A new, alternative (optional) movement response mode for Geralt.
A player stash for storing items, available in various locations throughout the game. Stash locations are marked on the player's map.
Crafting and alchemy components no longer add to the overall inventory weight.
Books are now placed in a dedicated tab in the Inventory and books that have already been read are properly grayed out.
Multiple sorting options are now available in the Inventory.
Alchemy formulas and crafting diagrams can be "pinned", meaning all components and ingredients required to make them will be conveniently marked in the Shop panel.
Dozens of fixes for quest related issues, both major and minor.
A few performance enhancements, including the optimization of FX, scenes and general gameplay.
Various improvements to horse behavior.
Psienesis wrote: Huh, unless I am carrying like a dozen swords and five sets of armor, I never run into encumbrance issues.
Its not really encumbrance, its the sheer quantity of crap that you quickly accumulate.
I wish there was a way to just mass salvage every common item in your inventory :/
I agree.
I think the biggest part for me was the books - I never want to throw any of those readable things away for lore purposes (I love reading the lore, god Mass Effect spoiled me so hard...) but risking accidentally selling them was annoying. Glad about alchemy weight too. ALSO pinnable recipes, ugh, such an elegant solution to late-game when you have a crap-ton of recipes, and keep having to check back on what you're missing without having to tediously scroll down.
Seriously though, CD Projekt did an awesome job with this, and more devs need to follow their lead. Never mind with the weekly DLC being delayed, the amount of quality of life fixes this provides, I'm so happy.
Eh, I kinda like the nod to realism that you can't disassemble a sword with your bare hands. Maybe the inventory issue is a PC vs Console issue? I mean, with the Sort button, I can get everything ordered and lined up on every tab and things that are new are highlighted with a gold star, things that aren't are not.
My only complaint on the inventory is the way it provides only the names of books, not whether they are linked (even tangentially) to a quest, or where you found them, or anything like that.
The inventory was kinda wacky before. Sorting was decent, but sometimes it sorted in odd ways, or shoved things in odd compartments. There were a few times where I had readable quest items go into either the quest item tab or the tabs that books went in, and I had to try and figure out which it was.
If there were 'Sort By' options, it'd make it easier, or subsections inside the tabs--which would be great for consumables, because I know I've lost all sorts of bombs and potions amongst random bits of food. Consumables should have "Food", "Oils", "Potions", and "Bombs", or a way of visibly seeing how they're currently sorted, like Alphabetically (All) or Alphabetically (By Type), with the former just listing everything alphabetically, and the latter listing all the Bombs first, then Food, then Oils, and finally Potions.
It might also be that I'm a hoarder in RPGs and just suck at picking through clutter.
Psienesis wrote: Eh, I kinda like the nod to realism that you can't disassemble a sword with your bare hands. Maybe the inventory issue is a PC vs Console issue? I mean, with the Sort button, I can get everything ordered and lined up on every tab and things that are new are highlighted with a gold star, things that aren't are not.
My only complaint on the inventory is the way it provides only the names of books, not whether they are linked (even tangentially) to a quest, or where you found them, or anything like that.
Interestingly I play with a controller and in order to sort my items I have to switch from using a controller to a keyboard. Which is very interesting..
Have to be honest, while it felt a little clunky I didn't really find the inventory system a deal-breaker.
From some of the comments on gaming boards it sounds as they are introducing a fix to the impossible jump from the end of the first level!
The storage idea sounds like a good idea, I did think that housing might come eventually. Although, not sure how in keeping that would be with the nomadic lifestyle of a Witcher.
Oh its not a deal breaker by any means, its a great game. Just bloody annoying having this huge glut of rubbish staring you in the face. Its not as though you have to go into the inverntory much anyway other than to "oil up" as it were.
Pete Melvin wrote: Oh its not a deal breaker by any means, its a great game. Just bloody annoying having this huge glut of rubbish staring you in the face. Its not as though you have to go into the inverntory much anyway other than to "oil up" as it were.
Yeah, the default icon/font size for ES games has always been terrible. I remember that Oblivion originally could only fit like 8 items on the screen per inventory page. So if you had a lot of, say, alchemy ingredients, you had to scroll and scroll and scroll to go through them all.
As did I. Its one of those quests with no happy ending though, only slightly less bad ones.
Spoiler:
I must have done something unusual though as apparently she turns into a waterhag if you free the ghost in the whispering Hillock and either gets killed or dies if you break her curse. This didn't happen to me, she was just utterly mad and went of with Philip Strenger to some far away healer. 'Black Beauty' still wiped out Downwarren though and the crones still ate the children. What a happy and joyful game this is!
As did I. Its one of those quests with no happy ending though, only slightly less bad ones.
Spoiler:
I must have done something unusual though as apparently she turns into a waterhag if you free the ghost in the whispering Hillock and either gets killed or dies if you break her curse. This didn't happen to me, she was just utterly mad and went of with Philip Strenger to some far away healer. 'Black Beauty' still wiped out Downwarren though and the crones still ate the children. What a happy and joyful game this is!
I got an interesting ending
Spoiler:
I saved the orphans, freed the spirit, saved the baron and his wife, and tamara became regretful.
Silent Puffin? wrote: Just finished the entire Bloody barron quest line. Not your usual RPG fodder to say the least.
I would have to say that the Bloody Baron is one of the best written, and performed, characters I've seen in a long time. Full credit to the writers, the voice actor, and the animators.
Silent Puffin? wrote: Just finished the entire Bloody barron quest line. Not your usual RPG fodder to say the least.
I would have to say that the Bloody Baron is one of the best written, and performed, characters I've seen in a long time. Full credit to the writers, the voice actor, and the animators.
Oh my god it gets better from there. The Skellige quests are so well acted and well written. Ugh it was so cool.
The Witcher 3 and Batman: Arkham Knight are truly the first next-generation games I've seen, way beyond what we've got on previous consoles. They are the reason I'll be getting an XBox One.
