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First Impressions of Mass Effect 2 @ 2010/02/13 09:50:50


Post by: Anung Un Rama


I use Mordin a lot because I enjoy hearing him talk.

Where and when do I get Legion? I want to make sure Tali's on board for that one. ^^


First Impressions of Mass Effect 2 @ 2010/02/13 10:32:41


Post by: Emperors Faithful


Spoiler:
Aboard the derelict reaper.


First Impressions of Mass Effect 2 @ 2010/02/13 11:37:36


Post by: Anung Un Rama


Haven't found that one yet. Thanks.


First Impressions of Mass Effect 2 @ 2010/02/13 16:04:20


Post by: metallifan


Anyone grabbed the Cerberus armour yet? Can the hemet be removed? Colour changed? Anything like that?

Haven't gotten it yet. my C.N. is all screwed up :(


First Impressions of Mass Effect 2 @ 2010/02/13 16:05:14


Post by: Kanluwen


No DLC helmets are removable/color changable yet.

Supposedly it's "in progress"


First Impressions of Mass Effect 2 @ 2010/02/13 16:58:57


Post by: garret


Anung Un Rama wrote:I use Mordin a lot because I enjoy hearing him talk.

Where and when do I get Legion? I want to make sure Tali's on board for that one. ^^

just make sure you dont do that mission until you do everyother one. or else something bad might happen.
also buy all normandy upgrade cept the med bay.


First Impressions of Mass Effect 2 @ 2010/02/13 17:23:51


Post by: BrookM


I found all three DLC armour sets rather ugly, so I stick with the N7 instead.


First Impressions of Mass Effect 2 @ 2010/02/13 18:07:10


Post by: Kanluwen


garret wrote:
Anung Un Rama wrote:I use Mordin a lot because I enjoy hearing him talk.

Where and when do I get Legion? I want to make sure Tali's on board for that one. ^^

just make sure you dont do that mission until you do everyother one. or else something bad might happen.
also buy all normandy upgrade cept the med bay.


Nothing bad can happen until going through the Omega 4 Relay, G.


First Impressions of Mass Effect 2 @ 2010/02/13 18:16:29


Post by: BrookM


I think he's referring to that once that thing happens, you should go through the relay as soon as possible otherwise ensign hot pants turns into a smoothie.


First Impressions of Mass Effect 2 @ 2010/02/14 00:05:19


Post by: Cheese Elemental


If you do assignments before loyalty missions after you crew is abducted, you'll apparently lose them for good. Scanning planets and doing loyalty missions gives you all the time you need though.


Automatically Appended Next Post:
Oh, and the Cerberus armour is sweet. Wish you could change the colours though.


First Impressions of Mass Effect 2 @ 2010/02/14 01:40:41


Post by: Anung Un Rama


Wait. What are assignments?
I now have every squad member except Legion and was planning on doing either a few loyalty missions or going to Place where I get Legion.

Haven't decided on who to have a relationship with. Either Jack or Kelly. Or Tali. Oh, the choices, the choices.

The Avalanche Gun sucks btw. but I love the Blackstorm.

Also, I met Conrad Verner again and he was still crazy. I am 100% sure I did the Paragorn ending with him, yet he still says I shoved a gun in his face. That's also one of the bugs that keeps getting mentioned in the official Forum. I was tempted to shoot him in the foot, but I'll keep that option for my 2nd playthrough.

Sucks about not being able to take of the helmet of your armor, but at least his voice changes. The Blood Dragon Armor is pretty bad ass.


First Impressions of Mass Effect 2 @ 2010/02/14 02:00:36


Post by: Cheese Elemental


Assignments are side-quests.

And Conrad Verner is currently bugged, which BioWare will hopefully fix with a patch.


First Impressions of Mass Effect 2 @ 2010/02/14 03:41:42


Post by: Locclo


Cheese Elemental wrote:Locclo: The occasional renegade action doesn't lower your Paragon meter, and vice versa. It's why you have two seperate meters, unlike Knights of the Old Republic where you had a sliding Light/Dark meter.


Yes, I know; I misspoke. I meant I would never be able to do 100% paragon and 0% renegade. Like I said, renegade options are way too tempting.


First Impressions of Mass Effect 2 @ 2010/02/16 00:16:07


Post by: Commissar NIkev


Locclo wrote:
Cheese Elemental wrote:Locclo: The occasional renegade action doesn't lower your Paragon meter, and vice versa. It's why you have two seperate meters, unlike Knights of the Old Republic where you had a sliding Light/Dark meter.


Yes, I know; I misspoke. I meant I would never be able to do 100% paragon and 0% renegade. Like I said, renegade options are way too tempting.


Dude how can you NOT do a few renegade options here and there?????? Shepard is a BADASS when he does it..... and he knows how to say the most amazing lines like "you talk to much" classic!!!!

Although you could do what I did and did the renegade then right after it was over I reloaded to the nearest checkpoint and did the paragon.....mostly cause the renegade option frightened me a little when it came up cause I thought the gak was seriously about to hit the fan when it came up.


Automatically Appended Next Post:
Kanluwen wrote:
garret wrote:
Anung Un Rama wrote:I use Mordin a lot because I enjoy hearing him talk.

Where and when do I get Legion? I want to make sure Tali's on board for that one. ^^

just make sure you dont do that mission until you do everyother one. or else something bad might happen.
also buy all normandy upgrade cept the med bay.


Nothing bad can happen until going through the Omega 4 Relay, G.


Does anything bad happen if you don't upgrade everthing?


First Impressions of Mass Effect 2 @ 2010/02/16 00:23:36


Post by: Kanluwen


If you go through the Omega 4 Relay without fully upgrading?

Oh yeah. You lose team members left and right.


First Impressions of Mass Effect 2 @ 2010/02/16 00:28:13


Post by: garret


just do all loyalty missions before you do the iff mission. cause after that you only have room for one more mission till all goes to hell.


First Impressions of Mass Effect 2 @ 2010/02/16 02:28:44


Post by: Commissar NIkev


Of course I did all the Loyalty missions as soon as I got them. But when you say I'll lose them left and right do you mean that like if I don't take Jacks upgrade will his section of the Normandy be Blown to hell? Or I don't upgrade Garrus he dies? Is that what you mean or do you mean everyone dies at random?


Automatically Appended Next Post:
Of course I did all the Loyalty missions as soon as I got them. But when you say I'll lose them left and right do you mean that like if I don't take Jacks upgrade will his section of the Normandy be Blown to hell? Or I don't upgrade Garrus he dies? Is that what you mean or do you mean everyone dies at random?


First Impressions of Mass Effect 2 @ 2010/02/16 02:45:47


Post by: garret


no just get all the upgrades to the normandy.
the shields from tali
the armor from jacop
the gun from garrus.
the others dont matter in terms of the normandy.


First Impressions of Mass Effect 2 @ 2010/02/16 08:40:40


Post by: Anung Un Rama


So, I think I screwed up.

I really wanted to get Legion, so I didn't do all the Loyalty missions before I boarded the Reaper but now my Crew is gone and I still have a few help-missions left. I fully upgraded the ship but I'm afraid I'll now loose my Crew because I didn't go right after them. Which sucks. I don't think I still have a save from before the Reaper.
This is going to bite me in the butt in ME3, won't it?


First Impressions of Mass Effect 2 @ 2010/02/16 08:42:45


Post by: Cheese Elemental


You have all the time in the world to do loyalty missions before going through the Omega 4 relay.

Anyway, the only real loss would be the engineers. Those two have hilarious dialogue.


First Impressions of Mass Effect 2 @ 2010/02/16 08:57:50


Post by: Locclo


I am wondering though, how do you get Jack's loyalty after her mission? I went all the way through it, did everything, and then apparently sucked it up afterwards. She got her new ability and outfit, but I didn't get her loyalty.

Oh, and I would guess you basically start losing crewmembers who you don't have loyalty for during the final battle. I know I managed to keep everyone alive all the way to the end - then Jack died when
Spoiler:
the human Reaper sent the floating platforms down
. And she was the only one I didn't get to be loyal to me.


First Impressions of Mass Effect 2 @ 2010/02/16 09:00:04


Post by: The Dreadnote


You're talking about her conversation with Miranda, right? Just do what I do: throw paragon points at it until the situation goes away.


First Impressions of Mass Effect 2 @ 2010/02/16 10:09:35


Post by: Emperors Faithful


I love the fact the engineer is Scottish.


First Impressions of Mass Effect 2 @ 2010/02/16 10:11:00


Post by: Anung Un Rama


Cheese Elemental wrote:You have all the time in the world to do loyalty missions before going through the Omega 4 relay.

Anyway, the only real loss would be the engineers. Those two have hilarious dialogue.

Agreed. "We're going to hit the collectors right in their dallybags"


Automatically Appended Next Post:
Acording to the Mass Effect Wikia I will loose some crew members since I didn't go after the collector ship directly. Crap.


Automatically Appended Next Post:
Damn. I don't have a save left from before I got Legion. So much for my Super Shephard saving everyone.


First Impressions of Mass Effect 2 @ 2010/02/16 18:56:34


Post by: metallifan


Anung Un Rama wrote:
Automatically Appended Next Post:
Acording to the Mass Effect Wikia I will loose some crew members since I didn't go after the collector ship directly. Crap.


Automatically Appended Next Post:
Damn. I don't have a save left from before I got Legion. So much for my Super Shephard saving everyone.


Link please? I blew the gakking tits off that collector ship after jumping the Omega 4 and I still lost a few people on account of the big collector beetle things ripping em' to shreds during the raid.


First Impressions of Mass Effect 2 @ 2010/02/16 21:07:18


Post by: Anshal


Damn ME 2 is INSANE on Veteran and higher difficulties, Man but is it rewarding, And with the merc its just a blast


First Impressions of Mass Effect 2 @ 2010/02/16 21:15:06


Post by: garret


i went to two 3 store non have me1. a gamestop near here has one but its 25 bucks. i could just get it off my x-box gomes on demand for 20. thats what im doing.


First Impressions of Mass Effect 2 @ 2010/02/16 21:55:10


Post by: metallifan


Which is why I love PC.

You have hundreds Direct 2 Drive sites you can buy from. Some digital versions of ME1 go for as low as $10


First Impressions of Mass Effect 2 @ 2010/02/16 22:05:48


Post by: Anung Un Rama


metallifan wrote:
Anung Un Rama wrote:Automatically Appended Next Post:
Acording to the Mass Effect Wikia I will loose some crew members since I didn't go after the collector ship directly. Crap.

Damn. I don't have a save left from before I got Legion. So much for my Super Shephard saving everyone.
Link please? I blew the gakking tits off that collector ship after jumping the Omega 4 and I still lost a few people on account of the big collector beetle things ripping em' to shreds during the raid.

What exactly is "a few people"? I'm happy enough if I can keep Scotty.

Mass Effect Wikia wrote:
Spoiler:
When the core comes back on-line, EDI will have full control of the Normandy. After she clears the ship of Collectors by opening all of the airlocks (except for the sealed engine room), the Normandy will jump away; leaving Joker the only crew member remaining on board. After Shepard returns, he/she has a decision to make: either head straight to the Omega 4 relay, or complete more missions. If you don't go immediately through the relay (you can still do research first) and continue to do side quests, Kelly Chambers and other members of the crew will die on the Collector ship and Doctor Chakwas will be the only survivor. If you go through the relay immediately, Lilith (a colonist from Horizon) will die instead. Either way, it will have no impact on the No One Left Behind achievement and you will get a gory cutscene.

http://masseffect.wikia.com/wiki/Mass_Effect_2_Guide


I assume the love scene will again be triggered right before the final mission?


First Impressions of Mass Effect 2 @ 2010/02/16 22:31:37


Post by: metallifan


Ahhhh, yea no I saved Yeoman Hotpants and friends. Still lost a few crew though


First Impressions of Mass Effect 2 @ 2010/02/16 23:23:24


Post by: Anung Un Rama


That's weird. Well, I only have one Loyalty Mission left, guess I'm gonna find out myself soon. After that I have two games I need to review.


First Impressions of Mass Effect 2 @ 2010/02/17 00:16:02


Post by: Emperors Faithful


um...who the feth is Lillith?


First Impressions of Mass Effect 2 @ 2010/02/17 00:28:27


Post by: garret


she is the chick kaidon/ash talk to when horizon is attacked.


First Impressions of Mass Effect 2 @ 2010/02/17 15:51:11


Post by: Anung Un Rama


My crew died on me. After they got abducted I did about a few Loyalty Missions I had left and when I got to the Collector base only the doctor was left.

