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Matt Ward. @ 2012/07/30 05:30:06


Post by: Tazay


I have been hearing a lot of Matt Ward lately. And I was wondering who he exactly was, and why everyone hates him? Or dislikes him.


Matt Ward. @ 2012/07/30 05:31:24


Post by: SagesStone


One of the codex writers. People hate him for two reasons; what he writes and because other do because of that.


Matt Ward. @ 2012/07/30 05:31:45


Post by: Eldarain


This is always so much fun...


Matt Ward. @ 2012/07/30 05:35:53


Post by: SoloFalcon1138


Search the forums and you shall find the answer.

Now can we get a lock on this before the Ward hate club sees it?


Matt Ward. @ 2012/07/30 05:49:52


Post by: -Loki-


The four main reasons that get trotted about.

He wrote the Blood Angels codex. In particular, the Ghehenna Crusade where Blood Angels and Necrons formed an uneasy alliance against an incoming Tyranid fleet.

He wrote the Necron codex, in which he rewrote a lot of fluff that some people liked and some people didn't, and made new fluff that some people like and some people don't.

He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.

He wrote codex Grey Knights.


Matt Ward. @ 2012/07/30 05:53:36


Post by: Fido198674


-Loki- wrote:...... He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.......


BUT THIS ONE IS TRUE

j/k, dont kill me trolls!


Matt Ward. @ 2012/07/30 05:58:28


Post by: broodstar


I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.



Matt Ward. @ 2012/07/30 06:01:09


Post by: LunaHound


broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Because, Space Wolves and Tyranids are subtle, story wise.

Matt Ward pretty much made Grey Knights ( especially Draigo ) Gary Stu.
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.


Matt Ward. @ 2012/07/30 06:02:19


Post by: -Loki-


broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


There's no Phil Kelly hate club because he generally writes good books with good lists and good fluff, with only a few obviously over or underpowered units. There are people who don't like him, but I don't think there's enough to be considered a 'club'.

There very definitely is a Cruddace hate club - a portion of the IG playerbase, and the entirety of the Sisters of Battle and Tyranid playerbases, who he screwed over with sub par codices.


Matt Ward. @ 2012/07/30 06:04:44


Post by: Vaktathi


-Loki- wrote:The four main reasons that get trotted about.

He wrote the Blood Angels codex. In particular, the Ghehenna Crusade where Blood Angels and Necrons formed an uneasy alliance against an incoming Tyranid fleet.
It's not necessarily the stopping to fight the nids, it's the ridiculous reasoning he gave for the BA's not going after the Necrons. Not to mention ridiculous naming conventions go so far as to re-name otherwise textbook standard wargear just to include the word "blood" a few more times, and a ton of gimmicky rules.

He wrote the Necron codex, in which he rewrote a lot of fluff that some people liked and some people didn't, and made new fluff that some people like and some people don't.
Lets not forget a glut of gimmick abilities and silly special rules It's his own special hallmark in every book he puts out, which is a large reason why many dislike him.


He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.
There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


He wrote codex Grey Knights.
Which in and of itself is reason enough for many.


Oh, lets not forget all the stuff with the Ultramarines


LunaHound wrote:
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.
This. He writes like an over-excited 12 year old slapping out a set out house rules and fan-fic after school, and that gets to people.


Matt Ward. @ 2012/07/30 06:04:48


Post by: Surtur


-Loki- wrote:He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.


Wasn't really a joke. And what is written on page 8 pretty much toes that line due to improper pronoun usage. It does very much tone down any role of any other chapter.


Matt Ward. @ 2012/07/30 06:06:09


Post by: broodstar


LunaHound wrote:
broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Because, Space Wolves and Tyranids are subtle, story wise.

Matt Ward pretty much made Grey Knights ( especially Draigo ) Gary Stu


Naw I'm not talking story wise.

Everytime I go against LF spam or Thunder cav... Damn you Phil Kelly!
Everytime my MCs die before they reach CC... Damn you Robin Cruddace!


Matt Ward. @ 2012/07/30 06:13:28


Post by: -Loki-


Vaktathi wrote:
He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.
There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


You're right, but it was still an interview article where he simply expressed his opinion. Wether or not he wrote the codex means nothing. it's not actually official fluff. Which probably means someone stepped in and told him no when he wanted it in the book - regardless, it's not official fluff. So it's a moronic thing to get hung up over. People say stupid things, but as long as it's only printed as part of an interview and not as actual fluff, then it's meaningless when concerning fluff.


Matt Ward. @ 2012/07/30 06:18:21


Post by: Vaktathi


-Loki- wrote:
Vaktathi wrote:
He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.
There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


You're right, but it was still an interview article where he simply expressed his opinion. Wether or not he wrote the codex means nothing. it's not actually official fluff. Which probably means someone stepped in and told him no when he wanted it in the book - regardless, it's not official fluff. So it's a moronic thing to get hung up over. People say stupid things, but as long as it's only printed as part of an interview and not as actual fluff, then it's meaningless when concerning fluff.
It's the codex writer making a statement in an official GW publication, if it's not official fluff (to some, the writer saying that in an official publication makes it so), it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


Matt Ward. @ 2012/07/30 06:18:42


Post by: ZebioLizard2




There's no Phil Kelly hate club because he generally writes good books with good lists and good fluff, with only a few obviously over or underpowered units. There are people who don't like him, but I don't think there's enough to be considered a 'club'.


I'm in that club myself because of how long I was forced to endure Tri-Falcon skimmerspam in 4th edition. Not to mention his fluff on Vect was pretty much in the realm of "Mary Sue" but everyone has to focus on the overt to notice. As well his overpowered units are big enough that you never honestly see much within the space wolves codex. It's imbalanced so bad that there literally is nothing compared to the alternates, of course in dark eldar the obvious ones were noticeable, but the book as a whole stood around so that blaster spam was dominant, but still the other options were usable.


Matt Ward. @ 2012/07/30 06:43:30


Post by: -Loki-


Vaktathi wrote:It's the codex writer making a statement in an official GW publication, if it's not official fluff (to some, the writer saying that in an official publication makes it so), it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


So now random comments in interviews in white dwarf are fluff?

feth, the 40k background forum is screwed.

Sorry, but no, it's just some comment he made in an interview. It wasn't even published in an actual story peice. It's just a writer being a writer and being enthusiastic about the product. But until that line is printed in a codex, it's not fluff. Sure, there's stuff in white dwarf that is considered fluff - they're actual short stories, like the short expansions on the Octarius war they did in the Tyranid issue. Note that that wasn't Cruddace in a Q&A session.

Sure, Wards comment is stupid, and it rightfully irks people, but it's not fluff, even in the absurdly loose way they do it in white dwarf.


Matt Ward. @ 2012/07/30 06:49:12


Post by: LunaHound


-Loki- wrote:Sure, Wards comment is stupid, and it rightfully irks people, but it's not fluff, even in the absurdly loose way they do it in white dwarf.

If someone says stupid things, it makes them stupid for doing so. Then you wouldnt want someone that says stupid things to be in charge of anything do you?
like in charge of writing codice.

Responsibility is an essential element of integrity; it is the congruence of what you think, what you say, and what you do


Matt Ward. @ 2012/07/30 06:53:15


Post by: Vaktathi


-Loki- wrote:

So now random comments in interviews in white dwarf are fluff?
An interview statement from a codex writer in an official GW publication about a faction in said codex is...nothing? Methinks that's a wee bit realistic. If it were, nobody would care.

feth, the 40k background forum is screwed.
Many people think it has been of late


Sure, Wards comment is stupid, and it rightfully irks people, but it's not fluff, even in the absurdly loose way they do it in white dwarf.
Again, the codex writer making a statement about the fluff of a codex they wrote in an official GW publication has some weight in that department, hence why people are upset about it.


Matt Ward. @ 2012/07/30 08:21:28


Post by: Kaldor


LunaHound wrote:
broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Because, Space Wolves and Tyranids are subtle, story wise.

Matt Ward pretty much made Grey Knights ( especially Draigo ) Gary Stu.
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.


I don't think you know what Mary Sue is.



Matt Ward. @ 2012/07/30 08:27:08


Post by: ObliviousBlueCaboose


Kaldor wrote:
LunaHound wrote:
broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Because, Space Wolves and Tyranids are subtle, story wise.

Matt Ward pretty much made Grey Knights ( especially Draigo ) Gary Stu.
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.


I don't think you know what Mary Sue is.



Well to be fair Mary Sues are quite comlicated.


Matt Ward. @ 2012/07/30 08:38:13


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:
broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Because, Space Wolves and Tyranids are subtle, story wise.

Matt Ward pretty much made Grey Knights ( especially Draigo ) Gary Stu.
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.


I don't think you know what Mary Sue is.


Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


Matt Ward. @ 2012/07/30 08:38:47


Post by: Kaldor


Vaktathi wrote:There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


Jokingly or not, it's just his opinion and never once codified in the background.

Vaktathi wrote:it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


Except, you know, it's NOT reflected in the background. Which moves it firmly back into the 'moronic' camp.


Matt Ward. @ 2012/07/30 08:40:51


Post by: LunaHound


Kaldor wrote:
Vaktathi wrote:There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


Jokingly or not, it's just his opinion and never once codified in the background.

Vaktathi wrote:it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


Except, you know, it's NOT reflected in the background. Which moves it firmly back into the 'moronic' camp.

So if I make racist jokes about black people, thats alright as I proceed to be the president of black panthers?

How long before I get shot, and why?


Matt Ward. @ 2012/07/30 08:41:27


Post by: Kaldor


LunaHound wrote:Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


If you think the Draigo character is any kind of wish-fulfillment Mary Sue, then you're way off base. Either you're reading the material wrong, or you're using the wrong definition.

Either way, you're wrong.



Matt Ward. @ 2012/07/30 08:43:05


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


If you think the Draigo character is any kind of wish-fulfillment Mary Sue, then you're way off base. Either you're reading the material wrong, or you're using the wrong definition.

Either way, you're wrong.


Implying wish-fulfillment is the ONLY trait, scroll down and read the rest.


Matt Ward. @ 2012/07/30 08:43:13


Post by: Kaldor


LunaHound wrote:
Kaldor wrote:
Vaktathi wrote:There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


Jokingly or not, it's just his opinion and never once codified in the background.

Vaktathi wrote:it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


Except, you know, it's NOT reflected in the background. Which moves it firmly back into the 'moronic' camp.

So if I make racist jokes about black people, thats alright as I proceed to be the president of black panthers?

How long before I get shot, and why?


I know that was written in English, but it was still unintelligible. You're going to have to draw that connection between White Dwarf and the Black Panthers a bit more clearly for me.


Matt Ward. @ 2012/07/30 08:44:06


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:
Kaldor wrote:
Vaktathi wrote:There's a lot of your own personal context there in that, it wasn't exactly an offhand comment, it's half a page of text, and there's nothing that indicated it was said jokingly.


Jokingly or not, it's just his opinion and never once codified in the background.

Vaktathi wrote:it's something the codex writer stated and something that influenced the way he wrote the book which very much reflected that point of view. It was a statement that many people take exception to and not something most want to be reflected in the SM fluff, hence why people don't like it, and it's not a moronic thing to get hung up over for that reason.


Except, you know, it's NOT reflected in the background. Which moves it firmly back into the 'moronic' camp.

So if I make racist jokes about black people, thats alright as I proceed to be the president of black panthers?

How long before I get shot, and why?


I know that was written in English, but it was still unintelligible. You're going to have to draw that connection between White Dwarf and the Black Panthers a bit more clearly for me.

No thanks.


Matt Ward. @ 2012/07/30 08:44:47


Post by: Kaldor


LunaHound wrote:
Kaldor wrote:
LunaHound wrote:Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


If you think the Draigo character is any kind of wish-fulfillment Mary Sue, then you're way off base. Either you're reading the material wrong, or you're using the wrong definition.

Either way, you're wrong.


Implying wish-fulfillment is the ONLY trait, scroll down and read the rest.


Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.


Matt Ward. @ 2012/07/30 08:45:24


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:
Kaldor wrote:
LunaHound wrote:Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


If you think the Draigo character is any kind of wish-fulfillment Mary Sue, then you're way off base. Either you're reading the material wrong, or you're using the wrong definition.

Either way, you're wrong.


Implying wish-fulfillment is the ONLY trait, scroll down and read the rest.


Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.

And... the rest?

Yes.....


Matt Ward. @ 2012/07/30 08:52:05


Post by: Kaldor


LunaHound wrote:
Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.

And... the rest?

Th
Yes.....


There is no 'rest'.

You're operating under a false definition. It often happens when people try to use jargon they don't fully understand.

This might help.



Matt Ward. @ 2012/07/30 08:53:53


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:
Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.

And... the rest?

Th
Yes.....


There is no 'rest'.

You're operating under a false definition. It often happens when people try to use jargon they don't fully understand.

This might help.


So you ignore the glossary and send me a dakka post instead. cool....


Matt Ward. @ 2012/07/30 08:56:12


Post by: BlaxicanX


Kaldor is the hero Ward deserves, but not the one he needs right now. And so we we will hunt him. Because he can take it. Because he's not Ward's hero. He's a silent guardian, a watchful protector. Ward's White Knight.


Matt Ward. @ 2012/07/30 08:56:57


Post by: SagesStone


Kaldor wrote:
LunaHound wrote:
Kaldor wrote:
LunaHound wrote:Ya Im pretty sure I know what it means. http://tvtropes.org/pmwiki/pmwiki.php/Main/MartyStu
though I know you have the habit of " correcting" anyone that calls Draigo that....

Its ok though


If you think the Draigo character is any kind of wish-fulfillment Mary Sue, then you're way off base. Either you're reading the material wrong, or you're using the wrong definition.

Either way, you're wrong.


Implying wish-fulfillment is the ONLY trait, scroll down and read the rest.


Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.


Though not in all cases of course. It can also relate to characters that the author favours over others; reflecting the author is merely the effect in its most basic form.

BlaxicanX wrote:Kaldor is the hero Ward deserves, but not the one he needs right now. And so we we will hunt him. Because he can take it. Because he's not Ward's hero. He's a silent guardian, a watchful protector. Ward's White Knight.

Shame that'll probably be deleted.


Matt Ward. @ 2012/07/30 08:56:59


Post by: Kaldor


LunaHound wrote:
Kaldor wrote:
LunaHound wrote:
Broadly, it is. Mary Sue refers to characters that are self-inserts of the author, wish fulfillment and perfect versions of themselves. The character is written as the author would wish themselves to be.

And... the rest?

Th
Yes.....


There is no 'rest'.

You're operating under a false definition. It often happens when people try to use jargon they don't fully understand.

This might help.


So you ignore the glossary and send me a dakka post instead. cool....


Yeah, because the page you linked to is only partially correct. An actual discussion on the topic is more useful.


Matt Ward. @ 2012/07/30 08:57:22


Post by: LunaHound


BlaxicanX wrote:Kaldor is the hero Ward deserves, but not the one he needs right now. And so we we will hunt him. Because he can take it. Because he's not Ward's hero. He's a silent guardian, a watchful protector. Ward's White Knight.

^^; well.... that is actually really cleverly written. too bad it'll be deleted xD


Matt Ward. @ 2200/01/25 03:00:04


Post by: Kaldor


n0t_u wrote:Though not in all cases of course. It can also relate to characters that the author favours over others; reflecting the author is merely the effect in its most basic form.


No, that's just bad cliched writing. Mary Sue is a very specific term that refers only to characters that display strong elements of self-insertion and wish-fulfillment. 'Perfect' or over the top characters are just bad characters.


Matt Ward. @ 2012/07/30 09:00:54


Post by: Pacific


Vaktathi wrote:
LunaHound wrote:
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.
This. He writes like an over-excited 12 year old slapping out a set out house rules and fan-fic after school, and that gets to people.


This is my only problem with it really.

Although, it is the 'larger than life' story, and it makes it seem like something almost comical by comparison, I think that is just the writing style he either enjoys or has been told to pursue by the sales department.

People forget that (and this was confirmed in a recent interview) that a lot of the times the codex writers have their hands tied and are pretty much directed to do something in a certain way by 'upstairs'. Are you telling me that Cruddace didn't know that the new Carnifex wasn't a major nerf compared to the previous edition? Or that Ward actively wanted the Storm Raven to be inserted in to literally every operation carried out by the Blood Angels in the history and background section?
By the same measure, if you wanted to make 'Draigo' into a concept that will become a 100% essential purchase for every 12 year-old reading the codex, what better way than having him bestriding the most inhospitable place in the galaxy (no, not going EVO without a space suit, but the warp) and carving his name onto the heart of one of the biggest bad-asses the game universe has created in the form of Mortarion? He-Man never even got close to that guy..

I would say with no uncertainty that Ward probably got an A* and a pat on the back for Draigo in terms of what he was told to accomplish with the character.

So, I think by making an 'anti-fan club' of a particular writer, you are really just shooting the messenger. I think in reality their hands are tied by HQ and the money people, who decide what kits have to sell, what ones people already have in their collection that are to be reduced in efficacy, and then the design elements come in from there.


Matt Ward. @ 2012/07/30 09:02:07


Post by: LunaHound


Kaldor wrote:Yeah, because the page you linked to is only partially correct. An actual discussion on the topic is more useful.


Kaldor, when you keep repeating self-fulfillment, do you know why it is that way?

Because the ideas are so farfetched and ridiculous that the best explanation is the author's self delusion.
His illusion of grandeur transcribed into such character.

It-does-not mean Ward thinks he is Draigo


Matt Ward. @ 2012/07/30 09:06:37


Post by: Ledabot


I would put TV tropes, a site dedicated to defining things such as Mary Sue far above anything that you link to on dakkadakka. Quite simply, Drago is a character that has far too few failing to be realistic in any way and honestly, that makes him a very poorly designed character. The reason he remains a Mary sue character is that he performs feats that are bordering on the impossible and comes out the other end completely fine.

Once again, the like to Tv tropes

Scroll down a bit. We see examples of 'Mary Sue as Idealized Character' and 'Mary Sue as Infallible Character'


Matt Ward. @ 2012/07/30 09:06:53


Post by: LunaHound


Pacific wrote:
Vaktathi wrote:
LunaHound wrote:
Its as if Matt Ward doesnt know how to be subtle ( Im sure he does, but is just following GW orders )
to make everything tailored towards something a 10 year old would enjoy.
This. He writes like an over-excited 12 year old slapping out a set out house rules and fan-fic after school, and that gets to people.


This is my only problem with it really.

Although, it is the 'larger than life' story, and it makes it seem like something almost comical by comparison, I think that is just the writing style he either enjoys or has been told to pursue by the sales department.

People forget that (and this was confirmed in a recent interview) that a lot of the times the codex writers have their hands tied and are pretty much directed to do something in a certain way by 'upstairs'. Are you telling me that Cruddace didn't know that the new Carnifex wasn't a major nerf compared to the previous edition? Or that Ward actively wanted the Storm Raven to be inserted in to literally every operation carried out by the Blood Angels in the history and background section?
By the same measure, if you wanted to make 'Draigo' into a concept that will become a 100% essential purchase for every 12 year-old reading the codex, what better way than having him bestriding the most inhospitable place in the galaxy (no, not going EVO without a space suit, but the warp) and carving his name onto the heart of one of the biggest bad-asses the game universe has created in the form of Mortarion? He-Man never even got close to that guy..

I would say with no uncertainty that Ward probably got an A* and a pat on the back for Draigo in terms of what he was told to accomplish with the character.

So, I think by making an 'anti-fan club' of a particular writer, you are really just shooting the messenger. I think in reality their hands are tied by HQ and the money people, who decide what kits have to sell, what ones people already have in their collection that are to be reduced in efficacy, and then the design elements come in from there.

I agree 100%. But when I want to contest an idea or concept, Its easier to do so against a symbol over a mass company.


Matt Ward. @ 2012/07/30 09:07:12


Post by: ZebioLizard2


Since we're linking TV tropes

Here's one I feel describes most of the hate for Ward's writing overall that jumped on the bandwagon.

http://tvtropes.org/pmwiki/pmwiki.php/Main/FanDumb

Since all of them (Except for cruddance's, who has the worst of the balance in 40k) has pretty bad fluff.


Matt Ward. @ 2012/07/30 09:08:24


Post by: Kaldor


LunaHound wrote:
Kaldor wrote:Yeah, because the page you linked to is only partially correct. An actual discussion on the topic is more useful.


Kaldor, when you keep repeating self-fulfillment, do you know why it is that way?

Because the ideas are so farfetched and ridiculous that the best explanation is the author's self delusion.
His illusion of grandeur transcribed into such character.

It-does-not mean Ward thinks he is Draigo


Is English your second language? Your syntax is terrible.

If you mean that Draigo is the most awesome OTT character Ward could imagine, that would not make him a Mary Sue. It would make him a flat, OTT character.


Matt Ward. @ 2012/07/30 09:08:31


Post by: LunaHound


Ledabot wrote:I would put TV tropes, a site dedicated to defining things such as Mary Sue far above anything that you link to on dakkadakka. Quite simply, Drago is a character that has far too few failing to be realistic in any way and honestly, that makes him a very poorly designed character. The reason he remains a Mary sue character is that he performs feats that are bordering on the impossible and comes out the other end completely fine.

Once again, the like to Tv tropes

Well Draigo did just carve his name on his heart instead of slaying him.

That arrogance is beyond the result of poorly designed character. It is deliberate,
because after all, its what 10 year olds finds... BAD ASS!!


Automatically Appended Next Post:
Kaldor wrote:
LunaHound wrote:
Kaldor wrote:Yeah, because the page you linked to is only partially correct. An actual discussion on the topic is more useful.


Kaldor, when you keep repeating self-fulfillment, do you know why it is that way?

Because the ideas are so farfetched and ridiculous that the best explanation is the author's self delusion.
His illusion of grandeur transcribed into such character.

It-does-not mean Ward thinks he is Draigo


Is English your second language? Your syntax is terrible.

If you mean that Draigo is the most awesome OTT character Ward could imagine, that would not make him a Mary Sue. It would make him a flat, OTT character.

Aww I think you hurt my feelings.

Well yes infact english is my 2nd language, infact i speak lots of languages besides english
that and I dont really care about my grammar late at night :3
I do apologize as far as me feeling bad you have to read the bit of messy posts.
But Im not apologizing you nit picking about it, smells aaaa little desperate as im confident the mess I wrote
can convey what I want to say anyways!


Matt Ward. @ 2012/07/30 09:13:47


Post by: SagesStone


Kaldor wrote:
n0t_u wrote:Though not in all cases of course. It can also relate to characters that the author favours over others; reflecting the author is merely the effect in its most basic form.


No, that's just bad cliched writing. Mary Sue is a very specific term that refers only to characters that display strong elements of self-insertion and wish-fulfillment. 'Perfect' or over the top characters are just bad characters.

So I take it you're an expert on this subject? Using OT as a source clearly shows as much.

If you must reiterate your findings from a brief Wikipedia search, at least do so in its entirety and refrain from reading only the opening sentence.
A Mary Sue (sometimes just Sue), in literary criticism and particularly in fanfiction, is a fictional character with overly idealized and hackneyed mannerisms, lacking noteworthy flaws, and primarily functioning as a wish-fulfillment fantasy for the author or reader. It is generally accepted as a character whose positive aspects overwhelm their other traits until they become one-dimensional. While the label "Mary Sue" itself originates from a parody of this type of character, most characters labelled "Mary Sues" by readers are not intended by authors as such. Male Mary Sues are often dubbed "Gary Stu", "Larry Stu", "Marty Stu", or similar names.
While the term is generally limited to fan-created characters, and its most common usage today occurs within the fan fiction community or in reference to fan fiction, original characters in role-playing games or literary canon are also sometimes criticized as being "Mary Sues" or "canon Sues" if they dominate the spotlight or are too unrealistic or unlikely in other ways. One example of this criticism is Wesley Crusher from Star Trek: The Next Generation.


It is a kin to epic, troll, fail, etc. Its meaning varies greatly due to its over and somewhat improper use; morphing and corrupting it over time. An author character (Self insertion ie. what you're assuming and confusing Mary Sue with here) is another technique entirely which can actually work quite decently. It doesn't need to be some extremely powerful character. I bothered to link the Wikipedia article there merely to save time stating when it has worked as it has some notable examples in there for you to enjoy.


Matt Ward. @ 2012/07/30 09:17:42


Post by: ZebioLizard2



Well Draigo did just carve his name on his heart instead of slaying him.

That arrogance is beyond the result of poorly designed character. It is deliberate,
because after all, its what 10 year olds finds... BAD ASS!!


He was a Daemon Prince, if he slayed him he'd just revive in the warp regardless. He carved the name there just so he'd remember.

And no, it wasn't his name, it was the FORMER SUPREME GRANDMASTERS NAME. Geronitan That Mortarion had killed before.


Matt Ward. @ 2012/07/30 09:19:51


Post by: LunaHound


ZebioLizard2 wrote:

Well Draigo did just carve his name on his heart instead of slaying him.

That arrogance is beyond the result of poorly designed character. It is deliberate,
because after all, its what 10 year olds finds... BAD ASS!!


He was a Daemon Prince, if he slayed him he'd just revive in the warp regardless. He carved the name there just so he'd remember.

Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


Matt Ward. @ 2012/07/30 09:23:31


Post by: ZebioLizard2



Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


At the time it said he escaped, and he literally carved Geronitan (Everyone seems to think Draigo carved his own name there, stop parroting this already) into the heart, with his own sword, I would think that would kill him regardless. Maybe he thought so to just to leave it with him into the warp since he was carving up the heart anyways, what does it take to kill a Daemon Primarch if carving that long name into their heart won't?


Matt Ward. @ 2012/07/30 09:31:50


Post by: LunaHound


ZebioLizard2 wrote:

Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


At the time it said he escaped, and he literally carved Geronitan (Everyone seems to think Draigo carved his own name there, stop parroting this already) into the heart, with his own sword, I would think that would kill him regardless. Maybe he thought so to just to leave it with him into the warp since he was carving up the heart anyways, what does it take to kill a Daemon Primarch if carving that long name into their heart won't?

You are right, he carved his predecessor's name for revenge and humiliating Mortarion.
But the plot device is still the same, serving the same purpose.


Matt Ward. @ 2012/07/30 09:35:03


Post by: ZebioLizard2


LunaHound wrote:
ZebioLizard2 wrote:

Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


At the time it said he escaped, and he literally carved Geronitan (Everyone seems to think Draigo carved his own name there, stop parroting this already) into the heart, with his own sword, I would think that would kill him regardless. Maybe he thought so to just to leave it with him into the warp since he was carving up the heart anyways, what does it take to kill a Daemon Primarch if carving that long name into their heart won't?

You are right, he carved his predecessor's name for revenge and humiliating Mortarion.
But the plot device is still the same, serving the same purpose.


Plot device? Though it did state he had to return to the warp to recover, so it did delay his return and spared lives as he was forced back to recover.


Matt Ward. @ 2012/07/30 09:38:25


Post by: LunaHound


I was under the impression ( possibly false ) that
a Mortarion would take even longer to recover if his physical body was obliterated (thoroughly) instead of some emo cuts on his heart xD


Matt Ward. @ 2012/07/30 09:52:00


Post by: Kroothawk


Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


Matt Ward. @ 2012/07/30 10:00:12


Post by: ZebioLizard2


Kroothawk wrote:Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


He wrote War of the Ring before he wrote 7th edition Daemons (If I remember right), and honestly 7th edition fantasy was horrible before than regardless thanks to Gav thorpe's Dark Elves, and Vampire Counts, not to mention Skaven as well. If there's one thing that hurts is that he actually fixed up the magic phase so you couldn't overpower the enemy with 15-25+ magic dice per magic phase thrown at you. Is there a few OP spells in the lores in 8th? Yes, and they are annoying, but workable.

7th edition Daemons..Yeah, horrible, completely horrible, and by that I mean it was potentially the worst thing anyone has ever seen and I hope to god someone is smacked before this level of play is introduced back into fantasy ever again.

Not to mention 8th is doing quite well and balanced, though there are a few issues with a few 7th edition dex's, with the current codex's being done there hasn't been a truly OP 8th edition dex yet. Though I am sad to see all the unique items being toned down per book.


Matt Ward. @ 2012/07/30 05:13:45


Post by: Kaldor


n0t_u wrote:[rimarily functioning as a wish-fulfillment fantasy for the author or reader.


It is not a catch-all phrase to be used for any cliched or flat character. It refers to a specific instance, a specific type of character, that Draigo clearly is not.


Matt Ward. @ 2012/07/30 10:24:34


Post by: SagesStone


You didn't even read my post, did you? Just the parts you wanted to work for you. Merely skimming it at most.

For one I haven't even mentioned Draigo until this sentence mentioning that I hadn't.

Please don't waste my time. -.-

Edit: And this is why I don't like to argue much and mostly avoid it, can't help but make myself sort of look like an ass when I do.


Matt Ward. @ 2012/07/30 10:38:22


Post by: Kaldor


n0t_u wrote:You didn't even read my post, did you? Just the parts you wanted to work for you. Merely skimming it at most.

For one I haven't even mentioned Draigo until this sentence mentioning that I hadn't.

Please don't waste my time. -.-


No, I read it. Not all of it was worth quoting though, and not all of it is correct. It states "primarily functioning as a wish-fulfillment fantasy for the author or reader" and then goes on to claim some characters are criticised as being Mary Sue simply through hogging the spotlight or being too unrealistic in other ways.

Those criticisms are incorrect. A Mary Sue character is wish-fulfillment, not just any character someone doesn't like, not just any character that is unrealistic. And I mentioned Draigo, because the entire reason this was being debated was because of a reference to him being a mary sue.



Matt Ward. @ 2012/07/30 11:31:39


Post by: Grimtuff


ZebioLizard2 wrote:
LunaHound wrote:
ZebioLizard2 wrote:

Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


At the time it said he escaped, and he literally carved Geronitan (Everyone seems to think Draigo carved his own name there, stop parroting this already) into the heart, with his own sword, I would think that would kill him regardless. Maybe he thought so to just to leave it with him into the warp since he was carving up the heart anyways, what does it take to kill a Daemon Primarch if carving that long name into their heart won't?

You are right, he carved his predecessor's name for revenge and humiliating Mortarion.
But the plot device is still the same, serving the same purpose.


Plot device? Though it did state he had to return to the warp to recover, so it did delay his return and spared lives as he was forced back to recover.


Yet you're missing the proverbial elephant in the room that Ward pissed all over the background further with this story by simply have Morty be on the offensive. It is well established Morty has NEVER left the plague planet in the EoT, preferring to remodel it to look like Barabus it is due to this sentimentality that gives Typhus his whole raison d'etre.

So, either Typhus has no reason to exist anymore or the GK's fought their way into the EoT and were on the plague planet. Which one was it Ward?


Matt Ward. @ 2012/07/30 12:15:11


Post by: ZebioLizard2


Grimtuff wrote:
ZebioLizard2 wrote:
LunaHound wrote:
ZebioLizard2 wrote:

Well the Daemon Prince should remember him either way.
Its not like they cant revive from an obliterated flesh, so yes its to do with mental insult.
But the arrogance Im talking about is, if the prince is destroyed, it'll take some time to recover...
Might buy some time and spare some lives if the return is "delayed".