I reckon a dominant factor in the XBox One's failure is that all of the same games were available cheaper on the 360, so there's literally been no point spending £400 on a new console - to quote the AVGN, "What were they THINKING?"
By contrast, the PS3 was a piece of crap, it takes you two hours to download ridiculous updates and install the game before you can play it ("This is embarrassing" was my mate's comment when he was trying to show me his PS3 for the first time and we couldn't play anything on it), and you need DOUBLE the free space if you're downloading games, which means you needlessly have to delete other stuff and then re-install it. The PS4 seems like a HUGE improvement over the idiotic, time-wasting, over-expensive, nowhere-near-as-good-games PS3.
The benefit of the PS3 over the PS4 was that the 3 was released several years prior and had an exclusive title that was one of the best games I had played in the past decade.
I saved the orphans, freed the spirit, saved the baron and his wife...
How? I thought the latter was impossible if you did the first two?
Do the quest like this
Spoiler:
First ignore the peasent elder, go straight to the tree, do not say anything to him, just say "You do not want to know." after you have freed the spirit.
And there you go! You save the orphans and everyone by simply lying. Witches even said I outwitted even them.
OR
Before meeting the ladies you go to the tree and complete the quest, and get a similar outcome!
First ignore the peasent elder, go straight to the tree, do not say anything to him, just say "You do not want to know." after you have freed the spirit.
That's exactly what I did, they still became a light snack.
First ignore the peasent elder, go straight to the tree, do not say anything to him, just say "You do not want to know." after you have freed the spirit.
That's exactly what I did, they still became a light snack.
The Witcher 3: Wild Hunt has been getting weekly (well not this week) free DLC as bonus content which includes armour, costumes, weapons and the like. But all eyes are on the upcoming story-heavy DLC packs.
During our interview with the studio's Konrad Tomaszkiewicz at Gamelab, the game director touched on what we can expect to see in those expansions:
"The expansion packs will be whole new storylines with all the elements you've got in the main story (like cutscenes, new characters, new items, new Gwent cards) and many, many more. They will be quite long. The first expansion will be around 10 hours and the second expansion will be around 20 hours... and I think it's possible that they will be bigger, because it's always like this (that when we plan some time or hours, it's twice or something like this), but I'm not promising anything right now. And even now, if you sum up this 10 to 20 hours and you compare it to The Witcher 2, it's almost the size of The Witcher 2. And it will be cool, it will be new stories, it will be very emotional stories and I think that people will be happy."
Hearts of Stone launches sometime this autumn, while Blood and Wine will be available early 2016.
Besides DLC, Tomaszkiewicz also talks the improvements being currently implemented into the game, storytelling techniques, game feel and even some Gwent. You can watch the full interview below:
Man those three witches in the swamp were awesome. I was expecting something, not like that though!
I got the result
Spoiler:
Where the baby was buried and became a 'lubberkin' (lol), the bit where the baron is taking it to bury is rather horrible!
Now just had one of the most uncomfortable scenes, with Triss in Novigrad
Spoiler:
where you pretend to capture Triss and take her to the Witch Hunter commander. I think I 'played along' a bit too much! Ended up trying to follow the dialogue while Triss was having her nails pulled off in the room next door.
They didn't have to go all 'Eli Roth' and show you like GTAV, but just the inference of what was going on made it that much worse.
Scene after was rather satisfying though
(not sure if there was any outcome where the Witch Hunter commander survives?
where you pretend to capture Triss and take her to the Witch Hunter commander. I think I 'played along' a bit too much! Ended up trying to follow the dialogue while Triss was having her nails pulled off in the room next door.
They didn't have to go all 'Eli Roth' and show you like GTAV, but just the inference of what was going on made it that much worse.
Scene after was rather satisfying though
(not sure if there was any outcome where the Witch Hunter commander survives?
I never got to that bit. I forgot that trying to Axii groups is a rather big no-no.
where you pretend to capture Triss and take her to the Witch Hunter commander. I think I 'played along' a bit too much! Ended up trying to follow the dialogue while Triss was having her nails pulled off in the room next door.
They didn't have to go all 'Eli Roth' and show you like GTAV, but just the inference of what was going on made it that much worse.
Scene after was rather satisfying though
(not sure if there was any outcome where the Witch Hunter commander survives?
I never got to that bit. I forgot that trying to Axii groups is a rather big no-no.
I did that but i died and had to start over and learned that .... Not to do that.
NoPoet wrote: The Witcher 3 and Batman: Arkham Knight are truly the first next-generation games I've seen, way beyond what we've got on previous consoles. They are the reason I'll be getting an XBox One.
You acknowledge that the games look amazing, and then select the console with the worst hardware to play them at 30fps?
NoPoet wrote: The Witcher 3 and Batman: Arkham Knight are truly the first next-generation games I've seen, way beyond what we've got on previous consoles. They are the reason I'll be getting an XBox One.
You acknowledge that the games look amazing, and then select the console with the worst hardware to play them at 30fps?
This isn't even a PC Master Race thing (although Witcher 3 should only be played on PC, because what's the point otherwise?), but if you must get a console, why choose the weaker of the two?
H.B.M.C. wrote: This isn't even a PC Master Race thing (although Witcher 3 should only be played on PC, because what's the point otherwise?), but if you must get a console, why choose the weaker of the two?
H.B.M.C. wrote: This isn't even a PC Master Race thing (although Witcher 3 should only be played on PC, because what's the point otherwise?), but if you must get a console, why choose the weaker of the two?
Because the Witcher 3 runs better on Xbox, with a lot less framedrops.
Actually, it doesnt. W3 on the Xbone is limited to 30fps, while the PS4 isnt. This means that the PS4 can get upt to about 50fps at times, but itll go down to 30 in some areas/situations, which means it looks less smooth. Its better perfromance, but it doesnt look like it.
I saved the orphans, freed the spirit, saved the baron and his wife...
How? I thought the latter was impossible if you did the first two?