I'm probably going to replay a Paragorn Shephard a few weeks before part 3 gets released.


First Impressions of Mass Effect 2 @ 2010/02/18 03:06:01


Post by: Cheese Elemental


Anung Un Rama wrote:My crew died on me. After they got abducted I did about a few Loyalty Missions I had left and when I got to the Collector base only the doctor was left.

I'm probably going to replay a Paragorn Shephard a few weeks before part 3 gets released.

Dunno what went wrong for you there. When my crew got abducted, I still had two loyalty missions to do, and I completed them both but managed to save my crew. I didn't do any sidequests or much planet-scanning either.

My advice: Do every single loyalty mission and sidequest you have before going to find the Reaper IFF, so you'll only have to complete Legion's loyalty mission. Upgrade your ship fully too before going for the IFF, because I'm pretty sure scanning planets lessens the chance that your crew will survive.


First Impressions of Mass Effect 2 @ 2010/02/18 03:33:16


Post by: garret


downloaded me1(took up 7 gb and took an hour to download) but its the cheapest and i have like a 50 gb(i think) hardrive also i need to look up what mission with the outcome for the cameos. lol. well atleast i got acheivments to make it better.


First Impressions of Mass Effect 2 @ 2010/02/18 18:00:59


Post by: Anung Un Rama


Well, I head about 4 or 5 Loyalty missions left and did some scanning of course, because I had top upgrade a few things.
I now started with a Renegade Adept and while throwing around Mass Effect fields is fun, I already miss the time slowdown from the Soldier.


First Impressions of Mass Effect 2 @ 2010/02/18 23:23:45


Post by: garret


Who knows how to keep kal reager alive during the mission to recruit tali. i read there is an interupt but i dont remember seeing one? he can help in talis trial.


First Impressions of Mass Effect 2 @ 2010/02/19 08:18:04


Post by: The Dreadnote


There's a paragon interrupt before the attack at the end. He will then hang back and support you whilst you attack. This action is mandatory; Adam Baldwin cannot be allowed to die.


First Impressions of Mass Effect 2 @ 2010/02/19 08:19:18


Post by: BrookM


It's a Paragon quick-time event when he rises to start shooting again.


First Impressions of Mass Effect 2 @ 2010/02/19 08:35:30


Post by: The Dreadnote


I was a little disappointed with how easily the collossus went down, in the end. Spray it with disruptor fire from the SMG until it's shields went down, then blast it with the Widow sniper a few times.

Then again, the Widow is rediculously powerful.


First Impressions of Mass Effect 2 @ 2010/02/19 08:40:41


Post by: Anung Un Rama


You need high Paragorn scores to get the interrupts.

Also, the awesomeness that is Adam Baldwin was wasted on that Quarian. They should have make Zaeed based on him.

Grunt is Wolverine.


First Impressions of Mass Effect 2 @ 2010/02/19 08:46:56


Post by: The Dreadnote


Hell, he should have been Shepard. I can't stand male shepard's voice. Or face, come to mention it. Baldwin would cure both of those issues.


First Impressions of Mass Effect 2 @ 2010/02/19 08:49:31


Post by: BrookM


Maybe Kal will get a bigger part in the final game as overall commander of the Quarian Space Marine Corps or something as you fight the evil space robots from across space and time.


First Impressions of Mass Effect 2 @ 2010/02/19 08:56:18


Post by: The Dreadnote


Damnit, now I'm gonna have to go and watch Firefly to satisfy my Baldwin-cravings.


First Impressions of Mass Effect 2 @ 2010/02/19 09:00:41


Post by: BrookM


I noticed on his IMDB that he voiced several HL2EP2 citizens, including one of the two who are holed up in that tunnel with the Ant Lions charging at you from all directions.


First Impressions of Mass Effect 2 @ 2010/02/19 10:26:01


Post by: Anung Un Rama


The Dreadnote wrote:Hell, he should have been Shepard. I can't stand male shepard's voice. Or face, come to mention it. Baldwin would cure both of those issues.

Just be glad you get the original voice-over- I've heard the German version and it's horrible. That's why I ordered my version from England.

btw. Dreadnote: you up for some RE5 Co-Op any time soon? I want to play the DLC.


First Impressions of Mass Effect 2 @ 2010/02/19 16:38:50


Post by: The Dreadnote


BrookM wrote:I noticed on his IMDB that he voiced several HL2EP2 citizens, including one of the two who are holed up in that tunnel with the Ant Lions charging at you from all directions.

Now that you mention it, I know exactly which one you mean. I think I played that before I knew who he was.
Anung Un Rama wrote:btw. Dreadnote: you up for some RE5 Co-Op any time soon? I want to play the DLC.

I think you've got me confused with someone else man, I don't have RE5.


First Impressions of Mass Effect 2 @ 2010/02/19 18:04:29


Post by: Anung Un Rama


The Dreadnote wrote:
Anung Un Rama wrote:btw. Dreadnote: you up for some RE5 Co-Op any time soon? I want to play the DLC.

I think you've got me confused with someone else man, I don't have RE5.

Wops, sorry. I thought I played with someone from Dakka. Weird.


First Impressions of Mass Effect 2 @ 2010/02/24 02:27:22


Post by: garret


Im playing through with a me1 shepard on hardcore. Hard core sucks at some points but at others it fairly fun. geth pulse rifle ftw.
Also i hear some of the dlc might deal with liara hunting the shadow broker.


First Impressions of Mass Effect 2 @ 2010/02/24 03:24:26


Post by: Cheese Elemental


Paragon Shepard doesn't help blue space bitches break the law!

Looking foward to a romance conflict in ME3... should be fun.


First Impressions of Mass Effect 2 @ 2010/02/24 17:06:01


Post by: Anung Un Rama


The Adept is so friggin' awesome! I just don't know which extra powers I should buy from my Squadmates.


First Impressions of Mass Effect 2 @ 2010/02/24 17:42:16


Post by: garret


The grenade always works.
Either that or warp ammo. that can come in handy when storming the collcter base on hardcore.


First Impressions of Mass Effect 2 @ 2010/02/24 20:33:56


Post by: Anung Un Rama


Yeah, but I'm not shooting much with the Adept anyway.
How are Miranda's and Jacob's Powers?

Also, I've seen screenshots we're Shephard is doing some sort of two-handed Mass field Kamehameha. What is that power? I've already maxed out Singularity.


First Impressions of Mass Effect 2 @ 2010/02/24 22:41:50


Post by: garret


could be a beta.


Automatically Appended Next Post:
And mirandas is slam which lifts guys up and slams them down. i think jacops is pull.


First Impressions of Mass Effect 2 @ 2010/02/24 23:17:39


Post by: metallifan


Damnit, I just want my Hammerhead already...

Man... You know you're in 40K mode when you read about the Hammerhead and instantly picture Shepherd and some Tau trolling for Space-babes


First Impressions of Mass Effect 2 @ 2010/02/24 23:50:48


Post by: Cheese Elemental


Anung Un Rama wrote:The Adept is so friggin' awesome! I just don't know which extra powers I should buy from my Squadmates.

Warp Ammo is a great power, especially combined with the Tempest SMG. If you've recruited Morinth then you unlock Dominate, which is like AI Hacking but it only affects organics.


First Impressions of Mass Effect 2 @ 2010/02/24 23:52:53


Post by: Emperors Faithful


metallifan wrote:

Man... You know you're in 40K mode when you read about the Hammerhead and instantly picture Shepherd and some Tau trolling for Space-babes


That pretty much sums it up.


First Impressions of Mass Effect 2 @ 2010/02/25 00:31:37


Post by: Captain Shrike


Its my fav xbox360 game


First Impressions of Mass Effect 2 @ 2010/02/25 08:54:28


Post by: Anung Un Rama


Cheese Elemental wrote:
Anung Un Rama wrote:The Adept is so friggin' awesome! I just don't know which extra powers I should buy from my Squadmates.
Warp Ammo is a great power, especially combined with the Tempest SMG. If you've recruited Morinth then you unlock Dominate, which is like AI Hacking but it only affects organics.
I'm not sure if I should even bother with Warp Ammo. Shooting with an Adept is so boring. My next playthrough will be with an Infiltrator, I'll make sure I'll get the cool ammo powers then. I need more upgrades to decrease the recharge amount for powers. There's only one so far.


First Impressions of Mass Effect 2 @ 2010/02/26 05:14:09


Post by: Cheese Elemental


If you're playing as an Infiltrator or Soldier, then avoid Cryo Ammo. It's fething useless because by the time you pump enough shots into someone to freeze them, they're nearly dead anyway. Cryo Blast is much better for freezing enemies.


First Impressions of Mass Effect 2 @ 2010/02/26 05:18:27


Post by: metallifan


Cheese Elemental wrote:If you're playing as an Infiltrator or Soldier, then avoid Cryo Ammo. It's fething useless because by the time you pump enough shots into someone to freeze them, they're nearly dead anyway. Cryo Blast is much better for freezing enemies.


Oh, how true it is. Cryo ammo really does diddly. You're far better off setting people on fire. You can kill anything with fire, especially angry monkeys. Speaking of which, did anyone do the miniquest where you kill monkeys with a turret? Best...Minigame...Ever. I can't wait until PETA finds it and sts a brick or two. That'll make for some good lulz.


First Impressions of Mass Effect 2 @ 2010/02/26 14:30:58


Post by: Anung Un Rama


Jacob's Barrier Power is useless when you're playing an Adept. It takes so long to recharge, that you can't use any other powers before it's already gone.

I'll try Morinth's Power next.


First Impressions of Mass Effect 2 @ 2010/02/26 14:39:08


Post by: garret


Or got wth the geth sheild boost. that worked well for me.


First Impressions of Mass Effect 2 @ 2010/02/27 04:35:44


Post by: garret


I cheated. i was having a hard time in hard core. so i turned it down to normal. It was harbingers fault.
I haope it doesnt effect the no one get left behind acheivment or any later dlc ones.


First Impressions of Mass Effect 2 @ 2010/02/27 08:12:34


Post by: Cheese Elemental


I turned up the difficulty for Tali's recruitment mission just so I could get the Geth Pulse Rifle. Sure, it's not very useful now that I've got the Revenant Machinegun, but it's still a great weapon for my other squad members.


First Impressions of Mass Effect 2 @ 2010/02/27 11:01:50


Post by: Slick Psychic


In the words of han solo: "nothing beats a good blaster".

Soldier is the best class the only problem is that you have no real shield killers so i bought tali's energy drain, works like a charm you shut down their shields and take down their armour/health with incinary ammo.

the only problem left is barriers... i'm still stuck on the collector ship on insanity because of harbringer.


First Impressions of Mass Effect 2 @ 2010/02/27 11:54:34


Post by: Cheese Elemental


Slick Psychic wrote:
Soldier is the best class the only problem is that you have no real shield killers so i bought tali's energy drain

Disruptor Ammo.


First Impressions of Mass Effect 2 @ 2010/02/27 12:54:21


Post by: Anung Un Rama


So far I've found 3 characters which are voiced by Wolverine.

Playing as an Adept is still buckets of fun, but I already can't wait for my 3rd playthrough as an Infiltrator. ^^


First Impressions of Mass Effect 2 @ 2010/02/27 22:47:00


Post by: Cheese Elemental


Currently working my way to the Reaper IFF mission with my customised soldier (who doesn't look completely slowed for once). Making sure all my loyalty missions except Tali's are done before I pick up Legion so I can take him to the Migrant Fleet and then save my whole crew.


First Impressions of Mass Effect 2 @ 2010/02/27 23:07:41


Post by: SilverMK2


I just got my pre-order copy of ME2 yesterday *shakes fist at play.com*

I was quite concerned that the character I made looked exactly like John Travolta. I ended up having to change him to escape the horror

Unfortunately, my wife has demanded I get off my 360 so she can play through it *shakes fist again (but quietly so his wife does not see )*


First Impressions of Mass Effect 2 @ 2010/02/27 23:10:35


Post by: metallifan


Hey, look at it this way Silver: That gives you a free "Make a demand" card.


First Impressions of Mass Effect 2 @ 2010/02/27 23:13:06


Post by: SilverMK2


If only the world worked that way


First Impressions of Mass Effect 2 @ 2010/02/28 23:38:49


Post by: garret


Just got the no one gets left behind.
Just a word to the wise. alway make sure mordin escorts the survivor. he has a high chance of dying if not.
Looks like changing diffuculty doesnt change your chance to not get acheivments.