At the time it said he escaped, and he literally carved Geronitan (Everyone seems to think Draigo carved his own name there, stop parroting this already) into the heart, with his own sword, I would think that would kill him regardless. Maybe he thought so to just to leave it with him into the warp since he was carving up the heart anyways, what does it take to kill a Daemon Primarch if carving that long name into their heart won't?

You are right, he carved his predecessor's name for revenge and humiliating Mortarion.
But the plot device is still the same, serving the same purpose.


Plot device? Though it did state he had to return to the warp to recover, so it did delay his return and spared lives as he was forced back to recover.


Yet you're missing the proverbial elephant in the room that Ward pissed all over the background further with this story by simply have Morty be on the offensive. It is well established Morty has NEVER left the plague planet in the EoT, preferring to remodel it to look like Barabus it is due to this sentimentality that gives Typhus his whole raison d'etre.

So, either Typhus has no reason to exist anymore or the GK's fought their way into the EoT and were on the plague planet. Which one was it Ward?


I'm sorry, but where are you getting this info? The plague planet is one of the closest planets to reality and is actually an excellent staging ground for attacks on reality, it was pretty much a focal point for where the plagued marines could come, join the deathguard, and than stage plague attacks everywhere else.

The reason Typhus left (3rd edition) was because at the time all Mortrarian wanted to do was shape the planet into an exact replica of barbarus, and Typhus was upset that he wasn't doing anything at the time besides shaping it up, with a few captains and those who were disgusted that Mort had a loyalty to his homeworld, rather than full devotion to Nurgle as they wanted. So they left.

There is nothing in the fluff stating that after he was done shaping up his planet to how he felt like it should be, that he would never leave it. The problem was Typhus and his crew hated that he had a devotion to it. The Death Guard there still travel out to infect other worlds with plague, so it's quite viable that he would travel with them at times.



Matt Ward. @ 2012/07/30 12:19:21


Post by: gaovinni


LunaHound wrote:It-does-not mean Ward thinks he is Draigo


What if Draigo's original name was Matteo Wardus and GW told Ward to change it?


Matt Ward. @ 2012/07/30 12:23:15


Post by: Durza


Kaldor wrote:
n0t_u wrote:[rimarily functioning as a wish-fulfillment fantasy for the author or reader.


It is not a catch-all phrase to be used for any cliched or flat character. It refers to a specific instance, a specific type of character, that Draigo clearly is not.

Note that while that specific kind of Mary Sueism doesn't apply to Draigo, others do. New powers never seen before, simply to underline how awesome he is (surviving in the warp without any form of shielding besides his own powers), check. Ridiculously skilled, even compared to other Grey Knights (beats down Mortarion single handedly), check. No obvious personality besides probably being annoyed at Mortarion for killing his mentor, check. Totally incorruptible, check.

Of course, Mary Sue or not, he remains a fairly bland character, since we know next to nothing about him besides the over the top description we got. Which is acually my only problem with Ward; he uses far too much hyperbole. Everyone doesn't have to be the absolute pinnacle of their field, especially when you're claiming that there's a being who is better at scheming than the god of scheming.


Matt Ward. @ 2012/07/30 12:23:51


Post by: Daemonhammer


From what ive heard, he seems to be taking warp dust. and a lot of it.


Matt Ward. @ 2012/07/30 12:24:28


Post by: Tiarna Fuilteach


Doesnt everyone want to be like Draigo? This guy just put pen to paper


Matt Ward. @ 2012/07/30 12:33:00


Post by: motyak


Durza wrote:
Kaldor wrote:
n0t_u wrote:[rimarily functioning as a wish-fulfillment fantasy for the author or reader.


It is not a catch-all phrase to be used for any cliched or flat character. It refers to a specific instance, a specific type of character, that Draigo clearly is not.

Note that while that specific kind of Mary Sueism doesn't apply to Draigo, others do. New powers never seen before, simply to underline how awesome he is (surviving in the warp without any form of shielding besides his own powers), check. Ridiculously skilled, even compared to other Grey Knights (beats down Mortarion single handedly), check. No obvious personality besides probably being annoyed at Mortarion for killing his mentor, check. Totally incorruptible, check.

Of course, Mary Sue or not, he remains a fairly bland character, since we know next to nothing about him besides the over the top description we got. Which is acually my only problem with Ward; he uses far too much hyperbole. Everyone doesn't have to be the absolute pinnacle of their field, especially when you're claiming that there's a being who is better at scheming than the god of scheming.


On the note of little backstory for draigo, does anybody remember that old WD which had 4 short daemonhunter stories in the back? I like to think draigo was the kid cradling the shotgun in the middle of the blasted area, 'faith is my shield, the emperor is my sword' or whatever he was saying. I just change the name I am reading in the passage to 'draigo' (I think it is called 'finding brother somethingwhats' or something like that) and ta dah, a (really really cool) backstory


Matt Ward. @ 2012/07/30 12:37:39


Post by: ObliviousBlueCaboose


I believe the Story of Draigo is nothing more then that, a story. A propaganda piece to give hope to the Grey Knights who know they're fighting a hopeless battle against insurmountable odds. Explains everything, the blandness of Draigo, the over-the-top-ness of the story and every other annoying thing.


Matt Ward. @ 2012/07/30 13:23:13


Post by: Experiment 626


ZebioLizard2 wrote:
Kroothawk wrote:Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


He wrote War of the Ring before he wrote 7th edition Daemons (If I remember right), and honestly 7th edition fantasy was horrible before than regardless thanks to Gav thorpe's Dark Elves, and Vampire Counts, not to mention Skaven as well. If there's one thing that hurts is that he actually fixed up the magic phase so you couldn't overpower the enemy with 15-25+ magic dice per magic phase thrown at you. Is there a few OP spells in the lores in 8th? Yes, and they are annoying, but workable.

7th edition Daemons..Yeah, horrible, completely horrible, and by that I mean it was potentially the worst thing anyone has ever seen and I hope to god someone is smacked before this level of play is introduced back into fantasy ever again.

Not to mention 8th is doing quite well and balanced, though there are a few issues with a few 7th edition dex's, with the current codex's being done there hasn't been a truly OP 8th edition dex yet. Though I am sad to see all the unique items being toned down per book.


No, Kroothawk has it the right way 'round.

7th edition had (arguably) Dwarfs as the first book as it came out on the very tail end of 6th edition and was clearly a 'ment to be a new edition book.'

Orcs & Gobbos came next after 7th dropped and was also written by Ward.
The big complaints were that the book sucked hardcore and there was very little actual competitiveness built into it. Ward even stated in WD that he doesn't like the greenies and wasn't looking forward to writing the book when he was voluntold to do it! Now, one thing you NEVER do is publicly badmouth/trash your company's own product. He should have been fired for that one, and the final product really showed his lack of 'giva-a-damn-ability'.

High Elves were next and were seen as the begining of the 7th ed power creep as the entire army gained the ASF rule.

Vampire Counts came out the following March and the power creep was on! Gav butchered the VC material and made the new army into a power gamer's must-have due to how easily you could play a spamy points denial list backed-up by magic few could stop.

Then, Ward unleashed his Daemons of Chaos monstrosity and Fantasy 7th edition was dead. Within a few months, you either played Daemons, or you lost. Sure certain builds of HE's or VC's could stand a chance, but overall, there was no way to beat a super competitive Daemons list.
Seriously, when you could pull crap like 22+ power dice Tzeentch lists that also included 2 units of the insanely broken Flamers and led by a 2D6+2 attack 'Thirster, or else a Slaanesh 'terrorbomb' that could send even Ld10 armies packing on turn 1, you knew your book was the most broken pile of crap GW had ever published! (basically, it made 2nd edition Eldar Harlequins look semi-tame!!!)
And Ward's reasoning for this gigantic crap-shoot that rendered the entir egame un-playable? "Well, they're DAEMONS!!!1!11!!" was his answer to the question at various GW events...

Sure, Dark Elves, Lizardmen & Skaven also became OTT/border line broken, but they were still miles behind Daemons in 7th edition. Daemons were basically the "here's the best special rules in the game all mashed into 1 army which also have basic stats to equal everyone else's elite units!!!"



War of the Ring came out well after all of this, and was actually the brainchild for 8th edition.

Saying that, while Ward hit a homerun with the actual game rules for WotR, he completely fethed up on the army lists... So many broken combos even the most hardcore WAAC's power gamer doesn't know where to begin! (epic rampage is about the dumbest & most broken thing ever when you combo it with ringwraith magic for example, allowing your single company to mulch an entire formation of 9 companies!!!)
The only bright side to WotR is that every single army is broken, so if say an Elven player wants to be a complete tool and bring his jerky 'epic shoot of doom' army, he can be countered by a Mordor player bringing a huge Morannon Orc horde led by Gothmog and an allied Saruman.


Matt Ward. @ 2012/07/30 14:12:16


Post by: ZebioLizard2



Orcs & Gobbos came next after 7th dropped and was also written by Ward.
The big complaints were that the book sucked hardcore and there was very little actual competitiveness built into it. Ward even stated in WD that he doesn't like the greenies and wasn't looking forward to writing the book when he was voluntold to do it! Now, one thing you NEVER do is publicly badmouth/trash your company's own product. He should have been fired for that one, and the final product really showed his lack of 'giva-a-damn-ability'.


I never had the 7th edition O&G book, I built their army after 8th, before than I played Brettonia (Still do once in a while)

I honestly never knew this before, thanks! The rest was very informative too.


No, Kroothawk has it the right way 'round.


For 8th being an uncompetitive mess or what? I


Matt Ward. @ 2012/07/30 14:24:13


Post by: LordOfTheSloths


-Loki- wrote:
broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


There's no Phil Kelly hate club because he generally writes good books with good lists and good fluff, with only a few obviously over or underpowered units. There are people who don't like him, but I don't think there's enough to be considered a 'club'.

There very definitely is a Cruddace hate club - a portion of the IG playerbase, and the entirety of the Sisters of Battle and Tyranid playerbases, who he screwed over with sub par codices.


Not to mention, on the WHFB side, the Las Vegas casino buffet of crap that is the 8th ed Tomb Kings army book.


Automatically Appended Next Post:
Tazay wrote:I have been hearing a lot of Matt Ward lately. And I was wondering who he exactly was, and why everyone hates him? Or dislikes him.


To get a grasp on Wardhate, here's a good place to start: http://1d4chan.org/wiki/Matthew_Ward

And while saying that the ultimate responsibility for the monstrosities produced by Ward lies with faceless GW suits who in all likelihood ordered him to produce them may be true, "just following orders" never absolves one when . . . . er, must . . . resist . . . urge to Godwin this thread . . .





Matt Ward. @ 2012/07/30 15:12:33


Post by: Khorne's Herald


Let me put it this way. When immature people with no concern for manners get mad about something they complain about it on the internet. Come on people, this isn't real you know, it's a game. And I'm pretty sure Mr. Ward could care less what the haters have to say when that fat pay check comes in the mail. And their is pretty much nothing you can do about it. No one is forcing anyone else to play this game you know.



Matt Ward. @ 2012/07/30 15:22:28


Post by: LordOfTheSloths


Khorne's Herald wrote:Let me put it this way. When immature people with no concern for manners get mad about something they complain about it on the internet. Come on people, this isn't real you know, it's a game. And I'm pretty sure Mr. Ward could care less what the haters have to say when that fat pay check comes in the mail. And their is pretty much nothing you can do about it. No one is forcing anyone else to play this game you know.



Actually there is something you can do about it: stop buying product Ward generates.


Matt Ward. @ 2012/07/30 15:43:32


Post by: Testify


I've no idea why people on the internet insist that everything should be aimed at them. What's wrong with aiming a codex at adolescent boys?

The OP bs of GK and BA in 5th was grating though. Like 'crons in 6th. Guess who wrote them?
It's fun to curse him mid-battle but honestly 90% of the people who rant about him don't actually have anything against him on a personal level


Matt Ward. @ 2012/07/30 17:38:33


Post by: DOOMBREAD


The reputation is that he writes OP codexes. GKs are probably seriously OP, and BA and Necrons slightly so, IMO. Marines are a really good codex, though, pretty well balanced. He also is said to write bad fluff, which is probably true, I'd say. All in all, he is a less-than-great codex-writer, I'd say, but doesn't deserve the bad reputation he has.


Matt Ward. @ 2012/07/30 17:41:25


Post by: SCvodimier


DOOMBREAD wrote:The reputation is that he writes OP codexes. GKs are probably seriously OP, and BA and Necrons slightly so, IMO. Marines are a really good codex, though, pretty well balanced. He also is said to write bad fluff, which is probably true, I'd say. All in all, he is a less-than-great codex-writer, I'd say, but doesn't deserve the bad reputation he has.


When people invest the amount of money that 40k requires, they generally aren't too forgiving about sub-par quality.


Matt Ward. @ 2012/07/30 17:46:28


Post by: phantommaster


There are many haters. I personally ran up to him and hugged him in Bugman's Bar at my last tournament.


Matt Ward. @ 2012/07/30 17:51:20


Post by: Vaktathi


Khorne's Herald wrote:Let me put it this way. When immature people with no concern for manners get mad about something they complain about it on the internet. Come on people, this isn't real you know, it's a game. And I'm pretty sure Mr. Ward could care less what the haters have to say when that fat pay check comes in the mail. And their is pretty much nothing you can do about it. No one is forcing anyone else to play this game you know.

Oh hooray, another "it's all your fault and you can't do anything about it you bad little people!" post!


We can, we can not buy his books complain about them. Believe it or not, GW does get information from places like this, they just don't actively post (anymore at least, Gav Thorpe used to post and answer questions on Warseer up until a couple of years ago). One will notice that typically things that get whined about the most on web-forums is what GW ends up changing on the next go-around.



Matt Ward. @ 2012/07/30 17:58:05


Post by: LunaHound


phantommaster wrote:There are many haters. I personally ran up to him and hugged him in Bugman's Bar at my last tournament.

I would hug him too.
Why does internet always assume disliking someone's work ( with valid reasons ) means disliking that person as a human being???


Matt Ward. @ 2012/07/30 18:08:02


Post by: Mr Mugguffins


Kroothawk wrote:Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


This, a million times this. It's not that armies he touches become monstrous, it's that it's hard for armies he touches to not be horrible to play against. Sure you can ruin grey knights, but it's hard without list tailoring (ever wonder why IG suddenly have a million plasma guns when they know your draigo wing is what they will be up against?). It's not even entirely the users fault, terminators as a troop choice is always going to be a pain in the ass.

Although, it should be mentioned that he did have a hand in warhammer 8th ed, which is pretty damned good.


Matt Ward. @ 2012/07/30 19:52:02


Post by: Experiment 626


Mr Mugguffins wrote:
Kroothawk wrote:Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


This, a million times this. It's not that armies he touches become monstrous, it's that it's hard for armies he touches to not be horrible to play against. Sure you can ruin grey knights, but it's hard without list tailoring (ever wonder why IG suddenly have a million plasma guns when they know your draigo wing is what they will be up against?). It's not even entirely the users fault, terminators as a troop choice is always going to be a pain in the ass.

Although, it should be mentioned that he did have a hand in warhammer 8th ed, which is pretty damned good.


There will ALWAYS! be imbalances and horrible match-ups in GW games as that's the nature of their beast. GW prides itself on allowing the player to fully explore and build any option they can come up with, based on the rich background of their game worlds. So every codex & army book is purposely designed to be as flexible and offer as many varried builds as we can come up with.
This isn't Warmahordes with it's rigidly structured characters that more or less define your army, this is instead a system designed to expand on our own imaginations & creativity. Hence why every section of the army list has nearly endless possible options and combinations.

It's impossible to balance that kind of a system, as you're always going to have those one or two 'best' combinations of options. GW doesn't care about Mr.Bigtime who looks at their game as being a hyper-competitive sport though, so if his nose is put out of joint by army book imbalances, well, we know where he can go!



That said, it's one thing to create some slight imbalances like those that exist in say the SW's codex where Grey Hunters are 'more pts efficient' than Blood Claws, or Longfangs with missile launchers are 'the best option'. Those lists aren't unbeatable, and they also aren't massive uphill battles for multiple armies to contend with!

However, it's completely another thing to create a set of rules that outright invalidates one more entire armies from even standing a snowball's chance in hell of putting up a fight! Look at what GK's can do to Daemons & Tyranids. It's completely wrong that those armies have almost no chance against a GK army.

Tyranids are in tough because they can't out-shoot the GK's, and their main strength of being an assault army is 100% countered by the likes of Purifyers, +2I halberds, deathcultist & crusader mobs, multiple sources of rad & psycho grenades and force weapons everywhere! Why play that game? Sure you can 'get lucky' and the GK player could roll like crap and/or the 'Nid player rolls like an epic champ, but that's not fun for either player to have the game decided in such a lop-sided way.

For Daemon players it's even worse! Not only sharing many of same weakness that hurt the bugs, but also getting the added slap in the face that a GK player can outright prevent a Daemon player from putting even a single model on the table! (30 warp quake capable models is all it takes to do so)


This is why Ward gets hated-on so much - his rules are not fun to play against because they are typically 'unbalanced' even by GW standards! Go ask any Fantasy player what 7th edition Daemons were like if you must.

Do I hate Ward himself? I've never met the guy so I don't know if he's a nice guy or what, so no, I don't "hate" him personally. I do however hate most of his army books/codicies though because outside of playing against vanilla marines, I almost never have any fun facing the other Ward books.


Matt Ward. @ 2012/07/30 20:01:34


Post by: DeffDred


Experiment 626 wrote:
Mr Mugguffins wrote:
Kroothawk wrote:Actually Mat Ward got his bad reputation when he singlehandedly shot down competitive play in Warhammer Fantasy 7th edition by writing a super-imbalanced Daemons of Chaos armybook (there were threads desperately trying to make not-overpowered lists with that book). That was before he wrote any Codex. He then wrote the 8th edition Fantasy rules, making competitive play night impossible for ALL factions. And yes, his background texts look like he read too many He-Man comics.

Oh, and there ARE Phil Kelly and Robin Cruddace hate clubs.


This, a million times this. It's not that armies he touches become monstrous, it's that it's hard for armies he touches to not be horrible to play against. Sure you can ruin grey knights, but it's hard without list tailoring (ever wonder why IG suddenly have a million plasma guns when they know your draigo wing is what they will be up against?). It's not even entirely the users fault, terminators as a troop choice is always going to be a pain in the ass.

Although, it should be mentioned that he did have a hand in warhammer 8th ed, which is pretty damned good.


There will ALWAYS! be imbalances and horrible match-ups in GW games as that's the nature of their beast. GW prides itself on allowing the player to fully explore and build any option they can come up with, based on the rich background of their game worlds. So every codex & army book is purposely designed to be as flexible and offer as many varried builds as we can come up with.
This isn't Warmahordes with it's rigidly structured characters that more or less define your army, this is instead a system designed to expand on our own imaginations & creativity. Hence why every section of the army list has nearly endless possible options and combinations.

It's impossible to balance that kind of a system, as you're always going to have those one or two 'best' combinations of options. GW doesn't care about Mr.Bigtime who looks at their game as being a hyper-competitive sport though, so if his nose is put out of joint by army book imbalances, well, we know where he can go!



That said, it's one thing to create some slight imbalances like those that exist in say the SW's codex where Grey Hunters are 'more pts efficient' than Blood Claws, or Longfangs with missile launchers are 'the best option'. Those lists aren't unbeatable, and they also aren't massive uphill battles for multiple armies to contend with!

However, it's completely another thing to create a set of rules that outright invalidates one more entire armies from even standing a snowball's chance in hell of putting up a fight! Look at what GK's can do to Daemons & Tyranids. It's completely wrong that those armies have almost no chance against a GK army.

Tyranids are in tough because they can't out-shoot the GK's, and their main strength of being an assault army is 100% countered by the likes of Purifyers, +2I halberds, deathcultist & crusader mobs, multiple sources of rad & psycho grenades and force weapons everywhere! Why play that game? Sure you can 'get lucky' and the GK player could roll like crap and/or the 'Nid player rolls like an epic champ, but that's not fun for either player to have the game decided in such a lop-sided way.

For Daemon players it's even worse! Not only sharing many of same weakness that hurt the bugs, but also getting the added slap in the face that a GK player can outright prevent a Daemon player from putting even a single model on the table! (30 warp quake capable models is all it takes to do so)


This is why Ward gets hated-on so much - his rules are not fun to play against because they are typically 'unbalanced' even by GW standards! Go ask any Fantasy player what 7th edition Daemons were like if you must.

Do I hate Ward himself? I've never met the guy so I don't know if he's a nice guy or what, so no, I don't "hate" him personally. I do however hate most of his army books/codicies though because outside of playing against vanilla marines, I almost never have any fun facing the other Ward books.


I almost completely agree with you.

I think that Grey Knights should crush Daemon armies, it's their purpose. I just don't like the way in which GKs do the crushing.

I have never met Matt Ward nor know someone who has. His picture is in the rulebook. A vest and pocketwatch? Seriously? Do they still do that in England? Where was his bowl hat and umbrella?


Matt Ward. @ 2012/07/30 20:02:29


Post by: sennacherib


broodstar wrote:I'd like to know how come there isn't a Phil Kelly (Space Wolves) or Robin Cruddace (Tyranids) hate club.


Im in the Robin Cruddace hate club. Hes a total looser when it comes to writting anything. Never buy a book that goof had anything to do with.


Matt Ward. @ 2012/07/30 20:20:22


Post by: gaovinni


DeffDred wrote:I have never met Matt Ward nor know someone who has. His picture is in the rulebook. A vest and pocketwatch? Seriously? Do they still do that in England? Where was his bowl hat and umbrella?


What is wrong with a vest and a pocketwatch? I use a vest and have a pocketwatch too (as my avatar may suggest ) and certainly am not english.


Matt Ward. @ 2012/07/30 20:27:50


Post by: Vaktathi


gaovinni wrote:
DeffDred wrote:I have never met Matt Ward nor know someone who has. His picture is in the rulebook. A vest and pocketwatch? Seriously? Do they still do that in England? Where was his bowl hat and umbrella?


What is wrong with a vest and a pocketwatch? I use a vest and have a pocketwatch too (as my avatar may suggest ) and certainly am not english.
With long hair like a college sophomore playing a game of toy soldiers when everyone else is in tees, it looks ridiculous. That's not to say a vest and a pocketwatch don't have a place, but was not appropriate to the context, making him look silly.


Matt Ward. @ 2012/07/30 20:57:07


Post by: gaovinni


Vaktathi wrote:
gaovinni wrote:
DeffDred wrote:I have never met Matt Ward nor know someone who has. His picture is in the rulebook. A vest and pocketwatch? Seriously? Do they still do that in England? Where was his bowl hat and umbrella?


What is wrong with a vest and a pocketwatch? I use a vest and have a pocketwatch too (as my avatar may suggest ) and certainly am not english.
With long hair like a college sophomore playing a game of toy soldiers when everyone else is in tees, it looks ridiculous. That's not to say a vest and a pocketwatch don't have a place, but was not appropriate to the context, making him look silly.


That might be a valid reason.


Matt Ward. @ 2012/07/30 21:51:38


Post by: illuknisaa


-Loki- wrote:
There's no Phil Kelly hate club because he generally writes good books with good lists and good fluff, with only a few obviously over or underpowered units. There are people who don't like him, but I don't think there's enough to be considered a 'club'.



I find this some what odd because kelly codexes are generally really boring rules wise. With orks you have the greentide or bw spam and dark eldar are just ravager spam. With ward codexes I usually see loads of variety in lists.


Matt Ward. @ 2012/07/30 22:36:53


Post by: Veteran Sergeant


Surtur wrote:
-Loki- wrote:He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.


Wasn't really a joke. And what is written on page 8 pretty much toes that line due to improper pronoun usage. It does very much tone down any role of any other chapter.

The spiritual liege comment only refers to Ultramarines successors. For the Second Founding chapters, their original Marines were Ultramarines, so it's obvious why they'd consider Guilliman their primarch and spiritual liege. For those derived from Ultramarines gene stock, the closest thing they have to a primarch would be Guilliman.

The line makes sense. It's the people who distort the line to pretend it refers to all Space Marines that has given it the notoriety.


Matt Ward. @ 2012/07/30 23:01:21


Post by: Experiment 626


illuknisaa wrote:
-Loki- wrote:
There's no Phil Kelly hate club because he generally writes good books with good lists and good fluff, with only a few obviously over or underpowered units. There are people who don't like him, but I don't think there's enough to be considered a 'club'.



I find this some what odd because kelly codexes are generally really boring rules wise. With orks you have the greentide or bw spam and dark eldar are just ravager spam. With ward codexes I usually see loads of variety in lists.


And I find the opposite is true... Personal experience is a terrible way to generalise because it's only like you know, your opinion!

Yes, venomspam is popular DE power build. Sure, greentide or battlewagon spam are solid Orkie lists. Point is, when you're looking for full-on competitive lists, there's always just one or three or so set builds, because you're almost always spaming the 'best' points-for-profit unit/s!!!
Doesn't matter who wrote the codex in question. At the top levels of competitive play, most lists tend to look the same. Not to mention that as a codex ages, it's options typically become more and more limited as it can't keep up with the newer books.

Now in my personal experience, when I'm not playing in a tournament, I see a helluva lot more variation in Dark Eldar armies than I do in GK or BA armies. I've played again wracks in raiders, WWP wyches, warrior/trueborn in raiders, hellions & reavers...
Mostly though when I play against GK's, it's either Purifyers or Henchmen spam or termies/pallies with maybe some Strike Squads or Interceptors on the side.

Does this mean I think that Mr.Ward's codicies are boring rules wise? No, I think it means he's created a book/s that have units which are head and shoulders above other units and thus those book/s attract the type of players that want to win without putting in the effort to fully learn how to make their army work for them!
Orks for example are alot harder to win with because they're an older book with fewer tricks and they don't have ready access to 'easy button' unit/s that can counter most any target. GK's on the other hand have a unit that crushes hordes AND meq's AND multi-wound nasties. It's far, far easier to make that book work well.

Because it seems like most players nowadays look for a 'competitive edge' and enjoy tournament play, they'll gravitate towards the 'easy button' over the 'need to think with it button' army.


Matt Ward. @ 2012/07/30 23:08:11


Post by: timetowaste85


Three pages in, how has this thread not been killed by MOD-fire? Do it Alphy!! Kill it!! Kill it hard!!


Matt Ward. @ 2012/07/31 01:37:56


Post by: jadebullet


Veteran Sergeant wrote:
Surtur wrote:
-Loki- wrote:He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.


Wasn't really a joke. And what is written on page 8 pretty much toes that line due to improper pronoun usage. It does very much tone down any role of any other chapter.

The spiritual liege comment only refers to Ultramarines successors. For the Second Founding chapters, their original Marines were Ultramarines, so it's obvious why they'd consider Guilliman their primarch and spiritual liege. For those derived from Ultramarines gene stock, the closest thing they have to a primarch would be Guilliman.

The line makes sense. It's the people who distort the line to pretend it refers to all Space Marines that has given it the notoriety.


Actually, I believe he said ALL space marine chapters except for DA, BA, and SW.



Anyway, my issues with him are as follows.
1) He really needs to learn better naming conventions. The BA codex has too much stuff with blood in front of it.
2) The whole Blood Angels Necron alliance thing is very strange on the Blood Angel's part. Necron wise, it was strange until the new Necron codex came out.
3) Necrons are now pokemon masters. Kind of strange. I like the rest of the fluff though.
4) He really likes to kill the Sisters of Battle, especially in the Grey Knight codex. There really was no reason why the Grey Knights would slaughter the Sisters and wear their blood, even if it somehow magically protected them from demons. It just isn't a thought process that anyone would really have upon seeing the last holdout against the invasion.
5) Ultramarines continuing to be the shining posterboys of the Imperium with no flaws. I REALLY hope that the Ultramarines-Tau rumor eventually becomes true because then the Ultramarines will be torn between the orders of the Emperor, and the Lords of Terra, and would actually have a flaw. Throw in the fact that the Lords of Terra and the Ultramarines have always been buddy buddy, and it gets even more complicated. Right now though, there is nothing interesting about them. I miss the Crimson Fists being the posterboys.
6) The whole deepstriking land raider thing was poorly executed. I personally think it is cool as hell in how it happens in the fluff, but the way it is written it doesn't make it obvious enough that it is being dropped from a Thunderhawk. (It mainly focuses on the fact that it doesn't have the suped up engine.)


Really though, he doesn't bother me too too much, with the exception of the Ultramarines thing. Someone really needs to do something with them to make them actually interesting. Right now they suffer too much from telling, rather than showing, as evidenced by Matt Ward's writing in the Codex Space Marines codex. If they are supposed to be as Ward says they are, then there should be evidence of it.


Matt Ward. @ 2012/07/31 01:50:12


Post by: KalashnikovMarine


BlaxicanX wrote:Kaldor is the hero Ward deserves, but not the one he needs right now. And so we we will hunt him. Because he can take it. Because he's not Ward's hero. He's a silent guardian, a watchful protector. Ward's White Knight.


Exalted for an /epic/ win right here.

As to Ward hate I don't really hate him, or Cruddance for that matter. I do take issue with their grevious offenses against my poor Sisters of Battle fluff and rules wise, especially the now Khornate Corrupted Grey Knights. (It's canon darn it XD)


Matt Ward. @ 2012/07/31 01:52:45


Post by: Veteran Sergeant


jadebullet wrote:
Veteran Sergeant wrote:
Surtur wrote:
-Loki- wrote:He made an offhand comment in an interview article in White Dwarf jokingly saying all Space Marines consider Roboute Guilliman to be their spiritual leige, and the usual internet hate train ran with it and tell everyone he actually wrote it in the Space Marine codex.


Wasn't really a joke. And what is written on page 8 pretty much toes that line due to improper pronoun usage. It does very much tone down any role of any other chapter.

The spiritual liege comment only refers to Ultramarines successors. For the Second Founding chapters, their original Marines were Ultramarines, so it's obvious why they'd consider Guilliman their primarch and spiritual liege. For those derived from Ultramarines gene stock, the closest thing they have to a primarch would be Guilliman.

The line makes sense. It's the people who distort the line to pretend it refers to all Space Marines that has given it the notoriety.


Actually, I believe he said ALL space marine chapters except for DA, BA, and SW..
The guy I was quoting was referring only to the line from C:SM on page 8.

The Codex: Space Marines just refers to the successors.


Matt Ward. @ 2012/07/31 03:37:02


Post by: The nameless


It's not Mat Ward I have a problem with, it's the people involved with the reading and signing off on what he does that angers me. Alot of his stuff starts off good, but than becomes flawed.

The whole "spirtual liege" thing pretty much states that founding chapters, who have a known primarch, prefer the teaching of the Codex Astartes over the teachings of their respected primarch (pg 24 C:SM in the Codex Chapters section) considering the Raven Guard like to go ninja/predator on enemies, Salamanders are "burn the enemy/ protect the civillian". Black Templars (yes, not a founding chapter) are a run at the enemy and cut them up with swords type of army and are larger than the prescribed 1000 head count. All this could've been avoided with mentioning that founding chapters w/ primarch consider the codex "My primarch didn't write it, so we'll read it and proceed accordingly if we can learn from it, but don't hold your breath because you'll pass out from lack of oxygen and bonk your head on the coffee table"

The whole Draigo thing- I'm pretty sure some daemon shouted out across the warp " You know that's just going to pop back up again in a bit, don't know why you're smashing it. We had this discussion yesterday and look what it got you. Your destructive tendencies are a sign of mental issues and you should consult with a doctor or psychiatrist. sigh Dumbass." and the chance of Draigo being a great tragic hero fighting against impossible odds gets buried under "Draigo smash!!!!!"

