30344
Post by: monkeytroll
Excellent work
The additional body parts under the decking really help convey the idea of pulling the dead souls out of the ship. I'm assuming that thre'll be some splintering and damage added to some of the deck planks?
The conversion is great, very nicely done, and the paint job is lovely so far.
18254
Post by: wonkobaggins
Thanks for the compliments monkeytroll. I'm keeping the plank ends clean as I envision the spirits & zombies pushing up the planks rather than actually splintering them. I did add emphasized texture to the boards, as they looked a bit dull when painted flat brown.
I kept the zombies crawling up through the floor dark and simple to avoid drawing the eye away from Davy himself too much; hopefully they convey the image of the crew dragging their way out of the hull of the ship.
All that's left is the varnish - here are the final pics of this lengthy project:

And that's the end of him - hope you've enjoyed his slow (but inexorable!) growth to glory. He'll be gracing table-tops in the Santa Cruz area for the next several months as he prepares to lead his lads to the Quake City Rumble!
Dan
30344
Post by: monkeytroll
I was thinking a couple of planks might get damaged as they were pushed up, but seeing them with paint on it does really work well as is, good choice
edited for spelling
18254
Post by: wonkobaggins
I've been fairly busy lately. Too busy to update anything, but not so busy that I haven't gotten a bit of painting done.
It's clean-up time (again), so I'm clearing up some of the assembled/primed/lurking models that need to get finished.
First, a few night goblin models to continue bringing my NG army up to speed:
And here's another addition to the zombie pirate army - the dead man's chest (casket of souls).
I also finished up a squig gobba, but I haven't gotten pics up. I'll get them done this weekend!
More to come,
Dan
29795
Post by: EyeamRai
Forge World night gobbos! Nice!!
18254
Post by: wonkobaggins
Yeah, Forgeworld announced they wouldn't be carrying Warhammer Forge for much longer was the catalyst to buy all the goodies I never got around to getting. I'm really bummed about the loss of the Ettin - I wanted another of those guys!
(edited for grammar)
18254
Post by: wonkobaggins
28415
Post by: lone dirty dog
OMG I don't know what amazes me more :
1 Your converting ability
2 Your project list
3 Your painting skills
4 Your imagination
5 Your endless pot of gold
I have to say each time I check this thread I never know what the hell I will find 40K, Fantasy, Orcs, Elves, Empire, Undead it is just such a joy
GREAT STUFF !!!!!!
18254
Post by: wonkobaggins
Thanks for the well wishing amigo.
Anymore, the hobby is largely self sufficient. Wife-mandated space requirements necessitate the occasional army sell-off, which generates funds for more armies! It's a bit of a self-licking ice cream cone really.
I'm glad you dig the conversions though; who knows where this stuff comes from? Sometimes the inspiration bug bites you, and you run with it.
The ship is coming along. I finished most of the base deck wood work today and am getting to work on the grate and the rear quarters. The roof will be removable and the room furnished, so I need to come up with a theme for it. I'm thinking about a necromantic library or a zombie kitchen, but who knows what it'll end up being.
Here are the pics:
More to come on the ship soon!
Dan
28415
Post by: lone dirty dog
Nice start although the basic model was pretty damn good in itself  mind you I'm sure once you work your magic it will look amazing
I like the necromancer Library idea myself  but we will see how this progresses
18254
Post by: wonkobaggins
A library it is - or at least an alchemist's workshop. I picked up a pile of bits to dress the place up.
While I wait for them to arrive though, I've got to get 2 morghasts painted up to test out this week. If they're good, they'll be in my tournie list in a few weeks.
I didn't pirate them up too much, they seem a bit serious for it, but I tried to pull them into the nautical theme with the trident.
And here's the work on the ship:
I'm about done laying the deck, and the masts are coming along. Then the fun part will start - the detail work.
Any ideas on the name?
Dan
18254
Post by: wonkobaggins
It's been a productive couple of weeks.
I finished up the Morghasts, completed a high elf chariot that's been sitting in the to-do pile for a few months, and knocked out a unit of sisters of the thorn for my sylvan army. There's also a new BSB for the army hiding in the front rank of the sisters - he's a kit bash from some left-over wood elf bits.
Here are the pics:
The morghasts performed pretty well in my game last week, so I'm going to try them out again tomorrow. If they continue to provide an effective unit that can work well away from the general, then I may expand the unit to four models in the near future.
Next up, I'm going to continue working on the ship (name still pending) and pick up a unit of eagles from the hobbit range to convert into warhawk riders.
Stay tuned!
Dan
28415
Post by: lone dirty dog
Dear god man do you ever run out of steam  everything looks great always does
Firstly the ship is coming together perfectly just loving the crows nests
As for the Morghqsts although you kept,the theme simple it is still effective, the bases really pull it together nicely
The Sisters of Thorn are a bright bunch, that's what I love about your paint work no fear of using bright colours and succeeding
Love the High Elf chariot once again enough brightness to break the white tone
As for the ships name I keep coming up with nothing fitting, I did think "The Rising" due to the dead theme but not really working for me.
Then I thought "The sails of souls" which I kind of liked but not sure if it sounded dark enough, then there was "Wave of Death" but that just sounded like a mortal kombat move
18254
Post by: wonkobaggins
As of yet no, I haven't run out of steam, but there's still time yet! I've been getting to play pretty frequently lately, and that always gets my hobby juices flowing pretty well.
I love the color scheme on the sylvan army too. I was concerned the scheme would be so wild that it'd look terrible, but it seems to have come off pretty well.
I'm having the same problem on the ship's name. Everything I come up with doesn't quite fit. Something will come through the fog eventually.
Here's what I've gotten done in the last few days on the (as yet to be named) ship:
She's almost ready for paint!
Dan
29449
Post by: weetyskemian44
I see a lego.
Beautiful ship. How about "The Kraken"
28415
Post by: lone dirty dog
Nice work and loving the rug what company pieces did you use for the furniture ?
Great paint work especially the middle one, the skeleton fish is a great combo
30344
Post by: monkeytroll
Ship looking great so far. Library room turned out nice
Shadow of Tides
Spirit Sails
Dark Moon Rising
Tidal Shades
Out of Depth
Soul Sailor
not much there I grant you....
30672
Post by: Theophony
I'll toss in the name .....Bilge Rat, cause who wouldn't want to captain the bilge rat.
Or the En Taneil
51376
Post by: Zambro
Great looking pirate ship!
It reminds me of an AoP entry I saw here on dakka. It was a High Elves ship... It looked awesome! Your interior detail really supprised me, you've gone the extra mile!
The Black Pearl? Titanic? Das Boot?
(Seriously, no idea for a worthy name...)
18254
Post by: wonkobaggins
Glad you all like the boat! I like the names "The Bilge Rat" and "Dark Moon Rising", but I think I'm going to have to wait until she's painted to decide for sure.
The furniture is from Fenryll miniatures (the desk, bottles, and some of the books) and Reaper miniatures (the candles and the other books).
Adding stuff to the deck would make the ship crowded and less useful as a display board, but I wanted to add a bit of detail somewhere to bring the thing to life a bit, so I decided to spruce up the cabin.
The only variable I haven't solved yet is how to work Davy Jones (with his wooden base) into the board as a whole. I think I may model up a half-submerged ship off to the side of the main ship and have him standing on it, pulling zombies out of the hull. We'll see.
19968
Post by: deadmeat85
As for names, how about.....
The Flying Sylvanian
The Albatross
Manann's Dark Skull
The Damnation of the Seven Seas (or how ever many seas there are in WF)
The Hell-born Star
The Horrid Killer of Tortuga
The Hateful Serpent
The Wandering Horror
Thats about it for now.
30344
Post by: monkeytroll
I like the idea of the partially submerged ship - As though Davy Jones has brought his ship alongside so he can 'harvest' the dead sailors.
18254
Post by: wonkobaggins
51376
Post by: Zambro
Looted 'Nids? Awesome!
Such a great concept, and flawless execution! I'd have a seriously hard time parting with them...
306
Post by: Boss Salvage
What an army! Great theme and stupendous work all over. Good luck with the auction, here's hoping the bugs and boys go to a good home
- Salvage
18254
Post by: wonkobaggins
Well the nids have gone to Ebay - hopefully they'll have a new home in a week or so!
Meanwhile, I've been working on a number of projects.
First, more WIP shots of the pirate ship:
The moss and barnacles are mostly finished. I'm working on furnishing the cabin now, then I'll get started on the masts and rigging.
Next up, an angel from my slowly evolving army of light:
Finally, my 8 year old boy finished his first regiment. We've got a deal. When he finishes one regiment, I get him another. Next up, he'll be working on a group of skinks. He's got a lot to learn, but they don't look too bad.
That's all for today; there's more to come soon.
Dan
18254
Post by: wonkobaggins
After a particularly long wait, my Toughest Girls in the Galaxy came in last week. Needless to say, I was pretty stoked.
Other than the time it took to receive them, the miniatures are incredible. All my concerns (fueled by the 2nd wave Sedition Wars stuff) were put to rest with the TGG. They're really top notch.
I'm running them as fanatics in my World Eaters army. The way I see it, World Eaters are some chauvinistic dudes. Who better to get them beers after battle, help them into and out of their armor, and to serve as hapless fodder in battle, than a bunch of hot chicks?
Enter the Gorgeous Ladies of Khorne (The World Eaters are shown for scale):
Oh, and I finished the last four glade guard for my Sylvans. I've got a quartet of eagles coming in to the FLGS this week to be converted into warhawk riders, and the army will be about done.
And that's about it for this week.
On other news, the nids sold for 1200 clams on ebay, so I've got a good bit of hobby change to undertake a new project. Half of it has already been committed to expanding the 30k Wolves into a more robust force.
In the near future you'll see:
30 grey wolves
30 blood claws
10 long fangs
and a Spartan assault vehicle
I'm looking forward to the project - it's going to be awesome to get some 30k stuff done again! I really can't wait for the Prospero Burns campaign book from Forgeworld.
