My reference re the Lion Priest was Thundercats.....Liono in particular
Spoiler:
Now I just need to clarify are you converting that wolf priest into a lion priest?
I know what you mean and I also have a drawer full of random models I've bought over the years because they are so sexy. I'm hoping to put many of them to good use eventually. I often find that as a nice break, from time to time, I enjoy painting an unconverted model just for the fun of painting...because I find converting is the easy bit, the painting is much more difficult.
Sounds like you have a rather large Tau army in a drawer....I have a deep burning desire to have a painted 40k army... I had one in 2nd Edition and it made me proud. Oh well I'm sure I'll get round to one eventually.
PDH wrote: My reference re the Lion Priest was Thundercats.....Liono in particular.
I thought of thundercats somehow, but it's been too long ago. I used to love the thundercats. (Every now and then it goes "THUNDER, THUNDER, THUNDER, THUNDER, THUNDER...CATS!" in my mind.) Also I only really liked the Panther guy with his cool vehicle.
Now I just need to clarify are you converting that wolf priest into a lion priest?
You know me well enough, of course I do. The wolf head will be replaced by a lions head. The paws can stay. The tail has to go, maybe be replaced. His axe arm I cut of years ago for a conversion for my SW army, but it would have been replaced now anyway. He has a new arm, holding a long pole with a chainblade on top, a chain halberd counting as eviscerator. I think a priest isn't a priest in 40k if he hasn't got an eviscarator.
I might make some minor additions along the road, like skulls, bells and parchment, but he is quite detailed already so I don't know yet.
One thing I'm not sure about yet is whether to keep the "U"s and the "Ulrik" on his chest. Ulrik comes from german Ulrich after all and means "heritage" and "powerful", plus he'll need a name anyway. What do you think?
I know what you mean and I also have a drawer full of random models I've bought over the years because they are so sexy. I'm hoping to put many of them to good use eventually. I often find that as a nice break, from time to time, I enjoy painting an unconverted model just for the fun of painting...because I find converting is the easy bit, the painting is much more difficult.
Same here, but I actually never sat down to just paint something unconverted, because there are so many lovely conversions of mine waiting to be painted, I could hardly cheat on them with stock miniatures.
Sounds like you have a rather large Tau army in a drawer....I have a deep burning desire to have a painted 40k army... I had one in 2nd Edition and it made me proud. Oh well I'm sure I'll get round to one eventually.
Tau? Pick one. Back in my 40k days I collected SW (8000p), EC (4000p), Tau (no idea, never really played them, 5000-6000) and Necs (4000p). Mostly unpainted, but breathtakingly converted (great thing I know ).
Necrons were my last army and I swore to treat them as a therapy project: Only buy new models when all the others are all painted.
Let's say that didn't work for very long, but I did manage to paint 20 warriors, 1 Lord and 5 swarms of scarabs, before I bought the 20 destroyers, 3 monoliths, 40 more warriors and 30 immortals.
One of the reasons I'll never go back to 40k, faceless masses I've had enough.
I've been painting all night and some hours this morning and Adalhard isn't too far from finished now. I still need to paint the machine block, which will take some time, so no pictures of it today.
I also managed to spend some hours with my conversions and worked on various things, some of which I'm going to show you now. (You deserve a treat, don't you?)
The quality isn't too good, since I used my mobile to make the pics. Hope you'll enjoy them anyway.
WIPs of Ulrik, the lion priest. He's far from complete and everything is hold together just by bluetac, but you'll get the general idea.
These are random two of the guardsmen. The left one needs to be glued and GSed, it's just a head swap.
The right one I just started today, so very WIP. I will sculpt him a helmet later on and I'm still working on his full-auto flechette gun.
Last but not least, the Acolyte. WIP, but not much left to do. The base model is adorable and I don't intend to change anything but the weapons.
One thing I'm not sure about is the hilt of the sword. It doesn't go together with the rest of the sword that well imo. What do you think?
Nice modelly update....I'm looking forward to seeing Adelhard and his machine block.
Don't sweat the mobile WIP pics I do it all the time its fine.
Ulrik, The Lion Priest - Like the choice of ornate chain blade and the bells (are great and totally impractical for a weapon very 40k). The lasguns(?) placement is dead on. The Lion head currently makes him look like a Pig Priest (I know its WIP I just thought it was funny). I think you should put a bionic eye on the hanging skull to 40k it up a bit.
Left Guardsman - Head swap is brilliant. I've been wanting to use that head on a 40k model for ages and never found the right thing. You've got it spot on. It makes me think of the archaic look of some of the dark heresy rpg guardsman art. LOVE IT.
Right Guardsman - Sculpting the helmet.... The Great Swords come with an empty helmet you could use. I like the drum mag..I think i recognise it.....but go on, put me out of my misery, what is it from?
Acolyte - You're right there is something a little off with the sword hilt. I think it is because the hilt is bent slightly upwards and the hand is posed to hold a mace not a sword. The hilt should be resting on/along the wrist.
Some poor examples:
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This is better than the captain...
The storm shield is a good choice. I hope to see some sort of power genorator on the inside edge and some wires going somewhere on her person. Oh and an =I= or Imperial Eagle symbol on the shield above the lion.
Holy... cannot belive I just spent an hour and a half reading this blog 90 mins well spent! Love the work thats going on, I am truly inspired. I will definatly be following this one!
PDH wrote:Ulrik, The Lion Priest - Like the choice of ornate chain blade and the bells (are great and totally impractical for a weapon very 40k). The lasguns(?) placement is dead on. The Lion head currently makes him look like a Pig Priest (I know its WIP I just thought it was funny). I think you should put a bionic eye on the hanging skull to 40k it up a bit.
Pig priest eh? Must be the nostrils.^^
About the bells being impractical, there are lots of historical examples where weapons were supposed to make a lot of noise, to demoralize the enemy and to scare the horses. Two of my halberds have little bells on the blades and the others have metal rings for a proper rattlin. (edit: I'm talking about actual weapons, not miniatures.)
The lasgun is a SMG from heresy miniatures. I'm not sold on it yet, but like you said, it has to be this exact position. Tried lots of other guns, they were worse.
I'm considering the bionic eye for the skull, so far I was thinking of it as a relique, some saints skull.
Left Guardsman - Head swap is brilliant. I've been wanting to use that head on a 40k model for ages and never found the right thing. You've got it spot on. It makes me think of the archaic look of some of the dark heresy rpg guardsman art. LOVE IT.
Thanks, I'll use more of the greatswords and pistoliers heads. I hope there will be a binding archaic/gothic theme for all the henchmen. I really need to get my hands on the dark heresy books.
Right Guardsman - Sculpting the helmet.... The Great Swords come with an empty helmet you could use. I like the drum mag..I think i recognise it.....but go on, put me out of my misery, what is it from?
I have all the heads, but no empty helmet. I'll sculpt it, that's simple enough. The drum mag? Orks again. Nobz box, the big shoota with the double rokkit launcha.
Acolyte - You're right there is something a little off with the sword hilt. I think it is because the hilt is bent slightly upwards and the hand is posed to hold a mace not a sword. The hilt should be resting on/along the wrist. The storm shield is a good choice. I hope to see some sort of power genorator on the inside edge and some wires going somewhere on her person. Oh and an =I= or Imperial Eagle symbol on the shield above the lion.
You're right, the angle adds to the effect, I didn't notice. I also don't like the thickness and shape. I'll replace it. There is a lovely sword hilt sticking out of the warhammer giants club thing, I looked at it today and it's lying on the shelf anyway.
Power generator? Good thinking!
Eagle or =I=? NO way! It's all about the lion. In case I didn't explain yet: The lion is the symbol of Berlichingen and the regular guardsmen are called Lionhearts. They do have aquilas of course, but they also have lion stuff everywhere. That's the reason for the preacher and me buying white lion bits from ebay.
It's also the idea behind that secret project I mentioned some days ago...
Automatically Appended Next Post:
TheGiantPeanut wrote:Holy... cannot belive I just spent an hour and a half reading this blog 90 mins well spent! Love the work thats going on, I am truly inspired. I will definatly be following this one!
Thank you very much and please feel welcome. Read, enjoy, comment!
Amazing blog which I have just found. This is really really good work and am looking forward ti seeing more from you. Is there any chance of some progress shots of everything from the different gangs, sort of a showcase update? Keep up the amazing work, and convert away
Young_Logan wrote:Amazing blog which I have just found. This is really really good work and am looking forward ti seeing more from you. Is there any chance of some progress shots of everything from the different gangs, sort of a showcase update? Keep up the amazing work, and convert away
Asylum_Inmate wrote:I'm loving the new conversions, can't wait to see some of them painted or maybe even a group shot.
Truly Awesome
Thank you both! I've been thinking of groupshots for a while now, but I thought I'd wait till one of the gangs is finished (at least the converting).
Which leads to another point, I'll need to put the Inquisition on hold once Adalhard is painted. It is a very nice project, but it draws to much attention atm. I'll need to focus on the main gangs, keeping everything else as side projects, that I'll only attend when I hit a motivational low.
So far the status of the main projects is:
Serpentes Obscvri - Delaque: Lacerus - Leader - Conversion at 30% Scloppus - Heavy - PIP 5%
Nanus - Heavy - Conversion at 80% Perpetuus - Ganger/Sniper - Ready for priming
Radius - Double Plasma Ganger - Ready for priming
Stratus - Shotgun ganger - Ready for priming
Velox - Shotgun ganger - Ready for priming
Versatilis - Gunfighter ganger - Conversion at 20% Agilis - Juve - PIP 60%
Inermis - Juve - Ready for priming
Feretrius - Juve - WIP 0%
Los Espantajos - The Scarecrows - Miners: Corroero - Leader - Conversion at 30% Silvestro - Heavy - Ready for Priming
Espaldo - Heavy - Ready for priming
Acero - Ganger - Primed and ready
Perdigón - Ganger - PIP 80%
Picaro - Ganger - PIP 80%
Doble - Juve - Ready for priming
Cachimbo - Juve - Primed and ready
Rayo - Ganger - Finished
Pardo - Ganger - PIP 90%
Blanco - Ganger - conversion at 80%
The italic ones should be my priority conversions first of all. Especially the leaders.
Adalhard is finished since yesterday. Just the machine block still needs some attention though and I won't be able to show you any pictures before friday, because the camera I'm normally using is on a journey right now.
Not much else to say, didn't have that much hobby time the last few days, but once the machine block is finished too, there will be some more news soon.
I'm planning to finish Nanus next and I'm pretty sure you will like him, firstly because it's Delaque and secondly because it's one of my typical conversions. So expect a fancy custom gatling gun, consisting of many many parts and crazy details all over. (Not as much as Cortaro obviously, since there was much less space. )
Help!
Another thing I'd like to bring up, is a question that's been in my head the last few days: What to use as base model for Iudex Probitas, the (rather) puritan witch hunter inquisitor?
I could really use some help with this one, so please drop a line if you have anything in mind, that might help me.
So far I was thinking of using Gideon Lorr as base model, but I think it's a bit boring, since the miniature doesn't leave much room for conversions.
One thing you should keep in mind is that I'd like the inquisitor to be down to earth (terra? ), but still badass witch hunter. So no terminator armoured, from head to toe ornamented, golden demon hunter monsters please.
Considering that coming up with a nice inquisitor is one of the things that go through my head too, I'm curious what your approach will be. GW or another producer?
To answer your question from my scavvy blog, as it seems appropriate here. For my Firebrand Puritan Ordo Hereticus Inquisitor I'll be moving away from GW, as I couldn't find a suitably gothic model. As a base I'll using the female model from Privateer Press' Wither shadow Combine:
Spoiler:
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I also think the middle miniature will make for an interesting Dark Mechanicus Tech Priest too.
For an Ordo Xenos Inquisitor I've been thinking of Privateer Press' Darragh Wrathe on foot, looks like a good starting point:
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Now I'm not going to suggest models for yours as coming up with an Inquisitor is a highly personal thing and ever so satisfying when you do. But a lot of miniature companies out their have some beautiful models, including the warhammer range and collectors range, dark elf heroes etc and looking for an Inquisitor online turns out isn't procrastination
Thank you Sam, two very nice models I haven't thought of! Good suggestions, but not yet it. The priest has a nice style, but I don't like his pose that much and he looks a bit too medieval. (Generally a good thing, but since the rest of the retinue uses that theme, I need something realted but different for the Inq.)
The other one is great, but a bit too bulky and looks more like a henchman to me. I will bookmark him anyway, I really like this one, I'll find use for him sooner or later.
Asylum_Inmate wrote:are you wanting this model to be based on a GW model or are you open to other manufacturers?
Very open!
Sageheart wrote:Try out some of the Empire models?
Anything more particular? I've gone through the whole fantasy and 40k ranges several times already, found dozens of models I'd like to convert, but not the right one for the Inquisitor yet. If you have a particular suggestion, I'd highly appreciate it, sometimes one just doesn't look at a miniature from the right angle.
PDH wrote:Ah the dubious joys of finding an inquisitor. Considering that coming up with a nice inquisitor is one of the things that go through my head too, I'm curious what your approach will be. GW or another producer?
Whatever producer sells the model that will tickle my "that's IT!"-center. I've conducted massive catalogue browsing during the last week and have so many ideas already. The results were many possible kickass henchmen and several possible inquisitors, but it's really hard to decide. So I hope someone suggests one of the models I'm already eyeballing and thus supports one of my many possible solutions.
To answer your question from my scavvy blog, as it seems appropriate here. For my Firebrand Puritan Ordo Hereticus Inquisitor I'll be moving away from GW, as I couldn't find a suitably gothic model. As a base I'll using the female model from Privateer Press' Wither shadow Combine:
Spoiler:
.
I also think the middle miniature will make for an interesting Dark Mechanicus Tech Priest too.
Ah, so that's the one. Thank you for sharing your plans with me, I know it's delicate. I really like that one and can already imagine how great the result will be. It is indeed very suitable for an Inquisitor and gladly not exactly what I'm looking for, so I won't be intrigued to steal the idea.
You are also right about the possible AM conversion. I'm also considering making one of those (maybe not for the retinue, could be too much), but I'll base him on a model that gives me even more room for creativity. (empire plastic mage, that is...)
For an Ordo Xenos Inquisitor I've been thinking of Privateer Press' Darragh Wrathe on foot, looks like a good starting point:
Spoiler:
Got to say that I find that one hard to imagine, which would make me even more curious to see your approach. I don't like the model.
I also found a model that made me think of an ordo xenos inq, this one:
Spoiler:
Now I'm not going to suggest models for yours as coming up with an Inquisitor is a highly personal thing and ever so satisfying when you do. But a lot of miniature companies out their have some beautiful models, including the warhammer range and collectors range, dark elf heroes etc and looking for an Inquisitor online turns out isn't procrastination
But it's sooooo time consuming! Spent the whole night looking for the right one. So it's not like I would leave the process of finding the model to others, I'm just looking for consolidation.
I understand your point about the matter being quite personal, but I'm also quite desperate. I have tons of ideas and huge difficulties to decide. My demands from a possible base model are so many, it's almost impossible to get them into one miniature.
Maybe it's best if we do it the other way around, I show you what I'm considering and what I don't like about it and you tell me what you think. But before we go there, I've got to say one more thing. There must be some strange kind of telepathic connection between us, since we're constantly having the same/such similar ideas. It's weird beyond "great minds think alike"...
OK now, my candidates for a base model so far:
GW models first.
Lots of good ones in the GW Empire range, but they all share the same "weakness": They are to medieval and don't look grim enough, which would be fine for his retinue, but not for Iudex himself. There is to much plate armor and knight looks going on in the retinue, the Inq has to stand out.
Spoiler:
Of course there are some obvious choices in the IG range, but it would be hard to make them special without changing everthing, which would make little sense. Just two examples, since I'm sure this is not the way I want to go.
Spoiler:
To use an actual Inquisitor would be the most obvious, and I'm still not convinced it's a bad idea, I just feel I could do better than that.
Rex is not ideal, because of his heavy armor, not what a OH Inq would wear in a normal investigation if you ask me.
Solomon Lokk would be a good base model, just like Gideon Lorr, whom I wanted to use originally. Still might go back there...
Spoiler:
Then there are some mixed fantasy models that I'd LOVE to use, because they are so lovely I want to have some bastard children with them. On the other hand I feel it would be a waste of the models to change them enough to look like what I want. So in the end they are just pretty, but not what I need. (Well, that could be a statement about random women as well... everthing back to the part about the bastards. )
Spoiler:
So much for Games Workshop. I went through more than a hundret other miniature ranges as well. Basicly everything in 28mm-32mm scale, my most trusted online shop has to offer (and that's a whole fricking lot. look for yourselves:http://www.shop.battlefield-berlin.de/?&group=27217).
In the end it came down to be almost exclusively miniatures from the warmachine range. The other usual suspects didn't work. Infinity for example is to slender and the Eden range, which I love to death, is to low tech for an Inq.
So let's look at the real candidates now:
Sinister, but maybe a bit to techy, perhaps a better torturer/explicator, than a Inq.
Spoiler:
Keep/Pimp the crossbow, swap sword and head and he would make a nice Inq, who even features a pelt to link him to the rest of the retinue. Overall maybe to much of a trapper, with all the leather and fur, would have to be changed.
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Would you argue with him? No! An essential feature for an Inquisitor. Weapon swap and minor alterations, could make him work.
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Might be too small and look too mundane, but still says ordo hereticus for me.
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Both Very down to earth and practical, which I highly appreciate. On the other hand he woud need some alterations to make him look a tiny bit more fancy, yet sinister, it's an Inquisitor after all.
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Bit too close to the rest of the retinue, but lovely. Head and weapon swap, some equipment and details and he would be great, but maybe not for this project.
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Lovely and very stylish, but maybe a bit clumsy, so much armor attracts a lot of unwanted attention.
Spoiler:
The main body is cool, weapon and book must be swapped. Good option overall.
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Maybe my favorites at the moment, damn do they kick ass! I think I'll have to buy them no matter what. Organized from, lovely to godlike.
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SO, please do tell, what do you think? What's your favorite and why? Are there any cases you would like to argue with my logic? Is there any miniature you think that should be considered as well?
What a great post! So many models to look at- if I had a selection on hand or knew such models existed, my Inquisitor X-men may have looked extremely different from the final product... or perhaps not even X-men themed at all!
Alright... to the heart of the matter. I second Peter's Wrathe guy- the armor and scythe combo look great, and are subtle enough that you could easily grimdarkerize it- the model has a whole "Darth Malak, I'm-probably-missing-my-entire-lower-jaw" thing going for it- a couple of wires from the back of the head to the body, a bit more of a flowing cape material to give it that "heroic" status... great pick. I'm going to keep that one on my files for when I feel like painting a single mini again.
Out of the "Real Candidates" you post...
#1- I agree with you there- great model, but he screams "tech-flunkie", not leader.
#2- Awesome- one of my favorites, actually. Pimp the crossbow, I'd keep the head, but that might clash too much with Eisenhorn, if you want to be more unique.... the blade could be cut and extended into a stave and given wiring... the fur and cape put him over the top and say "Inquisitor" for me. Now... is he a Puritan? Erm... doesn't exactly scream firebrand... but an excellent choice, none-the-less.