Do the quest like this
Spoiler:
First ignore the peasent elder, go straight to the tree, do not say anything to him, just say "You do not want to know." after you have freed the spirit.
And there you go! You save the orphans and everyone by simply lying. Witches even said I outwitted even them.
OR
Before meeting the ladies you go to the tree and complete the quest, and get a similar outcome!
Is the tree actually the 'goody' or 'baddy'? (Is there even one?)
I thought he was doing a bit too much "mwa haa haa! Soon I will be free!" style dialogue, and it looked a bit too much like a Tyranid hive node or something, and having been outwitted a few times previously (accidentally released some evil spirit that caused a plague that wiped out a town ) I tricked the tree and poisoned it.
Orphans disappeared which I tried not to think too much about..
Pacific wrote: So with that quest concerning the tree, witches
Spoiler:
Is the tree actually the 'goody' or 'baddy'? (Is there even one?)
I thought he was doing a bit too much "mwa haa haa! Soon I will be free!" style dialogue, and it looked a bit too much like a Tyranid hive node or something, and having been outwitted a few times previously (accidentally released some evil spirit that caused a plague that wiped out a town ) I tricked the tree and poisoned it.
Orphans disappeared which I tried not to think too much about..
The town had been the one funneling children into that bog, that was not the only group of orphans that you had encountered. There was another group before that and before even that one.
Spoiler:
it was taking revenge for the evil that village had done to those orphans. The tree was the mother of the crones, and was a druidess of an unknown race. She wasn't human. But she was technically a good guy. in terms of the story that is. She who knows is the book you can read up on her. She isn't a bad spirit, a pretty good one, but not as good as the ancient leshen in skelliege.
Completed it finally after a marathon session Saturday. Thoughts on the ending (serious spoilers ahead):
Spoiler:
Those last 3 boss fights are sa-weeeeeeet.
Imlerith: flame-basted face and then POW no head. Brilliant fight and very well balanced to boot, just barely beat him and felt I'd earned it.
Caranthir: twist in the guts with sword, he bloody deserved it for firing elementals at me. Not as hard a fight as Imlerith but still a challenge.
Eredin: jab in the eye made me whoop, my wife's reaction was classic "ohmagawd! Did you just stab that dude in the eye?!" Not as satisfying a fight as the other two. Frankly, I thought it was a tad easy.
Vessimir and Crach's deaths both got to me. This is one game that got the emotional spin bang on. Whoever did the facial programming needs a raise, the look on Geral't face when he sees Vessimir dead was a tear jerker.
Best game I have played in years, 10/10 would slay monsters with again.
Pete Melvin wrote: Completed it finally after a marathon session Saturday. Thoughts on the ending (serious spoilers ahead):
Spoiler:
Those last 3 boss fights are sa-weeeeeeet.
Imlerith: flame-basted face and then POW no head. Brilliant fight and very well balanced to boot, just barely beat him and felt I'd earned it.
Caranthir: twist in the guts with sword, he bloody deserved it for firing elementals at me. Not as hard a fight as Imlerith but still a challenge.
Eredin: jab in the eye made me whoop, my wife's reaction was classic "ohmagawd! Did you just stab that dude in the eye?!" Not as satisfying a fight as the other two. Frankly, I thought it was a tad easy.
Vessimir and Crach's deaths both got to me. This is one game that got the emotional spin bang on. Whoever did the facial programming needs a raise, the look on Geral't face when he sees Vessimir dead was a tear jerker.
Best game I have played in years, 10/10 would slay monsters with again.
Pete Melvin wrote: Completed it finally after a marathon session Saturday. Thoughts on the ending (serious spoilers ahead):
Spoiler:
Those last 3 boss fights are sa-weeeeeeet.
Imlerith: flame-basted face and then POW no head. Brilliant fight and very well balanced to boot, just barely beat him and felt I'd earned it.
Caranthir: twist in the guts with sword, he bloody deserved it for firing elementals at me. Not as hard a fight as Imlerith but still a challenge.
Eredin: jab in the eye made me whoop, my wife's reaction was classic "ohmagawd! Did you just stab that dude in the eye?!" Not as satisfying a fight as the other two. Frankly, I thought it was a tad easy.
Vessimir and Crach's deaths both got to me. This is one game that got the emotional spin bang on. Whoever did the facial programming needs a raise, the look on Geral't face when he sees Vessimir dead was a tear jerker.
Best game I have played in years, 10/10 would slay monsters with again.
which ending did ya get?
The only scene that got me was when
Spoiler:
You see ciri on the bed, you think she is actually dead, And geralt just starts crying. Oh my god. I couldn't hold it in. I was like "No they didn't do that. NO THEY DIDN'T JUST DO THAT!"
then it turned out through some pretty ingenious story telling she was still alive. Ugh. Iove every scene Ciri is in and is now my most favorite female character in gaming
Pete Melvin wrote: Completed it finally after a marathon session Saturday. Thoughts on the ending (serious spoilers ahead):
Spoiler:
Those last 3 boss fights are sa-weeeeeeet.
Imlerith: flame-basted face and then POW no head. Brilliant fight and very well balanced to boot, just barely beat him and felt I'd earned it.
Caranthir: twist in the guts with sword, he bloody deserved it for firing elementals at me. Not as hard a fight as Imlerith but still a challenge.
Eredin: jab in the eye made me whoop, my wife's reaction was classic "ohmagawd! Did you just stab that dude in the eye?!" Not as satisfying a fight as the other two. Frankly, I thought it was a tad easy.
Vessimir and Crach's deaths both got to me. This is one game that got the emotional spin bang on. Whoever did the facial programming needs a raise, the look on Geral't face when he sees Vessimir dead was a tear jerker.
Best game I have played in years, 10/10 would slay monsters with again.
which ending did ya get?