More to follow,
Dan
28415
Post by: lone dirty dog
That's it rub it in got my RH minis still waiting for mine
They look great did you go metal or resin
Glad you got a decent amount if cash for your sale can't wait to see it transform into more awesomeness.
Like the idea behind the use of RH minis and simple but effective colour scheme for them.
Can't wait to see a group shot of the Glade army that is some crazy colour scheme but works effectively
18254
Post by: wonkobaggins
I went with resin. In hindsight, metal would probably have been easier to assemble - the resin was a huge pain to clean and put together - but the end result looks pretty good.
I'm waiting to base them until there's some clarity on marine base size. If they have to be switched, I'll use the 25mms that are already painted for the girlies.
We shall see!
Dan
28415
Post by: lone dirty dog
wonkobaggins wrote:I went with resin. In hindsight, metal would probably have been easier to assemble - the resin was a huge pain to clean and put together - but the end result looks pretty good.
I'm waiting to base them until there's some clarity on marine base size. If they have to be switched, I'll use the 25mms that are already painted for the girlies.
We shall see!
Dan
I have heard around the forums that the resin can be a bit brittle in places especially when using for gaming, I would just be happy to get mine 2 years in the waiting
18254
Post by: wonkobaggins
You're right, the wait was a bit ridiculous. It took a bit of work to get stoked about painting the unit is gone. The fire that fueled backing the kickstarter faded about 14 months ago after all.
On to other projects though - the eagles came in Wednesday, and I finished up the last unit (for now anyway) of the sylvan army.
Here are the final shots of the warhawk riders!
I can't imagine the dexterity score required to surf an eagle through a forest, but I guess the wood elves can pull it off.
That's all for this week - more work on the babes of Khorne to come soon.
Dan
28415
Post by: lone dirty dog
18254
Post by: wonkobaggins
So we're shifting gears again here.
The first bits of the 30k Space Wolves order came in last week, so I got started on the rout.
The focus of this project is going to be adding a power armored contingent to my existing Wolves. The first guys I've got finished are the tac squad veterans (grey hunters in 40k parlance). While the blood claws are going to be pretty straightforward Mk2 and 3 marines (they haven't earned their pelts yet), I wanted the grey hunters to look grizzled and decked out with wolf skins.
After some digging, I found this:
http://space-wolves-grey.blogspot.com/2011/09/how-to-make-pre-heresy-space-wolves.html
I liked it a lot, and as you can see, I borrowed heavily on their idea.
Here are the pics of the ready-to-paint squad:
The photos are a bit washed out, but you get the idea. I'll clean up the shots when I get them painted!
More to come,
Dan
18254
Post by: wonkobaggins
I picked up a box of the new Khorne stuff to use in my World Eaters this weekend, and I'm pretty impressed with the kit. The GW pics really don't do the models justice. Honestly, it's probably worth it for the bits alone. If you're not adverse to power hammers, you've got a solid 10 extra weapons of all sorts.
While I like Krautscientist's approach (using them as champions), I took mine in a different direction.
In my list, they're going to run as chaos spawn (or red butchers in a legion list). I just read the new fluff book on Kharn, and I was inspired by the image of vast numbers of World Eaters chained up in the bowels of the ship; each so lost to the nails that he's as much a danger to his own guys as the enemy. The chaos spawn is particularly appealing, as I've been trying to figure out how to put together something crazy enough to qualify as a spawn, without getting into the over-the-top gribbliness of the actual spawn models.
Here are the results, and bear in mind those are 40mm bases:
As has been mentioned, the power weapons are a bit over the top, but as long as the rest of the miniature doesn't get too carried away, they are still within my tolerance range.
So what do you think? Do they make valid spawn?
Dan
18254
Post by: wonkobaggins
I finished up the Wolves today. They came out looking pretty good I think. I'm waiting on 10 more chaos warriors to show up at my FLGS to finish converting and painting up the other half of the squad. The 30k Wolves are going to fight on foot, as Russ intended, and big squads are going to be essential.
Here are the first 10:
And here's one of them with a Cataphracti terminator to show how they measure up to one another:
A friend of mine pointed out that the old guy on the left in the last pic looks like he's yelling "stay off my lawn you damn kids!" I guess that's not too far off from how I picture grey hunters.
More to come, the Spartan is in progress.
Dan
28415
Post by: lone dirty dog
Did turn out well and have a balanced mix of past and present to them, loving the guy wielding the huge axe
As for the chaos above some cool looking posing there mate, and the top pic has me screaming " by the power of grey skull " for some reason
76303
Post by: Warboss_Waaazag
Beautiful space wolves!
89231
Post by: ckig
Khorne conversions came out great!
Wolves are looking fine too.
86570
Post by: Edreynaline
Love the "spawn" think its a great idea to convey the Khornish nature of the Nails. Are you going to add any base decorations (thinking of kharn's FW base) to show them chopping through large numbers of enemies, and maybe the odd friend?
*Also the Grey Hunters are awesome! really captures the vibe!
18254
Post by: wonkobaggins
Thanks for the comments, the Daemonkin codex provided much inspiration to add more World Eaters to the miniature cabinet.
Edreynaline: I would love to add some dismembered Emporer's Children (and World Eaters of course) to their bases, but it'll probably be down the road a bit. I need to accumulate enough left overs to chop up a few guys to make the casualties.
Here are the finished (sans bases) chaos spawn / red butchers. The skull bases are on the way here now!
Next up, more work on the Wolves.
Dan
86570
Post by: Edreynaline
That's fair enough. Those look great with the paint on. I really like how these have turned out.
18254
Post by: wonkobaggins
My bits order came in, so I was able to get the first 5 long fangs put together today. I really like the look of the FW missile launchers.
These guys are a good amount of work, but they look pretty awesome when they're completed.
More to come,
Dan
18254
Post by: wonkobaggins
Well, it's been a busy week, and I got a lot of work done on a few projects. Here's what's finished and ready to game.
First up, here's a finished krios venator for my Mechanicum army. I may have a 30k game this week, so he got bumped to the front of the hopper:
And here's the Space Wolves spartan assault tank with a few scale shots:
And that's what got finished this week. The krios in particular was a good time to put together and paint. It's a really weird model. The spartan was on the other end of the spectrum. It was a pain to assemble, and it's pretty humdrum design wise. That being said, it's pretty impressive looking on the table, and I'm happy with the end result.
Anyway, that's all for today.
Dan
18254
Post by: wonkobaggins
I'm shifting gears a bit today. We started a WHFB escalation league last week, and it's given me the impetus to work on my Army of Light.
Here's the progress so far - I'll have 500 points on the table by Wednesday.
The highlighting on the flamers didn't show up very well as you can see.
This gives me a unit of warriors, a unit of furies, and a unit of flamers with a hero to lead them. 500 points down!
More to come,
Dan
18254
Post by: wonkobaggins
I made more progress on the escalation league this week. A friend of mine sold me a unit of questing knights on the cheap, and they're going to be chaos knights in the army. Here they are at 90% - they still need a bit of base work.
I also got started on the soul grinder for the army. I searched for a good long time for an appropriate model, and in the end, I went with the Mierce miniatures Talos. He'll be painted up as an empyrean to provide a bit stompy guy for the list.
The big guy is the last major element to the 2k army - it's nice painting a low model count army every once in a while!
Next up is a commission unit of tyranids to plus up the looted nids I sold a while back. The buyer is interested in adding to the list, so I'll be building a unit of zoanthropes, a unit of warriors, and a flyrant (surprise surprise!)
Dan
57070
Post by: SJM
Those Space wolves are great!
89231
Post by: ckig
can I ask what colours you used on the skin for your world eater's? They look fantastic!
And that Talos is a very impressive model indeed.
18254
Post by: wonkobaggins
I went with a light tone on the skin. Cadian flesh is the base, washed with reikland fleshwash, then highlighted with cadian flesh, and a 50/50 cadian flesh, screaming skull.
I'm still torn on whether to paint the talos as a statue or as a live guy - we'll see how it comes together.
You'll see more wolves soon, I've got another 15 half assembled.
Dan
18254
Post by: wonkobaggins
The gentleman that bought the looted tyranids has talked me into putting together a few more units for the army, so once again, I've shifted gears.
I'm building a total of 3 zoanthropes (with a neurothrope), 3 warriors, and a flyrant. Here's the neurothrope:
he'll be hovering a bit when he's done.
Dan
28415
Post by: lone dirty dog
I was going to say are you giving him flight otherwise it looks great so far, I loved what you did with that army just could not believe you sold it
18254
Post by: wonkobaggins
Yeah, I know, I know, but the army was just collecting dust in my giant collection of armies. She's got a good home now, and I've got more cash to feed my problem. Everybody wins.
I finished building the other 2 zoanthropes today and finished up the empyrean for the escalation league army. As you can see, the zoanthropes have been upgraded proppa with more dakka and some nifty exhaust ports. Being artillery units, they are (of course) still grot run. No ork would stoop to looting a brain bug after all. Also, I wanted them to be a bit less eye catching than the neurothrope, as he's the boss. Here they are:
And here's Kratos the Empyrean (soul grinder):
I probably should have included a model for scale - he's a big fella.
More to come soon - the tyranid warriors (kan conversions) are next.
Dan
28415
Post by: lone dirty dog
I see your point but there was some really nice work I that army, zoanthropes looking good all though a few rivets and a couple of metal plates would not go a miss just for a little more bling.
As for the big fella I gathered he must be a large miniature, but a mini for scale would be helpful
95249
Post by: jlgunder
Well, I appreciate that he chose to sell them, 'cause he sold them to me! I've never seen anything like the looted Nids, and neither has anyone I've played against. They're just so unique, I'm thrilled that that have been passed on to me, and I'm really happy to be adding to the lot! They steal the show any time they're on the table at my local store.
The zoanthropes look great, I love the grot hanging off its head!
18254
Post by: wonkobaggins
28415
Post by: lone dirty dog
AWESOME TRULY AWESOME !!!!!!!!!!