#3 - Great model- and I'm sure if YOU got your hands on him, you'd turn him into something amazing, but the model itself just doesn't say Inquisitor to me... perhaps the patterns on the clothing? And the hood doesn't mesh with the puritanical line... jus a thought.
#4 - Small, you'd have to do a lot to "up" his presence as the Inq-leader
#5 - Same, he seems more suited to a henchman to me.
#6 - ARR!!! AVAST ME LADDIES!! AVAST!! ... great model. He's certainly got presence, but I also agree that he's too... festive for this project, considering the other models you brought out already.
#7 - That model is sweet... but a bit too much like an armored IG Commander.
#8 - Hell yes. The model screams puritanical psychopath to me- definitely one of the tops, and up there with #2.
#9 - This guy also screams puritanical (also considered him as possible Retinue at one point), but the hulking look suits more of an enforcer- he doesn't say "leadership" to me at all. Evil hulking maniac that would follow said-leadership and hold the side of your face to a hot griddle, but not the one giving the griddle-face order.
Sorry if you're going to have to go back and forth- I'm still learning the tricks of this forum stuff... (aka, I suck. Hard. LOL. )
Helpful comments Izanagi, thank you. The only thing you didn't really comment on is the very last one, the one holding up the cross. What do you think of him? (He my #1 right now.)
Oooooo exciting. I think putting your candidates up was the right move. As you say there is quite a lot of choice out there.
Ok where to begin - The female Wither Shadow is a beautiful model and screams Inquisition. Because she is so beautiful she won't be changed that much, besides I really don't need to. I think the most important thing is to try and 40kify her eg stereotypical GW weapons.
The Xenos Inquisitor using Wrathe is just a thought...he will definitely be a radical though. I think the model is great...except for the axe. We'll see. As for your Xenos Inq...looks like he has picked up a Spyrer - Orrus Hunting Rig. Not a fan I have to say. Which is lucky so we don't have to South Park Ro Sham Bo over models
Now for comments on your candidates:
1 - Could work for Xenos not convinced for Hereticus. But with the right weapon swaps could work.
2 - This one really works for me. The cross bow could work but the sword has to go. Possible cover the animal tails with parchment.
3 - Looks a bit too Chaos Magos for my liking but I think that might be the scythe.
4 - Henchman not Inquisitor.
5 - Nice model, needs a head swap, weapons swap, add some gear. Makes me think a bit of Lokk with the leather coat.
6 - Rogue Trader no? But with a head swap and a suitably grim colour scheme he would work.
7 - I really don't like this model. I cannot see past the think set solider.
8 - I quite like this one. You may have problems with the scale of him though, arms look huge. I back pack furnace looks cool.
9 and 10 - These two look like excellent henchmen.
11 - Weapon swaps and you're away.
So my top four are as follows 2, 5, 6 and 11 (with 9 and 10 henchman)
Let's not talk about henchmen. I have ideas for like 30 individual henchmen, no kidding. That Inquisitor wouldn't need to ask the IG for help, he brings his own army.
On the other hand I would really like to give him a requisitioned super-heavy tank... Nooooo, stop it...
Helpful comments Izanagi, thank you. The only thing you didn't really comment on is the very last one, the one holding up the cross. What do you think of him? (He my #1 right now.)
Ah, my apologies! I counted #5 and 6 (brown leather trench cowboy-merc-looking guys) as #5.
#9- this comment was meant for your final guy. The model is fantastic- again, I also considered him. But the hunched over pose (coupled with the hulk body) puts him as a "loner" or "henchman" in my book... aka, the guy who puts your face to a hot griddle because the Inq told you to, not the Inq hiimself who tells his hulking buddy to put your face to a hot griddle.
#8, has similar qualities, - definitely firebrand in look, but the more open, obviously-heroic pose puts it above the other for position as leader.
Hope that helps- I know that even if you did choose #9, you'd put a nasty spin on him and make him into the leader we didn't see underneath... a la Michaelangelo and his stone.
---------Edit----------
I see you have 3 models for #9 - first two follow the above comments (and hot-damn, those are some awesome models! The second rendition #10 has a bit more of a hero presence, but not enough to say Leader) , the final one (#11, according to your scale) fits the Puritanical bill- I'd be interested to see what you'd do with him to give him the Leader-look.
From the models you have listed there seem to be 2 different trains of thought happening either a robed figure (existing inquistors of the privateer press minis) or a lightly armoured one (the empire minis)
Of the robed style minis i have always been a fan of that model
and ANY of those privateer press figure would be awesome, however i have to say from a personal perspective they look more like tech priests to me (but that's just me)
this one has potential too (Captain Phinneus Shae - Warmachine)
of the lightly armoured figures
have you considered the WHFB Chaos Warriors? after all they are lightly armoured and come with a cloak which is quintessential inquisitor clothing.
I had been considering doing a kit-bash/conversion using the legs from a Chaos Warriors and one of the sanguinary guard torso's and an old scout sarge back-pack
the parts look good together but I never had the conversion skills (like yours) to make it work properly, so i gave un on the idea. Plus, as the model would be mostly plastic it does make it easier to personalise it further. From a gaming standpoint i guess you would call it carapace armour
HF Izanagi wrote: Ah, my apologies! I counted #5 and 6 (brown leather trench cowboy-merc-looking guys) as #5. Hope that helps- I know that even if you did choose #9, you'd put a nasty spin on him and make him into the leader we didn't see underneath... a la Michaelangelo and his stone. I see you have 3 models for #9 - first two follow the above comments (and hot-damn, those are some awesome models! The second rendition #10 has a bit more of a hero presence, but not enough to say Leader) , the final one (#11, according to your scale) fits the Puritanical bill- I'd be interested to see what you'd do with him to give him the Leader-look.
Now that you mentioned it, I am like Michelangelo... just kidding, thank you very much for your trust in my skills. We will see whether inspiration will be with me once I start converting the Inq. I can really follow your reasoning considering the "leader qualities" of the different candidates. Good thinking, even though my opinion slightly varies from yours, it still makes sense to me and maybe it's just because I'm putting the filter of my imagination on the models already.
Asylum_Inmate wrote:From the models you have listed there seem to be 2 different trains of thought happening either a robed figure (existing inquistors of the privateer press minis) or a lightly armoured one (the empire minis)
True, in a way. I would like to have both. Years ago I was extremely inspired by the artworks of the witchhunter codex, that was when I started converting Iudex Probitas in 54mm. Going by most of those artworks, a witch hunter has to wear one of those weird, yet cool hats, have some delicate armor on his upper body and shoulders and he has to wear a long leather coat. So I'm basicly up for a leather and armor look. But I'm still open to robes, if the model has the right overall flavor.
they look more like tech priests to me (but that's just me)
A sinister and slightly augmented Inquisitor looks quite similar to a tech priest, I agree. The main difference would be iconography, mecha dendrites and paintjob. I'm sure I could buy one of the models twice and make both an Inq and a tech priest with just some minor tweaks.
this one has potential too (Captain Phinneus Shae - Warmachine)
Interesting, I'd like to use that one sometime, but not as an Inq. It screams rogue trader to me (but that's just me )
of the lightly armoured figures. have you considered the WHFB Chaos Warriors? after all they are lightly armoured and come with a cloak which is quintessential inquisitor clothing. I had been considering doing a kit-bash/conversion using the legs from a Chaos Warriors and one of the sanguinary guard torso's and an old scout sarge back-pack the parts look good together but I never had the conversion skills (like yours) to make it work properly, so i gave un on the idea. Plus, as the model would be mostly plastic it does make it easier to personalise it further. From a gaming standpoint i guess you would call it carapace armour
First of all, using Chaos Warriors is not an option, because... 1. they are quite big and I want the Inq to be rather normal, I'm picturing him as working undercover a lot and space marine like physique doesn't help with blending into hive population (he is working on necromunda atm). 2. I'm using a conversion of Archaon as one of the henchmen, that would be too similar. 3. The stormtroopers also have a medieval thing going on, the Inquisitor doesn't originate from that backround and needs to be a different cup of tea.
Secondly, your conversion idea is really, really inventive, I would love to see that brought to life. I say, just do it! There is not a thing, that can't be done. If it turns out crappy in your opinion start over. I'm sure you could do it and I would be willing to support you with the project. (I'm loooving the breast plate, have to buy some of those on my next shopping spree on ebay, must resist now!)
have you looked at the Anima Tactics range?
May I be totally honest with you? I like the Anima artworks and I'm constantly disappointed by the miniatures. I hate them. They fail to transfer the anime-style (which is not exactly my favorite theme anyway) to the miniatures. I'm sure I'm overlooking a remotely possible candidate or two by basicly ignoring the Anima range, but I gave it a chance. Not my cup of tea really. I hope you don't take offense, since I really appreciate the suggestion.
Interesting, thank you for the suggestions. Like I wrote somewhere above, I'm looking for light artificer armor, rather than bulky, juggernaut-like armor suits. The models are cool anyway and I actually was not aware of these particular two, I know AT43 of course. Might be an option for another project. There always is another...
Baiyuan wrote:I hope you don't take offense, since I really appreciate the suggestion.
I don't take offence at all, its like PDH said earlier, an Inquisitor is a highly personal thing, when you see the figure you want to use it will just click for you and you will be inspired.
until then its a case of looking at as many figures as you can until you find that one that inspires, i'm sure whatever figure you finally chosse it will look awesome when you are done with it
gosh, all these new suggestions dind´t do me well...i am so tempted to get at least 75% on my own at least...the GW models the sigmarites are all of course good...the dual hammer wielding priest practically begs to be used with two boltpistols...
the best by far for my taste is without a doubt to be DR. Lazarus...this model says Inquisitor to me...in my book the inquisitor doesn´t have to use brute force by himself... he has his bruisers for that...he uses people as tools in his quests...for each job the perfect tool...he would play that schemer and warmonger role perfectly...and i even wouldn´t be bothered with the scale... its like these small dogs that keep trying to bute your anckle...the never give up...the are menacing because you at first doens´t realise that they have some bigger mates standing behind you...growling^^
...i am so tempted to get at least 75% on my own at least
Way ahead of you, Von Doom... unfortunately, the wife caught the glint of desire in my eyes and shut down my desires before I could say anything... You know you're in trouble when the lady addresses you by your full name...
So Baiyuan...? Have you decided? Thin down the list and let's see which ones are still in the running!
-------EDIT---------
May I be totally honest with you? I like the Anima artworks and I'm constantly disappointed by the miniatures. I hate them. They fail to transfer the anime-style (which is not exactly my favorite theme anyway) to the miniatures.
I'm of a similar vein- I love the artwork they produce... I'm actually a big fan on anime style (Soda Pop minis, for example - I like their robots, not necessarily the busty girl minis, unless I find they're to-scale and decapitate them to use for female Farseer heads)... but I totally agree with you- they lose something in the translation of the concept art to the actual minis themselves... My profile pic is of a Tactics mini (don't know the name). It's the only sculpt of theirs I've truly "wanted" for my collection... and they still managed to screw it up from the concept art's hair...
Way ahead of you, Von Doom... unfortunately, the wife caught the glint of desire in my eyes and shut down my desires before I could say anything... You know you're in trouble when the lady addresses you by your full name...
that made me laugh and after the laugh came the choking sound of trying to not draw that kind of female attention to a man having a laugh^^...those feelings when detected always get you into trouble^^
Ohh, going to have to look some of those guys up, damn you for showing them to me
OK, so briefly, I'm liking the crossbow guy, Dr Laz, and all 4 of the Menoth(?) guys. They all have a lot of potential there, Gideon is pretty cool too, but I think changing him enough so he's not Gideon may lose some of that cool factor.
As has been covered already, Inquisitors are pretty personal choices, don't rush the decision if it's not happening,. I'm sure whatever you come up with is going to be cool and barely rercognisable as the base model, wherever you go
Asylum_Inmate - go for it, those should look good together, I went for a scout pack on mine too, matched with a marine torso and a cryx warcaster robe
Those backpacks have always been to my liking. Hard to get your hands on nowadays, but might be worth the while. Luckily I still have one or two in my bitz box, just in case.
Yeah, the scout backpack looks really good on inquisitors its compact and the scanner thing that sticks up looks very high tech,
Oh, I saw this figure this morning and felt the need to share it as he looks very imperial, I doubt he will work for your inquistor as he would be a pain to weaponize
He's quite limited as the pose he is in makes it hard for anyone but pretty skilled converters to do anything with him. If you could just swap his arms easily I would have probably bought one of them myself
There is one more model I want to share with you then I will let some one else have a go (I do enjoy playing hunt the obscure miniature), its not available yet but seeing as you have looked an other commissar style models how about this, its actually being made by a Dakka member (IceSword) and I believe its in the casting stage so should be available fairly soon
That's a nice one Inmate. But I'm afraid I've decided already. I'll be getting the Reeve Hunter and the Protectorate Reclaimer (aka the guy with the pelts and the one holding the cross) and work on them both. I assume this will result in the Hunter becoming the inquisitor and the reclaimer being his acolyte. To be precise it will take some days to trim down that order of miniatures to just a handful, I'm interested in waaaay more, just for this project. Even though my significant other has no such direct control over my purchases, as seems to hold true for others here, I still have to keep an eye on my money. Since I started buying bits and miniatures on ebay (after not using ebay in years), my funds have magicly vanished.
Anyway, it's back to the painting table now! After not having a lot time to paint this week, I'm planning to finish Adalhard some time this weekend. Cheers and wish me some luck with the weathering...
Well, then don't wait any longer!
Here we go with my second painted miniature since I'm back in the hobby.
Adalhard - former line officer of the Berlichingen Lionhearts - Sergeant of Inquisitor Iudex Probitas' Stormtroopers:
I won't go into detail about the paintjob right away, but if you're interested in certain aspects of it ask away, I'll answer of course.
Generally this has been an entertaining project. The conversion was quick and fun and I'm very happy with it.
The paintjob was fun most of the time, but I got frustrated now and then, when things wouldn't work like they were supposed to. I'm not really happy with the result, but it feels good to have painted another miniature and I learnt a lot during the process.
It gave me the chance to experiment with some techniques I only knew by theory (there are many of those) and I got to play around with old ones.
I used different types of blending techniques, made a freehand, used a decal the proper way, painted with oil color a little and so on. So I'm confident I'll improve through the upcoming projects. (Shouldn't be too hard considering the standard of this one.)
Please don't hesitate to mention weak spots, I can handle it... if you don't forget to flatter me on the other hand, that is. Just kidding, go ahead, hit me.
Oh, before I forget, the pictures are not really good, sorry. Need a new camera, an additional lamp and a diffusing cabinet. Hope you can see enough.
well it is a really great mini...the pose and the painting and the base are a good setup that i like very much. where did you got the doublebarreled shotgunpistol? wanna! if you made it yourself then please make a tut^^
as for the only weak spot i have seen, this depends on personal taste... the shells and the purity seals you did with glossy varnish? i think this detracts a lot of the rest of the mini... the color you used looks rather blood red and thus the color of shels and seals looks a bit wrong in my opinion...but as i said this is personal taste. the base looks very good, the crackling rust effects are really convincingly done! by the way... the whole mini is very well painted i particularly like the face an the beard...nice small deatils and smooth paint all the way through... so no need for selfhumbling^^
makes me want to step up my game, not that i am going to be able to produce anything like that, not without a LOT of practice, been a few years since I actually put brush to miniature and then the finished result looked like it had been painted by a toddler who was being tazered
I really like the addition of the purity seals, they really change the models purpose. The =I= symbol on the sword gives the model its needed Inquisitorial vibe. It took him from guardsman to Inquisitorial Storm Trooper. Oh and for some reason the shotgun shells make him look so much more,...um... for want of a better term, hard ass.
As Viktor von Domm said you really don't need to be self humbling with this one.
The following comments are based on the pictures so in the flesh it might look a little different:
The base is just stunning, did you use salt in the weathering technique?
Please explain the technique in graph detail. Especially how you did the rust one the floor.
The colours you've chosen complement each other well and he comes across as being from a feudal world and very Inquisitionally.
The wood grain and hair is very well done, I really like the pale gun stock.
The metal on the shoulder pads and gun stock are really nice
The colour of the =I= is a lovely contrast
I like the colours on the swords handle - what did you use?
Ok so thats the flattery out of the way so time to be cruel not really but I am being overly critical with my second two of the three points below.
The only thing I don't like about the model is the gloss varnish. I really think he needs to be matt varnished. Did you use different varnishes on the base and miniature?
The chain mail vest/The gold on his coat and sword hilt, boot tips, could do with a little more highlighting/shading or contrast - like the shotgun stock.
The coat could do with a little more highlighting, at the moment it does look somewhat flat (I think this one is probably the picture as I find cloaks/coats often hard to photograph).
The model really is excellent and I'm even more excited to see more painted stuff from you.
Actually one last thing that might be worth considering for future projects. The model is very much one sided and so when playing games with him the flat black back of the "engine block" will look a bit out of place. Perhaps next time you create a base in a similar vein you could make it detailed in all 360 degrees.
PDH wrote:
I really like the addition of the purity seals, they really change the models purpose. The =I= symbol on the sword gives the model its needed Inquisitorial vibe. It took him from guardsman to Inquisitorial Storm Trooper. Oh and for some reason the shotgun shells make him look so much more,...um... for want of a better term, hard ass.
Glad you recognize the small touches. I'm also quite happy with the addition of the shells. For the purity seals, I only added the one on his left shoulder and it turned out to look a bit stiff, but not too bad. Talking about the "inquisitorial vibe", what do you think about the golden freehand on his shoulder pad?
As Viktor von Domm said you really don't need to be self humbling with this one.
Believe me I'm not in danger of being too humble, but when it comes to painting I'm quite harsh not just with myself. One should never settle with what he does. There is a saying in chinese which I recite often: 自强不息 "Improve yourself without rest."
The base is just stunning, did you use salt in the weathering technique? Please explain the technique in graph detail. Especially how you did the rust one the floor.
No salt involved. I thought about it, but for such a rather small object I thought it's too annoying to set up my airbrush equipment. So I didn't use salt on this one.
The whole process of the "green" parts of the base went like this:
1. Grey primer basecoat (Vallejo)
2. Green sky basecoat (Vallejo MC)
3. Dark Sea Blue shading (Vallejo MC)
4. Umbra Wash shading (Vallejo)
5. Black Wash shading (Vallejo)
6. Highlights in 50/50 Green Sky/Ivory (Vallejo MC)
7. Painted the rusted spots with an old brush using Tank Brown (Vallejo Model Air) and highlighted them with the mix from step 6
8. Mixed Burnt Siena Pigments with water and painted it into the rusty spots and some recesses (Vallejo Pigments)
9. Brushed any excess of pigments off with a soft make up brush and "bleeded out" the rusty spots
10. Diluted Burnt Umbra with white Spirit and sloppily painted it into the rusty spots and places where I wanted a lot of grime (Rico Oil Colors)
11. Took a clean brush with white spirit and blended the oil color into the surfaces
I messed it up in step 11, I used to much force and my brush was too stiff. Next time I'll be using a softer brush to get clearly visible bleed lines/water stains.
The rust on the metal parts of the base is just Burnt Siena Pigments applied with water and then gently brushed off. The color underneath alters the look of course. It was done similarly to the green parts, using Dark Sea Blue, Umbra Wash and Black Wash.