The only scene that got me was when
Spoiler:
You see ciri on the bed, you think she is actually dead, And geralt just starts crying. Oh my god. I couldn't hold it in. I was like "No they didn't do that. NO THEY DIDN'T JUST DO THAT!"
then it turned out through some pretty ingenious story telling she was still alive. Ugh. Iove every scene Ciri is in and is now my most favorite female character in gaming
Spoiler:
Ahhh ok, you got the "ciri is a witcher" ending. My favorite ending, funny enough, was where ciri DOES die, AND Geralt is implied to die. I've seen the other endings, and I like 'em (witcher being better than empress imo), but neither had quite the feels of knowing that the story is truly at an end. No more heroic deeds, no more saving Triss/Ciri/entire kingdoms. In the others, there will be more to the story, more tales of Geralt's deeds and heroics (and being handsomely paid). If you have a save where you can still alter the choices you make, I'd recommend it, or just watch it on youtube.
I definitely agree that the animators did an excellent job most of the time in conveying emotion. I think one of the best bits is when Dandelion is asking Geralt what Priscilla said about him, and if you tell him that she said he is a responsible person, that completely uncertain look he has as he takes a drink conveys a lot.
On the other hand, there are times when the animators dropped the ball big time. Priscilla's song, for example. Beautiful song, excellently animated reactions from the audience, but the animation for Priscilla herself is just so puppet-like and unnatural.
Tannhauser42 wrote: I definitely agree that the animators did an excellent job most of the time in conveying emotion. I think one of the best bits is when Dandelion is asking Geralt what Priscilla said about him, and if you tell him that she said he is a responsible person, that completely uncertain look he has as he takes a drink conveys a lot.
On the other hand, there are times when the animators dropped the ball big time. Priscilla's song, for example. Beautiful song, excellently animated reactions from the audience, but the animation for Priscilla herself is just so puppet-like and unnatural.
Eh I was more bothered by the hair more than anything.
Tannhauser42 wrote: I definitely agree that the animators did an excellent job most of the time in conveying emotion. I think one of the best bits is when Dandelion is asking Geralt what Priscilla said about him, and if you tell him that she said he is a responsible person, that completely uncertain look he has as he takes a drink conveys a lot.
On the other hand, there are times when the animators dropped the ball big time. Priscilla's song, for example. Beautiful song, excellently animated reactions from the audience, but the animation for Priscilla herself is just so puppet-like and unnatural.
Jesus, both the hair and animations were terrible. That scene had SO much potential for a great, movie-like cinematic scene. I think the LotR movies did an awesome job with cutting in-character singing as an overlay on top of flashbacks and other scenes. Here's an example that I thought particularly stood out to me as a similar sounding-song, the sacrifice of Faramir. Singing starts at 3:10.
I literally had the chills watching this the first time in theaters.
Tannhauser42 wrote: I definitely agree that the animators did an excellent job most of the time in conveying emotion. I think one of the best bits is when Dandelion is asking Geralt what Priscilla said about him, and if you tell him that she said he is a responsible person, that completely uncertain look he has as he takes a drink conveys a lot.
On the other hand, there are times when the animators dropped the ball big time. Priscilla's song, for example. Beautiful song, excellently animated reactions from the audience, but the animation for Priscilla herself is just so puppet-like and unnatural.
I was too busy wiping the tears from my eyes to look at the animations
Pete Melvin wrote: Completed it finally after a marathon session Saturday. Thoughts on the ending (serious spoilers ahead):
Spoiler:
Those last 3 boss fights are sa-weeeeeeet.
Imlerith: flame-basted face and then POW no head. Brilliant fight and very well balanced to boot, just barely beat him and felt I'd earned it.
Caranthir: twist in the guts with sword, he bloody deserved it for firing elementals at me. Not as hard a fight as Imlerith but still a challenge.
Eredin: jab in the eye made me whoop, my wife's reaction was classic "ohmagawd! Did you just stab that dude in the eye?!" Not as satisfying a fight as the other two. Frankly, I thought it was a tad easy.
Vessimir and Crach's deaths both got to me. This is one game that got the emotional spin bang on. Whoever did the facial programming needs a raise, the look on Geral't face when he sees Vessimir dead was a tear jerker.
Best game I have played in years, 10/10 would slay monsters with again.
which ending did ya get?
Spoiler:
Ciri is a witcher, non-humans get cluster-fethed by Radovid, Skellige is a more prosperous but less martial land. I can't seem to recall why I didn't assasinate Radovid because I sure wanted to. I read somewhere that the "ciri is a witcher" ending was almost like a failure, as it "wasted" her talents and the Empress ending was better, purely because the time of Witchers was past and monsters were dying. Im not overly convinced since she opened a fething portal that let thousands more monsters into the world and shes got some clearing up to do.
Tannhauser42 wrote: I definitely agree that the animators did an excellent job most of the time in conveying emotion. I think one of the best bits is when Dandelion is asking Geralt what Priscilla said about him, and if you tell him that she said he is a responsible person, that completely uncertain look he has as he takes a drink conveys a lot.
On the other hand, there are times when the animators dropped the ball big time. Priscilla's song, for example. Beautiful song, excellently animated reactions from the audience, but the animation for Priscilla herself is just so puppet-like and unnatural.
Yeah I've got to agree with you there, that could have been spun a lot better. Especially since the actual song is beautiful.
I need to get back into this game, work and social obligations have had me running ragged, so haven't had much time to do anything outside of those obligations except sleep.
Last I left off, a buncha dudes got raped and killed by bears who were trippin' on 'shrooms.
Psienesis wrote: I need to get back into this game, work and social obligations have had me running ragged, so haven't had much time to do anything outside of those obligations except sleep.
Last I left off, a buncha dudes got raped and killed by bears who were trippin' on 'shrooms.
Wait what? That sounds rather amusing. I will now buy this game. I need to see hippies being nomnomed by the evil teddy bears.
Psienesis wrote: I need to get back into this game, work and social obligations have had me running ragged, so haven't had much time to do anything outside of those obligations except sleep.
Last I left off, a buncha dudes got raped and killed by bears who were trippin' on 'shrooms.
Wait what? That sounds rather amusing. I will now buy this game. I need to see hippies being nomnomed by the evil teddy bears.