Love the kan conversions those arms match up really well even given me an idea for something now  like I need another unfinished project
Nice idea to attach the heads like that as if they are still communicating very clever, just one thing no tail I thought one might at least have got one just for balance
Yes I have to agree the kans are one of the better kits with a design of movement options, shame not all the other kits have that ability.
@ jlgunder YOU LUCKY LUCKY MAN
95249
Post by: jlgunder
I like the idea of the tail...is that doable?
I really like the sense of movement these models have. Most kans builds that I've seen just have them standing there, these actually look like they could be running across the battlefield.
28415
Post by: lone dirty dog
There was an Italian guy on here that made a load of Kans but all in bashing and running motions, that's why I bought a set of them as they looked just damn cool
Sorry for adding to your work load with the tail mate
95249
Post by: jlgunder
Tails may be overkill, on second thought...not necessary.
28415
Post by: lone dirty dog
Damn and I thought I had a good idea then
18254
Post by: wonkobaggins
Not a problem amigo, let me see what I can do!
18254
Post by: wonkobaggins
It's been a busy week, but I've gotten most of the flyrant put together. He's got a bunch more work to go. The fuel hose will get bent into shape when it dries, there's a bunch of green-stuffing to do, and he needs more armor and rivets, but here's a WIP shot to get the gist of what he'll look like:
By the end of the weekend, he'll be done, and all the 'nids will be primed blue.
Also, between tyranid sessions, I've made more progress on the wolves. Here are a few of the long fangs (with heavy volkites) and 10 more grey hunters:
More to follow,
Dan
18254
Post by: wonkobaggins
I finished up the first 3 looted nid models this afternoon. Here are the finished pics of the 3 kans / warriors:
Next up, I'll be finishing up the zoanthropes, then the flyrant.
More to follow,
Dan
33713
Post by: RSJake
Not sure how I have missed this thread, except for the fact that I rarely get the chance to browse any more.
But still, great stuff!
I followed a Khorne related thread here, and I love the stuff you are doing!!!
29795
Post by: EyeamRai
I really like the Warriors!
28415
Post by: lone dirty dog
RSJake wrote:Not sure how I have missed this thread, except for the fact that I rarely get the chance to browse any more.
But still, great stuff!
I followed a Khorne related thread here, and I love the stuff you are doing!!!
I am always surprised why there are not more followers here, it must be another one of life's mystery as this thread is awesome
The new kans looking great nice paint job as well but the flyrant is rocking so far I might have to try this one my self, I ain't much of a SM fan but your wolves are looking pretty cool plus I like the more archaic vibe.
95249
Post by: jlgunder
The warriors are phenomenal, they'll look great behind a wall of carnifex and screen of hormogaunts! Wrecker Node!
18254
Post by: wonkobaggins
Thanks for the kind words all; I think you're right, jlgunder. The kans will look really good stomping along in the wake of 3 fexes and a pile of gaunts. My original plan was to do exactly that - I like the look of the wrecker formation.
I finished the 3 looted zoanthropes this week, and I've got the final pics here for your viewing pleasure:
And as is ever the case, as I'm looking at these finished pics, I see that I forgot to finish the inside of 2 of the grots' mouths. I'll get those knocked out right after this gets typed!
I also finished up the WIP space wolf pack this week; now the Spartan has a unit to ride it into battle:
I'm happy with this Space Wolf formula - it makes for solid grey hunters I think. The next wolves will be blood claws though, and consequently won't be pelted up.
I still haven't thought of a great recipe for a wolf priest yet, but something will come to mind I'm sure. I'm tempted to wait until the Prospero campaign book comes out to see what FW puts together. I'm sure it will look incredible.
Up next, it's time to finish up the looted nid commission - the Flyrant is priority for the week. Additionally, I'll be starting on 10 blood claws in the off time.
More to come soon,
Dan
95249
Post by: jlgunder
The zoanthropes look awesome! I didn't catch it in the previous pictures (before paint), but I love that the grot has a pneumatic hammer (or whatever) in the zoanthrope's head. The hanging grot remains my favorite, though.
Thanks for making the neurothrope easy to tell apart from the rest! These look great!
95122
Post by: Arkhareon
Space wolves are amazing, we like the green stuf work  .
28415
Post by: lone dirty dog
The zoanthropes rock match up nicely with your previous work, love the grot green bouncing off the blue really pops well
Now I will be honest I ain't a SM fan "quietly spits at the floor" however I do like your Wolf Pack that mx of sci-fi and medieval vibe is spot on.
Great conversion work and splendid paint work, I want to call these Black Watch for some reason
18254
Post by: wonkobaggins
The green stuffing on the wolves was pretty subtle - mostly using pelts to cover tricky spots and filling out the hair on the marauder heads - but I'm glad it looks good to the impartial eye. Sometimes it's easy to get either overly critical or overly pleased with our own work I think.
I finished up the flyrant today, so tomorrow I'll get the looted tyranids into the mail. They were fun to to work on - maybe I'll have to get a tyrannocyte put together sometime.
Here are the finished pics:
Next up, I'll be finishing up a unit of skitarii and 10 30k blood claws.
Dan
28415
Post by: lone dirty dog
29795
Post by: EyeamRai
That Flyrant is so good!!!
95249
Post by: jlgunder
Agreed, the flyrant is amazing. It's going to look totally menacing on the table, can't wait to field it.
Hope I can convince you to do the tyrannocyte!
I'm so happy that you were able to do more models in this scheme for me...it's thematically the coolest army I've ever seen, and people flip when they see it for the first time. The added figs give it some range that the original army lacked, I'm so happy to be able to add them to the crew.
Thanks again!
18254
Post by: wonkobaggins
I'm sure I'll take on the tyrannocyte project soon enough - I need to clean up a few other models first though!
Here's what's been cleaned up first:
10 skitarii rangers
And 10 30k blood claws
The skitarii are going to wear two hats. First, they'll be skitarii rangers in an upcoming mechanicus list. Second, they'll get to be adsecularis tech thralls in my mechanicum list. I'm a sucker for dual use models.
The blood claws are pack Blood Rake, the first half of a 20 man tactical squad with pistols & CCWs for the 30k wolves. They're the cherries of the Space Wolf Legion, as is evidenced by their woefully un-stylish standard issue power armor. I wanted them to provide contrast for the much cooler looking, pelt wearing, grey hunters. The Space Wolves, more than any other legion, seem to adhere to the rule of cool (hence the lack of helmets), so this seems appropriate.
More to come,
Dan
28415
Post by: lone dirty dog
Stop tempting me with SM they look pretty cool I have to agree, Space Wolves have been the one chapter that has almost forced me to indulge.
They do look rather bad ass and I think it is the no helmet rule that gives them that edge.
18254
Post by: wonkobaggins
Those are my thoughts exactly. As anyone knows, you can't be cool in a helmet. If ball caps were fashionable in 40k, you can bet the space wolves would wear them.
Today's project headed in a different direction. I'm a big fan of the mechanicum/mechanicus stuff in general, but the dune crawler didn't sit well with me. There's something about that sentinel box on top that rubs me the wrong way.
I was going to abandon picking them up at all, until I saw the new Kataphron tank dudes, and my brain crapped out an idea. Here's what it turned into.
He's magnetized, so I can switch his weapons; the kit was so easy to work with I was even able to have swappable cabling to increase the coolness a bit. I think I'm going to work a bit more armor onto the torso, but he's about built.
I think the 2 kits were made for each other; the kataphron torso fixes everything I hated about the dune crawler.
What are your thoughts on the matter dakka?
Dan
99
Post by: insaniak
Dude's got some junk in the trunk.
Looks very cool.
This, however:
That is glorious!
45188
Post by: dubovac
That Crawler is fantastic and embodies Marsians  as I had pictured them in my vision. Strange, organic parts mashed with machine in strange over the top way.
Really great.
18254
Post by: wonkobaggins
I'm glad you dig the walker man - I like the look of him much more than the half sentinel thing.
So, the more I look at the kataphron kit, the more I like it, but I still don't like it much as one piece. Rather, I think the tank tread half of the kit will look great as some sort of rapier or tarantula unit, and the servitor half of the kit builds excellent other stuff.
When I read the description of the kataphron breachers in the codex, I see a unit with legs, but I've struggled with what sort of legs to use for a few days now. Today, I had a flash of insight while poking through a bits bag and came up with this:
The MK III legs are bulkier than normal space marine legs, and they fit the servitor's torso quite well. I'm not quite sure if I want to keep the gyroscopic belt or not, but so far I like the look of him pretty well. He's certainly a hell of a lot closer to my mental picture of a combat servitor than the treaded guys. I'm not sure he'd be stable enough on 2 legs to be a devestator, but he'll serve well as a breacher I think. He's definitely going to need a bit of base scenery to fill out the 50mm a bit.
What are your thoughts; does he work?
I also finished up the 10 long fangs I've been working on; here they are:
I need to finish up 10 more blood claws, and the 30k wolves will be on hold for a while while I finish the mechanicus stuff up.
More to come!
Dan
10972
Post by: Ruglud
Been a while since I checked in, but sooooo glad I did... That Flyrant is simply awesome on every level. I like the Servitor dude, the legs look great. I didn't like the gyro-belt thingy at first, but looking at it again I'd say it fits the style of the model very well...
18254
Post by: wonkobaggins
It's been a busy hobby weekend; I finished up the dune crawler today. Here he is in all his enslaved glory:
I'm pretty sold on this mix. I've got 2 more dune crawlers planned, and I'll use the rest of the kataphron kit to fix them up.
Dan
18254
Post by: wonkobaggins
Work on the mechanicus/mechanicum continues. As before, these models represent the forces of the forgeworld of Gryphonne IV before its destruction by the tyranids. The world still relied heavily on the now largely abandoned legio cybernetica technologies, such as thallax and castellax units.
First, here's the finished shot of my first breacher servitor.