Necrons- If they can sign off on "Tomb Kings in Space", those ass-hats can bring me a "Skaven in Space" too.

So in closing- I don't hate Ward, I hate his co-workers.

ps. Phil Kelly and his "Wolfie Wolferton from Wolfensville, Wolfconsin, who likes to drive his Wolfilac down to the Wolfopolious for Wolfimania Tuesdays" needs a limit on the wolf count, suprised they let that slide too.


Matt Ward. @ 2012/07/31 03:58:49


Post by: Kaldor


jadebullet wrote: 4) He really likes to kill the Sisters of Battle, especially in the Grey Knight codex. There really was no reason why the Grey Knights would slaughter the Sisters and wear their blood, even if it somehow magically protected them from demons. It just isn't a thought process that anyone would really have upon seeing the last holdout against the invasion.


Except for cold hearted post-human daemon hunters.

Right now they suffer too much from telling, rather than showing, as evidenced by Matt Ward's writing in the Codex Space Marines codex. If they are supposed to be as Ward says they are, then there should be evidence of it.


This is a common problem with Codex fluff, but I feel it stems more from the medium than any failure on the part of the writers. When space is at a premium, you can't insert a three page wall-of-text story every time you want the reader to know how bad-ass someone or something is.

I recently finished "The Emperor's Gift" which centers around the first war for Armageddon, and the defeat of Angron by the Grey Knights. During the critical fight scene one Grey Knight, a captain, fights and banishes Angron, a Daemon Primarch, and dies in the process. This is almost the exact same scene we are given when Draigo fights and banishes Mortarion. One is excellently written, and one is not. But one takes a single paragraph, while the other takes an entire chapter, and I think the difference in quality is more due to the restrictions placed on a Codex writer than anything else.


Matt Ward. @ 2012/07/31 04:47:25


Post by: Vaktathi


Kaldor wrote:
jadebullet wrote: 4) He really likes to kill the Sisters of Battle, especially in the Grey Knight codex. There really was no reason why the Grey Knights would slaughter the Sisters and wear their blood, even if it somehow magically protected them from demons. It just isn't a thought process that anyone would really have upon seeing the last holdout against the invasion.


Except for cold hearted post-human daemon hunters.
Aside from it being totally out of what 99% would have considered to be in-character for the Grey Knights. The book still drips words like "honour, valour, mastery, sanctity, exemplar, purity, true, fate", etc. Blood sacrifice and annointment in the manner of Khorne doesn't fit that image, too much cognitive dissonance, and it's not backed up really much at all, it's an isolated, highly awkward incident.






This is a common problem with Codex fluff, but I feel it stems more from the medium than any failure on the part of the writers. When space is at a premium, you can't insert a three page wall-of-text story every time you want the reader to know how bad-ass someone or something is.

I recently finished "The Emperor's Gift" which centers around the first war for Armageddon, and the defeat of Angron by the Grey Knights. During the critical fight scene one Grey Knight, a captain, fights and banishes Angron, a Daemon Primarch, and dies in the process. This is almost the exact same scene we are given when Draigo fights and banishes Mortarion. One is excellently written, and one is not. But one takes a single paragraph, while the other takes an entire chapter, and I think the difference in quality is more due to the restrictions placed on a Codex writer than anything else.
Yet, somehow, despite having similar stories of bravery and sacrifice and nobility in other codex books, it only seems goofy in Mat Ward's stuff. The whole 'carving a name into a daemon primarch's heart" thing was ludicrous. It's one thing to banish a powerful daemon, it's another to make it your *****. Page restriction isn't the issue, Mat Ward just doesn't know, or doesn't care to be, subtle or contextual.


Matt Ward. @ 2012/07/31 04:53:52


Post by: King Pariah


Let's see, is Draigo Mary Sue?

The Mary Sue character is either tougher, smarter, and/or cooler than the established characters but wins their admiration, or nicer, sweeter, and/or more charming than the established characters and wins their love.


Check

(S)he also sometimes appears tortured with a tragic past, winning first pity then love.


Check ish not much pity nor love

Either way, the setting's protagonists are upstaged by a perfect character.


Check almost, Ultramarines are obviously the perfect ones as all marines aspire to be like them (including the Grey Knights who come in a close second)

If the new character dies in the story, there is extensive grieving.


Joy to the World...



Matt Ward. @ 2012/07/31 04:58:56


Post by: Kaldor


Vaktathi wrote:
Kaldor wrote:
jadebullet wrote: 4) He really likes to kill the Sisters of Battle, especially in the Grey Knight codex. There really was no reason why the Grey Knights would slaughter the Sisters and wear their blood, even if it somehow magically protected them from demons. It just isn't a thought process that anyone would really have upon seeing the last holdout against the invasion.


Except for cold hearted post-human daemon hunters.
Aside from it being totally out of what 99% would have considered to be in-character for the Grey Knights. The book still drips words like "honour, valour, mastery, sanctity, exemplar, purity, true, fate", etc. Blood sacrifice and annointment in the manner of Khorne doesn't fit that image, too much cognitive dissonance, and it's not backed up really much at all, it's an isolated, highly awkward incident.


Except it perfectly highlights the total pragmatism of the Grey Knights, doing anything necessary to defeat the arch enemy, sacrificing innocents where necessary.




This is a common problem with Codex fluff, but I feel it stems more from the medium than any failure on the part of the writers. When space is at a premium, you can't insert a three page wall-of-text story every time you want the reader to know how bad-ass someone or something is.

I recently finished "The Emperor's Gift" which centers around the first war for Armageddon, and the defeat of Angron by the Grey Knights. During the critical fight scene one Grey Knight, a captain, fights and banishes Angron, a Daemon Primarch, and dies in the process. This is almost the exact same scene we are given when Draigo fights and banishes Mortarion. One is excellently written, and one is not. But one takes a single paragraph, while the other takes an entire chapter, and I think the difference in quality is more due to the restrictions placed on a Codex writer than anything else.
Yet, somehow, despite having similar stories of bravery and sacrifice and nobility in other codex books, it only seems goofy in Mat Ward's stuff. The whole 'carving a name into a daemon primarch's heart" thing was ludicrous. It's one thing to banish a powerful daemon, it's another to make it your *****. Page restriction isn't the issue, Mat Ward just doesn't know, or doesn't care to be, subtle or contextual.


Page restriction is almost entirely the issue. You could take that short paragraph mentioning Mortarions defeat, and expand it just as easily as ADB did with the defeat of Angron.

It takes time (space) to show us, but only a short sentence or paragraph to tell us something. To tell the story through subtle use of context would have required the codex to blow out triple or more it's size.


Matt Ward. @ 2012/07/31 17:55:25


Post by: jadebullet


The telling, rather than showing thing is an issue with the page restriction, but the issue is that in order to counter that, Ward goes way too far and it just comes off as campy and telly. Things like carving a name into a demons heart, mind linking with the hive mind, and lying down injured while your entire army forms a wall of corpses around you in order to save your sorry ass just seem overblown. Though I like the last one. Ward builds up the guy so much, saying how badass he is, and he turns to the reader, looks them right in the eye and says, "you know how bad ass he is? This one time, he got his ass kicked, and his army just stood there around him, baracading the enemy from him with their corpses."


Matt Ward. @ 2012/07/31 18:05:10


Post by: Inquisitor Ehrenstein


Achteskaya!

Matt Ward hate thread in 3... 2.. 1...

Not like this hasn't been discussed for the 5,000th time...

But to answer your question seriously if you really have never heard about Matt Ward before:

He is a bad writer who writes codexes. That is all. Nothing to nerd rage about. The only thing that's bad his tedious grimdark writing style and lack of balance or interest in characters.

Some people rage about things that other people claim he did but which never actually happened. For example, the claim that he wrote about companies of Gray Knights that are actively worshipping and serving Khorne.


Matt Ward. @ 2012/07/31 19:39:35


Post by: Vaktathi


Kaldor wrote:
Except it perfectly highlights the total pragmatism of the Grey Knights, doing anything necessary to defeat the arch enemy, sacrificing innocents where necessary.
Right, I get that. It's still doesn't fit with the rest of the imagery and isn't really backed up and reinforced. It's awkward and hamfisted, and isolated example without anything similar before or since, and doesn't fit the visual or feel of the Grey Knights. Had they killed the sisters to destroy the knowledge of the daemonic incursion having ever occurred, or killed them because somehow the sister's presence drew the Daemons to the world, that would be fine. Nobody would have a problem with that.

Annointing themselves with the blood of slaughtered allies is a page straight out of 'How to be a Khornate Cultists for Dummies, Chapter 1", not something people imagine or expect when they think of the Grey Knights.


Page restriction is almost entirely the issue. You could take that short paragraph mentioning Mortarions defeat, and expand it just as easily as ADB did with the defeat of Angron.

It takes time (space) to show us, but only a short sentence or paragraph to tell us something. To tell the story through subtle use of context would have required the codex to blow out triple or more it's size.
And again, only Mat Ward's works seem to have this issue, other codex writers don't seem to get the same sort of hate. There's a reason for that. Draigo had two pages of fluff, significantly more than most characters, if he can't manage it in twice the space other characters get and don't have the same ridiculous overblown issues, then it's not a space issue.

Mat Ward just writes like an over-excited 12 year old. Other writers don't have the same issue, especially not with characters that get two pages for a unit entry instead of the usual one.


Matt Ward. @ 2012/07/31 19:41:17


Post by: Trench-Raider


Hey, at least he's not Gav Twerp...err...Thorpe. Anyone remember him?

TR


Matt Ward. @ 2012/07/31 19:51:42


Post by: Backfire


Vaktathi wrote:
Kaldor wrote:
Except it perfectly highlights the total pragmatism of the Grey Knights, doing anything necessary to defeat the arch enemy, sacrificing innocents where necessary.
Right, I get that. It's still doesn't fit with the rest of the imagery and isn't really backed up and reinforced. It's awkward and hamfisted, and isolated example without anything similar before or since, and doesn't fit the visual or feel of the Grey Knights. Had they killed the sisters to destroy the knowledge of the daemonic incursion having ever occurred, or killed them because somehow the sister's presence drew the Daemons to the world, that would be fine. Nobody would have a problem with that.

Annointing themselves with the blood of slaughtered allies is a page straight out of 'How to be a Khornate Cultists for Dummies, Chapter 1", not something people imagine or expect when they think of the Grey Knights.


It has always been sort of a paradox in European "witch hunting" mythology that the witch hunters were just as, if not more, versed in Dark arts as the witches themselves...really, the whole episode sounds exactly what a Daemon Hunter would do. Everything is justified by greater good (not Greater Good).

I might note that in Space Wolves codex, Space wolves began killing Sisters for apparently no reason at all.

That said, Ward is not a very good writer, but not for the reason people usually cite (pretty much same thing as "Phantom Menace" was not bad because of Jar-Jar Binks). I could go on and on about his failings, but it can be summed up simply: Ward has no understanding of the concept "Less is more".



Matt Ward. @ 2012/07/31 19:56:43


Post by: Kroothawk


Trench-Raider wrote:Hey, at least he's not Gav Twerp...err...Thorpe. Anyone remember him?

Yes, he is the author of the fantastic Dark Elves army book. And he wrote 3 novels fleshing out the background of them (Malekith etc.). He was responsible to keep GW background on track and is missed badly.


Matt Ward. @ 2012/07/31 20:18:21


Post by: Jayden63


My opinions of Matt ward go in two directions.

1 - Throw the bum out because his writing style is a blight on the cherished past of 40k and his rules are OTT and most of the time unnecessary.

2 - Let him write all the remaining codexs. This way they will all be of equal power (broken) and true balance can return to the hobby.

I've often said, the only way to have a truly balanced fight (with the generals being equal) is if only matt ward books face off against matt ward books.


Matt Ward. @ 2012/07/31 21:13:24


Post by: ZebioLizard2


Kroothawk wrote:
Trench-Raider wrote:Hey, at least he's not Gav Twerp...err...Thorpe. Anyone remember him?

Yes, he is the author of the fantastic Dark Elves army book. And he wrote 3 novels fleshing out the background of them (Malekith etc.). He was responsible to keep GW background on track and is missed badly.


Yes the fantastically power creeped Dark Elves, alongside Vampire Counts.

He wrote good novels and good fluff but, he is an absolute Horrible codex writer.


Matt Ward. @ 2012/07/31 21:30:51


Post by: Experiment 626


ZebioLizard2 wrote:
Kroothawk wrote:
Trench-Raider wrote:Hey, at least he's not Gav Twerp...err...Thorpe. Anyone remember him?

Yes, he is the author of the fantastic Dark Elves army book. And he wrote 3 novels fleshing out the background of them (Malekith etc.). He was responsible to keep GW background on track and is missed badly.


Yes the fantastically power creeped Dark Elves, alongside Vampire Counts that pretty much if you didn't have them, you might as well pack your models up and leave.

He wrote good novels and good fluff, he is an absolute Horrible codex writer.


Mr.Thorpe wasn't the utter gakhead who broke the entirety of 7th edition though...

VC's could still always be insta-killed turn 1 by sniping their general. (or hell, they could even kill their own general if they miscast enough times!) Sure DE's could wreck you with their magic phase, and the shadestar + double hydra combo was dumb, but it wasn't unstoppable.
Both those armies still had weaknesses to pick on, which is why you didn't see them winning every single event but instead, typically placing alongside Skaven & Lizardmen as a part of the 'Big 4' competitive armies in 7th.

Daemons of Chaos on the other hand. Well, even the dirtiest DE list looked tame compared to them!

Daemons were the ultiment beat-stick, and were so badly OP that even a 7-year-old could take them and curbstomp most other players.


Matt Ward. @ 2012/07/31 21:43:17


Post by: hobojebus


GK lore is just messed up in the extreme and i could never play them myself even if they were a balanced army.

What he did to memphiston is a complete joke S6 T6 he can fly and buff himself up to strength 10, he can take on Ork stompas and have a decent chance of winning, its BS and thats just 1 char in the BA book before you even get to the ass with the deathmask, or librerean dreadnoughts.

Necrons were balanced in 5th, but of course he ruined that aswell boosting them quite alot in 6th, though i grudgingly have to admit i do prefer the new fluff as it gives them so personality now.

I apparently look alot like him so we are planning to substitute me for him and bring sanity back to the game, i shall also write the new SW book in which we will become the best marines ever and everyone will praise russ as the best primarch ever.


Matt Ward. @ 2012/07/31 22:52:08


Post by: ZebioLizard2


Experiment 626 wrote:
ZebioLizard2 wrote:
Kroothawk wrote:
Trench-Raider wrote:Hey, at least he's not Gav Twerp...err...Thorpe. Anyone remember him?

Yes, he is the author of the fantastic Dark Elves army book. And he wrote 3 novels fleshing out the background of them (Malekith etc.). He was responsible to keep GW background on track and is missed badly.


Yes the fantastically power creeped Dark Elves, alongside Vampire Counts that pretty much if you didn't have them, you might as well pack your models up and leave.

He wrote good novels and good fluff, he is an absolute Horrible codex writer.


Mr.Thorpe wasn't the utter gakhead who broke the entirety of 7th edition though...

VC's could still always be insta-killed turn 1 by sniping their general. (or hell, they could even kill their own general if they miscast enough times!) Sure DE's could wreck you with their magic phase, and the shadestar + double hydra combo was dumb, but it wasn't unstoppable.
Both those armies still had weaknesses to pick on, which is why you didn't see them winning every single event but instead, typically placing alongside Skaven & Lizardmen as a part of the 'Big 4' competitive armies in 7th.

Daemons of Chaos on the other hand. Well, even the dirtiest DE list looked tame compared to them!

Daemons were the ultiment beat-stick, and were so badly OP that even a 7-year-old could take them and curbstomp most other players.


True enough on DoC, I will never argue against that, the problem is everyone seems to think it was completely peachy before Ward's ultimate mess was released onto the scene.


Matt Ward. @ 2012/08/01 08:19:22


Post by: AlmightyWalrus


hobojebus wrote:What he did to memphiston is a complete joke S6 T6 he can fly and buff himself up to strength 10, he can take on Ork stompas and have a decent chance of winning, its BS and thats just 1 char in the BA book before you even get to the ass with the deathmask, or librerean dreadnoughts.


One Strength D hit from that very Stompa and Meph ceases to exist. I guess we'd better whine about Ghazghkull, Abaddon and Ironclad Dreadnoughts, they can take on Stompas too, after all. That you're complaining about Dante and Librarian Dreadnoughts is just silly, how are they OP?


Matt Ward. @ 2012/08/01 11:08:13


Post by: Purifier


I hate Ward because when they were remaking Daemonhunters I wished so bad that they were gonna make it into a joint GK/SoB codex.
I always saw them as two sides of the same coin.

Instead he made them some sort of worst enemies... not that that shows in the 6th ed allies rules, mind you.

But why, Ward. WHY that slowed story of bathing in Sister blood? WHY, YOU MONGOLOID, WHY!?

I'm just gonna ignore it and not think of it as canon. My GKs ****ing love the Sisters.

hobojebus wrote:I apparently look alot like him so we are planning to substitute me for him and bring sanity back to the game, i shall also write the new SW book in which we will become the best marines ever and everyone will praise russ as the best primarch ever.


Is this you?



Matt Ward. @ 2012/08/01 11:13:01


Post by: SoloFalcon1138


Please stop this. I thought the Mat Ward threads had stopped being so popular...


Matt Ward. @ 2012/08/01 11:20:53


Post by: Purifier


Kaldor wrote:Except it perfectly highlights the total pragmatism of the Grey Knights, doing anything necessary to defeat the arch enemy, sacrificing innocents where necessary.

It's not the pragmatism, but the choice of sacrifice I find repugnant. And the whole bathing in blood thing. It's just OTT. It is, as many have mentioned about Ward's writing, the wild fantasies of a 14 year old.
It's just piss poor writing. Try reading the books of Joe Abercrombie for example.
There you can read about pragmatism and a mindset that devours countries and people, and still everything is much more subtle and well thought out.
Bathing in blood has nothing to do with how the GK used to be.

He might aswell have said that GK covered their armour in the bones of dead daemons (which actually would have been less OTT) and then released a whole new range of GK looking like a cross between orcs and space marines.

The pragmatism argument only comes in if it is fact that the blood is what protects them, and Ward CREATED that fact. He could have created something less stupid.


SoloFalcon1138 wrote:Please stop this. I thought the Mat Ward threads had stopped being so popular...

Has Matt Ward stopped ruining things?


Matt Ward. @ 2012/08/01 11:41:20


Post by: KalashnikovMarine


Guys guys, break it down logically! It all makes sense.

GK are perfect bastions of the Imperial faith and have never succumbed to the taint of chaos. They are demi-god super warriors to the scale of making even the mighty Ultrasmurfs wither away before their awesome.

Sisters of Battle are epic pyromaniacs and very faithful, disciplined, skilled amazon warrior bad asses, but have succumbed to the taint of chaos, and really are perfectly fallible/mortal despite aforementioned faith/discipline/pyromania

Therefore, applying the blood of the Sisters of Battle to one's armor would OBVIOUSLY make one even MORE demon resilient well above and beyond the many layers of anti-demon stuff ranging from wards and blessings to the intense physical, mental and spiritual training of the Grey Knights, again noted to be extreme even in the eyes of a veteran normal space marine.

So as you can see it clearly... oh, wait yes that makes no sense at all. Unless you wanted to distract the demon you were about to slit up by disguising yourself as it's favorite snack, the blood of the innocent, which sounds a lot more like a sacrifice to me... but really that's a stretch and not how a knight concerned with honor and all that good stuff should behave. *checks a book on chivalry* Yep, nothing in here about dicing up allies, or ladies for that matter in the event of convenience against a terrible foe.... wait.... well I suppose you could call it cowardice. Not trust in one's own training, weapon, comrades, honor and faith to carry the day and instead having to hid behind cheap charms and tricks... or again the blood of innocents.

Bottom line? SoBs should all get Preferred Enemy: Grey Knights and Matt Ward needs to have his pen and word processor taken away.


Matt Ward. @ 2012/08/01 12:05:20


Post by: FifteenHours


Tazay wrote:I have been hearing a lot of Matt Ward lately. And I was wondering who he exactly was, and why everyone hates him? Or dislikes him.


This is the most balanced article on Matt Ward: http://1d4chan.org/wiki/Matt_Ward


Matt Ward. @ 2012/08/01 12:07:45


Post by: Purifier


KalashnikovMarine wrote:Bottom line? SoBs should all get Preferred Enemy: Grey Knights and Matt Ward needs to have his pen and word processor taken away.

Can't we just agree that that whole episode was some malicious rumour started by a deranged lunatic?
It makes no sense, so it obviously isn't true.

GK and SoB should both get preferred enemy: people that think that's what happened.

I can see it now. A GK and an SoB were on a romantic date. All in love and it's not like a neutered GK is gonna be able to defile the pure SoB, so they're sort of just left to it. Chapters turning a blind eye. So there they are. In love at a café, enjoying a decaf soya latte, when a daemon turns up, lured there by the sweet smell of... well, you know. So the daemon splatters the SoB all over the GK. The GK just saw the love of his life dismembered. He, despite his training, just sits there in shock, covered in SoB blood... and then some deranged lunatic passes by and draws his own conclusions.

And this story still makes more sense than the alternative


Matt Ward. @ 2012/08/01 12:08:50


Post by: mcpothead


Codex GK nuff said Matt Ward do one.


Matt Ward. @ 2012/08/01 12:12:15


Post by: Kaldor


Purifier wrote:The pragmatism argument only comes in if it is fact that the blood is what protects them, and Ward CREATED that fact. He could have created something less stupid.


I get that you don't like it. But I don't get why?

Further, there should be no real relation between the Grey Knights at the Sisters of Battle. The Grey Knights are the militant arm of the Inquisition. The Sisters are the militant arm of the Church.

Very different things.


Matt Ward. @ 2012/08/01 12:18:42


Post by: Purifier


Kaldor wrote:
I get that you don't like it. But I don't get why?

Further, there should be no real relation between the Grey Knights at the Sisters of Battle. The Grey Knights are the militant arm of the Inquisition. The Sisters are the militant arm of the Church.

Very different things.


First of all, I already told you. it's the hyperbole writing of a 14 year old. It's gakky writing. Second, I refer you to Kalashnikovs post:

Therefore, applying the blood of the Sisters of Battle to one's armor would OBVIOUSLY make one even MORE demon resilient well above and beyond the many layers of anti-demon stuff ranging from wards and blessings to the intense physical, mental and spiritual training of the Grey Knights, again noted to be extreme even in the eyes of a veteran normal space marine.

So as you can see it clearly... oh, wait yes that makes no sense at all.


and as far as SHOULD goes, what do you mean SHOULD? Are you implying that fluff has never changed before? I think it would be perfectly fine if it turns out that the church the Sisters follow is just another section of the church the Inquisitors get their directives from. It wouldn't be as huge as GKs all of a sudden turning Sisters into blood-sponges and performing Khorne-like rituals.

The GK are built on a sort of pedestal of knight in shining armour and fully aware of it. And that's what I like about them. They are self rightous pricks. And they would never do something that makes them look like Khorne-worshippers. They would, they way I have seen them, more likely claim this to be Chaos-like and condemn it.

ultramarines would do whatever they could to gain the advantage. That's why they are easy to corrupt. GKs don't. They are already made of awesomenite.


Matt Ward. @ 2012/08/01 12:21:48


Post by: Eldercaveman


Having to wear a flamer retardant suit to open a thread named Mat Ward.


Matt Ward. @ 2012/08/01 12:25:13


Post by: Kaldor


Purifier wrote:First of all, I already told you.


No, you're pretty much just ranting.

Are you upset that the blood of an innocent could be used to ward against the bloodtide? Are you upset that the Sisters of Battle happened to be the innocents in question? I don't get it.

I think it would be perfectly fine if it turns out that the church the Sisters follow is just another section of the church the Inquisitors get their directives from.


You want to make the Inquisition, who are answerable only to the Emperor himself, get their directives from the church?

Why?


Matt Ward. @ 2012/08/01 12:28:54


Post by: Purifier


Kaldor wrote:
Purifier wrote:First of all, I already told you.


No, you're pretty much just ranting.

You just cut out the part where I repeated the explanation.

IT'S THE HYPERBOLE WRITING OF A 14 YEAR OLD. IT'S BAD WRITING.

Kaldor wrote:You want to make the Inquisition, who are answerable only to the Emperor himself, get their directives from the church?

Why?

Why not?

The real inquisition were catholic. Answerable only to God, yet a part of the church.


Matt Ward. @ 2012/08/01 12:34:26


Post by: Kaldor


Purifier wrote:
Kaldor wrote:
Purifier wrote:First of all, I already told you.


No, you're pretty much just ranting.

You just cut out the part where I repeated the explanation.


Look, I hate to break it to you but that's not really an explanation. That's your opinion.

I'm asking you to flesh it out a bit, so I can understand your opinion.

What parts are hyperbole? Why do you think they are?

Why not?


Because that would be a drastic re-organisation of the background material. A huge shake-up on a scale never before seen, that would fundamentally change the entire background of the Imperium, invalidating the background of every other codex as well as the core rulebook, and the end result would be a lack of diversity within Imperial background and a much more bland faction over-all, as it removed much of the political infighting between the various organisations and simply replaced it with the Ministorum, who rule everyone.


Matt Ward. @ 2012/08/01 12:39:10


Post by: Backfire


Purifier wrote:I hate Ward because when they were remaking Daemonhunters I wished so bad that they were gonna make it into a joint GK/SoB codex.
I always saw them as two sides of the same coin.


Maybe you, but almost no-one else did. "Witch Hunters" codex was always an aberration, forced marriage of two very different and completely separate organizations. One might just as well hope for combined IG/GK-codex.


Automatically Appended Next Post:
Purifier wrote:
The GK are built on a sort of pedestal of knight in shining armour and fully aware of it. And that's what I like about them. They are self rightous pricks. And they would never do something that makes them look like Khorne-worshippers. They would, they way I have seen them, more likely claim this to be Chaos-like and condemn it.


As Grey Knights-codex explains, they see no conflict between their own use of sorcery and abhorrance of Daemon. And it makes sense, in a way. UN Peacekeepers carry guns and ride tanks, after all....


Matt Ward. @ 2012/08/01 12:44:58


Post by: Purifier


Kaldor wrote:

Look, I hate to break it to you but that's not really an explanation. That's your opinion.

I'm asking you to flesh it out a bit, so I can understand your opinion.

What parts are hyperbole? Why do you think they are?


Did you read Kalashnikovs post? that pretty much wrapped it all up. The whole thing is written with nothing more than the mindset of "wouldn't it be awesome if they like just totally killed their allies?"
It's not material to anything else. It's not like I'm the only one that finds it wanting either. A lot of people find it silly and uncalled for.

It's like Draigo. He just sort of wanders around the daemon-plane being so badass THEY are scared of HIM in THEIR home. It feels ridiculous.
Or the Paladins, that have to chase down and kill one of 666 daemons. Does that mean there can only be 666 paladins ever? And they'll obviously choose as easy one to chase as possible, so the last guy is gonna have one hell of a daemon to chase.

Or do they plop back out into the mortal plane? Then there has to be one of those daemons, a little easier to chase than the others, that feels like the dungeon boss of some MMO, getting chased over and over, killed over and over, every time some paladin needs toprove his mettle.

It's poorly thought out. It's bad prose. Like I said, read a Joe Abercrombie book or something. Then read the Matt Ward stuff again. It's like reading fan fiction for Harry Potter.

Kaldor wrote:
Because that would be a drastic re-organisation of the background material. A huge shake-up on a scale never before seen, that would fundamentally change the entire background of the Imperium, invalidating the background of every other codex as well as the core rulebook, and the end result would be a lack of diversity within Imperial background and a much more bland faction over-all, as it removed much of the political infighting between the various organisations and simply replaced it with the Ministorum, who rule everyone.

No need. All of that would be unchanged. Again, just look at the Catholic church. There is nothing in the history of man that has had more in-fighting. Them being different parts of the same church means nothing more than that.

Backfire wrote:
Purifier wrote:I hate Ward because when they were remaking Daemonhunters I wished so bad that they were gonna make it into a joint GK/SoB codex.
I always saw them as two sides of the same coin.


Maybe you, but almost no-one else did. "Witch Hunters" codex was always an aberration, forced marriage of two very different and completely separate organizations. One might just as well hope for combined IG/GK-codex.


This, however, is a fair point. I realise I am close to alone there.
It was a desire more in the realm of that I felt they were both very limited and to some extent boring codexes that would create variation in troops and tactics if pushed together properly.

Backfire wrote:As Grey Knights-codex explains, they see no conflict between their own use of sorcery and abhorrance of Daemon. And it makes sense, in a way. UN Peacekeepers carry guns and ride tanks, after all....


I feel like you have to draw the line somewhere, or you might as well also say they Worship Khorne for his boons in order to drive back the daemons. I draw my line before bathing in blood. It doesn't feel GK to me.


Matt Ward. @ 2012/08/01 12:54:05


Post by: H.B.M.C.


Purifier, you may not have noticed, but you're arguing with a guy who calls himself Kaldor. His avatar is that of a Grey Knight. Do you see an end to this argument where he suddenly agrees with you? We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.

It's the whole immovable object/unstoppable logic force thing. He can't be moved, but that also means you can just walk away. Walls can't give chase.


Matt Ward. @ 2012/08/01 12:59:21


Post by: Backfire


Purifier wrote:
I feel like you have to draw the line somewhere, or you might as well also say they Worship Khorne for his boons in order to drive back the daemons. I draw my line before bathing in blood. It doesn't feel GK to me.


Just because something has blood in it doesn't mean Khorne. Khaine, for example, is also god of blood.

In fact, Khorne hates magic and despises spells, so what the GK did was very non-Khorne.


Matt Ward. @ 2012/08/01 12:59:59


Post by: Purifier


H.B.M.C. wrote:Purifier, you may not have noticed, but you're arguing with a guy who calls himself Kaldor. His avatar is that of a Grey Knight. Do you see an end to this argument where he suddenly agrees with you? We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.

It's the whole immovable object/unstoppable logic force thing. He can't be moved, but that also means you can just walk away. Walls can't give chase.


You know what, you're right. I got a bit carried away and started frantically waving my dick around. I'll put it back where it belongs and calm down.


Matt Ward. @ 2012/08/01 13:38:36


Post by: Kaldor


Purifier wrote:Did you read Kalashnikovs post? that pretty much wrapped it all up. The whole thing is written with nothing more than the mindset of "wouldn't it be awesome if they like just totally killed their allies?"
It's not material to anything else. It's not like I'm the only one that finds it wanting either. A lot of people find it silly and uncalled for.


I'm sorry, I'm just not getting it. How do you know what mindset it was written in? Besides, Grey Knights are notorious for killing their allies. They killed trillions of loyal Imperial citizens after the first war for Armageddon, and the codex makes mention of them killing their allies after the battle is done on multiple occasions.

So I ask again. Which part didn't you like? The fact that innocent blood could be used in a ward against the bloodtide? The fact that Sisters were used as the source of that innocent blood? And why didn't you like it?

Try and be specific.