There is another quest. Where I accidentally encountered a whole town that has been turned into magical pigs. Pork puns ensued.
Psienesis wrote: I need to get back into this game, work and social obligations have had me running ragged, so haven't had much time to do anything outside of those obligations except sleep.
Last I left off, a buncha dudes got raped and killed by bears who were trippin' on 'shrooms.
Wait what? That sounds rather amusing. I will now buy this game. I need to see hippies being nomnomed by the evil teddy bears.
Wasn't hippies, they were lumberjacks. The bears might have been hippies, 'til they mixed booze with their 'shrooms and went murder-rapey.
Psienesis wrote: I need to get back into this game, work and social obligations have had me running ragged, so haven't had much time to do anything outside of those obligations except sleep.
Last I left off, a buncha dudes got raped and killed by bears who were trippin' on 'shrooms.
Wait what? That sounds rather amusing. I will now buy this game. I need to see hippies being nomnomed by the evil teddy bears.
Wasn't hippies, they were lumberjacks. The bears might have been hippies, 'til they mixed booze with their 'shrooms and went murder-rapey.
Even more amusing, the game will be purchased come tomorrow
110 hours of gameplay later, my story as Geralt of Rivia is finally reaching it's end and I can only feel sad for it. I played a few years ago both the first and the second game, and now I can't help thinking that 110 hours was still too few hours of enjoyment. I could play another 200, easily.
One map to finish exploring, around 15 side quests and back to finish the Wild Hunt.
The game was worth every cent spent on it. The company is lovely to the customers and all this mutual respect reflects in the game.
I'm finding the main plotline quite tedious. I am currently in Novigrad and I've just solved the main organised crime questline. Well I say 'solved' but....
Maybe its just that I don't like Novigrad? I am finding the control system quite irritating in confined spaces to the extent that I am getting slightly motion sick.
Silent Puffin? wrote: I'm finding the main plotline quite tedious. I am currently in Novigrad and I've just solved the main organised crime questline. Well I say 'solved' but....
Maybe its just that I don't like Novigrad? I am finding the control system quite irritating in confined spaces to the extent that I am getting slightly motion sick.
Silent Puffin? wrote: I'm finding the main plotline quite tedious. I am currently in Novigrad and I've just solved the main organised crime questline. Well I say 'solved' but....
Maybe its just that I don't like Novigrad? I am finding the control system quite irritating in confined spaces to the extent that I am getting slightly motion sick.
Spoilers... But.
Spoiler:
I think Novigrad was the most boring as questlines go. Predictable and everyone gets out of it alive. Minus the Menge storyline, which I really wish was longer and more interesting. MEnge was here for like two pargraphs and dead the next.
Psienesis wrote: .... nice nod to Monty Python with the "Silent Druid" mini-quest.
That quest.
Man.....
Spoiler:
I have never laughed so dang hard, those small quests you randomly find are awesome, the most interesting one that was really morbid is the one where you find this guy tied up on the side of the road you can help him or just leave him. I choose to help him, And something unexpected happened. Its like dark souls in that way. Except I am not crying while fighting a giant dog with a sword.
Enjoying the game, got it coupled with a game guide for a few bucks. Will use it on my second playthrough because just guessing has ended up hilarious so far:
Spoiler:
Accidently ended up fighting and beheading Keira Metz So much for friendship
I didn't continue that particular quest line because it is half my level, most of the quests in Velen are now grey to me and I haven't even done much North of the Pontar.
Disciple of Fate wrote: Enjoying the game, got it coupled with a game guide for a few bucks. Will use it on my second playthrough because just guessing has ended up hilarious so far:
Spoiler:
Accidently ended up fighting and beheading Keira Metz So much for friendship
Lol!
Wow that's amazing that it creates that difference depending on what action you take.
Spoiler:
I sent her to Kaer Morhen, made her promise that she wouldn't go to Radovid.
There was some massive other Witcher dude that was on the run from people as well, he's gone there also.
Now I've got a quest to help Djikstra with getting rid of Radovid, not sure what I'm going to do with that yet.
So, wrapped up my first play-through last night with 230 hours total playing time, and here is how it all shook out:
(Spoilers because, yeah, that is what this)
Spoiler:
1. Told the Emperor that Ciri was dead, having made the ultimate sacrifice, her body never to be recovered
2. The Emperor of Nilfgaard was assassinated by his own people, solving a lot of potential problems for me in #4 below.
3. Crazy-ass Radovid somehow managed to win the war, despite being outnumbered and out-classed several times over. I never, ever got the opportunity to off him after rescuing Thaler.
4. Ciri did not, in fact, actually die. That was just a clever ruse on my part to keep her dad from looking for her (I'm a better father than he ever was anyway). We ended up being Witchers together for a bit, and then I retired.
5. Retired to the countryside with Ynnefer. There was never a choice between her or Triss. At some point, the game just decided that I would be with Ynnefer and that was that.
6. Ran into some witch-hunters on my way to the inn to give Ciri her new Witcher sword I'd spent a fortune having built. There's four less witch-hunters in the world. Also ran into some chasing some dwarves. Killed them, too. Radovid is an ass.
Going to start a new playthrough next week maybe, possibly focusing on the sorcery path almost exclusively.
Psienesis wrote: So, wrapped up my first play-through last night with 230 hours total playing time, and here is how it all shook out:
(Spoilers because, yeah, that is what this)
Spoiler:
1. Told the Emperor that Ciri was dead, having made the ultimate sacrifice, her body never to be recovered
2. The Emperor of Nilfgaard was assassinated by his own people, solving a lot of potential problems for me in #4 below.
3. Crazy-ass Radovid somehow managed to win the war, despite being outnumbered and out-classed several times over. I never, ever got the opportunity to off him after rescuing Thaler.
4. Ciri did not, in fact, actually die. That was just a clever ruse on my part to keep her dad from looking for her (I'm a better father than he ever was anyway). We ended up being Witchers together for a bit, and then I retired.