I'm pretty stoked about this guy; he looks like what I imagine battle servitors should look like after reading The Kaban Project and Mechanicum. I see 3-4 more friends in the near future.
Second, here's a WIP shot of my destroyer conversion. I envision these guys as automated versions of the rapier chassis. I went this way for a few reasons. 1. I don't dig the tank/dude models. 2. I think the bipedal servitor might be a bit unsteady with a full gravcannon. 3. I have several leftover tank chassis leftover from the conversion work.
Here's the initial WIP shots. He still needs a bit of bulking out, a second weapon, plenty of antennae, and a few mecha-arms.
And finally, the kits yielded enough bits to rework a former conversion I was unhappy with. My darkfire cannon equipped castellax units always looked crappy; the weapon didn't look alien enough. Here's what I worked them into instead:
What are your thoughts on the destroyer and breacher conversions? Do they work?
Dan
18254
Post by: wonkobaggins
I got a bit more work done on the mechanicus lads and the army of light this week. Here are the pics:
The dominus kit is awesome. I don't usually love models straight out of the package, but this guy looks exactly like I wanted him to with no conversion needed. The only thing I'll criticize about the kit is that you won't be able to build a second one of them without a good bit of work unless you want them to look virtually the same. The head swap doesn't help much.
Anyway, more to come!
Dan
18254
Post by: wonkobaggins
Hey all, I have a small update today. Here are two finished models for the escalation army (the army of light): A BSB on daemonic steed and a chaos wizard (cleric).
More to come,
Dan
18254
Post by: wonkobaggins
After a few days work, I finished up a few more projects.
First, here are the last 10 30k blood claws; I'll get a group shot of the whole company together soon. Again, these are the company's peltless whelps, so they are fairly unadorned. The MK 3 iron armor is pretty sick looking.
Next, here are my converted Sicarian Ruststalkers. I'm not thrilled with the actual models; these look more like I want them to.
Finally, here are the skullcrushers for my army of light. Obviously, they're converted demigryphs:
On an aside, the army of light was successful this week. Using the titan miniature as Kholek Suneater, the last skytitan got his revenge on the ogre kingdoms. After eating an ironblaster shot and almost dying, he managed to get back in the fight and smash the ogre general. In some small measure, he avenged his lost people.
More to come,
Dan
29449
Post by: weetyskemian44
I love your work, it's so varied, like mine. And I say just because GW says they should have tracks doesn't mean you can't ignore them completely.
18254
Post by: wonkobaggins
Indeed. They make great stuff, but they don't make all the great stuff. By incorporating everybody else's best models, the hobby can only get better. Automatically Appended Next Post: Today was nerd reorganization day. After a few months of gaming, the storage shelves had run amok, so I took everything off and resorted it. In the process, I took an army shot of the Wolves. I'm still not set on which company it represents yet; I'm waiting until the Prospero Burns book is released by FW.
Here are the pics:
I still need to put together some rockin' wolf priests, but other than that, more dreads, and a few outliers (I'm looking at you fire raptor), she's about done. 56 lads in power armor, 31 in terminator armor, 5 pods, 1 contemptor, and a few tanks.
More to come,
Dan
18254
Post by: wonkobaggins
Today I got more work done on the Mechanicus(m) forces from Gryphonne IV. First, I finished up several more kataphron breacher converions. I can't imagine why anyone would mount a close range, urban assault guy on tracks. How does he clear anything above the first floor? Mine have legs:
Next up, I decided my destroyers would be AI guided hunter/killer units. These guys are track mounted, as the tracks provide a better long range firing platform. The AI units are slaved together (and to the dominus in charge) to ensure synchronized fire support.
Finally, here's the second dunecrawler conversion. He's obviously servitor guided too. The third crawler is going to be built into a command vehicle, with the top portion converted from a tech-priest model.
That's all for today. The mechanicus is a blast to put together; the kataphron kit is a great source of mechanicus conversion bits.
More to come,
Dan
18254
Post by: wonkobaggins
Wow, it's been a long time since I posted anything new!
Rest assured though, the brush hasn't been idle. Here's what's been going on the last few weeks.
First, We finished up the WHFB league and moved on to a new campaign: Gorkamorka!
In truth, we're playing a post-apocalyptic campaign using the Gorkamorka rules, so there will probably be a few more humans than normal. Here's my starting gang:
They're called "The Emasculators", and they're re-purposed Raging heroes models. It should be a fun campaign I think.
Next up, I went to QCR to play on of the last 8th edition fantasy tournaments that's ever likely to happen. It was an awesome event with a ton of great armies & players, and I managed to take home the 1st place players choice award. Here's the shot of the zombie pirate display board:
I also finished up the 6 battle servitors and started converting the AoS Khorne guys into World Eaters, but as there aren't any pictures of those yet, I'll leave them for another update.
Until next time,
Dan
28415
Post by: lone dirty dog
Damn I hate the fact you do the things I want to do, but at least I get to see them done well
The gang is brilliant especially the cars top notch on those bad boys what did you use make and scale  love the heavy gunner pose used brilliantly that is epic and stolen for future use
Well done on 1st place but well deserved  that was som awesome work and conversions, plus the lighting in the ship is just EPIC really carries the spooky theme perfectly and I ain't a big fan of lighting on models.
Overall top job all round but then you always do
18254
Post by: wonkobaggins
Thanks man
The cars are 1/48 scale die cast. I wanted something cheap, but still pretty good looking, and they fit the bill nicely. They scale well with 28mm minis, and they're almost always easy to take apart with a screwdriver so you can work with the drivers or interior.
28415
Post by: lone dirty dog
They work a treat I try to use 1/50 scale which is a bit limiting, but larger vehicles like trucks and such are all that scale ?
The toy car industry is a nightmare and all over the place , o wait the same as the toy soldier industry then
Any way great job on both and love the name fits perfectly with R@H background, have you got Big Moma ?
She is skull crushing some dude in her hand would look great with your set up, mind you she is ogre sized which shocked me when my models FINALY turned up
4670
Post by: Wehrkind
Wow man, great work on the Pirates army and display. The only thing I can think to say is from my third year physics class:
Nothing exceeds like excess!
Well done!
18254
Post by: wonkobaggins
Thanks all,
Yeah, there's an incredible selection of trucks & cars in the 1/43 scale. I even found a tanker truck for transporting the precious juice around the wasteland.
But today, I went a different direction. I split a box of the Age of Sigmar stuff to get at the awesome Khorne models, and I have the first lot painted up:
These guys make really badass looking World Eaters. Next up, I'll get to work on the cultists.
I also finished up a few other models.
Here's a track for my wasteland gangers:
And here's the squad shot of the 6 kataphron conversions I finished up last week:
More to come,
Dan
96765
Post by: StarDrop
I like the fact that Forces of Khorne have stopped for some fuel and chips.
306
Post by: Boss Salvage
Bumping these ladies and their rides to the current page, because DAMN
- Salvage
18254
Post by: wonkobaggins
I finished up a few projects this week that have been brewing for a while.
First up, here's my dunecrawler trio.
I decided to build one as a myrmidon priest and the others as slave-linked servitors. The trio is an air interdiction maniple.
Next up, I finished up 2 more World Eaters - both are lords:
The juggernaut needs a bigger base, but I'm short on 50mm skull bases atm.
More to come!
Dan
18254
Post by: wonkobaggins
Hey all,
I'm doing some work for the looted tyranid army again - hobby schizophrenia I know.
So this is going to be a looted tyrannocyte. I think you get the gist of what I'm working toward, but obviously there's a lot more work to be done.
More to come!
Dan
18254
Post by: wonkobaggins
I've got a quick update today; I finished all the putty work and assembly on the looted tyrannocyte. I'm working on using all the spare bits to build a small spore mines and one of the big ones.
More to come,
Dan
18254
Post by: wonkobaggins
Hey all,
So I'm going to be honest. I didn't enjoy working on the tyrannocyte. I'm not sure what it is about that kit, but I just don't like the look of it. Luckily, it's done now, and the next looted gribbly was much more fun to work on - a mucolid spore.
This guy was a blast to put together. The grot is riding his spore into the enemy ah la "Dr. Strangelove," and he and the boys have given it a few upgrayddz to make it run better. The boyz were unnerved by the mine's lack of a proppa face, so they added one of those on too.
Next up, I'll put together the 6 basic mines, and then a real treat - a looted dimachaeron.
More to come,
Dan
18254
Post by: wonkobaggins
With work wrapping up for a few weeks, I've got a bit more time, so today I got a bunch of work done on the next big gribbly for the looted 'nids, a dimachaeron.
Here are the WIP shots so far:
The main focus of the model is the mega-dread klaw arm. It's a great bit, and really looks good stuck out in front of the model.
I've got a ton of work left on this guy. It's going to have a slaver on the back to drive him into battle with a whip, and obviously it'll have plenty more orky bits added.
More to come,
Dan
18254
Post by: wonkobaggins
Hi all.
I managed to get the dimachaeron almost entirely put together this weekend. The last thing she needs will be to add a few exhaust pipes.
As you can see, I went with a slightly different take on looting this nid. The runtherd is driving him into battle, rather than working up some sort of steering mechanism like the other big monsters.
Next up, all these nids get painted blue!
Dan
31320
Post by: Knightley
Very cool idea and the Dimachaeron looks very well converted
18254
Post by: wonkobaggins
I finished up the first of the looted tyranid monsters today. Here's the looted mucolid in all it's glory:
Next up are the little spore mines and the dimachaeron.
Dan
95249
Post by: jlgunder
The Dimachaeron looks totally badass, I can't wait to see it on the table with the rest. It's going to look phenomenal once painted.
The mucolid spore is really an attractive model. I thought it was kind of ugly and that it didn't fit with the Nids all that well before it was painted, but it blends Zoanthrope & Venomthrope style pretty well, and I think it will fit in great next to them.
I love the grots, they really bring the conversions to life.
96765
Post by: StarDrop
wonkobaggins wrote:I finished up the first of the looted tyranid monsters today. Here's the looted mucolid in all it's glory:
Dan
"Look Boyz, my new ride!"