The wood grain and hair is very well done, I really like the pale gun stock.
I'm quite fond of the hair. The sculpt was totally flat and I thought there needed to be some structure. Same for his eyebrows, I added vertical lines to make them more "brushy", didn't want them to look like makeup or give him no brows at all. I'm glad you recognized it, maybe my own favorite detail.
The wood grain is a mess. On the pale stock it somehow worked, but the other part looks awful to my eyes. Overall not satisfied with it, but I'll keep it as a reminder for the next time I paint woodgrain. (The retinue will have a lot of it.)
The metal on the shoulder pads and gun stock are really nice
The gunmetal refused to look like intended, in the end I just gave it another highlight and let it be. The shoulder pad metal at one stage looked really cool, but I had to redo it because I'd been sloppy and I didn't get it to look the same again.
The colour of the =I= is a lovely contrast
It's called "White". I actually feel bad about it, because I didn't shade it in any way, but I agree it stands out well and thats what it's good for.
I like the colours on the swords handle - what did you use?
That's Vallejo Model Color Reflective Green with Dark Sea Blue Shading and a 80/20 Reflective Green/Ivory highlight.
The only thing I don't like about the model is the gloss varnish. I really think he needs to be matt varnished. Did you use different varnishes on the base and miniature?
You said it, Vikk said it and I wasn't sure about it to begin with. You're both right of course, it's distracting and doesn't make that much sense. Since it will take just a minute, I'm intending to change that.
I actually didn't really varnish him at all. I like to put a coat of satin varnish on any part I finish, so I can brush of any "ooopsie, how did that get there"-cases. The coat and other leather/cloth parts got a layer of matt varnish and the red parts got some gloss. The base is not varnished at all (the oil isn't dry yet). I'm considering giving the whole model a coat of matt spray varnish (which I need to buy first).
The chain mail vest/The gold on his coat and sword hilt, boot tips, could do with a little more highlighting/shading or contrast - like the shotgun stock.
The coat could do with a little more highlighting, at the moment it does look somewhat flat (I think this one is probably the picture as I find cloaks/coats often hard to photograph).
You're not overly critic here, you're right. The metal parts don't have enough contrast. And the leather both brown and black has better highlights in real life, even though they are much more subtle than most people do it for tabletops.
This is actually one of my real weaknesses: I'm too careful and insecure with highlights, I need to be more bold with them. I know they would look better, but while painting I keep thinking "too much, too much, too visible". I'm working on it.
The highlights on the black actually turned out really cool by the way, they are subtle and smoothly blended, just like it was supposed to. Hard to see in the gakky pictures.
Actually one last thing that might be worth considering for future projects. The model is very much one sided and so when playing games with him the flat black back of the "engine block" will look a bit out of place. Perhaps next time you create a base in a similar vein you could make it detailed in all 360 degrees.
You're certainly right for gaming purposes, but I consider Adalhard to be a showpiece more than a miniature for gaming. He might be used in a couple of games, if our campaign ever gets there, but I made him just for the joy.
In this regard I'm really happy with the onesidedness, there are just two or three angles he is supposed to be looked at (even though the highlight on the back of his coat turned out best ).
For gaming I will also remove the block from his base, it's not glued on and I'm considering to fix it with magnets, instead of wire, for more convenient removal.
The model really is excellent and I'm even more excited to see more painted stuff from you.
Thank you, I think I'm even more excited. Next one up for painting is my half finished Delaque juve. Shouldn't be too long before I finish him.
Superb detail in your painting Baiyuan, i especially like his hair the thin streaks really give it depth , a dthe contrast of his shotgun shells on his shoulder look great also. The green machinery weathering is top notch aand his skin tone is very nice . The bits iam not so keen on are the fact the his midrif looks a bit busy, could be the glossy puritrys seals , which do look good , could be the brassy gold on the sword hilt and skull bet buckle, i dont think you can do much about it though on a model that is this detailed though, it will always look a bit much . The wood grain is really nicely done. something i havent yet been able to achieve myself. and i think the purity seal paper adds just enough lightness around his head and shoulderes giveing that halo effect with the shiny silver shoulder pad. i wasnt too keen on the shotty barrels at first , but i think i chnaged my mind . is it possible to see the model from a slightly further away , as i think he would benefit from some perspective. Very very imppresive job overall Baiyuan , and i look forward to seeing more lovely paintjobs on this level from you mate. by the way i only critiiqe because you insist matey , i really tried hard to find what i did not like about the wondeful modlel
Thanks for the comments guys! Especially to Neil101 for taking the time to go into detail, I appreciate that.
Viktor von Domm wrote:where did you got the doublebarreled shotgunpistol? wanna! if you made ityourself then please make a tut^^
Sorry I forgot to answer this one. I described it earlier, when I posted the WIP pics. The sawn off consists of a double barreled shotgun from the new Orlock box and the original laspistol the vostroyan was carrying. I've sawn off the grip and trigger of the shotgun. Shortened the muzzle of the pistol down to the significant, that you find under every las barrel, cut off the magazine and then filed the top down, so that the shotgun part fit in smoothly. That's it.
In other news: I spent an hour or two working on some conversions today and also had some new ideas. One of those ideas made me watch the chronicles of Riddick once more. Feel free to guess what part I'll put into a miniature...
I also worked on the guardsmen with the full-auto "sweeper" pattern shotgun, looks good so far, still have some details I want to include and must sculpt the helm.
Another thing I attended was the firearm for my upcoming true scale marine. It will be a while till I can start the actual conversion, because I have to wait for all the parts, but I have it all in my head. An Imperial Fist battle captain on a repentance mission. He will have a lot of self punishment and an exotic gun going on. I'm working on the gun atm and I'm quite sure you haven't seen anything like it yet (at least not on marines). It will also be very in games terms.
So much for this evening. To the bat cave!!! I mean painting table...
A very nice model. It's a testament to your painting that he doesn't immediately look like a Vostroyan. Interestingly, he looks a lot more feudal than the "techno-baroque" of the Vostroyans. I think you've done a good job, and it's certainly a great job.
Sorry I forgot to answer this one. I described it earlier, when I posted the WIP pics. The sawn off consists of a double barreled shotgun from the new Orlock box and the original laspistol the vostroyan was carrying.
I've sawn off the grip and trigger of the shotgun. Shortened the muzzle of the pistol down to the significant, that you find under every las barrel, cut off the magazine and then filed the top down, so that the shotgun part fit in smoothly. That's it.
thanks mate! but now i have to ask you how you made the shells? this look is the fashion in my book these days^^
The shells were very easy.
You need plastic cutters or a knife and a scout biker box.
Take the sprues out of the box.
Look for a strap with shotgun shells.
Release it from the sprue...
Ok, I think you get it. I only drilled open the empty spaces in the strap and bend the whole belt, so that it fits around the shoulder pad. (The gakky little thing broke in two of course and I had to do some sculpting too.)
ah i see the error of my ways^^ well the scout box has escaped me ever since^^ seems i have to make up one day a solution of my own... round spruebits cut to sise and a bit of GS could do too...will try that out...
Thank you. About the inquisitor, like I wrote earlier I've decided which one I'll take:
It's forming in my mind already, he has the basic elements and will leave me a lot room for conversion.
Cheers for the run downs. Even if you did botch step 11 (I bet only you can see the botch) on the engine block, it looks excellent.
Its called White
Talking about the "inquisitorial vibe", what do you think about the golden freehand on his shoulder pad?
I totally missed it. I was distracted by the gloss varnish shotgun shells. The free hand looks good but I'll hold final judgement until I see it again re-varnished.
This is actually one of my real weaknesses: I'm too careful and insecure with highlights, I need to be more bold with them. I know they would look better, but while painting I keep thinking "too much, too much, too visible". I'm working on it.
The highlights on the black actually turned out really cool by the way, they are subtle and smoothly blended, just like it was supposed to. Hard to see in the gakky pictures.
I know what you mean about being insecure about that final highlight. CMDante has mentioned it about some of my work, Warlord Spinetail.
One should never settle with what he does. There is a saying in chinese which I recite often: 自强不息 "Improve yourself without rest."
So I've taken that bit of wisdom and given one more highlight to the majority of my Magos. Its worked on the metal parts but I'm not so sure about the grey armour plates. Oh well.
Alrighty peeps. I revarnished Adalhard and took care of a spot where I only applied the basecolor and forgot to shade and highlight (lucky nobody saw it).
I also took out that half finished Delaque juve and made another attempt at the skin, which frustrated me rather quickly and scared me into playing DOW2 the rest of the night.
After work and a visit from my parents I had only little time for the hobby today, two hours to be precise.
I used that time to work on three projects. Nanus, the heavy with the gatling, the trooper with the assault shottie, you know from the wips and messed around with different poses for my "Riddick" project.
Nanus will need a lot of GS soon and some more detailing. I need to replace an exhaust that has broken off at some point, I need to smoothen out the top of his gatling, sculpt the handles, sculpt the ammo counter, sculpt his face/mask/goggles, fill the gaps in the ammo feed, attach his sidearm and so on. Quite some work to do, but today I at least managed to find a new sidearm and improve it, decided to cut off his nose, brows, ears and beard, improved the fit of the ammo feed, filed down a photo etch part that stuck out where it shouldn't and sanded his coat some more to minimize mold lines even more (the sculpt wasn't the best one).
Didn't do much on the shottie, but tried some stuff and decided, that it needs a hanging strap, laser targeter and more details. Postponed for the moment, I focus on finishing Nanus.
About the "Riddick" project I don't want to say much. It's going to be for the witch hunter and will support him in his main task. Free cookies if can guess what it's going to be.
I've intensively worked on Nanus today. I resculpted his face/mask, several times actually and I'm still thinking I might have to do it again, it's not really there yet. I spent a lot of time on the head resculpt, but it's hard to satisfy my standards. So after sculting him a skull shaped rebreather mask to which I added snake fangs made from bent needle tips, I decided it wasn't quite what I had imagined and ripped it off again. What I came up with after that wasn't that good too, so it's back to the sketch board. (which isn't true, there were no sketches to begin with)
I also sculpted thicker grips around the wire he is actually holding the gun by, filled gaps in the frame of the weapon and made the display for his ammo counter.
There isn't that much left to do once I finish the stupid mask, so I'm positive I can present Nanus soon. I just need to fill some more gaps on his arms, attach his sidearm and maybe, just maybe add some more details to the gatling.
New day, new hobby stuff. Today I've taken the time to go to the oldest and best scale model shop in town. Before going there I swore to myself that I would only buy what I actually went there for, Microscale Krystal Klear (which was sold out). Instead I bought a similar product from Revell and some Vallejo colors.
The only other thing I couldn't resist to buy was photo etched scale models of spent bullet cases. 8€ for slightly more than 20 cases, not exactly a bargain, but definitely worth it. They are going on Nanus' base, I only bought them because they have the right size for his minigun.
I'm quite proud of my sudden resistance to seducing hobby goodies and I'm sure it was just my one strong day, but I only spent 20€.
Back home I attended Nanus again, sculpted the final strap of his mask, decided for a smoother look of the face and added another layer of putty. I also added a first layer of putty to his wrists, filled the gaps in his crotch (the one place I personally would like gaps the least) and extended the rather tiny grip of his shotgun.
My estimation is, that I'll be able to finish him towards the end of the week, but then again "Brink" is coming out on thursday, that could/will interfere with my plans.
UNEXPECTED UPDATE: Surprised? I've decided to keep 'em coming, so I'm presenting you another juve for the Scarecrows, Cachimbo.
Nothing special here, cadian legs, enforcer arm with sisters of sigmar chain flail and renegade torso.
No conversion magic involved. Hope you still like him, even though he's quite ordinary.
Mu wrote:Like him a lot, not sure if ordinary is the right word...
QFT
The flail is very cool. I'm sure he's still rather wip, but I have to mention the pick-axe binding again, the lower one. I think he looks like a very promising young ganger. I'm sure he'll grow up to do a great many evil deeds.
Funky model , the pick axe is a nice touch. liking the auto pistil too. something about the way his hand is positioned with the flail doesnt look quite right to me . But not enough to spoil the over all effect matey.
I'm glad you all kinda like him. Special thanks to Asylum, that one made me smile. Oh and Good Green, you're right about the pick axe, I'll have to carve that thingy off.
I'm in a hurry to get back to my workshop and finish Nanus, pictures will come tomorrow, expect something different. This one is special, even in Baiyuan-land...
Update: I will definitely finish Nanus tomorrow, there is only very little left to do: Replace a strap on his mask, that fell off, add some straps to his pouches, add a housing to one area on the weapon, add a filter to the mask and fill some gaps on the backpack and ammo feed. Shouldn't be more than two to three hours work, so you can expect the pictures tomorrow.
Well well well, it's been a couple of rather unproductive days, playing Brink, being sleepy from some medicine and just doing other recreational things. All of this resulted in Nanus not being finished yet, but I got back to work this evening and added some more details in GS.
I'm planning to do some more tomorrow, but I won't make any promises this time, we'll see.
If everything goes as planned there will be a double update tomorrow: pictures of the finished conversion of Nanus and pictures of a 54mm arcoflaggellant I painted some years ago and wanted to show to PDH due to a discussion in his great p&m blog.
Stay tuned and feel free to comment on the other recent stuff.
Looking forward to it! I almost commented on your thread today, but I wasn't sure if it would count as necro or not
Adalhard, as I said in my own thread, looks amazing. One of my favourite parts is actually all the detailed cabling etc. on the base and the weathering, specifically on the rusty floor and the pipe directly behind him. I've never seen old rust done so realistically - I know it's not the focus at all, but it's the kind of thing I'm drawn to Believable surroundings add a lot to the model itself. I love his hair (I know from experience how difficult it is to paint texture into flat GW hair sculpts - I tend to cheat and GS in some texture ), the subtle freehand on his shoulder (how on earth did you manage to make that look like it was inlaid?!) and the texture of the skin. The only downside I can think of is the gloss areas, but you've had a fair few comments on them already, so I'll leave it.
As for Cachimbo (soldier? Maybe poor man? Wasn't too sure ), I love the little details - the pickaxe and the different heads on the flail really suit him. I'm not sure about the pose on the R hand though - might just be me, but I feel it's a little awkward - I can't really imagine a situation in which he would hold his arm that way. The new pistol is a nice change though!
Can't wait to see Nanus - sounds like you've put a lot of work into him! And is Brink any good? My flatmate buys a lot of videogames, and I was considering talking him into getting a copy so I can play it
About Adalhard, the glossy parts are glossy no more, I changed that the day after posting. The inlaid effect wasn't on purpose, but if you like it more for that, well I planned that all the time. The hair is maybe my favorite detail too.
About Nanus, yeah quite a lot of work, he's been in the making since early 2010. I didn't work on him all the time of course, actually didn't touch him between two intensive periods at the beginning and now. But just his weapon took so much converting, you wouldn't believe, or maybe you would, after seeing my other stuff. It's not as much as the buzz saw on Cortaro, but not that much less either. Don't want to go into detail now, I'll save that for the actual post.
About Brink, it's fun. Not the holy grail like some people expected, but a good game. In a few words: Different Leveling, teamfocused MP, practically no SP (you play the exact same missions as in MP just in order, while you can actually open your SP to others and make it MP), nice optical customization on your character, but not on the weapons and interesting maps with few unfair choke points. Edit: Oh and PC only, the console versions are ork dung.
Edit²: Forgot Cachimbo: IIRC cachimbo means gun. His name was Gotgat first, but when we changed all the names to spanish that had to be translated of course. I'm actually not too fond of how his pistol is positioned in his hand. It looks good from the right, but it looks crap from the left.
I noticed some stuff by Icesword was suggested, you might want to check out these then:
Spoiler:
A few of these would be interesting as Imperial Guard escorts or something...
If you want some Adeptus Mechanicus servants in the mix you should really check out these.
Maxmini also has some interesting bits:
-bionics -Hammers
I noticed you want to work with some models by Privateer Press. Personally I think that's pretty cool, however, what you need to make sure of is that you should try to personalize them, convert them in such a way that they look as if they've always been like that, rather than it being simply a Warmachine model with a bolter strapped to it. I guess it's about the details, but you already figured that
Hello everybody and thanks for the nice comments and suggestions!
Ok, now for todays news. First of all let me say that it's not exactly what I had planned to post today, not all of it to be precise.
I'm granting Nanus some more time, because I've decided to remove some more elements of the original sculpt, to make him look more like one of my Serpentes. So the update is the other thing I mentioned, the 54mm arcoflagellant I promised to show PDH.
This one is actually from a couple of years ago, 2005/2006 I'd say and even though it might have been the last model I painted before starting again this year, nowadays I would do a lot of things differently.
Nevertheless I'm still quite fond of him, for my level of painting back then he turned out pretty good.
The weakest part is the metal, which looks very boring and maybe some day, when I finally grant this one the base he deserves, I'll touch up the metals.
UPDATE: Here we go: I think I dubbed him Furor back in the days and he was supposed to be part of a warband led by a meanie ecclesiarch who's big in arcoflagellation.
Furor wasn't a typical candidate for arcoflagellation to begin with, just a law-abiding imperial citizen, but he crossed the confessor in some way (there is a whole story about it somewhere in my =I= stuff, but I forgot) and you really shouldn't argue with people with the power and means to gouge out your eyes, rip out your nails, teeth and spine and only lobotomize you afterwards to let you savour the pain before they turn you into a mindless killing machine of a slave. Without his eyes and without being worth the cost of proper augmentation, he was given a sort of motion tracker for finding his victims. This fact doesn't exactly make him less dangerous, quite the opposite. Be honest, wouldn't you instinctively run if you see such a beast approaching? Of course it's a good thing not to be in front of Furor when his activation code is being said and his stimulants kick in.
I was just about to log off and continue reading the Ravenor Omnibus and low and behold the arco appears.
I actually rather like the metal...especially on the claws piston.
My favourite part though it the bright red scratches contrasting with the skin.
Left arm is from Crash or Krush or whatever it was called. The right arm is the hideous old chaos warrior claw mutation?...if I'm right it doesn't look so hideous on a 54mm model.
The dark angel green works here but I'm now decided that I was right using the turquoise.
Thanks dude....Oh and are there any more warband members because I'd like to see them too?
is furor made up from a inquisitor scale size flagelant or from a 28mm scale one? i waited for a long time to see someone use the former here so i would have something to do with my own model...never figured out how to use him...got him for an apple and an egg from ebay...and he is collecting dust ever since...^^
really good work on furor by the way, the blood looks very convincing and the blending of the red and then the blue looks fantastic!
PDH wrote:I was just about to log off and continue reading the Ravenor Omnibus and low and behold the arco appears.
Good books, though the Eisenhorn trilogy was slightly better.
I actually rather like the metal...especially on the claws piston.
You mean the oily part? That's the only place it doesn't look dull.
My favourite part though it the bright red scratches contrasting with the skin.
I really like that too. Funny thing, it's been so long ago it feels like talking about somebody else's paintjob.
Left arm is from Crash or Krush or whatever it was called. The right arm is the hideous old chaos warrior claw mutation?...if I'm right it doesn't look so hideous on a 54mm model.
The left arm is in fact from Ghazzkull Thrakka (or whatever he is spelled like). And the right one is mainly the original arm, but you're right from somewhere around the wrist down it's that mutation arm, which had just the right size imo. Strange how much 40k is out of scale sometimes.
