Orcs and Goblins together form the Greenskin army in Warhammer Fantasy.
Special Rules
- Animosity: The rule that defines the greenskin army. Every turn each decent sized unit of green skins has to roll d6 and consult the animosity table. There are three possible results:
- Squabble: the unit spends the turn engaged in philosophical discussions
- Plan's a good 'un:the unit behaves as normal
- We'll show em!: the unit surges forward in an attempt to impress other greenskins
- Waaagh: Once per battle the general may invoke Waaagh! which makes orc units more likely to roll We'll show em! on the animosity table
- Size Matters: The bigger and meaner greenskins ignore lesser greenskins panicking
- WAAAGH! Miscast Table: The orc & goblin shamans roll on their own miscast table, which contains more appropriate results for the greenskins
Orcs and Goblins Magic
- Little Waaagh!
- Big Waaagh!
Lords
- Gorbad Ironclaw
- Azhag the Slaughterer
- Grimgor Ironhide
- Grom the Paunch of Misty Mountain
- Skarsnik, Warlord of the Eight Peaks
- Orc Warboss
- Orc Great Shaman
- Goblin Warboss
- Goblin Great Shaman
Heroes
- Orc Big Boss
- Orc Shaman
- Goblin Big Boss
- Goblin Shaman
- Orc and Goblin Battle Standard Bearer
Magic Items
- Orc and Goblin Major Magic Item
- Orc and Goblin Minor Magic Item
- Orc and Goblin Magic Banner
- Orc and Goblin Mounts
Core
- Orc Boyz
- Orc Arrer Boyz
- Savage Orc Boyz
- Goblins
- Goblin Wolf Riders
- Forest Goblin Spider Riders
- Night Goblins
- Snotlings
Special
- Black Orcs
- Orc Boar Boyz
- Savage Orc Boar Boyz
- Orc Boar Chariot
- Night Goblin Squig Hoppers
- Night Goblin Squig Herd
- Goblin Wolf Chariot
- Goblin Rock Lobber
- Goblin Spear Chukka
Rare
- Trolls
- Goblin Doom Diver Catapult
- Snotling Pump Wagon
- Giant