No need. All of that would be unchanged. Again, just look at the Catholic church. There is nothing in the history of man that has had more in-fighting. Them being different parts of the same church means nothing more than that.


You need to brush up on your background material.


Matt Ward. @ 2012/08/01 13:45:46


Post by: Purifier


Kaldor wrote:So I ask again.

So you do.


Matt Ward. @ 2012/08/01 13:50:31


Post by: Testify


Kaldor wrote:
Which part didn't you like? The fact that innocent blood could be used in a ward against the bloodtide?

Uh, this.

Any hardline inquisitor would be appalled by it. Which is why it's very unfluffy. Hardline inquisitor-types performing a dark sorcerous ritual to fight chaos.


Matt Ward. @ 2012/08/01 14:50:24


Post by: Phazael


Ward got a good rep from the company for his work on the LotR properties, where he only had to write rules and never got to touch the fluff. He also wrote the rules for all the armies. I will go out on a limb here and say that Ward does wright good rules, for the most part. His books tend to have multiple builds you can play, they generally age well, and they match up very well against each other. He gets raked over the coals for the Fantasy Daemons book, but that was a rush job, plus Gav's VC and DE books were far worse for destroying the integrity of the game. Now stack Ward's books against those of any other author, especially CRUDdace, and the wheels come off, rules wise.

Where Ward jumps the shark is when he is allowed to touch the fluff. They never should have let him touch anything after the vanilla marine book, where he arbitrarily changed things like randomly tossing in "Rogal Dorn croaked at some point" and every book that followed has been steadily worse. The Necron stuff makes me want to murder him in his sleep, for example. Plus I don't know why he feels the need to kill Sisters in progressively pointless and gruesome ways. Cruddace should be in charge of the fluff and Ward should write rules.

Ward deserves the hate he gets for randomly rewriting decades old fluff on a whim, but Cruddace is far worse with his crappy rules killing entire army lines in the company.


Matt Ward. @ 2012/08/01 15:21:39


Post by: LunaHound


The point Purifier is trying to make is this.
Take example of this Grimdarkian, now I take it half of dakka will think its over board GRIM DARK FOR THE SAKE OF GRIMDARK.
While the other half will totally think its awesome etc etc, it's the mind set.
We all know Sisters can be left alone if GK just asked for their used tampons, but no, we have to do it the GRIM DARKER WAY.... ( idiot GKs )



Automatically Appended Next Post:
Kaldor wrote:
Purifier wrote:Did you read Kalashnikovs post? that pretty much wrapped it all up. The whole thing is written with nothing more than the mindset of "wouldn't it be awesome if they like just totally killed their allies?"
It's not material to anything else. It's not like I'm the only one that finds it wanting either. A lot of people find it silly and uncalled for.


I'm sorry, I'm just not getting it. How do you know what mindset it was written in? Besides, Grey Knights are notorious for killing their allies. They killed trillions of loyal Imperial citizens after the first war for Armageddon, and the codex makes mention of them killing their allies after the battle is done on multiple occasions.

So I ask again. Which part didn't you like? The fact that innocent blood could be used in a ward against the bloodtide? The fact that Sisters were used as the source of that innocent blood? And why didn't you like it?

Try and be specific.

No need. All of that would be unchanged. Again, just look at the Catholic church. There is nothing in the history of man that has had more in-fighting. Them being different parts of the same church means nothing more than that.


You need to brush up on your background material.

I think Purifier has been plenty specific enough times. There is a difference between agreeing with him ( which you certainly dont have to), vs claiming you dont get what he is saying (when he explained it clearly and others
seem to get it ).


Matt Ward. @ 2012/08/01 15:29:57


Post by: Trench-Raider


Yes the fantastically power creeped Dark Elves, alongside Vampire Counts.

He (Gav Thorpe) wrote good novels and good fluff but, he is an absolute Horrible codex writer.


Not only that, but if you read interviews with him at the height of his activity he comes across as an arrogant yet clueless little punk. This made him all the worse in my book. That and the mullet he sported in his photos circa 2000 made me want to strangle him....

Ward deserves the hate he gets for randomly rewriting decades old fluff on a whim


That is pretty contemptable in my book as well....and something Gav was also guilty of. (he once gloated about it stating that he was like a "god" since he could make changes on a whim) But to be honest I notice broken rules/codex far more than I do background as I almost never bother reading the fluff any more. If I wanted to read fluff I would crack out my Rogue Trader rulebook, the two Realm of Chaos books, Waarrgghhg the Orks, the original Warhammer Fantasy Roleplay book, etc as the original Ansell and priestly written material is as good as or better than the crap that GW produces today.

I can;t speak to the novels as I can count on one hand (with fingers left over) how many GW produced novels I have read.

TR


Matt Ward. @ 2012/08/01 15:32:21


Post by: mcpothead


Horus hersey series of novels are awesome


Matt Ward. @ 2012/08/01 22:57:43


Post by: DeffDred


mcpothead wrote:Horus hersey series of novels are awesome


Some of them are. Others not so much.


Matt Ward. @ 2012/08/01 22:59:15


Post by: mayfist


*sits back and pops popcorn into mouth*

I LOVE Ward threads.


Matt Ward. @ 2012/08/02 00:12:35


Post by: Pacific


Kaldor wrote:
What parts are hyperbole? Why do you think they are?


Just purely out of interest Kaldor, have you read the new Grey Knights novel (The Emperor's Gift) by Aaron Dembski-Bowden?


Matt Ward. @ 2012/08/02 00:42:42


Post by: SendInTheNextWave


You are talking about Mat Ward and this pleases him.

That being said, he is capable of writing heinous fluff and rules sets that are easily exploitable. Ignoring said fluff and using his codices like a civilized human being, you can make fun and competitive lists without causing butthurt. Just because you can take three dreadknight doesn't mean you should. The problem is with his work is that it doesn't take much mental fortitude to exploit some if his codices to make other people not want play. I would have to believe that his Mary Sue fluff and over the top rules are coming at the direction of management in order to sell more books and models.


Matt Ward. @ 2012/08/02 00:46:45


Post by: mayfist


ShitstainGuardsmen wrote:You are talking about Mat Ward and this pleases him.

That being said, he is capable of writing heinous fluff and rules sets that are easily exploitable. Ignoring said fluff and using his codices like a civilized human being, you can make fun and competitive lists without causing butthurt. Just because you can take three dreadknight doesn't mean you should. The problem is with his work is that it doesn't take much mental fortitude to exploit some if his codices to make other people not want play. I would have to believe that his Mary Sue fluff and over the top rules are coming at the direction of management in order to sell more books and models.


this.

And welcome to Dakka Dakka mate


Matt Ward. @ 2012/08/02 01:19:07


Post by: Noisy_Marine


Ok you know what bothers me about Draigo? How can he still be the GK supreme grand master if he is lost in the warp? Why don't they appoint a new one? Ignoring the fact that he wanders around the realm of chaos without turning into a spawn, or that he burned Nurgle's garden, or that he tore down the Inevitable City ... why don't the Grey Knights just appoint a new leader?


Matt Ward. @ 2012/08/02 01:53:36


Post by: Experiment 626


Kaldor wrote:
I'm sorry, I'm just not getting it. How do you know what mindset it was written in? Besides, Grey Knights are notorious for killing their allies. They killed trillions of loyal Imperial citizens after the first war for Armageddon, and the codex makes mention of them killing their allies after the battle is done on multiple occasions.

So I ask again. Which part didn't you like? The fact that innocent blood could be used in a ward against the bloodtide? The fact that Sisters were used as the source of that innocent blood? And why didn't you like it?


Actually, the Grey Knights themselves don't kill their allies, rather the Inquisitors who follow them around do that dirty task.

The whole Bloodtide thing would have been miles better if Ward had simply wrote it in a similar way to how the GK's used the sisters in the first Grey Knights novel... (ie: as a nice diversion to keep Gargatuloth's minions busy while the few knights made their way to the heart of the daemon prince's tomb. The end result was pretty much all the sisters getting their cute little @$$es handed to them and being killed by both the daemonic forces and the idiot guardsmen led by the crazy commissar who did the renegade inquisitor's bidding!)

Outright killing the sisters and lambasting their armour with 'the blood of the innocent' is beyond childishly stupid. However, the GK's willingly sending the sisters in first to be slaughtered, soaking the ground in their innocent blood, then the knights coming in behind chanting their prayers & devotions would have been MUCH more in character for them.



Matt Ward. @ 2012/08/02 01:57:21


Post by: FallenAfh


H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



Matt Ward. @ 2012/08/02 02:01:50


Post by: Noisy_Marine


Grey Knights may kill their allies after a battle, but they don't usually go around killing loyal forces BEFORE a battle. Besides, Grey Knights are supposed to be incorruptible because of their amazing training, strength of will, and geneseed. Why do they need to bathe in SoB blood at all?


Matt Ward. @ 2012/08/02 02:03:00


Post by: SendInTheNextWave


FallenAfh wrote:
H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



I think his codices are more easy to exploit than other writers but this pretty spot on. People love to over blow his fluff violations, some odd it sucks but in the end you're not going to make it go away.


Matt Ward. @ 2012/08/02 02:13:22


Post by: FallenAfh


ShitstainGuardsmen wrote:
FallenAfh wrote:
H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



I think his codices are more easy to exploit than other writers but this pretty spot on. People love to over blow his fluff violations, some odd it sucks but in the end you're not going to make it go away.


Fluff violation? Fluff is whatever GW says it is (and you will notice that Matt Ward is a member of the GW writing team), not whatever YOU want it to be or think it should be. I remember all the rage over the Dante/Silent King alliance, OMG NECRONS ARE MINDLESS EVIL, NOW THEY ARE BFFS FOREVER WARHAMMER 40K IS RUINED. When the more observant of us would point out that the Necron book was due for an update and most likely would have a fluff reboot too. I'll wager you that 5 years from now, that there will be a whole new generation of Necron players who will be raging if they were to revert to the old MINDLESS NOT-TYRANID, CTAN DID EVERYTHING oldcrons.


Matt Ward. @ 2012/08/02 02:18:44


Post by: Iur_tae_mont


Mat Ward isn't bad. I'm not his biggest fan, but I don't want the next Tau codex to have "By Mat Ward" under the Title. Mostly because I still hold hope that GW will hire back Andy Hoare JUST for him to do that Tau book.


Matt Ward. @ 2012/08/02 02:19:06


Post by: Vaktathi


FallenAfh wrote:
ShitstainGuardsmen wrote:
FallenAfh wrote:
H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



I think his codices are more easy to exploit than other writers but this pretty spot on. People love to over blow his fluff violations, some odd it sucks but in the end you're not going to make it go away.


Fluff violation? Fluff is whatever GW says it is (and you will notice that Matt Ward is a member of the GW writing team), not whatever YOU want it to be or think it should be.
That doesn't mean it can't be bad, or stupid, or poorly written and that people can't point that out.


I remember all the rage over the Dante/Silent King alliance, OMG NECRONS ARE MINDLESS EVIL, NOW THEY ARE BFFS FOREVER WARHAMMER 40K IS RUINED. When the more observant of us would point out that the Necron book was due for an update and most likely would have a fluff reboot too. I'll wager you that 5 years from now, that there will be a whole new generation of Necron players who will be raging if they were to revert to the old MINDLESS NOT-TYRANID, CTAN DID EVERYTHING oldcrons.
Most didn't like the "C'tan did everything" fluff either, the problem was that they turned the essence of what the Necrons were, a silent slumbering legion of deadly killers, into a copy/paste clone of Tomb Kings...just "In Spaaaaaaaaaaace!", when they could have gone so many other routes.


Matt Ward. @ 2012/08/02 02:25:49


Post by: SendInTheNextWave


Would you prefer fluff contradiction? It is what it is. If that is what he and or management wanted then that's what we get. It does not mitigate that they are writing counter factual history but they dictate it. This is just an observation. Just to be perfectly clear, I don't care either way.


Matt Ward. @ 2012/08/02 02:28:08


Post by: FallenAfh


Vaktathi wrote:
FallenAfh wrote:
ShitstainGuardsmen wrote:
FallenAfh wrote:
H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



I think his codices are more easy to exploit than other writers but this pretty spot on. People love to over blow his fluff violations, some odd it sucks but in the end you're not going to make it go away.


Fluff violation? Fluff is whatever GW says it is (and you will notice that Matt Ward is a member of the GW writing team), not whatever YOU want it to be or think it should be.
That doesn't mean it can't be bad, or stupid, or poorly written and that people can't point that out.


I remember all the rage over the Dante/Silent King alliance, OMG NECRONS ARE MINDLESS EVIL, NOW THEY ARE BFFS FOREVER WARHAMMER 40K IS RUINED. When the more observant of us would point out that the Necron book was due for an update and most likely would have a fluff reboot too. I'll wager you that 5 years from now, that there will be a whole new generation of Necron players who will be raging if they were to revert to the old MINDLESS NOT-TYRANID, CTAN DID EVERYTHING oldcrons.
Most didn't like the "C'tan did everything" fluff either, the problem was that they turned the essence of what the Necrons were, a silent slumbering legion of deadly killers, into a copy/paste clone of Tomb Kings...just "In Spaaaaaaaaaaace!", when they could have gone so many other routes.


So you concede that there was bad fluff then, just as now. Great. Nothing to do with my point. Fluff and direction is whatever GW decides to take it. Not how you think it should go. And thus there is no violation in the first place. I'm sure that there's a whole bunch of Rouge Trader veterans who wish for the good ol' days before all the writers decide to VIOLATE the fluff of the setting.


Matt Ward. @ 2012/08/02 02:52:25


Post by: Twiqbal


his codexes would be genuinely good if he wrote rules for all the armies. because he does not, his codexes are bad.



Matt Ward. @ 2012/08/02 03:02:50


Post by: ZebioLizard2


Twiqbal wrote:his codexes would be genuinely good if he wrote rules for all the armies. because he does not, his codexes are bad.



Bad? Well lets take a look at all the bad codex's

Matt ward has written two bad codex's, Daemons of Chaos (In fantasy) and Grey Knights

Robin Cruddance has written two bad codex's, Imperial guard (Leafblower) and Tyranids (To weak)

Phil Kelly has written Space wolves, and 4th edition Eldar.

Everyone has written something bad, I swear picking one codex writer out over anything else is just blatent.


Matt Ward. @ 2012/08/02 03:14:58


Post by: SendInTheNextWave


Ward's codices are on par with the rest except for that his make them painfully obvious on how and what to exploit.



Matt Ward. @ 2012/08/02 03:35:48


Post by: Kaldor


Noisy_Marine wrote:Besides, Grey Knights are supposed to be incorruptible because of their amazing training, strength of will, and geneseed. Why do they need to bathe in SoB blood at all?


People, pay attention. THIS is a legitimate criticism. Noisy Marine takes part of the text in question, and explains why it bothers him. When we don't like something, and we want to have a discussion about it (and I assume that's why we're in this thread?) this is how we should do it. We should not just bukakke words like 'hyperbole' or 'over-excited' or '12 year-old' into the thread. You should point out what you don't like, and why you don't like it,

Now, to address Noisy Marine's complaint: The Grey Knights are immune to the temptations of Chaos. Or rather, they have never succumbed. Whether that is through force of will or some innate immunity is not known, although doubtless it is a blend of the two, and some individuals will tend more towards the extremes.

However, Grey Knights are not immune, and have never been immune to the effects of Chaos. They can still be burned by the flames of Tzeench or diseased by the Plagues of Nurgle. The Aegis helps to protect them, but it is far from immunity. The Bloodtide would obviously have affected them. The Bloodtide is an odd daemonic entity, a one-of-a-kind thing that isn't encountered during routine missions. A ward against it requires a specific ingredient: the blood of the innocent. So the Grey Knights took it from the only source at hand - the Sisters of Battle.

The Grey Knights have never had any problem with extreme methods. In their mind, no method is too extreme when combating the arch-enemy. And they have never had any problem with killing innocents or allies, nor using sorcery against the enemy. This story serves nicely, IMO, to illustrate the ruthless and extreme nature of the Grey Knights and the Inquisition.

Pacific wrote:Just purely out of interest Kaldor, have you read the new Grey Knights novel (The Emperor's Gift) by Aaron Dembski-Bowden?


I have. Can't recommend it enough, it's an excellent novel. Get it from Amazon or some other third party site to save some cash.



Matt Ward. @ 2012/08/02 03:37:28


Post by: Vaktathi


FallenAfh wrote:
Vaktathi wrote:
FallenAfh wrote:
ShitstainGuardsmen wrote:
FallenAfh wrote:
H.B.M.C. wrote:We can all look to the sheer outrage that spills forth from the breathless 12-year-old fan-fiction-y writing that Ward puts out, how it even got so bad that 4Chan banned topics on it for a while, how no other writer generates such active and unceasing contempt and then from that draw a conclusion that maybe - just maybe - something might be wrong with the Ward codices and not us. But he won't, and thus there is no point in continuing.


Bullcrap. 4chan /tg/ loves Ward now (atleast in the tsundere-ish, NO ITS NOT LIKE I LOVE YOUR CODEX). Its generally accepted by most fa/tg/uys that Ward's crunch is solid, and that his fluff is no worse then any of the other writers (present and past). Just be prepared for the usual 1d3 lines of text in each book that haters like to blow out of proportion every single time.

Most people will take Ward over Cruddace (and some Kelly) any day of the week. Bottom line is, Ward is no worse then any of the other authors that have written for GW.



I think his codices are more easy to exploit than other writers but this pretty spot on. People love to over blow his fluff violations, some odd it sucks but in the end you're not going to make it go away.


Fluff violation? Fluff is whatever GW says it is (and you will notice that Matt Ward is a member of the GW writing team), not whatever YOU want it to be or think it should be.
That doesn't mean it can't be bad, or stupid, or poorly written and that people can't point that out.


I remember all the rage over the Dante/Silent King alliance, OMG NECRONS ARE MINDLESS EVIL, NOW THEY ARE BFFS FOREVER WARHAMMER 40K IS RUINED. When the more observant of us would point out that the Necron book was due for an update and most likely would have a fluff reboot too. I'll wager you that 5 years from now, that there will be a whole new generation of Necron players who will be raging if they were to revert to the old MINDLESS NOT-TYRANID, CTAN DID EVERYTHING oldcrons.
Most didn't like the "C'tan did everything" fluff either, the problem was that they turned the essence of what the Necrons were, a silent slumbering legion of deadly killers, into a copy/paste clone of Tomb Kings...just "In Spaaaaaaaaaaace!", when they could have gone so many other routes.


So you concede that there was bad fluff then, just as now. Great. Nothing to do with my point. Fluff and direction is whatever GW decides to take it. Not how you think it should go. And thus there is no violation in the first place. I'm sure that there's a whole bunch of Rouge Trader veterans who wish for the good ol' days before all the writers decide to VIOLATE the fluff of the setting.
Yes, it's whatever direction GW decides to take it, that doesn't mean it can't violate previously standing fluff, or that it's not awful. It just means GW can take it where it wants. That doesn't mean people have to like it, that it's good, or that GW's taking it the right direction, or that it *doesn't* violate the previously established setting.


Matt Ward. @ 2012/08/02 06:11:29


Post by: GhostKnight31


I don't know why so much people hate Matt Ward he seems like a nice guy sure some of the fluff is a bit over the top but every codex has fluff where that race is basically invincible or nearly undefeatable. Also he created Kaldor Draigo yes I am a chaos marine player its just I watched this (possibly off topic a little bit but had to be shown do not watch if you are offended by foul language as it has plenty of that) which showed how epic draigo is and possibly the most craziest character ever.
thank you matt ward now where is some warp dust


Matt Ward. @ 2012/08/02 07:05:54


Post by: Corinthius


Oh Matt Ward. I wouldn't go so far a to say I hate him or anything, but he has done some annoying things to armys I like. New Necrons for example, I think if the new codex was their first incarnation I doubt I'd have a problem with them. However I loved their old fluff, so I was annoyed when it all got totally blown off. I think the main reason I don't like it is that there wasn't anything cripplingly wrong with the old fluff, re-writing everything just seemed so unnecessary. It also means that reading it now you see so much contradiction with what the old crons would have done (like allying with BA), reminding me they threw out a perfectly good story for no reason. Also Imotech, still can't believe they actually called him that. Just waiting for a slow and purposeful char called Tutan-can't-move and we'll be set.

As for the knights codex it has some issues too but for me not as many as the crons. Some of the fluff is just a bit icky, like the reference to them having acquired tesseract labyrinths from some unknown alien race (obviously the crons when you read their codex) which just seems off. And then theres the role of Grey Knight Grand Masters, you'd think they'd be in charge of the brotherhoods but no, that job is left to brother captains while the GMs are essentially diplomats. Which just seems not very grey knighty. And then you can have inquisitors with daemon weps and daemonhosts in the same army as knights. Not that I ever would, but I'm annoyed that its an option. The idea of GKs being some puritanical uncompromising daemon hunters doesn't work so well when they are marching to battle along side actual daemons. The old rule with radical and puritanical inquisitors was so much better IMO. And then yeah, some of the chars are over the top, well I'd expect that for GK's, thats the point, but I think Draigo's fluff is a tad too far.


Matt Ward. @ 2012/08/02 08:02:52


Post by: mcpothead


ZebioLizard2 wrote:
Twiqbal wrote:his codexes would be genuinely good if he wrote rules for all the armies. because he does not, his codexes are bad.



Bad? Well lets take a look at all the bad codex's

Matt ward has written two bad codex's, Daemons of Chaos (In fantasy) and Grey Knights

Robin Cruddance has written two bad codex's, Imperial guard (Leafblower) and Tyranids (To weak)

Phil Kelly has written Space wolves, and 4th edition Eldar.

Everyone has written something bad, I swear picking one codex writer out over anything else is just blatent.


What's wrong with the Space Wolf dex ?




Matt Ward. @ 2012/08/02 09:28:50


Post by: Pacific


Kaldor wrote:

Pacific wrote:Just purely out of interest Kaldor, have you read the new Grey Knights novel (The Emperor's Gift) by Aaron Dembski-Bowden?


I have. Can't recommend it enough, it's an excellent novel. Get it from Amazon or some other third party site to save some cash.



Yes I know! I was just wondering how you can possibly have any time for the background in the Codex after having read that book..

I won't say 'bad writing' (in a literary sense), as obviously a codex writer has a much smaller area to play with, but I think it's incredible how much of a difference there is in terms of the aspect of how the GK are presented. I have to be honest I found a lot of the codex stuff almost embarrassing to read by comparison, it's like it has been written for a 4-second attention span 12-year old. Not realising of course that most younger kids that play Warhammer have the ability (and actually want) to read material that it more 'adult', and doesn't stretch that suspension of disbelief so far while reading like some kind of weird, comic-book version of events in the Bible.

Anyway.. if I had my way, I would rip out the background section of the GK codex so that just the rule stats remained, put the Emperor's Gift in its place, and include them with the minis in a battleforce boxset..


Matt Ward. @ 2012/08/02 09:52:03


Post by: KalashnikovMarine


Now that's a good idea for box sets. Stick Black Library books in with the minis! for example the Imperial Guard - a Ciaphas Cain or Gaunt's Ghosts book, preferably the first in the series, or one of the other novels like 15 Hours. Something that focuses directly from the perspective of the army in the box. Or failing that (I don't think there's a book from an Ork perspective for example) a book that deals with the Orkz directly a lot.

Considering the target customer for the battle force is the new player, it's a brilliant move as it'll get the boot in question reading more of the fluff and more excited about their army choice. I know the books on the IG sold me just as much as the very awesome miniatures and... well tanks.

(the vanilla Marines box could have a copy of Bolter and Chainsword or something that show cases multiple chapters)


Matt Ward. @ 2012/08/02 12:06:20


Post by: Kaldor


Pacific wrote:Yes I know! I was just wondering how you can possibly have any time for the background in the Codex after having read that book..


lol, the background in the codex isn't the best, but I think it's about par for the course with most codex fluff. I don't care about Draigo's warp romp. I actually think it's pretty cool, having him wander around in there stuck forever. But I don't particularly like him (despite my user-name) because he's a bit flat. All we know about him is that he kicks serious ass.

Mordrak annoys me more, to be honest. I think he's a bit lame, and the idea of Ghost Knights doesn't really fit with my idea of the Grey Knights.

I have no problem with the Bloodtide story at all, and honestly I think most of the people who rave on about it are just band-wagoning.

And I think The Emperor's Gift validates the fluff in the codex, more than anything, as it manages to take the framework set out in the codex and use it to tell a fantastic story with excellent characters. I liked the way the Paladins were described and their interaction with Hyperion, and (I'm not sure if spoilers?) the way the Grey Knights went out of their way to unleash exterminatus on several planets almost just to prove a point.

There's only really ever been a few items that seem to grind peoples gears (Draigo and the Bloodtide) and I think the rest of the background in the codex is pretty solid.



Automatically Appended Next Post:
KalashnikovMarine wrote:Now that's a good idea for box sets. Stick Black Library books in with the minis! for example the Imperial Guard - a Ciaphas Cain or Gaunt's Ghosts book, preferably the first in the series, or one of the other novels like 15 Hours. Something that focuses directly from the perspective of the army in the box. Or failing that (I don't think there's a book from an Ork perspective for example) a book that deals with the Orkz directly a lot.


Brilliant!


Matt Ward. @ 2012/08/02 13:09:42


Post by: ZebioLizard2


mcpothead wrote:
ZebioLizard2 wrote:
Twiqbal wrote:his codexes would be genuinely good if he wrote rules for all the armies. because he does not, his codexes are bad.



Bad? Well lets take a look at all the bad codex's

Matt ward has written two bad codex's, Daemons of Chaos (In fantasy) and Grey Knights

Robin Cruddance has written two bad codex's, Imperial guard (Leafblower) and Tyranids (To weak)

Phil Kelly has written Space wolves, and 4th edition Eldar.

Everyone has written something bad, I swear picking one codex writer out over anything else is just blatent.


What's wrong with the Space Wolf dex ?




Besides being

1: Cheaper than Normal space marines, but better

2: The same cost as CSM, but far better.

3: Cheaper, but better devestators

4: Horrible internal codex point costs (I really want to see a bloodclaw list someday)

5: Part of the power trio of 5th.


Matt Ward. @ 2012/08/02 15:06:43


Post by: AlmightyWalrus


And then there's the small perks. "What's that, Chaplains give rerolls on the charge? Well, Wolf Priests give Preferred Enemy! Your Librarian is WS4? Well, my Rune Priest, who totally isn't a psyker, gets WS5! Everyone lost Adamantine Mantles from 4th? Well, we have this here Belt of Russ..."

Not to mention Wolf Wolfborn on his Wolf with his Wolf Claws, Wolftooth Necklace and Wolf Woofmaster 3000 wolfwolfwolf.


Matt Ward. @ 2012/08/02 15:28:04


Post by: mcpothead


1. Space Wolves are better than normal space marines
2. They are exactly the same stats as CSM
3. Better in what way they have special rules? Like BA,DA and every other major chapter?
4. Blood Claws are too expensive I agree with that.
5. Power trio ??

Sounds like sour grapes to me. Space Wolves are not that hard to beat just tarpit the silly deathstar characters and mop up everything else.


Matt Ward. @ 2012/08/02 15:40:47


Post by: AlmightyWalrus


Space Wolves aren't "better", fluffwise, they're "different". Counter Attack, acute senses, extra CCW AND bolters and all their extra gear (MotW, Wolf Banner, WTT) AND an extra special weapon slot instead of Combat Tactics, a heavy weapon and the Sergeant (the only major loss in 5th, which was still replaceable). They were significantly better at MSU Razorback spam for no additional cost.


Matt Ward. @ 2012/08/02 16:24:23


Post by: Jayden63


Wolf Priests give perfered enemy to one particular type of enemy. If the unit it leads somehow never faces it, that ability didn't do much did it? Unlike your Chaplins who's ability will be used regardless of what they attack.

But lets talk Sanguinary Priests - FNP and FC for anyone within 6" Regardless of what they are, or who they are attacking. Yeah, that's fair.

Bloodclaws - 14 BC charging out of a LRC is a ton of fun. Their only drawback is you need to take them in large groups.

But lets talk Death Co. only 5 more points and they get FC, FNP, +2 WS, +1 BS, +1A. Go overboard much?

Belt of Russ - Funny last time I checked Iron Halos are still around.

Yes, Grey Hunters are probably a little undercosted. But unlike Tac marines, they actually lost a little something going into 6th. Accute Senses don't do them anything. So there is one notch down, and unless you take a WG your testing for counter charge on LD 8. Unlike say combat tactics which do not require a test, or choosing to combat squad which can always be done if you choose.

Wargear names - Have you read any of the previous SW codexs? Nothing changed there, Wolf _ _ is a long standing tradition for naming stuff. Have you read the BA codex. Blood fists. Here he changed the name of a weapon for no other reason than to add blood into the name. It doesn't function any differently than before.


Matt Ward. @ 2012/08/02 16:24:34


Post by: Phazael


Cruddace has written several bad codexes. Ask any actual long term IG player how they feel about the guard book and they will be the first to tell you that five undercosted units in an ocean of feces does not make for a good book. His Nid, Sisters, and Tomb Kings efforts were all terrible. His pamphlet add on for Daemons is stupidly bad. The jury is still out on the new Empire book, but its not looking too good right now.

Phail Kelly is hit and miss, but none of his book ever age well. Eldar were initially too good at killing marines and got whined about to the point where entire core rules were changed to nerf them in subsequent editions. He wrote the first Ogre book, which was at least fun to lose with. He wrote Dark Eldar which went from whine inducing to crap in exactly one year, due to the edition change. He wrote the Cheese Wolves, who are is one good effort thanks to basically being a practical 2nd edition book, thus they have aged well. He wrote Beastmen, which is a flaming turd that we will be stuck with for another decade.

Both of those guys are much better fluff writers than Ward, even if you gave them a brick of crack cocaine and locked them in a room first.


Matt Ward. @ 2012/08/02 16:25:48


Post by: ZebioLizard2


mcpothead wrote:1. Space Wolves are better than normal space marines
2. They are exactly the same stats as CSM
3. Better in what way they have special rules? Like BA,DA and every other major chapter?
4. Blood Claws are too expensive I agree with that.
5. Power trio ??

Sounds like sour grapes to me. Space Wolves are not that hard to beat just tarpit the silly deathstar characters and mop up everything else.


1. They are, but the price is actually in reverse as they are cheaper than normal space marines.

2. Yes, but CSM don't come with ATSKNF, cheaper weaponry, counter attack, acute senses. This is why Gray Hunters used to be 17 points above previous 15 point marines.

3. They can take an additional heavy weapon, their special ability on their squad leader is the far better "Split Fire" ability, allowing ones devastator squad to switch targets without combat squadding, and is still less expensive than any other army's lists.

4. The basic troop is about right, the problem is Grey hunters cheapness in comparison. Why would anyone take a BC over GH?

5. IG, GK, SW

Sure they aint hard to beat, the problem is they have a horrible internal codex pricing standard for it's units, to the point that near half or above is not used, not to mention their psykers are better, they can take things that were cut from all armies. (Still bitter over the loss of EW for captains, I'll admit that), can take additional HQ slots for their own...

As the MEQ army I do play is DA, you could say it does come off a bit of sour grapes, but one cannot deny that it is a poorly done codex that ended up high tier due to a few units.


Belt of Russ - Funny last time I checked Iron Halos are still around.