The dark angel green works here but I'm now decided that I was right using the turquoise.
It was actually much darker than I had it in mind, I thought it was brighter.
Thanks dude....Oh and are there any more warband members because I'd like to see them too?
Your welcome, but I'm sorry to tell you that I didn't exactly paint/finish a lot of my 54mm conversions. I own the whole inquisitor range with very very few exceptions and I have started projects for the majority of miniatures in it. Sooner or later there will be more 54mm madness.
At the moment there is a pretty ordinary guardsman with a pretty special needle rifle in the making/painting. I guess I'll finish that one in the near future.
neil101 wrote:Hello Furor, he looks great , They bionic eye is particularly good
Thanks, I was very fond of the lenses too. Now that I use the plural I begin to realize that the smaller lense has chipped off when I dropped him before taking the pictures... DAMNATION! I hate that...
Viktor von Domm wrote:is furor made up from a inquisitor scale size flagelant or from a 28mm scale one? i waited for a long time to see someone use the former here so i would have something to do with my own model...never figured out how to use him...got him for an apple and an egg from ebay...and he is collecting dust ever since...^^
really good work on furor by the way, the blood looks very convincing and the blending of the red and then the blue looks fantastic!
vik
Thanks Vik! The model is basicly just Damien 1427 with the additions mentioned above, the arm of Ghazzkull and the hand from the old chaos mutations.
I hope so Vik. And if you do it let me see it, I'm always curious what others do.
In other news: not much progress on Nanus today, I only managed to put some layers of miliput milk in some recesses. I'm strangely exhausted lately, I really need to pick up my normal pace again. On the other hand I really don't want to rush anything, so stay tuned. Update soon...ish.
Quick Update:
There isn't much left to do on Nanus as I worked on him diligently. So much sculpting...
Only two things remain: Sculpt a casing for one of the targeters and add filters to his mask.
Should be able to take care of both things tomorrow.
Look forward to seeing the results Baiyuan .. and on a different note , what is your avetar a picture of ? at first i thought a gorrilla , with japanese characters , then i thought maybe its your dojo symbol , since you said you teach martial arts ? , what ever it is its very nice .
I'm looking forward to it too. Hope to finish him this evening.
About my avatar it's indeed a picture of a gorilla, with chinese not japanese characters blended into it, but never mind the mixup. I made it some years ago and it's actually part of an animation where the characters and the picture fade in and out of each other.
Both the characters and the picture refer to my chinese name: 白猿 bai2 yuan2, which means "white gorilla" and was given to me by one of my chinese masters in 2001.
The white gorilla is a character from chinese mythology, he's like a demigod who regularly messes with the other gods and steals the peaches of longevity from the eternal gardens (to heal his sick mother actually).
He is also a character that appears in the ideology of my style of Gongfu, Tanglang Quan aka praying mantis.
Thats very interesting mate , sorry about the mixup , he sounds like a lot of the chinese mythalogical stories, i am thinking of monkey and his miscgheviousness. you know you can use gif animations on dakka ,
Really never mind the mixup, I'm not expecting people to know the difference and really don't mind. Actually I thought about using the animation for the first time while answering you, but I just found it's not a gif, it's a psp.
Busy week and more and more last minute changes to Nanus result in him not still not being finished. But soon, even though you might have stopped to believe in it.
Another thing keeping me from finishing him, is that I mentally got back into one of my favorite projects and now my mind is swamped with
Nevertheless hang tight, I'm making sure you get some gatling-goodies soon.
Dude... that is a wicked INQ54 Flago model! I've got one of Inq. Covenant (converted to look like a hybrid Rufus/Reno from FFVII)... but I've never had the balls to paint him. Big minis scare me... LOL.
Anyways, looks awesome (as always)- and lol at your sig. Good stuff!
In other news:
BOY am I frustrated, Nanus is killing me. I'm redoing the same parts over and over and over again. Namely his stupid mask and even worse wristguard, it's so bloody annoying.
Anyway, there is only one more thing I need to do and that's adding straps to the last wristguard I sculpted and then that's it. I'm fed up with this one and I'm quite determined to do some very different project next.
So maybe I'll spend some time on that -diorama, that should take my mind of necromunda for a day or two. Or I could work on the genestealer magus I started some time ago. We'll see.
Well if we're voting I'm going with Genestealer Magus. I'd well and truly like to see your take.
BTW the biggerised Imperial First you were talking about a few pages back... Are you planning on making it like Migsula's http://www.dakkadakka.com/gallery/220454-.html or some other method?
Vote if you like, I might take it into consideration.
About the SM, there are many approaches to true scale I'm considering, though Migs approach was the one I considered first. So far I can say that it will propably be similar to migs'. I definitely want that extra hight from the soles and leg lengthening. In the end the approaches aren't all that different after all, my will certainly contain some spontanous tweaks, but won't be all new. So terminator legs and lots of GS.
One point that troubles me are the arms, people tend to forget biggerizing them, I will have to have a close look at those.
The frustrated artist!! i hope its comming together for you mate, i can only immagine the pressure a perfectionist like your self places on your work mate.
Would be cool to see your take on a true scale marine . has chapter house strated selling the hits the spots ones yet?
His dio is looking pretty cool , have you seen it?
but then also seeing your other ideas come to life is a tempting treat too!! i vote dio , just to be devils advocate ;-)
@Neil: Yeah, I know the ones from Hits-the-spot, but since I'll only make one or two marines, I think it's better to start from scratch. I'm looking forward to this too, but it will have to wait a bit more. I'm waiting for that special pair of legs I want to base my marine on.
After getting some most welcome distraction from Nanus I'll try to finish him today.
To achieve that distraction I did actually work on that kroot thing and not on the genestealer, but only a little. I've put together one of the two kroots using bluetac and it's quite an impressive sight already. I started this project a couple of years ago and the legs and torso had been worked on back then.
I tried his arms for the first time now and they fit perfectly with the huge crossbow he will carry.
So it will actually be just a looot of GS work from this point on. But I don't want to tell you too much yet, let's say it's going to be "big".
Another thing I did, was trying a color scheme for my innumerous tau, who have been waiting for a paintjob for years, but never got one due to a complete lack of a color scheme.
I'm still not sure, but I found a color that could work for me. After years of being unable to decide between "techy cold, grey/white + another color" and "military, functional, flat colors" for a overall look, I just fell in love with a color. It's a very bright and fruity yellowish orange. I'll post the sample warrior should he ever be finished.
Automatically Appended Next Post: Announcement: Nanus is finished and the pictures are taken. I'm editing them right now, so once I'm done and find some time to write the wall of text that will go with them, I'll post the
Until then a little appetizer, the base model. Stay tuned to see what I made of it this evening.
The Character: This one is the second heavy for my Delaque gang, the Serpentes Obscvri and his name is Nanus, which means "the midget".
Nanus isn't a typical Delaque and some of his brothers like to tease him, calling him a Goliath, but he wasn't looking like that to begin with.
Sure Nanus wasn't exactly predestined to be a silent scout to begin with, standing a head or two taller than the others in the hab-block, but it wasn't before being offered the place of a heavy under Princeps Lacerus' lead, that he bulked up like a goliath.
And when he accepted the prestigeous rank of a heavy in one of the most infamous newcomer gangs, he was blinded by the fame and power to come and he had no idea that he was looked at as an investment.
You do not normally take a leave from a Delaque gang. Unless you're lucky enough to be falsely considered dead at some point, any delaque gang leader will make sure, that you are truly dead before letting you wander off with information or equipment worth way more than your life, which isn't too much anyway.
So when he found out, that to become a heavy in one of the more ambitous gangs, you have to go through a hell even worse than every day life in a hive, he couldn't say "no" anymore.
Everybody looks at heavies and wonders what's wrong with them, seeing a grotesque caricature of their fellow gangers, but nobody dares asking them how they became what they are.
He was prepared for merciless workout and similar methods to suit the position, but form follows function and he certainly wasn't prepared for crude muscle implants being stacked on his bones by some underhive "doctor", who resembled a butcher much more than a healer.
And he also wasn't prepared for the agony of constant E.M.C.S.T (electric muscle contraction stimulation training [yeah that's right, and you thought it was crap, when you saw it on the shopping channel xD]).
But worst of all, being forced to take stimulants and steroids daily, helplessly standing by, while your mental ability and manhood quickly wither away, transforming your once bright mind into something with not that much more potential than a rather smart (not to say averagely dumb) Goliath.
Nanus still isn't exactly stupid, far from it, but his ways of thinking became more simple, any philosophical or political thought long forgotten and his choler rising quickly at meaningless things.
If it wasn't for the drugs, Nanus would have been the first to realize that it might have been a political move of Princeps Lacerus to make him one of his heavies, Lacerus being fully aware of what it would turn the a-little-bit-too-promising juve into, someone who will never challenge anyone for the leadership of anything.
The Conversion: First of all: Why did the miniature need to be converted?
Firstly because I am what I am!
Secondly because there were a couple of things I didn't like about the original sculpt.
Namely:
The scale of the gatling was too realistic and not impressive enough.
His glasses also looked to mundane and civil and the whole face looked strange, like he got his face punched in or something.
The sculpt had some details that didn't say Delaque for me, for example the big studs on the wristguard, the chains on the other wrist and of course the bat-buckle of his belt.
The last thing I wasn't too fond of was the bump on the backpack, which is of course realitic, but therefore doesn't look that 40k-ish.
The process:
The first thing I did was cutting off the puny barrels of the gatling, cute little thingies. What remained of the gun was basicly just the motor parts, two tubular things.
I looked around for a new body for the gun and ended up cutting a big shoota from the lootaz' plastic-mek into pieces. I drilled open the whole barrel and then cut out the middle part.
The next step was finding barrels that were a bit bigger and I ended up using seven hexagonal 1mm polystyrene rods, which I drilled open one by one and then glued around the core rod.
After inserting it into the socket and putting on the front stabilizer started a long trial and error phase looking for a lenghty something to connect the stabilizer with the rest. I found a solution finally, but I had to rip it off a few weeks later, it wasn't right.
It took a couple more weeks to stumble across the final solution you see in the pictures, it's some part from a WW2 1:35 scale model and it felt just right.
I don't want to explain everything in detail, as you can see there are tons of tiny things that went into the conversion, but there are three more things that actually deserve to be mentioned.
The face, because I originally just planned to add proper goggles, but they turned out odd and after trying it twice, I decided that the face didn't allow the right placement, so I decided to give him a mask and sawed off his face.
I sculpted the damn thing over and over again, giving it snake fangs made from bent needle tips, then taking them off again, because it looked too much like blood pact, sculpting it more skull-like with teeth and nostrils, then taking them off because it made him look like a pig, and so on. Around ten different versions before I settled with the plainest design.
The wrist guard, because I only decided not to keep the chains, when the conversion was almost done and because it took me another week to get it right. Similar story, trial and error, many many times, boring to tell, I'm happy with the final thing, the way there was a mess.
And finally the choice and placement of his side arm, I did it way too late, when most of the model was finished and hard to handle without breaking anything. I knew he had to have a basic weapon tucked in somewhere, but it took quite a while to decide which one and where to put it.
Originally he was supposed to carry a backup lasgun, but I didn't want to tack it on somewhere, or sling it around the backpack, where he couldn't realisticly reach it.
He ended up with a shotgun, simply because it was the leanest/smallest design, that still didn't look too small for him to handle.
The placement was the hardest part, I tried a dozen positions, but they all looked unrealistic and impractical. To fit it under his coat was a tricky part, because there was no space at all. The place was very narrow and a pistol holster was already squeezed in originally, so I had to file it out and in the end I used a flat milling power tool to create some clean space. The shotgun was flattened down on the back side and only half of it was left in the end.
I'm very happy with the result, it looks very believable imo.
Soooo, a wall of text, like I promised earlier, but after reading it all, you deserve some pictures. You did read it all, didn't you? If you didn't shame on you, go back, start again and don't you dare looking at the pictures before reading aaall the way through.
Ok, enough BS, enjoy and leave a comment.
P.S. Some pics look a bit fuzzy, most are actually quite crisp, click them, they look better in the gallery.
cooooooooooooooooool! if there was anywhere someone out there to really cherish a big guy with a minigun, then this guy is just typing these words here...namely me!!!!
love the minigun, SHE looks majestic! lots of nice little detail bitz you used, the exhaust of a chainsword and so many others! the gatling was always my first love in weapon technology only the shotgun came second place... and ding, ding, ding, you inlcuded that as a sidearm^^ full epic win on the weaponfront^^...
the facemask is brutal good looking...where did you get that? there seems to be a filter in fron of it or something that you filed away... hmmm. dunno what you exactly did, but this is an evil looking piece and i like this very much!
the iron sights i like, the only thing i am a bit usure abput is the ballistic shield to the gun...
(the realism check of that big piece of metal and amo being wielded by this guy i spare us all as a cool model wouldn´t look cool if it looked realistic... so this argument is being locked in brackets for its uncoolishness^^)
i hope it wont take long for you to start giving it a well deserved lick of paint^^ real soon^^
Now that is something worthy of comment....my goodness so unlike you to convert something so meticulously!
I mean where to begin....nah kidding that big off rotary cannon just slapped me in the face. Man, that gun must have some powerful suspensors! That cannon is a thing of beauty and I really like the massively over done gun shield. I also like what you've done to back pack...6000rpm it would need that cooling fan.
The face mask makes me think Tau. I realise you sculpted the mask but what is the the actual rebreather tube from (me want)? My favourite part is the strap work at the back...could so easily have been passed over (obviously not for you though)
Talking of strap work......haha those belts are behind the cannon yet you've still sculpted it excellent.
Oh and finally the shotgun grip plasticard work....mental in a good way.
Brilliant work and as always I'm looking forward to seeing some paint one him. Thanks for joining Dakka and spoiling us with your work.
Absolutely love his mask, and the weapon as well. I've said it before, and I'll say it again, but I just don't understand how you can see things fitting together as well as you do! The wristguard looks great actually - deceptively simple in appearance, but with lots of finer details when you look closely. The 'finer details' all over the model are pretty incredible - so easy to skip over when sculpting, but such a massive payoff when you get it right. The mask is fantastic - did you take any pictures of your other WIPs? Even if they didn't fit the feel you wanted for him, I bet I could steal some inspiration from them
Also , what putty are you using? I was thinking a mix of grey stuff with more black than white, but from what I know of you it'll be something faaaar more complicated Oooh, and final Q - the siding on his ammo hopper, how what huuuh? It looks awesome!
As for the fluff - ace. Dark, sinister and no too OTT, perfect for the delaques!
Just spent ages looking for something to criticise, and I can't find it. Worth the effort you put in, no doubt.
The redesign for the gatling is great looking, much more hefty and mean-looking. I thought the original was pretty sweet already... damn you, Michaelangelo. Damn you...
And finally, is that ballistic wristguard cut and shaped leather?? IF so, awesome.
And where'd you get the black putty? I'd ask the same if it were white mud, I simply MUST KNOW where to get some!
Questions aside, excellent work as always. Do you work commissions? You should consider it, man. Even if it's not painting, your work is definitely original for this type of steampunk/grimdark universe.
Wow, that is quite the conversion. Everything about it is very impressive. The gun 100% more grimdark than the original. The facemask w/rebreather is supercool. Did you sculpt the whole mask or use a necron heard as the base? I like the hinge on the backpack too.
Ok wow, many comments! And all of them so complimentory. Thank you ALL for the kind words.
And now for the Q&A:
The mask:
the facemask is brutal good looking...where did you get that? there seems to be a filter in fron of it or something that you filed away... hmmm.
It was sculpted, the part that looks filed is one of the spots where I covered up one of the holes I drilled into it earlier and for some reason it left a bump, which I then scraped off.
The face mask makes me think Tau. I realise you sculpted the mask but what is the the actual rebreather tube from (me want)? My favourite part is the strap work at the back...could so easily have been passed over (obviously not for you though)
It's my favorite part too, thank you. Like always, it's the details that make the whole for me and obviously for you as well.
The filter tube on the mask is sculpted. First I made a short tube with some grooves, let it cure, drilled it open, put it on a piece of wire glued into the mask and finally sculpted the end piece.
The mask is fantastic - did you take any pictures of your other WIPs? Even if they didn't fit the feel you wanted for him, I bet I could steal some inspiration from them
Nope sorry, it's all gone, but I'll make sure to put up more things for you to steal inspiration from.
The Good Green wrote: Did you sculpt the whole mask or use a necron heard as the base? I like the hinge on the backpack too. And all those straps... you crazy.
I considered using a necron head and actually tried it, after seeing a nice conversion by someon from warseer, but it was to small and didn't look right, so I had to do it myself, no base, just putty.
The gun:
PDH wrote:Man, that gun must have some powerful suspensors! That cannon is a thing of beauty and I really like the massively over done gun shield. I also like what you've done to back pack...6000rpm it would need that cooling fan.
Mate, you always recognize the small things, like the fan. Not that much of an eyecatcher, but important in the whole picture.
HF Izanagi wrote:The redesign for the gatling is great looking, much more hefty and mean-looking. I thought the original was pretty sweet already... damn you, Michaelangelo. Damn you...
That made me smile, thank you!
the iron sights i like, the only thing i am a bit unsure about is the ballistic shield to the gun...
(the realism check of that big piece of metal and amo being wielded by this guy i spare us all as a cool model wouldn´t look cool if it looked realistic... so this argument is being locked in brackets for its uncoolishness^^)
You said it, in this case the selective lack of realism is the main source of coolness, but I understand your point of course.
Then again who said it's all metal, maybe some light weight plastic, or suspension. Also did you read the part about the artificial muscles and stimulants, he can handle it.
The putty:
Also , what putty are you using? I was thinking a mix of grey stuff with more black than white, but from what I know of you it'll be something faaaar more complicated
And where'd you get the black putty? I'd ask the same if it were white mud, I simply MUST KNOW where to get some!
No magic putty, just normal stuff. I think it's galeforce 9's grey stuff, the properties are almost exactly the same as GS, so I could have done it in green as well. I do sometimes mix in a bit of (black) Fimo to make it softer, but only when I'm sculpting things with a lot of structure, like fur or a face or something. I think I didn't do that on Nanus.
On the gun I used some brown stuff of course, which is awesome, use the right putty for the job!
On the backpack I used Milliput and on the base Vallejo plastic putty.
An integral part of the sculpting are the right tools for sculpting, the putty isn't that important to me.
Other things:
the siding on his ammo hopper, how what huuuh? It looks awesome!
Scale models! No matter if it's a plane, a tank, a truck, a car LOOT IT!! In this case the dark grey plastic parts on the back pack and the gun came from a tamiya model of some german AA gun. I buy whole kits just for bitz... Sounds like a slogan...
As for the fluff - ace. Dark, sinister and no too OTT, perfect for the delaques!
YES, so somebody did care to read that little bit of fluff, I hoped for more feedback on it, so I highly appreciate that you mentioned it.
The wristguard looks great actually - deceptively simple in appearance, but with lots of finer details when you look closely. The 'finer details' all over the model are pretty incredible - so easy to skip over when sculpting, but such a massive payoff when you get it right.
Thank you, you're right of course, easy to skip but defining and you know me well enough, it's all about the details for me. The only danger is add too much detail and thus fail to create an overall harmony, it's a very close thing sometimes. (I almost tipped Cortaro over the edge of being too busy, but in the end he turned out perfect to my eyes, just the right amount of details.)
And finally, is that ballistic wristguard cut and shaped leather?? IF so, awesome.
Exotic idea mate! I love when people use unconventional materials on their miniatures, like real hair or other real materials (I draw a line at using boogers for plague marines or similar things.). Anyway, the wristguard is just putty, the texture results from the piece of plastic I used to flatten it.
Talking of strap work......haha those belts are behind the cannon yet you've still sculpted it excellent.
It's obsessive and I know it will be barely recognizable once the gun is glued to the body, but I would know there is a ugly spot behind the gun, so I couldn't leave it unattended.
Oh and finally the shotgun grip plasticard work....mental in a good way.
Thank you, it's so strange, what a simple and meaningless detail, but I myself love that small thingy too.
Scarper wrote:Absolutely love his mask, and the weapon as well. I've said it before, and I'll say it again, but I just don't understand how you can see things fitting together as well as you do!
Thank you, I said it before, and I'll say it again, it's really no big trick, just patience and being very critical with your own creation.
I just try around with any idea that comes to mind, discarding it or putting it on the list and in the end I look for a combination that goes with my vision of things. So put much thought into your project and don't be too generous with yourself and never restrain from taking any effort to improve your project. I often decide to change something in the last second, ruining parts of the model, just because I couldn't stand one stupid detail.
That's basicly what I do, it's sick at times, but no other way makes me happy.
Do you work commissions? You should consider it, man. Even if it's not painting, your work is definitely original for this type of steampunk/grimdark universe.
When I considered working in an artistic profession after finishing school I quickly decided against it, because whatever form of art I'd like to perform I'd never want to perform it on demand.
So no, I think I couldn't do commissions under most circumstances, it would be like giving away my babies, each project is a small piece of me.
I could give one to a friend who'd appreciate it, but not for mere money.
Another possible scenario would be if someone got me hooked up by an interesting project I could contribute to.
When I considered working in an artistic profession after finishing school I quickly decided against it, because whatever form of art I'd like to perform I'd never want to perform it on demand.
So no, I think I couldn't do commissions under most circumstances, it would be like giving away my babies, each project is a small piece of me.
I could give one to a friend who'd appreciate it, but not for mere money.
Another possible scenario would be if someone got me hooked up by an interesting project I could contribute to.
Dude, I'd eat a baby for that model, man... does someone owe you a crapload of money???
Jus kiddin', but my sentiments exactly. My wife (God bless her and... the opposite part for suggesting it ) wants me to start doing commision on some pieces, as friends and other hobbyists have asked for some... but... but... I CAN'T! I jus can't!!
*ahem*... it's way too early to be doing this, but totally agree and totally understandable. Excellent work as always, and I'm looking forward to the next installation.
HF Izanagi wrote: Dude, I'd eat a baby for that model, man... does someone owe you a crapload of money???
If I ever need any babies to be eaten I'll contact you. Maybe one day when my cabinet is full I'll sell some of my work, but that day is somewhere in the dark future.
Space_Potato wrote:Who's blood did you drink to get that amazing?
Ok, that's not funny at all! Who told you about the blood drinking? The judge said there is insufficient proof and that there would be no further prosecution. So get the hell off of me, I don't deserve the harassment, an occasional virgin or infant, no big deal really. I try to limit the blood drinking to poor artists nobody would miss, but noone can expect me to stick to that diet forever, there has to be some reward...
In other news, it's a hell of a week, so much to handle. I had a day off today, but since I had to get my dog to the veterenary and help my sister preparing her first flat, there wasn't time for much else, damn you life!
Ah well not totally true, a friend came over for two hours and we discussed the further steps for the gaming table, which we really need to push forward, it's been months since our last game of necromunda.
He also had some first hand information about the finecast miniatures, as he works part time for GW. Very intrigueing, can't wait to get my mittens on one.
Little hope for more hobby time in the next few days, I'll have to make the effort to get painting in the evening, if I'm not as wasted as today that is.
When i first saw the fine cast i thought , maybe gw are replacing metal .. they didnt look any more detailed to me than metal or the forgeworld resin.. which i think are both very finely detailed.
Ok, that's not funny at all! Who told you about the blood drinking? The judge said there is insufficient proof and that there would be no further prosecution. So get the hell off of me, I don't deserve the harassment, an occasional virgin or infant, no big deal really.
So you drink the blood of infants but DON'T consume their flesh...? What sort of heresy is this?!
When i first saw the fine cast i thought , maybe gw are replacing metal .. they didnt look any more detailed to me than metal or the forgeworld resin.. which i think are both very finely detailed.
Yes, do tell. I was thinking the exact same thing. The metals have improved over the years, the difference is difficult to tell, aside from fragility issues in some resin pieces... I also thought that was their way of officialling announcing a metal-to-resin switch.
What does your friend say about it, and are they more finely detailed than the standard metals?
You lucky so and so. I really enjoy helping people move into new flats/houses.
I'll have to make the effort to get painting in the evening
I've been meaning to do that this week too...I dragged myself to the painting table and I painted a base, a whole 25mm base, that was it. I guess it means I can start on the attached scavvy at some point.
PDH wrote:You lucky so and so. I really enjoy helping people move into new flats/houses.
Then get over here and help her, but actually it was fun, plus I just had to climb down own set of stairs, since she's moving in downstairs.
I've been meaning to do that this week too...I dragged myself to the painting table and I painted a base, a whole 25mm base, that was it. I guess it means I can start on the attached scavvy at some point.
Something similar here, I actually managed to get the basic steps on that test tau done, but no more. On the other hand I rearranged my painting table, so that's an indirect success.
Browsing through that thread... What he said was, that the finecasts are MUCH more detailed. Only problem he mentioned is that there are lots of air bubbles, quite bad ones. But that's GW's problem, I'll give any misscast back till I get a decent one and then enjoy the better miniature. I'm still exited about finecast, it will make some trouble, but I'm willing to have it for a better quality.
I haven't caught up with this in quite awhile. You are arguably Dakka's king of kit-bashed guns! The buzzsaw Ogryn is excellent and the Heavies are unique characterful and work! Also thanks for reminding me of the Ash Nomads I know what my next new 40k project is going to be!
Well, over the past fews months we've had a few projects that more or less were along the same line without being directly inspired by one another, like our Vostroyan inquisition forces. However, in this case, I'm going to have to loot this idea wholesale! I'm floored. I am genuinely blown away by the overall look here and the changes you've made.
I've been aware of the heresy "not delaque" range for quite awhile but didn't really see the potential in most of the models. I'm gonna have to order this one for my Delaque gang as I really don't like the GW Delaque heavy stubber. The Army of Two style mask is awesome, I might have to use something like this across my Delaque gang to give them a more sinister appearance, which I've always felt fit Delaques. We'll see what I can come up with. I've been working on my Eschers currently. Even managed to paint some stuff!
Llamahead wrote:You are arguably Dakka's king of kit-bashed guns! The buzzsaw Ogryn is excellent and the Heavies are unique characterful and work! Also thanks for reminding me of the Ash Nomads I know what my next new 40k project is going to be!
King of kit-bashed guns, I like the sound of that and I'll try to gather some more titles.
About the nomads, you're welcome, be sure to let me know when you start working on them, can't wait to see some ash waste goodness.
Cadaver wrote:Well, over the past fews months we've had a few projects that more or less were along the same line without being directly inspired by one another, like our Vostroyan inquisition forces. However, in this case, I'm going to have to loot this idea wholesale! I'm floored. I am genuinely blown away by the overall look here and the changes you've made.
Thank you, big compliment.
I've been aware of the heresy "not delaque" range for quite awhile but didn't really see the potential in most of the models. I'm gonna have to order this one for my Delaque gang as I really don't like the GW Delaque heavy stubber. The Army of Two style mask is awesome, I might have to use something like this across my Delaque gang to give them a more sinister appearance, which I've always felt fit Delaques. We'll see what I can come up with. I've been working on my Eschers currently. Even managed to paint some stuff!
Did you put up pictures of the paintjobs yet? Haven't seen them...
Can't wait for your Delaque. I wouldn't go for an all-masked look, it would look sinister sure, but I'm afraid it might look to much like a cult or renegades or something.
I'll do another masked heresy Delaque soon, it's all in my head already and this time I'll do it all differently, I wonder how you will like that one.
And the GW heavy stubber has a weird pose indeed, I almost regret using him, but as soon as I can afford an autocannon there will be a new one anyway, the conversion is already half way done.
In other news...
The week is still terrible, I'm really hoping the next one will be better. I didn't have any time or energy left for painting or converting the last few days, but I managed to continue building some scenery, pictures might come soon.
So much for now, gotta run to work.
Baiyuan wrote:
Did you put up pictures of the paintjobs yet? Haven't seen them...
Can't wait for your Delaque. I wouldn't go for an all-masked look, it would look sinister sure, but I'm afraid it might look to much like a cult or renegades or something.
I'll do another masked heresy Delaque soon, it's all in my head already and this time I'll do it all differently, I wonder how you will like that one.
And the GW heavy stubber has a weird pose indeed, I almost regret using him, but as soon as I can afford an autocannon there will be a new one anyway, the conversion is already half way done.
No pics of the paintjobs yet. I still need to paint the base and do a few final highlights.
That's a good point in regards to the masks. I'm thinking I might just use the cadian rebreathers, and maybe alter those a bit. Luckily, I have plenty of time to figure it out, with all the projects I've started. Just bought a Goliath gang and bits, so I think that will make necromunda project #5. I'll get it all done one of these days!
c0un7_z3r0 wrote:The gun seems to be a little bit on the heavy side but looks totally awesome anyway!
True, but it's 40k after all. And those guys are called heavies, aren't they. Oversized guns are a difficult topic, have you ever seen a 1:1 lasgun, looks ridiculous, like all 40k guns. I like that lack of realism though and I believe in light weight material, hidden suspensions and artificially enhanced muscles.
Cadaver wrote:No pics of the paintjobs yet. I still need to paint the base and do a few final highlights.
That's a good point in regards to the masks. I'm thinking I might just use the cadian rebreathers, and maybe alter those a bit. Luckily, I have plenty of time to figure it out, with all the projects I've started. Just bought a Goliath gang and bits, so I think that will make necromunda project #5. I'll get it all done one of these days!
I used a cadian rebreather on my gang leader, looks ok, nothing special, but they do the job.
I know what you mean, my necromunda projects are too numerous as well, plus I still intend to convert and paint the complete I54mm range. (Even worse I'm seriously tempted to start a dark heresy group...must resist!)
Well my income tax declaration is due tomorrow, so I won't have much time to paint either.
In other news, I've spent some more hours on the centerpiece for my upcoming game table and I can tell you, it will be quite big, wip pics soon.
I've been playing for a year now. My party has just recently ascended and my character is now an interrogator.
The game is incredibly fun. The Player Characters are extremely mortal, and the longer they live, the more insane and disturbed they become. It's very grimdark. I highly recommend it.
Automatically Appended Next Post: And my sig is made up of some of the best quotes from my party members.
lol @ samwellfrm's sig.
I would also like to encourage this venture into DH. Not because I have played it, but because I have been using some of the material from that series of RPG books to help figure out how to model some characters. All of the games seem very cool and in depth.
The Good Green wrote: Not because I have played it, but because I have been using some of the material from that series of RPG books to help figure out how to model some characters.
I knew I wasn't the only one!
As for this thread?
I think your signature says it all Baiyuan.
About DH, I'm currently reading the core rules, for inspiration mainly, but I really like them. I'm an Inquisitor afficionado and always enjoyed the rpg aspects of the specialist games, so I'm very likely to fall for DH. My only concern is that it could distract me from our already slow-going necromunda campaign. I think it would be best to postpone DH a little, too much hobby stuff already and too much real life on top of it.
Anyway, no news for today, no time for the hobby, I'm rearranging my library atm and used the little time left to play my last not-yet-20 character in DOW2's last stand mode. Fun game! I'm almost done with that though and I die to get back to my conversions soon.
If we wanted realism we would not be doing this, though I always try to have some reasoning behind my work, which I you most certainly have considering your masterfully detailed minis. I would at least consider an colonial marine smart gun suspension or the like though. But as I said, it does look totally awesome anyway!
Yeah I like those suspensions stylewise, but that is reserved for my autocannon heavy, the conversion is half done, I don't want them all to have that. About the reasoning I'm just like that, it has to make some sense. In this case I decided muscle implants and stimulants are enough to justify the missing suspension.
I also like the concept of anti gravity suspension pads, like those you can buy in Inquisitor. Maybe a bit too fancy for necromunda, but then again the gang is supposed to be techy.
Blogs like this are the reason I started writing the Inquisimunda rules - there's so much creativity and inspiration here! Keep up the awesome work, sir.
ancientsociety wrote:Blogs like this are the reason I started writing the Inquisimunda rules - there's so much creativity and inspiration here! Keep up the awesome work, sir.
So I'm officially approved by the author of Inquisimunda now! Thanks mate, I'd be happy to get some comments from you.
In other news, it feels GOOD to be back! I think it's been more than a week since I last had the time or power to climb up to my workshop and do some conversion-magic. All the other days I just settled with playing some DOW or just going to sleep early, when I finally had some free time.
Today I spent an hour or two trying to pick up some project again, but felt not in the shape to get back into an elaborate conversion, so I decided to go for something simple, yet necessary.
So I made some progress on Versatilis, former juve and now ganger with gunfighter skill (among other skills). Versatilis is quite a monster in game mechanics: A+1, I+1, Gunfighter, Weaponsmith, Crackshot, Hipshooting. Now he really needs a better BS and the Fastshot skill. The model is based on yet another heresy miniature, the running one and I'm planning some more or less subtle changes.
Some time ago I had put him on a proper base, cleaned mold lines, removed his neck and swapped his head and weapons.
Today I changed my mind about one of his weapons and the head, so I basicly started anew. Instead of giving him the bolt pistol/las pistol mix he had so far, I decided to give him two bolt pistols (just for the looks) and a pair of silenced Mac-11s as backup (which are holstered on his thighs, looks cool).
His head was some bald head from a friends bitz box, which still wasn't small enough, the model is rather petite. I'm pretty sure there is no head out there that will suit all my requirements, so I'm going to sculpt one.
To do:
Improve bolt pistols
Sculpt head
Sculpt ballistic vest
Sculpt some straps for the holsters and for his (small) backpack
ancientsociety wrote:Blogs like this are the reason I started writing the Inquisimunda rules - there's so much creativity and inspiration here! Keep up the awesome work, sir.
So I'm officially approved by the author of Inquisimunda now! Thanks mate, I'd be happy to get some comments from you.
Definitely! And I see Migsula (the person who got ME started writing it all) has also approved, so this is like the officially official Inquisimunda project blog!
Any comments I have at this point are entirely positive. I really like the Painless Joe conversion, the bits and bobs you added throughout really change the mini from the stock Heresy model to a more GW-type feel. What's odd is I just put up rules for gun shields in the armory the other day and here's a model with a gun shield....great minds think alike.
I also like the Ogryn with the massive Eviscerator, so much so that I may rewrite the ruleset at one point to remove the individual "Massive Weapon" entry in the Expanded Armory and add an optional upgrade for all HtH weapons with the massive attribute. That way your massive Eviscerator would be a truly terrifying weapon. If it changes, I'll credit you in the ruleset.
In any case, keep up the great work. If you have any suggestions or feedback for me, I'm always happy to hear it.
It's always the same with me: Every time I think, ok this time you keep it simple, weapon swap, head swap, done... And then my brain starts working and in the end it's never as simple as planned.
At the moment I'm working on the bolt pistols, which originally were supposed to be used unchanged, because they are special as they come. I'm using two of those rare compact bolt pitols from the 2000 New Van Saar weapon sprue, but they had a lot of flash and the halfs were shifted badly, so I had to file a lot.
Starting from there it quickly got more and more complex. You know me well enough to tell that I'll rarely leave a weapon unmodified, even if I try, like in this case.
Custom barrel, custom sights, enhanced magazine and a suspension for the puny former juve to hold those babies one in each hand...
Depending on my free time tomorrow, you can expect the project to be finished within a couple of days.
No progress on the painting frontier. I thought about more Tau color schemes I'd like to try and I know I really need to finish the first of the Delaques, but nothing yet.
I'm still kind of rearranging my study, which is where I paint, so there were some days when I simply couldn't paint and the last few evenings I've been to tired or to hooked up by Monster Hunter Freedom Unite, which I accidently started playing again after a years hiatus.
So Cortaro is still just primed with some wash on his base.
About the baiyuan style, that's an apt description of the mess this project has become, but I'm starting to have those "feelings" for the miniature, which I didn't have when I began, there was no spark of inspiration, just "I need a dual wield ganger, let's make one." The feelings of course mean two things, he is going to be in line with my other creations and it's going to take much longer than originally planned.
I actually planned to have another 2h of converting this evening, but instead my sister made me carry her whole kitchen furniture up to the attic.
The 15 minutes of converting I actually had in the end, led to some news about the pistols. I found a better more techy alternative for the custom iron sights I had planned and now there are red dot sights on top of both pistols and it looks so badass.
Still much to do just on the bolt pistols though, I need to add a frame of plastic card, connect the suspension brace to the guns, glue on the new barrels after properly modifying them again and at last add some random details, as usual. So there will be a lot of drilling, sculpting and adding plastic card on the pistols tomorrow.
So much for today, now back to MHFU, there are two Tigrex who await my lethal attention.
P.S. Does anyone remember the 12,7mm SMG with silencer from Fallout: New Vegas? By pure coincidence the pistols turned out to look somewhat similar to it...maybe just remotely, but they remind me of it. Add a lower arm suspension, RDS and replace the silencer by a huge muzzle and you have it.
The mess as you describe your project is actually a positive. I'm lacking motivation painting my latest scavvy because he is just a "bog standard" scavvy. I needed some more club and stub gun armed scavvies so just bunged him together. Where as with A. Beaumont ,the dream model, he came first his armament was secondary. So its a good thing bolt pistol boy gets the right treatment.
This may be a stupid question but how does one reload that Fallout pistol? Rule of cool though means that your bolt pistols will look the bees knees if they look half as good as that gun.
lol. Your poor sister gets the blame a lot...as it should be. (I'm glad my sister will never read this or she would kick my ass)
I could give you a supposed to be very fruity orange firewarrior, that in the end just looked like standard tau color scheme which frustrated me away from finishing him.
The 12,7mm SMG is actually a top loader, so there is a long flat magazine on top of it, like some actual SMGs and ARs have it, P90 for example.
My bolt pistols have pretty big box magazines under the body of the gun.
Painting something boring is even more boring, I agree. ^^
One problem of coolness first is, that I have no idea how to afford the 60cred of weapons I gave to this BS2 gunmonkey just because it looks so cool.
Fruity orange warriors and dual action converted bolt pistols
Look forward to seeing your take on the weapons mate , that fallout gun is pretty neat , i dont remember it though , i mainly use the rifles.
qoute " One problem of coolness first is, that I have no idea how to afford the 60cred of weapons I gave to this BS2 gunmonkey just because it looks so cool. "
thats a lot of dakka , for a hiver that cant shoot straight
Neil - Thats 60 creds of weapons for someone who cannot shoot straight and when he does has to check if he's run out of ammo or broken his gun. Now I believe a bolt pisol has a 6+ ammo roll. lmao I reckon they should count as Autopistols.
Bauyuan I have this great image in my head of an orange with a fire warriors helmet drawn on to it. But I guess that would be a juicy fruity orange fire warrior.
neil101 wrote:Look forward to seeing your take on the weapons mate , that fallout gun is pretty neat , i dont remember it though , i mainly use the rifles.
I used it for CQC, massive damage and still silenced. My character in NV is a sniper type of guy, 100 stealth and massive criticals, so the best weapon in the game is the Abilene Kids BB-gun. It's silent, cost ridiculously few AP in VATS and has a 100 shot magazine. With the right build and this weapon you can kill Deathclaws and Brotherhood nerds with one sneaky critical, actually they are being torn to shreds, which I think is stupid. BB-gun of DOOOOM!
PDH wrote:Neil - Thats 60 creds of weapons for someone who cannot shoot straight and when he does has to check if he's run out of ammo or broken his gun. Now I believe a bolt pisol has a 6+ ammo roll. lmao I reckon they should count as Autopistols.
Now that you said it, I realize it's actually 70 creds. 2x bolts 2x20, 2x autos 2x15= 70 creds.
About the ammo roll, yes it is 6+, but he is a weaponsmith, which means he gets to reroll any missed AR, so hopefully his bolt pistols will last a round or two before he has to bring out the MACs.
Edit: Hhm when I wanted to close the tab with the google image search for MAC-11s I found this picture of Santa Clause's body guard. It's good to be Santa...
Spoiler:
Bauyuan I have this great image in my head of an orange with a fire warriors helmet drawn on to it. But I guess that would be a juicy fruity orange fire warrior.
Maybe a tangerine would be better, an orange would make a crisis suit...
Damn I wish I had some Scavvy Dogs to sell!
That or any other stuff from the 2000-2003 releases, they are all relatively rare due to the short creative period of fanatic and the quick death of the specialists games. So if you have the new Van Saars, the new bounty hunters, the spyrer matriarch or patriarch or ash waste nomads you can make some money, they are all 60 bucks usually. I was just surprised people would pay that money for three stupid dogs, while there are tons of other possible models for them.
Baiyuan wrote:I used it for CQC, massive damage and still silenced. My character in NV is a sniper type of guy, 100 stealth and massive criticals, so the best weapon in the game is the Abilene Kids BB-gun. It's silent, cost ridiculously few AP in VATS and has a 100 shot magazine. With the right build and this weapon you can kill Deathclaws and Brotherhood nerds with one sneaky critical, actually they are being torn to shreds, which I think is stupid. BB-gun of DOOOOM!
Now that you said it, I realize it's actually 70 creds. 2x bolts 2x20, 2x autos 2x15= 70 creds.
About the ammo roll, yes it is 6+, but he is a weaponsmith, which means he gets to reroll any missed AR, so hopefully his bolt pistols will last a round or two before he has to bring out the MACs.
LOL... much the same, but the Anti-Mat 'Exitus' rifle was too sweet to pass up, especially with the ammo switching. I took the 12.7mm pistol for my Exitus sidearm... and wore the Chinese Stealth Suit... Vindicare Assassin a-go-go!!
And I do much the same with my Necro guys- I play to make character, not to have the most reliant and easiest time of it... paid for that attitude dearly a few times, but always a great game.
Another day with lots of freetime, that is not at my immediate disposal, my sister's flat again...
Anyway, besides finding some cool old crap for my gametable, I could only spend like 30minutes on my conversion.
Those 30 minutes I put to best use though, I managed to get past a bottleneck of this project. I've been thinking and thinking and couldn't find the right way to connect the arm suspension with the guns.
After a few days I finally had a new idea when I was in bed yesterday and today I gave it a try. Well what can I say, I'm a freaking genius, it worked sooo well, I wasn't expecting that at all.
I hope to finish this one tomorrow, even though I already know it's going to be a busy day. Stay tuned picture update imminent...
Baiyuan wrote: Well what can I say, I'm a freaking genius,
You're also very humble.
Oh yes indeed, I don't know why people fail to see that so often. Even more so because being humble is especially difficult, when you're such a sublime being as I am.
Llamahead wrote:About the Scavvy Dogs you do know you can still buy them from GW?
E-bay can be a very silly place.....
I'm pretty pretty sure you can't, even though it would hilarious if you could. You can buy Scavvies, Ghouls and Zombies, but no dogs at least not in the online shop.
Update:
I'm just sculpting some final details this evening and then Versatilis will be ready to be shown around. Pics tomorrow!
Like I promised here come the pics of my newest addition to the Serpentes Obscvri, Versatilis. He started as a juve, but became a battle hardened ganger in no time, he's still a bad shot though.
To compensate for his bad ballistic skills he carries a lot of dakka, four to be precise.
Simple conversion, not as simple as planned, but still simple.
My aim here was to give him a lighter look, compared to the more heavily equipped other gangers/heavies. So he only got a rather small backpack, not to use one was not an option, you don't venture into the underhive without equipment IMO. Sure he has four guns, but I think he looks more agile and lighter.
If you're interested in more details go back in the blog, there are more informations, or just ask, I'll answer.
Without further ado, here are the pics:
Base model from Heresy Miniatures and base for the bolt pistol from the "new" Van Saar sprue from 2003:
wow, the pose looks very neo like...cool, the details are amazing...one of these days you should make some scenic pics with a atching background ...these flowing movements can tell quite a story!
Very nice. Good job with the goggles, and I love the suspension braces. My brain is insisting I recognise the sights, but my memory is refusing to comply I'll admit defeat now, and then hopefully this evening's session won't consist of me going through bits trying to find it.
quick reply @ monkeytroll: I think your mind is playing tricks on you, I'd be very impressed if you recognized the sights, they are from an akademy kit of "american machine guns". They look 40kish don't they?
Very cool. The guns and supports really look the business. Total over kill for BS 2 imo. The torso is good, looks like body armour to me.
Each time you built a new member for Serpentes Obscvri I think they are only moonlighting as gangers. I reckon for their day job they are actually special ops mercenaries.
In the final pic is that a mold line or stiching up his inner left leg?
PDH wrote:Treat....I always appreciate new stuff from you. Very cool. The guns and supports really look the business. Total over kill for BS 2 imo. The torso is good, looks like body armour to me.
I'm pretty happy with his bulletproof vest too, I just didn't want him to go topless to a gangfight.
Oh yes it is total overkill, but the miniature is what I hope Versatilis will be like in game terms after some more games. I'm sure he will do his model justice soon, especially with our house rules regarding stat advances. Once he has BS4 and 4 shots per round while sprinting it will be multi kill not over kill.
Each time you built a new member for Serpentes Obscvri I think they are only moonlighting as gangers. I reckon for their day job they are actually special ops mercenaries.
You're making an interesting point here. On one hand I'll take that as a compliment towards the intended badass look of my gang, on the other hand I'll take it as a warning. When I get down to painting I'll need to make clear that they are well equipped and skillful, but not military.
That will be hard, because what I'm aiming at is easily misunderstood. While I'm loving the rag tag style of Necromunda, it's not the only aspect of the background for me and it's all about the contrast. The necromunda fluff has many layers, but some people seam to be unaware of it, or perhaps prefer to focus on their favorite concept. For me there must be a grey area between spyre tech and underhive notech and that's hive city. Hive city isn't exactly a holiday resort, but it's where the productive power of Necromunda lies. If you've got the right creds and connections you can get pretty much every kind of equipment. Alternatively you can just raid one of the factories next door, which produces a couple million lasguns for the IG every day.
So the special ops look will have to be counterparted by a worn off paintjob, so that the overall impression will be "top of the food chain underhive visitor with mediocre uphive equipment". I really hope I can pull that off...
In the final pic is that a mold line or stiching up his inner left leg?
Stitching, definitely stitching and if it wasn't it would be now. The mouldlines on the insides of his legs were a pain in the ass to file away, but I did it and decided, that this spot was not a mouldline, it's too deep and well defined.
As always, your conversions are amazing! I'm glad you give us a pre-paint shot, otherwise we'd all be scratching our heads trying to figure out how you did it
The bulletproof vest was good because I didn't spot it straight away. Yeah I understand your guys not wanting to go to a gang fight topless. My guys on the other hand are happy to get a scrap of redemptionist robe to cover their modesty.
Oh take it as a compliment your guys do indeed look badass. I'm interested in seeing where you go with the paint job . If I remember correctly you plan to keep the group coherent by using the same colour of trench coat on all of them. I think the easiest way to make them look non military is to paint their clothes in various colours. eg Versatilis wears khaki trousers with a black bullet proof vest. While Radius might be wearing denim jeans, with a red t shirt.
I really liked your explanation about the gang coming from the hive city rather than living in the underhive. I believe most people focus on the underhive as that is where the game is set. The type of gang violence seen in game would not be tolerated in the hive city and you would have enforcers (possibly even Arbites if you effect the Imperial Tithe) on your back. But visiting the underhive to get the goods and transporting the stuff back up is a great compromise, one that I could see the houses approving of. House Delaque would have security forces and perhaps even a odds and sods under the table group for sabotage and assassinations...its that where Serpentes Obscvri fit in? I think your next gang member should be armed with a lasgun from a recent factory raid .
I've never seen the underhive as notech just more a lack of tech, which is available for a price. (If I haven't already mentioned it the Necromunda Community Edition has some nice techy editions eg Suspensors and storm bolters come to mind.) I'm looking at my gang coming from the opposite direction to yours - coming up from the sump, clawing together food, scavenging corpses for guns and ammo and burning as many Redemptionists as possible on their way up. I also see my gang having great faith and love for the emperor, shame they were born in the wrong place with the wrong amount of heads.
"top of the food chain underhive visitor with mediocre uphive equipment"
I think you will find that particularly hard since your boys have very little in the way of mediocre equipment. It all looks very much high end gear to me. I think you should actually emphasize that point to be honest. They spend their creds on equipment so I hope it looks like they maintain it.
PDH wrote:Oh take it as a compliment your guys do indeed look badass. I'm interested in seeing where you go with the paint job . If I remember correctly you plan to keep the group coherent by using the same colour of trench coat on all of them. I think the easiest way to make them look non military is to paint their clothes in various colours. eg Versatilis wears khaki trousers with a black bullet proof vest. While Radius might be wearing denim jeans, with a red t shirt.
That's right, the coats will be more or less the same. For me the coat of a Delaque is his badge of "duty", there might be different colors from gang to gang, but not within a gang. Think of Bloods and Crips, they wouldn't wear different colors, maybe different shades of red and blue.
For Delaques the coats also serve the purpose of concealing them in the shadows of course, so bright colors are impossible. In the necromunda novel "Salvation" the coats are described as being unnaturally black, sucking in the light around them, that's not what I'm going for, like I mentioned earlier. I'm going for dark blue. I might try some different ways of painting it, so they don't look too uniform and the leader's coat will be white on the inside, to show his status.
The rest of their clothing will give me more trouble. I need a wide variety of muted and dark colors, to create individualism while keeping some overall unity, without making it too colorful, I hate that. I REEALLY need to finish the first juve to see it myself and show you all.
I really liked your explanation about the gang coming from the hive city rather than living in the underhive. I believe most people focus on the underhive as that is where the game is set. The type of gang violence seen in game would not be tolerated in the hive city and you would have enforcers (possibly even Arbites if you effect the Imperial Tithe) on your back. But visiting the underhive to get the goods and transporting the stuff back up is a great compromise, one that I could see the houses approving of. House Delaque would have security forces and perhaps even a odds and sods under the table group for sabotage and assassinations...its that where Serpentes Obscvri fit in?
Like all Delaque gangs the S.O. aren't big in producing any kind of goods, there business is (dis)information, sabotage and assassination, in short honorable delaque trades. In our campaign they are under contract of some person or group, that seems to be pretty far up the spyre, but noone knows who exactly yet.
It was their mission to create the right circumstances for the miners to start their little revolution. The next step was to create a balance between the miners and the mercenaries sent to the underhive to strike down the revolution, they did so by poisoning the booze depot of a drinking hole, where the mercenaries hang out, by destroying a water still of the miners and by generally shooting as many of both as possible.
The battle reports I write in form of status reports from my gang leader to his client and his constantly complaining that he doesn't get enough support, e.g. needle rifles. It's a running gag, I somehow mention it in every report.
So parts of their high end equipment comes from the spyre on one way or another and the other part is just the best you can buy/steal in hive city.
I think your next gang member should be armed with a lasgun from a recent factory raid .
I'll consider that, but the next member will be my leader, who is now the only model in the gang who hasn't got arms!
I've never seen the underhive as notech just more a lack of tech, which is available for a price. (If I haven't already mentioned it the Necromunda Community Edition has some nice techy editions eg Suspensors and storm bolters come to mind.)
I agree. Can you tell me where to have a look at that Community Edition? I wrote my own edition of the Necromunda rules for our games and they also contain loooooots of extra equipment, some from Anthony Case, some from me and a friend, but I'd be interested to compare it to other people's ideas and maybe steal some I didn't have.
I'm looking at my gang coming from the opposite direction to yours - coming up from the sump, clawing together food, scavenging corpses for guns and ammo and burning as many Redemptionists as possible on their way up. I also see my gang having great faith and love for the emperor, shame they were born in the wrong place with the wrong amount of heads.
That's what I meant, there are many stories worth telling in a hive. I would love to see my tech jerks get a beating from your mutated low lifes!
The idea of Scavvies being true to the imperial creed or at least the emperor is one that always fascinated me too. My mutants in Inquisitor were also true to the emperor, but people wouldn't let them. It's all about the layers, who wants Scavvies who are just nameless zombies without attitude, they need stories, desires and twisted ideals. It's like in Shrek "Ogres have layers!", plus scavvies smell like rotten onions.
"top of the food chain underhive visitor with mediocre uphive equipment"
I think you will find that particularly hard since your boys have very little in the way of mediocre equipment. It all looks very much high end gear to me. I think you should actually emphasize that point to be honest. They spend their creds on equipment so I hope it looks like they maintain it.
You're right with both points. "Mediocre" was perhaps a clumsy choice of words.
They spend all their creds on better equipment and they try to become tech heads, that's why they got all the equipment in the first place and of course they maintain there equipment as best they can, but they are still venturing to the underhive and it's not that simple there. So I have to find a look between looking like they raided a Tau armory or a Vindicare temple and looking like a pack of filthy scavengers.
High tech in a maintained, but well worn and slightly torn state, is the right thing imo.
Dude this times its your own fault... Stop converting and go paint that poor juve. He is starting to feel unloved and I'm beginning to doubt his existence
As much as I want to see that painted Juve I also see what you will do for your gang leader....oh dear what a conundrum!
The community edition is Anthony Case...http://anthony-case.me.uk/necromunda you can download it about half way down. I like the skill lists and the night fight scenario is brutal.
The Imperium is not a nice place and my poor scavvies are loyal I tell you. I've got this Inquisitor scenario in my mind using my Inquisitor Haxtus, my (planned) Monodominant and some of the mutants from my gang. Looks like I really will have to get a move on with putting the monodominant's warband together. I wouldn't mind doing a battle report....I'm rather fond of Molotovs.
I would love to see a mercenary raid on a vindicare temple.....lol.
Yeah that's the plan, I'm not going to convert anything before I finish that juve. Though last I preferred to work on my scenery and the central "tower" is now 13" wide and almost 24" tall.
Thanks for the CE rules, they are quite new right? Now wonder I wasn't aware of them. Good stuff had a quick look and many things are similar to my own changes. I'll try to compare every change to our current rulebook and will include any reasonable addition.
Wow I think you have outdone yourself on that one Baiyuan, the really dynamic pose adds a lot of character to the model. I want to steal ALL of those ideas, they are that good
The community edition came out about August last year. I think Anthony Case has kept it up to date and updated typos etc. I really like the skills set.
The main changes in my own edition were in skills and equipment, where I created a mix of commonly known house rules from the internet and our own ideas. So we have leader and heavy skills, and most other skills were changed too.
I'm more interested in the other changes, like reintroducing rules for catching fire and a clarification of many core rules.
Had a look at those Heresey Miniatures last night, how have I never seen those before?, there are a couple of them which are crying out for conversions to be done. Look what you did, I am going to have to spend even more money now lol
Asylum_Inmate wrote:Had a look at those Heresey Miniatures last night, how have I never seen those before?, there are a couple of them which are crying out for conversions to be done. Look what you did, I am going to have to spend even more money now lol
Sorry mate, so many toys, so little money, I can feel your pain. Btw I just made an order of heresy stuff myself, can't wait for Crouchy and the other stuff I ordered.
Automatically Appended Next Post: STUPID AUTO APPENDING!
Just to keep it interesting and to prove that, even though I'm somehow too lazy to get painting atm, I'm not being lazy, here comes a gakky pic of what I did last night. It's 24" long and 13" thick... don't be afraid, it's safe to look at the picture in your workplace, it's my centerpiece... that still sounds wrong... it's my mighty tower... not better... ok, it's just some scenery for our gaming table.
It's just a first idea of a central piece and it's just the beginning of what it will hopefully look like in the end. It's merely the skeleton. I'm planning to put a big pipe with a bunch of smaller ones around it, in the middle of the tower, like a huge pipeline, that goes up to the spire, or the other way around. Before I finalize the construction and start adding any details, we want to playtest the core of our terrain. So far we've been playing on the scenery of a hobby club closeby, but it was made for 40k not necro.
I'm afraid it will take a year or two to finish the whole table including painting, but it will be a jawdropper once we've done it.
Yes, Pegasus terrain makes your thumbs hurt, but it was ok this time. It was much worse when my thumb was perforated from all the unsprueing and flash removing.
The number of sets? That's almost impossible to say, we bought a great lot of that stuff from a robogear sellout and there are many sprues from the robogear starter boxes, which have different numbers of sprues.
What I can tell you exactly is that we had 281 sprues, which makes 10399 pieces of hex builder. So assuming a set has about 5 sprues, that's 56,2 sets we bought.
This particularly big piece must have consumed about 15-20 sets.
In addition to all the hex builders, we also bought a ton of other terrain sets, 2 power plants, 2 biohazard plants, a lot of platformers, innumerous pipelines, channels and the works, so there will be more than Pegasus.
We didn't include COD terrain yet, because we want to process the rest first, but I'm definitely intending to use a bunch of that too.
Asylum_Inmate wrote:Had a look at those Heresey Miniatures last night, how have I never seen those before?, there are a couple of them which are crying out for conversions to be done. Look what you did, I am going to have to spend even more money now lol
Sorry mate, so many toys, so little money, I can feel your pain. Btw I just made an order of heresy stuff myself, can't wait for Crouchy and the other stuff I ordered.
Funnily enough when I saw Crouchy my first thought was "That would make an excellent conversion, I wonder why Baiyuan hasnt bought that one", so I cant wait to see what you do with him.
Oh, and I am totally blaming/crediting you with the fact that I have spent about £100.00 in the past month on figures and bits and finally started my own P&M Blog
Unfortunately the shop where I bought them was selling them off, otherwise I'd place another order myself. But Ido know for sure that you can get them fromm a couple of places, www.battlefield-berlin.de for example. (I'm recommending them so often, I should really get paid by them!)
The problem is that they charge 20€ for a big box normally, so at the regular price I would have paid more than 500€ for my hex builders.
Written on my mobile, which makes a mess of my spelling.
The paintjob will have to be simple, I mean this is just one central piece and it's just the skeleton of it.
So far I'm planning to spray it in dark brown, then use a sponge to apply some different orange tones and then use the salt technique on top of the rest. Many more steps could follow, but I'm pretty sure I won't highlight every rivet and edge by brush. I'll certainly apply a wash or two.
WOW! That is a mental amount of tower. I want to play Lord of The Spyre scenario on that now!
Have you sprayed it silver or does it come in that colour?
As for play testing the terrain:
The games you are playing with normal 40k terrain: have you noticed people are reluctant to move models off the ground floor (except for heavys, snipers or a quick run up to get some loot)? If so how are you going to persuade them to go up that tower? While it is a beautiful centrepiece I do worry about its practicality. Sod that... I imagine its going to look amazing with the massive pipes and cables running down the middle.
One other thing you might want to consider with the tower is adding some mezzanine floors or platforms between levels. Eg if the gap between floors is 8" a model might need a handy place to stop at 4".
I think it is vitally important to have multi-levels in the deployment zones connecting to other buildings by walkways etc. That way you can start on various levels and move outwards, without wasting movement getting up there in the first place.
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As for the NCE rules the clarifications are nice and I've always used the on fire rule anyway. I like the subtle changes to the territories too: eg vents allow you to place models on the top floor of buildings only (to make it in line with tunnels that allow you to deploy at ground level only).
BTW you know how you are always* complaining your sister is making you carry heavy stuff up and down stairs. My sister bought me 26 Necromunda Bulkheads, my sister is ace!
PDH wrote:WOW! That is a mental amount of tower. I want to play Lord of The Spyre scenario on that now! Have you sprayed it silver or does it come in that colour?
It comes in that color, it's just assembled, no glue, no paint.
As for play testing the terrain:
The games you are playing with normal 40k terrain: have you noticed people are reluctant to move models off the ground floor (except for heavys, snipers or a quick run up to get some loot)? If so how are you going to persuade them to go up that tower? While it is a beautiful centrepiece I do worry about its practicality. Sod that... I imagine its going to look amazing with the massive pipes and cables running down the middle.
One other thing you might want to consider with the tower is adding some mezzanine floors or platforms between levels. Eg if the gap between floors is 8" a model might need a handy place to stop at 4".
I think it is vitally important to have multi-levels in the deployment zones connecting to other buildings by walkways etc. That way you can start on various levels and move outwards, without wasting movement getting up there in the first place.
I agree, there is no use in multi level terrain if the buildings aren't interlinked and there are enough ladders and the likes. The plan is that the whole table has at least four floors, not counting ground level.
Persuading people to use higher levels? That's easy, the ground level is flooded with toxic fluids or hive dust, counts as very difficult terrain.
As for the NCE rules the clarifications are nice and I've always used the on fire rule anyway. I like the subtle changes to the territories too: eg vents allow you to place models on the top floor of buildings only (to make it in line with tunnels that allow you to deploy at ground level only).
There are sooooo many nice additions to the original rules, it becomes a completely different game, if you add all. I'm still rewriting the whole rulebook, to have everthing in on place.
BTW you know how you are always* complaining your sister is making you carry heavy stuff up and down stairs. My sister bought me 26 Necromunda Bulkheads, my sister is ace!
Let's trade sisters then! btw is your sister hot? I mean we're no relatives...
Most importantly I really cannot see my sister as hot. She is pretty but I just cannot see her as hot. I've just checked with her boyfriend and though he is biased he said yes she is hot. When asked how many camels she is worth he didn't get to answer before my sister hit him. So funny . Is your sister hot?
Wow your board sounds like its going to be amazing.
As to the additions to Necro I don't think it makes it a different game...just a clearer way of playing.
Why not... here you go, my little sister and her boyfriend last summer.
Spoiler:
I'll delete the photo tomorrow, it's not wargame related, since both are completely unconverted and not in a 15-54mm scale. I just put it up to sooth your curiousity.
Igandris wrote:Will you be concentrating on the scenery now or will we still see more miniature goodness???
I'm not concentrating on the scenery, there will be plenty more miniature goodness along the way, I just need to get the core of the scenery done, so that we can have our next game after a break of several months.
Next thing on my to do list is painting the 11 Delaques I converted so far and finishing their leader. I also intend to make that Delaque doghandler mentioned some time ago.
At the same time there are a couple of conversions to finish for the miners, the leader, some gangers, another badass ogryn slave I started and so on.
To lift the stress from time to time I'll also delve back into working on the inquisitorial retinue and my true scale marine(s).
You see, there is plenty more to come. The scenery will be elemental, but a side project.
LOL... I obviously walked in the middle of something...
I totally missed the update on the running dual-wielding juve, but he looks damn cool with the braced-bolters. Amazing work, as always, Baiyuan. The skinny guns just didn't do him justice. I actually considered that model to be on the lower end, should I pick up that set of Heresy not-Delaques. If he came like that, honestly, he just shot to about #2 or #3 placement in terms of purchase.
And effin' sweet for the towers. I can't wait to see your games... please tell us you'll take pics and make "action" comics/battle reports out of them!
Our battle reports are text only and I'm afraid the games are complicated enough until the other get the hang of the rules, so I'm not planning on taking pictures of every turn. On the other hand, be assured that I'll be unable to resist taking a picture of our gangs in the scenery.
About the reports, every player writes his own in-character resume of the battles. So my leader reports to his client, the head of the revolution speaks to the population of the hive via political flyers, the mercenaries report to their superiors in a military fashion and the princess of house ko'iron, aka the spyrer bitch, writes her personal diary. All of these sources are then put together by Inquisitor Iudex Probitas, who sends them to his lord inquisitor, because there is an investigation of his operations going on.
I'll make sure to translate these some day and put them online.
Oh and HF thank you for the kind words, Versatilis seems all but forgotten in this clash of hot sisters.
Baiyuan wrote:I'll make sure to translate these some day and put them online.
Oh and HF thank you for the kind words, Versatilis seems all but forgotten in this clash of hot sisters.
Please do, I'm sure they'll make for a very exciting read- not sure about your friends, but your fluff-fu is pretty solid. (and by pretty solid, I mean 'pretty damn good'- particularly enjoyed your intro of the heavy)
LOL@ clash of hot sisters. I'll be sure to steer clear, but entertaining none the less...
While I am sure my sister would never know that I put a photo of her up... if she ever found out I'd never get cool birthday presents again (because I'd be dead). I also deem it pretty ed up pimping my sister out you pervs
Your battle reports sounds pretty interesting. I would enjoy you running them through Babel Fish at some point.
About the reports, I'm flattered by your trust in my narrative abilities. I can't shake the feeling that my insufficient language skills get in the way of properly telling what I have in mind, so I'm especially happy to hear that you liked the backround for Nanus.
Peter when you said "run it through babel fish" did you mean that in a metaphorical Douglas Adams way, or did you mean actually running it through an online translater. If so, I just tried it, it's a complete mess.
There are some people who'd say my style of writing in german is a bit strange and old fashioned, and the translater came up with such incoherent and incomprehensible rumbling, it doesn't make sense. I didn't get my on meaning reading the translation! So I'll have to do it by hand.
Nonsense, Baiyuan. If you have a question about any fantasy writing/grammar/vocab, let us know via PM. I also enjoy writing fluff, and yours is just as good, if not better than the stuff I came up with in my (sadly now defunct ) =I=Munda thread found on my sig.
You write in solid English, but your flag flips from German/American, so I'm confused (maybe you, maybe Dakka site doing it?)... not meaning to pry, by any means.
Yea, Nanus- great miniature with an equally good primer. Hats off to this entire thread. You're stirring the =I=Munda fire in me again... (and I mean that in the most platonic way possible... aha ha ha haha) My X-men.. er, =I=Men never saw the field before the project fell out... but perhaps... just maybe... I might want to bring them back to the fore.
Thanks, the flag thing is dakka's fault, sometimes it abducts me to beyond the great pond. But I'm in fact a "tschörrmänn".
We're sinking, we're sinking... - Wott arr you sinking about? Always happy to "stirr somebody's fire", even if it's platonic...
Baiyuan wrote:Thanks, the flag thing is dakka's fault, sometimes it abducts me to beyond the great pond. But I'm in fact a "tschörrmänn".
We're sinking, we're sinking... - Wott arr you sinking about? Always happy to "stirr somebody's fire", even if it's platonic...
LOL... awesome man. I speak both English and Japanese, but my Japanese doesn't extend to telling jokes even after years of study. Funny situational stories... yea, I can do. That's pretty damn good though! Almost got me caught up at work coughing up my coffee...
Spoke to my cousin (another member of the =I=Munda thread)... maybe... he's feeling the call as well. I'll let you know, and we're also thinking of picking up some Pegasus kits too from our LGS. That and maybe some scale train kits, the cheap kind, that we'll paint up and mod.
What's next on the plate? I assume the Battle of Hot Sisters is over..?
Next on the plate is... well I don't know yet, the week has been busy and didn't even have the time to continue with the scenery.
Another thing is, that I'm currently thinking about my project for our "Pimp my wizard 40k" contest all the time. PDH and I started it and I'm so excited about it, I can only think of my secret plans...
You can find the blog for the contest here:
http://www.dakkadakka.com/dakkaforum/posts/list/376647.page Leave a comment if you like, I'd be happy.
Just going to throw in my voice as another clamouring for some of your fluff reports
Looks like that is going to be an incredibly enviable table when you're done - I would probably do bad things to get hold of it already, and you've barely started! Nanus looks fantastic too - I really like the armoured vest, and the work on the weapons is, as always, impeccable. Totally worth the wait!
Automatically Appended Next Post: Oooh, and thanks so much to both you and PDH for considering me for the wizard project - I'm really flattered! Will get thinking as to what I can do with that necromancer...
You're confusing Nanus and Versatilis, but I got your meaning, thanks.
If that table ever get finished, I'm sure it will be an impressive piece, but there is a good chance I'll be in some kind of asylum by then. So much work...
I assume that means you're in. I guess it does. I'll update the contest blog. If you already have any ideas what you'd like to do to the necromancer and what you think about the other models, join my rambling over there.
Ok, then let's continue with more worthy topics: Would anyone really prefer to take the silver base of the hexbuilder as the first color? I think it would be very annoying to create the right amount of rust on it.
I would say the biggest problem with leaving it the original colour would be getting the washes to actually stick to it. I also think it should be darker, currently its a little bit on the light side. I would undercoat it black, then get your air brush on the next colour up and so on.
I also think its important to have a variety of colours across the buildings. If they are one shade it will become boring and repetitive to paint but also to look at. Then of course if you go the other way a rainbow table would look terrible. Some middle ground
I agree with PDH about the different colors. You could theme the sections of the terrain with different details and color code the sections. A three inch colom of one color running the height of the main tower for the maintenance/plumbing/elevator/stairs, ten inches of another color for some merchant areas...
I guess a more succinct way to put it is to color code the civic zoning regions of the terrain.
I think that silver color could work as a base, but it depends how well it takes the paint. Also, not everywhere (as per the color coding thing above ;p)
ALSO: THAT IS EPIC!
I can't believe I haven't had a chance to comment on how cool that is. With as much detail as you put into all of your minis it seems like that much terrain might take a year (and be well worth it)!
I would think undercoating it all, then going to town in the standard industrial drab colours, with lots of rust, hazard stripes and metal accents would be awesome.
My mind is pretty much set on how to paint it, I just wanted to hear whether you see the silver base color as an advantage or not.
I'll tackle it like this:
Scorched Brown primer from armypainter
various orange sponge patterns all over the place
hairspray and salt
different main color per building (It'll be colorful in this step, because it won't be much left of it after weathering)
general highlight of main color
washing of the salt
shading with various inks
rust pigments
slight metal shine for the edges
the most time-consuming step I'll have to skip: highlighting every rivet, scratch and rusty patch.
I know you have an eye for detail mate, but highlighting every rivet would be insane! It shouldnt matter in the end, as the figures will be the centrepiece, and the scenery shouldnt be too eye catching imo, just well-painted.
Salt weathering seems a good way to go, relatively quick and looks great when done.
Yesterdays painting session was depressing: I ruined the imo great effect I had achieved on the juves coat, by adding stronger highlights, which looked chalky and somehow had the wrong tone, which is strange. I tried to rescue it somehow, but it doesn't look as good anymore and I'll just leave it like this. It's just a stupid juve and there are so many more waiting for a paintjob.
Scarper mentioned my Delaque leader in his thread and I thought I could tell you about the status of this one. The model has been in the making for more than a year now and got changed over and over again.
Phase 1:
I decided to use what I have and took the normal gang leader, the on with the bolter and stubgun.
First I removed both weapons, then I decided that it would be hard to work with this specific arm position and removed the arms as well.
Since his weaponry was supposed to consist of a plasma pistol, a hand flamer and a chain sword I had to look for said weapons.
I took a IG chainsword and sculpted a snake around the hand guard.
I took several plasma weapons and other bits and build an extra long and ornate pattern of a plasma pistol, that almost has the size of a plasma gun and mounted it on a bare catachan arm.
After removing all ammo belts from the model, I sculpted a holster for the gun with a snake on it from Lacerus's belt to under his coat.
Built a custom flame pistol that was slim enough to be attached to a belt without being in the way.
Next I gave him a second catachan arm that l made look like he's reaching to his back for his sword.
Then I gave him a neckerchief and a cadian respirator on top of it.
The only thing left to do was sculpting the remnants of his cut-off sleeves.
Phase 2:
At least until my strategy for him, and thus his loadout changed.
I bought him a grenade launcher (house rules, weapon reload and BS 5 made it too good to be ignored) and took his plasma pistol away from him.
I started building a steampunkish grenade launcher inspired by the looks of the M79 and had it hanging from his left shoulder, chamber open while he is reloading it with his left arm.
The launcher turned out great but looked more like a shotgun for an inquisitor.
That's where I am now, have to come up with a new launcher and an idea for his right arm and this time I'll magnetize everything, I'm not going to break him to bitz again.
My heart sank when I read about the painting problem. That is the main reason I don't like going for that last extra layer of highlights myself. At least its only a juve and kinda a test model.
My heart sank a little more when I read the bit about catachan arms. (fingers and toes crossed) I hope they are from either the command or heavy weapon squads. The load out sounds interesting especially the ornate plasma pistol and shotgun g. launcher. The bit I want to see the most is the flame pistol.
I'll try to make some photos of his former gear today. Yes the catachan arms are command/heavy.
And thank you for the empathy for my painting misery, I'll try to get over it soon.
I look forward to seeing your paint scheme on the Hive , i am undecided on the silver or balck undercoat discussion , and eagerly wait to see , which works for you, mybe try a tester to see which is best. qoute "mine is better" also true dat +1
sorry about you paint probs matey, but thanks for pointing out the catachan arms , i have been using the heavy weapon sets , and hoped the command were as good qaulity .
Automatically Appended Next Post: Hhhm, I forgot to take pictures of Lacerus' gear today, I'll try to keep it in mind tomorrow. Not much time for the hobby anyway today, my sister's flat and daily routine again.
I did get to prepare a little something for my pimp my wizard entry, but not as much as I hoped for. I hope my HH: Collected Visions arrives soon, need some references.
Baiyuan wrote:Yesterdays painting session was depressing: I ruined the imo great effect I had achieved on the juves coat, by adding stronger highlights, which looked chalky and somehow had the wrong tone, which is strange. I tried to rescue it somehow, but it doesn't look as good anymore and I'll just leave it like this. It's just a stupid juve and there are so many more waiting for a paintjob.
Why do I get the feeling that a Baiyuan "ruined" paint job is still going to be beter than anything i can do? are you giong to share him with us or is it really that bad?
Having just read up to date on this - o.o Thank you. I needed more temptation to strip and overhaul my Cawdor for Inquisimunda as a Chaos Coven. Really. I did.
Loving the lot. I shall happily keep an eye on this.
Lol at the E-bay "comparison"... yea... gotta say, the modeller did a simple swap, but that's it. Yours has a lot more going on and has to be one of the two models vying for "my favorite" at this point (other being Nanus). Which pains me to hear that it got messed up... I had a moment with my =I= men models... and Vallejo water effect.
I'm only happy you're picking yourself up a bit faster than I did.
Show him to us, I'm sure we'll still be wowed by the model itself.
...and now very intrigued by the leader, seeing as how I don't even know what base model you're starting with...
The last few days were a bit busy, I hope I'll get to converting on the weekend. I'll also try to take some pictures.
The only news I have today, is that I ordered some stuff from Heresy Miniatures and sent them a link to this thread in case they'd like to take a look at how I treated their gangers.
Today I received a reply from Andy Foster aka Big Boris, the owner and sculptor of the company and I'm flattered by what he wrote:
Andy Foster wrote:Love the conversions! Very well done indeed - neatness on that sort of thing is the worst bit and you've made it look easy! May have to steal some of your ideas for future gangers!
High praise indeed. There cant be much better stroking of the ego when the creator of a mini likes what your conversion enough to use it as inspiration for further models
Congrats Baiyuan , Credit where credit is due mate. , btw i have made a big gun today that was very much inspired by your heavy. I didnt intend it to be , but averytime i looked at it , i couldnt help thinking what would Baiyuan do in this situation so many thanks for more cool inspiring minis matey.
Baiyuan wrote:
Yesterdays painting session was depressing: I ruined the imo great effect I had achieved on the juves coat, by adding stronger highlights, which looked chalky and somehow had the wrong tone, which is strange. I tried to rescue it somehow, but it doesn't look as good anymore and I'll just leave it like this. It's just a stupid juve and there are so many more waiting for a paintjob.
What were you using as a highlight color? Were you mixing in white? White mixed with any hue to "lighten" it will almost always cause the paint to look chalky or dusty. You have to use the next hue in the color wheel as a highlighting medium to avoid it.
PDH wrote:I would say the biggest problem with leaving it the original colour would be getting the washes to actually stick to it. I also think it should be darker, currently its a little bit on the light side. I would undercoat it black, then get your air brush on the next colour up and so on.
You could always use a clear primer. Couple gloss coats, some oil paints and a liberal application of thinner, seal it with matte varnish and it'd look pretty good.
Awesome suggestions Ancient, I thought of both points before, but I really appreciate the effort.
I actually almost never mix in white for highlights, I'm using Ivory, but of course the problem can be the same as I experienced/you explained. The danger of becoming chalky/dusty is tripled when working on a very dark color, which is what I did. I didn't think of the workaround while painting, but you are right, I'll try mixing in a different color on the next ganger's coat.
About the terrain, you're right again, one could do that and I considered it when I bought the stuff back then, but I'm definitely going for a less metally look.
In other news, my stuff from Heresy Miniatures arrived today and I have to say, I love the company: High quality, good price, nice contact and most importantly cool stuff!
I bought two more trenchcoat gangers, loads of weapons, the scifi troopers, a sorcerer and two hellhounds and even got some extra heads for them for free! Expect to see a lot of the stuff around soon, especially the new pistols and gangers, they kick ASS!
Had an hour to spend in the workshop today, so I finally got to take the pictures of the old version of my gang leader and also spent some time considering a new approach to my contest wizard.
Here comes Lacerus, princeps of the Serpentes Obscvri, with his initial loadout. Except for his arms and the plasma weapon attached, it's the base to which I'll add more stuff when I continue the conversion.
I also added a pic of his hand flamer, which was originally hanging from his belt on the right side. It's very simple, but I needed a less bulky and eyecatching version in order not to let him look to loaded.
Caution, gakky pics taken with my mobile.
If anyone has any ideas what I could do to him, I'm open for suggestions, my mind is not set yet.
Urgh... of course you would have to be a killer with gs too...
In other news, I don't see how you would need it to be less bulky than even that! As it is, that's pretty tiny compared to... anything in the 40k line. By the way, the plasma pistol looks really cool, I must say, even if you aren't gonna be using it on him.
Maybe it's the dodgey pics, but I'm having a bit of a tough time figuring out what's going on with the gs on his pants (I had to pick my words carefully there based on the specific location of the gs and the snake sculpted out of it). What is that snake exactly?
Also, is he drawing a back holstered chainsword? Can we see a rear pic maybe?
Thank you all guys, keep in mind though, he's not going to stay like that. I just reassembled him and took pictures because somebody was curious how he looked before I started over. Now I need to find proper arms that I can magnetize, build a new nade launcha (I'll be using the old one on my wizard.) and decide what other weaponry he's going to get.
About me being a killer with GS, you're to kind, but I'm afraid it's just a beneficial example, some parts turned out surprisingly good. I'm still having big problems with sculpting. Back in my 40k days I only sculpted to fill gaps in my conversions, I rarely did anything else with putty and it was always an enigma to me. Nowadays I'm just more daring, I still have no clue how to do it, I just keep trying until I'm satisfied. Remember all my complaining when I sculpted the mask on Nanus, that's how good I am. It's just persistence/perseverance. I think with a lot more experience I could become a decent sculptor one day. Let's talk again when I've smothered that whole supreme sorceress in GS for the contest, that will either drive me crazy, or make me better, or both.
Correct, the thing with the snake sculpted on it is the holster for his plasma pistol/gun which disappears under his coat. The idea was that he just drew the pistol for the first shot.
I like both the pistol and the holster very much myself. It's a pity he'll be carrying a nade launcher instead, so the holster will have to go too.
Yes, he is reaching back to grab his back-holstered chain sword, but I didn't complete the holster yet.
Killzone? Helghast or something else? I never played any of the games, I don't know much about it.
Magnetize him., So he can have a plasma pistol which you can swap for a grenade launcher. I like the pose so much at the moment that I'm worried the grenade launcher will over balance him/look to heavy in his hand. (unless its the kreig style and then he would need a Bandolier ) Now lets move onto the plasma pistol itself....yet again you're a weaponsmith. What is the riveted metal bracing you've used and where can I buy some?
As for the holster I think it looks good, it would be a shame to remove it. Perhaps you could just stick a gun in the holster so he can keep it.
Peter
edit - if anything doesn't make sense its because I'm shattered and can hardly type. I need a beer.
PDH wrote:As for the holster I think it looks good, it would be a shame to remove it. Perhaps you could just stick a gun in the holster so he can keep it.
Peter
edit - if anything doesn't make sense its because I'm shattered and can hardly type. I need a beer.
Model-stuff: Second PDH on the magnetization. Personally, I was about to comment about the slightly downward angle of the arm's "droop" (I'm guessing you sculpted that- really good, your GS-Fu is masterful... and jealousy-inducing... ) but then I read your primer for him, as he's drawing the weapon from the belt holster. Totally makes sense now, and nevermind.
And using the original Delaque body.. +1.
Peter's Edit: Hmm... what happened?
-Remi (HF Iz)
EDIT- momentary lapse in memory- I meant that I believe you sculpted the arm reaching back... not the plasma pistol arm. Unless you did both, then yea... holy...
PDH wrote: Now lets move onto the plasma pistol itself....yet again you're a weaponsmith. What is the riveted metal bracing you've used and where can I buy some?
Thanks, the bracing is just another normal piece of photo etched parts. Originally meant for some tank kit, cost me 22€ but I've already used many pieces, so it was worth it.
As for the holster I think it looks good, it would be a shame to remove it. Perhaps you could just stick a gun in the holster so he can keep it.
Simple idea, but also not a bad one. Would be a shame, so I think I'll follow your advice.
Ah, so this is the guy that you were worried would look 'dull' next to the rest of the gang? Seems pretty unfounded to me! I'll echo everyone else's comments about the sublime pose, beautiful weapon and the awesome GS work, but I thought it was worth a comment on what an excellent basing choice you've made. That downward step, coupled with the slight tilt of the pistol arm and the sense of movement in the reaching arm really gives dynamism to what could have been a really static pose. Conclusion: Ace! (and please please try to keep that when you add the GL!)
Automatically Appended Next Post: Not that I'm doubting you, mind. I just have a horrible image of someone replacing his pistol with an IG grenade launcher. Not that you'd do that!
Didn't spend time on the hobby today (except reading Dan Abnett's Legion, best HH book so far), but I used my "weaponsmith" skills nonetheless.
I bought some weapon oil after work and when I was at home I cleaned and polished the show pieces in our flat and then went up to the attic.
In order to soon be able to set up my gaming table there, I had to do some tidying up. Apart from being my workshop, the attic is also the place where we stash all our excess weapons, which don't fit in the flat.
Since there are enough weapons up there to equip a sizeable force of grey knights (no storm bolters of course), it took me a couple of hours. It's always a bit like going through my bitz box when I do that and I even found some abandoned "conversions", a monk's spade I didn't assemble yet and a unique spear tip I never found a suitable staff for, until today.
Long story short, I realized I had finally gathered all the parts necessary to assemble that spear of spears: a staff of white chinese willow, hair from a white horse's mane and of course the forged steel tip itself. Fixing the hair to a spear is always annoying and it took me the rest of the day to get everything perfect. Sounds simpler than it was. Anyway, man with pointy stick equals man with happy face!
I know it's not wargaming related (shoot me!), but I thought as Peter keeps calling me a weaponsmith, it was apt to show you I somehow am.
LOL... I surely hope the MODs keep it up here. That's a beautiful weapon, and a great reference pic for those of us who carve out of of plasticard! *hint, hint*
I forgot the name of the manufacturer of my favorite P/E parts, but there are so many anyway. Tamiya has decent quality, Eduard is cheap but the quality isn't overwhelming. I just by a set when I see a good one, you'll never use all parts and only some are really usefull, but I think it's still worth it. Glueing is a pain in the ass though.
Same thing, Brass etch is also a common but slightly inaccurate term for it. Anyway it's an relatively easy way to add a new dimension of detail to conversions, which is why I love it.
Hey folks, my internet is down at the moment, so it's up to my phone to provide me with some dakka.
I've been painting (that delaque juve) and converting (that companion for my wizard) a little lately.
I didn't get that much done, but what little I did, was quite productive.
The juve isn't done yet, but I'm pretty determined not to spend much more time on it, but to move on soon. It's frustrating me and have to tell myself it's just a practice. So I'll put up some pics soon.
Internet issues always a pain, hope it gets sorted soon. In the mean time we'll try and post the largest pics we can find just to keep you amused scrolling around on your phine
I'm actually surprised how quick pictures load on smartphones, not a problem. If I think back of 56k times...
But I actually got the trouble sorted out already, it wasn't broken. An energy spike must have killed the routers settings, I just had to reset it to default and configure from scratch.
Made my appointment with Beowulf for saturday morning, we're picking our wizards up as early as possible.
does beowolf have a blog Baiyuan , i couldnt find any of his work ? glad your back up and running , my smart phone is positively thick! bloody cyanogen mod!!
No he doesn't. He is an GW employee, but not that much of an internet person, so the best chance you have seen something from him is on one of the german Games Days. He's normally the guy with the crazy big projects, the most memorable of which are his imperial naval carrier with the twentysomething valkyries in it's belly and his COD-board with the complete network of sewers under the buildings.
I'm a little afraid though that he might bail out. He's pretty busy atm and inspiration hasn't struck him yet.
Its a funny thing , working towards someone eles idea, It took me a while and a lot of research to find that initial spark.
For me i had to place myself in the midst of research and trust that i was going to see something that i liked . But even then its not enough , then i had to really get stuck in with the details of the thing , live the part , only then did i feel connected to the idea. but once thats done , its part of you and feels like my own thing , ownership is the key .
i think i have seen some of his work online , did he do the huge city of death with the tank factory beneath it?
With the release of the wizards close at hand, this blog will get a little less of my attention during the next few weeks, but I'm determined to do some painting while my wizard is still in the conversion phase.
Problem is I'm quite demotivated by my current painting project, that stupid little juve I told you about before. His name is Inermis btw.
Well I decided to present you two PIP pics (taken with my mobile for quickness) to hear a second opinion and hopefully get back on the track.
I'm really not happy with it, but I consider it close to completion, because I'd really like to carry on with something more motivating.
The parts I still consider PIP are:
His shoes and belt including the pouch, his goggles and his skin (which sucks).
The rest could be much better, but I'm pretty much settled with it. The only good part is the gun, which I did first, before loosing spirit.
Sorry for the bad quality, they didn't look that fuzzy before uploading...
Nice to see you painting again, loving the style of him mate , very city of darkness! he looks like a vampire and the blue snake is kinda neon looking , nice splash of colour too.
wont judge his shoes and belt as their still wip , but overall he looks fine to me. acool tatoo on his chest or head would look great though.
19 pages in and we're onto the 3rd painted model You know how I like a modelling and painting blog.
The Gun - You say it is the good bit. I'll take your word for it as I cannot really make much out due to the blur. Is it green and rusty right? The blury rust looks good though.
The Coat - I actually really like this a very nice shade of blue. I think it will really work for the whole gang. The neon blue snake stands out well and looks good.
The Trousers - I like the colour. Reminds me of an old GW paint Swamp Brown.
The Skin - Now I know Delaques are meant to be pale but I'm really not so sure of the skin tone you've used. I think it has too much blue and not enough pink. Ifalna painted the FW Raven Guard Captain model and I think the skin tone she used would be better.
Spoiler:
you can zoom in
Ifalna said-
Cheers PDH, he is on the backburner while I finish off Korv now as I have the IW's to work on in the meantime. The skin is about 80/20 astro grey to skull white as a base. The washes used to pull the detail out were all badab and flesh mixes of varying thickness. Highlights were the base colour with more skull white added per layer untill the final extreme highlight was pure skull white. Trick is to water the paint dowb slightly more for each layer, so quite thick for the base up to milky for the final highlight.
Anyway nice to see you painting. I'm hoping you don't lose interest in them once you have finished converting them all. It would be crime if they didn't get painted.
As I said, the skin is troubling me.
My plan was to use the same color for shading in as many places as possible. I don't want the face to pop out to much, he's pale , but he's also dirty, dusty, grimy. So I used the dark sea blue over different base colors to check how it looks and then started hilighting it with the palest flesh tone in the vallejo range.
It looked too blue/white and I decided to apply several very thin layers of diluted model color flesh wash, which gave it a more natural pink touch. I.e. he looked a little like Miss Piggy and I tried to reduce the effect, which is where he is now.
I could use some help with the skin, there are basicly two problems:
What skin tone suits the model and the rest of the paintjob?
It needs to be pale, but it shouldn't look like a vampire thing. I was thinking about painting them like they had albinism to explain the paleness and photophobia.
Some examples:
Spoiler:
So they range from almost pure white to quite pink, but what wood such skin look like in poor lighting, smoky air and covered in soot and dust?
Second question: Whatever you answered to the first question, how would you go about painting it?
the white hair is a must for albinos , shame your guy is bald other wise the minature will just look pale imo, and definately pinkish tones around the eyes ears mouth etc, the dusty thing could be put on afterwards.
Don't think I have ever seen anyone paint albino skin before (not counting vampires anyways) you have set yourself an interesting task there, will be interested to see how this progresses
I'm going to have to agree that the skin desn't look right and I'd have to agree it looks to grey the stains dominant rather than the stuff being stained. It also doen't help that you seem to have higlighted the stain colour rather than kept it as a highlight on the skin colour if that makes sense.
Another thing with the Delaque and the skin issues - if you're going for pale skin under dark clothing, equipment etc. then clearly the skin is supposed to be the eye-catching bit.
At the moment this is not the case - the snake on the jacket is and this detracts from the skin. That ice blue snake is just...too stark for its own good and draws the attention away from the skin.
DSS you've got a point of course, the snake is the only bright and saturated color. It doesn't look right in the picture, but it's still too much of a contrast, I agree.
It's...hit and miss. If the skin was paler or the snake was slightly closer in tone to the skin then it wouldn't be so disruptive. The problem right now is that the snake just grabs the attention....which isn't what you want with an albino. The skin is suppose to grab...the snake should be similar but not as 'bright' as it is now.
DarkStarSabre - I understand where you are coming from....
But I look at it from another point of view. The Albino part is secondary to the rest. If you're an albino and your family and friends are all albino too....thus being an albino is probably not much of an issue.
So being a gang of albino's your gang colours would be more important than your skin colour imo.
Plus, being a Delaque drawing attention isn't one of the things you're supposed to do. Peter is right, they all have that kind of albinism and photophobia, it's nothing special, just another one of those pale bastards.
One important thing is, that I want them to look dirty in the end, not sure how to do it best though.
I'll have to work on the skin tones in the course of painting the gang, but I will only spend a little more time on this particular miniature. I'll have to experiment with different approaches and put them right next to each other.
@neil101 - the second picture from Dark City? Perfect. I think it also shows my concern for the snake - none of their outfits have as start a contrast. Same with Voldemort for that matter. Hmm. I can see PDH's point - the symbol needs to be noticeable as well...perhaps more muted?
I think though, seeing the skintones on the photos Neil linked that the skin tones on the earlier one aren't that far off.
Automatically Appended Next Post: By muted - I mean, perhaps more pastel?
Great. Now that Dark City image has me wanting to do things with it.
Neil hits the nail on the head. I've never seen Dark City, but it's a great reference.
I prefer the first picture over the second one. The lighting in the second is extreme, I wouldn't want such harsh contrast as the default in the eternal twilight of the hive.
The dark lord is another great reference, his face color is pretty much where I wanted to go with my juve. Look how blue that is, it's all about the surroundings.
I'll definitely start with a brighter color on the next face, this one will get another highlight or two and be done with.
@Prototype: Cool, that's one of the best things a blog can make you do. Drop a message here when you've got something done.
Progress:
I painted a little more on Inermis, his skin mainly, and he looks much better now. It's much brighter and I managed to give him a hint of pink in the right places. He's not finished yet, but it can't be too long... I hope.
Long time no post...
The pimping of my wizard is still occupying me, but I had some fresh ideas in the meantime.
I'm going to work on my terrain soon. I had one idea that will alter the connecting towers I've built into being even cooler.
Also a friend bought me a DKK quartermaster at the german GD and I'm going to use parts of the set for my inquisition forces soon.
Now back to sculpting on my wizard. Time keeps on slipping...
I was talking about the whole retinue, but I agree the quartermaster himself is very cool and I do have plans for him already.
The servitors will be slightly converted. My plans for the one who's carrying the coats and helmets are set in stone, I'm really looking forward to it.
The surgeon will be more heavily converted in one or the other project, I have an idea, but it will require juggling some bitz first.
The scribe will be unchanged, it's perfect as it is.
Will the Pimp My Wizard character be somehow integrated to these adventures? And sorry if you mentioned it already somewhere. I went through all 20pages of this win win thread and my head is full of wonderful images. You need more finished models though!
Thanks Migs, you're right, too much unfinished business, but I'll take care of that soon.
And yes, Samarianne and Hope are part of Inquisitor Tiberius Probitas' retinue and he is the ordo hereticus inquisitor currently looking into the miner's revolution on Necromunda. Should he decide he has gathered enough data about the nobleties involvement in the rebellion, then he will put an end to it. He will unleash instruments of the emperor's will yet unseen on Necromunda. Besides Samarianne and Hope there will be the Berlichingen Lionhearts with their infamous lion riders and their genehanced hulks, the Hyunen. And just in case Probitas' retinue and stormtroopers aren't enough, he already petiotioned the chapter master of the imperial fists to dispatch one or two kill teams from their chapter stronghold on Necromunda. Eventually there will be a clash of the meanest and toughest, where the miners will field their ogryn slaves and mining machines, the mercenaries will employ their sentinels, the spirelings will have there own toys too etc etc.
You see, everything is linked. I have P&M projects for years just from this scenario. There are dozens of different conversions in progress already.
Well, well, it's been a while...
I'm planning to get this running again soon. I'm gonna overhaul my second work/paintshop on monday, and I'm meaning to get a lot of stuff painted from then on.
In the meantime I haven't been completely inactive of course. What I did the most was buying stuff for the hobby to compensate my lack of hobby time, so there is a truckload of new stuff coming up.
I've also done some minor stuff hardly worth reporting and I've been gathering a lot of ideas of course.
I fell in love with the night lords, read every single piece of text about them, including all the novels and short stories and have plans for several projects involving true scale NL individuals now.
Today I continued working on our industrial scenery, while the girls watched Twilight and added another two stories to the threeway connection towers, so they are six stories tall now. I'll take some pictures the other day.
So much for today expect some more solid news sometime later this week.
Capitansolstice wrote:Could you give us a rundown of the bitz that you commonly use to customize your stuff?
Everything really. I use whatever bitz are at my disposal. That ranges from all the GW kits and bitz I buy, to the normal modelling stuff, like watch parts, small chains, plastic rods and so on.
If you browse through the blog you will see, that I wrote a lot about where the parts came from.
A whole day of Ikea action later, I finally got myself a proper library and more importantly, enough space to fit in another desk, with enough room for all my colors and gak.
Not everything is in place yet, but tomorrow I'm going to paint, no matter what!
Expect visual proof powered by our new camera and my new daylight lamps (still need to buy/build me a lightbox).
And yes he did...
It was a busy day, but I sat down for a little more than an hour and finished the red bodyglove/armored synskin on Samarianne.
I'm pretty happy with the color I achieved and I'll make sure to invest the motivation of a good painting session into the next (longer) one.
I took pictures, but I couldn't find the usb cable of the new camera. Maybe next time.
Hey "B" Boy ;-) ood to see you back at it again mate , sounds like you have being shopping for lots of nice goodies. Really looking forward to seeing what you come up with over the next few weeks. The Nightlords, is an interesting tangent , True scale too , rubs hands.
Alrighty, I painted in between work shifts and continued after coming home and watching our weekly episode of game of thrones. So it must have been about six hours of painting today.
I finished my Shadewraith, which didn't quite turn out like intended, but I never meant to give it much care anyway. The next ship to be painted will be Grimnirs Thunder.
Most of the time I spent painting the small proportion of base that is directly attached to Samarianne's feet. And I achieved a grimy, rusted, worn off yellow I'm rather happy with. It still needs some highlights for the rusty patches and a layer of rusty pigments, but apart from that it's done and I can return my attention to Samarianne's armor tomorrow, which has been causing me most hesitation in this project. The plan is to finish it in one go tomorrow, so I can start focussing on the details soon.