Noob style.
51376
Post by: Zambro
These looted tyranids are crazy cool. I love them! Such a pleasure to look at!
96252
Post by: LeCacty
Those dunecrawlers are so COOL!
18254
Post by: wonkobaggins
LeCaty: Thanks for the feedback! These guys haven't seen the tabletop yet, so I wasn't sure if the conversions looked good to an objective eye.
Zambro: Thanks man, they've been a blast to work on.
It was a busy modeling weekend. The Dimachaeron is shaping up to be a bigger project than I thought; the sculpt is chock full of detail, and the conversion work always takes on a bit of a life on its own. Never-the-less, I finished most of the paint and assembly work on him today. All that's left is to finish up a bit of detail, paint the Kaptain, and work on his base. This guy has been a blast so far, and I'm looking forward to finishing him up.
I also finished the 6 spore mines that came with the tyrannocyte kit. Converting them wasn't too sexy, but they'll fit into the theme nicely.
Here are the pics:
I'll try to get the dimachaeron finished up tonight (except the rider; he'll take a bit longer), and then when I get back in town next Saturday, wrap up the rider and start on the Tyrannocyte.
Stay tuned,
Dan
26800
Post by: Commander Cain
The looted nid looks fantastic! Loving the whole mechanical arm thing it has going on.
18254
Post by: wonkobaggins
After a bit of travel, I'm back at the paint desk. Today I finished up the final details on the looted Dimachaeron. Here he is:
The model was huge and detailed, but it was fun to work on, and it's done now! the big question is: Will it survive shipping?
More to come,
Dan
28415
Post by: lone dirty dog
Ha another master piece of Mek creation mixed with xeno biology, have you ever considered given one of these a bionic foot maybe lost due to its capture just a thought mind as you are doing a sterling job
95249
Post by: jlgunder
I hope he survives shipping!
He looks lordly, intimidating, and awesome. I just hope he survives long enough to destroy some stuff, but even if he doesn't, he'll look good going down in a hail of fire.
You've outdone yourself again, I'm so excited to see it in person.
18254
Post by: wonkobaggins
Today I finished up the last of the looted nids - the dimachaeron. They'll all go into the mail tomorrow, and I'll get started on the next project.
Here are the pics of the tyrannocyte, and a group shot of the whole lot:
On an urelated note, our gaming group started a Blood Bowl 7's league last week, and my first games are Wednesday. Masochistically, I picked up a halfling team and got them painted up for the season. With that, I present the Mootland Cock-Knockers:
After working on more complex projects, these guys were ridiculously easy. They went together in just a few hours, and they're now ready to hit the pitch!
More to come,
Dan
18254
Post by: wonkobaggins
In a burst of inspiration this weekend, I finished up the Cock-Knockers and built a dugout for them. Blood bowl has been a blast the last few weeks, and it's got me inspired.
Here's the work so far:
The dugout itself is mostly insulation foam, plasticard, craft sticks, and food.
It was a fun side project; next up, the stands!
Dan
28415
Post by: lone dirty dog
BRILLIANT !!!!! I always love your updates,it's the little extra you add that makes things so much fun and enjoyable to look at.
The team is great but I have to say the dugout stills the show, the food and iced bunds Is just so many kinds of cool plus the vibrant colour makes an all round winner.
Thanks for putting a smile on my face
18254
Post by: wonkobaggins
It's been a busy week, and Blood Bowl has loomed large on my mind as the league progresses, but I still found a bit of time for an old side project.
First, here is the next Blood Bowl team on the bench - the Brass Keep Pipe Hitters' Union:
They're based on the marauders out of the new AoS box and a few skull reapers of Khorne.
Next, I started working on the general for my Army of Light. I used the new Stormcast big guy as the base, but I wanted him to have a more traditionally angelic appearance, so I kit-bashed in a nice set of feathery wings and a few high elf parts. Here's the result so far:
edit: oops, I forgot I also finished up six more angels for the Army of Light. These are based on the excellent Ex-illis angel miniatures that I stumbled across a few weeks ago. They are a plastic multi-part kit, and if you're in the market for this sort of model, I encourage you to scope them out. They were affordable, easy to assemble, and look great. I converted them with a few leftover bits from my high elves box and some 30k shoulder pads.
Anyway, enough waxing on about the models - here are the pics:
More to come!
Dan
39666
Post by: GiraffeX
Your general conversion looks amazing, very well done.
I really like the blood bowl teams as well. Keep up the excellent work.
18254
Post by: wonkobaggins
I finished up the general this morning. Here's the Archangel Mikael; he's ready to lead the forces of Basilea in a kings of war game.
He's a pretty intimidating model - just what the boys in white need.
Dan
52201
Post by: evildrcheese
Dude your conversions are out of this world!
Love the Ad Mech stuff and the looted Orks especially, but the craftmen ship of your blood bowl stuff is as top notch.
The Arcangel General conversison is pretty spectacular, my first thought was it would make a fantastic Sanguinius stand in (but I am a BA player, so what did you expect)
Great work
D
18254
Post by: wonkobaggins
I think it would be a pretty easy model to convert into Sanguinius. the breastplate is split front to back, so you could replace it with a marine BP pretty easily, and the rest is already about right.
18254
Post by: wonkobaggins
28415
Post by: lone dirty dog
I love your updates always something to bring a smile to my face, hope the Cock-Knockers get some wins under there belts soon maybe add som cheer leaders might help with the moral Althought the field is looking brilliant
29449
Post by: weetyskemian44
Great pitch, nice team name... GOOOO COCK-KNOCKERS!!
18254
Post by: wonkobaggins
Ask and you shall receive - here is the Cock-Knocker's cheerleading squad:
Dan
28415
Post by: lone dirty dog
I just fell off my chair laughing at them but in a good way, not what I was thinking off originally built a better idea by far and they look great.
15735
Post by: Bash the Bosh
I've seen a few BloodBowl teams in my time, but yours beats them all by a clear mile. Great work!
18254
Post by: wonkobaggins
Thanks man! I'm a big fan of Blood Bowl, and it provides some unique modeling opportunities.
I finished up the Lumpin Croop memorial stadium today. Given that he died when the old world was destroyed, it's the least I can do for Warhammer's most famous halfling.
The visitor's dugout is a livestock pen - only the halflings get delicious treats during the game - although it's all built to be modular so the dugouts can be swapped out.
Next up, some mechanicum stuff.
Dan
28415
Post by: lone dirty dog
Brilliant love the away teams dugout maybe chuck some chickens in there as well, how about some hay stacks around the edge make do benches.
Just love it but know I want to build a blood ball pitch and dug outs
84360
Post by: Mymearan
That is hilarious and the pitch is... perfect. badda-bum-dish
18254
Post by: wonkobaggins
pitch perfect - I love it!
The hay bails are a great idea. Once i figure out how to make some convincing ones, I'll add them. The chickens are small and brown, but they're already there.
I'll get my first game on her tonight - we'll see if it improves their luck.
28415
Post by: lone dirty dog
Sorry missed the chickens  I see them now
If you have a wood work shop near by see if you can get some sanding shavings works great as straw  I used to work in the industry and we had an industrial sander for panels, perfect for modelling uses and making sawdust snowballs
18254
Post by: wonkobaggins
It's been a bit since my last update, but I've definitely still been getting plenty of painting done - mostly blood bowl stuff.
First, my dwarf team:
The guy with the hat is the team's coach - he runs a small bootlegging operation on the side.
Next up, the vamps:
I finished up some mechanicum stuff too, but I've got no pics today.
More to come soon,
Dan
91816
Post by: Januine
they are lookign great!!! dwarf team is hilarious!!! With the most stereotypical leprachaun ever as the coach. tidy stuff! Vampire team is gorgeous - great work
28415
Post by: lone dirty dog
Love the Green Moss backs awesome looking team great use of alternative models as well, now the vamps are some great sculpts who are they bye ? Especially the steel masked ones I need them to make some gangers
18254
Post by: wonkobaggins
28415
Post by: lone dirty dog
Thanks for the info will check them out
Now I ain't much of a SM fan but I do have a slight soft spot for SW, I think it's the medieval feral mix that I am drawn to.
Anyway great job on the vets love how you do your fur turns out well  but you missed out Catachans on the parts list I see at least one of there arms
Actually there are 2 of there arms
18254
Post by: wonkobaggins
Oops - you're absolutely right. There are Catachan arms in the mix too for sure. They look a bit beefy for IG, but they're great on SWs.
I use a bit more yellow than blue in my greenstuff, and I sculpt it when it's really fresh. Other than that, fur just takes a bit of practice. It's pretty easy after a few tries.
52201
Post by: evildrcheese
Those are some damn fine Wolf Scout conversions.
EDC
18254
Post by: wonkobaggins
Ive been painting a lot but updating little; today's the day to remedy this problem.
First up, I finished the Wolf Scout squad for the Vlka Fenryka:
I kept the pallet deliberately limited on these guys. I figure they'd tailor their selections of pelts to match the terrain.
Next up, I needed some apothecaries for an upcoming game, so I decided to paint up a few wolf priests. I'm not sure what FW will do with the WP vs. apothecary bit when the list comes out, but in my company, these guys represent the youngest 3 wolf priests of the company.
I need Leman Russ for a mini-campaign we're running, so I decided to buy a stand-in model for him until the FW model is released. Here's his WIP shots:
Finally, we have the end-of-season tournament for our Blood Bowl league this weekend, so I finished up my halfling support staff:
And that's all for today. I used some windfall cash to make a large FW order, so the boys in grey will be getting a few heavy reinforcements in the upcoming weeks...
Dan
280
Post by: Spacewolverine
Those scouts turned out very Space Wolfy. I hate the Space Wolves Scout models, I'd buy those however if GW sold them. Great job!
18254
Post by: wonkobaggins
You can't ask for a better compliment than that. Thanks man.