5. Retired to the countryside with Ynnefer. There was never a choice between her or Triss. At some point, the game just decided that I would be with Ynnefer and that was that.
6. Ran into some witch-hunters on my way to the inn to give Ciri her new Witcher sword I'd spent a fortune having built. There's four less witch-hunters in the world. Also ran into some chasing some dwarves. Killed them, too. Radovid is an ass.
Going to start a new playthrough next week maybe, possibly focusing on the sorcery path almost exclusively.
Spoiler:
Looks like you ignored the quest to kill Radovid - it's a sidequest when in Novigrad during the latter part of the game!
As for Yennefer, you've probably decided that - you probably ignored the bit with Triss and did the Yennefer quest and told her you still love her, otherwise you just end up alone I believe.
Psienesis wrote: So, wrapped up my first play-through last night with 230 hours total playing time, and here is how it all shook out:
(Spoilers because, yeah, that is what this)
Spoiler:
1. Told the Emperor that Ciri was dead, having made the ultimate sacrifice, her body never to be recovered
2. The Emperor of Nilfgaard was assassinated by his own people, solving a lot of potential problems for me in #4 below.
3. Crazy-ass Radovid somehow managed to win the war, despite being outnumbered and out-classed several times over. I never, ever got the opportunity to off him after rescuing Thaler.
4. Ciri did not, in fact, actually die. That was just a clever ruse on my part to keep her dad from looking for her (I'm a better father than he ever was anyway). We ended up being Witchers together for a bit, and then I retired.
5. Retired to the countryside with Ynnefer. There was never a choice between her or Triss. At some point, the game just decided that I would be with Ynnefer and that was that.
6. Ran into some witch-hunters on my way to the inn to give Ciri her new Witcher sword I'd spent a fortune having built. There's four less witch-hunters in the world. Also ran into some chasing some dwarves. Killed them, too. Radovid is an ass.
Going to start a new playthrough next week maybe, possibly focusing on the sorcery path almost exclusively.
Spoiler:
Looks like you ignored the quest to kill Radovid - it's a sidequest when in Novigrad during the latter part of the game!
As for Yennefer, you've probably decided that - you probably ignored the bit with Triss and did the Yennefer quest and told her you still love her, otherwise you just end up alone I believe.
No, no I didn't ignore it...
Spoiler:
Got offered the initial quest from the fat mob-boss guy, Dzekstra-have-too-many-consonants-in-my-name (Gimpy D from this point forward). Told him I'd go for it. He told me it was a long-term plan. Then he sends me to rescue a contact from some trolls. The shoemaker turns out to be Thaler, the information broker, from TW1. Was good to see Thaler again.
That quest wrapped up, completed, and that was that. There were no further offers or contacts or conversations with Gimpy D for the rest of the game, excepting the ones related to asking him for help at Kaer Morehn or with Phillipa... but by then he'd pissed me off so I broke his other leg.
Psienesis wrote: So, wrapped up my first play-through last night with 230 hours total playing time, and here is how it all shook out:
(Spoilers because, yeah, that is what this)
Spoiler:
1. Told the Emperor that Ciri was dead, having made the ultimate sacrifice, her body never to be recovered
2. The Emperor of Nilfgaard was assassinated by his own people, solving a lot of potential problems for me in #4 below.
3. Crazy-ass Radovid somehow managed to win the war, despite being outnumbered and out-classed several times over. I never, ever got the opportunity to off him after rescuing Thaler.
4. Ciri did not, in fact, actually die. That was just a clever ruse on my part to keep her dad from looking for her (I'm a better father than he ever was anyway). We ended up being Witchers together for a bit, and then I retired.
5. Retired to the countryside with Ynnefer. There was never a choice between her or Triss. At some point, the game just decided that I would be with Ynnefer and that was that.
6. Ran into some witch-hunters on my way to the inn to give Ciri her new Witcher sword I'd spent a fortune having built. There's four less witch-hunters in the world. Also ran into some chasing some dwarves. Killed them, too. Radovid is an ass.
Going to start a new playthrough next week maybe, possibly focusing on the sorcery path almost exclusively.
Spoiler:
Looks like you ignored the quest to kill Radovid - it's a sidequest when in Novigrad during the latter part of the game!
As for Yennefer, you've probably decided that - you probably ignored the bit with Triss and did the Yennefer quest and told her you still love her, otherwise you just end up alone I believe.
No, no I didn't ignore it...
Spoiler:
Got offered the initial quest from the fat mob-boss guy, Dzekstra-have-too-many-consonants-in-my-name (Gimpy D from this point forward). Told him I'd go for it. He told me it was a long-term plan. Then he sends me to rescue a contact from some trolls. The shoemaker turns out to be Thaler, the information broker, from TW1. Was good to see Thaler again.
That quest wrapped up, completed, and that was that. There were no further offers or contacts or conversations with Gimpy D for the rest of the game, excepting the ones related to asking him for help at Kaer Morehn or with Phillipa... but by then he'd pissed me off so I broke his other leg.
Guess I did just miss it then, because literally nothing pointed me towards that as an option. Though, from the write-up there, it seems it might have been a result of dialog choices earlier on in the game.
Psienesis wrote: Guess I did just miss it then, because literally nothing pointed me towards that as an option. Though, from the write-up there, it seems it might have been a result of dialog choices earlier on in the game.
[spoiler]You only get it if you offer information to Dijstraka or you are nice to him.[/spoiler}
I was nice to him! Up until the point that he had a sorceress I needed to save Ciri, and then I broke his leg... again... though according to the walk-through up above, I had already missed my chance at the mission.
Psienesis wrote: I was nice to him! Up until the point that he had a sorceress I needed to save Ciri, and then I broke his leg... again... though according to the walk-through up above, I had already missed my chance at the mission.
Well heres what you do.....
Spoiler:
Don't break his leg, give him information. Only then will he give you the quest. And man is it an interesting quest. But it is pretty damn short.
The choice I was offered in dialog was to A) Leave Phillippa with him or B) Take Phillippa with me.
I went with B because I needed Phillippa to help Ciri. Ciri, being my daughter/ward, outweighs all other concerns... so I broke his fething leg. He wouldn't get out of the way.
Psienesis wrote: The choice I was offered in dialog was to A) Leave Phillippa with him or B) Take Phillippa with me.
I went with B because I needed Phillippa to help Ciri. Ciri, being my daughter/ward, outweighs all other concerns... so I broke his fething leg. He wouldn't get out of the way.
Interesting did you at all talk to the Emperor and ask him what was he planning on doing with Ciri?
When I got shanghaied by the Emperor and brought back to Vizima before my first real throw-down with the Hunt, he did most of the talking. That ended, iirc, with me saying that I'd bring Ciri back to him, *if* that's what she wanted to do or something to that effect.
By that point in the game, I was apparently the only person on the planet who realized that Ciri was no longer 12 and actually treated her as such. In our interactions (Ciri & Geralt) I'd offer my advice (if that was an option) and assistance, but I otherwise let her choose to do whatever she wanted.
CD Projekt RED has unveiled plans to bring a New Game Plus mode to The Witcher 3: The Wild Hunt.
By almost every measure, The Witcher 3: The Wild Hunt was a huge game. Drawing in RPG fans with its fun gameplay, complex story and detailed world, it continues to hold many gamers in its thrall. A big part of this, of course, is the fact that its developers at CD Projekt RED have expended no small amount of effort improving on and adding to the base game released back in May. That in mind, the company today has announced its plans for the game's final piece of free DLC.
According to an image posted on the company's official Facebook page, the last planned chunk of free DLC will add in a New Game Plus Mode. "Already finished The Witcher 3: Wild Hunt multiple times?" Asked the posting. "New Game+, the final DLC, is on the way and, of course, it's completely FREE!" The developer would go on to confirm that the new mode "won't happen this week" but did urge fans to "stay turned for more info regarding the release."
While some gamers commenting on the Facebook posting immediately expressed disappointment, we're willing to bet that this will nonetheless be a welcome addition for many other gamers who have fallen in love with The Witcher 3. After all, while it can obviously still be fun to play through a game completely fresh, it's often far more satisfying to step back into an experience with all of the tools and skills you've accumulated from previous playthroughs.
... that better be a buddy-cop side-game with Geralt and Ciri roaming the countryside, slaying monsters and getting into fistfights with Witch-Hunters together.
Asherian Command - about your sig, you need to try some of the local west-country cider from around here, sure that will change your mind about it
Glad that this latest update will correct some of the performance issues.
My game ran absolutely beautifully until 1.7 launched and I started to notice a few glitches after it (most amusingly, dead foes remaining in a stood-up position).
Pacific wrote: Asherian Command - about your sig, you need to try some of the local west-country cider from around here, sure that will change your mind about it
Glad that this latest update will correct some of the performance issues.
My game ran absolutely beautifully until 1.7 launched and I started to notice a few glitches after it (most amusingly, dead foes remaining in a stood-up position).
well offtopic wise- I have tried some apple cider in certain areas and it is horrible where I live. But other places it tastes nice. I can taste the bitterness in everything so, I am very picky with what i eat. (And the alcohol).
I had some pretty funny glitches.
I can't wait for newgame +
As I have been waiting to start over all over again.
Still playing this game, although I get the feeling I am now running into the final stretch of the story.
This is quite possibly one of my favourite games of all time. It has just so many neat little touches, I can completely understand now why Polish industry were making such a fuss about it.
The odd technical glitch can knock the wind out of the sails sometimes, but as a well written narrative and actually quite powerful story I can't think of another game that comes close.
Pacific wrote: Still playing this game, although I get the feeling I am now running into the final stretch of the story.
This is quite possibly one of my favourite games of all time. It has just so many neat little touches, I can completely understand now why Polish industry were making such a fuss about it.
The odd technical glitch can knock the wind out of the sails sometimes, but as a well written narrative and actually quite powerful story I can't think of another game that comes close.
In terms of story, I really believe that it is probably one of the best, and also in terms of gameplay it is one of the best. Triple A Companies are going to look at Witcher 3 and quiver in fear.
I was so impressed with the witcher 3, I bought a season ticket to get all the DLC, and Expansions for 25$. I have never preordered, but I will do that.
I have been thinking about in terms of story of comparison maybe To the Moon and Spec Ops: The Line. But in terms of gameplay I can't really think of any. i mean the the thief games in general had fantastic gameplay, and maybe one finger death punch, but in terms of RPG, even skyrim had alot of problems, witcher 3 does not suffer from the problems skyrim had, Morrowwind was a better game in terms of gameplay (Debatable). Witcher 3 was pretty fun and had so many great moments that it is a fantastic game.
It is a very powerful story, one part got me and I started crying. Man what I would do to know a girl like Ciri.
The controls could take a few cues from Dark Souls, though. Some of the combat controls feel horribly clunky after transitioning from the Souls games. Took a while to get used to, and I still wish it had the depth of the Souls swordplay. Signs do work much better than the Dark Souls magic system, though.
I must admit that I got a lump in my throat when..
(spoiler from Khaer Modan section towards end of game)
Spoiler:
The bit where Vesimir is trying to save Ciri - he can actually fight really well, I loved the way they displayed him as being a clever and skilled fighter, despite him not perhaps having the strength of the others - but then dies trying to protect her.
Also, when Geralt thinks Ciri is dead, and pauses outside the hut she is inside.
I find the combat alternates between 'acceptable' and 'very cool'. There are bits when you will have finished dancing between three human foes, and they all sort of fall to the ground dead in unison as Geralt is sheathing his sword and you think "damn, that's awesome!", in the vein of the best Samurai-themed movies. I love that you have to think about what you are fighting, prepare with the bestiary about what approach and tactic to use and are rewarded for doing so. At times however the combat can be clunky and unwieldy, and I might also have found a different way of doing levelling (or, whether it was actually needed at all? It almost seems like an unrealistic abstraction in terms of how the rest of the game is made).
Despite the concept being outwardly similar, of the 'fantasy' genre, it's a very different game from both Skyrim and Dark Souls. They each have a different appeal, in the case of the Witcher it is the narrative that is so well constructed. You can imagine the project manager of this game having some massive warehouse wall with all of the pictures of characters and events as bits of paper stuck to it, with string connecting all of them. It must have been a mammoth undertaking, and for the continuity to fit together so well is extremely impressive
That being said, story/narrative doesn't appeal to everyone. A friend of mine burnt through the game in a week (which, for someone working a full-time job, must have entailed skipping cut scenes) which in my opinion is akin to mashing through a gourmet meal, necking a bucket of the accompanying Sauvignon, then emptying the remainder over your head and letting out an enormous belch
I mostly just mean that the witcher team could benefit from sitting around talking shop with the dark souls crew. Though in other aspects, the dark souls crew could benefit as well. Geralts movement is very imprecise. Dodging works well, actually the ome thing I like over dark souls, but the autotarget is terrible (it always seems to get stuck on the furthest bad guy andif I don't spam dodges for five or ten seconds until I can line things up the other enemies hit me), and the fast/strong attacks are imprecise compared to the dark souls controls. Witcher 3 is more about dodging constantly until you get an opening, then mashing X as fast as you can for a few seconds, rinse and repeat. Mix in some signs and potions to taste. If they could combine the good stuff from witcher 3 with the good stuff from dark souls, it would be downright amazing combat.
Where Ciri ends up becoming Emperor. I've read that there are multiple endings. Is there a 'good' or a 'bad' ending? I'm not so sure, I think things just turn out the way they do because of the way you played the game and therefore fit thematically
I killed Radovid and then Djikstra when he tried to make his own play for power (could I really stand by and watch Roche and his friends be killed?) There is a peace of sorts, with Nilfgaard conquering Redowan.
I was a little unclear, re. Ciri
Spoiler:
I assume she is on the cusp of dying in the 'White Frost' land, but then gets the strength to carry on and return home?
I would have loved it if you had had a choice not to trust Avallach, stick your sword through him and then it ends up with the White Frost destroying the world
But, what a beautiful game. I was emotionally exhausted by the end of it, and genuinely sad that it had to end
Some of the highlights for me (although there are so many!)
- One of the first proper 'jobs' you get, where you hunt down the arsonist for the dwarf blacksmith. I turned him over to the guards, he gets dragged away. Later on I saw him swinging from a tree(!) Consequences!
- When you first go to Crookback bog, everyone is looking about fearfully for the witches, a storm wind & thunder is building up, you can tell a fight is coming. With swords drawn and looking about with worry someone asks, "how do you know the witches aren't here already?" "Because", answers Geralt, "If they were, we would already be dead" - The DLC (I think?) where you track down the Cat school Witcher that wiped out the villagers. Geralt catches up with him eventually and after the other Witcher's explanation says, "you know I can't let you walk away from this". Both Witchers are stood in the firelight, light reflecting from their eyes - fething awesome.
- When you ride along the trails of Skellige, snow-capped mountains in the background with the Irish/Clannad-style vocals in the background. Beautiful.
- Some of the funny bits; when Fergus and his 'assistant' are having the armour making competition, smithing armour for the Nilfgadian commander. A peasant walks over "what's goin' on 'ere then?" "Put that armour on, stand over there" says the commander, and then proceeds to use him as target practice. "I was only 'ere to get some horse shoes!"
When the dwarf falls off the pillar at the Isle of Mists section, Geralt just says "dead" (maybe that wasn't meant to be funny? )
- The fight at Kaer Modan is possibly one of the coolest sequences I have ever seen in any game, the ending of it so emotionally charged.
Like the very best books and films, one that I wish I could erase from my memory and play again for the first time. Roll on the DLC!
Where Ciri ends up becoming Emperor. I've read that there are multiple endings. Is there a 'good' or a 'bad' ending? I'm not so sure, I think things just turn out the way they do because of the way you played the game and therefore fit thematically
I killed Radovid and then Djikstra when he tried to make his own play for power (could I really stand by and watch Roche and his friends be killed?) There is a peace of sorts, with Nilfgaard conquering Redowan.
I was a little unclear, re. Ciri
Spoiler:
I assume she is on the cusp of dying in the 'White Frost' land, but then gets the strength to carry on and return home?
I would have loved it if you had had a choice not to trust Avallach, stick your sword through him and then it ends up with the White Frost destroying the world
But, what a beautiful game. I was emotionally exhausted by the end of it, and genuinely sad that it had to end
Some of the highlights for me (although there are so many!)
- One of the first proper 'jobs' you get, where you hunt down the arsonist for the dwarf blacksmith. I turned him over to the guards, he gets dragged away. Later on I saw him swinging from a tree(!) Consequences!
- When you first go to Crookback bog, everyone is looking about fearfully for the witches, a storm wind & thunder is building up, you can tell a fight is coming. With swords drawn and looking about with worry someone asks, "how do you know the witches aren't here already?" "Because", answers Geralt, "If they were, we would already be dead" - The DLC (I think?) where you track down the Cat school Witcher that wiped out the villagers. Geralt catches up with him eventually and after the other Witcher's explanation says, "you know I can't let you walk away from this". Both Witchers are stood in the firelight, light reflecting from their eyes - fething awesome.
- When you ride along the trails of Skellige, snow-capped mountains in the background with the Irish/Clannad-style vocals in the background. Beautiful.
- Some of the funny bits; when Fergus and his 'assistant' are having the armour making competition, smithing armour for the Nilfgadian commander. A peasant walks over "what's goin' on 'ere then?" "Put that armour on, stand over there" says the commander, and then proceeds to use him as target practice. "I was only 'ere to get some horse shoes!"
When the dwarf falls off the pillar at the Isle of Mists section, