying to be a pain, I am just really confused by some of the responses shown online since these photos were posted. If you don't like how the new Eldar suit looks, okay. If you don't like each new codex release featuring an over-sized model, that is okay too (though I feel the opposite). But I fail to see how this Eldar model is derivative of other faction's or even other companies models.
I plan on getting one and I am going to have it painted up to match my Harlequin Revenant Titan because this new suit bears a lot of similarities to the FW Eldar titans in my opinion.
My problem with the wraithknight model is the crazy paint job. I know they're going traditional Saim-Hann colors but the almost solid red body and white head is very disconcerting. It works somewhat for smaller infantry but not so much scaled up. I'd prefer that red be broken up more. Also some shading would've been nice to bring out the edges.
This is not the scheme I would have gone with to show off the new model.
Big giant thing with a gun in one hand and a tiny shield on the other arm.
Its like GW saw PP's gargantuan line and say "oh yeah, we can do that too!" but instead of making varied and distinct looking large models, they're just cloning the same formula.
Automatically Appended Next Post: Although, I sort of retract my comment on it looking just like a riptide.
If this thing is on the normal oval base, this this is going to be MONSTROUS.
Looking at my riptide, its leg 'span is only about 2/3's of the base's length. Looking at the proportions on this Wraithknight, and the leg span, this thing is going to dwarf the riptide.
I'm just praying it's big enough that I can proxy in a revenant in place of the godawful model.
Yes, this model is truly godawful. Thank you for that wonderful analysis and critique of the new release based off of a poorly captured 2D representation of a 3D object. Your opinion i absolutely correct, this model is "godawful", it is the worst piece of crap model I have ever seen from any company everywhere. This model looks like it was sculpted from human feces by a 3rd grader. It is godawful. So godawful. Just, godawful. Godawful. So godawful we should all PRAY to our deity of choice that we can proxy in something else so we don't sully our wonderful hands, with which we ourselves make masterpieces of art, by utilizing such a horrid waste of plastic as this godawful model.
Yes, yes thank you for the enlightenment there, PleaseDontExplode, while I wasnt the biggest fan of the sculpt from the word go, I thought it passable and not bad, but you have pointed out to me how truly godawful a sculpt it is. It is so godawful that it makes me weep tears of unicorn blood and vomit acid just thinking about it. It is so godawful I must pray to a higher being for salvation from this disgrace of a model....
Seriously people, get a grip. Dont be so quick to judge by a couple of grainy photos, and if you dont like it, thats fine, but come on, godawful? Praying you can proxy in something else? Get a life, its a game, and while it may NOT be aesthetically pleasing to you it is by no means "godawful" given that it is well defined and detailed, and while the proportions may seem "off" it is actually pretty spot-on relative to proportions of the infsntry etc. snd thr overall aesthetic of the universe . There is no need to pray for an alternative either, as it IS just a game, nobody is FORCING you to take one.
Simply saying "I'm not a fan, I think I'll pass." is more than enough to express your dislike and disinterest in something, without making you sound like an overdramatic teenage girl. Try it sometime.
Goresaw wrote: Here's a roughly done size comparison. I took a pic of the riptide at roughly the same base angle, and then made the bases roughly the same size.
EDIT: Yeah, I think the only thing that makes sense is the Wraithknight is on the same sized base as the Wraithlord. Just a standard dreadnought base.
Its going to be much bigger than the wraithlord and probably roughly riptide size.
I do believe you are right there mate. Considering the general scale of things in 40k and the relative "bulk" of other releases i would say its probably on a 60mm or "dreadnought sized" base.
Its like GW saw PP's gargantuan line and say "oh yeah, we can do that too!" but instead of making varied and distinct looking large models, they're just cloning the same formula.
I don't follow this line of reasoning. Even if GW saw PP's Colossals and thought "Hm...we need over-sized models" who cares as long as players get cool new mega-models to play with and that fit within the aesthetic of each army. Just because Tau got a big mecha before Eldar did that means the space elves have to go without? And because PP came out with Colossals last year GW can't include big models for this year's release? Is PP guilty of copying Forge World's titans? Or hell, Armorcast's Titans and large scale Battlemechs from last decade? I am honestly confused here. Or is your comment really just about two large battle suits having a gun and shield in a game that involves shooting and melee combat?
Seriously, not trying to be a pain, I am just really confused by some of the responses shown online since these photos were posted. If you don't like how the new Eldar suit looks, okay. If you don't like each new codex release featuring an over-sized model, that is okay too (though I feel the opposite). But I fail to see how this Eldar model is derivative of other faction's or even other companies models.
I plan on getting one and I am going to have it painted up to match my Harlequin Revenant Titan because this new suit bears a lot of similarities to the FW Eldar titans in my opinion.
For me, it's not an objection to large models. It's the fact that anyone who has followed the 40K could have reasonably predicted this in the absence of any rumours. GW appear to have adopted a formula with regard to army updates, and abandoned any apparent attempt at creativity, innovation or respect for the history of the faction. Yes, the Riptide fits the Tau in numerous ways, and that's probably why it's been largely positively accepted. This...thing, while I don't dislike it in a vacuum, is further evidence of GW pandering to the mythical teen fanboy while showing contempt for the vets.
When it comes to wargaming, homogenisation is not cool.
At the moment, I'm much more interested in seeing the plastic Warseer assembled than the wraithwalker or the flyer. Those, I have no use for in my allied Eldar contingent. Since there's no rumors of new Jetbikes, aspects or plastic harlequins, this release wave does not even tempt me.
tarnish wrote: Every single time something new gets released from GW its the same thing: Some autistic and overtly paranoid "pro gamers" cry out in dismay and wail in unison that this will destroy said race and the game will die horribly because of this new addition.
Get... over..it! The model is comming and there is nothing you can do about it. Stop crying, gather your 2nd ed minis and go pretend its the past in a closet without internet connection.
Thank you for that constructive putdown, Sir. I'm sure we're all resting more peacefully in our beds knowing that a wit of Sir's caliber is deployed in the defence of poor, beleaguered Games Workshop. And might I congratulate Sir on the rare double-whammy of insulting both the autistic and everyone who deigns to disagree with Sir on a matter as vital to universal happiness as the aesthetics of a plastic figurine.
Truly, we are in the presence of giants.
His Master's Voice wrote: Using quotes from crappy movies to justify being a pr*ck is the new black I hear.
Compared to some of the excrement being flung around here, it's positively Shakespearean, i assure you.
Guys I can't find my wallet. As soon as I saw that pic of the Wraithknight I looked towards my wallet and saw that it was gone! I looked down the hall way in time to see it close the door to my room and lock itself in. Somebody is a little shy me thinks.
O and Wraithknight= New unit to attract fire while the WL s free to roam and eat the babies of the SM! No more T1 WL deaths!
Nice. Looks like it may top by a good five inches. The revenant is only 12"-ish, and looks much more traditionally Eldar-esque. Shy of some decent third party parts to replace those arms and the torso, I'm quite happy with just proxying revenant in.
I'm pretty sure there is fluff of Eldar using Knights back in the Titan Legion books. Didn't the Imperium base their Knights off the Eldar
Who really knows? If you are a fan of modern fluff, they probably got it as a result of technology the Grey Knights got in trade from the Necrons, lol.
Don't listen to me though, I'm evidently the bad guy of this thread because I am insulting so many people. I love how everyone is entitled to their opinion, but if my opinion is that everyone is overreacting, I get laid into to the point of insults and name-calling.
Remembering the backstory, I seem to remember Eldar Knights were used primarily by the Exodites - they'd use them to herd giant lizards around. And occasionally had to arm them up to fight against human interlopers...
I don' really like it. The head, back vines and hands are out of proportions (small). I see great conversion potential though and I hope that alternative poses might look better. On the other hand I strongly believe the rules are gonna be awesome so everyone is gonna buy this..
I wonder how all chaos players will feel now that eldar get 2 codexs , with possible more in the future and they are stuck with one codex for all legions.
For me, it's not an objection to large models. It's the fact that anyone who has followed the 40K could have reasonably predicted this in the absence of any rumours. GW appear to have adopted a formula with regard to army updates, and abandoned any apparent attempt at creativity, innovation or respect for the history of the faction. Yes, the Riptide fits the Tau in numerous ways, and that's probably why it's been largely positively accepted. This...thing, while I don't dislike it in a vacuum, is further evidence of GW pandering to the mythical teen fanboy while showing contempt for the vets.
When it comes to wargaming, homogenisation is not cool.
Well, Dark Angels didn't get a massive new mech. Tau did, but it logically makes sense that the one race which is still rapidly evolving in the universe would get some new gear. And now the Eldar, WHO HAVE ALWAYS HAD KNIGHTS, get to field one. I don't see how big models for two races is such a clear sign that everyone will get them now.
Automatically Appended Next Post: I wonder if the flyer is the voidraven bomber and both eldar armies get to use it? That would boost sales for it.
I think you may be right. It looks almost identical to the Razorwing. That makes me sad though... I was hoping for something more unique.
Goresaw wrote: Here's a roughly done size comparison. I took a pic of the riptide at roughly the same base angle, and then made the bases roughly the same size.
EDIT: Yeah, I think the only thing that makes sense is the Wraithknight is on the same sized base as the Wraithlord. Just a standard dreadnought base.
Its going to be much bigger than the wraithlord and probably roughly riptide size.
I do believe you are right there mate. Considering the general scale of things in 40k and the relative "bulk" of other releases i would say its probably on a 60mm or "dreadnought sized" base.
I am pretty sure that it is on an oval base; the edge of the base is much thinner than a 60mm base would be at that scale, also rumors before stated that it 'towered' over flyers, which it would not come close to if it was scaled to a 60mm base.
launcelot is correct.
From what i see, those are scatter lasers on its shoulders.
This alone shows how bloody big it is.
Also, you can see pretty clearly its an oval base its on.
Daston wrote: I'm pretty sure there is fluff of Eldar using Knights back in the Titan Legion books. Didn't the Imperium base their Knights off the Eldar
IIRC the exodite worlds (Eldar dino riders/space wood elfs) had knights to fight off giant lizards. The Imperial knight households were created to fight the exodites.
Honestly, it doesn't look like the Wraithknight is going to be such a massive degree bigger than the Riptide due to the angling involved. The base is turned as such that the end of the oval is actually pretty much directly facing towards the viewer. This allows they to fit more of the model in the picture than the side-facing riptide, which has the end of the oval bases facing to the direct left and right of the viewer. As such a direct comparison in which both bases are considered the same size will not work.
Here we go, using the best possible image I could find, the bases are at very similar angles and I have resized the Riptide so the base widths are 100% identical. Looks to me like the Wraithknight is very much on an oval base, but I could be wrong.
For me, it's not an objection to large models. It's the fact that anyone who has followed the 40K could have reasonably predicted this in the absence of any rumours. GW appear to have adopted a formula with regard to army updates, and abandoned any apparent attempt at creativity, innovation or respect for the history of the faction. Yes, the Riptide fits the Tau in numerous ways, and that's probably why it's been largely positively accepted. This...thing, while I don't dislike it in a vacuum, is further evidence of GW pandering to the mythical teen fanboy while showing contempt for the vets.
When it comes to wargaming, homogenisation is not cool.
Well, Dark Angels didn't get a massive new mech. Tau did, but it logically makes sense that the one race which is still rapidly evolving in the universe would get some new gear. And now the Eldar, WHO HAVE ALWAYS HAD KNIGHTS, get to field one. I don't see how big models for two races is such a clear sign that everyone will get them now.
No, DA didn't get a walker, they got the Land Speeder Escalade. Same diff, still a large model which reeks of being shoe horned in to sell more product. Not that I'm opposed to a company trying to get money, but its just so obvious. This is a flawed example because of the existence of the FW model, but please understand the gist of the point I'm trying to make, if the Eldar needed a big, oval base kit, why not do a new Avatar? It would be more of a risk, sales wise, as existing Eldar player will own the old sculpt, but make it impressive enough and support it with rules to encourage tabletop use, and those players would reach for their wallets without hesitation.
But no, releasing a new kit, with no doubt very strong rules, is the way to go, because that's safe and all GW do is safe. Why risk giving your customers a choice about buying a new kit, and trusting your design team to make it good enough to make them want to, when you can churn out a new shiny, imagination not included, and effectively force those customers to buy, because you've made them such an important part of how the army works?
Oh, and I quite agree, Eldar have always had Knights, there's no need to shout about it, but this ain't them.
zedmeister wrote: I do look forward to seeing what forgeworld will do in terms of resin expansions to the wraithknight. Firegales? Bright Stallions? Towering Destroyers?
Horus Heresy shoulder pads
I am looking forward to finally have rules for this one:
zedmeister wrote: I do look forward to seeing what forgeworld will do in terms of resin expansions to the wraithknight. Firegales? Bright Stallions? Towering Destroyers?
Horus Heresy shoulder pads
I am looking forward to finally have rules for this one:
Production Model EVA 04
WS 3 BS 4 STR 10 T 9 W 9 I9 A6 LD 8
Monstrous Creature, Relentless, It Will Not Die, Eternal Warrior
Weapons: Lance of Longinius, Pallet Gun
AT Field: The EVA generates a field which negates all physical attacks. It has a 2+ invulnerable save.
Lance of Longinius: Attacks using the lance wound Daemons on a 2+ in close combat and ignore invulnerable saves.
The Lance may be used once per game as a shooting attack, with the profile Range 168" Str 10 Ap 1. If used, the EVA may not use the lance for the rest of the game.
Pallet Gun: 48" Str 8 Ap 3 Assault 10
Ok, so to be fair, I haven't read pages 46 and 47 of the thread, so, maybe I'm getting ahead of myself, but...
I'm so glad that there is so much whining about the new Eldar, that means fussers won't be playing and potentially ruining an army I've been waiting on to be overhauled for awhile now.
I've been following this thread since it started with high anticipation and seeing the big wraithknight was really exciting for me til I saw all the whining and complaining and knee-jerk criticism about "this shouldn't be be this" or "its just this but different".
They finally put stuff out for the Eldar, they finally get some "teaser" pics posted and 9 times out of 10 there's b**tching.... you complainers are ridiculous.
If its that's the case, go play another game and leave us to our excitement without your negativity.
Trogdor the Burninator wrote: Ok, so to be fair, I haven't read pages 46 and 47 of the thread, so, maybe I'm getting ahead of myself, but...
I'm so glad that there is so much whining about the new Eldar, that means fussers won't be playing and potentially ruining an army I've been waiting on to be overhauled for awhile now.
I've been following this thread since it started with high anticipation and seeing the big wraithknight was really exciting for me til I saw all the whining and complaining and knee-jerk criticism about "this shouldn't be be this" or "its just this but different".
They finally put stuff out for the Eldar, they finally get some "teaser" pics posted and 9 times out of 10 there's b**tching.... you complainers are ridiculous.
If its that's the case, go play another game and leave us to our excitement without your negativity.
T-
Or you could go and skip through rainbows with unicorns and leave those that disagree with you to complain on the Internet?
Slaanesh-Devotee wrote: I like the supplements idea, if they aren't too expensive. It means some of the Marines chapters could be sorted in a quicker way, and I might even get some Chaos Legions along the way.
In fact, if there's one Codex Astartes and every Marine chapter is a sub-codex, I would be very happy.
I wouldn't get too excited. The White Dwarf blurb doesn't actually mention an army list... It looks like it's just a fluff-book with a few alternate scenarios included.
Slaanesh-Devotee wrote: I like the supplements idea, if they aren't too expensive. It means some of the Marines chapters could be sorted in a quicker way, and I might even get some Chaos Legions along the way.
In fact, if there's one Codex Astartes and every Marine chapter is a sub-codex, I would be very happy.
I wouldn't get too excited. The White Dwarf blurb doesn't actually mention an army list... It looks like it's just a fluff-book with a few alternate scenarios included.
Of course, that could be half a page at the back of tripe nobody would ever use, but maybe not, as critical as I can be of GW, I do want them to produce good stuff!
EDIT: Yeah, I think the only thing that makes sense is the Wraithknight is on the same sized base as the Wraithlord. Just a standard dreadnought base.
Its going to be much bigger than the wraithlord and probably roughly riptide size.
I do believe you are right there mate. Considering the general scale of things in 40k and the relative "bulk" of other releases i would say its probably on a 60mm or "dreadnought sized" base.
From what I can see it must be an oval base, if it is a 60mm then the chest couldn't possibly be big enough to be housing a pilot.
I personally don't mind the giant walker trend as long as it fits the army, and in this case, the WK fits the army. As has already been stated, Eldar have always had this sized walker present (Knights, Towering Destroyers, etc), so this is fine. I don't think this means that Space Marines will be getting the giant walker treatment though.
Now, I do have an issue with the rather unimaginative build of this thing. It looks nice, sure, but in a side-by-side with the Riptide, its like they were based on the same idea. Shield arm, gun arm, small head/bulky chest, and shoulder mounted guns on both. I think I would have preferred the rumored centaur build over this, at least it would have looked different. It doesn't help that they painted it in similar colors to the featured Riptide.
Of course, its the rules for this thing that will make all the difference as to whether or not this unit will be loved or hated. Will it be over or under powered? Will it add force multipliers? What FOC slot will it take? Will it truly be another MC or will it have an AV instead? WD leaks should be coming pretty steadily now, so we won't have to wait long to find out.
Of course, its the rules for this thing that will make all the difference as to whether or not this unit will be loved or hated. Will it be over or under powered? Will it add force multipliers? What FOC slot will it take? Will it truly be another MC or will it have an AV instead? WD leaks should be coming pretty steadily now, so we won't have to wait long to find out.
Did you used to do the closing voice overs for old 70s cartoons?
Of course, its the rules for this thing that will make all the difference as to whether or not this unit will be loved or hated. Will it be over or under powered? Will it add force multipliers? What FOC slot will it take? Will it truly be another MC or will it have an AV instead? WD leaks should be coming pretty steadily now, so we won't have to wait long to find out.
Did you used to do the closing voice overs for old 70s cartoons?
I'm not a huge fan of the WraithKnight, despite loving Wraithlords.
The new flier on the WD cover looks alright.
But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Fezman wrote: Wraith Knight looks like a Wave Serpent Transformer. Transporting it could be interesting, to say the least.
At this rate, with the bigger is better approach, the next Guard Codex will have Warhounds...
No, because FW already make warhounds. That's why none of the other cool FW models (like the CSM hell blade or the Tau barracuda) got turned into plastic with their army updates, despite the fact that it would be stupidly easy to do so (if they can do the heldrake they can do the hell blade, same with the sun shark and barracuda), and we instead got ugly new designs that don't really fit with their armies and look more like children's toys than models. Why convert a more expensive model into a more affordable plastic kit when you can just sell the more expensive model? Surely people will want it badly enough that they'll have to pay for it, right?
So Guard will either get a gigantic ogryn mutant or a super sentinel. If it's the latter then the pilot will be strapped to the outside of it and completely exposed to enemy fire, because feth it, we don't care anymore, 12-year-olds will buy anything. It'll also be the first 40k kit to feature spring-loaded ammunition so that it can actually shoot at other models on the table, and as you can imagine you will be expected to pay a premium for this new revolution in miniature wargaming. Naturally, people who will whine about their ridiculously-overpriced models or paint jobs getting damaged just take the game too seriously and should either lighten up or play chess. Besides, GW games and models aren't meant to be played with anyway, they're art pieces for collectors (because that gives us more protection when suing the crap out of everyone for IP infringement).
AethyrKnight wrote: I'm not a huge fan of the WraithKnight, despite loving Wraithlords.
The new flier on the WD cover looks alright.
But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Codex Supplements actually sound like a not terrible idea to me. Assuming it becomes more wide-spread than a single craftworld, and includes more than just scenario rules, it opens the door to more specialised lists that don't justify their own codices due to the amount of crossover with an existing codex. It'd be nice if that was included in the base codex, but there are limits to how much you can fit in a codex. If, further down the line, they were to release a Codex Supplement: Thousand Sons, that included Rubric Terminators and the like I'd be all over it. I imagine most Chaos Marine players would be all for proper Legion lists. It's a way for them to get special units into armies in a heavily restricted fashion.
AethyrKnight wrote: I'm not a huge fan of the WraithKnight, despite loving Wraithlords.
The new flier on the WD cover looks alright.
But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Codex Supplements actually sound like a not terrible idea to me. Assuming it becomes more wide-spread than a single craftworld, and includes more than just scenario rules, it opens the door to more specialised lists that don't justify their own codices due to the amount of crossover with an existing codex. It'd be nice if that was included in the base codex, but there are limits to how much you can fit in a codex. If, further down the line, they were to release a Codex Supplement: Thousand Sons, that included Rubric Terminators and the like I'd be all over it. I imagine most Chaos Marine players would be all for proper Legion lists. It's a way for them to get special units into armies in a heavily restricted fashion.
Codex Supplements: Yet another idea we've fished out of the bin behind GWHQ, given a 6th edition spin and claimed as a revolution!
Actually, I really like the idea, but might find all the "exciting new development" rubbish they'll spew out along with it a bit hard to take.
I'm feeling the same way about this Wraithknight as I felt when I first saw the Dreadknight. That is, I love the idea, I love a lot about it, but there are a few bits that turn me off to it. The main issue I have with this model is the arms. The entirety of it is very bulked out and the arms just seem very scrawny. I think if you could bulk out the arms a bit, or even make them a tad longer, the model would look fantastic. I still think it's pretty cool, and I definitely look forward to seeing people pose it dynamically. I don't get all the hate.
AethyrKnight wrote: I'm not a huge fan of the WraithKnight, despite loving Wraithlords.
The new flier on the WD cover looks alright.
But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Codex Supplements actually sound like a not terrible idea to me. Assuming it becomes more wide-spread than a single craftworld, and includes more than just scenario rules, it opens the door to more specialised lists that don't justify their own codices due to the amount of crossover with an existing codex. It'd be nice if that was included in the base codex, but there are limits to how much you can fit in a codex. If, further down the line, they were to release a Codex Supplement: Thousand Sons, that included Rubric Terminators and the like I'd be all over it. I imagine most Chaos Marine players would be all for proper Legion lists. It's a way for them to get special units into armies in a heavily restricted fashion.
Codex Supplements: Yet another idea we've fished out of the bin behind GWHQ, given a 6th edition spin and claimed as a revolution!
Actually, I really like the idea, but might find all the "exciting new development" rubbish they'll spew out along with it a bit hard to take.
I never said it was a new idea
But the motto of 6th does seem to be "Everything old is new again." They've resurrected the Armoury system, which should have stayed dead. They've resurrected Chaos == Random as a concept. No reason they shouldn't resurrect some of their good ideas as well, as long as they actually put effort into them.
AethyrKnight wrote: But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Codex supplements aren't a bad idea. Even if it does end up being a pointless "Uniforms and Heraldry"-style book, I've been wanting one for Tau for ages just for more ideas for camo, color schemes, sept markings, and stuff that some people don't even care about like giving my vehicles and suits realistic labeling/numbering and symbols/warning signs around vents and weapons, maybe more Tau language, that kind of thing. This would actually be the perfect kinda thing to release a few months after an army update, maybe with a model or two to go with it, to give players something to keep buying after their 15 seconds is over.
But releasing it on day 1 annoys people just as much as day 1 DLC does, and for the same reason: it feels like content was intentionally left out of the game for the sole purpose of increased profit. And when you already feel like you're getting poor value for money in the first place (games still cost $60 on release, even if gameplay only lasts a few short hours with little to no replay value, GW rulebooks are now $50 each for paper-thin hardbacks with mostly-recycled content that you only buy because you need it to keep playing the game), that kinda sucks. Like it's been said though, it's not a bad idea, I would just accept it more if it was content that was finished after the codex and released as a bonus. It's hard to argue that's the case for day 1 releases (especially if you're Capcom and put your $100 worth of DLC on the fething disc).
AethyrKnight wrote: But CODEX SUPPLEMENTS??!! That annoys me. Its like day 1 DLC, but for a book. It's something they could, and I suppose SHOULD have included in the Codex, but took out to make an even greater profit.
Codex supplements aren't a bad idea. Even if it does end up being a pointless "Uniforms and Heraldry"-style book, I've been wanting one for Tau for ages just for more ideas for camo, color schemes, sept markings, and stuff that some people don't even care about like giving my vehicles and suits realistic labeling/numbering and symbols/warning signs around vents and weapons, maybe more Tau language, that kind of thing. This would actually be the perfect kinda thing to release a few months after an army update, maybe with a model or two to go with it, to give players something to keep buying after their 15 seconds is over.
But releasing it on day 1 annoys people just as much as day 1 DLC does, and for the same reason: it feels like content was intentionally left out of the game for the sole purpose of increased profit. And when you already feel like you're getting poor value for money in the first place (games still cost $60 on release, even if gameplay only lasts a few short hours with little to no replay value, GW rulebooks are now $50 each for paper-thin hardbacks with mostly-recycled content that you only buy because you need it to keep playing the game), that kinda sucks. Like it's been said though, it's not a bad idea, I would just accept it more if it was content that was finished after the codex and released as a bonus. It's hard to argue that's the case for day 1 releases (especially if you're Capcom and put your $100 worth of DLC on the fething disc).
Totally agree, if GW were to make a 2nd eldar wave in say three months time with the supplement and some extra figures either from the supplement or the codex I would be genreous say that it was cool because it's the return of CWE and more options to expand the games. But doing it on day 1 and apparently only in a digital format is an insult to me. It's GW saying that they could not be bothered to put that fluff and/or rules in the main codex because people are stupid and will buy anything (and must say that for the most part they are right )
But on the positive the flier might be half decent, looks better that the Tau one to start and I was looking for an excuse to build my old 1/100 macross models.
Darth Bob wrote: I'm feeling the same way about this Wraithknight as I felt when I first saw the Dreadknight. That is, I love the idea, I love a lot about it, but there are a few bits that turn me off to it. The main issue I have with this model is the arms. The entirety of it is very bulked out and the arms just seem very scrawny. I think if you could bulk out the arms a bit, or even make them a tad longer, the model would look fantastic. I still think it's pretty cool, and I definitely look forward to seeing people pose it dynamically. I don't get all the hate.
The scan of the picture is at a 3/4 angle. The arms are much longer than they appear in that shot.
People must be spoiled with Space Marines and their monkey arms being able to touch their knees without bending. Seems to me that the Wraithknight model is pretty anatomical, other than the legs being long, but that has always been an "Eldar Construct" thing. The arms come down to the same position a human's arms would, really. Everything about it looks like the same proportions as Phantom and Revenant titans, to me.
It certainly looks a huge amount less awkward than the Riptide, to be sure. As for the name, it makes sense to me, at least more than the Dreadknight. It's a Wraith_Knight. Because it's a Knight-class walker.
So with the wraithknight i personally really like how it looks but have we seen anything on maybe an alternate gun or is it just the big lance or the sword? Also seems strange that we'd only get one picture from the WD or they just trying to pace the web traffic for there sites?
AegisGrimm wrote: People must be spoiled with Space Marines and their monkey arms being able to touch their knees without bending. Seems to me that the Wraithknight model is pretty anatomical, other than the legs being long, but that has always been an "Eldar Construct" thing. The arms come down to the same position a human's arms would, really. Everything about it looks like the same proportions as Phantom and Revenant titans, to me.
You're correct about the proportions, but wrong about the reason it looks wrong. It looks wrong because the torso is enormously oversized, and the legs are both longer and wider than they should be to be proportional. Eldar walker proportions tend to be quite spindly, and have historically had exaggeratedly long arms (to contrast them well with the stockier walkers of SM/Orks/etc). The combination of taking away that exaggeration in addition to making the arms proportional in length but not huge in girth like the torso/legs creates the image of a barrel-chested body builder with teeny-tiny t-rex arms.
It certainly looks a huge amount less awkward than the Riptide, to be sure. As for the name, it makes sense to me, at least more than the Dreadknight. It's a Wraith_Knight. Because it's a Knight-class walker.
The difference being that Tau suits have always had embarrassingly bad proportions, with crisis suits not even looking like their arms are long enough to remove an EMP grenade placed at the center of their chest. This Eldar vehicle takes proportions we are used to and deviates from them (even if it does so mostly toward a more humanoid norm) while the Riptide just continues the Tau tradition of terrible proportions. Though if you'll recall, I called out the Riptide and the new Broadsides for the same issue as the Wraithknight, in that all three models have uninspiring silhouettes. The Wraithknight merely suffers from having a badly proportioned silhouette, while the Tau Riptide and Broadside are just visually confusing messes.
AegisGrimm wrote: It certainly looks a huge amount less awkward than the Riptide, to be sure. As for the name, it makes sense to me, at least more than the Dreadknight. It's a Wraith_Knight. Because it's a Knight-class walker.
I certainly hope this makes it into the fluff. Because brining back Knights would be fantastic.
Wraith Knight looks pretty cool, IMO, really nice midpoint between a wraithlord and a titan.
Is it looking like this is going to be another one of those "2 new giant flyers, 1 new giant model, 1-2 new infantry units that *really* need remaking, remade and then the left gets left to rot for another 8 years" releases?
Eldar still have a fair amount of circa 1992 models in the range. They really need a dark eldar style overhaul with 10-12 plastic kits.
For them as wish to do a bunch of style comparisons and contrast:
Wraithguard
Spoiler:
Old Dreadnaught/Wraithlord
Spoiler:
Old Towering Destroyer
Spoiler:
Old Revenant
Spoiler:
Old Phantom
Spoiler:
New Wraithlord
Spoiler:
Wraithknight
Spoiler:
New FW Revenant
Spoiler:
New FW Phantom
Spoiler:
My further impressions. I'd love the vanes on the back to be somewhat LESS knobby for her pleasure (In fact, in more looking at it, they do seem to have somewhat overdone the little "blister" knobs). I really do want to see the head from another angle (along with the arms and chest). Those are my only hesitant thoughts on this.
Aside from the comically barreled out chest I think the knight looks good. The arms I will reserve judgement until I can see it from another angle, and as for the legs - their length/thickness is very in keeping with the upscaled style. Lords are quite solid in the legs, even though some angle diminish this, and the phantom has massive thickness to its legs (granted to hold the massive model upright). In comparison to battlesuit legs or to imperial war machine legs they're often thinner.
Flyer looks great too. Will be interesting to see what the kit comes with as to what flyers I can use it as (outside of CWE).
I hate to be greedy, but I am still waiting on those Wraithguard. I actually am more interested in them and their placement in the FOC than I am about a really tall MC.
Slayer le boucher wrote:Codex supplement?,...why not just redo the Chapter Approved articles, and turn the WD into something really worth the money?
I don't think it's going to be a special army list with how much GW have pulled away from those sorts of artificial restrictions and just left it up to us to make our lists fluffy if we want.
I'm pretty sure it's just going to be some special scenarios and some optional rules a-la fighter aces and stuff like that.
syranas wrote:Flyer looks great too. Will be interesting to see what the kit comes with as to what flyers I can use it as (outside of CWE).
Yeah, I was really hoping it would maybe double as a Voidraven, I've been wanting it to get released for the longest time now, but it seems to lack the double canopy that I would expect for that.
Slayer le boucher wrote: Codex supplement?,...why not just redo the Chapter Approved articles, and turn the WD into something really worth the money?
Because then people complain about having to try lug around multiple publications in order to have all of the rules.
Obviously GW thinks that people will be more receptive to the idea of going out and buying an iPad in order to have access to all of the rules for the game...
Just spent a few minutes looking back and forth between the pic of the new flyer and one of my DE Razorwings. The overall feel is that both are evidently of a similar aesthetic, but there are enough striking differences in line and structure they're very distinctly different planes. Hopefully the full, clear view of it will live up to the rather small, blurry promise.
Why does everyone think that this Iyanden thing is an army list addition? Whilst I can no longer locate the pic, doesn't the text indicate it's more a extra missions/painting guide/fluff expansion than an army list addition?
H.B.M.C. wrote: Why does everyone think that this Iyanden thing is an army list addition? Whilst I can no longer locate the pic, doesn't the text indicate it's more a extra missions/painting guide/fluff expansion than an army list addition?
It mentioned units too so there must be some extra goodies in there.
H.B.M.C. wrote: Why does everyone think that this Iyanden thing is an army list addition? Whilst I can no longer locate the pic, doesn't the text indicate it's more a extra missions/painting guide/fluff expansion than an army list addition?
'along with new scenarios recreating the great battles of the craftworld, additional rules, a stunning showcase...'
The 'additional rules' part is causing the speculation.
Also, I don't know why people are thinking it's going to be iTunes only. it's on the page for digital downloads, but the page also has the codex itself and white dwarf, both of which obviously will be dual digital/physical releases.
Nothing yet has indicated it won't get a physical release.
-Loki- wrote: Nothing yet has indicated it won't get a physical release.
The fact that last time they released supplemental mini-dexes they were almost universally reviled suggests that it wouldn't be a good idea.
At least with the iCodexes you can have them all on one device, rather than having to carry around multiple books... But it's still a bit of an odd direction given just how much people hated it last time around. I wonder if the downloadable version somehow integrates with the original codex so you don't have to flick between the two... That would actually make it functionally worthwhile, if not for the need to have an iPad to use it.
Well after months of lurking this got me to register and brave the forum
My first impression to the WK was ‘hmm’ until the comparison pictures were put up. The first thing that got me thinking was that maybe this is a female figure; it does look a DD after all.
However with respect the photo's from the rear show the Veins out the back, so maybe the bulk is needed to balance the aesthetics out?
I also wonder if the front panel is detachable, looks like it maybe.
I don't dislike the Wraithknight (it's not as herpaderp stupid as the Baby Carrier), I just think it's lazy (as is its name). They could have done so much more.
H.B.M.C. wrote: I don't dislike the Wraithknight (it's not as herpaderp stupid as the Baby Carrier), I just think it's lazy (as is its name). They could have done so much more.
The name is lazy, but not bad... so I'll give that a pass.
The model is also lazy (as in the obvious choice for small titan)... but I am really happy with that. There was always the possibility of a d-cannon being pulled by a giant eagle with an upside down fin on the bottom.
H.B.M.C. wrote: I don't dislike the Wraithknight (it's not as herpaderp stupid as the Baby Carrier), I just think it's lazy (as is its name). They could have done so much more.
The name is lazy, but not bad... so I'll give that a pass.
The model is also lazy (as in the obvious choice for small titan)... but I am really happy with that. There was always the possibility of a d-cannon being pulled by a giant eagle with an upside down fin on the bottom.
So all in all, I'm pretty happy.
I'm going to agree. Though it is, in a certain sense "lazy," at least it isn't some totally out of left field, bizarre, quixotic flying mechanical dino-bot or something. I would MUCH rather them simply make a new vehicle that fits well with the existing range than do something "not lazy" like the Heldrake, Forgefiend, Ratfink drag-racer of Khorne, etc...
Even if it is just an up-sized version of the Wraithlord (or down-sized version of a titan) at least those models are really well-designed ones, and this is also very well designed.
As a side note, it seems a little strange to paint it up in Saim-Hann colors, rather than say, Iyanden. Especially with the Iyanden supplement...
Slayer le boucher wrote: Codex supplement?,...why not just redo the Chapter Approved articles, and turn the WD into something really worth the money?
Yeah, Jervis' column is still one of the ancors of the WD.
How about other new models? I guess we'll see one or two flyers (similar to Tau) and a slight overhaul of the existing units (analogous to Tau). Not too much effort, GW.
As a side note, it seems a little strange to paint it up in Saim-Hann colors, rather than say, Iyanden. Especially with the Iyanden supplement...
-C6
I agree it seems strange-ish. The stock colouring of the Eldar range for box art is Saim Hann; the same way that FW's new toys are Mymeara coloured. Iyanden would have been a better choice by far though. And may have made it look less dodgy. I think the paint job (similar to Alarielle from the High Elves) doesn't do the model justice. I would like to know what weapons it carries, aside from the obvious Pulsar/big Bright Lance
Back Vanes/Wings should have been far larger and more dramatic, like the original titan.
Hands/arms are too small.
Basically, if you are just going to make a giant wraithlord, make a giant wraithlord...
It's not a giant Wraithlord though.
It's a mini-Revenant or a giant War Walker(take your pick of comparisons it seems), with a pilot in the chest and the "Spiritstone of his twin" aiding him.
It's striking me as very similar to the "Golden Torcs" of the Drood family from Simon R. Green's "Shaman Bond" series.
As a side note, it seems a little strange to paint it up in Saim-Hann colors, rather than say, Iyanden. Especially with the Iyanden supplement...
-C6
I agree it seems strange-ish. The stock colouring of the Eldar range for box art is Saim Hann; the same way that FW's new toys are Mymeara coloured. Iyanden would have been a better choice by far though. And may have made it look less dodgy. I think the paint job (similar to Alarielle from the High Elves) doesn't do the model justice. I would like to know what weapons it carries, aside from the obvious Pulsar/big Bright Lance
Well, that depends on how exactly they choose to introduce it.
If it's something reclaimed/recruited from the Exodite Worlds? It makes sense as I'm fairly sure(not 100% sure, but fairly sure) they've established that Biel-Tan and Saim Hann have the most contact with the Exodite Worlds, while Iyanden is painted as having more contact with the Corsair Fleets.
I must say, that knight design really is just an eldar Riptide. It's got the same general setup; shield-thing on the one arm, oversized version of conventional weapon on the other Similar idea; large piloted suit, both somewhat at odds with the established fluff for how their respective factions fight.
Not terrible impressed, but I've always had a "meh" opinion on the Eldar range, so maybe I'm just biased.
If that shield isn't a 2+ invul I will make my Knight into the Yugio knight since the shield would be better used (Logic standpoint of big shield= Big Invul).
I'm not a fan of the riptide, but I dig the WK. wish the head was bigger, but it looks great. The joints and appendages are superior to previous wraith efforts.
I have looked at the new WK on and off today trying to figure out if I really like it or not, or if it will grow on me over time, my personal impression is yes, I like it, I was concerned it was just going to be a scaled up version of the other Eldar models, this one still fits the aesthetic but is obviously different for the force, my only criticism is the head, I believe it is too small for the construct, i would have liked to see a much larger head in the same shape perhaps joining into the chest/cockpit, but looking at the model it shouldn't be hard to modify and even left stock it is still a great centerpiece model. lets hope the rest of the release is done well and gives some very old models a needed shot of botox and lipo!
This new trend of GW leaves me cold. A flyer and a giant mecha model for every faction feels not only uncreative but also blocking the chance of seeing old models rehauled, and Eldars really do need that... With about half of all Eldar options available in Finecast, I'd much more appreciate a plastic Aspect kit (yes, even a dual). But since it's usually not more than 4-5 units per release, we will probably see only new Jetbikes and Wraithguard...
And yeah, I'm really wondering what large oval base release GW plans for SM, IG and others.
I personally love the wraithknight (and the blurry shot of the flier looks good too) and am hoping the other eldar new or re-releases match up (especially plastic wraithguard please!).
I am not worried personally about GW re-releasing older models in plastic (except the wraithguard) as I have pretty much all the Troops and Elites I am ever going to need from the current army list.
I will pick up a Wraithknight or two, some Wraithguard, maybe a flier and some jetbikes and Scorpions/Swooping Hawks if the new rules are decent.
I would need a plastic box like the DE Reavers for me to pick up jetbikes though.
H.B.M.C. wrote: I don't dislike the Wraithknight (it's not as herpaderp stupid as the Baby Carrier), I just think it's lazy (as is its name). They could have done so much more.
The name is lazy, but not bad... so I'll give that a pass..
Lazy names are just par for the course now:
Blood Angels get "Blood Fists" and "Blood Talons" and "Blood Lances"
Dark Angels get "Dark Talons" and "Dark Shrouds" then the Ravenwing have "Corvex" and "Corvus Hammers"
even Tau to some extent, Mantas, and Hammerheads, and Devilfish were one thing, but "Sunsharks" and "Razorsharks"
they just grasp at obvious themes and make the most cliched names imaginable.
I always thought it would be a Seer on the cover as they are so iconic to the Eldar.
GW have really hit the ball out of the park on all the 40K codex covers IMO but this one tops it for me. The only one I am not as partial to is the CSM cover but even that looks good.
milo wrote: I don't see how big models for two races is such a clear sign that everyone will get them now.
Three races...
Three?
CSM - Forge/Maulerfiend
Eldar - Wraithknight
Grey Knights - Dreadknight
Tau - XV104 Riptide
Tyranids - Mawloc/Trygon, Tervigon/Tyrannofex
Yeah, it does seem like big monsters are the way forward for GW right now. At least their choices of army have been appropriate for them.
Tyranids - always had big monsters anyway so just made them bigger
Eldar - Had Knights in the past so just an update of that
Tau - Most technologically dynamic race in the game so upscaled battlesuits were inevitable
CSM - Needed more Daemon Engines imo, the Defiler is ok but uninspired compared to the Fiends and showing its age a bit now
Grey Knights - OK they dropped the ball a bit with the baby carrier concept but it wouldn't be too hard to make an enclosed canopy would it?
LlamaAgility wrote: So... if everyone gets an oval base model now... DO SPACE WOLVES GET GIANT FENRISIAN BEARS!?!?!?!
Lol, a drunken bear maybe. I guess not. Space Marines will hardly get such giant walkers.
Yeah, because GW wouldn't release a giant kit that's SW fluffy and ... oh, wait:
Spoiler:
All it needs are some cannons and the FENRISIAN MAMMOTH is ready to go!
Fenrisian Mammoth - The Fenrisian Mammoth is a gigantic shaggy quadruped evolutionarily similar to the ancient and extinct Terran Mastodon. It can crush a man beneath its great padded feet or skewer him on its long ivory tusks.
Fezman wrote: Wraith Knight looks like a Wave Serpent Transformer. Transporting it could be interesting, to say the least.
At this rate, with the bigger is better approach, the next Guard Codex will have Warhounds...
No, because FW already make warhounds. That's why none of the other cool FW models (like the CSM hell blade or the Tau barracuda) got turned into plastic with their army updates, despite the fact that it would be stupidly easy to do so (if they can do the heldrake they can do the hell blade, same with the sun shark and barracuda), and we instead got ugly new designs that don't really fit with their armies and look more like children's toys than models. Why convert a more expensive model into a more affordable plastic kit when you can just sell the more expensive model? Surely people will want it badly enough that they'll have to pay for it, right?
So Guard will either get a gigantic ogryn mutant or a super sentinel. If it's the latter then the pilot will be strapped to the outside of it and completely exposed to enemy fire, because feth it, we don't care anymore, 12-year-olds will buy anything. It'll also be the first 40k kit to feature spring-loaded ammunition so that it can actually shoot at other models on the table, and as you can imagine you will be expected to pay a premium for this new revolution in miniature wargaming. Naturally, people who will whine about their ridiculously-overpriced models or paint jobs getting damaged just take the game too seriously and should either lighten up or play chess. Besides, GW games and models aren't meant to be played with anyway, they're art pieces for collectors (because that gives us more protection when suing the crap out of everyone for IP infringement).
I think your second paragraph will turn out to be more true than you think. I was only joking about Titans (with hindsight I could have joked that they would make it the next step up from the big centrepiece models, and you'd need an oval base for each foot), but I do think IG will end up with some sort of big humanoid walker thing that will then be retconned into the fluff. Ditto for probably every other army eventually, maybe even leading to something like the WD flyer rules...the super-special limited edition "Stompy Walkers Rules" WD issue.
I think the Wraith Knight looks too burly and and too busy. They should IMO have taken a design cue from overall aesthetic of the FW Eldar Titans and gone for a more slender, lightweight look. So with that in mind, for this release I'm mostly interested in seeing any new infantry.
Having a pilot inside justifies the bulky body for me (This is better than baby carrier). Head is big enough (not too big as in Wraithlord, not too small as in Riptide). Maybe we see weapon/weapon loadouts, apart from weapon/shield. And that shields reminds me of that from Dire Avengers (older than riptide).
I like the flyer too. Both of them are very Eldar, and that's good. As someone else said, I prefer this than the extra-original models for CSM (Heldrake, Forgefiend) that I will never buy for my CSM army.
I'm considering (more pics needed) to buy a Wraithknight just to paint it (I play no Eldar).
About Iyanden supplement.... That's silly. Again, I share someone else opinion: this is a day 1 DLC. At least, some videogames allow pre-orders that include that DLC for free. I would like to see the face of an Iyanden player when told that he needs 2 books to play his army. At least, Blood angels, Space wolves and so, don't need C:SM to play.
So.... thinking.... Should we expect a "Back Templars - A Codex:Space Marines supplement"?
The internet had me all ready to cut the crap out of the Stormraven, but I built it...hmmm not a bad mini once all is said and done. Once I have two in hand I'll know if its that bad or not.
So.... thinking.... Should we expect a "Back Templars - A Codex:Space Marines supplement"?
Now that you mention it, that doesn't sound impossible. If it sells well, it could lead to a new book for each Craftworld, followed by ones for IG regiments (well, apart from the metal ones if they get discontinued) C:SM Chapters, etc...I don't like the idea but I wouldn't be surprised either.
1.) There will only be one flyer kit with two options. The bomber will have a two section rudder. The other two plastic kits seem to be the Wraithguard (incl cc variant) and the jet bikes, both needing it badly. IMHO, the Guardians, Farseers, tanks and aspect warriors are all fine and don't need a new model. Maybe add the female farseer people are waiting for for 10+ years.
2.) In principle, I like the idea of craftworld supplements. The background is rich enough to justify a list variation. If GW actually fills the book with content to justify the price, we will see. BTW this could also be what GW plans for Black Templar, fitting the very few rumours.
3.) Wraithknight name and design are lazy as can be (Eldar riptide etc), showing that model ideas and unit concepts are still done in less than 5 seconds. But I like the design more than the Eldar Titans by Forge World and Armorcast and Epic. Even as an Eldar fan, I was never before tempted by Titans because of their uglyness.
I don't like the idea of the Iyanden supplement either, especially as it appears to simply be a few extra rules that could easily have made it into the Codex.
Also, not that I am complaining as an Eldar player, but why is it they are releasing supplements for Craftworlds and not other armies like the Chaos Traitor Legions?
They could do with supplemental rules just as much imo.
The one thing that really puts me off with this supplement is that it appears at this stage to be digital only. No way would I buy an Ipad just for this, even if I played Iyanden.
So.... thinking.... Should we expect a "Back Templars - A Codex:Space Marines supplement"?
Now that you mention it, that doesn't sound impossible. If it sells well, it could lead to a new book for each Craftworld, followed by ones for IG regiments (well, apart from the metal ones if they get discontinued) C:SM Chapters, etc...I don't like the idea but I wouldn't be surprised either.
Not so bad now that digital versions of the White Dwarf issues can be available forever. It was a problem when they put important rules in magazines that would go out of print and be impossible to find. If they moved to putting new rules for an IG army, SM chapter, CSM chapter or Craftworld in each WD, then collected them periodically into a print publication, they could add a lot of value to WD.
milo wrote: Not so bad now that digital versions of the White Dwarf issues can be available forever. It was a problem when they put important rules in magazines that would go out of print and be impossible to find. If they moved to putting new rules for an IG army, SM chapter, CSM chapter or Craftworld in each WD, then collected them periodically into a print publication, they could add a lot of value to WD.
Or they could add a 400$ iPad to the hobby starter bundle (starter box, glue, spray) ... or an English lexicon for the printed version.
milo wrote: Not so bad now that digital versions of the White Dwarf issues can be available forever. It was a problem when they put important rules in magazines that would go out of print and be impossible to find. If they moved to putting new rules for an IG army, SM chapter, CSM chapter or Craftworld in each WD, then collected them periodically into a print publication, they could add a lot of value to WD.
Or they could add a 400$ iPad to the hobby starter bundle (starter box, glue, spray) ... or an English lexicon for the printed version.
Or simply make their digital content available on Android...
Warhammer 40000: Codex Eldar104 page full colour, hardback Warhammer 40,000 CodexContains New Artwork, Background and rules whilst showcasing the fantastic miniature range
Warhammer 40000: Eldar WraithknightThis box contains a multipart plastic kit that makes one Eldar Wraithknight, this completely new Walker stands a massive 9 inches tall and can be constructed with a variety of armaments to fulfill a range of battlefield roles.
Warhammer 40000: Eldar Hemlock Wraithfighter/ Crimson HunterThis box contains a multipart plastic kit that makes either a Hemlock Wraithfighter or a Crimson Hunter, both new Eldar Flyers. The Hemlock Wraithfighter is a Psychicly armed bomber designer to cause havoc among enemy troops while the Crimson Hunter is an all new aspect warrior class whom excel at aerial combat.
Warhammer 40000: Eldar Wraithguard/WraithbladesThis box contains a multipart plastic kit that makes either 5 Wraithguards previously only available in metal or 5 Wraithblades, a new type of deadly close combat warrior.
Warhammer 40000: Eldar FarseerA plastic Clamp pack containing 1 Eldar Hero in a dynamic mid-casting posse.
Reformatted Warhammer 40000: Eldar Battle ForceContains 10 Eldar Guardians and a Heavy Weapon Platform, 5 Dire Avengers (including the option of making an Exarch), a Wave Serpent and a Vyper Jetbike
Reformatted Warhammer 40000: Eldar Dire AvengersThe Dire Avengers squad has been repackaged as a five miniature boxed set (including the option of making an Exarch)
New Finecast ReleasesWarhammer 40000: Illic Nightspear· A clampack that contains one highly detailed Citadel Finecast resin miniature sculpted by Edgar Ramos. Illic Nightspear is an outcast who has become an deadly assassin armed with the sniper rifle Voidbringer.
Warhammer 40000: Eldar Spiritseer· A clampack that contains one highly detailed Citadel Finecast resin miniature sculpted by Mike Fores. Armed with a Witch Staff and spirit stone wearing a distinctive eyeless helm.Available While Stocks LastThese Items are highly limited, please request the quantity you require and we will supply you as close to this number as we can.
Warhammer 40,000 Psychic Cards: Eldar·This pack contains 14 reference cards that describe the effects of each of the Primaris Powers and the the six psychic powers available to each area of mastery
From some unnamed 4chan source, quoted on Warseer:
I hope I'm not slowpoking but got e-mail from my bfriendly retailer with new **** for Eldars listed...
New boxes:
WRAITHGUARD / WRAITHBLADES
WRAITHFIGHTER / INTERCEPTOR
ELDAR WRAITHKNIGHT
and add to that plastic farseer
Repacked:
DIRE AVENGERS - half the box, and the same price (not sure as I always seen them cheap)
WINDRIDER JETBIKE SQUAD - 3 OLD jetbikes.
No finecast mentioned (Wtf?)
GW I'm sooooo disappoint
(...)
Just to add some details.
The full name for the flyers is Hemlock Wraithfighter and Nightshade Interceptor.
The Wraithknight is 23 cm tall
edit/update:
about* 23 cm tall
And one more thing - the eldar supplement was not mentioned in the offer, but it could be available later with finecast.
milo wrote: It was a problem when they put important rules in magazines that would go out of print and be impossible to find.
That's only been a problem comparatively recently. Back when they first started printing rules in WD, you could still buy back issues for years after the issue was released.
Yeah, really don't like the model, not one bit.
Plus, the digital mini-dex is a real turn off too, I simply refuse to give apple any money whatsoever, I detest their business practices and will not support them.
So, the Eldar are looking to be a good release then /sarcasm.
Im sure the Wraith knight will look awesome in real life and with posing/paintjob to fit my own army, Im sure to be proud to put it on the table.
(I admit, next to the riptide, the riptide looks far, far cooler, but only in comparison between 2D pictures so far).
Still, Im puzzeled to the general etethics of it (as many other has wented).
It has a peculiar shaped armour to represent a muscled athlete rather than the smooth limbs of a dancer that, IMO, fit better with the eldar style.
Perhaps they wanted something to break from the FW styled walkers both in estethics and function.
And no, I dont think it looks like a upscaled wraithlord, and most certainly not as a riptide.
Well, I guess I didnt have anything new to say after all.
milo wrote: It was a problem when they put important rules in magazines that would go out of print and be impossible to find.
That's only been a problem comparatively recently. Back when they first started printing rules in WD, you could still buy back issues for years after the issue was released.
Plus GW periodically did WD rule compendiums too, so you could always buy the rules even if you couldn't find the WD.