If you read it closer you'd see he's actually talking about Saga of the Bear, which grants Eternal Warrior.

To be honest, I wish they had some new blood, the guy who did up OnG for Fantasy is a wonderful codex writer from what I've seen thus far.


Matt Ward. @ 2012/08/02 17:43:58


Post by: Tazay


I've noticed Matt Ward is very Space Marine oriented. Makes vanilla marines extremely powerful. But screws over alien races.

I have noticed alot of complaints from SM players though. Seems no one likes his writing. He isn't a fan oriented writer. He is a GW which we all know GW hates it's fans


Matt Ward. @ 2012/08/02 17:45:59


Post by: timetowaste85


Tazay wrote:I've noticed Matt Ward is very Space Marine oriented. Makes vanilla marines extremely powerful. But screws over alien races.

I have noticed alot of complaints from SM players though. Seems no one likes his writing. He isn't a fan oriented writer. He is a GW which we all know GW hates it's fans


Have you seen the Necron book? That thing is filthy (arguably his second best book in 5th, after c:sm) in 6th.


Matt Ward. @ 2012/08/02 18:00:55


Post by: SoloFalcon1138


Are Mat Ward hate-threads going to be an annual tradition? Because they are already getting pretty tedious already...


Matt Ward. @ 2012/08/02 18:02:08


Post by: Jayden63


As long as he keeps sending out over powered stuff and childish fanboy fluff, I think that the hate will continue.


Matt Ward. @ 2012/08/02 18:09:27


Post by: AlmightyWalrus


Yeah, I derped with the Belt, Saga of the Bear is indeed the one I meant. And really, you choose PE at the start of the game. If it's Green Tide, pick Infantry. If it's Nob bikers, pick Bikes. If it's DoA, pick Jump Infantry. You get to rapid fire and STILL get Counter Attack if someone charges you, PE still works AND you now get Overwatch. Blood Claws are actually priced just about right, it's just that Grey Hunters are so ungodly powerful that they push away the Blood Claws. A 9-man GH squad and a Wolf Guard are still cheaper than a Tac Squad.

Then there's the Runic Weapons. Force Weapons and Psychic Hoods all in one, only better. See the theme? Fighter Captains, better Librarians, better Chaplains AND troops better suited to MSU play, the dominant MEQ Mech list-type during 5th. Add in Long Fangs and Thunderwolves and season to taste.

Then there's the wargear: Wolf Claws are Lightning Claws, but better. Frost Weapons are Power Weapons, but better. Even Logan's howl is the old Holy Relic (that no other 5th Edition Codex got to keep) except... better. See the pattern. A lot of stuff is arbitrarily better than the C:SM equivalent, which is stupid.

Regarding BA Sanguinary Priests: Yes, it's fair. It's from a 50-point base 1-wound IC. They PAY for it, something that Space Wolves don't.


Matt Ward. @ 2012/08/02 18:44:01


Post by: Jayden63


AlmightyWalrus wrote:Yeah, I derped with the Belt, Saga of the Bear is indeed the one I meant. And really, you choose PE at the start of the game. If it's Green Tide, pick Infantry. If it's Nob bikers, pick Bikes. If it's DoA, pick Jump Infantry. You get to rapid fire and STILL get Counter Attack if someone charges you, PE still works AND you now get Overwatch. Blood Claws are actually priced just about right, it's just that Grey Hunters are so ungodly powerful that they push away the Blood Claws. A 9-man GH squad and a Wolf Guard are still cheaper than a Tac Squad.


But its still only good against 1 thing. What happens when you pick bikers and your guys get charged by stormboys. What happens after you clean the clock out of a tactical squad and find yourself with a dread infront of you. The SW player does his best to point the Wolf priest in the right direction, but a smart opponent can take away the Wolf Priest biggest asset if they bring a diverse army.

Then there's the Runic Weapons. Force Weapons and Psychic Hoods all in one, only better. See the theme? Fighter Captains, better Librarians, better Chaplains AND troops better suited to MSU play, the dominant MEQ Mech list-type during 5th. Add in Long Fangs and Thunderwolves and season to taste.


Blame shoddy FAQ updates. I'm sure that runic weapons will be brought inline with psychic hoods once the next FAQs are released. You also forget your history. SM HQs have always been fighter, and usually more expensive to boot. The old 3rd ed, rune priests were monsters in CC.

Then there's the wargear: Wolf Claws are Lightning Claws, but better. Frost Weapons are Power Weapons, but better. Even Logan's howl is the old Holy Relic (that no other 5th Edition Codex got to keep) except... better. See the pattern. A lot of stuff is arbitrarily better than the C:SM equivalent, which is stupid.


Frost weapons all cost 100% more than any power weapon equivalents. Thats a lot to get +1 Strength. I'll agree on the wolf claw, I don't see why it needed the buff. Logan is a 275 point model, so what if his howl is a bit different, he pays for it.

Regarding BA Sanguinary Priests: Yes, it's fair. It's from a 50-point base 1-wound IC. They PAY for it, something that Space Wolves don't.


Thats funny, I pay 100 points for a bare bones Wolf Priest. One out of 6 BA squads get FC and fearless for free. Every drop BA squad get DOA of which they do not pay for. Doesn't matter if they use it or not, they still get it.

All armies have the buff and puffs for free that gives them edges. BT get to walk closer to the enemy instead of running away. SM always get to play both rolls of the strongest power and then the piss boys. I promise that when the basic C:SM gets rereleased they will be dominant, up until power creep steps up and they slowly start to seem underwelming. Which is crazy because all of the other codexs that have yet to be updates are still being overwhelmed by your supposedly underpowered SM.


Matt Ward. @ 2012/08/02 18:46:36


Post by: LunaHound


SoloFalcon1138 wrote:Are Mat Ward hate-threads going to be an annual tradition? Because they are already getting pretty tedious already...

I dont know but... I sort of have the dejavu till I clicked filter in this thread alone ( woot for dakka tools! )
and this came up:

SoloFalcon1138 wrote:Search the forums and you shall find the answer.

Now can we get a lock on this before the Ward hate club sees it?


SoloFalcon1138 wrote:Please stop this. I thought the Mat Ward threads had stopped being so popular...


SoloFalcon1138 wrote:Are Mat Ward hate-threads going to be an annual tradition? Because they are already getting pretty tedious already...

Perhaps its easier to just not view the thread you dislike that much.

As Buddha said " if holding onto hot coals brings you pain, why persist and hold on to it while cursing at the pain? just drop it... "





Matt Ward. @ 2012/08/02 18:50:59


Post by: gaovinni


One thing I have to mention about Ward's codexes that really bothers me.

Take that ordinary 5 man marine squad without upgrades of anykind and compare it to an ordinary 5 man GK squad without upgrades. Their basic stat lines are the same, the same special rules that the marines have the GK have and a few more (I may remember wrong) and the GK are psykers in addittion, marines have a bolter and bolt pistol and GK instead have a storm bolter and a force weapon (correct me if I'm wrong), and the GK have a third type of grenade also. So what is wrong with all this? Only 10 point difference. That 5 man GK squad is only 10 points more expensive with all that extra gear and rules than the 5 man marine squad.

Does anyone else think that this is just plain wrong?


Matt Ward. @ 2012/08/02 20:30:18


Post by: AlmightyWalrus


Jayden63 wrote:Thats funny, I pay 100 points for a bare bones Wolf Priest. One out of 6 BA squads get FC and fearless for free. Every drop BA squad get DOA of which they do not pay for. Doesn't matter if they use it or not, they still get it.

All armies have the buff and puffs for free that gives them edges. BT get to walk closer to the enemy instead of running away. SM always get to play both rolls of the strongest power and then the piss boys. I promise that when the basic C:SM gets rereleased they will be dominant, up until power creep steps up and they slowly start to seem underwelming. Which is crazy because all of the other codexs that have yet to be updates are still being overwhelmed by your supposedly underpowered SM.


C: SM isn't UP, it's just not as crazy as C:SW. Runic Weapons were better in 5th as well. You'd have a point if you had to pay to get counter-attack and CCWs on everyone, but you don't. Grey Hunters are just as good at CC as an assault marine squad, the difference being 1/6th of a chance for FC vs. permanent counter-attack. Meanwhile, Grey Hunters are better at shooting.

You get the same as everyone else does if your Chaplain gets charged: nothing. Unless it's your PE, in which case it works. It also persists into subsequent rounds.

Wolf Scouts have outflank, but the plain old outflank appearently wasn't good enough for a unit with access to meltaguns, Meltabombs and power fists.

Black Templars also have to take an Ld test at every casualty and are only Ld8 base. Meanwhile, none of the Space Wolf special rules are potentially a drawback or easily killed off.

Face it, Space Wolves get a significant advantage over C:SM and were, alongside IG and Grey Knights the dominant force in 5th. Blood Angels are by no means bad, they're just not as good.


Matt Ward. @ 2012/08/02 21:21:13


Post by: Jayden63


AlmightyWalrus wrote:

C: SM isn't UP, it's just not as crazy as C:SW.


It is if you play BT or DA or sisters or Tau or Chaos...

They dont get 40 point TH/SS termis. They don't get SM statlines who can fire 3 different types of ammo which can change every shooting phase as needed. They don't get special characters who make already potent weapons twin linked or master crafted. BT and Tau don't have internal access to the new and crazy psychic powers. These guys don't have a BS 5 heavy weapon which come with every devi squad. You don't get to ignore your own strengths just because a newer codex has something stronger.

The best thing that ever happened to my Tau is when C:SM lost the fear the darkness psychic power. However, when your whole army can be obliterated by three drop podding sternguard units, you begin to feel like not much else has changed.

Like I said, it all depends on where your codex is in the release cycle. The newest codexs will always be stronger. And its unfortunate for older codexs that Ward has written released 3 of the last 5. If your not playing a Ward Codex, your fighting an uphill battle if your facing off against someone who is.





Matt Ward. @ 2012/08/02 21:27:54


Post by: ZebioLizard2


It is if you play BT or DA or sisters or Tau or Chaos...


To be fair DA has always been like this, always the test bed for C:SM because Jervis can't write a decent space marine book, he couldn't attempt a gimmick and each time he tried was a failure. (Oh hey, BANNERS!)

Tau however, they had a bad 4th edition book as well, it was essentially a "patch" update, nothing really changed except a few points costs from 3rd, it was an insult to even call it a decent update.

Sisters got cruddanced.

BT..Actually did well for a while at least when they finally hit their FAQ

Chaos is getting an update soon.


Matt Ward. @ 2012/08/02 21:36:03


Post by: Noisy_Marine


gaovinni wrote:One thing I have to mention about Ward's codexes that really bothers me.

Take that ordinary 5 man marine squad without upgrades of anykind and compare it to an ordinary 5 man GK squad without upgrades. Their basic stat lines are the same, the same special rules that the marines have the GK have and a few more (I may remember wrong) and the GK are psykers in addittion, marines have a bolter and bolt pistol and GK instead have a storm bolter and a force weapon (correct me if I'm wrong), and the GK have a third type of grenade also. So what is wrong with all this? Only 10 point difference. That 5 man GK squad is only 10 points more expensive with all that extra gear and rules than the 5 man marine squad.

Does anyone else think that this is just plain wrong?


Yes. GK strike squads are stupidly cheap and far superior to tactical squads.


Matt Ward. @ 2012/08/02 21:49:12


Post by: AlmightyWalrus


Jayden63 wrote:
AlmightyWalrus wrote:

C: SM isn't UP, it's just not as crazy as C:SW.


It is if you play BT or DA or sisters or Tau or Chaos...

They dont get 40 point TH/SS termis. They don't get SM statlines who can fire 3 different types of ammo which can change every shooting phase as needed. They don't get special characters who make already potent weapons twin linked or master crafted. BT and Tau don't have internal access to the new and crazy psychic powers. These guys don't have a BS 5 heavy weapon which come with every devi squad. You don't get to ignore your own strengths just because a newer codex has something stronger.

The best thing that ever happened to my Tau is when C:SM lost the fear the darkness psychic power. However, when your whole army can be obliterated by three drop podding sternguard units, you begin to feel like not much else has changed.

Like I said, it all depends on where your codex is in the release cycle. The newest codexs will always be stronger. And its unfortunate for older codexs that Ward has written released 3 of the last 5. If your not playing a Ward Codex, your fighting an uphill battle if your facing off against someone who is.


As a Black Templars player: C:SM aren't a problem, because they have weaknesses. Space Wolves have stellar shooting AND melee prowess. And no, you're not at a disadvantage just because you don't play a Ward army: look at IG and, again, Space Wolves. Hell, even Orks are still alive and very much kicking.

As for the strength comparison: Firstly, I'd argue that Space Wolves don't need cheap TH/SS Terminators anyway. Thunderwolves fill the counter-assault role without having to rely on a Land Raider. Secondly, they indeed don't get a Signum: they get an additional heavy weapon and split fire as well as greater resistance to charges (3 attacks instead of one when charged...). Thirdly, you're right, they don't get Sternguard. Good job. Fourthly, Logan certainly brings benefits to the army beyond his excellent use as beatstick. Vulkan was undercosted in 5th though.

Space Wolves helped define the 5th ed metagame and was easily the most powerful Codex up to the release of the Grey Knights Codex, which I'd argue was slightly more powerful, but not massively so.

To sum it up: You don't get to ignore your strengths just because newer Codices ("Ward Codices") get some better stuff than you.

Noisy_Marine wrote:Yes. GK strike squads are stupidly cheap and far superior to tactical squads.


Assuming no psycannons, they kill just as many MEQ or TEQ when charged as Grey Hunters, but cost 5 points more. Just saying.


Matt Ward. @ 2012/08/02 22:10:59


Post by: Jayden63


AlmightyWalrus wrote:

As a Black Templars player: C:SM aren't a problem, because they have weaknesses. Space Wolves have stellar shooting AND melee prowess. And no, you're not at a disadvantage just because you don't play a Ward army: look at IG and, again, Space Wolves. Hell, even Orks are still alive and very much kicking.


Orks are only alive if and only if you run one of two builds. A well played SM army can do a number on them.

As for the strength comparison: Firstly, I'd argue that Space Wolves don't need cheap TH/SS Terminators anyway. Thunderwolves fill the counter-assault role without having to rely on a Land Raider.


And with TWC at 50 points each, before upgrades, they had better do a good job. However, BA do get cheap TH/SS and can get fearless/FNP ontop of that (granted at 5 more points per model than C:SM). Infact there are only two units in all of C:SM that C:BA doesn't have. And all of those got upgraded in some way. Its like Ward took his old work and just slapped a +2 bandage on the whole damn thing. Space Wolves don't actually play like traditional SM armies, so naturally they should/do have different units that do indeed have their own strengths and weaknesses.

Secondly, they indeed don't get a Signum: they get an additional heavy weapon and split fire as well as greater resistance to charges (3 attacks instead of one when charged...).


And what happens when a LF unit takes a wound, let alone two. You either loose split fire, or you loose a heavy weapon. LF firepower drops fast compaired to devi firepower. I'm will to completely conceed that the weapons should be more expensive. However, nothing quite like firing a BS 5 plasma cannon. That 1" of reduced scatter is easily the difference between getting that third hit or not.

Also LFs are stuck with 1 attack if they get charged unless they pass an LD check, and even in which case the unit is only 6 models - less if they have taken any previous casulties. Thus they don't really have much of a counter punch if charged. The unit just doesn't have the numbers. Add to it while in CC, the entire unit stops firing, thats 1-5 guns no doing anything. while a combat squaded devi squad still should have two heavy weapons sending shots down field if one half of their unit gets charged.

Space Wolves helped define the 5th ed metagame and was easily the most powerful Codex up to the release of the Grey Knights Codex, which I'd argue was slightly more powerful, but not massively so.

To sum it up: You don't get to ignore your strengths just because newer Codices ("Ward Codices") get some better stuff than you.


I have never said that SW were not better than C:SM. Yes long fangs, rune priests, and grey hunters can be spammed, and people do spam them. I don't, but others do. But complaining that C:SW is more powerful than C:SM is kind of pointless because they have to be more powerful simply because they are a newer codex than C:SM and Games Workshop will never let a newly released SM codex be on the bottom rung. Its just not in the business plan. I personally feel the IG is above SW and BA, but below GK and Necrons. Granted ones personal gaming area defines who or what is king. Your personal experiences probably greatly vary from mine.

But sadly like I said above looking at what should universally be considered the top 5 codex regardless of anyones personal order - Necrons, GK, SW, BA, and IG, three of the five are Ward codexs.

Which is kind of the point of this entire topic. You can find any number of SW hate threads just by looking back a page or two.


Matt Ward. @ 2012/08/02 22:15:04


Post by: SoloFalcon1138


LunaHound wrote:
SoloFalcon1138 wrote:Are Mat Ward hate-threads going to be an annual tradition? Because they are already getting pretty tedious already...

I dont know but... I sort of have the dejavu till I clicked filter in this thread alone ( woot for dakka tools! )
and this came up:

SoloFalcon1138 wrote:Search the forums and you shall find the answer.

Now can we get a lock on this before the Ward hate club sees it?


SoloFalcon1138 wrote:Please stop this. I thought the Mat Ward threads had stopped being so popular...


SoloFalcon1138 wrote:Are Mat Ward hate-threads going to be an annual tradition? Because they are already getting pretty tedious already...

Perhaps its easier to just not view the thread you dislike that much.

As Buddha said " if holding onto hot coals brings you pain, why persist and hold on to it while cursing at the pain? just drop it... "





Maybe because this is the same kind of pointless flamebaiting that used to get locked last year...


Matt Ward. @ 2012/08/02 22:17:20


Post by: AlmightyWalrus


Assuming you don't count the SoB "Codex", Ward wrote 50% of the 5th edition Codices. Of course he'll have more of his work up there. I'd personally also argue that Dark Eldar were up there before 6th face-smashed them.


Matt Ward. @ 2012/08/03 00:27:06


Post by: Kaldor


Phazael wrote:Both of those guys are much better fluff writers than Ward, even if you gave them a brick of crack cocaine and locked them in a room first.


See, that's what I don't get. Sure, the character of Draigo might bug a few people, but over-all the background in the Grey Knights dex is at least as good as the Wolves or IG, IMO.


Matt Ward. @ 2012/08/03 01:07:50


Post by: Vaktathi


Kaldor wrote:
Phazael wrote:Both of those guys are much better fluff writers than Ward, even if you gave them a brick of crack cocaine and locked them in a room first.


See, that's what I don't get. Sure, the character of Draigo might bug a few people, but over-all the background in the Grey Knights dex is at least as good as the Wolves or IG, IMO.
To be fair, a lot of people, myself included, have as much issue with the SW fluff as with anything Ward put out, SW's just seem to be an isolated case with Kelly. IG really only have a couple derpy fluff pieces (Marbo and Chenkov), and most of the "feats" they accomplish aren't *too* out there (e.g. an experienced deathworlder killing a Lictor, or killing an Eldar Autarch with Heavy Bolter fire), they're at least believable that it could happen a couple times in an army of trillions, and not dudes walking out with no armor and defeating Greater Daemons as a matter of routine initiation into upper ranks

If Cruddace had something like Guardsmen characters slaying Khornate Berzerkers in hand to hand combat or a single guard regiment wiping out an Ork Waaagh, you'd probably see the same disdain, and the more incredible feats are couched when presented (e.g. "reports of....")


Matt Ward. @ 2012/08/03 01:41:52


Post by: Testify


Codexes aren't written for adults, they're written for teenagers. That's fine and it's part of the reason why all started playing.
Black Library is where to go for fluff 4 grown upz.
The reason Matt Ward is unpopular is because he wrote the most recent codexes, which have all suffered from power creep.

A marine army that is essentially a more powerful space marine army for no apparent reason.

GK. Enough has been said about them.

The necron codex. Or alternatively, how to ruin 6th edition 40k.

Further codexes will stamp on these, probably hitting necron harder since they're most reliant on the ruleset.


Matt Ward. @ 2012/08/03 02:04:49


Post by: BaronIveagh


Sorry, I just saw the words Matt Ward and already feel RAAAAAGGGGGEEEEE!


Matt Ward. @ 2012/08/03 02:15:11


Post by: Jayden63


Matt Ward is the only guy who could write a codex and think that its ok to potentially make the other guys army attack itself 26 times in a single game.

And that leads me to the idea that possibly one of the main reasons why there is so much Ward hate is that for the most part they are unfun to play against if the right units are brought.

Nobody like that their (incert point cost here) killy hero suddenly attacks his own unit.

Nobody likes that their HQ looses 50ish points worth of stats just because Dante is on the other side of the table.

Nobody likes that after 2.5 hours of fighting (win or loose) only 10 grey knight models were removed from the table

Nobody likes that one dreadnaught can slaughter an entire ork mob in a single turn.

Nobody likes it when they loose 1/6 of their entire army every turn they decide to move. (I personally think that writhing world scape is the sole reason that in 6th ed you now get armor saves vs. Dangerous Terrain checks.)

When these things happen, it just makes the other guy really begin to wonder why they bothered to show up in the first place. It removes all sense that the fight might be fair.


I realize that there are things in all codexs that can create rediculiously one sided match ups. But the idea that most Ward codexs bring one or two of those such things to all fights regardless of the opponent might just rub people the wrong way.


Matt Ward. @ 2012/08/03 02:34:10


Post by: Crimson


Testify wrote:Codexes aren't written for adults, they're written for teenagers.


Written for teenagers, perhaps; but not written by teenagers. Really, Ward's fluff is something a twelve year old might write. And I don't think that this even is a good way to appeal to kids. Kids sense a bad and bland storytelling too, even if they might not be able to analyse it. There is no nuances in Ward's fluff, nothing to get, nothing that make one wonder and think about the setting. It is just loud and still bland.


Matt Ward. @ 2012/08/03 02:43:03


Post by: Kaldor


Crimson wrote:
Testify wrote:Codexes aren't written for adults, they're written for teenagers.


Written for teenagers, perhaps; but not written by teenagers. Really, Ward's fluff is something a twelve year old might write. And I don't think that this even is a good way to appeal to kids. Kids sense a bad and bland storytelling too, even if they might not be able to analyse it. There is no nuances in Ward's fluff, nothing to get, nothing that make one wonder and think about the setting. It is just loud and still bland.


That's no different to any other codex. Why single Ward out? There's just no room in a codex for nuance.


Matt Ward. @ 2012/08/03 02:47:12


Post by: Twiqbal


GhostKnight31 wrote:I don't know why so much people hate Matt Ward he seems like a nice guy sure some of the fluff is a bit over the top but every codex has fluff where that race is basically invincible or nearly undefeatable. Also he created Kaldor Draigo yes I am a chaos marine player its just I watched this (possibly off topic a little bit but had to be shown do not watch if you are offended by foul language as it has plenty of that) which showed how epic draigo is and possibly the most craziest character ever.
thank you matt ward now where is some warp dust


"No...no....please just f****ing kill me!"

I normally think most 40K humor is awful, but that was genuinely hilarious.


Matt Ward. @ 2012/08/03 03:01:58


Post by: Crimson


Kaldor wrote:
That's no different to any other codex. Why single Ward out? There's just no room in a codex for nuance.


This is not an issue with the lack of space, it is an issue with lack of talent. A good writer can manage to tell much with few words and a half decent one can atleast manage not to make the reader cringe. Quality of writing in GW codices certainly varies, and none are high literature, but if you cannot see how Ward's writing is way worse than average, I don't know what to say to you. Before I read Draigo fluff, I had just seen it reviled in the internet, but assumed it to be usual internet hyperbole. And then I read it. Frankly I cannot comprehend how GW ever allowed such an inane piece of drivel to be published. If you don't see it, then you don't. In the end it is a matter of taste, but I'd have to conclude that you have a horrible taste.


Matt Ward. @ 2012/08/03 03:02:25


Post by: Vaktathi


Kaldor wrote:
Crimson wrote:
Testify wrote:Codexes aren't written for adults, they're written for teenagers.


Written for teenagers, perhaps; but not written by teenagers. Really, Ward's fluff is something a twelve year old might write. And I don't think that this even is a good way to appeal to kids. Kids sense a bad and bland storytelling too, even if they might not be able to analyse it. There is no nuances in Ward's fluff, nothing to get, nothing that make one wonder and think about the setting. It is just loud and still bland.


That's no different to any other codex. Why single Ward out? There's just no room in a codex for nuance.
Again however, others manage to somehow write fluff that doesn't piss a large chunk of the community off on a consistent basis within the same space, often less. Draigo is one of the most reviled fluff pieces in 40k fluff and he got twice the page space of almost every other character out there.

Ward hate didn't materialize out of nowhere, there's a reason for it.


Matt Ward. @ 2012/08/03 03:08:14


Post by: dajobe


Twiqbal wrote:
GhostKnight31 wrote:I don't know why so much people hate Matt Ward he seems like a nice guy sure some of the fluff is a bit over the top but every codex has fluff where that race is basically invincible or nearly undefeatable. Also he created Kaldor Draigo yes I am a chaos marine player its just I watched this (possibly off topic a little bit but had to be shown do not watch if you are offended by foul language as it has plenty of that) which showed how epic draigo is and possibly the most craziest character ever.
thank you matt ward now where is some warp dust


"No...no....please just f****ing kill me!"

I normally think most 40K humor is awful, but that was genuinely hilarious.


that was indeed a hilarious video, gold medal is awarded in youtube videos!!!


Matt Ward. @ 2012/08/03 03:24:37


Post by: Kaldor


Crimson wrote:
Kaldor wrote:
That's no different to any other codex. Why single Ward out? There's just no room in a codex for nuance.


This is not an issue with the lack of space, it is an issue with lack of talent. A good writer can manage to tell much with few words and a half decent one can atleast manage not to make the reader cringe. Quality of writing in GW codices certainly varies, and none are high literature, but if you cannot see how Ward's writing is way worse than average, I don't know what to say to you. Before I read Draigo fluff, I had just seen it reviled in the internet, but assumed it to be usual internet hyperbole. And then I read it. Frankly I cannot comprehend how GW ever allowed such an inane piece of drivel to be published. If you don't see it, then you don't. In the end it is a matter of taste, but I'd have to conclude that you have a horrible taste.


The character is a little flat, but no more so than any other character in 40K. I don't get the hype.

I mean, it's one thing to say his writing is worse than average, but how can you really determine that? What is the average, and what examples from Ward fall below it? What makes Draigo worse than any other character ever written? What (apart from Draigo) makes the GK background worse than, say, the IG or Space Wolves? Or the Dark Angels? Or anyone else?


Matt Ward. @ 2012/08/03 03:28:09


Post by: BaronIveagh


Twiqbal wrote:
"No...no....please just f****ing kill me!"

I normally think most 40K humor is awful, but that was genuinely hilarious.


"No one snorts warp dust but Heretics... and maybe Matt Ward..."


Matt Ward. @ 2012/08/03 04:11:14


Post by: GhostKnight31


Twiqbal wrote:
GhostKnight31 wrote:I don't know why so much people hate Matt Ward he seems like a nice guy sure some of the fluff is a bit over the top but every codex has fluff where that race is basically invincible or nearly undefeatable. Also he created Kaldor Draigo yes I am a chaos marine player its just I watched this (possibly off topic a little bit but had to be shown do not watch if you are offended by foul language as it has plenty of that) which showed how epic draigo is and possibly the most craziest character ever.
thank you matt ward now where is some warp dust


"No...no....please just f****ing kill me!"

I normally think most 40K humor is awful, but that was genuinely hilarious.


If you though that was funny check out the space Hulk one
I believe they should make this video part of the official fluff I mean its actually believable compared to some of Matt Wards fluff (Draigo can't beat up Mortarion that is just unfair) as it portrays Draigo how he should of been a mighty warrior who is completely high and insane due to using too much Warp Dust ("I like your Horn") also I believe all Grey Knights should have funny British accents.

Since we are on the topic of the Grey Knights in that hilarious video at about 6:49 onwards how the Grey Knight with the cool accent says if they trap the final Bloodletter (with an epic accent ) in a tesseract labyrinth if they did it in the actual 40k universe would that mean Draigo could stay in the material world with out having to go back to the warp (unless he need some more warp dust of course) to lead the Grey Knights into a new age of blind faith and unreasonable HATRED

Yeah

Hatred

Huzzah

finally
http://www.youtube.com/watch?v=P4tmNhtf8ks&feature=relmfu


Matt Ward. @ 2012/08/03 04:25:36


Post by: BaronIveagh


I do like their animation where they let everyone know that Games Workshop did not, in fact, have them all killed.


Matt Ward. @ 2012/08/03 04:57:17


Post by: LordOfTheSloths


Noisy_Marine wrote:
gaovinni wrote:One thing I have to mention about Ward's codexes that really bothers me.

Take that ordinary 5 man marine squad without upgrades of anykind and compare it to an ordinary 5 man GK squad without upgrades. Their basic stat lines are the same, the same special rules that the marines have the GK have and a few more (I may remember wrong) and the GK are psykers in addittion, marines have a bolter and bolt pistol and GK instead have a storm bolter and a force weapon (correct me if I'm wrong), and the GK have a third type of grenade also. So what is wrong with all this? Only 10 point difference. That 5 man GK squad is only 10 points more expensive with all that extra gear and rules than the 5 man marine squad.

Does anyone else think that this is just plain wrong?


Yes. GK strike squads are stupidly cheap and far superior to tactical squads.


The entire concept of GK as a stand-alone army is just plain wrong (let alone their game-busting OTT rules). They should never have been separated from Ordo Malleus. And nothing else need be said about the utter hell-spawn abomination that is the GK fluff.


Matt Ward. @ 2012/08/03 05:06:11


Post by: Kaldor


LordOfTheSloths wrote:The entire concept of GK as a stand-alone army is just plain wrong (let alone their game-busting OTT rules). They should never have been separated from Ordo Malleus. And nothing else need be said about the utter hell-spawn abomination that is the GK fluff.


Um, they haven't been separated from the Ordo Malleus. Where did you get that from?

And leaving Draigo aside, what is so bad about their background?


Matt Ward. @ 2012/08/03 05:20:16


Post by: BaronIveagh


Kaldor wrote:
And leaving Draigo aside, what is so bad about their background?


Well, the anointing Sororitas Blood because they were not pure enough already to fight daemons was a bit eyebrow raising...


Matt Ward. @ 2012/08/03 05:25:21


Post by: LoneLictor


I dislike Matt Ward because his writing is subpar and 40k's rather unique (it stole from so many different things and ended up a bizarre fusion of Dune, Starship Troopers, Elric of Melnibone and a hundred other sources) setting is the only thing that separates it from hundreds of other strategy games, many quite better rule wise than 40k.

And by saying his writing was subpar, I mean this; would you read it if it wasn't part of 40k? Say there's no other 40k books, no game system and no huge Internet debate about him, would you actually read and enjoy reading his work?


Matt Ward. @ 2012/08/03 05:45:05


Post by: timetowaste85


Kaldor wrote:
Phazael wrote:Both of those guys are much better fluff writers than Ward, even if you gave them a brick of crack cocaine and locked them in a room first.


See, that's what I don't get. Sure, the character of Draigo might bug a few people, but over-all the background in the Grey Knights dex is at least as good as the Wolves or IG, IMO.