First Impressions of Mass Effect 2 @ 2010/03/01 00:18:37


Post by: Locclo


I thought it was all about who you had loyal to you and who you didn't? Because I just sent Garrus to escort the survivors, and all but Jack (The only one I didn't get to be loyal to me) managed to live through the mission.


First Impressions of Mass Effect 2 @ 2010/03/01 00:35:54


Post by: garret


Well itss all about a defensive point value when you take a team to combat the boss and the rest stay behind. mordin extremly lowers it. so then one randomly dies.


First Impressions of Mass Effect 2 @ 2010/03/01 05:54:06


Post by: Cheese Elemental


Bollocks. I left Mordin with the defensive team and I did just fine. I took Samara and Legion with me to fight the Big Bad Evil Guy.


First Impressions of Mass Effect 2 @ 2010/03/01 05:55:12


Post by: garret


And left grunt,garrus,jacop,zaeed and miranda whos scores are high enough to keep him alive.


First Impressions of Mass Effect 2 @ 2010/03/01 06:10:59


Post by: Emperors Faithful


When I left Mordin behind with the defence he died. Even though I had his loyalty.

Same thing for my friend. That damn bugger was the only one to keep kicking the bucket.


First Impressions of Mass Effect 2 @ 2010/03/01 10:37:13


Post by: Anung Un Rama


Cheese Elemental wrote:Currently working my way to the Reaper IFF mission with my customised soldier (who doesn't look completely slowed for once). Making sure all my loyalty missions except Tali's are done before I pick up Legion so I can take him to the Migrant Fleet and then save my whole crew.


Tell us how that'll work out. I'm going to do that on the second playthrough with my good ME1 character, since my Crew died on me the first time around. Still playing with the evil Adept at the moment.


First Impressions of Mass Effect 2 @ 2010/03/02 04:54:50


Post by: Cheese Elemental


Last time I took Legion to the Migrant Fleet was as my Renegade Infiltraitor. That was fething hilarious, as was shouting down the Admirals. Looking foward to seeing what a Paragon Shepard does.


First Impressions of Mass Effect 2 @ 2010/03/02 08:24:09


Post by: Anung Un Rama


The same, but in nice.

Apart from that occasion, that's what I liked about the game. Instead of suning either charme or intimidate to get people make the same thing, you actually get quite different outcomes.


Automatically Appended Next Post:
I've done all the Loyalty Missions before I went to get the IFF, which lead to EDI telling me it was ready to be tested when I was walking around the Normandy right after the Reaper Mission.


First Impressions of Mass Effect 2 @ 2010/03/03 00:10:14


Post by: garret


You forgot to talk to legion and reactivate him.


First Impressions of Mass Effect 2 @ 2010/03/03 04:30:17


Post by: Cheese Elemental


Anung Un Rama wrote:
I've done all the Loyalty Missions before I went to get the IFF, which lead to EDI telling me it was ready to be tested when I was walking around the Normandy right after the Reaper Mission.

Yeah, leave at least one until after the Reaper mission. Preferably Tali's, so you can get lulzy dialogue with Legion.


First Impressions of Mass Effect 2 @ 2010/03/03 13:55:06


Post by: garret


No you dont. i didnt.


First Impressions of Mass Effect 2 @ 2010/03/03 14:53:36


Post by: Kanluwen


Slick Psychic wrote: In the words of han solo: "nothing beats a good blaster".

Soldier is the best class the only problem is that you have no real shield killers so i bought tali's energy drain, works like a charm you shut down their shields and take down their armour/health with incendiary ammo.

the only problem left is barriers... i'm still stuck on the collector ship on insanity because of harbringer.

Take a soldier with Concussive Shot and a biotic with the Warp ability(even if it's Jack with Warp Ammo). It lets you shred through those pesky biotic barriers pretty easily.

Alternatively, if you're an Infiltrator with the anti-material rifle, aim for the head


First Impressions of Mass Effect 2 @ 2010/03/03 18:10:20


Post by: Anung Un Rama


Cheese Elemental wrote:
Anung Un Rama wrote:
I've done all the Loyalty Missions before I went to get the IFF, which lead to EDI telling me it was ready to be tested when I was walking around the Normandy right after the Reaper Mission.

Yeah, leave at least one until after the Reaper mission. Preferably Tali's, so you can get lulzy dialogue with Legion.


Okay, there was something slightly different then I thought. I did all the Missions, then went to get the IFF and after that, Legion immedeatly gave me his mission. The moment I returned my ship was ttacked by collectors. I ent after them right away and saved my whole crew. Now I want to play it through one more time because I couldn't save my crew the first time around with my Paragorn character. The question is, how many of the crew can I save when I do Tali's and Legion's mission after I get the IFF.

Altough I could push Tali's mission back to play it after the finale, as long as I can keep her alive.


First Impressions of Mass Effect 2 @ 2010/03/03 20:27:52


Post by: Anti-Mag


Mass Effect 2 takes the crown as the most positively reviewed piece 'o crap released on a modern console. Disagree, like 99% of people? I'll present the following before Babylon 5 fanboys start jabbing at me with pitchforks.

1.SETTING.
Those who survived an hour of the first game will know the deal. Humans are part of a multi-species galaxy and are pretty low down the ladder. Helpfully, everyone speaks English which righteously evaporates a core principal element of authenticity. Despite the success of Star Wars, a resoultely crowd pleasing family film, Bioware decided to dismiss the opportunity to script in some excellent alien languages, which would have been easy (for their budget) to make sound convincing. Clearly this was a design choice made either through laziness or for fear of upsetting young teenagers who find reading a sentence difficult.
Whatever! There's like a bazillion races in ME2, LOL! You expect them to script them all?!!1!

Yes, actually. If you cast your mind back over this grindingly forgettable game, you'll realize that you only interact with a small number of races. There's about 12 races who speak in the game. I tried to purge ME from my cranial databank shortly after trading it in for another title, so the numbers will no doubt be slightly off, but I'm sure one of you lovely people will provide me with the correct stats. Anyway, back to burning the witch.

Having the aliens speak English is comedic gold. It renders the games denizens as laughably inept from the start, due to them sounding like villans from Power Rangers. If you want to picture Mass Effect 2 in your minds, simply picture Jabba the Hutt voiced by Richard E. Grant. It's just not the same.

The universe consists of a breathtaking array of planets, few of which are inhabitable, and ever less of which are explorable. These planets contain key characters which you need to recruit in order to SAVE HUMANITY because humans are clearly the superior race, citizen! Unlike in now dated games such as Oblivion, you have to br a human, and he has to have the last name Sheppard.

Of course dummy! This is a continuation of the first game!
Yes, yes, but what if I hated the first game and chose to stamp on it instead of finish it? Guess it's too late for that. I used myself as a guinea pig in order to see how a first timer would fare in the second installment of a game. In the end this turned out to be little hinderance as everything concerning the past is repeatedly extolled upon Sheppard Mk2.

2. PLOT. CONTAINS SPOILERS (IF YOU HAVE NEVER PLAYED A BIOWARE GAME).
Here's where my teeth started to grind.

Bioware clearly went for the big entrance. It was a surprise to see what happened and did a decent job of staging the rest of the crappy story. I commend Bioware for this, as it must have caught everyone by surprise. Unfortunately my mulleted co-worker told me everything about the first 10 minutes, but in the end it was still admirably flash.

Here's the stickler.
Spoiler:
Sheppard gets blasted into space when his ship explodes in a timely fashion. Assuming he wouldn't be immediately vapourized, he then proceeds to fall on to a planet and BURN UP in the atmosphere. This is never healthy, yet somehow Cerebus manage to find some bbq'd scrap of Sheppard.

Um.
From this human drumstick, which is actually a remarkably intact corpse, Cerebus re-grow Sheppard, complete with cybernetic upgrades, a dashing magma-like complexion and presumably an extra inch on his manhood.


So there we go. Due to this being science fiction, one is obliged to believe the impossible, but by this point any sense of reality had, for me, gone out of the proverbial window. Pfft, whatever. Onwards.

The rest of the story is classic Bioware. I don't think I'll piss on anyones bonfire by stating that you recruit an unlikely band of mercs, who provide you with unflinching loyalty when faced with death after a very reasonable sales pitch by yourself, the player. This precedes a climatic finale in which you do/do not save humanity, as well as the rest of the galaxy. So far, so very, very uninspiring.

Bioware were recently asked why there games are all so similar. The reply? ''Because it works''. I take some offence to this. As a gamer, I expect a healthy survival of the fittest in terms of originality. I'm not asking for MW2 to be turned into Paintball In Space (we already have Halo), but how about making ME crazy? Part of the selling point of ME was that gamers got duped into thinking it was much darker than the original. Whilst you can rough people up, it's pretty tame. Set Sheppard as an alcoholic drifter, who uses slaves to run the Normandy, and performs genocide against innocent, fluffy aliens in order to SAVE HUMANITY, and I'll believe it's a darker game. If this becomes the setting of the next ME, I will personally brofist everyone who works for Bioware in the UK.

Now, the game is essentially extremely boring. Aside from crafting your character (more on this later), the majority of your time is spent going to area X, which is full of Y amount of enemies (normally Blue Sun mercs), hiding behind boxes made out of the hardest substance in the universe, and killing them. Throw in a couple of story line characters at the start and the end and you have a bestseller. Bland. There are a few more varied instances in which the game is moved along, some of which work, and some of which don't. I particularly liked Joker's tourettes outbreak/hobble for sanctuary, but it was drop of comedy in an ocean of banality.

I could wax and wane about the lame duck of the story, but that would take forever and the game doesn't deserve it. So, on to....

3.Combat.
ME2 gives you the chance to create a character, which in effect does very little. The powers you choose are commonly shared with other classes, meaning overlap. There is no min/maxing here. Should you dismayed to find that you can't use biotic (magic) abilities, rest assured that you'll be able to choose a party member who can. In the end, it doesn't matter what you choose. There seem to be about four biotic abilities. Fail.
The lack of variation in the enemies means that chaining attacks is a very straightforward affair. If they are made of skin and bones, you'll use something fiery. If they are machines, you use something electrical.
But I'm fighting a dude who has a shield!
Which has the same weakness to something electronic, of course. Rinse, repeat as necessary. Now, the abilities are essential. They allow you to wtfpwn enemies quicker, and save ammunition for your gun. They also speed you to the hollow feeling of completing ME2.

Backup party members are all shades of grey. For laughs, I always included the bug faced doctor, as I was sure he would struggle. In the end, he is just as effective as any other character, which is a another depressing facet of the game. It doesn't matter who you choose; they are all essentially identical.

Nearly every part of ME2 involves hiding behind indestructable crates. The majority of ME2 resembles a snowball fight in a crowded warehouse. My tactic, for every fight, was to leap into cover, shoot enemies in the face, and spam biotic powers. You will only die if you get rushed by the blue zombie types, or flanked by someone with a massive gun. These are unfortuantely rare events. Luckily, nearly every part of ME2 in which enemies reside is happily littered with massive amounts of cover, making combat a total no-brainer.

4.TOOLS OF THE TRADE.

There are few, few weapons in ME2. I know that some of you will have explored every inch of the galaxy and found l33t gear, but this is simply not required. Using myself as a case in point; I found the only weapons I would ever need after about an hour. These were the sniper rifle and the Carnifex (no joke) hand cannon. The sniper rifle is possible the most overpowered gun in computergaming history. Not only does it slow down time, it also kills most enemies with a single shot to the head. My character instantly resembled a Vindicator assassin on speed; leaving endless trails of broken enemies in his wake, all with perfectly punctured skulls. By the end of the game, I had accrued the following:

A crappy pistol (starter weapon).
An assault rifle (which I could not use)
A sub machine gun (which gained ludicrous amounts of ammo due to lack of use)
A rocket launcher (which again I couldn't use)
And an upgrade for my sniper rifle which rendered it awful. Sweet!

To put this into perspective, I killed the final boss with a Carnifex hand cannon, which I found in the first hour. I was also wearing the exact same armour throughout the entire playthrough. An interesting game this does not make, Bioware.

5.OTHER OBSERVATIONS.
ME2 introduced the ability to scan down planets in order to harvest their minerals. Aside from this being MOST HEINOUSLY BORING, it allows you to pimp out your ship, guns and armour with many, (ship excluded), useless upgrades.

No ability to skip the damned intro.

Choosing either to play as a renegade or paragon has little effect on your party. They will still follow you into the gates of hell. I chose the renegade option as it quickly became obvious that being nice simply creates more chores for you to plough through, and I grew fond of looking like a walking, talking volcano.

The game also rips off masses of popular media. The X Files, 24, and The Terminator, as well as most sci fi in general, are mercilessly raped of originality. This is a difficult thing to discuss as everything is inspired by what came before, but regarding the first three references in particular, play the game and see. Or don't, and save £40/sanity.

Oh, and before I forget, for all you horny nerds out there in internet land, I'll also cover
6.SEX!
Spoiler:
Just kidding. There is an extremely tame element of sex in the game, but it shouldn't be used as a selling point. I found seducing characters laughably easy. Simply select the top answer in most chatlogs and you're in for some fully clothed humping. For about 7 seconds. Miranda does have a decent set of cans though, it has to be said.


One of the funniest moments I experienced in the game came through talking to Miranda (aka Bastila/Morrigan). When asking a favour in respone to a mission, her perfect arse took up 60% of the screen, in an excellent display of femine charm!

Plus Points
If you've dragged yourself this far, I'll spare you a few positives. The graphics are excellent throughout. I was particularly taken with the interior of the reapers vessel, when it opens up above you like a ribbed sky.
The voice acting, although limited to a human tongue, is also well done. The exception to this is Sheppard, who's favourite line is still ''I should get going''.
Good sound; weapon(?) feels meatier.
Occasional lolz.

Thanks for reading. I hope ME2 players understand my boiling hate for this game; if not, I'll gladly debate it further. I really, really cannot understand how this game got such good scores. It feels incredibly empty and stale, and to come after the masterpiece that was Dragon Age: Origins beggars belief. Now there was a game you could sink your teeth into. You get no sense of bonding with your team; I ended up uncaring of their fate. If you did develop feelings with these wooden folk, play DA:O; the gulf in quality may cause you to get reality and Ferelden confused.

If nothing else, I hope some of you found the above amusing, even if you totally disagree. In which case your obviously insane


First Impressions of Mass Effect 2 @ 2010/03/03 20:38:10


Post by: Anung Un Rama


Ouch. That was a bit harsh, wasn't it?

To be honest, there are lot of things in this game I hope they fix for part 3, but overall, it was one of the best games I played in months and I can't wait to play it a 3rd time.


First Impressions of Mass Effect 2 @ 2010/03/03 20:41:52


Post by: Anti-Mag


Anung Un Rama wrote:Ouch. That was a bit harsh, wasn't it?

To be honest, there are lot of things in this game I hope they fix for part 3, but overall, it was one of the best games I played in months and I can't wait to play it a 3rd time.


Power to you, Anung. Harsh? Maybe, to fans of the game most likely. However, I felt very let down by the game, and was angered by the rapture it recieved. I really felt as if top tier games, or at least their reviewers, had taken a backwards step.


First Impressions of Mass Effect 2 @ 2010/03/03 21:29:50


Post by: Anung Un Rama


I can agree with quite a few points of your points, but I just can't help the fact that I enjoyed this game a lot. So much in fact, that I rather started a 2nd run instead of playing 6 other unplayed 360 games I still have lying around. "Should I play Aliens vs. Predator or Gears of War? Nah, I'm playing Mass Effect."

I haven't played Dragon Age yet, mostly because I'm not that interested in these kind of Fantasy settings anymore.


First Impressions of Mass Effect 2 @ 2010/03/03 21:59:13


Post by: Anti-Mag


Aliens Vs. Predator is another game that grieved me. But that ME2 post exhausted me so I won't start on that.

Dragon Age is pure unabashed fantasy, but I really reccommend it all the same. It is the best RPG I have played, and certainly justified the small amount of hype it recieved.


First Impressions of Mass Effect 2 @ 2010/03/03 22:09:48


Post by: metallifan


The only thing I'd like to point out about your ME2 'review' is regarding use of English

If you played through ME1 and read all the codex entries, you'd know that Interspecies communication is done using what's referred to as the "Galactic Trade Dialogue". It's just put in English (or whatever national dialogue the owner's version is in) so that we can understand it. It's like... Oh... I dunno. Every single Hollywood movie set in another country. Subtitles are annoying to most people. A company is far better off playing it safe by using the national language(s) for a game or movie's dialogue, even if it does kill a little bit of the fun of not knowing when "that damn alien in the corner" is talking about you.


First Impressions of Mass Effect 2 @ 2010/03/03 22:28:55


Post by: Anti-Mag


metallifan wrote:The only thing I'd like to point out about your ME2 'review' is regarding use of English

If you played through ME1 and read all the codex entries, you'd know that Interspecies communication is done using what's referred to as the "Galactic Trade Dialogue". It's just put in English (or whatever national dialogue the owner's version is in) so that we can understand it. It's like... Oh... I dunno. Every single Hollywood movie set in another country. Subtitles are annoying to most people. A company is far better off playing it safe by using the national language(s) for a game or movie's dialogue, even if it does kill a little bit of the fun of not knowing when "that damn alien in the corner" is talking about you.


That's a fair point, but no-one held that against Star Wars. I used that as an example of a massively successful franchise that used alien dialect to great effect; it made aliens more real. I don't care what Chewbacca is braying about, but he's still a great personality. I want to hear Jabba's threats in Huttese, because it reinforces the feeling that he doesn't give a toss about accepted etiquette. I felt this was one of the many things lacking from ME2, hence my previous wall o' text.

If you're still against it, consider the following. If the original ME had alien language, similar to Jabba, Sebulba, etc, and the ME2 had changed it so that all of the races spoke perfect English, wouldn't you have felt like it was a step backwards in terms of quality and content?


First Impressions of Mass Effect 2 @ 2010/03/03 22:36:06


Post by: metallifan


Anti-Mag wrote:
That's a fair point, but no-one held that against Star Wars. I used that as an example of a massively successful franchise that used alien dialect to great effect; it made aliens more real. I don't care what Chewbacca is braying about, but he's still a great personality. I want to hear Jabba's threats in Huttese, because it reinforces the feeling that he doesn't give a toss about accepted etiquette. I felt this was one of the many things lacking from ME2, hence my previous wall o' text.

If you're still against it, consider the following. If the original ME had alien language, similar to Jabba, Sebulba, etc, and the ME2 had changed it so that all of the races spoke perfect English, wouldn't you have felt like it was a step backwards in terms of quality and content?


Yes, but in Star Wars, there were only a couple major characters with alien dialogue, and they didn't really carry over beyond their first film. Not to mention, alien dialogues seemed to have disappeared in Eps I, II, and III save for the Chew-baccians or whatever they're called.

Yes, I would've felt cheated if ME1 had alien languages. But, save for the Geth (which -excluding Legion- still speak binary in ME2), it didn't. The Protheans did in Shepherd's first 'vision', but it was entirely undecipherable. Races in both ME games have all spoken in Trade since the first game. Howver, you do still get snippets of Alien languages if you realize when you hear them.


First Impressions of Mass Effect 2 @ 2010/03/03 22:42:25


Post by: Anti-Mag


I thought the Geth sounded good. Just wanted that effort applied across the board.

The head Reaper was the worst. Apart from sounding like a bad character in a Mortal Kombat film, his repeated use of the phrase ''ASSUMING CONTROL'' made me want to put my boot through my television.

It's because I am using this overpowered gun, fool! I am killing you repeatedly in such quick succession that you do nothing but ASSUME CONTROL!''.


First Impressions of Mass Effect 2 @ 2010/03/03 22:48:51


Post by: metallifan


Indeed some "side characters" and enemies should have spoken in racial dialogues, but it's something most people are willing to look past in favor of just enjoying the process of unfolding the story.

That was the Collector Matriarch/General/Whatever. The bug in the cutscenes aboard the ship. The Reapers are a seperate race. They're the Sentient Ships like Sovreign in ME1, as well as the "Unborn" Reaper that serves as the final boss (Yes, that makes all of us baby killers )

I would've liked to see them take the Geth approach with the Collectors and have them speak chitin or some bug-sounding clicking language, but I can live with them speaking Trade.


First Impressions of Mass Effect 2 @ 2010/03/03 23:04:29


Post by: Anung Un Rama


Well, Harbinger was the only Collector to actually talk and he did talk to Shephard most of the time so I can let that slide.

Don't forget, that the Hanar and Elkor speak differently than the other races. And since you brought up Star Wars: they talk all the same Language in Star Trek most of the time. Sure, they have their own, but they all speak english anyway.

Also, metallifan: They are called Wookies. Shame on you for not knowing that. Another one of those and we'll ban you to Warseer for a month.


First Impressions of Mass Effect 2 @ 2010/03/03 23:09:20


Post by: metallifan


Anung Un Rama wrote:Well, Harbinger was the only Collector to actually talk and he did talk to Shephard most of the time so I can let that slide.

Don't forget, that the Hanar and Elkor speak differently than the other races. And since you brought up Star Wars: they talk all the same Language in Star Trek most of the time. Sure, they have their own, but they all speak english anyway.

Also, metallifan: They are called Wookies. Shame on you for not knowing that. Another one of those and we'll ban you to Warseer for a month.


Oh! Actually Harbinger COULD be speaking Prothean. Shepherd is fluent in it thanks to the events of ME1. I won't disclose why I think this is possible for those that haven't finished the game though. But those that have know why I believe this is the case.

Also: Lawl@Warseer.


First Impressions of Mass Effect 2 @ 2010/03/03 23:32:25


Post by: Anung Un Rama


Interesting idea about the Cipher. Though it would't be too far fetched either to just assume that he decided to speak human.


First Impressions of Mass Effect 2 @ 2010/03/04 15:05:05


Post by: Anung Un Rama


Well, that is annoying. If I import a character from ME2 I get a crapload of cash and minerals but I have to play the same class again. Damn, now I'll have to start from Level one again if I want to play an Infiltrator for a change.


First Impressions of Mass Effect 2 @ 2010/03/05 04:32:47


Post by: Lord Harrab




First Impressions of Mass Effect 2 @ 2010/03/05 05:55:33


Post by: garret


Harbinger wasnt the collector general. he was a reaper.


First Impressions of Mass Effect 2 @ 2010/03/05 10:46:27


Post by: Anung Un Rama


He was? Must have missed that. The again, I haven't read that much of the Codex entries so far.


First Impressions of Mass Effect 2 @ 2010/03/05 11:03:04


Post by: Cheese Elemental


Harbinger directly controls the Collector General, using him as a physical body when he's not possessing a normal Collector. It's why he has glowing eyes all the time and why he has that voice.


First Impressions of Mass Effect 2 @ 2010/03/05 11:36:33


Post by: Anung Un Rama


Oh, so that's why he was "releasing control" when the station blew up. That makes sense.


First Impressions of Mass Effect 2 @ 2010/03/05 15:28:29


Post by: Cairnius


Link to Harbinger being a reaper?


First Impressions of Mass Effect 2 @ 2010/03/05 17:10:45


Post by: Commissar NIkev


O.O I JUST FETHIN BEAT ME2!!!!!!!!!! AAMMAAZZIINNGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
I lost legion though....damn Miranda. Who is the best for that choice....I'd think the Justicar but I assumed since Miranda is genetically made to be perfect and excel that she'd be cool....plus I just "Romanced" her so I would have thought she of all people wouldn't let me down.


First Impressions of Mass Effect 2 @ 2010/03/05 17:38:17


Post by: Anung Un Rama


Nope, according to the Wikia you need either Samara/Morinth or Jack, because they are the most powerful Biotics.


First Impressions of Mass Effect 2 @ 2010/03/05 17:38:40


Post by: Anti-Mag


Commissar NIkev wrote:O.O I JUST FETHIN BEAT ME2!!!!!!!!!! AAMMAAZZIINNGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
.


Then you will understand my Terminator 2 reference a few pages back


First Impressions of Mass Effect 2 @ 2010/03/06 01:06:53


Post by: Commissar NIkev


Anung Un Rama wrote:Nope, according to the Wikia you need either Samara/Morinth or Jack, because they are the most powerful Biotics.


Yea but I was going without the Wiki or any help.....I was sooooo pissed when I lost legion.....I was like "STUPID B****" but "Its okay....you tried your best and he knew the risk." Still pissed though.....
But I went back today I used The Justicar and her move at the end.............O....My.....Emperor!


Automatically Appended Next Post:
Anti-Mag wrote:
Commissar NIkev wrote:O.O I JUST FETHIN BEAT ME2!!!!!!!!!! AAMMAAZZIINNGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
.


Then you will understand my Terminator 2 reference a few pages back


Dear goodness....I read about halfway down your rant and.....I'm a little sad now....but I respect your opinion entirely(if only bolt pistols were real)
But I didn't find the Terminator 2 reference....I just found your rant.
I must say I do agree with you on some things though. But the overall problem for me with the game was....I was getting pretty damn tired of the long-ass missions.....I mean now that I beat it it was a short game that only contained a couple of main missions....the last game and you going EVERYWHERE but here its like "go there, there, yep...and there. BAMO! your done.....but that last mission.......I was freaking out!


First Impressions of Mass Effect 2 @ 2010/03/06 07:34:41


Post by: Cheese Elemental


Cairnius wrote:Link to Harbinger being a reaper?

When he 'releases control' in the ending cutscene, you see a hologram of a Reaper on the Collector General's control panels folding away its 'tentacles' and the General's eyes stop glowing. Harbinger could only be a Reaper.


First Impressions of Mass Effect 2 @ 2010/03/07 10:54:40


Post by: Slick Psychic


HEY in me3 i bet that there will be a prothan teammate...
y'know he was cryogenically frozen for the past mellenia shepard goes through a whole set of booby traps and turrets to find this new squadmate frozen. takes it to the normandy then unfrezes him. they have a chat Blah blah blah. and joins the crew. he/she (your choice) would only have a vauge resemblence to the collectors and would probably be like the quarians with the immune system so out of date. then would use his advanced knolage of technoligy to create a new set of armour for himself and upgrade the crew and ship.

I don't know if it should be a biotic or a tech.


First Impressions of Mass Effect 2 @ 2010/03/07 17:06:09


Post by: garret


I want an elcor teamate. Or a volus.
The elcor teammate would carry giant weapons on there back.
The volus will give you a credit discount.
Or hanar.
I just hope legion reaapears.


First Impressions of Mass Effect 2 @ 2010/03/08 00:50:47


Post by: Cheese Elemental


Slick Psychic wrote:HEY in me3 i bet that there will be a prothan teammate...
y'know he was cryogenically frozen for the past mellenia shepard goes through a whole set of booby traps and turrets to find this new squadmate frozen. takes it to the normandy then unfrezes him. they have a chat Blah blah blah. and joins the crew. he/she (your choice) would only have a vauge resemblence to the collectors and would probably be like the quarians with the immune system so out of date. then would use his advanced knolage of technoligy to create a new set of armour for himself and upgrade the crew and ship.

I don't know if it should be a biotic or a tech.

lolwut

The only surviving Protheans other than the
Spoiler:
ones who became Collectors

were all in cryogenic stasis on Ilos and slowly died over the milennia as Vigil was forced to cut the power to their stasis pods. By the time the survivors awoke, there were too few of them to maintain their species and they had no resources of any kind at their disposal.

Protheans are dead and gone, especially since the Collector base gets destroyed/purged.

As for other squadmates in ME3, I imagine Garrus and Tali would stay on (as they're pretty much Shepard's homies for life) and I'd imagine there'd be some mandatory asari who'd join up as well.


First Impressions of Mass Effect 2 @ 2010/03/08 07:38:07


Post by: The Dreadnote


Needs Liara to come back. I didn't not get any ME2 action for nothing.


First Impressions of Mass Effect 2 @ 2010/03/08 07:41:08


Post by: Cheese Elemental


But Liara is a total bitch now. She was way better in ME1 when she was a socially awkward bookish chick.

And what the hell is up with her skin colour now? It's all pale and creepy.


First Impressions of Mass Effect 2 @ 2010/03/08 07:52:31


Post by: Emperors Faithful


@Cheese:

1) What Slick Psycich is saying (if you can weave through the poor grammar) actually makes sense. After all, the Protheans in stasis on Ilos were just that. The ones on Ilos. I can perfectly understand some ruin or backwater planet housing a Prothean survivor, or even a primitive Prothean community.

2) You prefer Tali?


First Impressions of Mass Effect 2 @ 2010/03/08 08:05:59


Post by: Cheese Elemental


@EF:

1) Pretty sure they're extinct. Vigil says that the Reapers were incredibly thorough, purging every single world. The only reason they didn't find Ilos was because it wasn't in the Citadel databases (or something like that). The Protheans on Ilos would have tried to contact any other survivors once the Reapers left the galaxy, and obviously didn't find anyone else.

2) Hell yes, I abstained from romance in ME1 so I could get it on with Tali without feeling guilty. Besides, you start to appreciate her when you see some of the Rule 34*.

*Even more so when you start saving it...


First Impressions of Mass Effect 2 @ 2010/03/08 08:06:04


Post by: The Dreadnote


Cheese Elemental wrote:But Liara is a total bitch now. She was way better in ME1 when she was a socially awkward bookish chick.

And what the hell is up with her skin colour now? It's all pale and creepy.
I look forward to exercising my super paragon powers to turn that around. Then it'll be all "Shepard, what would I have done without you", etc.


First Impressions of Mass Effect 2 @ 2010/03/08 08:11:44


Post by: Emperors Faithful


@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

2) Being a Paragon =/= Abstaining.


First Impressions of Mass Effect 2 @ 2010/03/08 08:13:13


Post by: Cheese Elemental


The Dreadnote wrote:
Cheese Elemental wrote:But Liara is a total bitch now. She was way better in ME1 when she was a socially awkward bookish chick.

And what the hell is up with her skin colour now? It's all pale and creepy.
I look forward to exercising my super paragon powers to turn that around. Then it'll be all "Shepard, what would I have done without you", etc.

I'm going to make a character that romances her in ME1, then be unfaithful in ME2, just to see if you can consequently be forced to gun her down in ME3.


Automatically Appended Next Post:
Emperors Faithful wrote:@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

That's stretching it a bit. If a Prothean ship crashed, then it probably got shot down by Reapers, and they'd make sure no organic life escaped. Even then, the population couldn't be maintained. Besides, the Prothean stasis pods might not have been able to last 50,000 years. Vigil and all the facilities on Ilos didn't have enough power to sustain them that long, so why would a ship's generators be able to handle it?


First Impressions of Mass Effect 2 @ 2010/03/08 08:16:48


Post by: The Dreadnote


I'm torn between vague horror and grudging admiration for the mind that could come up with such a scheme.


First Impressions of Mass Effect 2 @ 2010/03/08 08:17:16


Post by: Cheese Elemental


Emperors Faithful wrote:
2) Being a Paragon =/= Abstaining.

Feth off


First Impressions of Mass Effect 2 @ 2010/03/08 08:19:15


Post by: Emperors Faithful


Cheese Elemental wrote:
Emperors Faithful wrote:@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

That's stretching it a bit. If a Prothean ship crashed, then it probably got shot down by Reapers, and they'd make sure no organic life escaped. Even then, the population couldn't be maintained. Besides, the Prothean stasis pods might not have been able to last 50,000 years. Vigil and all the facilities on Ilos didn't have enough power to sustain them that long, so why would a ship's generators be able to handle it?


Ships crash all the time.

Anyway, I was thinking it'd be more along the lines of a single prothean in stasis. With the facilities, who knows how long s/he could be sustained before Shepard waltz in an presses a big red button?


First Impressions of Mass Effect 2 @ 2010/03/08 08:19:29


Post by: Cheese Elemental


The Dreadnote wrote:I'm torn between vague horror and grudging admiration for the mind that could come up with such a scheme.

You honour me, sir.


First Impressions of Mass Effect 2 @ 2010/03/08 08:20:16


Post by: Emperors Faithful


Cheese Elemental wrote:
Emperors Faithful wrote:
2) Being a Paragon =/= Abstaining.

Feth off


It's for the Good of Humanity dammit!


First Impressions of Mass Effect 2 @ 2010/03/08 08:21:41


Post by: Cheese Elemental


Emperors Faithful wrote:
Cheese Elemental wrote:
Emperors Faithful wrote:@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

That's stretching it a bit. If a Prothean ship crashed, then it probably got shot down by Reapers, and they'd make sure no organic life escaped. Even then, the population couldn't be maintained. Besides, the Prothean stasis pods might not have been able to last 50,000 years. Vigil and all the facilities on Ilos didn't have enough power to sustain them that long, so why would a ship's generators be able to handle it?


Ships crash all the time.

Anyway, I was thinking it'd be more along the lines of a single prothean in stasis. With the facilities, who knows how long s/he could be sustained before Shepard waltz in an presses a big red button?

Alright, but what use would a single Prothean be anyway? Their tech is completely gone and they apparently weren't particularly outstanding biotics. If they looked like those statues you see on Ilos, they'd be gakky fighters too.


First Impressions of Mass Effect 2 @ 2010/03/08 08:23:27


Post by: Emperors Faithful


What use would a single Geth be? All I know is that It'd be cool to have it on the team.


First Impressions of Mass Effect 2 @ 2010/03/08 08:49:40


Post by: Cheese Elemental


Legion still has access to Geth tech; there are billions more like him on the Quarian homeworld.


First Impressions of Mass Effect 2 @ 2010/03/08 14:42:25


Post by: Anung Un Rama


It would be interesting to see how Garrus and Tali are worked into the next game if you import a game where they both died.


First Impressions of Mass Effect 2 @ 2010/03/09 04:30:21


Post by: Cheese Elemental


Anung Un Rama wrote:It would be interesting to see how Garrus and Tali are worked into the next game if you import a game where they both died.

If either of them died, you should go back and make sure they survive.


First Impressions of Mass Effect 2 @ 2010/03/09 12:05:43


Post by: Anung Un Rama


Cheese Elemental wrote:
Anung Un Rama wrote:It would be interesting to see how Garrus and Tali are worked into the next game if you import a game where they both died.
If either of them died, you should go back and make sure they survive.
None of my Squadmates died on my 2 playthroughs. I'm just saying IF...


First Impressions of Mass Effect 2 @ 2010/03/09 17:21:57


Post by: Commissar NIkev


Anung Un Rama wrote:
Cheese Elemental wrote:
Anung Un Rama wrote:It would be interesting to see how Garrus and Tali are worked into the next game if you import a game where they both died.
If either of them died, you should go back and make sure they survive.
None of my Squadmates died on my 2 playthroughs. I'm just saying IF...



WHOA WHOA WHOA!!! HOW can they both die???!?!?!?!?!?!?!?!??


First Impressions of Mass Effect 2 @ 2010/03/09 18:16:14


Post by: The Dreadnote


It's possible for everyone, including Shepard, to die.


First Impressions of Mass Effect 2 @ 2010/03/09 21:20:46


Post by: Cheese Elemental


Shepard can only die if you don't bring at least one loyal squadmate to the final battle though.


First Impressions of Mass Effect 2 @ 2010/03/09 21:53:37


Post by: Commissar NIkev


NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!
NOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!
That.......just........tore out my heart!!!!
well its a good thing I'm a paragon and care about my crew *phew*!


First Impressions of Mass Effect 2 @ 2010/03/09 23:58:37


Post by: Anung Un Rama


There are quite a few ways squad members can die in the final mission. It all depends on if they are loyal to you and what choices you make in assigning specialists and fireteam leaders.


First Impressions of Mass Effect 2 @ 2010/03/10 00:17:09


Post by: Commissar NIkev


I knew about that thanks but your saying that when they are doing the assignments I can lose more than one?cause whenever something happened only one person was affected....either they died or it made you think it.


First Impressions of Mass Effect 2 @ 2010/03/10 00:24:45


Post by: Anung Un Rama


There a few points in the final mission where you'll have to select a member of your party to perform a special task. If they are not loyal, or not suited for the task, one of your team members will die for that.

In the segment were you need a biotic to get through the seeker swarms you'll have to use either Samara or Jack, because only they are good enough biotics to get you to the end and manage to push the swarms back at the end with a shockwave. If they are not loyal or you used a weaker Biotic like Miranda one of the two members who are currently in your squad will get caught by the swarms, no matter if THEY are loyal to you or not.


First Impressions of Mass Effect 2 @ 2010/03/10 00:50:53


Post by: Commissar NIkev


Anung Un Rama wrote:There a few points in the final mission where you'll have to select a member of your party to perform a special task. If they are not loyal, or not suited for the task, one of your team members will die for that.

In the segment were you need a biotic to get through the seeker swarms you'll have to use either Samara or Jack, because only they are good enough biotics to get you to the end and manage to push the swarms back at the end with a shockwave. If they are not loyal or you used a weaker Biotic like Miranda one of the two members who are currently in your squad will get caught by the swarms, no matter if THEY are loyal to you or not.


Yea I remember all that......I did great on all the "challanges" or choices if you prefer to call them that by choosing Garrus
Spoiler:
because he was the leader of the team when he was going as Archangel
and Mordigan(he wasn't that popular to me so I don't know his name proper.
Spoiler:
Genophage doctor because he was good at sneaking and hiding so he could help the survivors.
But I really Fethed up when i went ti the biotics with Miranda....saying to my self "hey you know she is very eager to prove herself(we did just discovery channel{sex} after all)" then legion.....poor legion if only Miranda wasn't a weak biotic bitch.....she's still hot though!


First Impressions of Mass Effect 2 @ 2010/03/10 01:43:10


Post by: Shaman


Anyone notice that if you play as a renegade you become more moody and donkey-cave like in real life?

Its like wrote learning bad behaviour.

Though I did enjoy how my renegade shep who only cared for himself had a nice empty ship at the end.

Also have they released (when?) will they release new DLC.. will it be free (ie will I get it?)

I haven't played this game in ages this thread is nostalgic.



First Impressions of Mass Effect 2 @ 2010/03/10 04:30:07


Post by: Cheese Elemental


All the DLC so far has been free, and BioWare have stated that the Firewalker pack (including the Hammerhead tank) will be as well. Seems fair, considering you have to pay 1200 MS points to activate the Cerberus Network if you didn't buy the game new.


Automatically Appended Next Post:
Know what's really pissing me off? That Turian Councilor. I was willing to save the other two Councilors, but that bastard had to survive.



First Impressions of Mass Effect 2 @ 2010/03/10 12:31:01


Post by: Anung Un Rama


@NIkev:
Did Mordin work as the tech-infiltrator? I read only Tali and Legion could do that.


First Impressions of Mass Effect 2 @ 2010/03/10 14:22:06


Post by: Cairnius


My wife wanted to give me spoilers at the end to make sure our "balanced" Shepherd, who we played through ME1 with together, came out with a full crew in the end for import into ME3. She gave me one hint which I wish she hadn't and I stopped her right there, but I might have made that choice on my own.

When it comes to keeping your shipmates alive, three things matter:

1) Ship upgrades
2) Loyalty status
3) Smart choices at the end for mission assignments

Apparently there's an under-the-hood calculation for individual crew survival during the suicide mission that takes all of these things into account. For me, #1 and #2 were no-brainers. Of course I want the ship was upgraded as possible, and the Loyalty missions were content I had no intention of missing out on, so I had these covered.

#3 just required some thinking, but the "correct" choices are all painfully obvious if you stop and consider carefully. Really obvious. I got the "No One Left Behind" Achievement on the first playthrough. I'm going to have to intentionally make mistakes to get anyone killed...


First Impressions of Mass Effect 2 @ 2010/03/10 19:19:21


Post by: Commissar NIkev


@Anung un Rama honestly I don't' know....I'd assume no. I didn't even think of him when that choice came up.....Tali or Legion popped up in my mind as soon as they said tech.
But I used him to escort the survivors...cause I've read(I think on hear close to the beginning pages that he can be lost easily at the doors.


Automatically Appended Next Post:
Cairnius wrote:My wife wanted to give me spoilers at the end to make sure our "balanced" Shepherd, who we played through ME1 with together, came out with a full crew in the end for import into ME3. She gave me one hint which I wish she hadn't and I stopped her right there, but I might have made that choice on my own.

When it comes to keeping your shipmates alive, three things matter:

1) Ship upgrades
2) Loyalty status
3) Smart choices at the end for mission assignments

Apparently there's an under-the-hood calculation for individual crew survival during the suicide mission that takes all of these things into account. For me, #1 and #2 were no-brainers. Of course I want the ship was upgraded as possible, and the Loyalty missions were content I had no intention of missing out on, so I had these covered.

#3 just required some thinking, but the "correct" choices are all painfully obvious if you stop and consider carefully. Really obvious. I got the "No One Left Behind" Achievement on the first playthrough. I'm going to have to intentionally make mistakes to get anyone killed...


you may not have meant it but ouch.....you probably couldn't hurt me anymore if I unholstered my bolt pistol handed it to you and accused myself of heresy before I was put down..........


First Impressions of Mass Effect 2 @ 2010/03/10 19:43:41


Post by: Anti-Mag


Commissar NIkev wrote:
Anung Un Rama wrote:Nope, according to the Wikia you need either Samara/Morinth or Jack, because they are the most powerful Biotics.


Yea but I was going without the Wiki or any help.....I was sooooo pissed when I lost legion.....I was like "STUPID B****" but "Its okay....you tried your best and he knew the risk." Still pissed though.....
But I went back today I used The Justicar and her move at the end.............O....My.....Emperor!


Automatically Appended Next Post:
Anti-Mag wrote:
Commissar NIkev wrote:O.O I JUST FETHIN BEAT ME2!!!!!!!!!! AAMMAAZZIINNGG!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
.


Then you will understand my Terminator 2 reference a few pages back


Dear goodness....I read about halfway down your rant and.....I'm a little sad now....but I respect your opinion entirely(if only bolt pistols were real)
But I didn't find the Terminator 2 reference....I just found your rant.
I must say I do agree with you on some things though. But the overall problem for me with the game was....I was getting pretty damn tired of the long-ass missions.....I mean now that I beat it it was a short game that only contained a couple of main missions....the last game and you going EVERYWHERE but here its like "go there, there, yep...and there. BAMO! your done.....but that last mission.......I was freaking out!


Aww. Don't be sad Nikev! There's no such thing as a perfect game; although recent critics may make you believe otherwise.

Thanks for going back and reading my original post; hope it wasn't too offputting in terms of length. I also felt like the game became much more exciting towards the end, but it was too brief, felt rushed, and was much too late to save the game. Despite this, I'm glad to see some people enjoyed it, and that no one got offended by my first post on this thread.



First Impressions of Mass Effect 2 @ 2010/03/11 08:07:27


Post by: Slick Psychic


Emperors Faithful wrote:
Cheese Elemental wrote:
Emperors Faithful wrote:@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

That's stretching it a bit. If a Prothean ship crashed, then it probably got shot down by Reapers, and they'd make sure no organic life escaped. Even then, the population couldn't be maintained. Besides, the Prothean stasis pods might not have been able to last 50,000 years. Vigil and all the facilities on Ilos didn't have enough power to sustain them that long, so why would a ship's generators be able to handle it?


Ships crash all the time.

Anyway, I was thinking it'd be more along the lines of a single prothean in stasis. With the facilities, who knows how long s/he could be sustained before Shepard waltz in an presses a big red button?



YES exactly Probably a selfish billionare who created his own mini illos which had alot more spare power perhaps it should be a he or she depending on shepard's gender...


First Impressions of Mass Effect 2 @ 2010/03/11 09:47:34


Post by: Emperors Faithful


Please, mate. Just READ your post after you've typed. It's called proofreading, and it does miracles for spelling.


First Impressions of Mass Effect 2 @ 2010/03/11 10:59:01


Post by: Cheese Elemental


Slick Psychic wrote:
Emperors Faithful wrote:
Cheese Elemental wrote:
Emperors Faithful wrote:@Cheese:

1) You yourself said they didn't have any resources whatsoever. What's more, if Ilos wasn't on the Citadel Database, whose to say what else wasn't? (Such as a crashed Prothean ship, much like Jacobs dad)

That's stretching it a bit. If a Prothean ship crashed, then it probably got shot down by Reapers, and they'd make sure no organic life escaped. Even then, the population couldn't be maintained. Besides, the Prothean stasis pods might not have been able to last 50,000 years. Vigil and all the facilities on Ilos didn't have enough power to sustain them that long, so why would a ship's generators be able to handle it?


Ships crash all the time.

Anyway, I was thinking it'd be more along the lines of a single prothean in stasis. With the facilities, who knows how long s/he could be sustained before Shepard waltz in an presses a big red button?



YES exactly Probably a selfish billionare who created his own mini illos which had alot more spare power perhaps it should be a he or she depending on shepard's gender...




I am confuse.


First Impressions of Mass Effect 2 @ 2010/03/12 06:52:00


Post by: Slick Psychic


Yes I am mad, but I prefer the term EVIL GENIUS!!!

Anyway sorry for my horrible grammar, and spelling, and punctuation.

What I meant to say was you know how illios was a large cryogenic facility?

And it only ran out of power because there were too many people there for it to sustain for a long time?

Well if only one person who had a lot of resources built another facility just for him/herself, it would last much longer because only he/she is using it.
And then Shepard discovers it.


First Impressions of Mass Effect 2 @ 2010/03/13 01:27:40


Post by: Cheese Elemental


But what the hell would the point of that one person be?


First Impressions of Mass Effect 2 @ 2010/03/13 01:34:14


Post by: Commissar NIkev


-_- think Cheese.......If there was at least ONE prothean.....think of the almost limitless ways they could turn the story.....the alliance could try to "interogate" him for more infor and tecnology and there could be sympathizers causing a war within civilization......or there could be more Cerberus Cells that want to disect him....or there could be just people who want him dead for some slowed reason.....plus he could add more info to you on the Reapers....I mean....He kinda freaking survived their Genocide of the Protheans.


First Impressions of Mass Effect 2 @ 2010/03/13 01:40:04


Post by: Cheese Elemental


That explanation didn't even make sense in the first place. A selfish billionaire saving only himself from galactic genocide, knowing that he would be the ONLY survivor of his race and wouldn't be able to rebuild?

A single Prothean wouldn't be of any story value, it would be slowed.


First Impressions of Mass Effect 2 @ 2010/03/13 01:58:50


Post by: Commissar NIkev


Okay Okay then what about if he was traveling and maybe his ship engines failed and he turned out to crash on a abandoned planet......and the same story with Ilos....the AI killed off all the lesser workers until only he was left.....ehh....what about that.


First Impressions of Mass Effect 2 @ 2010/03/13 02:16:34


Post by: Manchu


Maddest props to anti-mag for writing an honest review and mini-props to others for not raging. Metallifan gave up the alien language point too easily, however. That was stupid-silly in KotOR and pretty hypocritically done. Aliens not in your party all say "bee-boo-bee-boh-bah-bee-boo" while those in the party speak fluent English . . . so that the ones in your party can develop as characters. Meanwhile, the rest of the non-human galaxy sounds slowed and pretty much the same after a while. It was done away with in ME to good effect. The fact that Batarians speak English doesn't make their xenophobia less believable, for example.

That said, I think anti-mag comes up with the right verdict (i.e., Mass Effect moar leik Over React amirite?) for some weak reasons. The fact that none of the locations were even slightly interesting much less awe-inspiring or even thought-provoking (Geth base, anyone?) didn't come up in his review, for example. And then there's the total lack of meaningful character development in ME2. (Garrus prefers to do all his growing and maturing between games, I guess.) Yeah, the main story was unfulfilling garbage that amounted to a much too long commercial for ME3 but I could have gotten something out of it if the characters had more than one dimension. And the much-vaunted moral tensions that BioWare scripts are totally bogus. How is it that Tali's prejudice against the Geth (one of the greatest set-ups ME2 inherited from ME1) pretty well evaporates in the face of Shepherd's bland rationalizations? All of the interactions work this way. So lame.

The take home message is that ME2 turned out to be a mediocre sales pitch for ME3. And now I don't know if I really care about playing ME3 so I guess that backfired, too. Dragon Age, ME2 . . . that's two strikes, BioWare. (Although in all honesty comparing ME2 to Dragon Age is like comparing George W. Bush to Adolf Hitler.) I'm not sure I want to pay you to strike out yet again.


First Impressions of Mass Effect 2 @ 2010/03/13 02:28:16


Post by: Commissar NIkev


Okay Okay so what you people continually don't bring up(well thus far I haven't seen it) dude its the friggin universe with MANY MANY different races.... some races have their own languages yes but which is the Asari's, Humans, Voltris(whatever the slowed tan aliens are called), and a few more that I can't name all have mouths.....The asari's are trying to bring all races under a single banner to a sort and you kinda can't live together if every one speaks a different language! Aliens like the big four-legged things that say expressions all talk through body motions that no other race can understand. Its obvious that the races would find a single language that everyone has to learn and they just decided the language to be human tongue.....although point well taken with the batarians......they should speak their own language because of the as you said Xenophobia.

I know i didn't cover all the points so if you see something I missed tell me so I can clarify. Thanks.


First Impressions of Mass Effect 2 @ 2010/03/13 02:34:34


Post by: Manchu


Uhhhh, I said that it was preferable that they all speak English.


First Impressions of Mass Effect 2 @ 2010/03/13 02:41:08


Post by: Commissar NIkev


Sorry if I "attacked" you with that....I mean no offense its just I've seen long lines of posts where people were talking about how slowed the aliens were for not using their language and I just saw how you started talking about the aliens and their language and I don't think at the moment I was fully Into the paragraph so I apologize greatly to you.


First Impressions of Mass Effect 2 @ 2010/03/13 02:50:11


Post by: Manchu


No prob.


First Impressions of Mass Effect 2 @ 2010/03/13 06:24:59


Post by: dogma


Manchu wrote: (Although in all honesty comparing ME2 to Dragon Age is like comparing George W. Bush to Adolf Hitler.) I'm not sure I want to pay you to strike out yet again.


I came to the inverse conclusion. I was okay with Dragon Age; disappointed but okay. The Dwarven city really won me over.

I raged at ME2; especially because there was so much wasted potential. It was half-way to being great, and therefore much worse than something which misses completely.





First Impressions of Mass Effect 2 @ 2010/03/13 10:22:42


Post by: Slick Psychic


Cheese Elemental wrote:That explanation didn't even make sense in the first place. A selfish billionaire saving only himself from galactic genocide, knowing that he would be the ONLY survivor of his race and wouldn't be able to rebuild?

A single Prothean wouldn't be of any story value, it would be slowed.


He'selfish DUH

Plus the prothan would be a good squadmate.


First Impressions of Mass Effect 2 @ 2010/03/13 11:40:52


Post by: Anung Un Rama


Who said they're speaking English? They speak just as much "English" as Luke Skywalker does. We don't know what the galactic trade language is. Maybe they all just use a Babelfish. ^^


First Impressions of Mass Effect 2 @ 2010/03/13 11:48:53


Post by: Cheese Elemental


Slick Psychic wrote:
Plus the prothan would be a good squadmate.

Like I said before: If the Protheans look like those statues on Ilos (which they probably do), then they're obviously unsuited to combat and there isn't any evidence of them being powerful biotics.


First Impressions of Mass Effect 2 @ 2010/03/13 12:04:32


Post by: Emperors Faithful


Every race has thier own class of warriors. No exceptions.


First Impressions of Mass Effect 2 @ 2010/03/13 12:16:36


Post by: Cheese Elemental


Emperors Faithful wrote:Every race has thier own class of warriors. No exceptions.

Volus. They get the Turians to fight for them.


First Impressions of Mass Effect 2 @ 2010/03/13 12:23:15


Post by: Emperors Faithful


On a bigger picture yes. But two things.

1) When it was just Volus vs Volus (before they came across Citadel races) you can better that there were Volus warriors...with athsmatic problems.

2) Protheans didn't seem to have any such auxiliary races to call upon to fight for them.


First Impressions of Mass Effect 2 @ 2010/03/13 12:42:31


Post by: Cheese Elemental


Talk to the Volus Ambassador in ME1, he tells you that the clans have always been about economics. Even if they did go to war with each other, they'd have their own way of fighting, which wouldn't compare to anything other species could so.

Maybe the Protheans didn't go to war. They certainly didn't have the capabilities to fight the Reapers.


First Impressions of Mass Effect 2 @ 2010/03/13 12:49:00


Post by: Anti-Mag


Manchu wrote:Maddest props to anti-mag for writing an honest review.


Cheers Manchu.

You raised a good point with the language, and it was something I missed in terms of building relations with characters. Although I will say that the character development in ME2 was mainly a moot point, and revolved around running a brief mission rather than complex conversational choices.

I loved Dragon Age. I feel it is the opposite of ME2 in many ways, and all the better for it. I see DA as a game where an enoromous amont of time was invested in the plot, the characterization, and the development of your chosen role. The graphics were sub par, but this hid a fantastically rich game which made the comparison with ME2 all the more apparent. I was putting a lot of hope on ME2 being similar to DA, only with tremendous graphics and even more of a story. In the end I felt utterly deflated.

I would advise everyone who hasn't played these titles to choose the rough diamond that is DA; as you will see what a modern day RPG is capable of.


First Impressions of Mass Effect 2 @ 2010/03/13 12:56:48


Post by: Cheese Elemental


I'm more with Manchu when it comes to Dragon Age. I don't think it's as bad as he claims, but the combat is too similar to WoW and it's really strange having the KOTOR-style dialogue. All the conversations sound so one-sided and awkward.

And I don't like how you have to constantly pursue better gear. It's too reminiscent of MMOs. Removing that kind of inventory from ME was a great idea.


First Impressions of Mass Effect 2 @ 2010/03/13 16:56:55


Post by: Anti-Mag


Cheese Elemental wrote:I'm more with Manchu when it comes to Dragon Age. I don't think it's as bad as he claims, but the combat is too similar to WoW and it's really strange having the KOTOR-style dialogue. All the conversations sound so one-sided and awkward.

And I don't like how you have to constantly pursue better gear. It's too reminiscent of MMOs. Removing that kind of inventory from ME was a great idea.


Whilst the 'silent response' method of KOTOR and DA lacks a bit of realism, I don't think ME2 trumps it. Sheppard has few conversational responses as the conversations in ME2 are limited themselves. Having Sheppards ''What can you tell me about...'' or ''I'm looking for...'' helps realize the concept of conversation, it is the perfect demonstration of what I see as ME2's main trait; that of style over substance.

I think DA succeeded in this sense, as it didn't try to glitz everything up, but gave more to the thinkers out there. I think ME2 is a perfect game for a casual RPG player, but DA impressed me more with its massive depth, playing time, and excellent sense of humour.

The combat needs work, admittedly. I've never played WoW but from my friends descriptions and the footage of it I've seen it looks very bland. I may be biased because I play Eve Online. But if the combat animation and lack of a players dialogue are the main problems of DA, I think it sells itself. The branching system of weapons keeps things fresh, makes you feel like your powers are expanding, give the player something to aim for and really specialize in. ME2 in this sense was very poor; I expected there to be advanced markets selling all sorts of wild gear, and yet I finished the game with the two weapons I found in the first hour. If even a game as old as the original KOTOR can trump Mass Effect in that sense, that is a problem.


First Impressions of Mass Effect 2 @ 2010/03/14 00:00:54


Post by: Cheese Elemental


Well, think about it. On a modern battlefield, are you really going to discriminate between different kevlar vests if they're both just as efficient as each other? It was slowed how in ME1 there were so many different kinds of armour and weapons and ten tiers for every single one (except the very rare gear like Colossus armour and Spectre weapons). That kind of thing fits Diablo better.

As for the dialogue, did you even bother with things like persuade and intimidate in ME2? Some of Shepard's lines are fantastic; my personal favourite was intimidating the Quarian admirals. If you're just blazing through conversations without expanding them, then of course they're dull.


First Impressions of Mass Effect 2 @ 2010/03/14 03:31:18


Post by: Slick Psychic


Cheese Elemental wrote:
Slick Psychic wrote:
Plus the prothan would be a good squadmate.

Like I said before: If the Protheans look like those statues on Ilos (which they probably do), then they're obviously unsuited to combat and there isn't any evidence of them being powerful biotics.



Um the collectors were once prothian so they have a resemblance to the originals.





First Impressions of Mass Effect 2 @ 2010/03/14 03:55:23


Post by: Cheese Elemental


EDI states that they aren't Protheans anymore. Their architecture is vastly different from the 'insect hive' style of the Collectors, clearly indicating that they're nothing like they used to be, physically or otherwise.


First Impressions of Mass Effect 2 @ 2010/03/14 05:57:36


Post by: garret


Anung Un Rama wrote:Who said they're speaking English? They speak just as much "English" as Luke Skywalker does. We don't know what the galactic trade language is. Maybe they all just use a Babelfish. ^^

There not all speaking english. All people you talk to have unviersal translaters. Either pda like, ear insert or subdermal implants. So you hear them in you language but they hear you in what ever language there speaking


First Impressions of Mass Effect 2 @ 2010/03/14 10:23:45


Post by: Anung Un Rama


garret wrote:
Anung Un Rama wrote:Who said they're speaking English? They speak just as much "English" as Luke Skywalker does. We don't know what the galactic trade language is. Maybe they all just use a Babelfish. ^^
There not all speaking english. All people you talk to have unviersal translaters. Either pda like, ear insert or subdermal implants. So you hear them in you language but they hear you in what ever language there speaking
That's what I meant. That was one the issues Anti-Mag brought up, but it didn't bother me, because quite frankly, how often do you see a science-fiction story where aliens speak a different language than the rest.


First Impressions of Mass Effect 2 @ 2010/03/14 10:24:30


Post by: Slick Psychic


Cheese Elemental wrote:EDI states that they aren't Protheans anymore. Their architecture is vastly different from the 'insect hive' style of the Collectors, clearly indicating that they're nothing like they used to be, physically or otherwise.


Think about the husks. They are basically in the same situation I’m pretty sure they had their genes spliced as well and had machinery added to them.

‘Sides the statues in the citadel; they might be the anatomy of the race that came before even the prothans.


First Impressions of Mass Effect 2 @ 2010/03/14 11:41:43


Post by: Anti-Mag


Cheese Elemental wrote:Well, think about it. On a modern battlefield, are you really going to discriminate between different kevlar vests if they're both just as efficient as each other? It was slowed how in ME1 there were so many different kinds of armour and weapons and ten tiers for every single one (except the very rare gear like Colossus armour and Spectre weapons). That kind of thing fits Diablo better.

As for the dialogue, did you even bother with things like persuade and intimidate in ME2? Some of Shepard's lines are fantastic; my personal favourite was intimidating the Quarian admirals. If you're just blazing through conversations without expanding them, then of course they're dull.


No, I went all out renegade for all of my conversation choices, aside from when I was seducing my crew. Gotta cover all of the bases

Well, it's a matter of preference for the weapons, language and gear. I don't think we'll agree on it, so I wont drag it out. Concerning the gear; whilst it's a bit strange to assume that a character in DA can lug around an arsenal of swords etc, the evolving weapons and armour you recieve give you small goals to aim toward, and reward the player. Concerning this latest installment of ME, I can speculate that in ME3 you'll have one weapon which you can tweak to your liking.

Oh, and for all the good voicewrok that ME2 had, Sheppard came out with some awful lines too!



First Impressions of Mass Effect 2 @ 2010/03/14 12:42:09


Post by: Anung Un Rama


Maybe, but some of them were quite bad ass.
"You're working to hard." cracks me up every time.


First Impressions of Mass Effect 2 @ 2010/03/14 23:46:37


Post by: Cheese Elemental


Anti-Mag wrote: Concerning this latest installment of ME, I can speculate that in ME3 you'll have one weapon which you can tweak to your liking.

Nonsense. BioWare aren't stupid, they've got no reason to remove pistols, assault rifles, snipers, shotguns and heavies and replace them with one weapon. That wouldn't make any sense.

Anti-Mag wrote:Oh, and for all the good voicewrok that ME2 had, Sheppard came out with some awful lines too!

Better than having no lines at all like the DA main character.


First Impressions of Mass Effect 2 @ 2010/03/15 01:07:20


Post by: Manchu


In the BioWare style, I prefer for my character to deliver her/his lines a la ME. The plots are already linear (that is not itself a criticism, only a counter to BioWare's claims) so budget aside there's really no argument for not including them.

I'm on the fence about throwing out the inventory. On the one hand, it's one of the ways you customize your character. On the other hand, I like the idea of each character eventually having a signature weapon that they can customie/upgrade as the game goes on. Think of your KotORII lightsaber, for example. I think this is ultimately less generic than the standard 1000 item pickup style.


First Impressions of Mass Effect 2 @ 2010/03/15 04:30:27


Post by: Locclo


I think that RPGs really need to add more into weapon customization. Y'know, the ability to slap a scope onto something, the ability to throw a laser sight onto it and improve your accuracy, things like that. I greatly appreciate ME2 taking out the inventory system; it always seems silly to me in any RPG that you can just wander around with 80 swords shoved in your pocket, then just pile them all out on a counter and sell 'em off. However, I do think that there needs to be at least some extra equipment/weaponry you can find or buy. I like the way that Borderlands handled it - every gun is its own basic model, but each different weapons company adds its own little touch to every gun. I thought that was absolutely brilliant, considering it doesn't show up much (if at all) in today's RPGs.


First Impressions of Mass Effect 2 @ 2010/03/15 06:56:58


Post by: Cheese Elemental


I can see where you're coming from, Locclo. I'd love some more customisation for weapons in ME3 (things like scopes, scanners, improved thermal clips, and so on), but not to the ludicrous extent of ME1.


First Impressions of Mass Effect 2 @ 2010/03/15 08:09:41


Post by: Emperors Faithful


Personally, I would have preffered some more freedom in the choice of civilian clothes.

Basically I had the choice of being either:

A) A Doctor

B) A Soldier

C male) A Space-Rapper

C female) A Farmgirl


First Impressions of Mass Effect 2 @ 2010/03/15 09:54:47


Post by: Cheese Elemental


I think the space rapper/farmgirl things were ridiculous, but I was fine with just the other three outfits. I mean, you're a military man/woman, not a civvy.


First Impressions of Mass Effect 2 @ 2010/03/15 13:21:46


Post by: Cairnius


Locclo wrote:...it always seems silly to me in any RPG that you can just wander around with 80 swords shoved in your pocket, then just pile them all out on a counter and sell 'em off.


This. Very funny. I may have to steal it.


First Impressions of Mass Effect 2 @ 2010/03/15 13:55:35


Post by: Anti-Mag


Cheese Elemental wrote:
Better than having no lines at all like the DA main character.


Horses for courses. DA is a deeper game; I'd glady sacrifice Sheppards occassional quip in exchange for a hugely more intricate and rewarding dialogue. You would ask Arnold Schwarzenegger to read Shakespeare, but if Sheppards voice meant that much to you, I can't really convince you otherwise. DA for me just seemed to be a much more wholesome game in comparison to ME2, produced on a fraction of the budget. DA reeks of a game made by people who really care about their subject material.


First Impressions of Mass Effect 2 @ 2010/03/15 14:04:12


Post by: Anung Un Rama


I also like games where the main character has a voice more than games where he's silent. I've played Fable 2 the last few weeks and the RPG elements in that game are quite ... well, they're not very good.


First Impressions of Mass Effect 2 @ 2010/03/16 23:24:44


Post by: metallifan


I enjoyed DA's plot, but just like every fantasy title, it's been done too much. The same could obviously be said for Mass Effect though. The real problem with DA, in my mind, was with the gameplay. Yea, the silent dialogue was a let down, but what actually put me off was how similar it was to WoW/Diablo. Not that DA ws a bad game, but it did feel extremely stale after a few minutes, and after the first couple fights, it just seemed like a Diablo knock-off that was meant to fill the void between DII and DIII for those fans eagerly awaiting the new title (Not I).

And then the story. Sure, it's been done. But they managed to make it still 'feel' unique, much the way they did with Mass Effect. Good old Bioware Magic. The problem though is that the original story was "Kill the Archdemon - Save the world". Now this expantion shows up that changes it to "Kill the Archdemon - Don't quite save the world, but we need to generate moolah for ME3". I much preferred the main story ending right there.

It also felt like the gameplay in DA was ripped straight from Diablo II/WoW. It just felt like a space-filler for Diablo III more than anything (Sort of like how ME2 feels like a filler for ME3). For a small budet game, it -was- good. But as far as the game overall goes, I was sick of DA by the first third of the game. ME2 has managed to entertain me through one and a half playthroughs (I've gotten distracted by DoW II: CR and Cities XL ) though I guess my affection for ME2 comes partially from my love for the Sci Fi genre and my own opinion that fantasy is far too overdone in RPGs. That and, again, DA just felt like the clone child of Diablo II and WoW.

You can certainly see BioWare tried on DA, but I don't think they did any better on it than they did with ME2. I wasn't as impressed as I hoped I would be by either game, but personally, I have a much higher opinion of BioWare's efforts on ME than their work on DA.


First Impressions of Mass Effect 2 @ 2010/03/17 08:06:21


Post by: Emperors Faithful


Cheese Elemental wrote:I think the space rapper/farmgirl things were ridiculous, but I was fine with just the other three outfits. I mean, you're a military man/woman, not a civvy.


I wasn't dissing the military outfits at all. But keep 3 things in mind.

1) While taking part in an operation of a militant nature, you no longer actually serve in any military perse.

2) Depending on your personality, wearing civvy clothes could suit you entirely.

3) It wouldn't have required a great deal of effort to have a little bit more diversity in the clothing arena.


First Impressions of Mass Effect 2 @ 2010/03/17 11:10:09


Post by: Cheese Elemental


Well, you can always find or make simple mods for the PC version.

But I'm cool with my peasant console version.


First Impressions of Mass Effect 2 @ 2010/03/18 11:20:46


Post by: Emperors Faithful


I too am 'cool', as the common man says, with this console version.


First Impressions of Mass Effect 2 @ 2010/03/18 11:31:59


Post by: Anung Un Rama


I just wish they would fix the Conrad Verner bug.

Not that shooting him in the foot wasn't fun though.


First Impressions of Mass Effect 2 @ 2010/03/18 20:30:47


Post by: Commissar NIkev


What is the bug? I don't think I've ever run into it.


First Impressions of Mass Effect 2 @ 2010/03/18 21:08:58


Post by: Anung Un Rama


The fact that he always acts like you chose the Intimidate Option in your last conversion in ME1, even if your character went full Paragorn.


First Impressions of Mass Effect 2 @ 2010/03/18 21:24:04


Post by: Commissar NIkev


O...I don't think I've ever run into that problem....but that does seem like it sucks.


First Impressions of Mass Effect 2 @ 2010/03/19 00:37:27


Post by: Cheese Elemental


I prefer kneeing Conrad in the balls. Much more satisfying.

And that Asari bartender is awesome.


First Impressions of Mass Effect 2 @ 2010/03/19 21:44:39


Post by: Tyyr


If you went full Paragon with Verner you were just doing it to claim you went full Paragon. No human being on Earth would choose the Paragon options naturally.


First Impressions of Mass Effect 2 @ 2010/03/19 22:31:30


Post by: Anung Un Rama


Well, I like to go test out extremes in games like this. Fact is, I talked Conrad out of the whole Specter thing without holding him at gunpoint and it bothers me that the game mixed that up.


First Impressions of Mass Effect 2 @ 2010/03/20 02:40:05


Post by: Commissar NIkev


Tyyr wrote:If you went full Paragon with Verner you were just doing it to claim you went full Paragon. No human being on Earth would choose the Paragon options naturally.


AHA!!!!!!!! THAT IS WHERE YOU ARE WRONG!!!! I choose the Paragon options.....although I must admit sometimes I chose the Renegade then reloaded so I would be Paragon.........Renegade shepard is BAD ASS!!!!!!!!!!!!!


First Impressions of Mass Effect 2 @ 2010/03/20 13:30:48


Post by: Tyyr


Anung Un Rama wrote:Well, I like to go test out extremes in games like this. Fact is, I talked Conrad out of the whole Specter thing without holding him at gunpoint and it bothers me that the game mixed that up.

I tend to play it down the middle. Occasionally pointing guns at people when the situation warrants it, being a goody two shoes when it seems the fastest way to my objective. Unfortunately that tends to leave me in a weird place with Bioware games. Not as in the lurch as it did in KotOR but still not quite getting the really fun stuff as going full angel or full psycho.


First Impressions of Mass Effect 2 @ 2010/03/25 07:40:55


Post by: Slick Psychic


Cheese Elemental wrote:I prefer kneeing Conrad in the balls. Much more satisfying.

And that Asari bartender is awesome.


Indeed “I once saw a Krogan drink a liquidised Turian on a dare ”

God where did she get the turian?


First Impressions of Mass Effect 2 @ 2010/03/25 15:39:12


Post by: metallifan


Tyyr wrote:If you went full Paragon with Verner you were just doing it to claim you went full Paragon. No human being on Earth would choose the Paragon options naturally.


I went full Paragon naturally...


First Impressions of Mass Effect 2 @ 2010/03/25 16:02:17


Post by: Commissar NIkev


metallifan wrote:
Tyyr wrote:If you went full Paragon with Verner you were just doing it to claim you went full Paragon. No human being on Earth would choose the Paragon options naturally.


I went full Paragon naturally...


Thats a good thing! Why would you regret that?!?!?!?....well....I didn't regret it.


First Impressions of Mass Effect 2 @ 2010/03/25 16:45:45


Post by: metallifan


I regret it because I wasn't aware you could knee Verner in the sack until I read the comment on this page.


First Impressions of Mass Effect 2 @ 2010/03/25 16:49:03


Post by: Commissar NIkev


Lol...I don't really remember who verner is....so I'm not going to comment on how annoying/pesky however you wish to describe him as you guys seem to say.


First Impressions of Mass Effect 2 @ 2010/03/25 16:50:50


Post by: metallifan


Konrad Verner. He's the blonde guy in the Citadel Market in ME1 that wanted your autograph and your picture and all that.


First Impressions of Mass Effect 2 @ 2010/03/25 16:53:07


Post by: Commissar NIkev


O okay.....I remember him now.....he wasn't that annoying....but then again.....I haven't played the game since it first came out.

But If I remember right he WAS a little and the annoying side. But I was a paragon so i just delt with is and moved on.


First Impressions of Mass Effect 2 @ 2010/03/25 17:30:04


Post by: metallifan


He was more creepy in a serial killer way. But I was definately like "Oh WTF, you -annoying- P.O.S.! Get out of my game already!" when I saw him standing there in N7 Armour at the bar


First Impressions of Mass Effect 2 @ 2010/03/25 23:14:14


Post by: Commissar NIkev


WOAH!!!!!! He had N7 ARMOUR!?!?!?!?!?!?!?!?!? ....alright that'd tick me off...If I ever caught him in that I'd probably Call upon the powers of the emperor to bring him into existance then....Knee him in the sack XD


First Impressions of Mass Effect 2 @ 2010/03/26 08:26:01


Post by: Anung Un Rama


It was only a replica


First Impressions of Mass Effect 2 @ 2010/03/26 09:35:51


Post by: Emperors Faithful


I can't remember that guy...What bar was this?


First Impressions of Mass Effect 2 @ 2010/03/26 09:50:52


Post by: Commissar NIkev


Still! even though its only a replica....that'd annoy me to the point of Chaotic Destruction.


First Impressions of Mass Effect 2 @ 2010/03/26 09:53:14


Post by: Anung Un Rama


Illum, where you met the contact for Miranda's loyalty mission.


First Impressions of Mass Effect 2 @ 2010/03/28 00:25:53


Post by: Commissar NIkev


Wait......so he's in the second game?!?!?!?!?!?!?!?
Cause if so....I never saw him!
wait.... Did I have to LOOK for him....cause if so....I should've found him cause I looked most everywhere.


First Impressions of Mass Effect 2 @ 2010/03/28 00:29:36


Post by: Cheese Elemental


How hard is he to miss? He's standing right in front of the bar talking very loudly.


First Impressions of Mass Effect 2 @ 2010/03/28 00:44:54


Post by: Commissar NIkev


NYAAAAAAAAAAAAAAAH!!!!
I NEVER SAW HIM!!
curses, Blasphemy, HERESY!!!!!!!
If I still had that damned game I'd run in my room smack it in and DESTROY HIM!!!!!!!!!

The only thing I remember with N7 armor is Legion.....and he was cool.....no destruction for him. ^.^


First Impressions of Mass Effect 2 @ 2010/03/28 02:03:30


Post by: Emperors Faithful


Honestly, I went to the bar in Illum. Never saw him.


First Impressions of Mass Effect 2 @ 2010/03/28 02:10:36


Post by: Cheese Elemental


Did you charm or intimidate him in your third conversation with him in ME1?

If not, he won't show. Picking anything other than charm or intimidate in ME1 will result in him running off and getting killed when he picks a fight with a group of turians.


First Impressions of Mass Effect 2 @ 2010/03/28 02:22:58


Post by: Emperors Faithful


I swear I did...


First Impressions of Mass Effect 2 @ 2010/03/28 02:46:01


Post by: Commissar NIkev


ehh...I don't rememeber.....He was annoying then....He'd be annoying now....Whatever his fate.....Slaanesh shall and then him more and take a hot iron rod and in his while ing his .........I think I've made my point on how much I don't like this guy.


First Impressions of Mass Effect 2 @ 2010/03/28 02:53:57


Post by: Cheese Elemental


Emperors Faithful wrote:I swear I did...

Did you talk to the Asari at the bottom of the stairs leading to the bar?

She tells you about him, but I'm not sure if that triggers his spawn.


First Impressions of Mass Effect 2 @ 2010/03/28 03:57:27


Post by: Emperors Faithful


Meh.


First Impressions of Mass Effect 2 @ 2010/03/28 03:58:49


Post by: metallifan


Oh my god! I kneed him in the jewels a couple nights ago and IT... WAS... EPIC!

Of course, then I got ruined by one of those game-ending glitches where you get stuck in the ceiling (Seriously Bioware. I know everyone makes errors, but a Bethesda mistake? Come on.)

So I went through a second time and played nice. But I'll never forget the satisfying *CRUNCH* that his groin made when it got forced back into his gut