28415
Post by: lone dirty dog
I hate updates that tempt you really have a way of selling these SW, hell you even made those catachan comic arms look good
Plus a stand in model I have heard it all now
Those halflings are just superb what company are those from ? You did a great job with the paint pallet nice to see some brighter coloured halflings rather than the usual green, brown and a dash of yellow.
Thanks after a really gak day at work you have put a smile on my face
18254
Post by: wonkobaggins
I bought them all at www.comixininos.com. They have pulled together a pretty solid inventory from a large number of manufacturers.
I'm glad you dig them; we'll see how they do in the tournament this weekend - I'm thinking we'll finish in about last place.
The Catachan arms get a lot of gak, but they're okay in some contexts. The problem is when you try to stack Catachan troops next to marines - the marines look pretty tiny.
18254
Post by: wonkobaggins
In preparation for the upcoming 30k campaign, I needed to get a Leman Russ model painted up. While this guy will definitely get replaced with the FW model when it's released, he's a great stand-in.
He's depicted here with the two wolves mentioned in Prospero Burns, and he'll be dueling with Angron in the next few weeks.
Dan
28415
Post by: lone dirty dog
You are crazy but great stand in model another winner
18254
Post by: wonkobaggins
Well, as the 30k campaign gets closer, I decided to pull the trigger on a Forgeworld order to fill out my list a bit. It arrived yesterday, and I'll be working on the new recruits all weekend.
First up, I'm adding 2 more contemptors to the one I already have to finish a full talon. I haven't worked on a backstory for these guys yet, but they'll definitely be ready to provide some armor cracking strength to the Wolves.
Next, I bought one of the new Leviathan class dreads. I'm a sucker for walkers, and this guy looked too awesome to pass up. He's going to be decked out with 2 shooting arms to provide some long range fire support as we charge the World Eaters.
Once these are done, I'll start on the last model I bought - a fire raptor. I couldn't resist.
After last time I put together a FW storm eagle, I swore I'd never build the kit again - it was that bad. Opening it this time though, I was pleasantly surprised. Either I was just lucky this time, or they changed something in the way they package and ship stuff, but it was much better, and required very little bending to get ready for assembly.
More to come,
Dan
18254
Post by: wonkobaggins
I finished up the big guy today, and he's, well... big.
The kit was a breeze to work with. For whatever reason, the kit had no warping, little flash, and no releasing agent on the parts. It was the best FW kit I've ever worked with.
On the other hand, I renew my pledge to never purchase a storm eagle chassis vehicle again (maybe anyway). While the ship looks incredible once assembled, no two parts fit together without a great deal of filing, sanding, or whittling. I'm not sure why, but the fire raptor kit is a mess.
She's together now, and I should have completed pics in the next few days.
Until then,
Dan
95538
Post by: KernelTerror
Damn, that dread looks badass, very well done, congrats !
306
Post by: Boss Salvage
Great looking uber-dread, dig the wolfy customization ... and that "fist full of barrels" grav bombard arm is the business - Salvage
18254
Post by: wonkobaggins
I agree man, the grav-bombard thing is pretty awesome looking.
I finished up his little minions today - the rest of a contemptor talon. Here they are:
It's funny, the contemptors used to look enormous. Now they look a bit small. I guess it's dreadnought creep.
I've got a few more things to get together, then the first battle in our re-enactment of "the night of the wolf" will be played out on Wednesday.
Here's the trio of scenarios we'll be using (the fluff is bummed off the 40k lexicanum):
Night of the Wolf (Unknown Date.M30) - Imperial records state that two Primarchs came to Angron, both claiming to have been sent by the Emperor in an attempt to stop him from implanting his Astartes of the World Eaters Legion with the cortical implants known as the Butcher's Nails that were transforming his Space Marines into berserk and savage killers. The first arrived soon after Angron joined his Legion after being unwillingly rescued from his homeworld of Nuceria. The second would not come until almost a century later. By then, it would already be too late for the XIIth Legion. The Night of the Wolf is a little known incident that occurred shortly after the World Eaters' massacre of the entire planetary population of the world of Ghenna. The Primarch Leman Russ had been charged by the Emperor to take his Space Wolves Legion to Ghenna to bring the World Eaters to heel. The two Legions met at Malkoya, on the fields beyond the dead Ghennan city of that same name. The World Eaters, battered and bleeding from Ghenna’s Imperial Compliance campaign, formed ragged lines before the assembled Space Wolves Legion. The Primarchs stood before their hosts, armed and armoured -- Angron awash with blood and carved up by fresh wounds; Leman Russ in resplendent battle-plate the colour of the storms on his tempestuous homeworld of Fenris. In these early years of the Great Crusade, Angron still carried his first axe, the precursor to all others. He called it Widowmaker. It would break this very day, never to be used again. Russ carried Krakenmaw, his immense Chainblade, toothed by some Fenrisian sea-devil from that blighted world’s many myths. Angron refused to recognise his brother's authority, and warned the Wolf King to depart before the situation became something that he would regret. But Russ refused to be cowed by the warlike Primarch. He informed Angron that the implantation surgeries must end, for the Emperor Himself had deemed it so. The massacres of newly discovered human worlds were to end with the fall of Ghenna. The World Eaters were to submit to the Space Wolves as their escorts for their Legion's return to Terra. Once they reached the Imperial Palace, everything would be done to remove the parasitic Butcher's Nails implants from the World Eaters' minds. Angron was not amused by Russ' implied threats. No one ever saw who fired the first shot. In the decades after, the World Eaters claimed it came from the Space Wolves' lines, and the Space Wolves claimed the same of the XIIth Legion. Without either Primarch giving an order, the two Space Marine Legions fought. The Night of the Wolf, it was later called. Imperial archives referred to it as the Ghenna Scouring, omitting the moment the World Eaters and Space Wolves drew blood. A source of pride for both Legions, and a source of secret shame. Both claimed victory. But both feared they had actually lost, and in truth, the battle proved bloody but inconclusive. But the World Eaters did not return to Terra, and Angron refused to stop the implantation of his Astartes.
 
Scenario 1: Sparring for Position
Situation: The two armies stand across from each other and arrayed for battle. Only a fool imagines the argument between the two primarchs will result in anything but battle, and the subordinate commanders of both legions begin directing their men to capture key pieces of terrain in preparation for the upcoming slaughter.
Force Org: 2 armies of 3k points. No primarchs.
Deployment: Clash of the lines (see the Mechanicum book). Played on a segmented board (like the city-scape board at Mythic)
Primary Objective: At the beginning of each player’s turn, he gains a number of VP = to the number of board sections he controls. A player controls a board section by having the most models (of any type) on that section. The player with the most VP at the end of the games wins.
Secondary Objectives:
He died badly, they always do: destroying the opponent’s warlord is worth an additional D3 VP
Attrition: the army which has destroyed the highest number of enemy units at the end of the game gains an additional D3 VP
Special Rules:
The player that wins this scenario can give one unit the scout and outflank rules in scenario 3.
 
Scenario 2: Looking to the future
Situation: As the duel between the primarchs looks inevitable, and both armies prepare for combat, select commanders on both sides look to the future to ensure their exfiltration routes aren’t cut off.
Force Org: 2 armies of 4k points. No primarchs.
Deployment: Vanguard Strike
Primary Objective: At the beginning of the game, set up a total of 5 secondary objectives and 2 primary objectives (landing zones). At the end of the game, if either player does not control or contest at least one of the landing zones, he loses. If both players control or contest a landing zone, whoever controls more secondary objectives wins. Apply the standard rules for controlling and contesting objectives.
Secondary Objectives:
None
Special Rules:
The winner can add 1 to his reserve rolls in the 3rd scenario. 
Scenario3: Blood for Blood
Situation: As the argument between the two primarchs escalates into combat, shots are fired, and with a cacophony of roars and howls, the two legions charge each other. Blood begets blood, and those afflicted with the nails aren’t the only ones to lose themselves in the slaughter. As two brothers battle for supremacy, the two legions destroy one another in rage.
Force Org: 2 armies of 5k points. Both sides must select their respective primarch.
Deployment: Dawn of War (see scenario 1 for the deployment distances)
Primary Objective:
Death Toll: At the end of the game, each side gains a VP for every enemy unit that is destroyed or falling back.
Blood Feud: (see Mechanicum book p. 98)
The duel: The battle between Russ and Angron rages in the center of the table. The two models are positioned in the center of the table after deployment and cannot be moved, targeted, or attacked in any way. At the end of each game turn, fight a round of combat between the two primarchs. For every 10 friendly models within 12 inches of the battle that are not engaged in battle, that primarch may reroll 1 roll of his choice in the combat, or regain 1 wound. This may be used to reroll a dice for a second time. The winner of the duel scores an additional 5 VP.
Secondary Objectives:
Last Man Standing: The player with the most units alive and unbroken at the end of the game gains 1 VP.
Special Rules:
Blood for Blood: All units have hatred against all enemy units (including the primarchs).
More to come!
18254
Post by: wonkobaggins
So it's been a gaming sort of week. We fought the first of 3 battles in our reenactment of the Night of the Wolf (victory to the Rout!), and today we're fighting out the Fall of Kislev.
Here are pics from the first battle, and a set up picture from the second:
Results to follow!
Dan
18254
Post by: wonkobaggins
The mega battle for Kislev went off without a hitch. 12 hours later, the empire had fought its way to a narrow loss after only killing 17,800 points of the necessary 20,000 points of chaos. In the end, the chaos force's ability to recycle troops wore down our hammers and eventually broke them, and by turn 6, better than half of the imperial forces were defeated. Krakenrock breaching the gates formally ended the game, but it's unlikely the empire would have scored much more anyway.
Here are a few of the best photos of the battle:
The rest are here: http://www.dakkadakka.com/core/gallery-search.jsp?p=1&u=18254&g=49705&ll=3&auction=0&unapproved=0&coolnesslow=0&coolnesshigh=10&paintjoblow=0&paintjobhigh=10&sort1=7&sort2=0&skip=30&en=&st=&utype=&start=0
In the end, seeing over 50k of painted stuff on the table was pretty amazing, and good times were had by all.
Next up, I've been working on a brand-new project...a Solar Auxilia army. May god have mercy on my wallet.
First, here is the first part of an Ordos Reductor squad that will be part of my upcoming Solar Auxilia army. These guys are testing the color scheme for the rest of the list:
As you can see, I'm trying something different with these guys. Usually, I'm a bright and colorful sort of guy, but for the Auxilia, I want to paint a dark, grimy, Death Korps inspired, scheme accentuated with a bit of OSL.
What do you think? Is the scheme effective?
Dan
64018
Post by: Freytag93
WOW
That battle for Kislev looks absolutely superb. I love playing huge games like that. Seeing probably hundreds or thousands of models, all fully painted, on a beautiful table is why I game. I am extremely jealous of you mate.
Keep up the good work
18254
Post by: wonkobaggins
I had a pretty busy hobby weekend.
First, I finished up the Magos Reductor and his squad of Thallax bots for the Solar Auxilia army. I'm stoked about the way the paint scheme came out, so I'm going to apply it to the rest of the army. The pictures are a bit dark to emphasize the one source lighting - or my attempt at it anyway!
Second, I found a pretty sick deal on some Celtic Knight bodies from Scribor, so I turned them into a new unit of veterans, a champion, and a legion standard bearer for the Vlka Fenryka:
I'm working on being able to field the force as a full orbital assault, so next up I think I'm going to work on a pair of death storm missile pods.
Oh, and as an afterthought, here is the logo for my Blood Bowl team for our league's 2nd season - a vampire team named the Drakenhoff Homonyms:
More to come!
Dan
18254
Post by: wonkobaggins
I finished up the Vlka Fenryka veterans today. Here they are:
More to come soon,
Dan
18254
Post by: wonkobaggins
So today I'm shifting gears a bit. The first part of my new Solar Auxilia army came in, and I finished up the first squad of the 555th Cthonians - the "Triple Nickel" regiment that was sworn to the Warmaster during the crusade. As masters of void-siege warfare, the regiment was called on many times to break stalemates until Horus turned traitor.
To a man, the 555th denied his legitimacy and were destroyed for their loyalty.
Here's the first squad - I'm shooting for a gritty, Death Korps look with plenty of filth and weathering.
I'm using the visors and flamers to add some "pop" to an otherwise very dark paint scheme - is it working?
Dan
18254
Post by: wonkobaggins
91816
Post by: Januine
SA are coming along nicey there. Love that Dracosan model thoguh. Think I may have to get myself one of those at some point and AdMech it up for my cogboys!
64018
Post by: Freytag93
I'm digging the color scheme on the SA. The visor and flamer really draw attention to the model in the right areas. Nice job
22192
Post by: whalemusic360
Man, some good stuff in here!
18254
Post by: wonkobaggins
Thanks - I'm glad the scheme is working. I'll post the next unit in the next few days (a command squad).
Today's update is on a side project I just finished.
I've wanted a home gaming table for some time, having bumped into the usual issues with gaming on the kitchen table (wife anger mostly), and I wanted it to be a bit nicer than the usual 6x4-plywood-with-legs sort of thing. After a bit of hunting, I found this guy's link:
https://boardgamegeek.com/thread/1471747/build-gaming-table-150
Using his design as a base, I built my own, and today marked the final coat of varnish on it. Here are the completed pics:
The playing surface is a sheet of 5mm neoprene - great for rolling dice and sliding models on. The rest is pretty simple - I'm no master carpenter, and I got it together without too much swearing.
Anyway, that's all for today. More to come soon.
Dan
63129
Post by: Littletower
Table looks veery good, and the neoprene is an excellent idea, filed that one for future (indeterminated time future, that is!) use.
18254
Post by: wonkobaggins
The neoprene works really well - I got the idea from a Tablewar mat I purchased. The stuff is pretty much indestructible, and it looks good too.
I finished up some more of the Solar Auxilia today. My big order from FW came in, and now I have a pretty hefty queue of SA stuff to paint up.
Here's what I've gotten done so far:
Next up, I'm working on a 20 man lasgun squad and a Malcador battle tank. I'm quite happy with the color scheme; all of the models have something that works with the glowing orange color scheme, and I think the grimy look works well for the rest of the models.
More to come,
Dan
18254
Post by: wonkobaggins
64018
Post by: Freytag93
Wow!  Those look so realistic. How did you manage to get the griminess so right?
Those models are absolutely superb. I especially love the second to last picture. Great work mate
18254
Post by: wonkobaggins
Thanks bro.
The recipe for the SA guys was:
spray all with grey/green primer (rustoleum)
basecoats:
leather - rhinox hide
metal - leadbelcher
black - black
wood - bestial brown
heavy wash of the entire model with watered down black paint (not wash, the actual paint)
highlights:
cloth - camo green
black - skavenblight dinge
leather - 50/50 rhinox hide / bleached bone
wood - 50/50 bestial brown / bleached boA
Afterward, I stippled on a few spots of leadbelcher with an old brush to create the areas where the armor is worn down to base metal.
I dry brushed rhinox hide over the boots and lower areas of the models to look like mud, then highlighted those areas with 50/50 rhinox hide / slayer orange to make the mud look rusty.
Finally, I did the orange areas (gun coils and eyes) and added a bit of OSL by drybrushing wild rider red to the appropriate areas.
That was it. It wasn't too much work in the end - I'm glad the effect came off well.
Dan
18254
Post by: wonkobaggins
I finished up a couple of models for the 555th this weekend.
first, here's the regiment's Stormhammer, "The October Revolution":
Next up, here's the Lord Marshall of the regiment - he doesn't have a name yet:
He's obviously a pretty simple conversion, but when I saw the model, I didn't want to do more with it. I like the eagle - he'll have a cyberfamiliar - and swapping the inquisitorial icons was pretty simple work.
Next up, I'm working on the Aegis line and a squad of storm troopers.
More to come,
Dan
95538
Post by: KernelTerror
Badass looking tank, but the Lord Marshall steals the show. As you said, simple conversion, but that works so well. A real noble and sinister stance, very fitting for an army leader.
18254
Post by: wonkobaggins
Hi all.
It's a been a while since the last update, but I haven't been idle. I finished up a ton on the 555th Solar Auxilia regiment, and I've undertaken another commissioned expansion for the looted tyranids.
First up, here's what I've gotten done on the 555th. I'm almost done with the 3k army I initially planned and ordered.
In total, that's 2 storm trooper squads, 2 aegis lines, 1 dracosan and 1 thunderbolt. I'm still shooting for the grim and gritty look with these guys, and I wanted the aegis to look like it's tied into existing terrain, as the normal aegis looks a bit sterile IMO.
Next up, I started on a series of ork/genestealer hybrids.
These guys will count as genestealers in the looted tyranid army. They'll be accompanied by some remote controlled purestrain 'stealers. I love ork conversions.
And that's all for today.
More to come soon.
Dan
28415
Post by: lone dirty dog
Where do you find the time for all this I get exhausted looking at the amount you do LOL
Love the 555th very bleak colour tone but fitting reflects the slight SP vibe, mind you you have a few to do still .....
Those looter genes look fantastic enough of both species to reflect there origins perfectly
95249
Post by: jlgunder
Genestealer hybrids look totally badass! Can't wait to see them on the table with the rest of their hive!
I got ALL of the looted Nids on the table for a game last week, 3000 points against IG & Mechanicum. Maximum carnage, dead bugs everywhere, was a narrow loss but tons of fun.
These guys will add a new dimension to the army, they look great so far!
18254
Post by: wonkobaggins
It's been raining heavily here for a while, so I had some extra time for painting this weekend.
Here are the results - 11 genestealer/ork hybrids.
With the looting of a tyranid swarm by the Deathskullz, I figure it's inevitable that a few genestealers would have infected a few orks somewhere, and here are the results.
When an ork emerges with a bunch of blue veins, an extra bitey head, and a clawed arm, I figure it's probably met with great celebration by his mates. Given their extra sharp bits and natural sneakiness, these hybrids make natural commandos.
Next up, I'll finish the 4 actual genestealer models I have leftover. Together, the 15 models will comprise the entire "brood" of 'stealers.
More to come,
Dan
76303
Post by: Warboss_Waaazag
That's a neat idea.
18254
Post by: wonkobaggins
There's nothing like a week off to get plenty of hobby work done.
First, we're deep into season 2 of our Blood Bowl league, and I finished painting up Kuwalski brothers for my 1st place ogre team. Here they are:
Next up, here are the looted genestealers I finished. They're getting shipped tomorrow:
Finally, I finished up the Malcador Infernus for the 555th regiment:
That's all for now; I'll get more done this week.
Dan
18254
Post by: wonkobaggins
18254
Post by: wonkobaggins
Wow, so it's been about 6 months since I did much painting, and this is why:
On the move back to Florida, the moving company lost a box, and that box was full of models - to include several of my best (the demon prince of rock, leviathan dread, and fire raptor to name a few).
This broke me for a while. While the company never ended up finding the box, they did finally settle with me, and with the release of Leman Russ, I'm back at the painting table again.
Here are the first steps back:
On the whole, I think the Russ model is pretty bad ass. If I had my way, he'd be posed differently (I think the charging thing is overdone) - I'd rather see him in mid-howl - but that's not the end of the world. The one aspect I don't like much is how clean he looks. My wolves are dirty, hairy, and covered in smelly pelts, and I want their primarch to be similarly adorned. Consequently, the only conversion I'll really apply to him will be the addition of hairiness. Once I get that finished, I think he'll be ready to go.
I also included the Company's new wolf priest for scale - as you can see, Russ is a big hombre.
The other project I sat down to was the new boxed set for Blood Bowl. I'm a huge fan of the game in general, and I was stoked to see it re-released. My son is painting up the orcs, but the humans are all mine. Here's the group shot:
Well, it's good to be back at the painting desk. Next up, I'm going to be creating a replacement fuel tank for my malcador infernus. the movers lost the trailer, and FW doesn't do bits. Le Sigh.