"Bug?" Most of us loathe Draigo. A guy who gets sucked into the warp (you know, where immortal beings live and he's a lone mortal against an infinite number of them), carves his predecessor's name into a Daemon PRIMARCH'S chest, then burns down a GOD'S garden and sacks a bunch of other stuff. It's the most unbelievable crap ever written in Warhammer. No matter how much you defend your namesake, he will always be a pile of fetid garbage that should have been aborted from Mat Ward's twisted male-uterus. Also, I like Codex: Necrons, dirty as it is. I think he did a good job with that one. But he needs to face severe punishment for Draigo's fluff. I have no problem with the model/rules in game, but his fluff is a true eye-raper.


Matt Ward. @ 2012/08/03 07:04:43


Post by: Kaldor


BaronIveagh wrote:
Kaldor wrote:
And leaving Draigo aside, what is so bad about their background?


Well, the anointing Sororitas Blood because they were not pure enough already to fight daemons was a bit eyebrow raising...


lol, yes. The Bloodtide and Draigo are the only things I ever hear people complain about. And honestly, most of the people complaining about them don't seem to really know what they're on about, just jumping on the bandwagon rather than actually reading it.

LoneLictor wrote:And by saying his writing was subpar, I mean this; would you read it if it wasn't part of 40k? Say there's no other 40k books, no game system and no huge Internet debate about him, would you actually read and enjoy reading his work?


Well... I don't know.

More importantly, (draigo and bloodtide aside) would he be any less readable than any of the other codex writers?

timetowaste85 wrote:
Kaldor wrote:
Phazael wrote:Both of those guys are much better fluff writers than Ward, even if you gave them a brick of crack cocaine and locked them in a room first.


See, that's what I don't get. Sure, the character of Draigo might bug a few people, but over-all the background in the Grey Knights dex is at least as good as the Wolves or IG, IMO.


"Bug?" Most of us loathe Draigo. A guy who gets sucked into the warp (you know, where immortal beings live and he's a lone mortal against an infinite number of them), carves his predecessor's name into a Daemon PRIMARCH'S chest, then burns down a GOD'S garden and sacks a bunch of other stuff. It's the most unbelievable crap ever written in Warhammer. No matter how much you defend your namesake, he will always be a pile of fetid garbage that should have been aborted from Mat Ward's twisted male-uterus. Also, I like Codex: Necrons, dirty as it is. I think he did a good job with that one. But he needs to face severe punishment for Draigo's fluff. I have no problem with the model/rules in game, but his fluff is a true eye-raper.


Hyperbole much?

What were you expecting from him? I have no problem with any of his achievements. To be honest, how could he even exist in the warp if it wasn't at the will of the Chaos Gods? He's obviously there because that's where they want him to be. I like the imagery of a guy, totally alone in an alien plane with nothing to do but wander around kicking ass. It's kind of like a 40K version of Kung Fu.

My main complaint about him is that, apart from him kicking ass, we know nothing about him. He's quite flat. But then, every 40K character is.

In any event, he's certainly not as cringe-worthy as Sly Marbo.


Matt Ward. @ 2012/08/03 07:23:37


Post by: Shas'o_Longshot


I simply don't understand why, despite the beginning of the GK codex explaining that they use obscure sorceries, people take everything after that literally.

Dan Abnett said it best - "blades and flames seemed to have more effect on the foul creatures hbolt and bullet" (I'm paraphrasing ) We are dealing with creatures made purely out of emotion.

When Draigo "carved his predecessors name on the heart of the Daemon Primarch", surely it just means he matched him to the point of Mortarion taking notice and remembering him? The Bloodtide may indeed have been totally unnecessary - wouldn't that fit more with the grim-dark setting?

Don't take everything written in a book about sorcery literally. The interpretation is more important than what is being said.


Matt Ward. @ 2012/08/03 07:30:03


Post by: Backfire


Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH. Way to build up one of the primary villains of the universe. And the same goes on. Apparently, very powerful Daemon Princes and Bloodthirsters aren't more than a snack to Draigo. Those are supposed to be some of the most powerful monsters imaginable you could meet in the game, and this guy beats them up like nothing. It reminds me of "Dick Marvil" from ab3's Binder of Shame.

There is other stuff, things like Titan being hidden in the Warp so time could pass faster...ok...whatever. If it's that easy, why they don't use it all the time for their advantage?

By contrast, as I said earlier, I don't hate Bloodtide incident. In fact, it's one of the better passages of the book and makes perfect sense as far as I am concerned. It perfectly embodies ruthlessness of the Grey Knights, and double standards which are evident within the Imperium everywhere.


Matt Ward. @ 2012/08/03 07:55:08


Post by: Kaldor


Backfire wrote:Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH.


And? So what. A single Grey Knight captain took on a defeated Angron in the first war for Armageddon.

Grey Knights are like kryptonite for Daemons.

Way I figure it, it wasn't a case of Draigo and Geronitan going for a walk in the park, and running into Mortarion and his Deathshroud. There was obviously some kind of major battle going on, and no doubt many other Grey Knights involved. Maybe Draigo dealt the killing blow, but Mortarion was no doubt already weakened by his duel with Supreme Grandmaster Geronitan, and whatever else had happened during the battle up to that point.


Matt Ward. @ 2012/08/03 08:12:25


Post by: Spellbound


I hate the reason given for it.

"We need to strengthen our Aegis"

"Ok, we'll drop a dreadnought down"

"Nah, we'll just slaughter all these incredibly faithful sisters"

It's not even the Mortarion bit I hate. It's that he's burned down Nurgle's entire garden of decay and destroyed Tzeentch's Eternal City SEVERAL TIMES OVER.

The gods are just letting him run around in their backyards and are doing nothing to stop him? There's supposed to be some kind of curse keeping him in the warp for eternity, and that's supposed to be tragic, but I'd only see it that way if his efforts were futile and useless, like he was trapped in an illusory bubble where he THOUGHT he was killing greater daemons but was in fact just trapped in his own head.

There's a story of some ork warband that much better fits the idea that "hey this guy's a badass" while also staying tragic. A warboss, looking for better and better fights, accidentally lands on a khorne daemonworld. At first nothing happens, then a bunch of khorne daemons rise up and kill every ork. So much blood was shed, though, that every day at sunrise Khorne resurrects the entire warband to spend the day fighting and killing. They all die again every day, and are resurrected every day to fight again.

Basically, they're never going anywhere. It will never again be a system-looting Waaaagh, he will never rise to power over a massive ork warband beyond what he landed with. He is doing the same fight for eternity and that's tragic, but the reason it's happening is because he's THAT cool.

Draigo, on the other hand, comes out, kills whatever he wants, goes back to the warp and kills whatever he wants, and back and forth. He never gets tired, never needs to eat or drink or sleep, never needs his armor maintained or his wounds tended to. In the story, at least, he's completely and totally invincible. The implication is not only that he bests all his opponents, it's that he's not even HURT by them, EVER, and the gods are powerless to stop him. That's not a tragic ending by any means. That's why the character is seen as flawless, and that's one of several reasons why he's hated.

I don't hate Matt Ward. He makes things to be fun for the people that use them. I do hate the grey knight codex. It's broken and over the top and they don't pay for most of their abilities. Compare a strike to a noisemarine with a sonic blaster, or hell compare it to a regular marine. 5 points buys them a stormbolter upgrade on the standard bolter, anti-psychic grenades, anti-psychic leadership nerfing, a bonus +1 on deny the witch rolls, an anti-deepstrike psychic power, a FORCE WEAPON, preferred enemy: daemons [which covers far more than what's in the daemon codex], and a +1 strength in hth psychic power. That's all what, 1 point each, with a few still being free after that?

The old grey knights basically said "Hey, rather than pay a bunch of extra points for these things that are only useful against certain enemies, we lowered the points and will allow daemons to have endless troops against them". The new ones pay even LESS and daemonic units have no recourse against them. How have they maintained balance?

Simply put: They haven't. The codex inherently solves its own "low model count" problem by introducing Coteaz and allowing 12 point troop choices that can take space marine vehicles to cart them around and by having upgrades cost so little that a full squad of grey knights with little spent on upgrades is way way WAY above the same units in other codexes that pay a ton extra. A tactical squad that buys the heavy and assault weapons and the close combat weapon for their sergeant necessary to compete will come out at about the same points cost as 10 strikes with 2 psycannons and still be out-shot, and completely out-classed in hth as well.

THAT is imbalance.


Matt Ward. @ 2012/08/03 08:14:19


Post by: Vaktathi


Kaldor wrote:
Backfire wrote:Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH.


And? So what. A single Grey Knight captain took on a defeated Angron in the first war for Armageddon.
Hrm, not quite accurate Lets not forget it took 100 Grey Knight Terminators to confront him, and the Captain died as well. No such force is mentioned in Draigo's entry.


Way I figure it, it wasn't a case of Draigo and Geronitan going for a walk in the park, and running into Mortarion and his Deathshroud. There was obviously some kind of major battle going on, and no doubt many other Grey Knights involved. Maybe Draigo dealt the killing blow, but Mortarion was no doubt already weakened by his duel with Supreme Grandmaster Geronitan, and whatever else had happened during the battle up to that point.
We have no way of knowing, but it's pure conjecture. The story however gives no indication that this is the case, or that it was even at the same battle. It simply says " X died, then Draigo went off and did this ridiculous thing". There was plenty of room to elaborate on that if desired, Draigo got twice as much page space as Dante, Mephiston, Calgar, Ragnar, Abaddon, Typhus, or Logan Grimnar did.


Matt Ward. @ 2012/08/03 08:27:43


Post by: Backfire


^What Vaktathi said. At least with Calgar defeating the Avatar, it was already estabilished that Avatar had to fight TH/SS Terminators immediately beforehand, Calgar surprised the Avatar and even then, he was nearly killed by it.

You gotta have scary villains to have heroes. Sauron is a great villain, and did you see Aragon ride up in the Barad-Dur and beat him up? No, you didn't. (Ok, Elendil did that...but he had friends). When Ward writes, villains are just fodder to the good guys.


Matt Ward. @ 2012/08/03 08:43:29


Post by: KalashnikovMarine


Please don't post things like this on Dakka.
Reds8n


Matt Ward. @ 2012/08/03 08:45:42


Post by: LunaHound


Kaldor, I just want to... confirm something.

You aren't trying to pull off an Inception right? like your dakka account is the Mary Sue character created by Kaldor Draigo in the codex which is the Mary Sue created from Matt Ward?


Matt Ward. @ 2012/08/03 09:01:03


Post by: ZebioLizard2


Hrm, not quite accurate Lets not forget it took 100 Grey Knight Terminators to confront him, and the Captain died as well. No such force is mentioned in Draigo's entry.


So the Daemon Primarch suddenly met the previous grey knight supreme grandmaster off somewhere alone, except draigo was there, and some daemons too..

Yeah, it says there was an army for the daemons there. Logical thinking is there was a Gk army there too.


Matt Ward. @ 2012/08/03 09:11:55


Post by: BlaxicanX


"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


Matt Ward. @ 2012/08/03 09:25:19


Post by: Kaldor


Vaktathi wrote: Hrm, not quite accurate Lets not forget it took 100 Grey Knight Terminators to confront him, and the Captain died as well. No such force is mentioned in Draigo's entry.


No such force is mentioned, that's true. But I've made certain assumptions about the things that weren't mentioned. They were wearing armour. The fight was on a planet, in a rural area, during daylight. It was a major incursion, being met with a significant force of Grey Knights (hence the presence of a Primarch and the Supreme Grandmaster of the Grey Knights). Mortarion had taken a beating.

That's how I read all codex background material. Filling in the gaps with my own imagination. Doesn't everyone?

I don't think I've filled in any gaps with incongruous information, or in a way that clashes with established background.

LunaHound wrote:Kaldor, I just want to... confirm something.

You aren't trying to pull off an Inception right? like your dakka account is the Mary Sue character created by Kaldor Draigo in the codex which is the Mary Sue created from Matt Ward?




Matt Ward. @ 2012/08/03 09:28:46


Post by: ZebioLizard2


BlaxicanX wrote:"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


I wish he really had expanded that slot, it's like how in the Tyranid Codex Muegan Ra turned back an entire swarm from a splinter fleet by himself.

It's just something you'd expect to be expanded out.


Matt Ward. @ 2012/08/03 09:32:09


Post by: Kaldor


BlaxicanX wrote:"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


But the battle with Angron was an army of Grey Knights fighting an army of Daemons. It was exactly the same thing, except Angron's bodyguard isn't two Marines, but 12 Bloodthirsters. And Angron is a badder dude than Mortarion.


Matt Ward. @ 2012/08/03 09:43:41


Post by: KalashnikovMarine


To recap my earlier post in a more acceptable manner. Isn't Draigo actually in hell? He can't really change anything in the warp, it's eternal and immortal. He can burn Papa Nurgle's garden a million times but it will still be there as soon as he turns his back. A martial version of the Midas touch almost, Kaldor Draigo can grasp/achieve incredible victories as many times as he wants, but they're all hollow, meaningless within the warp. Reminds me of the punishment in Tartarous for gluttons, eternal hunger and thirst, with food and water just barely out of your reach.

Now for those who do have issue with Draigo, if his fluff is cast in this light, as a tragedy, does it become more palatable to you? To Draigo supporters, what would your take on this interpretation of the fluff be?

To be clear I like most GK fluff and am neutral on Draigo, the Bloodtide really irks me though, as indicated earlier in the thread.


Matt Ward. @ 2012/08/03 09:59:08


Post by: AlmightyWalrus


Kaldor wrote:
BlaxicanX wrote:"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


But the battle with Angron was an army of Grey Knights fighting an army of Daemons. It was exactly the same thing, except Angron's bodyguard isn't two Marines, but 12 Bloodthirsters. And Angron is a badder dude than Mortarion.


This. Draigo was field-promoted to Supreme Grand Master, which means the other Grand Masters were there as well. Such a force by far eclipses the one at Armageddon, and people STILL whine about Mortarion getting kicked out. The only time Draigo is doing something that actually matters is in real-space.

And I seem to remember some dude named Lysander and his prison break, coming back 100% pure and all that, yet that's totally fine fluff. Asdrubael Vect is the smartest guy ever, totally!


Matt Ward. @ 2012/08/03 10:37:15


Post by: Grimtuff


ZebioLizard2 wrote:
BlaxicanX wrote:"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


I wish he really had expanded that slot, it's like how in the Tyranid Codex Muegan Ra turned back an entire swarm from a splinter fleet by himself.

It's just something you'd expect to be expanded out.


They did. The first Armageddon war was expanded upon in great detail in White Dwarf.


Matt Ward. @ 2012/08/03 11:44:53


Post by: Pacific


Kaldor, after skim reading this thread, I think this pic probably sums up your role in the thread..



To be honest, I think it's a mistake trying to defend much of logic behind some of the background in the codecies, because each one of them is trying to sell you that army as being 'the best thing ever'. And like you point out, not just the GK one, but also the IG (with its play on Rambo), Space Wolf and even the Space Marine codex for that matter are also home to OTT, mythical-legend style background elements.

It is obviously meant to be overblown, and not really an actual 'serious' reflection of the background (if such a thing is possible?), and you would argue that the BL books are the better avenue for a more solid and tangible realisation of the 40k universe.

How long was it Marneus Calgar held up the orcs at the pass for? A night and a day? Looking at this thread actually I'm amazed there hasn't been an argument over whether that constituted 12 or 24 hours, with serious discussions about the width of the pass in metres.

Although, I am personally looking forward to how the next Chaos Codex can trump Draigo's exploits. Perhaps some kind of new chaos marine character going backwards in time and killing the Emperor when he was a child (although.. what if the Imperium could send someone back as well.. as a guardian for him?).. It's all just a bit of fun, and obviously not meant to be taken as an actual recording of events of the kind you would find in a Forge World book, Black Library novel or similar.


Matt Ward. @ 2012/08/03 14:48:38


Post by: Jayden63


Its not exactly helping the point of using c:sm material to defend bad writing. After all, it too is a Matt Ward codex. His fanboyish approach is found in all of his writing. Calgar and Lysander included.

Another one that causes a great need for face palming IMO is the Sanguinor fluff. His "Here I come to save the day!" approach is just laughable the way its handled.


Matt Ward. @ 2012/08/03 14:48:42


Post by: BaronIveagh


Kaldor wrote:
Backfire wrote:Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH.


And? So what. A single Grey Knight captain took on a defeated Angron in the first war for Armageddon.

Grey Knights are like kryptonite for Daemons.

Way I figure it, it wasn't a case of Draigo and Geronitan going for a walk in the park, and running into Mortarion and his Deathshroud. There was obviously some kind of major battle going on, and no doubt many other Grey Knights involved. Maybe Draigo dealt the killing blow, but Mortarion was no doubt already weakened by his duel with Supreme Grandmaster Geronitan, and whatever else had happened during the battle up to that point.


The thing that gets me is he supposedly destroys the Inevitable City and burns down the Garden of Nurgle. While he's at it, why not wipe out the 13th Black Crusade, Kill Abbadon and raise the Emperor from the dead?


Matt Ward. @ 2012/08/03 14:55:36


Post by: ZebioLizard2


Grimtuff wrote:
ZebioLizard2 wrote:
BlaxicanX wrote:"There was an army of Grey Knights fighting an army of Daemons" isn't the same thing as several dozen GK's simultaneously fighting Angron at the same time, with almost every single one of them dying except for like ten of them.


I wish he really had expanded that slot, it's like how in the Tyranid Codex Muegan Ra turned back an entire swarm from a splinter fleet by himself.

It's just something you'd expect to be expanded out.


They did. The first Armageddon war was expanded upon in great detail in White Dwarf.


Not that one, the fight that led to the death of the previous Supreme Grandmaster.

I know how the Angron battle goes, and it was indeed awesome.



The thing that gets me is he supposedly destroys the Inevitable City and burns down the Garden of Nurgle.


He brought a gate down on the head of a Lord of Change, that is not the destruction of the Inevitable City by a longshot.

And he set it aflame, it never said he destroyed the whole thing, just a part of it. Besides nurgle would enjoy it, the rot and burning ashes brings about decay and slow death, and later on being able to be reused.

Could people actually read it for once? I know he does some really impossible things, but at least get your accusations about the fluff right. Sure it still is written badly (Show, don't tell!), but parts that people parrot is simply from those annoying folk at /TG/ without ever checking the validity of.


Matt Ward. @ 2012/08/03 15:02:06


Post by: AlmightyWalrus


BaronIveagh wrote:
Kaldor wrote:
Backfire wrote:Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH.


And? So what. A single Grey Knight captain took on a defeated Angron in the first war for Armageddon.

Grey Knights are like kryptonite for Daemons.

Way I figure it, it wasn't a case of Draigo and Geronitan going for a walk in the park, and running into Mortarion and his Deathshroud. There was obviously some kind of major battle going on, and no doubt many other Grey Knights involved. Maybe Draigo dealt the killing blow, but Mortarion was no doubt already weakened by his duel with Supreme Grandmaster Geronitan, and whatever else had happened during the battle up to that point.


The thing that gets me is he supposedly destroys the Inevitable City and burns down the Garden of Nurgle. While he's at it, why not wipe out the 13th Black Crusade, Kill Abbadon and raise the Emperor from the dead?


And all of his exploits were unmade. Why do people always ignore the part where it's completely pointless?


Matt Ward. @ 2012/08/03 15:05:42


Post by: LordOfTheSloths


Kaldor wrote:
LordOfTheSloths wrote:The entire concept of GK as a stand-alone army is just plain wrong (let alone their game-busting OTT rules). They should never have been separated from Ordo Malleus. And nothing else need be said about the utter hell-spawn abomination that is the GK fluff.


Um, they haven't been separated from the Ordo Malleus. Where did you get that from?


They should have remained as part of a Daemonhunters Codex.

Kaldor wrote:
And leaving Draigo aside, what is so bad about their background?


You have a habit of asking questions that you already know the answers to.


Matt Ward. @ 2012/08/03 15:07:15


Post by: AlmightyWalrus


LordOfTheSloths wrote:
Kaldor wrote:
LordOfTheSloths wrote:The entire concept of GK as a stand-alone army is just plain wrong (let alone their game-busting OTT rules). They should never have been separated from Ordo Malleus. And nothing else need be said about the utter hell-spawn abomination that is the GK fluff.


Um, they haven't been separated from the Ordo Malleus. Where did you get that from?


They should have remained as part of a Daemonhunters Codex.

Kaldor wrote:
And leaving Draigo aside, what is so bad about their background?


You have a habit of asking questions that you already know the answers to.


Then I'll ask: what's your problem with the Grey Knights background?


Matt Ward. @ 2012/08/03 20:05:04


Post by: loota boy


I don't really enjoy the part on purifiers. If no GK has ever fallen, and they are all ultra pure, why do they need an additional organization devoted to being uncorruptable? It seems silly to have a force of perfect, holy knights, but then sone of them are way purer(?) than others? How can you be more pure than people that have never succumbed to any kind of temptation? And their leader is even more incorruptible? The book spends a lot of time saying that grey knights are totally without flaw. But it then goes on to give countless examples where they aren't without flaw, and how some are even more without flaw than others. If no grey knight has ever fallen, then how do they know that only Crowe can wield the blade of antwyr if they haven't had anyone corrupted by it? Why is Crowe so amazing, and the blade so evil if every single brotherhood champion of the purifiers has handled it without issues?

And the paladin's initiation doesn't make much sense either. So, no grey knight has ever fallen, but the first two tasks of the paladin are to prove just how driven and incorruptible he is, then has every grey knight attempting to become a paladin passed these tests? Why are the haunted tomes beneath mount anarch and the unsleeping evil of the dread tomb abbiallach so terrible, if they haven't managed to corrupt any grey knights yet? There is a lot of pointless names being thrown around as well. Why are those caverns below mt. Anarch so evil? What's going on that makes it make people lose their purpose? Why the hell should I care? The ornate, grandiose naming means nothing to me if you don't explain anything. It then goes on to tell me that there are 4 more super-hard-ultra-evil-death-dealing quests to go on, but I'm not gunna tell you what they are. What? If you aren't going to talk about them, why even have them? Why not just have 4 quests, and talk about all of them, rather than saying there are 8, but then that your not going to tell me about half of them because you couldn't think up 4 more ridiculous, OTT quests with pointless, crazy names of terrible locations wih no explanation.

Then, why does Draigo make paladins troops? Ok, yeah, he's the supreme grandmaster who has that authority, but he only shows up on special occasions to help out. So how does he organize all the paladins to come with him if he's suppose to just appear mid-battle? Does he show up beforehand to gather them up and take them into battle? Or do the grandmasters just take a gakload of paladins and hope he shows up to direct them? Do groups of paladins in large numbers attract Draigo from the warp like a light attracts a fly?

EDIT: breaking up wall of text.
EDIT: typos.


Matt Ward. @ 2012/08/03 20:45:13


Post by: Durza


AlmightyWalrus wrote:
BaronIveagh wrote:
Kaldor wrote:
Backfire wrote:Draigo is just WAY over the top. First thing he did was to carve his predecessors name to Daemon Primarch's heart. A frigging' DAEMON PRIMARCH.


And? So what. A single Grey Knight captain took on a defeated Angron in the first war for Armageddon.

Grey Knights are like kryptonite for Daemons.

Way I figure it, it wasn't a case of Draigo and Geronitan going for a walk in the park, and running into Mortarion and his Deathshroud. There was obviously some kind of major battle going on, and no doubt many other Grey Knights involved. Maybe Draigo dealt the killing blow, but Mortarion was no doubt already weakened by his duel with Supreme Grandmaster Geronitan, and whatever else had happened during the battle up to that point.


The thing that gets me is he supposedly destroys the Inevitable City and burns down the Garden of Nurgle. While he's at it, why not wipe out the 13th Black Crusade, Kill Abbadon and raise the Emperor from the dead?


And all of his exploits were unmade. Why do people always ignore the part where it's completely pointless?

Probably because it was slotted in at the end with the same enthusiasm as 'but then he woke up and it was all a dream'. The fact that the gods can repair the damage Draigo does doesn't change the fact that they shouldn't have to considering they could summon an infinite number of daemons to attack him from more directions than his mind could comprehend if they felt like it. He's in a realm that the mortal mind has repeatedly been said to be unable to comprehend, where time and space are meaningless outside of the shields that people create when they enter it. Even supposing that he was strong enough to hold a shield that forced daemons to take physical form to attack him, numbers alone should see him ripped apart. He's still a mortal, and his stamina is not infinite, he would eventually collapse from exhaustion and be ripped apart, get stabbed in the back and get ripped apart or make a mistake and get ripped apart.


Matt Ward. @ 2012/08/03 21:22:13


Post by: LoneLictor


Kaldor wrote:
LoneLictor wrote:And by saying his writing was subpar, I mean this; would you read it if it wasn't part of 40k? Say there's no other 40k books, no game system and no huge Internet debate about him, would you actually read and enjoy reading his work?


Well... I don't know.

More importantly, (draigo and bloodtide aside) would he be any less readable than any of the other codex writers?


The very first 40k books were actually so well written that they managed to convince people to buy ludicrously overpriced models they'd never heard of before and assorted modeling supplies.


Matt Ward. @ 2012/08/03 21:28:10


Post by: Vaktathi


To be fair, 40k originally wasn't that expensive of a game, you could get 20 orks for $10 and that'd be about all you needed for a game.


Matt Ward. @ 2012/08/04 02:13:30


Post by: Kaldor


loota boy wrote:I don't really enjoy the part on purifiers. If no GK has ever fallen, and they are all ultra pure, why do they need an additional organization devoted to being uncorruptable? It seems silly to have a force of perfect, holy knights, but then sone of them are way purer(?) than others?


Think of it as fat people on a diet. They all have to eat healthy salad, and avoid the temptation of yummy pizza.

For some, it's a constant struggle. Every day the pizza tempts them, and it takes a conscious and continuous effort of will to resist.

For others, the pizza may as well not even be there. They are not tempted, not even a little bit, and never even waste their time thinking about it.

That's the difference between regular Grey Knights and Purifiers.

Durza wrote:The fact that the gods can repair the damage Draigo does doesn't change the fact that they shouldn't have to considering they could summon an infinite number of daemons to attack him from more directions than his mind could comprehend if they felt like it.


Why would the Chaos Gods want to break this marvelous new toy? How much more interesting to keep him repeating the same tasks over and over, earning the same victories over and over, and see how long he can go on until his spirit breaks? How many times can one man do the same thing, for no reward, before he finally gives up? Would he then be the first Grey Knight to fall to Chaos? The warp is their playground. It's not a case of him running around in there, and they can't stop him. He's trapped in there, because they want him to be.


Matt Ward. @ 2012/08/04 02:37:02


Post by: Pouncey


Kaldor wrote:
loota boy wrote:I don't really enjoy the part on purifiers. If no GK has ever fallen, and they are all ultra pure, why do they need an additional organization devoted to being uncorruptable? It seems silly to have a force of perfect, holy knights, but then sone of them are way purer(?) than others?


Think of it as fat people on a diet. They all have to eat healthy salad, and avoid the temptation of yummy pizza.

For some, it's a constant struggle. Every day the pizza tempts them, and it takes a conscious and continuous effort of will to resist.

For others, the pizza may as well not even be there. They are not tempted, not even a little bit, and never even waste their time thinking about it.

That's the difference between regular Grey Knights and Purifiers.

Durza wrote:The fact that the gods can repair the damage Draigo does doesn't change the fact that they shouldn't have to considering they could summon an infinite number of daemons to attack him from more directions than his mind could comprehend if they felt like it.


Why would the Chaos Gods want to break this marvelous new toy? How much more interesting to keep him repeating the same tasks over and over, earning the same victories over and over, and see how long he can go on until his spirit breaks? How many times can one man do the same thing, for no reward, before he finally gives up? Would he then be the first Grey Knight to fall to Chaos? The warp is their playground. It's not a case of him running around in there, and they can't stop him. He's trapped in there, because they want him to be.


If I were a Chaos god, I'd end up poking him with a stick. See, I'd use a stick, and not my finger, because it's like poking a cat. When they decide to bite, they bite the stick, not your finger. ^_^


Matt Ward. @ 2012/08/04 03:43:21


Post by: IcedAnimals


I actually love the draigo fluff if it was written better. If there was more emphasis on his hopelessness and the "grimdark" of his situation. I look at draigo in a tragic light. Like Kaldor said he very well could become the first GK to fall to chaos. He is trapped for eternity in a hell where his nothing he does has any effect at all. Who cares if he killed a keeper of secrets and stabbed some nurglings. Hell a keeper of secrets probably wants to be killed by draigo. You mean they have a way of experiencing the ultimate sensation without being banished for hundreds of years?

On a slightly more comical note I can imagine a daemonette following draigo around with bashful eyes peeking around the corner. Like a crazy stalker who just wants draigos love.

The only part about Draigo I dislike is the whole "carved a name in mortarians heart". I wouldn't care if it was suppose to be a symbolic meaning. Like good ol morty will always remember his defeat. But they way it is written comes across as he literally held down a daemon prince primarch and performed open heart surgery and intricately wrote down his predecessors name in cursive. A previous GM being beaten and his protege managing to beat the wounded killer is one thing. This is something completely different that just rubs me the wrong way. And I don't even like Mortarian.

Ouside of that I agree the rest of the book comes across to me as bad fan fiction. "we are the best of the best of the best who are super secret so no one knows about us but everyone knows we are the best. And within our ranks we have people who are even better than the best of the best of the best!

And of course as a sisters player I was completely rubbed the wrong way by that whole incident. Completely uncorruptable grey knights have to slaughter children and nuns to protect themselves from...corruption?

The grey knights in my eyes are heretics, their entire organization has fallen they just don't realize it yet and are deluding themselves into thinking no one has fallen. They can keep consorting with the filthy xeno and witch for all I care. Now if only I didn't have to use their crumy codex to get back my ordo hereticus inquisitor and assassin for my witch hunters.


Matt Ward. @ 2012/08/04 07:15:53


Post by: KalashnikovMarine


.We need an artsy type to illustrate draigo in the warp with his daemonette fan girl/stalker.

Incredulous Daemontte (ID): "Why do you keep following that dumb mortal?"
Stalker Daemontte (SD): *squeal* "Oh shush he might hear you!"
ID: "No really why?"
(SD): "Well he's brave and handsome,but there's such a tragic air about him... you just want to snuggle him and tell him it'll be okay while corrupting him to Slaneesh's will!"
ID: "....."
SD: *fangirl squeals again* "Look! He just diced that Bloodthirster in to pieces! Isn't he great!?"
ID: "So what drugs are you on exactly?"


Matt Ward. @ 2012/08/04 09:33:52


Post by: AlmightyWalrus


KalashnikovMarine wrote:
ID: "So what drugs are you not on?"


Fixed that for you!


Matt Ward. @ 2012/08/04 17:09:50


Post by: thejamppa


To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Matt Ward. @ 2012/08/04 17:45:58


Post by: AlmightyWalrus


thejamppa wrote:To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Not Xenos, they're not self-aware. Would you demand that all dogs be exterminated as xenos?


Matt Ward. @ 2012/08/04 18:54:35


Post by: LunaHound


AlmightyWalrus wrote:
thejamppa wrote:To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Not Xenos, they're not self-aware. Would you demand that all dogs be exterminated as xenos?

So because aliens Jokaeros happen to look like orangatan which is an earth animal, its safe?

wow Tzeentch must have an easy time dealing with GK then...


Matt Ward. @ 2012/08/04 19:02:39


Post by: AlmightyWalrus


LunaHound wrote:
AlmightyWalrus wrote:
thejamppa wrote:To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Not Xenos, they're not self-aware. Would you demand that all dogs be exterminated as xenos?

