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Post by: Dman137
Farseer skyrunner: shard, stones
Autarch Skyrunner: lance,mask
7 scatbikes
Warlock.
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
Hemlock
Hemlock
Culexus assassin
Aspect host formation
6x swooping hawks /extarch
5x spiders/ extarch
5x spiders/ extarch
1x heavy weapon platform (D-cannon)
1x heavy weapon platform (D-cannon)
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Post by: pinecone77
Not bad, but for maximum OP ness you should find a way to fit in a Wraithknight or two...
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Post by: wuestenfux
I guess beatable by another Eldar list.
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Post by: pinecone77
Don't underrate Space Marines or Necrons...they too drink from the well of OP...
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Post by: ConanMan
The only problem with wraithknights is grav.
And it makes it so I will never take one, or anything not 100% mech.
So no wraithknights is fine.
Hemlocks are ok if you intend on jinking and casting conceal on urself for a 2+ jink and psychic shreiking at everyone with -2LD otherwise just have to be mad to not take 3 crimson hunters for their rerollable jink shinangans.
Not sure what the assassin is all about
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Post by: Tenzilla
308 Slugga Boys
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Post by: Dman137
ConanMan wrote:The only problem with wraithknights is grav.
And it makes it so I will never take one, or anything not 100% mech.
So no wraithknights is fine.
Hemlocks are ok if you intend on jinking and casting conceal on urself for a 2+ jink and psychic shreiking at everyone with -2LD otherwise just have to be mad to not take 3 crimson hunters for their rerollable jink shinangans.
Not sure what the assassin is all about
Hemlocks are there for the D and the warpcharges, and for the -4 if your near both of them to your moral/pinning and fear tests. The assassin is there for army's like eldar or daemons to shut down there powers (daemons get messed up pretty bad by him) Automatically Appended Next Post: pinecone77 wrote:
Don't underrate Space Marines or Necrons...they too drink from the well of OP...
SM and Crons are pretty op as well, but nothing I haven't had a problem with Automatically Appended Next Post:
Id love to play against that lol id bring a book tho to read while he moves all his dudes lol
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Post by: chaosmarauder
You just push them around with a broom
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Post by: Dman137
Someone will take the time and move them one by one and make sure that there 2" apart. Lol
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Post by: shogun
You just picked a lot of good stuff from the Eldar codex, just like a lot of other Eldar armylists. The can all do well but their also other armies that could give you a hard time:
- 5 flyrants + 3+ mawlocs
- Space marine droppods (skyhammer)
- Centurion deathstar + psykers (gate)
- Daemon Flying MC's
- Grey knights ("first turn in your face formation")
If these armies got first turn then you need to work for your win.
Dont act like your invented the best eldar armylist, its just like many others.
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Post by: Dman137
shogun wrote:
You just picked a lot of good stuff from the Eldar codex, just like a lot of other Eldar armylists. The can all do well but their also other armies that could give you a hard time:
- 5 flyrants + 3+ mawlocs
- Space marine droppods (skyhammer)
- Centurion deathstar + psykers (gate)
- Daemon Flying MC's
- Grey knights ("first turn in your face formation")
If these armies got first turn then you need to work for your win.
Dont act like your invented the best eldar armylist, its just like many others.
The only one out of those that would give me a hard time is the 5 flyrants + mawlocs. But I have no problem with skyhammer or and drop army, centstar with gate doesn't scare me at all since my assassin will make sure that unit never gates lol also flying MC I'll just shoot with my hemlocks and make short work of them. I rather my opponent go first cuz then I'll always have the last move, all you have to do is deploy correctly. And I have created the best list, but I'm sure someone in this world has made one two, can't read minds lol but I do no that here in North America I'm the first to build paint and bring this to a GT.
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Post by: Cieged
Dman137 wrote:[ And I have created the best list, but I'm sure someone in this world has made one two, can't read minds lol but I do no that here in North America I'm the first to build paint and bring this to a GT.
Neat! Which well known GT did you win with this?
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Post by: niv-mizzet
Dman137 wrote:Farseer skyrunner: shard, stones
Autarch Skyrunner: lance,mask
7 scatbikes
Warlock.
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
Hemlock
Hemlock
Culexus assassin
Aspect host formation
6x swooping hawks /extarch
5x spiders/ extarch
5x spiders/ extarch
1x heavy weapon platform (D-cannon)
1x heavy weapon platform (D-cannon)
Tabled a list sorta like this on t2 with my battle company at iron halo GT. don't think it would handle some of the abusive stuff I also had to beat. War convo and eldar/dark Angels with 2+ reroll cover everywhere among them.
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Post by: Dman137
Didn't win do to technicalitys but it's called Astronomicon. And up next is DaboyzGT, would have loved to made it to BAO but from Toronto to there's is a bit far lol next year for sure Automatically Appended Next Post: I'm shocked that it got tabled, not saying that you didn't or couldn't do it I'm sure your a good general. But I've played against the hard lists and if you no what your up against then you'll know what to do. Having a good list is one thing, but knowing how to use it is the difference from first to last
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Post by: raoiley
I'm working on a chaos list for da boyz that I think would beat this. I've written it to whoop scat bike spam from the ground up.
I guess well see
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Post by: Kholzerino
Saying that you are not worried about Demon Circus is a mistake. Slaanesh DPs are a very hard counter to this list.
They shoot a crap ton as well as Psi shrieking all your bikes and spiders. They mush the hemlocks. Your Culexus (because he isnt in a Stormraven) is incredibly easy for them to mitigate against. Also for eldar armies (they can move 12" away, then cast their powers).
Thinkgs that are suboptimal in your list: 2 farssers always better with jetbikes. And two larger units.
Oh. And conanman - hemlocks dont buff psi shriek. Its only for morale, fear and pinning checks sadly.
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Post by: Dman137
The DP will have to get in range of my bikes and not be in range of the assassin, I'll deploy in the corner with the assassin in front of the army, you'll never get in range with pyi shriek. 2 farseers is good, but having the autarch for reserve manipulation is much more advantageous. Tho is I could give both farseers the shard then that's a different story. I'm not saying I can't loose, but I've already gone up against some of the best lists and while the games were though eldar came out on top. Automatically Appended Next Post: raoiley wrote:I'm working on a chaos list for da boyz that I think would beat this. I've written it to whoop scat bike spam from the ground up.
I guess well see
I guess I'll see you there haha that is if they ever release the comp system for this years lol still waiting to see what their going to do, some were saying highlander
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Post by: ninjafiredragon
Skyhammer makes this list very sad
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Post by: Dman137
I've tabled skyhammer now about 4 times.. So yeah, skyhammer ident so scary when you no how to bubble your units.
Skyhammer is good don't get me wrong, but after first turn its pretty useless and now you have 6" walking marines.
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Post by: Cieged
In my experience so far, Skyhammer isn't as nasty to the stereotypical Eldar list as the War Convocation.
At any rate - I thought DaBoyz was a comp system. Have they released this information?
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Post by: Dman137
Cieged wrote:In my experience so far, Skyhammer isn't as nasty to the stereotypical Eldar list as the War Convocation.
At any rate - I thought DaBoyz was a comp system. Have they released this information?
I'm waiting on a email back from them to find out the comp system for this year, but someone I know said they messaged them and they said they might do highlander
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Post by: Sheit27
niv-mizzet wrote:Dman137 wrote:Farseer skyrunner: shard, stones
Autarch Skyrunner: lance,mask
7 scatbikes
Warlock.
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
Hemlock
Hemlock
Culexus assassin
Aspect host formation
6x swooping hawks /extarch
5x spiders/ extarch
5x spiders/ extarch
1x heavy weapon platform (D-cannon)
1x heavy weapon platform (D-cannon)
Tabled a list sorta like this on t2 with my battle company at iron halo GT. don't think it would handle some of the abusive stuff I also had to beat. War convo and eldar/dark Angels with 2+ reroll cover everywhere among them.
That Iron halo list was quite a bit different from this one.... Nice try though
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Post by: ninety0ne
Have you actually played with the culexus without a transport vehicle? I was excited about him initially but after a few test games I found him to perform much worse than His abilities and statline suggested.
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Post by: Redleg
So...uh...parameters? I mean what are the possible missions and scoring rules.
It is a killy list to be sure, and mobile, and yeah with a crap ton of Jink it looks like it should be fairly durable too.
Still there are other factors.
over 80% of your posts are in army lists. Clearly the construction of exploit lists, or very powerful lists is an interest.
The thing is lictorshame came about because a guy who was good at the game thought "how can I win with a bunch of crappy units, thus getting under the skin of all the OP list guys."
I think probably I would counter this list with...
Ogryn in BA drop pods with a side of Vespid.
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Post by: Dman137
Sheit27 wrote:niv-mizzet wrote:Dman137 wrote:Farseer skyrunner: shard, stones
Autarch Skyrunner: lance,mask
7 scatbikes
Warlock.
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
3 scatbikes
Hemlock
Hemlock
Culexus assassin
Aspect host formation
6x swooping hawks /extarch
5x spiders/ extarch
5x spiders/ extarch
1x heavy weapon platform (D-cannon)
1x heavy weapon platform (D-cannon)
Tabled a list sorta like this on t2 with my battle company at iron halo GT. don't think it would handle some of the abusive stuff I also had to beat. War convo and eldar/dark Angels with 2+ reroll cover everywhere among them.
That Iron halo list was quite a bit different from this one.... Nice try though
I've had this army and been playing with this list pretty much for the last 4 months so yeah nice try. Don't believe me go check my Oder army list posts Automatically Appended Next Post: Redleg wrote:So...uh...parameters? I mean what are the possible missions and scoring rules.
It is a killy list to be sure, and mobile, and yeah with a crap ton of Jink it looks like it should be fairly durable too.
Still there are other factors.
over 80% of your posts are in army lists. Clearly the construction of exploit lists, or very powerful lists is an interest.
The thing is lictorshame came about because a guy who was good at the game thought "how can I win with a bunch of crappy units, thus getting under the skin of all the OP list guys."
I think probably I would counter this list with...
Ogryn in BA drop pods with a side of Vespid.
Played against lictor shame, lost the first time and then won the second time, it's a hard army to play against but it has its weaknesses, mawlocks are crazy lol I don't really post on the other parts of dakka cuz some of the topics usually are just people running in circles. I do like making competitive army lists and I pretty much play everyday, so it's not just math hammer. Automatically Appended Next Post: ninety0ne wrote:Have you actually played with the culexus without a transport vehicle? I was excited about him initially but after a few test games I found him to perform much worse than His abilities and statline suggested.
Every game I've played with the assassin he's on foot. I no his mobility becomes a weakness but if your initial deployment of him is good then your ok, he honestly just harasses people, and to be honest he's only a part of the army so he can deal with daemon army's.
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Post by: Redleg
lets see...
IG-cad
Yarrik, 3 min Ogryn, 2 vet with taurox= 785
BA-baal
2 grailvampires, The Veritas Vitae, scouts, 3 Drop pods= 295
Tau-farsight thing
Commander, Monat X2 with meltas, 2 full vespid with leader, full marker drone= about 820
Well that is 1900, guess we'd need to shave 50 points somewhere. I could loose a taurox I guess.
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Post by: Dman137
Redleg wrote:lets see...
IG-cad
Yarrik, 3 min Ogryn, 2 vet with taurox= 785
BA-baal
2 grailvampires, The Veritas Vitae, scouts, 3 Drop pods= 295
Tau-farsight thing
Commander, Monat X2 with meltas, 2 full vespid with leader, full marker drone= about 820
Well that is 1900, guess we'd need to shave 50 points somewhere. I could loose a taurox I guess.
Come to DaBoyz GT and maybe you'll play me.
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Post by: Redleg
You play way more than I do these days, and I doubt my list would be very effective against any other army, (although it might do ok vs Space Marine Gravcannon spam). I am however very interested in seeing how you do, and what the general experience is like at that GT. I hope to hear about it and wish you success and victory. My point I guess is that at a GT someone is bound to bring some wildcard nonsense you don't expect.
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Post by: Dman137
Redleg wrote:You play way more than I do these days, and I doubt my list would be very effective against any other army, (although it might do ok vs Space Marine Gravcannon spam). I am however very interested in seeing how you do, and what the general experience is like at that GT. I hope to hear about it and wish you success and victory. My point I guess is that at a GT someone is bound to bring some wildcard nonsense you don't expect.
Thanks man, I'm excited about the event and yeah I'm sure someone is going to bring some crazy list. I'm hoping it's not going to be a eldar and space marine event lol just went to the Astro event and that's pretty much all that was there
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Post by: niv-mizzet
Sheit27 wrote:
That Iron halo list was quite a bit different from this one.... Nice try though
Meh, opinions. Yeah there are a lot of differences, but most of them involve reserves. The initial deployment is still mainly a bunch of jetbikes and no wraithknight. I think a typical ending to the game between us would be that he would have two hemlocks left zipping around while I have all the objectives dogpiled on.
But hey, if he thinks it will win in their meta over there, have at it. Take a camera and do some picture/video so we can see what you manage to pull off with it. Automatically Appended Next Post: Just went and read da boyz rules out of curiosity. "Pseudo-highlander," no LoW, 2 sources max. The weirdest thing to me is that w/l/d is irrelevant to your ranking. They go by straight up points. O.O
I was gonna say that I predicted 3-2 or 4-1 for your list, but I guess that's kind of unimportant with that last rule in place. It's a decent list inside those restrictions, but I don't see it winning at the very tip-top tables without some variables falling into place for you. (IE good matchups, good luck, opponent makes some mistakes etc.)
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Post by: ionusx
yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
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Post by: Jimsolo
Unbound. 123 one-man Court of the Archon units containing a single Ur Ghoul.
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Post by: Dman137
niv-mizzet wrote:Sheit27 wrote:
That Iron halo list was quite a bit different from this one.... Nice try though
Meh, opinions. Yeah there are a lot of differences, but most of them involve reserves. The initial deployment is still mainly a bunch of jetbikes and no wraithknight. I think a typical ending to the game between us would be that he would have two hemlocks left zipping around while I have all the objectives dogpiled on.