Until then,
Take care.
Dan
28415
Post by: lone dirty dog
Been a while but thought I would drop in for a quick chat, as usual amazing work great creativity and you never know what you will find
Loving the 555th really got that earthy trench fighter feel to them, all blends nicely together from the heavy armour to cannon fodder.
However the cream of the crop for me is those dumb asses ogres they are nice and bright ( all be it only in colour ) you have done a fine job on those really pulled out the detail perfectly.
By the way who makes those ogres if you don't mind me asking
Also I am pretty sure their was a trailer from the FW inferus kit for sale on either eBay or FB trade page, if I find it do you want me to send you a link ? I know it was only a couple of days ago as I was considering it for a conversion.
81007
Post by: brushcommando
Haven't come across this blog before, but I really like those looted genestealers looking back. Great work on everything else as well. Those Solar Auxilia models are pretty sweet.
18254
Post by: wonkobaggins
Please do on the link! I'm struggling to fabricate something similar.
As far as the ogres, they're comixininos models, and they're huge! It's good they upped the scale on the new board to 32mm.
Thanks for the well-wishing on the ogres and the 555th - both were fun projects, and I'm looking to add a bit more to the Auxilia this month.
Dan
28415
Post by: lone dirty dog
Well I have checked eBay (which I was convinced it was on ) however no luck so I will start checking the trade pages on FB for it, I really should save the pages in future ha ha.
No worries though I will keep looking and as soon as I find it I will send you the link mate
Thanks for the ogre info will have a look at those
18254
Post by: wonkobaggins
Hey man, I've got a quick update on this.
I explained the situation to FW, and they offered to replace the parts for free. I can't tell you how impressed I am w/ the GW approach to customer service. Whatever complaints I may sometimes have w/ their policies in general, their approach to customer service has always been incredible.
Thanks for the help anyway,
Dan
28415
Post by: lone dirty dog
Well done mate glad you got it sorted  and bloody good of FW to offer it up like that.
Thank god as I am going nuts trawling through FB trade pages  I forget how many groups I had joined
I was even checking last night during T- breaks at work ha ha, nothing worst when you know you know you have seen it but can't find it.
18254
Post by: wonkobaggins
So for today's update, I wanted to take a crack at the much-maligned Wulfen. When I saw the initial pics on the cover of WD, I was turned off. They seemed a bit over done IMO. Still, I figured it wouldn't be the first time a kit was better than the initial pics suggested, so I picked one up.
Turns out, it's a pretty good kit after all. The effect I'm shooting for is a more serious, less over-the-top werewolf in power armor unit (as ridiculous as that sounds).
Here are the WIP shots:
The only down side is that the kit doesn't go too far past the 5 models it comes with. What I mean is that the bits aren't there to spread the wulfen look out too much as the arms are a bit too big for other SM bodies and the non-claw weapons are a bit over the top looking for my goal. Still, on the whole, I've got no complaints, and I'll definitely be adding a few more wulfen to the list.
Dan
28415
Post by: lone dirty dog
I think you have made good of a very over embellished kit, its a strange step GW have taken lately with their new releases I feel.
It seems that an over the top approach to models is the way nowadays, which is fine for character models but not for standard units.
Anyway nice work mate
52201
Post by: evildrcheese
Nice work on the Wolfen. They're looking really good.
EDC
18254
Post by: wonkobaggins
I finished up construction on the Wulfen today and got them primed. Here they are w/ their armor base coated & ready for more work:
Russ himself is also completely assembled, primed, and ready to go:
Finally, my bits order came in for the replacement turret for my storm hammer (the turret was lost in my last move). The original turret is from a baneblade, and the crew is from an old malcador. It took a bit of work to match the holes & pegs, but I think it looks passable.
And that's all for today. Tomorrow, I'll try to finish the base coats on the Wulfen and russ & move on w/ completing the unit.
Dan
18254
Post by: wonkobaggins
I finished up the Wulfen today. They came together well in the end, and I'm stoked about how the paint job turned out. I've also gotten a good bit of work done on Leman Russ. Ideally, I'll get him finished up today.
More to follow,
Dan
18254
Post by: wonkobaggins
It's been a busy holiday in hobby land, and I was able to finish up everything on my bench. First up, the big guy himself!
Every time I build a primarch model I'm impressed w/ FW's ability anew. Russ really is an incredible sculpt, and while I'm not in love with the pose, he'll do the job of running the legion nicely.
Next up, I finished the replacement turret on the stormhammer:
For ridiculous, over-the-top, tankiness, you can't beat the stormhammer, and when I saw it, I knew it had to be the center piece for the Auxilia. They've already got a strong WWI theme going, and the storm hammer looks exactly like my vision of WWI tank technology taken to its logical conclusion.
Next up, I've got a FW order in to fill out some of both lists. 20 MKII assault marines, a 3rd quad mortar, and a replacement leviathan dread for the one the movers lost are on the way! Until they arrive, I think I'll paint up one of the 2 remaining drop pods I've got on the shelf. It's one of my least favorite jobs, but the pods need to get done sooner or later
More to come,
Dan
18254
Post by: wonkobaggins
Alright, so in spite of my loathing for drop pod painting, I finished up the 2 that were on the shelf. Now the Wolves have a total of 6 + 1 dread pod, and in my book, that's plenty. Okay, so if we're being honest, 10 + 3 would be plenty, but I don't have the stomach to assemble or paint any more atm, so Russ has what he has.
Here they are:
The ridged armor kits look pretty cool, and if I ever paint any more pods (ahem - deathstorms), I'll probably get the after market doors for half of them.
I also finished up assembly on this guy:
He's going to serve as the quad gun for my Solar Auxilia. Their aegis lines are largely built out of old pieces of concrete, so I wanted a gun that looked properly portable.
Next up, I'm going to get to work on the FW order that's coming in. I've decided to use leftover wulfen parts w/ the assault marines to build a jump-pack equipped destroyer squad. I figure as the canis helix causes some guys to descend into feral lunacy, they get lumped into destroyer squads before going all the way off the deep end.
It's a real relief to be done w/ those pods btw. They've been on the shelf for years half finished. Anyone else have those units they just loath working on that lurk on the shelf for unseemly amounts of time?
Dan
18254
Post by: wonkobaggins
Hi all,
I finished up assembly on my destroyer/ assault squad today. Most of them are on the road to becoming wulfen (hence the willingness to strap on a jump pack), but they've still got enough rationality to function in polite(ish) society.
Here are the WIP shots:
Seeing these guys put together, I can see why the inquisition is regularly knocking on the Fang's door. The canis helix seems a bit squirrely.
Next up, I finished putting together the new medical squad for my Solar Auxilia. I love these models. They've got that weird plague doctor look about them, while still maintaining the SA feel. On an aside, I'd really like some fiction released about the SA. I think they'd make for a few good HH novels, and it'd help provide more modeling inspiration.
More to come soon,
Dan
18254
Post by: wonkobaggins
Evening gents,
I finished up the assault/destroyer pack today. They're on their way to wulfen land, but they've still got enough sense to fly around with jet packs and smash stuff.
Next up, I'm finishing the Solar Auxilia medics; then I'll get started on the leviathan dread.
Hasta Luego,
Dan
18254
Post by: wonkobaggins
Hi all,
I spent the weekend working on the 555th, my Solar Auxilia regiment. Today, I finished up the 3 medics (w/ their patient), added decals and a searchlight to the infernus, and finished the quad gun for the aegis line.
Here they are:
I'm continuing the process of prettying up stuff w/ the new decal sheet, adding more weathering, and touching up spots that got nicked in the move.
More to come!
Dan
95187
Post by: b-tone
Nice stuff, I especially like the medic and the quad gun!
18254
Post by: wonkobaggins
Hi all,
After a lengthy hiatus from posting (but not painting!) I've gotten off my ass and uploaded most of the stuff I've been working on.
I warn you now, it's a motely pile of stuff, with little recognizable theme - enjoy!
First, here's my progress on the Space Wolves. After finishing Russ, I decided to recreate the leviathan dread that vanished during the move:
Next up, I'm in love with the new Blood Bowl stuff - here's what I've done so far w/ the humans:
And finally, my newest project - a looted Kharadron Overlords army. It's going to be an AoS army w/ the KO rules - but obviously the ladz will be doing all the lifting. This one has been a blast so far:
Obviously there's much more to come on this project - stay tuned!
Dan
97568
Post by: One_Warboss_and_his_squig
A looted Kharadon Overlords army is a marvellous idea! Keep it up!
18254
Post by: wonkobaggins
I'm stoked about the project too. I've gotten more work done on it and the Catachan 187th (I got a game in with them and felt inspired).
Here's what's new:
First, here's one of my favorite models in GW's entire range - the Kaptain. I left him stock (aside from the base) to run the Army:
Next, his trusty mate - da Navigater:
And here's the ironclad with the orkanauts around the base:
And finally, a unit of shooty guys (Grundstock Thunderers):
Additionally, while I was looking through dinosaurs to rebuild the sentinels the moving company lost for the Catachan, I had a great idea - why not go bigger?
As you can see, when his old girl got shot out from under him, SGT Chesterfield tamed something bigger! This guy counts as a Knight Gallant - in particular I think the rule where when a monster or vehicle is slain it can be thrown at a nearby unit is appropriate. I'm going to build 2 more "knights" to accompany him and provide the Catachan with some effective (and thematic) heavy support.
More to come,
Dan
306
Post by: Boss Salvage
wonkobaggins wrote:Additionally, while I was looking through dinosaurs to rebuild the sentinels the moving company lost for the Catachan, I had a great idea - why not go bigger?
That is extremely awesome dude, well done  And I love the Orkanauts as well, great idea and execution
- Salvage
48594
Post by: dsteingass
Oooh Catachan love!! Fantastic! I just got some Cold Ones from ebay for Rough Riders
18254
Post by: wonkobaggins
18254
Post by: wonkobaggins
|
|