So because aliens Jokaeros happen to look like orangatan which is an earth animal, its safe?

wow Tzeentch must have an easy time dealing with GK then...


Regardless, they're not Mat Ward's invention and anyone who thinks so needs to get a friggin' clue.


Matt Ward. @ 2012/08/04 19:05:35


Post by: LunaHound


AlmightyWalrus wrote:
LunaHound wrote:
AlmightyWalrus wrote:
thejamppa wrote:To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Not Xenos, they're not self-aware. Would you demand that all dogs be exterminated as xenos?

So because aliens Jokaeros happen to look like orangatan which is an earth animal, its safe?

wow Tzeentch must have an easy time dealing with GK then...


Regardless, they're not Mat Ward's invention and anyone who thinks so needs to get a friggin' clue.

I think you probably missed reading my post earlier somewhere.

It doesnt matter whether GW or Mattward wrote the freaking thing. Lets say GW did, but GW is such a broad name as there
are so many employees and such a long history.

However, we add a name "Mattward" we can easily narrow down in detail to which of the mess up it is.

Simple enough right?


Matt Ward. @ 2012/08/04 19:06:06


Post by: BrotherGnaeus


I think he's all right and he has a nice beard


Matt Ward. @ 2012/08/04 21:03:51


Post by: AlmightyWalrus


LunaHound wrote:
AlmightyWalrus wrote:
LunaHound wrote:
AlmightyWalrus wrote:
thejamppa wrote:To me something what Irks in Wards codexes (I have BA and GK codexes) mostly in GK codex is that they supposedly be so incorruptable, pure holier-than-you and all the fluff is that inquisition hates and wants to purge all xenos and daemonic tains, yet you get GK jokaero weaponsmiths, not even abhumans but pure filthy xenos that should be cleansed with promethium especially when you work in ranks of inquisators and such that use exterminatus orders to cleanse planes wwith chaos tains and yet they use daemon blades and daemonic hosts as weapons?


Not Xenos, they're not self-aware. Would you demand that all dogs be exterminated as xenos?

So because aliens Jokaeros happen to look like orangatan which is an earth animal, its safe?

wow Tzeentch must have an easy time dealing with GK then...


Regardless, they're not Mat Ward's invention and anyone who thinks so needs to get a friggin' clue.

I think you probably missed reading my post earlier somewhere.

It doesnt matter whether GW or Mattward wrote the freaking thing. Lets say GW did, but GW is such a broad name as there
are so many employees and such a long history.

However, we add a name "Mattward" we can easily narrow down in detail to which of the mess up it is.

Simple enough right?


They've been around since Rogue Trader. Hence the get a clue comment.


Matt Ward. @ 2012/08/04 21:06:48


Post by: LunaHound


And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?

So that is an excuse to be rude and condescending ?

Alright so be it.


Matt Ward. @ 2012/08/04 21:10:14


Post by: AlmightyWalrus


LunaHound wrote:And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?


Because the entire point is that people whine about Jokaeros in a Mat Ward thread, implying that he's somehow responsible for inventing them, which he's not. I didn't play during Rogue Trader either, mind you.


Matt Ward. @ 2012/08/04 21:12:28


Post by: Pouncey


LunaHound wrote:And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?

So that is an excuse to be rude and condescending ?

Alright so be it.


His point is that Mat Ward is not responsible at all for the Jokaero working with the Imperium, as they predate his work on the current Codex for Grey Knights.


Matt Ward. @ 2012/08/04 21:13:45


Post by: LunaHound


Pouncey wrote:
LunaHound wrote:And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?

So that is an excuse to be rude and condescending ?

Alright so be it.


His point is that Mat Ward is not responsible at all for the Jokaero working with the Imperium, as they predate his work on the current Codex for Grey Knights.

I know what his point is, but I have never seen that used as a valid excuse to avert responsibilities because:
AlmightyWalrus wrote:
LunaHound wrote:And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?


Because the entire point is that people whine about Jokaeros in a Mat Ward thread, implying that he's somehow responsible for inventing them, which he's not. I didn't play during Rogue Trader either, mind you.

Then he had the choice to contest / voice his opinion to GW on something stupid such as concept of Jokaero in Inquisition / GK codex.

Someone with their name printed boldly on a book "Grey Knights by Mat Ward" , share a double edged sword when it comes with responsibilities...
They get the glory , as well as the boos when they allow something dumb to be included.

Dont you agree?


Matt Ward. @ 2012/08/04 22:05:40


Post by: LordOfTheSloths


Pouncey wrote:
LunaHound wrote:And? some of us havnt played in the Rogue Trader and GK hasnt been out till like last year. And Jokaeros existing since Rogue Traders makes my point any more invalid how?

So that is an excuse to be rude and condescending ?

Alright so be it.


His point is that Mat Ward is not responsible at all for the Jokaero working with the Imperium, as they predate his work on the current Codex for Grey Knights.


As if fluff that "predates his work on the current Codex for Grey Knights" has anything at all to do with anything Ward has ever produced. Ward has done so much violence to canon that predated his work on GK (not to mention subsequent to his work on GK, like the execrable Necron fluff), that no canon can be considered safe. If he'd wanted to write the jokaero out, he'd have done it quicker than a Grey Knight can slaughter a Bolter Barbie. Either he wanted xenos working with GK, despite their supposed "purity", or some nameless suit(s) at GW wanted it for some future sales event. Or possibly both: he wanted to write them out but was overruled. The most likely scenario IMO is the one that makes Ward look most like a canon-killer.


Matt Ward. @ 2012/08/04 22:08:05


Post by: AlmightyWalrus


So if he writes new fluff it's stupid and if he includes old fluff it's stupid?


Matt Ward. @ 2012/08/04 22:54:15


Post by: BaronIveagh


AlmightyWalrus wrote:So if he writes new fluff it's stupid and if he includes old fluff it's stupid?


I don't have a problem with the Jokero working for the Imperium. I do have a problem with them working in the field with the Grey Knights, as before they were more of a 'radical' thing.


Matt Ward. @ 2012/08/05 03:48:45


Post by: ZebioLizard2


BaronIveagh wrote:
AlmightyWalrus wrote:So if he writes new fluff it's stupid and if he includes old fluff it's stupid?


I don't have a problem with the Jokero working for the Imperium. I do have a problem with them working in the field with the Grey Knights, as before they were more of a 'radical' thing.


Consider the fact that the current GK is both GK and Inquisitor

Is the Jokereo a standard unit that can be taken normally? No? It requires an Inquisitor to take a Henchmen Squad? So that means they require the Inquisition to take, not a standard GK unit.

Not to mention Jokereo aren't exactly radical, they were accepted by puritans (not the Major ones) for various uses in technology for the Imperium.

The main problem is that the GK's were forced into the whole of the inquisition so they could push it all in there.


Matt Ward. @ 2012/08/05 04:06:23


Post by: heckler


the last book mat ward wrote that I actually enjoyed the fluff of was skaven. since then, his books have been filled to the brim with some of the most ridiculous and obnoxious fluff/stories in existence.

also, the copious addition of the word 'blood' to every single unit and piece of wargear in the blood angels codex is reminiscent of fan content by a seven year old fanboy.


Matt Ward. @ 2012/08/05 06:22:58


Post by: H.B.M.C.


Testify wrote:The reason Matt Ward is unpopular is because he wrote the most recent codexes, which have all suffered from power creep.


Really? Seven pages in and that's the conclusion you draw? Because they're 'new'? Seven pages of people talking about fluff, and 'power creep' is the revelation you've discovered?


Jayden63 wrote:Another one that causes a great need for face palming IMO is the Sanguinor fluff. His "Here I come to save the day!" approach is just laughable the way its handled.


It was a matter of escalation.

In the Marine Codex, Calgar takes on an Avatar and wins, but damn near gets himself killed in the process, stopping the Wailing Doom only because of his unobtanium gauntlets. In the Blood Angel Codex, the Mary Sueguinor beats up an Avatar with one angelic hand tied behind his angelic back. In the Grey Knight Codex, Draigo fights the universe and wins.

The first was sorta passable, the second was simply stupid... and the third... by the Throne...



BaronIveagh wrote:I don't have a problem with the Jokero working for the Imperium. I do have a problem with them working in the field with the Grey Knights, as before they were more of a 'radical' thing.


If that bothers you, then what about units of Daemonhosts being led by Grey Knight characters?

Super fluffy there...


Matt Ward. @ 2012/08/05 07:31:53


Post by: 1hadhq


H.B.M.C. wrote:

It was a matter of escalation.

In the Marine Codex, Calgar takes on an Avatar and wins, but damn near gets himself killed in the process, stopping the Wailing Doom only because of his unobtanium gauntlets. In the Blood Angel Codex, the Mary Sueguinor beats up an Avatar with one angelic hand tied behind his angelic back. In the Grey Knight Codex, Draigo fights the universe and wins.

The first was sorta passable, the second was simply stupid... and the third... by the Throne...
..


Beware of the 4 horsemen, aka codices by M:W.


Heard he was restrained recently, so maybe GW isn't fond of the "final destination of fluffiness" that is him set loose?


Matt Ward. @ 2012/08/05 07:49:14


Post by: heckler


eh, who knows? he's probably GW's golden boy. for every one of us complaining, i'm sure fifteen jumped ship over to one of those armies.


Matt Ward. @ 2012/08/05 11:04:31


Post by: Kroothawk


AlmightyWalrus wrote:Because the entire point is that people whine about Jokaeros in a Mat Ward thread, implying that he's somehow responsible for inventing them, which he's not. I didn't play during Rogue Trader either, mind you.

Actually, the point is that Mat Ward took the existing Jokaero background from Rogue Trader, turned it 180 degree and presented it as if nothing happened. Jokaeroes were known for 2 things: Making digital weapons and being uncontrollable by anyone. And making Ordo Xenos armies consisting almost exclusively of Xenos is now possible with Mat Ward, don't ask why.


Matt Ward. @ 2012/08/05 11:36:08


Post by: thejamppa


BaronIveagh wrote:
AlmightyWalrus wrote:So if he writes new fluff it's stupid and if he includes old fluff it's stupid?


I don't have a problem with the Jokero working for the Imperium. I do have a problem with them working in the field with the Grey Knights, as before they were more of a 'radical' thing.


Thank you I agree with you this. If GK's refuse to fight side by side with regiments with abhumans like Ogryns and ratlings who are still subspecies of human race... why would they fight with Jokaero? I mean Ultramarines, Salamanders and other's more compassionate marines I understand but GK's should the the super-zealot-hardcore-extremists and all literal interpitation of rules. But it would be good if Ward was restricted. I mean 6th edition book is very balanced, even he has been involved making it.


Matt Ward. @ 2012/08/05 11:42:01


Post by: ZebioLizard2


thejamppa wrote:
BaronIveagh wrote:
AlmightyWalrus wrote:So if he writes new fluff it's stupid and if he includes old fluff it's stupid?


I don't have a problem with the Jokero working for the Imperium. I do have a problem with them working in the field with the Grey Knights, as before they were more of a 'radical' thing.


Thank you I agree with you this. If GK's refuse to fight side by side with regiments with abhumans like Ogryns and ratlings who are still subspecies of human race... why would they fight with Jokaero? I mean Ultramarines, Salamanders and other's more compassionate marines I understand but GK's should the the super-zealot-hardcore-extremists and all literal interpitation of rules. But it would be good if Ward was restricted. I mean 6th edition book is very balanced, even he has been involved making it.


Funnily enough, he does do good editionwork at times, 8th edition fantasy was pretty good.


Matt Ward. @ 2012/08/05 11:52:34


Post by: Plumbumbarum


thejamppa wrote: I mean 6th edition book is very balanced, even he has been involved making it.


Could You elaborate?


Matt Ward. @ 2012/08/05 12:14:47


Post by: Testify


H.B.M.C. wrote:
Testify wrote:The reason Matt Ward is unpopular is because he wrote the most recent codexes, which have all suffered from power creep.


Really? Seven pages in and that's the conclusion you draw? Because they're 'new'? Seven pages of people talking about fluff, and 'power creep' is the revelation you've discovered?

We play a wargame. Fluff is irrelevent in the context of having something you've spent years building being made obsolete overnight.

Plenty of codexes with bad fluff (i.e. most of them) but no one cares if the power is scaled correctly.


Matt Ward. @ 2012/08/05 13:39:14


Post by: Experiment 626


heckler wrote:the last book mat ward wrote that I actually enjoyed the fluff of was skaven. since then, his books have been filled to the brim with some of the most ridiculous and obnoxious fluff/stories in existence.

also, the copious addition of the word 'blood' to every single unit and piece of wargear in the blood angels codex is reminiscent of fan content by a seven year old fanboy.


Jeremy Vetock wrote the current Skaven book, while Alessio wrote the previous one.

Ward's Fantasy books include the 6th edition Wood Elves, 7th edition suck-fest O&G's and the utter abomination that is Daemons of Chaos.

ZebioLizard2 wrote:
Funnily enough, he does do good editionwork at times, 8th edition fantasy was pretty good.


8th edition is still fairly well balanced simply because one specific author has yet to pen another army book to ruin the system!

Hell, even Vampire Counts are pretty sane right now!
We'll see how the balancing act continues as the next rumored books are said to be Warriors of Chaos, High Elves & Daemons of Chaos, and if/when a certain author gets his worthless mitts on one of those armies...


Matt Ward. @ 2012/08/05 13:51:00


Post by: ZebioLizard2




8th edition is still fairly well balanced simply because one specific author has yet to pen another army book to ruin the system!


Yes but it also kept in check the most horrible of the 7th edition armies, DoC, DE, VC, and Skaven.

I never want to face a 7th edition battle against DE or VC ever again to say the least.


Matt Ward. @ 2012/08/05 14:49:27


Post by: Pacific


H.B.M.C. wrote:
It was a matter of escalation.

In the Marine Codex, Calgar takes on an Avatar and wins, but damn near gets himself killed in the process, stopping the Wailing Doom only because of his unobtanium gauntlets. In the Blood Angel Codex, the Mary Sueguinor beats up an Avatar with one angelic hand tied behind his angelic back. In the Grey Knight Codex, Draigo fights the universe and wins.

The first was sorta passable, the second was simply stupid... and the third... by the Throne...


Actually, I was thinking how it could possibly escalate from there with the next Chaos Codex? What could a new Chaos character do that could trump Draigo's exploits?

Then I thought of time travel... and the missing Primarchs..


Matt Ward. @ 2012/08/05 14:49:49


Post by: Battle Brother Ambrosius


People just like to bash him for various reasons. For example, Kaldor Draigo's fluff is among the most debated ones. Basically he is just like Andy Chambers used to be a few years back. A guy who can seemingly be blamed for anything and who people think is the origin and root of all that is evil and bad. Most of this hate comes from ignorant people, who have their 40k knowledge from Dawn of War video games and who may not even play the board game at all.

The hate started from the C:SM which he wrote for 5ft edition. People claimed its fluff was as it continued the age-old tradition of glorifying the Ultramarines, a chapter which GW has always used to advertise their franchise. His book took this a little further, and claimed that Guilliman is the Spiritual Liege of all other Codex chapters, and that those chapters who didn't think so highly of him were outcasts in the eyes of others. Agreed, he went a little overboard with that piece of fluff, but tbh he did nothing which haven't been done before. His book also included fluff for other chapters, as well as many new non-Ultramarine heroes, which the previous editions lacked. The book in terms of crunch was very well written. Space Marines were balanced, and almost all of their units were usable, unlike those of certain other writers. Overall, I think it was a very well written book, both in terms of fluff and crunch, if not for the Spiritual Liege bit of the fluff which went a little overboard.

The second thing was Codex Blood Angels, which initially seemed to be overpowered when people heard the rumors. Turns out the book was not as overpowered as was speculated, but very competitive instead. It again featured excellent crunch, which allowed a number of tactical options from shooty army lists to jump pack heavy, mobile builds. I for one loved the fluff, and I think it is his best book after C:Necrons. Some people in the internet (usually in Youtube) make silly complaints about how they think deepstriking land raiders and flying librarian dreads are incredibly overpowered and how they broke the game. If you go looking, you will find many ridiculous videos about those subjects, from Der Untergang parodies to bizarre rants made by DOW players. An experienced player knows how stupid it is to deep strike a 12'' long Land Raider anywhere, or to sacrifice a psychic power just to jump around with your libby dread. Most of this hate originates to 1d4chan, which is a notorious trash site where immature people write articles about how they hate Matt Ward.

Third reason was Codex Grey Knights. Now, this is a sensible subject, from which people usually argue on for 20+ pages. Main reason is the aforementioned Kaldor Draigo, who seems to be so otherworldly powerful that he can walk around in the warp, kill Greater Daemons as he passes by them, destroy entire realms such as the Gardens of Nurgle and the Inevitable City, and who apparently is completely immune to corruption of any kind. So he wanders around the Warp and slaughters anything that gets in his way, sometimes having the chance to return to the material universe in order to battle with his fellow GK against some particularly vicious Daemon, only to be sucked into the Warp again. Some say he is the ultimate Gary Stu, while others, such as I, think he is ok as a concept, but that some of the stuff he apparently has done (Read: carve the name of his master into Mortarion's heart) is exaggerated and unrealistic even by 40k standards. Another much discussed topic in the Codex is the Bloodtide insurrection, where the Grey Knights slaughter innocent Sisters of Battle in order to use their blood as a more effective warding against the magical tide of blood. Some have stated that the GK shouldn't need protection like that, for they should be incorruptible as such. Others have even gone as far as to blame Matt Ward from being a misogynist, an argument that is ridiculous at best. He also enstablished fluff according to which even Grey Knights are corruptible by Chaos, and the fallen ones are called Khornate Knights. This reversed the previous assumpion that they could not be corrupted, an assumpion which had been around for over ten years of canon. In his defense one can say that the previous versions didn't exactly mention they couldn't be corrupted, merely that none of them had never been corrupted as of yet. Overall, he remade the Daemon Hunters into a very small, elite army, which can be devastating against Psykers and Daemons and which is unbelievably competitive. The Codex was slightly overpowered to be honest, and the fluff wasn't so good either. This was his worst book, and a key reason for his hate.

His other works, such as C:Sisters of Battle, C:Chaos Daemons and C:Necrons have not caused as much criticism as the ones I described in detail. There were major balance issues with C:Sisters of Battle, which he wrote with Cruddace and which made the army very far from being competitive. But overall, the other books have faced generally positive critique, even from some of his haters. All in all, the man writes Codices which are very balanced against each other, but sometimes his fluff is a bit weird. When Matt Ward writes a book, rest assured it will be very competitive and versatile, but be prepared for major changes in the fluff of the army in question.


Matt Ward. @ 2012/08/05 15:22:12


Post by: Jayden63


Battle Brother Ambrosius wrote:
The second thing was Codex Blood Angels, which initially seemed to be overpowered when people heard the rumors.


I could easily give you a long list of stuff that is just wrong with the BA codex. Just because GK and Necrons are worse, doesn't mean BA is not just as broken.

Mephiston
Dante's mask
deep striking LR.
17 LR in one force org chart.
Introduction of the StormRaven, when at the time was the only vehicle in the game that could still shoot after moving flat out.
Blendernaughts
Aura buffs
Fast vindicators/preditors

I can probably go on if needed. The BA codex has lots of broken disheartening stuff in it. Just ask anyone who has to play against it regularly.


Matt Ward. @ 2012/08/05 15:53:19


Post by: Battle Brother Ambrosius


Jayden63 wrote:
Battle Brother Ambrosius wrote:
The second thing was Codex Blood Angels, which initially seemed to be overpowered when people heard the rumors.


I could easily give you a long list of stuff that is just wrong with the BA codex. Just because GK and Necrons are worse, doesn't mean BA is not just as broken.

Mephiston
Who is not even an IC, struggles against every single MC, can be shot to death by Guardsmen and who costs more than a squad of Terminators.
Dante's mask
If you rely that heavily on the stats of a single character, you are either playing as they Tau or can't play at all. Besides, that power comes from a guy who can be killed with one Lascannon shot, and who costs more than a squad of Terminators or a Land Raider. Even Guardsman Marbo can be more deadly in terms of destroying your opponent's plans as he comes with a large blast. He can destroy entire sections of your opponent's army instead of reducing one character's stats. Also costs about 200 points less.
deep striking LR.
Sure, I will laugh when your 12'' long LR hits difficult terrain and dies/I can decide where it Deepstrikes/Delays. Or sure, DS it in the middle of my melta squads and in clear line of fire from Lascannons.
17 LR in one force org chart.
Sure, bring them on. I would love you fielding a pure 4250 point list of LRs. My scoring units and meltas say hi.
Introduction of the StormRaven, when at the time was the only vehicle in the game that could still shoot after moving flat out.
The Codex was obviously made with 6th edition in mind. I always oneshotted my opponent's Raven with IG Lascannon teams in one turn.
Blendernaughts
Which can be melta/lascannon spammed on the turn they arrive on the board. Believe me, you DON'T want to footslog with them.
Aura buffs
Snipers and template weapons say hi again.
Fast vindicators/preditors
Agree.

I can probably go on if needed. The BA codex has lots of broken disheartening stuff in it. Just ask anyone who has to play against it regularly.


I have two players in our FLGS who play as BA. I have never had much trouble winning them with IG, BT, Newcrons or even Nids. The Codex is competitive. Broken, hell no.


Matt Ward. @ 2012/08/05 16:49:13


Post by: Jayden63


Then all I can conclude is that the BA players you play against are chumps, or not spamming that which is truly wrong with the BA codex.

I also notice you didn't have trouble with them with IG and Necrons.... Wow, two armies that are more OP than BA, GK being the third. I'm guessing the BT/Nid win was a fluke as I can't really see how it should have happened vs. a good BA list.

I've seen the Sanguinor and one blendernaught chew through half of a space wolves list by themselves.

Blendernaughts don't walk across the field. They get dropped off via storm raven and charge right in.

Mephiston can be delt with, but it requires a hell of a lot more effort than this 250 points should bring. He is the very definition of bad game design. Need more proof, go look at the most hated special character thread and see how often his name pops up. Clearly he isn't that easy to deal with. You want to make him even more broken. Trade out his powers for the Biomancy psycher table. Now that is just sick and wrong.

Dantes mask seems to always target the two wound guys, its a total nerf if it goes onto a psycher. Also, very bad game design.

Its not the point that you can field 17 landraiders, its again, something that shouldn't happen. Heaven forbid that players might actually have to make a choice, or maybe have to leave something out to get something else. But noooooo, not in a Ward Codex. With every side item being available in every slot, you don't have to make sacrifices, or even maintain some sense of balance.

Its not that its a horrible idea to deep strike your landraider, but again, its just something that should not have been possible in the first place. Total breakdown of the player to game immersion.

The whole codex is just bad game design. Its a divergent chapter that only looses 2 units from the main C:SM codex, and everything gets some sort of buff. Exactly where is the divergence?

6th ed. may have changed a few things, but the BA codex is just as sick and wrong as most everything else Ward has written. Think of it as a stepping stone to ultimate OP kingdoms of the GK and Necrons.


Matt Ward. @ 2012/08/05 18:46:59


Post by: Battle Brother Ambrosius


Jayden63 wrote:Then all I can conclude is that the BA players you play against are chumps, or not spamming that which is truly wrong with the BA codex.
You are speaking of two 10-year veteran gamers, not some 12-year-old "chumps". The truth is, you can win with any army as long as you have skill. Only noobs rely heavily on the army they choose. The other uses the typical jump pack spam build, while the other favors an army with Preds and a shooty build. Blood Angels are not overpowered. To say otherwise is to sail right along the ridiculous bandwagoners. Seriously, Blood Angels can be defeated with ease as long as you know what you are doing.

I also notice you didn't have trouble with them with IG and Necrons.... Wow, two armies that are more OP than BA, GK being the third. I'm guessing the BT/Nid win was a fluke as I can't really see how it should have happened vs. a good BA list.
I'll humor you with one example.
BA vs. BT.
The list had Mephiston as HQ, three six-man Assault Squads with one Priest with LC and JP, and a Power Fist and two melta pistols each squad, Sanguinary Guard with Standard and x2 Melta pistols, and one Baal Predator with TL/AC and HB sponsons.

I had Marshal with TH/SS, artificer armor and JP. One Emperior's Champion with AAC. One Dreadnought with TL/LC. Two Squads of Ten initiates each, armed with Power Axe and Melta Gun. One Assault Squad, armed with Melta bombs and Power Fist. Two Land Speeder Tornadoes with MM/HF.


I've seen the Sanguinor and one blendernaught chew through half of a space wolves list by themselves. I must also assume this was a fluke, as SW are monsters in CC. Did the player have any AT? Did he try to charge the Sanguinor with Wolf Scouts? No one in my FLGS has had any major troubles dealing with it. It is a 275 point monstrous creature which has three wounds. Use melta bombs against the thing.

Blendernaughts don't walk across the field. They get dropped off via storm raven and charge right in.
That's why I said to have AT weapons ready. Seriously, it is a fething Dreadnought with two CC weapons. It goes down like the others, it is not some doomday machine which nothing can stop. Use any unit with Haywire, Melta bombs, Lascannons or Melta, and watch it burn.

Mephiston can be delt with, but it requires a hell of a lot more effort than this 250 points should bring. He is the very definition of bad game design. Need more proof, go look at the most hated special character thread and see how often his name pops up. Clearly he isn't that easy to deal with. You want to make him even more broken. Trade out his powers for the Biomancy psycher table. Now that is just sick and wrong.
A character who cannot be put into other squads. A character who is therefore a priority target with no Look Out, Sir. A character who costs more than a Terminator Squad, and is not nearly as effective. A character, who cannot be included in smaller games because his cost would be half the army. A character who struggles against MCs, blob squads, tanks and even plasma gunners. Can you defeat a Terminator squad in one turn? No. Can you defeat Mephiston? Possibly.

Dantes mask seems to always target the two wound guys, its a total nerf if it goes onto a psycher. Also, very bad game design.
And therefore he is the second most expensive commander in the whole book, who can be put to Instant Death, has Initiative 1 after the new BRB (power axe is unwieldy) and who can nerf one single character before the game starts. He isn't going to win you the game with that ability alone. Very few armies are fethed when their commander gets slightly worse stats. Except Tau, but we all know how competitive army they are...

Its not the point that you can field 17 landraiders, its again, something that shouldn't happen. Heaven forbid that players might actually have to make a choice, or maybe have to leave something out to get something else. But noooooo, not in a Ward Codex. With every side item being available in every slot, you don't have to make sacrifices, or even maintain some sense of balance. You can take Land Raiders as Dedicated transports or Heavy Support. How is this different from any other Codex out there? Even BT have that option, and they are the oldest book there is after Tau...

Its not that its a horrible idea to deep strike your landraider, but again, its just something that should not have been possible in the first place. Total breakdown of the player to game immersion.
Right, every and each Marine army should be one and the same. Lets call them all just space marines and forget the different tactics the chapters use. Modern armies can drop tanks from planes as well. How difficult it is to realise they have thousands of years better tech in the future? They can drop a Land Raider from a Modified Thunderhawk in my book. The ability itself is so ridiculous no one even considers using it. Fluff wise? Acceptable. Logic wise? Yes. Gameplay wise? I don't see a problem if you are that eager to wreck your 250p tank.

The whole codex is just bad game design. Its a divergent chapter that only looses 2 units from the main C:SM codex, and everything gets some sort of buff. Exactly where is the divergence?
Being an assault based army with the option of giving every unit a jump pack? Being a fast attacking army with tanks which have Fast rule? Priests which make you fight harder and can be taken as elites? Melta pistols? Deep striking? The Red Thirst? Descent of Angels? Dreadnought Variants? Death Company? Sanguinary Guard???? Fine, if you walk that line, then why are there armies like Dark Angels? Space Wolves? Black Templars?

6th ed. may have changed a few things, but the BA codex is just as sick and wrong as most everything else Ward has written. Think of it as a stepping stone to ultimate OP kingdoms of the GK and Necrons.


Matt Ward. @ 2012/08/05 19:05:46


Post by: KalashnikovMarine


I haven't heard a single positive thing from any SoB player regarding the WD SoB update. Well unless you count "Well we aren't completely " as positive. Most of the good vibes about it come from A. hoping that GW is about to do what they did with VC and update us with an actual freaking codex and B. Matt Ward not writing our fluff. The Sisters even got to fight off a whole chaos invasion without any one needing to turn them armor paint!


Matt Ward. @ 2012/08/05 19:06:59


Post by: gaovinni


Jayden63 wrote:I've seen the Sanguinor and one blendernaught chew through half of a space wolves list by themselves.


I've done that (in 6th edition) with an 8 man unit of sternguard (3 combi-meltas and a power fist) and a captain (power sword, bolter, auxiliary grenade launcher) arriving with a drop pod without charging once myself but that was propably just luck


Matt Ward. @ 2012/08/05 21:42:10


Post by: Experiment 626


Battle Brother Ambrosius wrote:
The hate started from the C:SM which he wrote for 5ft edition. People claimed its fluff was as it continued the age-old tradition of glorifying the Ultramarines, a chapter which GW has always used to advertise their franchise. His book took this a little further, and claimed that Guilliman is the Spiritual Liege of all other Codex chapters, and that those chapters who didn't think so highly of him were outcasts in the eyes of others. Agreed, he went a little overboard with that piece of fluff, but tbh he did nothing which haven't been done before. His book also included fluff for other chapters, as well as many new non-Ultramarine heroes, which the previous editions lacked. The book in terms of crunch was very well written. Space Marines were balanced, and almost all of their units were usable, unlike those of certain other writers. Overall, I think it was a very well written book, both in terms of fluff and crunch, if not for the Spiritual Liege bit of the fluff which went a little overboard.


People get overly bent out of shape by the fact that the tone of the C:SM's basically comes out and says, 'if your chapter doesn't worship the ultras/Guilliman, than you're doing it wrong!'
The current vanilla codex basically came out and villified all the non-smurf adherents by calling them degenerates that are dying off. For alot of people who came up with their own background, it's kinda a huge slap in the face and belittles their chapter as being 'wrong'.

And the 3rd ed codex also had alot more focus on non-ultra characters, as it included rules for;
- The Emperor's Champion for Black Templars
- Captain Coteaz of the Crimson Fists
- Sergeant Lysander of the Imperial Fists
- Chaplain Xavier (sp?) of the Salamanders

The current book is more or less a throwback to the 3rd edition book, as GW realised that the last codex was too ultras-centric.

Battle Brother Ambrosius wrote:The second thing was Codex Blood Angels, which initially seemed to be overpowered when people heard the rumors. Turns out the book was not as overpowered as was speculated, but very competitive instead. It again featured excellent crunch, which allowed a number of tactical options from shooty army lists to jump pack heavy, mobile builds. I for one loved the fluff, and I think it is his best book after C:Necrons. Some people in the internet (usually in Youtube) make silly complaints about how they think deepstriking land raiders and flying librarian dreads are incredibly overpowered and how they broke the game. If you go looking, you will find many ridiculous videos about those subjects, from Der Untergang parodies to bizarre rants made by DOW players. An experienced player knows how stupid it is to deep strike a 12'' long Land Raider anywhere, or to sacrifice a psychic power just to jump around with your libby dread. Most of this hate originates to 1d4chan, which is a notorious trash site where immature people write articles about how they hate Matt Ward.


Blood Angels are OTT when you compare them to the basic vanilla codex though...

For example, in the vanilla book, to get a Troops choice with a meltagun, (which was the outright 'best' weapon in 5th edition when the codex came out), it cost you an absolute minimum of 175pts. Then you had to add-on another 75pts for the las/plas razorback that became the staple transport of mech-marine armies last edition. That's quite a bundle of pts sunk into getting the ability to split the unit into combat squads, just to have a meltagun zipping around!

Now look at what BA's get that same unit for;
- 5 man Troops Assault squad, who can pack a meltagun for just over 100pts!
- remove jump packs for a 'free' las/plas turret on a Fast type razorback!
- lose the ability to rapid fire, but gain a melta-pistol on their sergeant, more attacks in combat, melta bombs as an option AND can add-in specialists like Sanguinary Priests!

It's just plain unfair. BA's basically render every tactical squad in the game as being 100% irrelivent, because they do the exact same thing as a Tactical squad, but cheaper AND better! It's just outright bad games design.

Grey Hunters on the other had at least have disadvantages, as they lose out on the combat squads & combat tactics rules, have no heavy weapon option and require an Elites slot to add in a sergeant equivalent. (and if you want your squad in a transport, then you also sacrifice the 2nd special weapon slot, or else have to make do with a 1 attack power toy/fist.)
Grey Hunters are solid and borderline under-costed, but they don't completely and utterly invalidate the existance of the Tactical squad like BA Assault squads in the Troops slot do!

Battle Brother Ambrosius wrote:Third reason was Codex Grey Knights. Now, this is a sensible subject, from which people usually argue on for 20+ pages. Main reason is the aforementioned Kaldor Draigo, who seems to be so otherworldly powerful that he can walk around in the warp, kill Greater Daemons as he passes by them, destroy entire realms such as the Gardens of Nurgle and the Inevitable City, and who apparently is completely immune to corruption of any kind. So he wanders around the Warp and slaughters anything that gets in his way, sometimes having the chance to return to the material universe in order to battle with his fellow GK against some particularly vicious Daemon, only to be sucked into the Warp again. Some say he is the ultimate Gary Stu, while others, such as I, think he is ok as a concept, but that some of the stuff he apparently has done (Read: carve the name of his master into Mortarion's heart) is exaggerated and unrealistic even by 40k standards. Another much discussed topic in the Codex is the Bloodtide insurrection, where the Grey Knights slaughter innocent Sisters of Battle in order to use their blood as a more effective warding against the magical tide of blood. Some have stated that the GK shouldn't need protection like that, for they should be incorruptible as such. Others have even gone as far as to blame Matt Ward from being a misogynist, an argument that is ridiculous at best. He also enstablished fluff according to which even Grey Knights are corruptible by Chaos, and the fallen ones are called Khornate Knights. This reversed the previous assumpion that they could not be corrupted, an assumpion which had been around for over ten years of canon. In his defense one can say that the previous versions didn't exactly mention they couldn't be corrupted, merely that none of them had never been corrupted as of yet. Overall, he remade the Daemon Hunters into a very small, elite army, which can be devastating against Psykers and Daemons and which is unbelievably competitive. The Codex was slightly overpowered to be honest, and the fluff wasn't so good either. This was his worst book, and a key reason for his hate.


As much as people moan on and on about the GK's backstory, it's still the actual rules of the book that drive people up the wall.

If BA's are 'Codex Marines +1', then GK's have easily become 'Blood Angels +10!'

GK's had the absolute best of everything for over a year in 5th edition;
- Best mech thanks to Fortitude outright cancelling 66% of all glancing hits & 33% of all penetrating hits.
- Best shooting due to storm bolters, psycannons & S8 twin-linked autocannons, which could also be mixed in alongside cheap & spammable meltas for next to no pts.
- Best outright assault capability thanks to force sticks on everyone and abilities like clensing flame hard-countering every single horde unit in the game.
- Best hard-counter to deep striking units. A single 10 man squad auto-wins against an entire army for feth's sake! (castle in a corner, send your strikes/interceptors forwards, spread out the full 2" and now Daemons are forced to deploy at least 30" away from your army = why bother playing at all?!)
- Best deathstar due to wound-allocation abuses.

GK's are the closest 40k has come to the "7th ed Daemons" fiasco since 2nd edition Eldar... GK's nearly broke the game, and yes, 6th edition has balanced them somewhat, but they're still a top contender and still have outright rediculous hard-counters to multiple armies.

Battle Brother Ambrosius wrote:His other works, such as C:Sisters of Battle, C:Chaos Daemons and C:Necrons have not caused as much criticism as the ones I described in detail. There were major balance issues with C:Sisters of Battle, which he wrote with Cruddace and which made the army very far from being competitive. But overall, the other books have faced generally positive critique, even from some of his haters. All in all, the man writes Codices which are very balanced against each other, but sometimes his fluff is a bit weird. When Matt Ward writes a book, rest assured it will be very competitive and versatile, but be prepared for major changes in the fluff of the army in question.


Necrons are outright rude in 6th right now. Now, alot of the fault lies with no one outside IG having ready access to good anti-flyer resources, but still, Necrons overall have transitioned remarkably well into 6th.
They eat vehicles for breakfest, making every mech player cry. They have ready access to easy TEQ counters in combat. MSS's are probably the game's best anti-character gear, really hurting your opponent's IC's.

Also, Ward DID NOT! write Codex: Chaos Daemons! (that was Alessio who wrote that particular codex)
No, Mr.Ward penned the absolute crap-shoot 'Warhammer Armies: Daemons of Chaos'. The book that completely and utterly ruined an entire edition of Fantasy! So much so, that the game boiled down to, 'do you play daemons or DEs? If no, don't bother!'


Yes, he writes books that are balanced against his other works for the most part. HOWEVER! His books are notoriously OTT/broken against any book he didn't write, outside of a couple exceptions.
O&G's for example in 7th were crap, because he hates greenskins and didn't want to do that project. Meanwhile, IG & SW's hung with BA's & GK's due to those books having undercosted and easily spammable units themselves.


Matt Ward. @ 2012/08/05 22:10:54


Post by: IcedAnimals


I just want to comment on this part here.

His other works, such as C:Sisters of Battle, C:Chaos Daemons and C:Necrons have not caused as much criticism as the ones I described in detail. There were major balance issues with C:Sisters of Battle, which he wrote with Cruddace and which made the army very far from being competitive. But overall, the other books have faced generally positive critique, even from some of his haters. All in all, the man writes Codices which are very balanced against each other, but sometimes his fluff is a bit weird. When Matt Ward writes a book, rest assured it will be very competitive and versatile, but be prepared for major changes in the fluff of the army in question.


The sisters of battle codex is what it currently is because two authors worked on it. How two authors can work on a book and then it only deserve a white dwarf entry is beyond me. But there are two things that made the sisters book "not so bad" the first is that matt wasn't allowed to touch the fluff. The white dwarf sisters book being a bare bones project has no new fluff. Everything in it had already been established previously. This means they only thing these two authors were actually writing is the rules. Most of which the update barely changed. Most of our changes are units that were taken away from us and given to grey knights instead. The only thing that was "new" was our incredibly broken matt ward invention conclaves. Which he basically just copy pasted out of one of his other books.

MW didn't write the chaos daemons book for 40k, he wrote the fantasy version which single handedly destroyed the game. That leaves the only other part in here. Necrons. You must not have been around the internet when the book was released. The entire month it was released there was nothing but people screaming about how terrible the new necron fluff is. He in a single swoop killed the necron gods, changed their purpose, rewrote their backstory, elimated their creations, and altered their theme. It would be like if the new chaos book ahriman killed the 4 chaos gods, is actually a loyalist, never needed the black library, and all rubric marines are chatter boxes.

Now it was already an amazing book using the 5th edition rules. Now it is arguably the best book in the entire game. So to summarize the newest book Mr.Ward has created is both massively complained about in both fluff and rules. Personally I think the rules complaints are over the top. Necrons aren't THAT broken, many armies are just too old and without allies do not have the toys 6th edition has introduced that are needed to fight them. I wish GW would realize they need to have two people per book on every book. They have an entire department who's entire purpose is to create fluff and stories but they refuse to use any BL author to write that fluff for the codex. If the rules writers just wrote rules and the fluff guys were allowed to write fluff GW would be putting out much better books. Ward is actually one of their best rules writers they have ever had.


Matt Ward. @ 2012/08/05 23:10:39


Post by: KalashnikovMarine


He's one of the best rules writers they've ever had when his book literally ruined an entire edition of WFB? Or had a trio of near gamebreaker codex for 40k? (Exceptions of the 'Crons what with NO ONE having readily available anti-air. A $70 FW kit does not count as readily available anti-air)

To sum up on the SoB codex. We lost about 1/3 of our list options, lost most of our special characters. and our Immolators took a nasty nerf bat to the face. And with the loss of Inquisitors we lost Land Raiders as transport options so we don't have.... well any heavy armor to speak of. Things could have been a lot worse (especially if Ward wrote the fluff) but SoB still took a solid couple kicks to the face. The only positive thing of note is that Repentia got a little better, Celestine is brutal in close combat and thanks to 6E we essentially got inducted troops back as allies so we can at least have a little armor support.


Matt Ward. @ 2012/08/05 23:26:06


Post by: ZebioLizard2


destroy entire realms such as the Gardens of Nurgle and the Inevitable City,


He burned a small jungle in the gardens of nurgle and a GATE OF THE INEVITABLE CITY. He smashed the gate down onto the head of the lord of change that was tempting him.

He did not destroy the entire realm of either!


Matt Ward. @ 2012/08/05 23:38:55


Post by: GhostKnight31


I reckon it will be funny when the new chaos marine codex comes out as I believe a lot of people will complain how unfair or broken it is (imagine how funny it would be, Necron or Grey Knight players telling chaos marine players how their fluff and rules are over the top). I hope Typhus, Kharn or Ahriman get in their fluff that the do something so awesome that it is complained about for all eternity like beating the absolute out of one of the major xenos races (Necrons) or a major chapter (blood angel, Grey Knights or Ultramarines) sounds stupid but I am sick of the fluff how Chaos is defeated so easily now in certain (MATT WARD) codexs.


Matt Ward. @ 2012/08/06 03:55:30


Post by: IcedAnimals


KalashnikovMarine wrote:He's one of the best rules writers they've ever had when his book literally ruined an entire edition of WFB? Or had a trio of near gamebreaker codex for 40k? (Exceptions of the 'Crons what with NO ONE having readily available anti-air. A $70 FW kit does not count as readily available anti-air)

To sum up on the SoB codex. We lost about 1/3 of our list options, lost most of our special characters. and our Immolators took a nasty nerf bat to the face. And with the loss of Inquisitors we lost Land Raiders as transport options so we don't have.... well any heavy armor to speak of. Things could have been a lot worse (especially if Ward wrote the fluff) but SoB still took a solid couple kicks to the face. The only positive thing of note is that Repentia got a little better, Celestine is brutal in close combat and thanks to 6E we essentially got inducted troops back as allies so we can at least have a little armor support.


I'll admit he messed up with chaos daemons(fantasy). But much like his grey knight book which everyone screamed was too strong it was clearly written with the next edition in mind. And personally I much prefer having a book released at the end of an editions life cycle be "amazing" and then balanced by the new edition. Compared to what happened to say chaos and Dark Angels. Books that come out at the end of an edition, are "balanced" for the last few months that edition is relevant and then are turned into garbage when you compare them to the next editions actual books. Right now 40k is in a very balanced state and a lot of that is due to Ward. When I see rumors of a codex I am interested in and the rumors say ward is writing it the only thing I cringe for is what he might do to my armies fluff.

Right now of the 14 armies in 40k, Blood angels, grey knights, guard, space wolves, dark eldar, and necrons are what I would consider "A tier" armies. All roughly as good as each other. Some might even say due to certain changes Orks are back up here again. But from my experiences I will still keep them in what I call "B tier" Which consists of every other army in the game except for the tau which I consider the weakest army in the game currently. Daemons are pretty low as well but with their new unit buffs they still work better than tau. Every B tier army in the game has at least one build that can compete against the A tier.

Maybe playing fighting games has skewed my idea of a healthy game balance. If 40% of a cast is "good" and 90% of the left overs are "viable" it just sucks to be the "joke character" other than that though the game is doing great. And 40k is pretty close to that. Throw in allies and the balance becomes even closer as armies are capable of filling in some of their weaknesses. For example Chaos daemons can take some battle brothers from chaos and get the anti air they need.


Matt Ward. @ 2012/08/06 04:11:23


Post by: Vaktathi


IcedAnimals wrote:

I'll admit he messed up with chaos daemons(fantasy). But much like his grey knight book which everyone screamed was too strong it was clearly written with the next edition in mind.
It was released two and a half years before 8th under a different design studio head, that's some...major foresight there.


Matt Ward. @ 2012/08/06 04:43:54


Post by: H.B.M.C.


1hadhq wrote:Beware of the 4 horsemen, aka codices by M:W.


Ask and ye shall receive:

"I watched as Ward opened the first of the four Codices. Then I heard him say in a voice like thunder, "Come and read!" I looked, and there before me was a grey horse! Its rider held a NEMESIS DOOM FIST, and he was given a Daemon Weapon, and he rode out as a conqueror bent on destroying everything in the Warp by himself. We called him Draigo.

Then Ward opened the second Codex, I heard him say, "Come and read!". Then another horse came out, a fiery red one. Its rider was given power to kill anything really easily and to make lesser men look really silly. To him was given a large sword and wings, and he was called the Sanguinor.

When Ward opened the third Codex, I heard him say again, "Come and read!" I looked, and there before me was a blue horse! Its rider was holding a pair of massive power fists. Then I heard Ward say, "He will be your spiritual liege!". We called this rider Guilliman.

When the Ward opened the fourth Codex, I heard the his voice "Come and read!". I looked and there before me was a metallic horse! Its rider was named Nemesor, and Obyron was following close behind him. They were given power over Hull Points, to kill by Gauss, Tesla and Warscythe, and with Writhing Worldscale destroying the earth
"



Matt Ward. @ 2012/08/06 04:55:09


Post by: thefarseerofnorthryde


Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really? And the bloddy cheesy death masks, not to mention a gak-ton of other stuff. Also,
the fact that a Predator has a front of 13 and a side fo 11.


Matt Ward. @ 2012/08/06 05:00:56


Post by: Kaldor


Battle Brother Ambrosius wrote: His book took this a little further, and claimed that Guilliman is the Spiritual Liege of all other Codex chapters, and that those chapters who didn't think so highly of him were outcasts in the eyes of others. Agreed, he went a little overboard with that piece of fluff, but tbh he did nothing which haven't been done before.


Look, I'm sorry but you're just perpetuating the ignorance here.

That was never in the book, and never a part of the background. It was the writers opinion, that he wisely kept separate from the established background.


Matt Ward. @ 2012/08/06 05:10:20


Post by: LunaHound


Why is it a writer's established spoken opinion holds for nil just because he didnt keep it in writting?

Would you let me make a WW2 concentration camp movie with Jew as main character, if in an interview i praise Nazis?

You too are also perpetuating the same thing, that he doesn't need to uphold any responsibility as long as it isn't written or printed in writing....


Matt Ward. @ 2012/08/06 05:17:42


Post by: Kaldor


LunaHound wrote:Why is it a writer's established spoken opinion holds for nil just because he didnt keep it in writting?


Because if he didn't put it in the writing, then it's just an opinion and has no bearing on the 'facts' of the universe he has created.


Matt Ward. @ 2012/08/06 05:20:23


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:Why is it a writer's established spoken opinion holds for nil just because he didnt keep it in writting?


Because if he didn't put it in the writing, then it's just an opinion and has no bearing on the 'facts' of the universe he has created.

Ok... then let me put it in another way.

if you were to publish a children's story book
and in an interview you said little girls gives you a boner
do you think anyone will let that go?

Like... that example is extreme but, surely according to your defense, its alright because he didn't actually write that down.
But in any real situation, it doesn't work that way...

Because what people says reflects their mentality.....


Matt Ward. @ 2012/08/06 05:22:23


Post by: SagesStone


However his opinion would be reflected in his work would it not?

Basically he just got over excited really then said something he probably shouldn't have in an interview which likely only sparked the general hate for the Ultramarines further. It's not like he's done a lackluster job on factions that he's gone down in interviews saying he disliked or anything...


Matt Ward. @ 2012/08/06 05:52:09


Post by: KalashnikovMarine


n0t_u I believe someone was saying just that in regards to a fantasy codex... goblins or some such. Apparently Ward didn't want to do it so he seriously phoned it in.


Matt Ward. @ 2012/08/06 05:54:41


Post by: DeffDred


Kaldor wrote:
Battle Brother Ambrosius wrote: His book took this a little further, and claimed that Guilliman is the Spiritual Liege of all other Codex chapters, and that those chapters who didn't think so highly of him were outcasts in the eyes of others. Agreed, he went a little overboard with that piece of fluff, but tbh he did nothing which haven't been done before.


Look, I'm sorry but you're just perpetuating the ignorance here.

That was never in the book, and never a part of the background. It was the writers opinion, that he wisely kept separate from the established background.


Space Marine codex? Page 8 I think.


Matt Ward. @ 2012/08/06 06:30:32


Post by: IcedAnimals


LunaHound wrote:
Kaldor wrote:
LunaHound wrote:Why is it a writer's established spoken opinion holds for nil just because he didnt keep it in writting?


Because if he didn't put it in the writing, then it's just an opinion and has no bearing on the 'facts' of the universe he has created.

Ok... then let me put it in another way.

if you were to publish a children's story book
and in an interview you said little girls gives you a boner
do you think anyone will let that go?

Like... that example is extreme but, surely according to your defense, its alright because he didn't actually write that down.
But in any real situation, it doesn't work that way...

Because what people says reflects their mentality.....


that might be the absolute worst possible way to back up your point I have ever heard. I think fulgrim is the best primarch and would beat down any other primarch in a fair 1v1 fight. Does that make it true? No. It is an opinion. There is no factual data to support my claim. I can say I think sisters of battle are the single greatest military power the imperium has. I even have a couple points that support my claim. They outnumber marines and are better trained and equiped than the guard. Does that make my opinion true? Again, no. It is still nothing more than an opinion. Ward likes guilliman. But he made sure to not include his opinion in an area where it would become a fact. He could have very easily written it in the actual codex that any chapter that doesn't follow the codex is considered outcasts and shunned by the imperium. He chose not to.

His OPINION has no bearing what so ever on the facts of the universe. Guilliman is not the best primarch. Chapters like the templars, angels, wolves, etc, are not outcasts. they are exalted heroes of the imperium. His "reflected mentality" means nothing when it comes to the games fluff. If he was to say that yellow is his favorite color in an interview that doesn't suddenly change the fluff of 40k to make it so orks now have to paint their vehicles yellow to go "fasta".


Matt Ward. @ 2012/08/06 07:18:05


Post by: Vaktathi


n0t_u wrote:However his opinion would be reflected in his work would it not?

Basically he just got over excited really then said something he probably shouldn't have in an interview which likely only sparked the general hate for the Ultramarines further. It's not like he's done a lackluster job on factions that he's gone down in interviews saying he disliked or anything...
Well...except he did. His first Fantasy book was Orks and Goblins, and he came out and said they were hard for him to do since they weren't of particular interest for him, and they ended up being one of the worst books of 7E and the first redone for 8th. His 2nd was Daemons which broke the entire edition, to which, when asked, he stated "well they're Daemons, of course they should be powerful!"


Matt Ward. @ 2012/08/06 07:21:11


Post by: SagesStone


Which is what I was hinting at with that sentence. Probably should have put a wink at the end of it.


Matt Ward. @ 2012/08/06 07:23:46


Post by: Vaktathi


ah ok, got it


Matt Ward. @ 2012/08/06 07:39:31


Post by: KalashnikovMarine


Heh I missed the sarcasm entirely, I think I need to ventilate my paint work space better


Matt Ward. @ 2012/08/06 08:57:41


Post by: AlmightyWalrus


thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really? And the bloddy cheesy death masks, not to mention a gak-ton of other stuff. Also,
the fact that a Predator has a front of 13 and a side fo 11.


So you're complaining about something no one uses (DS-ing Land Raiders), a fairly tame piece of wargear on an expensive Elites choice (Death Masks) and something that's been around since forever (13/11/10)?


Matt Ward. @ 2012/08/06 09:08:40


Post by: Kaldor


LunaHound wrote:Because what people says reflects their mentality.....


But has no bearing on their work.

If I write a book in which a thing is red, and in an interview I state that in my opinion the thing is blue, then what colour is the thing?


Matt Ward. @ 2012/08/06 09:17:23


Post by: BlaxicanX


That example doesn't really work in this context. Red vs. blue is an objective observation, whereas Codex's are not based upon anything factual. Furthermore, red vs. blue is also a huge contrast, whereas Ward's belief that the Ultramarines are the best Space Marines would also explain quite a bit of the fellating within the Space Marine codex.

The question isn't "Did Matt Ward state in the Codex that the Ultra Marines are the best chapter ever and all other chapter's look up to them", the question is "Is that Matt Ward's belief, and does that fanboyism leak into his work?", to which the answer would be yes. It's painfully obvious whilst reading the codex that Matt Ward is a shameless Ultramarine fanboy who thinks they're better than everyone else. Whether or not that belief is the reality or not doesn't really matter.


Matt Ward. @ 2012/08/06 09:30:35


Post by: Grimtuff


thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really? And the bloddy cheesy death masks, not to mention a gak-ton of other stuff. Also,
the fact that a Predator has a front of 13 and a side fo 11.


Never being one to leap to the defence of Ward, but Preds have ALWAYS had that armour. Go on, have a look in the 3rd edition SM codex (or even the 3rd rulebook) and you'll see Preds have that armour value. I honestly don't know why you're attributing it to Ward.


Matt Ward. @ 2012/08/06 09:40:33


Post by: gaovinni


Grimtuff wrote:
thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really? And the bloddy cheesy death masks, not to mention a gak-ton of other stuff. Also,
the fact that a Predator has a front of 13 and a side fo 11.


Never being one to leap to the defence of Ward, but Preds have ALWAYS had that armour. Go on, have a look in the 3rd edition SM codex (or even the 3rd rulebook) and you'll see Preds have that armour value. I honestly don't know why you're attributing it to Ward.


I don't even see a problem with it. Front armor 13 can be a nuisance but 11 side and 10 rear are not an issue.


Matt Ward. @ 2012/08/06 11:05:19


Post by: Zweischneid


thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really:


I think it was Forgeworld that came up with the idea http://www.forgeworld.co.uk/Warhammer-40000/Grey-Knights/THUNDERHAWK-TRANSPORTER-WITH-LAND-RAIDER.html

Matt Ward just made it available to "regular" 40K players and games without access to pricy Thunderhawk models.

I quite enjoy these sort of abstractions that add a "virtual environment" of a larger battle to the regular 40K game without having to slog through the dreariness of large Apoc-Games.

Air-insertions of Armour also fit the Blood Angels style of warfare, but hey..


Matt Ward. @ 2012/08/06 11:43:54


Post by: Omegus


1. He writes some fun rules, but has a tendency to unintentionally create really awful combos (see Daemons book ending 7th edition, or pretty much everything in War of the Rings).

2. His mentality towards writing rules does not at all consider balance, but rather how he feels about the army (I don't like Orcs and Gobbos, so their book sucks. Daemons are DAEMONS!!1!!, so they should be unbeatable. For people saying Space Marines is balanced, when it first came out it was certainly the top-tier cheese with Vulkan in every army list).

3. His fluff is terrible. It is full of hyperbole that breaks even the already very relaxed standards of what is ludicrous in 40K. This touch is felt even on material that was written by others in the past and is re-used in his work, as he edits it to make the faction he likes moar awezomes (see C:SM).

4. Miniature wargamers are rarely easy on the eyes, but Matthew Ward looks especially like a colossal douche (see pictures in WD and 6th edition rulebook).

5. He occasionally signs his name as "Mat" with one "t". For some reason that affectation irritates me to no end.


Matt Ward. @ 2012/08/06 12:03:13


Post by: Baragash


Zweischneid wrote:
thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really:


I think it was Forgeworld that came up with the idea http://www.forgeworld.co.uk/Warhammer-40000/Grey-Knights/THUNDERHAWK-TRANSPORTER-WITH-LAND-RAIDER.html

Matt Ward just made it available to "regular" 40K players and games without access to pricy Thunderhawk models.

I quite enjoy these sort of abstractions that add a "virtual environment" of a larger battle to the regular 40K game without having to slog through the dreariness of large Apoc-Games.

Air-insertions of Armour also fit the Blood Angels style of warfare, but hey..


As a side-note, it was originally (in 40k, this is after the FW transporter) introduced as an Apoc data-sheet for Blood Angels, the Lazarus Assault Force (or something similar) with it's fluff based in the 3rd War for Armageddon, Ward just allowed it to be done in regular games (unless he originated the datasheet).


Matt Ward. @ 2012/08/06 13:44:20


Post by: Experiment 626


Omegus wrote:1. He writes some fun rules, but has a tendency to unintentionally create really awful combos (see Daemons book ending 7th edition, or pretty much everything in War of the Rings).


WotR was probably the best game rules-wise GW has ever produced... Then the army list section happened.

You really don't want to know what Galadriel + Legolas + Thraduil + Haldir can do. They honestly make 7th edition Daemons look weak in comparison!
And it's just plain wrong for me to have unit of pike-wielding Easterlings, backed up by Amdur + Khamul + The Betrayer + Saruman. I was still rolling a fistfull of attacks even after those poor 54 dwarfs were all dead!

There is no truely OP crap until you've seen the great tragedy that is WotR army lists!

Omegus wrote:2. His mentality towards writing rules does not at all consider balance, but rather how he feels about the army (I don't like Orcs and Gobbos, so their book sucks. Daemons are DAEMONS!!1!!, so they should be unbeatable. For people saying Space Marines is balanced, when it first came out it was certainly the top-tier cheese with Vulkan in every army list).


Well, to be fair every book is cheese for the first few weeks - it's just the basic laws of wargaming! (heck, even 7th ed Orcs&Gobbos were "cheese" for the first 5 days! )

C:SM's overall is pretty balanced with the exception of a couple standout combos. (Vulkan = king of 5th due to his meltagun buffs, Lysander + Sternguard = horrible things, etc...)
BA's however are everything codex marines are but +1.
GK's are basically the best of every marine codex +10!
Newcrons are just disgusting right now.
Wood Elves in 6th were hienous, awful things with forest-surfing Treemen & Waywatchers doing nasty things to everyone.
Daemons broke 7th edition entirely. (even DE's & Sakven couldn't compete! )
7th ed O&G's just sucked the big one...
WotR is unplayable if one player wants to roflstomp

So out of 8 total 'army' projects, 1 is well balanced, 1 sucked to the point of being nearly un-winnable, and the rest are all either OTT or outright broken as feth!

Omegus wrote:3. His fluff is terrible. It is full of hyperbole that breaks even the already very relaxed standards of what is ludicrous in 40K. This touch is felt even on material that was written by others in the past and is re-used in his work, as he edits it to make the faction he likes moar awezomes (see C:SM).


Ward writes 'fluff'. The rest of the team writes 'background'.

Omegus wrote:4. Miniature wargamers are rarely easy on the eyes, but Matthew Ward looks especially like a colossal douche (see pictures in WD and 6th edition rulebook).


Well, at the very least, he doesn't look nearly as greesey as Mr.Thorpe did in every single picture!
He may not be the girls' first choice, but at least the shine from his hair doesn't light up the photos on it's own!


Matt Ward. @ 2012/08/06 14:14:00


Post by: MarkyMark


Havent read a codex in quite some time nor played a game of 40k but I do read a lot of fluff and after reading this thread I decided to read the GK's codex and totally agree with what has been said about the fluff in it, partically about Draigo in the time line it says a GM has just been killed by Mortarion then Draigo just goes in there kills everything and carves the GM;'s name in Mortarions heart, just cause he could. Then I read his profile and wow, he is the 2nd and 11th Primarch combined I think.

I remember GK's from reading about them in the 2nd ed and always wanted a army of them knowing they would be powerful and cool but the GK codex doesnt entice me to start them to be honest.


Matt Ward. @ 2012/08/06 15:33:58


Post by: Phazael


IcedAnimals wrote:I just want to comment on this part here.

His other works, such as C:Sisters of Battle, C:Chaos Daemons and C:Necrons have not caused as much criticism as the ones I described in detail. There were major balance issues with C:Sisters of Battle, which he wrote with Cruddace and which made the army very far from being competitive. But overall, the other books have faced generally positive critique, even from some of his haters. All in all, the man writes Codices which are very balanced against each other, but sometimes his fluff is a bit weird. When Matt Ward writes a book, rest assured it will be very competitive and versatile, but be prepared for major changes in the fluff of the army in question.


The sisters of battle codex is what it currently is because two authors worked on it. How two authors can work on a book and then it only deserve a white dwarf entry is beyond me. But there are two things that made the sisters book "not so bad" the first is that matt wasn't allowed to touch the fluff. The white dwarf sisters book being a bare bones project has no new fluff. Everything in it had already been established previously. This means they only thing these two authors were actually writing is the rules. Most of which the update barely changed. Most of our changes are units that were taken away from us and given to grey knights instead. The only thing that was "new" was our incredibly broken matt ward invention conclaves. Which he basically just copy pasted out of one of his other books.


Except Crudface did most of the work on this update and it was far more than that. The entire faith system got deballed into uselessness. Canonesses, who have had jump pack options since their creation (there are three versions of the model WITH jump packs, in fact) suddenly lost that option along with a ton of other wargear. Basic battle sisters got worse and went up in cost. Immolators got worse. Even Repentia got worse, which was really an achievement. The only improvement was the previously non existant Conclave, which is basically just a transplant from the GK henchmen units, but in watered down form. Cruddface utterly raped that army and it was not exactly strong before he got to it.


Matt Ward. @ 2012/08/06 18:29:37


Post by: LunaHound


Kaldor wrote:
LunaHound wrote:Because what people says reflects their mentality.....


But has no bearing on their work.

If I write a book in which a thing is red, and in an interview I state that in my opinion the thing is blue, then what colour is the thing?

Neither does Monica Lewinsky smoking Clinton cigar have anything to do with Clinton's work right?


Matt Ward. @ 2012/08/06 18:52:55


Post by: Eldercaveman


AlmightyWalrus wrote:
thefarseerofnorthryde wrote:Mostly, I hate Matt Ward because of the BA codex. I mean, deep striking Land Raiders? Really? And the bloddy cheesy death masks, not to mention a gak-ton of other stuff. Also,
the fact that a Predator has a front of 13 and a side fo 11.


So you're complaining about something no one uses (DS-ing Land Raiders), a fairly tame piece of wargear on an expensive Elites choice (Death Masks) and something that's been around since forever (13/11/10)?


This.

Seriously, look at any tournament winning spam-a-thon BA list, when have they ever used Deep Striking land raiders, Or flying Dreadnought Librarians, these are all just fun gimics that we could use, and yes they can be quite powerful, but most of the time they go horrible wrong or are massive point sink, and Death Masks on Sanguinary Guard, the only units the reliably work against, are units with crap Ld, which usually means that they are hardly worth using them against anyway. Again another cool gimic. Not much else.