But hey, if he thinks it will win in their meta over there, have at it. Take a camera and do some picture/video so we can see what you manage to pull off with it.
Automatically Appended Next Post:
Just went and read da boyz rules out of curiosity. "Pseudo-highlander," no LoW, 2 sources max. The weirdest thing to me is that w/l/d is irrelevant to your ranking. They go by straight up points. O.O
I was gonna say that I predicted 3-2 or 4-1 for your list, but I guess that's kind of unimportant with that last rule in place. It's a decent list inside those restrictions, but I don't see it winning at the very tip-top tables without some variables falling into place for you. (IE good matchups, good luck, opponent makes some mistakes etc.)
Im sure I'll be fine, the goal is to win and have fun doing it, as for match ups that's always a hot or miss and luck, we are playing a dice game :p it's all luck. Well at least a big part of it haha as for mistakes, every player makes mistakes when they play, it's a good general that takes advantage of those mistakes. Automatically Appended Next Post: Also that's last years comp rules, we don't know this years yet Automatically Appended Next Post: ionusx wrote:yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
To bad that at a tournement you would have to play me lol in case you didn't read the comments this is a list for a GT coming up, it's not suppose to be a friendly list, but either way I have plenty of people to play against in my gaming group and we all have fun, we've learned to turn down the suck (hard lists) so we all play competitively that's how you get better at the game. But I guess to each there own
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Post by: Yack Maniels
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Post by: Dman137
ionusx wrote:yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
Maybe I'll see you at Astro Winnipeg haha
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Post by: raoiley
my buddy played tyranids last night that I'm pretty sure would wreck your list. two flyrants and two mawlocs will reliably delete a unit of jetbikes each per turn. if the tyranid player goes second you could be in a world of hurt unless he whiffs reserve rolls.
i think tyranids are without question the scariest list right now. 5 flyrants and 2 mawlocs scares me more than anything. even with a legal da boyz comp its still scary.
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Post by: Dman137
I've played against it and tabled it. Hive tyrants aren't hard to kill, and mawlocks are great until the come on the table kill 3 bikes and then get killed or better yet i go on the second floor or a building and the mawlocks do nothing lol
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Post by: fasi123
There are no op lists, only op players.
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Post by: Pain4Pleasure
Blah, a similar list got tabled by our regular marine player the other day using iron hands chapter tactics. The eldar player was none to happy.
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Post by: JohnHwangDD
@ OP, why doesn't your list start with something like these?
1 Windrider Host
2+ Wraithknights
http://www.belloflostsouls.net/2015/08/beat-these-eldar-the-pair-of-lists-you-dont-want-to-face.html
You could probably squeeze in a couple more WKs, but variety might be better.
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Post by: ionusx
Dman137 wrote:niv-mizzet wrote:Sheit27 wrote:
That Iron halo list was quite a bit different from this one.... Nice try though
Meh, opinions. Yeah there are a lot of differences, but most of them involve reserves. The initial deployment is still mainly a bunch of jetbikes and no wraithknight. I think a typical ending to the game between us would be that he would have two hemlocks left zipping around while I have all the objectives dogpiled on.
But hey, if he thinks it will win in their meta over there, have at it. Take a camera and do some picture/video so we can see what you manage to pull off with it.
Automatically Appended Next Post:
Just went and read da boyz rules out of curiosity. "Pseudo-highlander," no LoW, 2 sources max. The weirdest thing to me is that w/l/d is irrelevant to your ranking. They go by straight up points. O.O
I was gonna say that I predicted 3-2 or 4-1 for your list, but I guess that's kind of unimportant with that last rule in place. It's a decent list inside those restrictions, but I don't see it winning at the very tip-top tables without some variables falling into place for you. (IE good matchups, good luck, opponent makes some mistakes etc.)
Im sure I'll be fine, the goal is to win and have fun doing it, as for match ups that's always a hot or miss and luck, we are playing a dice game :p it's all luck. Well at least a big part of it haha as for mistakes, every player makes mistakes when they play, it's a good general that takes advantage of those mistakes.
Automatically Appended Next Post:
Also that's last years comp rules, we don't know this years yet
Automatically Appended Next Post:
ionusx wrote:yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
To bad that at a tournement you would have to play me lol in case you didn't read the comments this is a list for a GT coming up, it's not suppose to be a friendly list, but either way I have plenty of people to play against in my gaming group and we all have fun, we've learned to turn down the suck (hard lists) so we all play competitively that's how you get better at the game. But I guess to each there own
good thing i can always forfeit matches then whew
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Post by: raoiley
Eldar aren't that crazy if it weren't for scat bikes. Wave serpents used to be stupid with their ignore cover. Scat bikes are dumb because they're troops and can be spammed so hard and so cheap. It's annoying that no other army has a troop unit that can put out so much high strength shooting so cheap, mobile, durable and obsec.
At the end of the day, sportsman scores go a long way towards best overall. I know a lot of guys (myself included) who would tank the sports score on a list like this.
Building a counter to the list isn't hard. Doing it Da Boyz comp is hard because it's so restrictive and really neuters a lot of armies.
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Post by: Frozocrone
I like how it says they won't publish their mission types but then go on to state that Maelstrom won't be used so you can safely assume it's EW and plan for that lol. Not the best tournament out there, particulary when Eldar can spam their one of their top units and everyone else is stuck with whatever they have. I'd love to bring Warbiker mobs up there, but Zhadsnark himself takes up one of my two sources and Bullyboyz just works for me.
OP list looks fine. Ofc the Culexus, Aspect Host and CAD are illegal by Da Boyz format but you've already posted a list where the Culexus is replaced by a Crimson Hunter. Easy fix there.
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Post by: Dman137
raoiley wrote:Eldar aren't that crazy if it weren't for scat bikes. Wave serpents used to be stupid with their ignore cover. Scat bikes are dumb because they're troops and can be spammed so hard and so cheap. It's annoying that no other army has a troop unit that can put out so much high strength shooting so cheap, mobile, durable and obsec.
At the end of the day, sportsman scores go a long way towards best overall. I know a lot of guys (myself included) who would tank the sports score on a list like this.
Building a counter to the list isn't hard. Doing it Da Boyz comp is hard because it's so restrictive and really neuters a lot of armies.
Tanking someone's sports score based on there army is a pretty stupid thing to do seeing as how they are as a person has nothing to do with there army, if your going to a compatitve event your bring a compatitive army, but hey if you like tanking people's scores then it just goes to show what kind of person you are Automatically Appended Next Post: Frozocrone wrote:I like how it says they won't publish their mission types but then go on to state that Maelstrom won't be used so you can safely assume it's EW and plan for that lol. Not the best tournament out there, particulary when Eldar can spam their one of their top units and everyone else is stuck with whatever they have. I'd love to bring Warbiker mobs up there, but Zhadsnark himself takes up one of my two sources and Bullyboyz just works for me.
OP list looks fine. Ofc the Culexus, Aspect Host and CAD are illegal by Da Boyz format but you've already posted a list where the Culexus is replaced by a Crimson Hunter. Easy fix there.
Yeah there comp from last year really helps eldar, tho most events I've been to don't comp troops so it's kinda silly the amount of bikes I can bring.
Yeah the list with the Hunter my original list and I like it as well since it adds some AA, I'm still waiting on the comp for this years event but there taking forever to post it, but if they allow 3 sources then I'm going to try out the assassin, he may do good, might do bad, who knows if anything he will be something annoying for my opponents to kill lol Automatically Appended Next Post: A buddy of mine is bringing a ork bike army lol he's still working out the list but I remember him saying ork biker army Automatically Appended Next Post: ionusx wrote:Dman137 wrote:niv-mizzet wrote:Sheit27 wrote:
That Iron halo list was quite a bit different from this one.... Nice try though
Meh, opinions. Yeah there are a lot of differences, but most of them involve reserves. The initial deployment is still mainly a bunch of jetbikes and no wraithknight. I think a typical ending to the game between us would be that he would have two hemlocks left zipping around while I have all the objectives dogpiled on.
But hey, if he thinks it will win in their meta over there, have at it. Take a camera and do some picture/video so we can see what you manage to pull off with it.
Automatically Appended Next Post:
Just went and read da boyz rules out of curiosity. "Pseudo-highlander," no LoW, 2 sources max. The weirdest thing to me is that w/l/d is irrelevant to your ranking. They go by straight up points. O.O
I was gonna say that I predicted 3-2 or 4-1 for your list, but I guess that's kind of unimportant with that last rule in place. It's a decent list inside those restrictions, but I don't see it winning at the very tip-top tables without some variables falling into place for you. (IE good matchups, good luck, opponent makes some mistakes etc.)
Im sure I'll be fine, the goal is to win and have fun doing it, as for match ups that's always a hot or miss and luck, we are playing a dice game :p it's all luck. Well at least a big part of it haha as for mistakes, every player makes mistakes when they play, it's a good general that takes advantage of those mistakes.
Automatically Appended Next Post:
Also that's last years comp rules, we don't know this years yet
Automatically Appended Next Post:
ionusx wrote:yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
To bad that at a tournement you would have to play me lol in case you didn't read the comments this is a list for a GT coming up, it's not suppose to be a friendly list, but either way I have plenty of people to play against in my gaming group and we all have fun, we've learned to turn down the suck (hard lists) so we all play competitively that's how you get better at the game. But I guess to each there own
good thing i can always forfeit matches then whew
Forfeit is ok with me, full battle points haha
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Post by: fcademartori
Dman137 wrote:ConanMan wrote:
Automatically Appended Next Post:
Id love to play against that lol id bring a book tho to read while he moves all his dudes lol
You'd get krumped you with infinite attacks in CC
You don't stand a chance against that list.
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Post by: ionusx
Dman137 wrote: ionusx wrote:yea i simply refuse to play with you anymore ever again. and you have one less person to play with in the world, and at the rate youd lose opponents i doubt youd keep playing anymore ever again
Maybe I'll see you at Astro Winnipeg haha
if you bring normal eldar better bring a rubix cube then as i refuse to play them period. your going to have about 25-30min to kill
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Post by: Redleg
ionusx wrote: To bad that at a tournement you would have to play me lol in case you didn't read the comments this is a list for a GT coming up, it's not suppose to be a friendly list, but either way I have plenty of people to play against in my gaming group and we all have fun, we've learned to turn down the suck (hard lists) so we all play competitively that's how you get better at the game. But I guess to each there own
This is an interesting point, and I don't want to get carried away and spin in circles, but my position on this has recently faltered.
Fluffy friendly games can be fun, and I like the opportunity to try out campaigns, unbalanced games, or build your own unique characters. My first love is RPGs and multi model RPGs like Necromunda. I digress, the last year or so this dynamic in my own play group became somewhat mired in "That is OP!." Which is to say we nearly ran a Veto power on what people could bring to the table.
In some play groups that sounds reasonable, but I realized that what it ultimately amounts to is that over the last 3 years we have all sort of started to suck at the game. Flyers are still a rarity on our table. Forgeworld likewise, and no one is learning how to deal with these (no longer new) elements of the game.
Essentially the point is that to a degree I think that sportsmanship and competitiveness go together better in a playgroup than politics and kind lists. Automatically Appended Next Post: ionusx wrote: if you bring normal eldar better bring a rubix cube then as i refuse to play them period. your going to have about 25-30min to kill
Please defend this position logically. Being a TO is hard enough with the normal gamer level of antisocial behavior. If your position on Eldar at a tournament is to pout, how can you defend attending a tournament?
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Post by: Thyhadras
I am 100% certain that you would have a time and a half with a well built gladius strike force, and honestly I am quite certain that I would walk you with my competition Scars/Fists list.... The scars are obviously bikes, and the fists detachment runs off half your army in the first couple turns
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Post by: Dman137
Thyhadras wrote:I am 100% certain that you would have a time and a half with a well built gladius strike force, and honestly I am quite certain that I would walk you with my competition Scars/Fists list.... The scars are obviously bikes, and the fists detachment runs off half your army in the first couple turns
I doubt it but hey who knows maybe. All those 5 man squads are soo hard to kill lmao 88 S6 shots from 36" away I find it very hard to believe you could win let alone table me lol
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Post by: Thyhadras
It would be an amazing game. .. and I don't think the result would be consistent no matter how many times we played
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Post by: Dman137
Thyhadras wrote:It would be an amazing game. .. and I don't think the result would be consistent no matter how many times we played
Yeah that's true, every game has its ups and downs and no out come is ever certain, but I guess that goes for all dice game
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Post by: Thyhadras
Also, the gladius strike force scouts, has 17 bikes, all razor back, and on turn 1 puts out 42 ap 2 shots that are strength 7 or better... furthermore, if it goes first essentially deploys on the edge of your deployment zone...
The White scars army has chapter master,
command squad
bike squad attack bike
bike squad attack bike
and the fists detachment
25 sternguard
3 pods
(this falls into a 1500 point list so I would have to add to it, however, I see it giving you a very good fight and yea I feel pretty confident that I would walk all over you (table no because you speed would protect you) however, I am quite certain that securing a major victory would be a very good likelihood.
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Post by: Lord Corellia
Dman137 wrote:
6x swooping hawks / extarch
5x spiders/ extarch
5x spiders/ extarch
This here is all the proof I need of the op's vast and unrivaled knowledge of Eldar...
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Post by: Dman137
Thyhadras wrote:Also, the gladius strike force scouts, has 17 bikes, all razor back, and on turn 1 puts out 42 ap 2 shots that are strength 7 or better... furthermore, if it goes first essentially deploys on the edge of your deployment zone...
The White scars army has chapter master,
command squad
bike squad attack bike
bike squad attack bike
and the fists detachment
25 sternguard
3 pods
(this falls into a 1500 point list so I would have to add to it, however, I see it giving you a very good fight and yea I feel pretty confident that I would walk all over you (table no because you speed would protect you) however, I am quite certain that securing a major victory would be a very good likelihood.
Sounds like a fun list to play against, it would have to come down to first turn and some deployment tricks but it would be a hard fought battle,
What's giving you 42 ap2 shots.? At S7
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Post by: Thyhadras
The one thing is at least st 7... who was mistaken as like 8 are grav shots. The rest is spanking plasma and melts...
The bike army had no where near that number
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Post by: Sheit27
How about something simple like 6-9 Skyrays with 6-9 Tetras with first turn. You lose every single jetbike + more and still have missiles for the hemlocks.
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Post by: Dman137
Sheit27 wrote:How about something simple like 6-9 Skyrays with 6-9 Tetras with first turn. You lose every single jetbike + more and still have missiles for the hemlocks.
Why would I deploy the bikes if I new that was the list.? I would deploy the D-cannons behind LOS blocking terrain and the assassin somewhere you can't see him. Then when I come on in turn 2 I lay waste to that whole army. Deployment is pretty much the key to any good strategy. And what if I go first.? You can say goodbye to all those units lol maybe not all the skyrays but those tetras are dead. Automatically Appended Next Post: Not to meantion, no one would ever bring that list to a event lol you have to understand people make army's to deal with multiple army's not just one type.
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Post by: Lord Corellia
Dman137 wrote:Automatically Appended Next Post:
Not to meantion, no one would ever bring that list to a event lol you have to understand people make army's to deal with multiple army's not just one type.
But your "challenge" was for people to come up with a hard counter. We all get the entire point of this thread, now put it away and zip up.
Edited to avoid the wrath of the MODs and seem nicer than I really am...
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Post by: Sheit27
Dman137 wrote:Sheit27 wrote:How about something simple like 6-9 Skyrays with 6-9 Tetras with first turn. You lose every single jetbike + more and still have missiles for the hemlocks.
Why would I deploy the bikes if I new that was the list.? I would deploy the D-cannons behind LOS blocking terrain and the assassin somewhere you can't see him. Then when I come on in turn 2 I lay waste to that whole army. Deployment is pretty much the key to any good strategy. And what if I go first.? You can say goodbye to all those units lol maybe not all the skyrays but those tetras are dead.
Automatically Appended Next Post:
Not to meantion, no one would ever bring that list to a event lol you have to understand people make army's to deal with multiple army's not just one type.
you wont really get out of LOS, tetras would deploy on edge, then get a 12 inch scout move, and then 12 inch movement. they will all markerlight you up and then seeker missiles won't require LOS. so if all you put on is 2-3 units you will be tabled. And I've seen some realistic 6 skyray lists but I doubt anyone would run them.
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Post by: Pain4Pleasure
Sheit27 wrote:Dman137 wrote:Sheit27 wrote:How about something simple like 6-9 Skyrays with 6-9 Tetras with first turn. You lose every single jetbike + more and still have missiles for the hemlocks.
Why would I deploy the bikes if I new that was the list.? I would deploy the D-cannons behind LOS blocking terrain and the assassin somewhere you can't see him. Then when I come on in turn 2 I lay waste to that whole army. Deployment is pretty much the key to any good strategy. And what if I go first.? You can say goodbye to all those units lol maybe not all the skyrays but those tetras are dead.
Automatically Appended Next Post:
Not to meantion, no one would ever bring that list to a event lol you have to understand people make army's to deal with multiple army's not just one type.
you wont really get out of LOS, tetras would deploy on edge, then get a 12 inch scout move, and then 12 inch movement. they will all markerlight you up and then seeker missiles won't require LOS. so if all you put on is 2-3 units you will be tabled. And I've seen some realistic 6 skyray lists but I doubt anyone would run them.
Not only that but how would you know the list beforehand to be able to counter it so? This is hypothetical. This army is far far...FAR from unbeatable. You're not the first to thi nk of it and won't be the last. It does to.. multiple things..
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Post by: Dman137
Pain4Pleasure wrote:Sheit27 wrote:Dman137 wrote:Sheit27 wrote:How about something simple like 6-9 Skyrays with 6-9 Tetras with first turn. You lose every single jetbike + more and still have missiles for the hemlocks.
Why would I deploy the bikes if I new that was the list.? I would deploy the D-cannons behind LOS blocking terrain and the assassin somewhere you can't see him. Then when I come on in turn 2 I lay waste to that whole army. Deployment is pretty much the key to any good strategy. And what if I go first.? You can say goodbye to all those units lol maybe not all the skyrays but those tetras are dead.
Automatically Appended Next Post:
Not to meantion, no one would ever bring that list to a event lol you have to understand people make army's to deal with multiple army's not just one type.
you wont really get out of LOS, tetras would deploy on edge, then get a 12 inch scout move, and then 12 inch movement. they will all markerlight you up and then seeker missiles won't require LOS. so if all you put on is 2-3 units you will be tabled. And I've seen some realistic 6 skyray lists but I doubt anyone would run them.
Not only that but how would you know the list beforehand to be able to counter it so? This is hypothetical. This army is far far...FAR from unbeatable. You're not the first to thi nk of it and won't be the last. It does to.. multiple things..
The point of this thread was to see what hard counters people could come up with to beat this list, and to be fair some people have come up with some decent lists, but with that said this is a army I've been bringing to events. And at events you don't see these hard counters because while they might beat me, they will lose to something else, that's why I feel like this list is very hard to beat because at a event you wo t have the chance to utter your list to counter mine.
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Post by: Sheit27
no one is claiming your list isn't good or that it isn't a great tournament list. It in fact is, but your title just says "name a list that will hardcounter me" so that's all we're giving you. you didn't ask for a viable tournament list that will hard counter you.
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Post by: Thyhadras
When and where is the next event you are going to... I would love to come play, because if you are winning the events with that then I imagine that my bike army would do very well...
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Post by: Dman137
Thyhadras wrote:When and where is the next event you are going to... I would love to come play, because if you are winning the events with that then I imagine that my bike army would do very well...
Next event is warmasters in Canada and then it's Daboyz in November
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Post by: Ravenous D
pinecone77 wrote:Not bad, but for maximum OP ness you should find a way to fit in a Wraithknight or two...
Other then wraithknights being terrible because 1 hemlock can kill it on average in a turn.
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Post by: darkcloak
We live in Canada mate!
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Post by: wuestenfux
Cieged wrote:Dman137 wrote:[ And I have created the best list, but I'm sure someone in this world has made one two, can't read minds lol but I do no that here in North America I'm the first to build paint and bring this to a GT.
Neat! Which well known GT did you win with this?
Right. Ask jy2 or Smitty.
Eldar is a bit over the top since the next to the last codex came out.
After two tourneys I shelved my Eldar and since then I play Necrons.
You have come a bit too late to tell Dakka that you broke Eldar.
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Post by: Julnlecs
You must not have seen the Eldar list from one of the guys from nWo that went 5-0 at BAO. Very, very similar list. It's Eldar.
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Post by: Dman137
Julnlecs wrote:You must not have seen the Eldar list from one of the guys from nWo that went 5-0 at BAO. Very, very similar list. It's Eldar
well I've had this army since before BAO so who knows they might have seen me post up my lists from before but anyone with the right mind could come up with this list just by opening the book, I just came back from a event and went 6-0 all opponents tabled. Eldar is just amazing and I don't even have to take wraithnights (which are crap)
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Post by: Julnlecs
You're funny if you think they are crap. Automatically Appended Next Post: Come to LVO. I'll play you there.
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Post by: Dman137
Julnlecs wrote:You're funny if you think they are crap.
Automatically Appended Next Post:
Come to LVO. I'll play you there.
One hemlock will take out a wraithnight a turn lol what's a wraithnight going to do against bikes.? Kill maybe 2 a turn lol sure there great against tanks, until a grav unit shoots you and there goes 295pts down the crapper, for those 295pts I rather take 5 D-cannon platforms
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Post by: Pain4Pleasure
Dman137 wrote: Julnlecs wrote:You're funny if you think they are crap.
Automatically Appended Next Post:
Come to LVO. I'll play you there.
One hemlock will take out a wraithnight a turn lol what's a wraithnight going to do against bikes.? Kill maybe 2 a turn lol sure there great against tanks, until a grav unit shoots you and there goes 295pts down the crapper, for those 295pts I rather take 5 D-cannon platforms
No one "saw your list and took it to win a huge tourney" this list has been known since the new Dex. You think you're the only eldar player hashing out overly op lists?
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Post by: Lord Corellia
Pain4Pleasure wrote:No one "saw your list and took it to win a huge tourney" this list has been known since the new Dex. You think you're the only eldar player hashing out overly op lists?
I think he does believe that, yes.
And I wonder why Eldar players get a bad rap...
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Post by: Frozocrone
One Hemlock will never take out a Wraithknight by itself in a single turn.
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Post by: Dman137
Lord Corellia wrote:Pain4Pleasure wrote:No one "saw your list and took it to win a huge tourney" this list has been known since the new Dex. You think you're the only eldar player hashing out overly op lists?
I think he does believe that, yes.
And I wonder why Eldar players get a bad rap...
Eldar players get a bad rep because everyone complains to much about the dex. Every event I go to everyone always cries about how op eldar is and that it shouldn't be allowed, it should be nerfed, it needs to be comped blah blah blah everyone just just needs to chill and just learn how to beat it. Yes eldar is strong, but so is SM, tau, necrons Automatically Appended Next Post: Frozocrone wrote:One Hemlock will never take out a Wraithknight by itself in a single turn.
Let's see, I hit you with 2 templates that both do D3 wounds so I can do 6 wounds in 1 go. That's a dead knight.
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Post by: Melevolence
Dman137 wrote: Lord Corellia wrote:Pain4Pleasure wrote:No one "saw your list and took it to win a huge tourney" this list has been known since the new Dex. You think you're the only eldar player hashing out overly op lists?
I think he does believe that, yes.
And I wonder why Eldar players get a bad rap...
Eldar players get a bad rep because everyone complains to much about the dex. Every event I go to everyone always cries about how op eldar is and that it shouldn't be allowed, it should be nerfed, it needs to be comped blah blah blah everyone just just needs to chill and just learn how to beat it. Yes eldar is strong, but so is SM, tau, necrons
Automatically Appended Next Post:
Frozocrone wrote:One Hemlock will never take out a Wraithknight by itself in a single turn.
Let's see, I hit you with 2 templates that both do D3 wounds so I can do 6 wounds in 1 go. That's a dead knight.
You're assuming you're going to roll 3 damage every time.
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Post by: Frozocrone
That's assuming you don't scatter off, roll a 3 for Destroyer and then rolling a 3 for D3.
Statisically that's only ~43%, so the odd's aren't in your favour. Then you take into account that a competant player has a Wraithknight's toe in ruins and that's only ~21%.
So I was wrong (after realizing it has two D-Scythes and not one), yes, you can kill a Wraithknight a turn, but it's unlikely.
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Post by: Dman137
Frozocrone wrote:That's assuming you don't scatter off, roll a 3 for Destroyer and then rolling a 3 for D3.
Statisically that's only ~43%, so the odd's aren't in your favour. Then you take into account that a competant player has a Wraithknight's toe in ruins and that's only ~21%.
So I was wrong (after realizing it has two D-Scythes and not one), yes, you can kill a Wraithknight a turn, but it's unlikely.
I no it's unlikely, but it could happen. But I still think 295pts is better spent on other units in the book, like 3 units of 5 spiders would be amazing
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Post by: Julnlecs
He's also forgetting most players run the Shield and Sword Wraithknight. In which case it would get a 5++. Then most players will Fortune or Invis the wraithknight in cover as well. But since he tables all of his opponents he must not run into those players. Thus him thinking Wraithknights are crap.
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Post by: Dman137
Julnlecs wrote:He's also forgetting most players run the Shield and Sword Wraithknight. In which case it would get a 5++. Then most players will Fortune or Invis the wraithknight in cover as well. But since he tables all of his opponents he must not run into those players. Thus him thinking Wraithknights are crap.
Lmao no one runs the sword knight and if they do they don't win very much, also your hoping you get 2 spells, what happens when you don't.? Wraithnights are not as good as you think, what happens when a skyhammer force comes down and kills 2 knights in one go.. Oh that's right you all think the the Knight is amazing lmao
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Post by: Melevolence
Dman137 wrote: Julnlecs wrote:He's also forgetting most players run the Shield and Sword Wraithknight. In which case it would get a 5++. Then most players will Fortune or Invis the wraithknight in cover as well. But since he tables all of his opponents he must not run into those players. Thus him thinking Wraithknights are crap.
Lmao no one runs the sword knight and if they do they don't win very much, also your hoping you get 2 spells, what happens when you don't.? Wraithnights are not as good as you think, what happens when a skyhammer force comes down and kills 2 knights in one go.. Oh that's right you all think the the Knight is amazing lmao
Man, you sure have a lot of "Well if they do this, I'll do this" speeches lined up. This is a game with a lot of dice rolling. It's easy to say 'well this COULD happen'. Yep, but it also could NOT happen. Just because something can or can't doesn't mean it is or isn't good. My Boyz squad COULD take down various monstrous creatures. It doesn't mean it's GOING to happen or happen RELIABLY. And it also doesn't mean my Boyz are top tier just because they have the POTENTIAL to do things. But it doesn't make them bottom tier for not being able to do a specific thing either.
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Post by: Thyhadras
How does the sky hammer take out two knights in one turn? ??
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Post by: Melevolence
I would have to theorize the potential for Grav getting right up in their face right away, which is basically wraithknights solid counter. Not that that is any different than before. But according to his logic, if there is a potential counter for something, then it's not worth running. At least, that is the gist of what I've been reading.
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Post by: Dman137
Melevolence wrote:
I would have to theorize the potential for Grav getting right up in their face right away, which is basically wraithknights solid counter. Not that that is any different than before. But according to his logic, if there is a potential counter for something, then it's not worth running. At least, that is the gist of what I've been reading.
Well seeing as in SM got grav everywhere it's going to happen, and yeah it's a hard counter and people no that there going to see wraithnight sap what do you think there going to take lol pretty much every SM army has a pod with cents in it with a Libby. wraithnights were great until the new SM dex came out. 295pts is better spent somewhere else instead of dumping it in one unit that can get deleted in 1 turn.
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Post by: niv-mizzet
Dman: forum-theoryhammer 40k is not actually a winnable game. If you want people to acknowledge the list, show some real evidence. Batreps and tourney results mainly. The more detailed the better.
However, please continue trying to convince other eldar players that wraithknights are bad. I would love to see less of them.
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Post by: Melevolence
niv-mizzet wrote:Dman: forum-theoryhammer 40k is not actually a winnable game. If you want people to acknowledge the list, show some real evidence. Batreps and tourney results mainly. The more detailed the better.
However, please continue trying to convince other eldar players that wraithknights are bad. I would love to see less of them.
Exactly. I can't even recall a single Eldar player use Wraithknight and 'bad' in the same sentence, unless it was 'x unit dies badly to Wraithknights' or something along those lines.
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Post by: Thyhadras
So let's look at a point comparison as we are looking at around 300+ points for that one dev squad with grav cannons. ..so the sky hammer is going to be a huge chunk of your army. Honestly I keep hearing how good sky hammer is but for the points it is terrible
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Post by: Dman137
niv-mizzet wrote:Dman: forum-theoryhammer 40k is not actually a winnable game. If you want people to acknowledge the list, show some real evidence. Batreps and tourney results mainly. The more detailed the better.
However, please continue trying to convince other eldar players that wraithknights are bad. I would love to see less of them.
I plan on putting up some bat-reps after this up coming event, last event I wish I had takin some pics/videos my list walked tru every army (my 1500pt list, I've put that list up before for reference) the event was Astronomicon. Came in second for general (final table I have my opponent down to 2 models but he was still holding a objective I was holding one but failed 2 3+ saves and lost my objective, tho I found out after that my opponent cheated and I had no idea) that cost me 1st overall by 3 points.
As for the wraithnights I'm just trying to open people's eyes to the fact that there are way better options to take other then a wraithnight. But clearly the message isn't getting tru lol
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Post by: Julnlecs
It's because there isn't better options.
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Post by: Melevolence
Dman137 wrote:niv-mizzet wrote:Dman: forum-theoryhammer 40k is not actually a winnable game. If you want people to acknowledge the list, show some real evidence. Batreps and tourney results mainly. The more detailed the better.
However, please continue trying to convince other eldar players that wraithknights are bad. I would love to see less of them.
I plan on putting up some bat-reps after this up coming event, last event I wish I had takin some pics/videos my list walked tru every army (my 1500pt list, I've put that list up before for reference) the event was Astronomicon. Came in second for general (final table I have my opponent down to 2 models but he was still holding a objective I was holding one but failed 2 3+ saves and lost my objective, tho I found out after that my opponent cheated and I had no idea) that cost me 1st overall by 3 points.
As for the wraithnights I'm just trying to open people's eyes to the fact that there are way better options to take other then a wraithnight. But clearly the message isn't getting tru lol
Getting through*
But honestly, that's because there aren't many things in this game that can do all that the Wraithknight can do, while being as survivable as the Wraithknight is. That, and it being the only Gargantuan creature in strict GW published material for 'normal' 40k is also a huge argument in its favor. It's the only unit in the game right now that gets all those benefits. There's nothing in the game that's on the Wraithknight's level.
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Post by: Dman137
For 295 points I can take 3 units of 5 warpspiders thy alone is already better lol for 315pts I can't make it a aspect host formation so now they are bs5 spiders. I'll take that over a knight anyday of the week
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Post by: Masos
Come to LVO I'll smash this list with daemons.
I'll just avoid assassin and kill all the scat bikes and hemlock in one turn. Haha
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Post by: axisofentropy
this is a bad thread all around
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Post by: jpevansiii
Two hive fleet detachments for reroll on IB chart
Five dakka flyrants with egrubs
6 mucolids
Four mawlocs
60 str 6 twin linked shots on an FMC platform.
Four deep striking pie plates that most of the time with hit your units with two str 6 ap2 ignore cover pie plates starting on turn two. You can even null deploy with only six trash units with 2+ cover in ruins in every corner of the deployment zone.
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Post by: Dman137
Masos wrote:Come to LVO I'll smash this list with daemons.
I'll just avoid assassin and kill all the scat bikes and hemlock in one turn. Haha
Lol good luck with that, I'd castle in a corner with the whole army and have the assassin sit right in front, good luck getting close to me lmao
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Post by: Skribl
May I introduce you to my good friend, the Leman Russ Eradicator? S6 AP4 ignores cover large blast poops on jetbikes man. I still need to build a pair of them, but they are great against eldar and tau. They are also the cheapest russ variant, allowing for lots of upgrades like melta melta Lascannon sponsons. That and a platoon to screen it makes a lot of that list not so scary. the only thing I'm worried about is the hemlocks, and even those can be brought down with the insane AA that guard has. This list is by no means unbeatable.
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Post by: Dman137
Skribl wrote:May I introduce you to my good friend, the Leman Russ Eradicator? S6 AP4 ignores cover large blast poops on jetbikes man. I still need to build a pair of them, but they are great against eldar and tau. They are also the cheapest russ variant, allowing for lots of upgrades like melta melta Lascannon sponsons. That and a platoon to screen it makes a lot of that list not so scary. the only thing I'm worried about is the hemlocks, and even those can be brought down with the insane AA that guard has. This list is by no means unbeatable.
May I introduce you to my armour save of 3+ on the bikes, so ignores cover really doesn't matter lol
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Post by: Btothefnrock
Unbeatable? Nah. I'll beat you...
A better Farseer skyrunner: shard, stones
A better Autarch Skyrunner: lance,mask
A better 7 scatbikes
A better Warlock.
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better Hemlock
A better Hemlock
A better Culexus assassin
A better Aspect host formation
A better 6x swooping hawks /extarch
A better 5x spiders/ extarch
A better 5x spiders/ extarch
A better 1x heavy weapon platform (D-cannon)
A better 1x heavy weapon platform (D-cannon)
See... i can beat it.
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Post by: jackblg
hard counter..... have you met my sledge hammer? jks...
but no there are counters to it, you just seems to deploy X way and nulify it. which wont always work. i still think flyrant+mawloc spam would give it a good go. even tau to some degree would cause you trouble (if done right). mostly for you its a luck game.. you could roll back to back 1-2's all game and loose.
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Post by: Pyreguard
Wow! this is Abit silly guys...
It's a strong list, but again it will depend on the mission, terrain and enemy list.
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Post by: raoiley
Three heldrakes plus a chaos lord burning blade would own it. Throw in a Comms relay to make sure they come in. Hemlocks can't touch the drakes and they will guaranteed delete a bike unit per turn. The bikes aren't going to shoot them down
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Post by: dominuschao
Lord Corellia wrote:Dman137 wrote:
6x swooping hawks / extarch
5x spiders/ extarch
5x spiders/ extarch
This here is all the proof I need of the op's vast and unrivaled knowledge of Eldar...
Thats extarded
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Post by: Sheit27
Btothefnrock wrote:Unbeatable? Nah. I'll beat you...
A better Farseer skyrunner: shard, stones
A better Autarch Skyrunner: lance,mask
A better 7 scatbikes
A better Warlock.
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better 3 scatbikes
A better Hemlock
A better Hemlock
A better Culexus assassin
A better Aspect host formation
A better 6x swooping hawks /extarch
A better 5x spiders/ extarch
A better 5x spiders/ extarch
A better 1x heavy weapon platform (D-cannon)
A better 1x heavy weapon platform (D-cannon)
See... i can beat it.
I was waiting to see this LOL
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Post by: Adam_1994
Flyrant
Flyrant
Flyrant
Flyrant
Flyrant
(1200)
Dakkafex
Dakkafex
(300)
Tyrannocyte
Tyrannocyte
(150)
Mucolid
Mucolid
Mucolid
(45)
Mawloc
(140)
1835 points
93294
Post by: Dman137
Lictor shame is the list I've had the hardest time playing against/beating tho I've inly played against it twice. First game I got man handled lol second game I manhadle them so I'm 50/50 on it, but mawlocks are the bane to bikes for sure, flyrants don't scare me, mawlocks do tho lol especially when the lictors make them not scatter lol Automatically Appended Next Post: raoiley wrote:Three heldrakes plus a chaos lord burning blade would own it. Throw in a Comms relay to make sure they come in. Hemlocks can't touch the drakes and they will guaranteed delete a bike unit per turn. The bikes aren't going to shoot them down
Helldrakes are pretty annoying but I've delt with them pretty well, last game I played a guy that brought 2 drakes, 2 flying nurgle princes and a typhon lol it was a hard fight the game came down to who got first blood lol
80638
Post by: Epartalis
I know it's something you probably won't see unless at tournamenets but Y'VARHA battlesuits would be super bad. Only a 6" torrent but you get two of them if you over charge. Both flamer shots have to be resolved against the same target but each of them could delete a bike unit per turn. Addtionally tetras and early warning override fire base support cadre. If you could get all of it into a list it would be hard for you to beat I think. Also they can go into swooping mode so could avoid those hemlocks. And they have a haywire gun which could be used against the Flyers. In general I think this unit would be good against your list, the only cavoit being that they are experimental rules, and all us tau players know what happened to the R'VARNA's rules when they became official so it's possible something lame could happen to these guys too.
That being said its only a strict counter to this list. Don't know how well it would do in tournaments. I unfortunately work all the time(the steel industry never sleeps) so playing every day or even once a week is difficult. Automatically Appended Next Post: The eldar have a sting codex, but it is by no means unbeatable. Generals make the list, not the other way around. Good luck in your tournaments. I root for Necrons always(my first army) so I won't be pulling for you, but not out of malice. Just out of love for my steel murder machines from the before time and the long long ago.
93294
Post by: Dman137
Epartalis wrote:I know it's something you probably won't see unless at tournamenets but Y'VARHA battlesuits would be super bad. Only a 6" torrent but you get two of them if you over charge. Both flamer shots have to be resolved against the same target but each of them could delete a bike unit per turn. Addtionally tetras and early warning override fire base support cadre. If you could get all of it into a list it would be hard for you to beat I think. Also they can go into swooping mode so could avoid those hemlocks. And they have a haywire gun which could be used against the Flyers. In general I think this unit would be good against your list, the only cavoit being that they are experimental rules, and all us tau players know what happened to the R'VARNA's rules when they became official so it's possible something lame could happen to these guys too.
That being said its only a strict counter to this list. Don't know how well it would do in tournaments. I unfortunately work all the time(the steel industry never sleeps) so playing every day or even once a week is difficult.
Automatically Appended Next Post:
The eldar have a sting codex, but it is by no means unbeatable. Generals make the list, not the other way around. Good luck in your tournaments. I root for Necrons always(my first army) so I won't be pulling for you, but not out of malice. Just out of love for my steel murder machines from the before time and the long long ago.
A friend of mine is doing a list like that lol we were talking about it yesterday, we haven't played yet but I'm sure it would be a intersting match.
It's funny that you say your in the steel industry, I work for a company that only works with metals lol so necrons could be a possible army in the future, supper fast to paint haha
94000
Post by: Adam_1994
That list has lots of fire power for a Nid list but that could easily be swapped out for 4 mawlocs and a lictor or two to help deep strike as lictors may infiltrate or deep strike without scatter depending on who gets first turn etc and deployment. So lots of wounds high toughness majority can jink and is highly mobile, mucolids can also be very dangerous.
80638
Post by: Epartalis
I work for Kloeckner Metals. I know we used to have a branch in Rosebud Michigan back when the company was Namasco. I believe that's as far north as we ever got, but we are an international company. If you ever need steel or any kind of metal for that matter give me a shout. We have branches all over the country and I have a great deal of contacts within the industry.
One the subject of 40k, please post batreps. I'm interested to how these kinds of lists do, and if you buddy runs his tau tell him to post. Would love to see some nicely painted yvarhs in action.
5859
Post by: Ravenous D
Dman137 wrote:Lictor shame is the list I've had the hardest time playing against/beating tho I've inly played against it twice. First game I got man handled lol second game I manhadle them so I'm 50/50 on it, but mawlocks are the bane to bikes for sure, flyrants don't scare me, mawlocks do tho lol especially when the lictors make them not scatter lol
Automatically Appended Next Post:
raoiley wrote:Three heldrakes plus a chaos lord burning blade would own it. Throw in a Comms relay to make sure they come in. Hemlocks can't touch the drakes and they will guaranteed delete a bike unit per turn. The bikes aren't going to shoot them down
Helldrakes are pretty annoying but I've delt with them pretty well, last game I played a guy that brought 2 drakes, 2 flying nurgle princes and a typhon lol it was a hard fight the game came down to who got first blood lol
And lets be real, that second game was because I got careless and fried my Tyrants brain and made him kiss dirt just to go after a D cannon that had no bearing.
I think the 4 flyrant, death leaper, 2 lictors, 2 mucloids and 3 mawloc list would butt rush Scat spam.
96501
Post by: hanshotfirst
my friend plays that same list. he is pretty good and useually kicks butt. i beat it with my thunderfire cannon artillery list
47145
Post by: Tsilber
Dman137 wrote: Masos wrote:Come to LVO I'll smash this list with daemons.
I'll just avoid assassin and kill all the scat bikes and hemlock in one turn. Haha
Lol good luck with that, I'd castle in a corner with the whole army and have the assassin sit right in front, good luck getting close to me lmao
Then would you lose as he grabbed all the objectives... FYI assassin in front will not help your cause. He can send in Grimoire hounds 20 strong, or even screamers, knock out assassin by poking him with a pillow, and then free cast to destroy your army, mean while on the other side of the board, nurglings, horrors, or whatever is camping/holding objectives, you leave your corner prior to assassin dead, and he buffs a unit and comes and kills you.
Is this thread for real? It is hysterical...
69186
Post by: dominuschao
I'll throw my hat in the ring. This is a variation of a list I'll be playing in 2 weeks locally. Its been tailored from double RSR to single RSR double hosts. The original has more MSU and anti armour but the basic concept is the same, hate out a few matches at the expense of others and go underneath deathstars.
lhamaean
4 mandrakes
4 mandrakes
3 mandrakes
5 warriors, venom- 2 sc
5 warriors, venom- 2 sc
5 warriors, venom- 2 sc
raider, dc, ns
raider, dc, ns
raider, dc, ns
raider, dc, ns
raider, dc, ns
raider, dc, ns
ravager disi cannons, ns
ravager disi cannons, ns
ravager disi cannons, ns
Aspect Host x 2
3 dark reapers bs 5, exarch- starshots
3 dark reapers bs 5, exarch- starshots
3 dark reapers bs 5, exarch- starshots
3 dark reapers bs 5, exarch- starshots
3 dark reapers bs 5, exarch- starshots
3 dark reapers bs 5, exarch- starshots
84919
Post by: Gwaihirsbrother
95572
Post by: Mr_Piddlez
Simple.
Typhus.
377 Zombies
1848 pts.
I won't win the game by any means. But between making sure that every zombie is perfectly 2" apart, moving them individually 6" each, and packing each one away with delicate care as you destroy them in droves. I'll win morally.
I'm already wasting my time playing CSM against eldar. May as well waste yours too.
58881
Post by: Filch
exalted...
11564
Post by: Brothererekose
Dman, at this point, no one deploys a WK in the open with SkyHammer coming, presumably with GravGun Devs. So, given a RTT or GT's terrain, a 4+ Cover is likely. Tiggy with those Devs to get Perfect Timing? Possibly. Likely? Not in my experience. One army in a GT with Tiggy and Centurions.
My WK ate that unit in h2h. He did make a mistake and gave the WK Scouting scouts to eat turn 1, which then 'slingshot' the WK toward Tiggy and his Centies.
I didn't encounter any at BAO. Your statement (paraphrasing) that eldar players with Sword and Shield are foolish ... dude, ITC ruled that ranged D is out. Most of us West Coast players are using our WKs with GhostGlaive and Shimmer Shield due to that ruling. I see the maple leaf on your name, but be now informed, ITC has impact.
Arguably, the WarpSpider is the best unit in the game. Scatbikes maybe tied for that spot. 3rd? The WK. Not just my opinion, but one of the ITC guys, at tourney organizer and player. Some dude whose name is synonymous with a candy.
Maybe E.T. ate them in the movie.
And your list makes me not poop my drawers at all:
Farseer onna bike Stone Anath, spear
x5 Scatbikes
x4 Scatbikes
x3 Scatbikes
Aspect Host
x9 Spiders
x6 Hawks
x6 Reapers with Starshot
WK
Riptide - Ion, FB, EWO, EarthCaste reroll
x3 dual plasma suits, EWO
Cmdr dual plasma, EWO
I'm a crappy general, finishing mid-range in tourneys, but your list doesn't make me scratch my head on how to beat it.
94171
Post by: MekLeN
Yeah, I'm on the boat with TF's, and nocover masses that sill deny Jinks. Massed shots can eliminate your not-so-hot model count...
Bikes have great speed, yet if they can't hide from a general whose deployment and weapons keep them firing at full potential, the numbers will fall short.
They are impressive, them bikes, but some lists can ignore them and mass'em over the course of many turns.
54671
Post by: Crazyterran
Didn't you say the tournament is two sources? I don't see the solo warlock or second far seer it's a war convo, and if it's not, then you have a formation, a cad, and an assassin.
There, I countered your army without a list!
:p
91895
Post by: Ghazkuul
22 Scat bikes x 4 shots each at S6 AP6 = a lot of dead boyz.
97604
Post by: Randy300
How are so many fast attack units allowed? I haven't played in a long while. Excuse my noobiness.
84919
Post by: Gwaihirsbrother
Guardian Jetbikes are troops.
97604
Post by: Randy300
I know this. But hemlocks are fast swooping Hawks and warp spiders as well. That makes 5 unless aspect formation counts it as 1?
52670
Post by: Massaen
They do indeed - the aspect host is a formation of 3 units of aspect warriors
58010
Post by: Drinkgasoline
I haven't bothered to read any other replies but I hope this is a joke. This is just a sub-standard competitive list compared to the eldar lists we regularly see on the UK tournament circuit (quad wraithknights, 40 scatbikes with double D-bombs, allied knights, bunker aspect hosts, skyshield artillery walls, multiple hornets, warphunters) etc.
And some of the lists that quite easily deal with these types nowadays include any space marine army with 2 or more grav centurion units, TFC, ironclads etc, the new dark angels, multiple knights blah blah blah. There are lots of options now which don't care about S6 shooting
97604
Post by: Randy300
Also how are you running 3 HQs (autarch,farseer, warlocks)? Cant count seer council as 1 unless there is 2 farseers. unless theres some ruling im missing in the codex.
93294
Post by: Dman137
Crazyterran wrote:Didn't you say the tournament is two sources? I don't see the solo warlock or second far seer it's a war convo, and if it's not, then you have a formation, a cad, and an assassin.
There, I countered your army without a list!
:p
The event has since changed to 3 sources according to a email I got from the TO for the event. Due to a lot of new codexs that have multiple sources Automatically Appended Next Post: Randy300 wrote:Also how are you running 3 HQs (autarch,farseer, warlocks)? Cant count seer council as 1 unless there is 2 farseers. unless theres some ruling im missing in the codex.
Warlock is a unit upgrade for the 7man bike squad Automatically Appended Next Post: Drinkgasoline wrote:I haven't bothered to read any other replies but I hope this is a joke. This is just a sub-standard competitive list compared to the eldar lists we regularly see on the UK tournament circuit (quad wraithknights, 40 scatbikes with double D-bombs, allied knights, bunker aspect hosts, skyshield artillery walls, multiple hornets, warphunters) etc.
And some of the lists that quite easily deal with these types nowadays include any space marine army with 2 or more grav centurion units, TFC, ironclads etc, the new dark angels, multiple knights blah blah blah. There are lots of options now which don't care about S6 shooting
The event this list is going to has a comp system that doesn't allow more the. 2 of the same thing (except for troops) and 0-1 LoW.
Double d-bomb.? As far as I no you can only take one WWp so idk how you getting 2 d-bombs
94689
Post by: CrashGordon94
Crazyterran wrote:Didn't you say the tournament is two sources? I don't see the solo warlock or second far seer it's a war convo, and if it's not, then you have a formation, a cad, and an assassin.
There, I countered your army without a list!
:p
Just to clarify, does "two sources" mean "two Codexes" or "two detachments"?
93294
Post by: Dman137
CrashGordon94 wrote: Crazyterran wrote:Didn't you say the tournament is two sources? I don't see the solo warlock or second far seer it's a war convo, and if it's not, then you have a formation, a cad, and an assassin.
There, I countered your army without a list!
:p
Just to clarify, does "two sources" mean "two Codexes" or "two detachments"?
Codexs
94689
Post by: CrashGordon94
Ah right.
So I don't really see the problem then. Is one of the detachments outside the Codex: Eldar? Otherwise it's just Eldar and Assassins, which wouldn't seem to break that rule.
94171
Post by: MekLeN
In this "two of" ruling, can he roll iyanden + main, w/ a formation not of those two? Or is that considered 3 sources?
93294
Post by: Dman137
MekLeN wrote:In this "two of" ruling, can he roll iyanden + main, w/ a formation not of those two? Or is that considered 3 sources?
Nope, you can only have 2 sources, for example. A CaD, a formation and another formation would be 3 sources.
94689
Post by: CrashGordon94
He said "sources" meant "Codexes", not "Detachments".
90621
Post by: marinecorpstim
White Scars
CAD
Techmarine on a bike
Sicaran
Sicaran
Sicaran
4 bikes w 2 grav 1 combi
4 bikes w 2 grav 1 combi
3 bikes w 2 melta 1 combi
drop pod
void shield generator
Coteaz
heavy bolter servitor
heavy bolter servitor
heavy bolter servitor
acolyte w plasma rifle
Grey Knights
Nemesis Strike Force
Librarian
Strike Squad w incinerator
Purifiers w incinerator
Dreadknight w incinerator / sword / shunt
Dreadknight w incinerator / ham / shunt
Purifiers go in drop pod - Cleansing flame. 2d6 str5 ap4 ignores cover hits.
Incinerators ignore cover and are str 6 ap4
Dreadknight incinerators are torrent
Sicarans eat bikes like candy
Void shield protects against an alpha strike - forces you to come closer.
Coteaz w servitors n acolyte have prescience eat anyone within void shield / longer range
93294
Post by: Dman137
marinecorpstim wrote:White Scars
CAD
Techmarine on a bike
Sicaran
Sicaran
Sicaran
4 bikes w 2 grav 1 combi
4 bikes w 2 grav 1 combi
3 bikes w 2 melta 1 combi
drop pod
void shield generator
Coteaz
heavy bolter servitor
heavy bolter servitor
heavy bolter servitor
acolyte w plasma rifle
Grey Knights
Nemesis Strike Force
Librarian
Strike Squad w incinerator
Purifiers w incinerator
Dreadknight w incinerator / sword / shunt
Dreadknight w incinerator / ham / shunt
Purifiers go in drop pod - Cleansing flame. 2d6 str5 ap4 ignores cover hits.
Incinerators ignore cover and are str 6 ap4
Dreadknight incinerators are torrent
Sicarans eat bikes like candy
Void shield protects against an alpha strike - forces you to come closer.
Coteaz w servitors n acolyte have prescience eat anyone within void shield / longer range
Bikes have a 3+ save, you have nothing to deal with the hemlocks. But good try
90621
Post by: marinecorpstim
sicarans ignore jink, and are twin linked. Which averages 2 hits per, and 1 hull point. 1/3 of the time will be a glance 2/3 of the time it will be a pin. Further, depending on how things go, there will be up to 18 grav shots to contend with that can attempt to force a jink, or depending on where you end up coming in from reserves - coteaz n co can have their free round of prescience filled shooting with a solid chance at having perfect timing / the other ability that can force you to re-roll your reserve rolls. Also - cleansing flame is a 9" nova which does 2d6 5str hits - including to fliers - which ignores cover - so no jink.
Note: This is my list - this isn't built to specifically burn yours - but take all comers.
93294
Post by: Dman137
marinecorpstim wrote:sicarans ignore jink, and are twin linked. Which averages 2 hits per, and 1 hull point. 1/3 of the time will be a glance 2/3 of the time it will be a pin. Further, depending on how things go, there will be up to 18 grav shots to contend with that can attempt to force a jink, or depending on where you end up coming in from reserves - coteaz n co can have their free round of prescience filled shooting with a solid chance at having perfect timing / the other ability that can force you to re-roll your reserve rolls. Also - cleansing flame is a 9" nova which does 2d6 5str hits - including to fliers - which ignores cover - so no jink.
Note: This is my list - this isn't built to specifically burn yours - but take all comers.
Fair enough on the sicarans, totally forgot how many shots they got. Yeah I played against a army that cleansing flamed both my planes down, but I toattly forgot that I was Denying the witch on a 5+ because the planes are ML2, safe to say I won't be making that mistake again lol
How come you take heavy bolters on the servitors and not plasma cannons, if you have prescience you pretty much never over heat.
71317
Post by: hiveof_chimera
Several aspect hosts of warp spiders spiders, and I'll play on that dense terrain board please!
77846
Post by: Poly Ranger
Unending host + the Purge Renegades.
Unending Host:
Demagogue with Master of the Horde (with Earthshakers)
4 Disciples
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
10 mutants
10 mutants
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia Training
3 Giant Spawn (as seperate units)
The Purge:
Demagogue
4 Disciples
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia training
3 Earthshakers
3 Wyverns
3 Quad Guns
Skyshield Landing pad
1850pts.
When those units of 15 renegades get killed they respawn with outflank on a 2+. You have to kill them again and again.
Furthermore, they give everything from their detachment a 3+ cover save, so the spawn and Giant spawn would be advancing behind them, with their one weakness covered.
The mutants and Disciples are so cheap that if they objective sit, you have to waste firepower on units which cost practically next to nothing in points.
The 6 laser destroyers will be up on the SSLP so their LoS isn't cut off by the horde and so they get a 4++. Between them they put out 6 bs3 tl st9 ap1 ordnance shots which is lethal to most vehicles. Wyverns also on SSLP.
The earthshakers, wyverns and thudd guns (quad guns), all create dangerous terrain where they shoot for a turn. They provide a lot of cheap and effective blasts.
The Purge spawn race down one flank, hugging cover and generally causing a disruption. They are easy pickings for the jet bikes out of cover, but 18 T5 wounds in cover is still very tough for 110pts.
You have to deal with the horde or it will overwhelm you with numbers and sheer amount of plasma, especially since when they arrive the Giant Spawn and Unending Host spawn will arrive. But if you do deal with them, they will reappear 5 times out of 6 with outflank. They win the war of atrittion against your 3+ save units. The artillery is very durable, and can be deployed out of LoS (apart from the rapiers). The wyverns and rapiers will have a 4++.
Can completely ignore your Hemlocks. The cullexus has to perform stella and survive all game to even make its points back, and my cheap, cheap respawning renegades aren't fussed about D blasts or mass st6. In fact - it helps us get up the field by granting us a redeploy with outflank.
74480
Post by: Flanker
I know. In one thread, op arrogantly brags about how unbeatable his list is and then in another tells people "l2p, n00bz, lolol".
93294
Post by: Dman137
Poly Ranger wrote:Unending host + the Purge Renegades.
Unending Host:
Demagogue with Master of the Horde (with Earthshakers)
4 Disciples
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
10 mutants
10 mutants
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia Training
3 Giant Spawn (as seperate units)
The Purge:
Demagogue
4 Disciples
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia training
3 Earthshakers
3 Wyverns
3 Quad Guns
Skyshield Landing pad
1850pts.
When those units of 15 renegades get killed they respawn with outflank on a 2+. You have to kill them again and again.
Furthermore, they give everything from their detachment a 3+ cover save, so the spawn and Giant spawn would be advancing behind them, with their one weakness covered.
The mutants and Disciples are so cheap that if they objective sit, you have to waste firepower on units which cost practically next to nothing in points.
The 6 laser destroyers will be up on the SSLP so their LoS isn't cut off by the horde and so they get a 4++. Between them they put out 6 bs3 tl st9 ap1 ordnance shots which is lethal to most vehicles. Wyverns also on SSLP.
The earthshakers, wyverns and thudd guns (quad guns), all create dangerous terrain where they shoot for a turn. They provide a lot of cheap and effective blasts.
The Purge spawn race down one flank, hugging cover and generally causing a disruption. They are easy pickings for the jet bikes out of cover, but 18 T5 wounds in cover is still very tough for 110pts.
You have to deal with the horde or it will overwhelm you with numbers and sheer amount of plasma, especially since when they arrive the Giant Spawn and Unending Host spawn will arrive. But if you do deal with them, they will reappear 5 times out of 6 with outflank. They win the war of atrittion against your 3+ save units. The artillery is very durable, and can be deployed out of LoS (apart from the rapiers). The wyverns and rapiers will have a 4++.
Can completely ignore your Hemlocks. The cullexus has to perform stella and survive all game to even make its points back, and my cheap, cheap respawning renegades aren't fussed about D blasts or mass st6. In fact - it helps us get up the field by granting us a redeploy with outflank.
While that sounds like fun to play against, I won't hold up as well as you might think. Your 15 man squads will only come back if the whole unit is dead, just have to make sure to keep one guy left alive. But besides them I would just shoot your units that don't come back. And not to meantion I have stated that you can only take 2 sources (no double CAD allowed) so your list wouldn't be allowed at the event. Automatically Appended Next Post: Flanker wrote:
I know. In one thread, op arrogantly brags about how unbeatable his list is and then in another tells people "l2p, n00bz, lolol".
Because people do need to learn how to play and how to stop crying and yelling wolf when ever something good comes out. It's called adapt.
And the thread says "pretty much" unbeatable. So it dose have its counters, just have yet to see one
77846
Post by: Poly Ranger
It is not a double cad. It is an unending host and the purge, which are both totally different. Like taking ultramarines and sentinals of terra.
If you leave one alive, that is still a plasma gun, also, how do you manage to leave just one alive? Do you know exactly how many you will kill with your rolls? And what's stopping me from moving my guys forward and assaulting you to kill them off and replace them? I'll be taking up most of the board so your speed means little when there is nowhere to move.
You can shoot at the stuff that doesn't come back, however, your shooting will be at 33% of its normal effectiveness due to the 3+ cover save granted.
93294
Post by: Dman137
Poly Ranger wrote:It is not a double cad. It is an unending host and the purge, which are both totally different. Like taking ultramarines and sentinals of terra.
If you leave one alive, that is still a plasma gun, also, how do you manage to leave just one alive? Do you know exactly how many you will kill with your rolls? And what's stopping me from moving my guys forward and assaulting you to kill them off and replace them? I'll be taking up most of the board so your speed means little when there is nowhere to move.
You can shoot at the stuff that doesn't come back, however, your shooting will be at 33% of its normal effectiveness due to the 3+ cover save granted.
You can charge of you want, bikes are better in combat. And you can cover the board all you want, I'll come in from reserve on one flank. And what 3+ cover save.? Your assuming you have a bunch of ruins to hide in. What's your plan for the hemlocks.? also I can just cover one whole flank after I kill the units on it and then just line up in the edge so you can't come in from there now you're coming on 72" away. With my 12" move and 36" turbo boost or even just my 2d6 assault move I can pull that off
77846
Post by: Poly Ranger
I'm not assuming ruins. The special rules for the detachment give any model a 3+ cover if they have a renegade infantry unit acting as intervening models.
It really doesn't matter if you outflank. I have more than enough bodies to cover every angle.
The whole point in charging with the platoon units when low on numbers is so you wipe me out and I return next turn with outflank and a full 15 men and 3 plasma.
Are you seriously telling me that you have enough firepower to kill all my units and refuse a flank? That's just not going to be possible. You really don't want to be putting your forces in charge range of spawn and giant spawn. And if you even attempt it, the sheer amount of artillery blasts will open up the flank anyway.
No need to plan for hemlocks like I said before - I can just ignore them.
Further more, its not even tailored towards your list. If I wanted to tailor since you have no vehicles, I could get rid of the SSLP, both rapier units and a plasma gun and instead take 2 more batteries of 2 more earthshakers in each.
So all in all you'll be recieving 7 st9 ap3 large barrage blasts, 12 st4 ap5 shred, tl, IC barrage blasts and 12 st5 ap5 barrage blasts, all creating dangerous terrain, then there are 6 units each with 3 plasma guns closing on you, 3 dangerous MCs, 12 spawn and 28 further models you have to waste firepower on because they are camping objectives. That will wreck jetbikes and warpspiders!
So what are you going to shoot at? The horde with the dangerous plasma and conceling the dangerous assault units, that will simply reappear even closer to you if it dies? Or the artillery that will shrug off most of your firepower but will wipe the floor of you don't do anything about it?
74480
Post by: Flanker
Dman137 wrote:
Because people do need to learn how to play and how to stop crying and yelling wolf when ever something good comes out. It's called adapt.
And the thread says "pretty much" unbeatable. So it dose have its counters, just have yet to see one
That's a contradictory trainwreck of a statement. It has its counters, just that nobody knows what they are? You claimed to have "broken the Eldar" and challenged all to give a good counter. There are plenty of good lists in this thread to which you have responded with something along the lines of "I'll just put them here and do this! I win! lol"
So since you are clearly all-knowing, what counters could there possibly be to defeat this army? You've shot down every list from everybody who responded, many of whom are very experienced players. You don't know what the scenario will be for a battle or how the terrain will be set up, but you already have your gameplan. So what can defeat your army?
94482
Post by: Lord Corellia
Flanker wrote:You've shot down every list from everybody who responded, many of whom are very experienced players. You don't know what the scenario will be for a battle or how the terrain will be set up, but you already have your gameplan. So what can defeat your army?
Only himself, fielding an identical army from the opposite side of the table. From the sounds of it, he really enjoys playing with himself
86452
Post by: Frozocrone
To be fair, OP did say five flyrants and three mawlocs would give the list trouble
18727
Post by: counterwavecounter
Flanker wrote:You claimed to have "broken the Eldar" and challenged all to give a good counter. There are plenty of good lists in this thread to which you have responded with something along the lines of "I'll just put them here and do this! I win!"
Word! And didn't you say earlier that you didn't win the tournament. If your list is unbeatable, shouldn't you have won?...
77720
Post by: scommy
Poly Ranger wrote:Unending host + the Purge Renegades.
Unending Host:
Demagogue with Master of the Horde (with Earthshakers)
4 Disciples
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
Platoon
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
15 renegades
3 plasma, militia training
10 mutants
10 mutants
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia Training
3 Giant Spawn (as seperate units)
The Purge:
Demagogue
4 Disciples
3 spawn
3 spawn
3 Rapier Laser Destroyers
Militia training
3 Earthshakers
3 Wyverns
3 Quad Guns
Skyshield Landing pad
1850pts.
When those units of 15 renegades get killed they respawn with outflank on a 2+. You have to kill them again and again.
Furthermore, they give everything from their detachment a 3+ cover save, so the spawn and Giant spawn would be advancing behind them, with their one weakness covered.
The mutants and Disciples are so cheap that if they objective sit, you have to waste firepower on units which cost practically next to nothing in points.
The 6 laser destroyers will be up on the SSLP so their LoS isn't cut off by the horde and so they get a 4++. Between them they put out 6 bs3 tl st9 ap1 ordnance shots which is lethal to most vehicles. Wyverns also on SSLP.
The earthshakers, wyverns and thudd guns (quad guns), all create dangerous terrain where they shoot for a turn. They provide a lot of cheap and effective blasts.
The Purge spawn race down one flank, hugging cover and generally causing a disruption. They are easy pickings for the jet bikes out of cover, but 18 T5 wounds in cover is still very tough for 110pts.
You have to deal with the horde or it will overwhelm you with numbers and sheer amount of plasma, especially since when they arrive the Giant Spawn and Unending Host spawn will arrive. But if you do deal with them, they will reappear 5 times out of 6 with outflank. They win the war of atrittion against your 3+ save units. The artillery is very durable, and can be deployed out of LoS (apart from the rapiers). The wyverns and rapiers will have a 4++.
Can completely ignore your Hemlocks. The cullexus has to perform stella and survive all game to even make its points back, and my cheap, cheap respawning renegades aren't fussed about D blasts or mass st6. In fact - it helps us get up the field by granting us a redeploy with outflank.
My god that list is brutal lol - looks like a winner to me. Is it from Vraks Siege book?
93489
Post by: Gordon Shumway
Yes, strangely chaos has one of the most powerful tools in the unending horde detachment, but few people seem to have caught on yet. Shhh, don't tell.
93294
Post by: Dman137
counterwavecounter wrote: Flanker wrote:You claimed to have "broken the Eldar" and challenged all to give a good counter. There are plenty of good lists in this thread to which you have responded with something along the lines of "I'll just put them here and do this! I win!"
Word! And didn't you say earlier that you didn't win the tournament. If your list is unbeatable, shouldn't you have won?...
I should have won, my opponent cheated the last game and I didn't realize it till I look over his list after.
As for counters to the list only flyrant spam/lictor shame has giving me a run for my money (has beatin it) and yes if you put up a list I'm going to give you a my gameplay reaction on what I would do and how I would play against it.
91502
Post by: Lammikkovalas
Dman137 wrote: counterwavecounter wrote: Flanker wrote:You claimed to have "broken the Eldar" and challenged all to give a good counter. There are plenty of good lists in this thread to which you have responded with something along the lines of "I'll just put them here and do this! I win!"
Word! And didn't you say earlier that you didn't win the tournament. If your list is unbeatable, shouldn't you have won?...
I should have won, my opponent cheated the last game and I didn't realize it till I look over his list after.
As for counters to the list only flyrant spam/lictor shame has giving me a run for my money (has beatin it) and yes if you put up a list I'm going to give you a my gameplay reaction on what I would do and how I would play against it.
Oh, everyone should have guessed this already. You are so good at this game and even better at building lists, the only way to even have a chance of beating you in this game is via cheating. Don't worry, you're still the best 40k general ever. In fact, have you considered a professional career in 40k? You, if anyone, could have a shot at that.
77846
Post by: Poly Ranger
Yeh Scommy its two different detachments from the Vraks book. As Gordon Shumway says, Unending host is one of the most OP things out there if built correctly.
When combined with the Purge for the extra elites and HS slots it just becomes crazy.
82151
Post by: Brennonjw
I've read this thread, and I just have to say:
1) You didn't break anything, you just took the typical eldar cheese list, and left out the knights
2) You are extremely arrogant and are either a great troll from the responses you got, or a really just that ignorant and full of yourself.
3) The only counter you would accept is the same list, played by you, on a table of your choice.
67122
Post by: Aijec
Even simple flyrant spam is enough to eat this list alive, what a joke haha.
Eldar are really strong but no stronger than the other powerful codexes out there.
93294
Post by: Dman137
Aijec wrote:Even simple flyrant spam is enough to eat this list alive, what a joke haha.
Eldar are really strong but no stronger than the other powerful codexes out there.
If you even bothered to read the thread you would have seen that I said flyrant gives this list a hard time
35572
Post by: skycapt44
On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
95979
Post by: Anrakyr-the-Traveller
Aijec wrote:Even simple flyrant spam is enough to eat this list alive...
Both figuratively and literally!
93294
Post by: Dman137
skycapt44 wrote:On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
I saw yesterday, there's a lot of people pretty upset about it because highlander is pretty lame and there highlander rules are stupid, eldar don't get hurt that much because they have so many good units that it doesn't really matter, but a lot of marine players are pretty pissed off because everything is 0-1 so only 1 drop pod. So alpha strike army's are nurffed hard,
I already made up a list for it, it's pretty much
3 devastator centurions
drop pod
5 scouts
librarian
10 scatbikes,warlock
Farseer,shard,stones
5 rangers
Hemlock
Wraithknight
10 warpspiders
Fire raptor
1850
47145
Post by: Tsilber
This is turning into a "my dad is the best and can beat up anyone else dad."
Bring your unbeatable list to a GT, or play in multiple tourneys and gain some status in a competitive field with multiple other people who have same skill level, gain some wins or close wins without having to claim someone cheated you... Then join the wait list of what is considered top tier, by rinse and repeating.
73084
Post by: astro_nomicon
/thread
93294
Post by: Dman137
Tsilber wrote:This is turning into a "my dad is the best and can beat up anyone else dad."
Bring your unbeatable list to a GT, or play in multiple tourneys and gain some status in a competitive field with multiple other people who have same skill level, gain some wins or close wins without having to claim someone cheated you... Then join the wait list of what is considered top tier, by rinse and repeating.
lol I have enough credibility in competitive tournements, and having status in 6th edition and now 7th edition is a joke when you see the army's that have won. All these "deathstar" armys winning events. 40k will never be what it used to be back in 4th/5th where people had to actually have skill to play.
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Post by: Tsilber
So the Fennels and other lvo champs. The 3 peat adepticon winner, Nana, other nova partcipants who constantly place and have great ranking in organized global 40 ranking like ToF and Itc, and the templecon onslaught 2 years in a row champ are all flukes? Hahah yeah maybe they should post how they are the masterminds of the game and only lose due to cheaters... Because talking about how great your list is and calling creditable winners skillless or lucky supercedes the actual victory of said players.
Whats your next tourney? Is it a GT? Id be interested to hear how you do and see who you play.
97732
Post by: shortymcnostrill
How about [insert random psyker-heavy deathstar list], but with a vindicare added to headshot your culexus?
93294
Post by: Dman137
Tsilber wrote:So the Fennels and other lvo champs. The 3 peat adepticon winner, Nana, other nova partcipants who constantly place and have great ranking in organized global 40 ranking like ToF and Itc, and the templecon onslaught 2 years in a row champ are all flukes? Hahah yeah maybe they should post how they are the masterminds of the game and only lose due to cheaters... Because talking about how great your list is and calling creditable winners skillless or lucky supercedes the actual victory of said players.
Whats your next tourney? Is it a GT? Id be interested to hear how you do and see who you play.
Power gaming list that win events go figure, adepticon won by screamerstar and dronestar.. Tell me again how hard that must be
47145
Post by: Tsilber
Dman137 wrote:Tsilber wrote:So the Fennels and other lvo champs. The 3 peat adepticon winner, Nana, other nova partcipants who constantly place and have great ranking in organized global 40 ranking like ToF and Itc, and the templecon onslaught 2 years in a row champ are all flukes? Hahah yeah maybe they should post how they are the masterminds of the game and only lose due to cheaters... Because talking about how great your list is and calling creditable winners skillless or lucky supercedes the actual victory of said players.
Whats your next tourney? Is it a GT? Id be interested to hear how you do and see who you play.
Power gaming list that win events go figure, adepticon won by screamerstar and dronestar.. Tell me again how hard that must be
hahahaha, so in the same thread, that you started, allegedly breaking eldar to be unbeatable, you have the gaul to accuse someone of power gaming.
Also that list takes skill, hence all the people who copy it and fail miserably with it...
Regardless, your thread says you can take on anyone. Well unless they are skill-less, beat you and you can declare cheating, or are power gamers?
Seems more like excuses, and your declaration should have some contingencies to avoid further embarrassment.
What about the rest of the list that win? the other tourney winners I spoke about above?
And again, whats you next tourney? size? I know we are kinda going tit for tat last few replies, but I am generally interested in some of your results and who and where said results occur.
93294
Post by: Dman137
Tsilber wrote:Dman137 wrote:Tsilber wrote:So the Fennels and other lvo champs. The 3 peat adepticon winner, Nana, other nova partcipants who constantly place and have great ranking in organized global 40 ranking like ToF and Itc, and the templecon onslaught 2 years in a row champ are all flukes? Hahah yeah maybe they should post how they are the masterminds of the game and only lose due to cheaters... Because talking about how great your list is and calling creditable winners skillless or lucky supercedes the actual victory of said players.
Whats your next tourney? Is it a GT? Id be interested to hear how you do and see who you play.
Power gaming list that win events go figure, adepticon won by screamerstar and dronestar.. Tell me again how hard that must be
hahahaha, so in the same thread, that you started, allegedly breaking eldar to be unbeatable, you have the gaul to accuse someone of power gaming.
Also that list takes skill, hence all the people who copy it and fail miserably with it...
Regardless, your thread says you can take on anyone. Well unless they are skill-less, beat you and you can declare cheating, or are power gamers?
Seems more like excuses, and your declaration should have some contingencies to avoid further embarrassment.
What about the rest of the list that win? the other tourney winners I spoke about above?
And again, whats you next tourney? size? I know we are kinda going tit for tat last few replies, but I am generally interested in some of your results and who and where said results occur.
This list would beat that daemons list. Next event is warmasters and then it's DaboyzGT
47145
Post by: Tsilber
Cool maybe I can give you a run at daboyzgt. There is another GT in manchester CT. The e guy who won LVO last year is running it. Before entry fee's, the store is already contributing like 2k worth of prize fee, then 100% entry fee also on top of that.
If NY daboyz isnt to much of a trip manchester CT isnt much further, its in october.
93294
Post by: Dman137
Tsilber wrote:Cool maybe I can give you a run at daboyzgt. There is another GT in manchester CT. The e guy who won LVO last year is running it. Before entry fee's, the store is already contributing like 2k worth of prize fee, then 100% entry fee also on top of that.
If NY daboyz isnt to much of a trip manchester CT isnt much further, its in october.
Send me a link to that and yeah I'd love to come, the group I'm going with were from Toronto, so I'm sure if i swing the idea by them They would want to come down.
97208
Post by: rowboatjellyfanxiii
Conversion Beamers.
S10 AP1 Heavy 1 Blast at 42" range to 72" range.
Have fun.
/enddiscussion
22508
Post by: FlingitNow
shortymcnostrill wrote:How about [insert random psyker-heavy deathstar list], but with a vindicare added to headshot your culexus?
The Vindicare is a horrid choice to try to kill the Culexus it takes him on average 36 rounds of shooting to kill the Culexus...
As for the list. It is decent the double Wraithfighters is good and with no pod I worry about the Culexus getting shot to bits before he gets to deny the invisistar it's powers. Thunderknightstar run by a good player causes you issues. As does lictor shame as you've mentioned. I also fancy EldAIR against you as the Crimson hunters ruin the Wraithfighters whilst their Wraithfighters ruin your bikes. I would also worry about some of the Alphastriking lists doing real damage before you can respond.
It does seem you are having success with the list but I do find it hilarious that you start by saying the list has no counters and is unbeatable then admit it has lost and has some bad matchups...
So no you haven't broken Eldar you've written a good eldar list. That is all. I was wondering how exactly did your opponent "cheat" at adepticon?
47145
Post by: Tsilber
Good choice, but does it ignore a cover save? Does it require line of site?
71317
Post by: hiveof_chimera
Tsilber wrote:
Good choice, but does it ignore a cover save? Does it require line of site?
DEATHSTRIKE MISSILES AT THE READY!
54671
Post by: Crazyterran
Dman137 wrote:skycapt44 wrote:On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
I saw yesterday, there's a lot of people pretty upset about it because highlander is pretty lame and there highlander rules are stupid, eldar don't get hurt that much because they have so many good units that it doesn't really matter, but a lot of marine players are pretty pissed off because everything is 0-1 so only 1 drop pod. So alpha strike army's are nurffed hard,
I already made up a list for it, it's pretty much
3 devastator centurions
drop pod
5 scouts
librarian
10 scatbikes,warlock
Farseer,shard,stones
5 rangers
Hemlock
Wraithknight
10 warpspiders
Fire raptor
1850
Ah Sentinels of Terra, reminding everyone why we hated 3.5 Iron Warriors.
97773
Post by: Mr.Giuseppe
I play against a guy with a similiar list regularly and my Nurgle CSM/Nurgle Daemons do very well against it. Deep Striking Terminators, summoned Daemons, and Flying Daemon Princes help box the bikes in and then you just pound them. Heldrake and Flying Daemon Princes combo vector striking your Hemlocks almost guaranteed to bring one down each turn if done right. You're list isn't unbeatable at all you just need better competition.
5859
Post by: Ravenous D
Dman137 wrote:Tsilber wrote:Cool maybe I can give you a run at daboyzgt. There is another GT in manchester CT. The e guy who won LVO last year is running it. Before entry fee's, the store is already contributing like 2k worth of prize fee, then 100% entry fee also on top of that.
If NY daboyz isnt to much of a trip manchester CT isnt much further, its in october.
Send me a link to that and yeah I'd love to come, the group I'm going with were from Toronto, so I'm sure if i swing the idea by them They would want to come down.
That could be fun since Da Boyz is now a no go with its highlander shiz.
97208
Post by: rowboatjellyfanxiii
Tsilber wrote:
Good choice, but does it ignore a cover save? Does it require line of site?
Well for gak like Wraithknights, LoS isnt the problem, also, stick the Techmarine in an LR with Servitors to give cover/backup shooty.
Blast ignores cover IIRC?
67875
Post by: raoiley
I'm confident my highlander list can handle yours. Well see in November
93294
Post by: Dman137
raoiley wrote:I'm confident my highlander list can handle yours. Well see in November
See you there
91502
Post by: Lammikkovalas
rowboatjellyfanxiii wrote:Tsilber wrote:
Good choice, but does it ignore a cover save? Does it require line of site?
Well for gak like Wraithknights, LoS isnt the problem, also, stick the Techmarine in an LR with Servitors to give cover/backup shooty.
Blast ignores cover IIRC?
Don't you think it'd be a bit overpowered if ALL blasts completely ignored cover? You most likely confused templates with blasts, templates do ignore cover.
87095
Post by: Lord Commissar
This list is actually not very good at all. And if you think the culexus without a droppod, or flyer, or some kind oi sturdy transport will make a difference you are delusional.
You have little chance against an Eldar seer council list, Necron Decurion with a DCult, or any daemon list. (Like the one I brought to ATC)
93294
Post by: Dman137
Lord Commissar wrote:This list is actually not very good at all. And if you think the culexus without a droppod, or flyer, or some kind oi sturdy transport will make a difference you are delusional.
You have little chance against an Eldar seer council list, Necron Decurion with a DCult, or any daemon list. (Like the one I brought to ATC)
Idk if we play the same game. I've played this army against eldar, necrons and Daemons and I've had great successes, eldar against eldar is a rock paper scissors type game, necrons I handle very well, hemlocks reck necrons and I'd love to play your daemons, what are you going to do when I castle in a corner with the assassin sitting in front of my army, you really underestimate the power this list has. But if your confident in your army all the power to you, maybe you'll play me at a event, there's still a few this year ( depending on where you live)
73084
Post by: astro_nomicon
Lord Commissar wrote:This list is actually not very good at all. And if you think the culexus without a droppod, or flyer, or some kind oi sturdy transport will make a difference you are delusional.
You have little chance against an Eldar seer council list, Necron Decurion with a DCult, or any daemon list. (Like the one I brought to ATC)
Yo, Lord, mind PMing me your Daemons list? I'm always looking for new ways to make the unreal hordes work.
5859
Post by: Ravenous D
Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
47145
Post by: Tsilber
Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
73084
Post by: astro_nomicon
Tsilber wrote: Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
Plague Star or Screamer Star presumably.
I was more interested to see if his list wasn't that actually.
93294
Post by: Dman137
astro_nomicon wrote:Tsilber wrote: Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
Plague Star or Screamer Star presumably.
I was more interested to see if his list wasn't that actually.
Pretty much every competitive daemon list has either 1 or both
97208
Post by: rowboatjellyfanxiii
God this thread makes me heave.
Let's put this particular dog down, shall we?
5859
Post by: Ravenous D
Dman137 wrote: astro_nomicon wrote:Tsilber wrote: Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
Plague Star or Screamer Star presumably.
I was more interested to see if his list wasn't that actually.
Pretty much every competitive daemon list has either 1 or both
Or variations of belakor and or fateweaver with the standard 30 summoning horrors backed with either the stars or flying princes and maybe dogs. Its a pain in the ass army.
12041
Post by: DJ3
Dman137 wrote:skycapt44 wrote:On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
I saw yesterday, there's a lot of people pretty upset about it
Have you ever even been to Da Boyz? Or spoken to a living person who has been to Da Boyz? Are "a lot of people" you and the random Daemon players you've somehow been beating with a foot Culexus?
Because saying that people who attend Da Boyz are upset about Highlander rules is hilarious. Da Boyz is, and always has been, the most heavily comped tournament of the year. Highlander is a huge step down from what they usually do in terms of comp (their army construction rules are generally a multi-page document).
People attend Da Boyz because it's so different, and because the guys run a really fun event (at a stupidly amazing location, by the way). We were actually all shocked that they did let us take multiples of units last year....and then they wrote two different missions that crotch-punched you for actually taking multiples of units. Lesson learned!
Literally everything else in this thread is too ridiculous to even comment on; I just found it hilarious that "a lot of people" are upset about comp at Da Boyz. That's gold.
7259
Post by: Deathmachine
Just played that list with 4 knights I lost 2 he lost everything. I laugh at eldar. But harlicuins scare me haha.
94689
Post by: CrashGordon94
Deathmachine wrote:Just played that list with 4 knights I lost 2 he lost everything. I laugh at eldar. But harlicuins scare me haha.
Do you mean he had 4 Wraithknights, or that you had 4 Imperial Knights?
93294
Post by: Dman137
Deathmachine wrote:Just played that list with 4 knights I lost 2 he lost everything. I laugh at eldar. But harlicuins scare me haha.
that's shocking since I played a game the other weak against nights (he had 3, with that +1 formation to the armour) and I tabled him. And I still had pretty much my whole army left. Lost 2 or 3 small bike squads and a d-cannon. Automatically Appended Next Post: DJ3 wrote:Dman137 wrote:skycapt44 wrote:On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
I saw yesterday, there's a lot of people pretty upset about it
Have you ever even been to Da Boyz? Or spoken to a living person who has been to Da Boyz? Are "a lot of people" you and the random Daemon players you've somehow been beating with a foot Culexus?
Because saying that people who attend Da Boyz are upset about Highlander rules is hilarious. Da Boyz is, and always has been, the most heavily comped tournament of the year. Highlander is a huge step down from what they usually do in terms of comp (their army construction rules are generally a multi-page document).
People attend Da Boyz because it's so different, and because the guys run a really fun event (at a stupidly amazing location, by the way). We were actually all shocked that they did let us take multiples of units last year....and then they wrote two different missions that crotch-punched you for actually taking multiples of units. Lesson learned!
Literally everything else in this thread is too ridiculous to even comment on; I just found it hilarious that "a lot of people" are upset about comp at Da Boyz. That's gold.
Highlander is just lazy comp plain and simple.
47145
Post by: Tsilber
Dman137 wrote: astro_nomicon wrote:Tsilber wrote: Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
Plague Star or Screamer Star presumably.
I was more interested to see if his list wasn't that actually.
Pretty much every competitive daemon list has either 1 or both
Not true
Ravenous D wrote:Dman137 wrote: astro_nomicon wrote:Tsilber wrote: Ravenous D wrote:Daemons aren't hard you just take 1 or both stars and just stop sucking at dice when it comes to grimoire and casting.
what are "1 or both stars" ?
Plague Star or Screamer Star presumably.
I was more interested to see if his list wasn't that actually.
Pretty much every competitive daemon list has either 1 or both
Or variations of belakor and or fateweaver with the standard 30 summoning horrors backed with either the stars or flying princes and maybe dogs. Its a pain in the ass army.
Not true. Some run no screamers or drone star, and at the same time no fateweaver or multiple flying dp's, and still have success.
77886
Post by: TheNewBlood
DJ3 wrote:Dman137 wrote:skycapt44 wrote:On a side note I read Da boyz is doing highlander style so you may need to revisit your build to meet the comp.
I saw yesterday, there's a lot of people pretty upset about it
Have you ever even been to Da Boyz? Or spoken to a living person who has been to Da Boyz? Are "a lot of people" you and the random Daemon players you've somehow been beating with a foot Culexus?
Because saying that people who attend Da Boyz are upset about Highlander rules is hilarious. Da Boyz is, and always has been, the most heavily comped tournament of the year. Highlander is a huge step down from what they usually do in terms of comp (their army construction rules are generally a multi-page document).
People attend Da Boyz because it's so different, and because the guys run a really fun event (at a stupidly amazing location, by the way). We were actually all shocked that they did let us take multiples of units last year....and then they wrote two different missions that crotch-punched you for actually taking multiples of units. Lesson learned!
Literally everything else in this thread is too ridiculous to even comment on; I just found it hilarious that "a lot of people" are upset about comp at Da Boyz. That's gold.
Considering this is the same guy responsible for this gem: http://www.dakkadakka.com/dakkaforum/posts/list/661035.page and ongoing trolling here: http://www.dakkadakka.com/dakkaforum/posts/list/661482.page I think we can see a pattern emerging.
Posts nothing but Scatbike spam in the army lists section (bonus points for claiming that Eldar have no other options! ), then suddenly has a revelation and posts...the exact same army list that everyone expects out of an Eldar powergamer/cheesemonger. I think we're done here.
Dman137 wrote:Highlander is just lazy comp plain and simple.
Highlander is great if you aren't allergic to fun. It's probably the only workable comp system in the game: take only one of anything. Sure, it ends up favoring some armies more than others, but it at least gets people to think creatively about list building instead of just mindlessly spamming the same OP units. A pity it doesn't really work above 1000 points.
5859
Post by: Ravenous D
TheNewBlood wrote:
Dman137 wrote:Highlander is just lazy comp plain and simple.
Highlander is great if you aren't allergic to fun. It's probably the only workable comp system in the game: take only one of anything. Sure, it ends up favoring some armies more than others but it at least gets people to think creatively about list building instead of just mindlessly spamming the same OP units. A pity it doesn't really work above 1000 points.
Favours some armies more than others. Every comp system does that. Highlander is just lazy as hell, so many things sneak under the radar it circumvents the "fun" of having a army you would never use in any other format, what you call creative I call taking tax units to pad your death star. Da Boyz have been around long enough they might as well just do a dex by dex restrictions list. And even then the top guys will just take what works best in that scenario.
You're just going to see the Immortal stompa, bunkerpult cents, the typical 4-6 units in the daemon dex and bizarre ass eldar combos most likely abusing the aspect host + wraithknight/hemlocks/seer council. Plus we got Tau in a few weeks and if the trend keeps going its going to be cranked to 11. The first thing you need to honest with yourself over is that 75% of all tournament goers are goob players who are complete non contenders and totally irrelevant to the outcome of the event, last year I fought a bare plastic army and the guy was playing like he actually had a shot. Losing a single game at Da Boyz is basically lights out short of having something that is beautifully painted.
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Post by: FlingitNow
I generally dislike comp as it causes far more balance issues than it ever solves, it also goes against what 7th Ed is trying to be about. If comp was an attempt to balance all codexes then you need to go through nearly every unit in every codex. Highlander is my least favourite comp as it throws certain codexes in the bin whilst not hurting at all some too tier builds (most deathstar builds are fine and War Convoc gets a huge boon). It doesn't make for more intelligent or varied list building it just kills a bunch of options and codexes. I also see comp as contrary to the entire point of a tournament.
Whilst to be fair to him I don't really see those 2 posts as trolling. The language might be incendiary and poorly constructed but lets be honest the guy is probably mud to late teens (hence his inability to use the word "then").
He had a point to an extent in both. Firstly people should reduce their fear and hatred of the Eldar codex. Secondly fixing it is relatively simple 100 points on the Wraithknight is fair (not the ludicrous over estimates in the thread) and increase the cost of weapons on jetbikes to 15 points and you're done. It is then in line with Marines, Necrons and Knights.
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Post by: morgoth
FlingitNow wrote:I generally dislike comp as it causes far more balance issues than it ever solves, it also goes against what 7th Ed is trying to be about. If comp was an attempt to balance all codexes then you need to go through nearly every unit in every codex. Highlander is my least favourite comp as it throws certain codexes in the bin whilst not hurting at all some too tier builds (most deathstar builds are fine and War Convoc gets a huge boon). It doesn't make for more intelligent or varied list building it just kills a bunch of options and codexes. I also see comp as contrary to the entire point of a tournament.
I have always found it rather arrogant and unlikely to think that a few gamers without any large scale play testing would be able to create a better inter-codex balance than what GW gives us.
Sure Eldar is on top right now (and since 2013 May is it ?), but even if you'd limit Eldar, you'd have a top dog, who'd inevitably also have a 5% lead on the others, etc. ...
In my opinion, it's just better to leave the game alone, power variance generates meta shifts and that makes competitive play more interesting - now that GW updates codex at a reasonable pace I think it really isn't so bad.
I did expect my Eldar to be nerfed, not to be told to buy 9 Vaul's Wrath and 30 Jetbikes instead.
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Post by: Tsilber
most GT's comp are organized by very experienced players...
And people show up to those tourneys.
Which sparks smaller tourney T.O.s whether experienced or not to follow suit, for better turn outs.
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Post by: Castellan Alaric
I'm sorry Dman but reading your posts makes me cringe as a teacher. Use spell check, maybe a capital letter or a period every once in awhile. Context is key - there, they're and their aren't all the same dude.
Can we stop saying Eldar is on top? How many GT's have they won this year? ZERO. Do they have strong units? Yes. Are they invincible? NO! I took my Eldar to the Iron Halo GT and placed 13th. There is NO unbeatable list in the dice game we play, or it would win every tournament, every time. Stop trying to break the game and enjoy it.
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Post by: Tsilber
Castellan Alaric wrote:I'm sorry Dman but reading your posts makes me cringe as a teacher. Use spell check, maybe a capital letter or a period every once in awhile. Context is key - there, they're and their aren't all the same dude.
Can we stop saying Eldar is on top? How many GT's have they won this year? ZERO. Do they have strong units? Yes. Are they invincible? NO! I took my Eldar to the Iron Halo GT and placed 13th. There is NO unbeatable list in the dice game we play, or it would win every tournament, every time. Stop trying to break the game and enjoy it.
Good Points
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Post by: Lord Commissar
My daemon list was also just an example, I can think of several other lists that have a higher chance winning than losing against you. Current seerstar for example is alive and well just to name another (Imo better) eldar list. '
My daemons do indeed use a screamerstar. As well as 2 large squads of khorne hounds. I did very well at ATC with it, 3rd to be precise.
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Post by: FlingitNow
Castellan Alaric wrote:I'm sorry Dman but reading your posts makes me cringe as a teacher. Use spell check, maybe a capital letter or a period every once in awhile. Context is key - there, they're and their aren't all the same dude.
As a teacher can you tell when "than" was removed from the American dictionary? It is still a part of English but seems to have gone completely from this site and BoLS, Feit212 etc, Warseer etc
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Post by: Castellan Alaric
FlingitNow wrote:Castellan Alaric wrote:I'm sorry Dman but reading your posts makes me cringe as a teacher. Use spell check, maybe a capital letter or a period every once in awhile. Context is key - there, they're and their aren't all the same dude. As a teacher can you tell when "than" was removed from the American dictionary? It is still a part of English but seems to have gone completely from this site and BoLS, Feit212 etc, Warseer etc One of the reasons, even though I don't play Tau anymore, I love AdvancedTauTactica is that they have a VERY high standard for grammar and actually having your posts mean something, instead of like the OP has done several times - *this list crushes all* and walking away without much explanation of how or why. Anywho, just a pet peeve I guess. Nobody is perfect, myself included, but reading his posts is sometimes painful.
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Post by: DJ3
Lord Commissar wrote:My daemons do indeed use a screamerstar. As well as 2 large squads of khorne hounds. I did very well at ATC with it, 3rd to be precise.
I was wondering what beat me out for that sweet, sweet plastic Daemon medal.
Weren't you on one of the Orlando teams? I think we played Skull N Bonez but they didn't have a Daemon player; I played Marc's Seer Council that round. Where'd you guys finish up, and were they using you mostly as an attacker or defender?
We actually didn't play against many Daemons that weekend and I was curious how others were using them.
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Post by: Lord Commissar
I was the captain of the most "modest" of the OH Orlando teams. Generally, I made my list to be an allcomer list with a few caveats of "If they have this, drop this person instead" etc. I was dropped first twice iirc. The meta of ATC really caught us off guard.
DId you end up beating Marc? If so, that's impressive.
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Post by: Stalked21
One word "forgeworld"
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Post by: CrashGordon94
Technically "Forge World" is always spelled as two separate words.
Also technically all their products are spelled in UPPERCASE.
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Post by: niv-mizzet
Castellan Alaric wrote:I'm sorry Dman but reading your posts makes me cringe as a teacher. Use spell check, maybe a capital letter or a period every once in awhile. Context is key - there, they're and their aren't all the same dude.
Can we stop saying Eldar is on top? How many GT's have they won this year? ZERO. Do they have strong units? Yes. Are they invincible? NO! I took my Eldar to the Iron Halo GT and placed 13th. There is NO unbeatable list in the dice game we play, or it would win every tournament, every time. Stop trying to break the game and enjoy it.
People saying any list is unbeatable are flat out wrong, yes. The issue with eldar is that while the other top table lists are getting there using mainly formations bonuses that will probably cease to exist in their next book, the eldar get to those same tables with just a CAD and awesome unit quality. Unless their next book is drastically different, that's probably not going anywhere.
13th out of 40 is still high enough that I'd say you're in the area where top table lists fall when they have a couple bad important rolls, like a bad game end roll or not getting the proper turn order against another hard list. Alternatively it may have involved player mistakes. I had a guy make me go first, then seize initiative on my battleco at a recent event when he really shouldn't have. That list of mine loves going 2nd. Lastly bad matchups happen too. You might've caught someone who came listed mainly for eldar. Anyone who goes probably 4-2 or higher in my opinion could have won 1st place in a slightly alternate dimension with the same list.
Also I feel the need to point out that you weren't the highest eldar list there. There were a few above you, and one came in 2nd after JUST BARELY losing his last game. He had some bs happen like his warlord running off the table from a standard morale for losing one bike, and two warp spider squads that kept mishapping back into reserve, one of them failing to EVER make it into the game. I should know, I was there. :p
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Post by: Castellan Alaric
I hear ya Nev, but it gets old hearing all the griping about how Eldar is so broken and always the best. I just think if they were SO over powered (I'm not saying WK's aren't undercosted by a ton, because they are) that they would be smashing tournaments right and left. There is always the human factor, that you mentioned, that will balance the game on it's own as well. I had a terrible mismatch against a 'nid opponent and got smashed in round 4 after a mirror match against a different eldar guy round 2 in the KP game.
If I'm going to rant and rave that one book is broken, I don't think it would have a 'hard counter'. It would just be the best all comers overall list. As of right now, there are multiple books winning big GT's, but Eldar hasn't been one of them. That was my point. Sorry if I drug it through the mud, as-it-were, just tired of all the whining I guess, don't really see the point. I might not like a matchup (the one I didn't was war convocation at the IH - and I drew it round 3) but I can still play my pants off to get a result. I manage to tie that game (stupid 11" charge top of turn 5 cost me the game lol not that I'm bitter or anything
Thanks for the comment Nev, PM me what you were running at IH?
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Post by: niv-mizzet
No pm necessary, it's actually open knowledge. :p That list is in this report: http://www.dakkadakka.com/dakkaforum/posts/list/658173.page
( TL;dr it was the man spam battle co that ended up in first after some clench-worthy close endings in round 5 and 6.)
And as far as the "omg OP" comments, yeah there's a large crowd on the net that doesn't really understand the tourney meta. In ITC there are like 6 tier 1 lists and several tier 2's, and eldar biker/knight CAD's are just a single one of the tier 1 builds. They're good, but at a big event you still need skill and luck on top, because the other 5 top tier lists are just as good.
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Post by: Brothererekose
niv-mizzet wrote:And as far as the "omg OP" comments, yeah there's a large crowd on the net that doesn't really understand the tourney meta. In ITC there are like 6 tier 1 lists and several tier 2's, and eldar biker/knight CAD's are just a single one of the tier 1 builds. They're good, but at a big event you still need skill and luck on top, because the other 5 top tier lists are just as good.
This. I don't see the same lists at top tables, so much as I see the same dudes (and sometimes dude-ette).
So, Dman, what tourneys have you taken your list to and crushed all? It's fine enough to wrack up a 9+ page thread on it but how about some tourney titles?
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Post by: Jpr
Play against 60 warp spiders from the war host . Watch as they dance all the over place and you can't hit them with unlimited flicker jumps (since we don't play itc here but etc rulings).
On the drop they kill about 20-25 bikes.
Spiders are the god kings, scatter bikes are so 3 months ago. Mobility is king and spiders out do even bikes in that regard.
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Post by: FlingitNow
Unless your opponent brings Knights and then you're dead...
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Post by: Jpr
Get in the sides / rear. pew pew dead knights. Oh they shoot back, hide behind terrain. Oh they are trying to charge you? Run 6 jump 2d6 in assault phase.
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Post by: FlingitNow
Yeah that is not going to work. If you get in side/rear 10 Spiders do about 1 HP between them and then get charged. Run 6" and thrust 2d6"? Well in the side you're just moving toward another Knight in the rear you're bouncing off the table edge.
Warp Spiders are good, very good in fact (I own 35 of em) but their inability to deal with AV13+ means relying on them will cost you and cost you big in certain match ups. A couple of Scorpius hiding behind Bunkers full of Centurions likewise ruins your day. Amongst almost any Mech heavy build.
But against the right builds 120 S6 shots is going to really hurt.
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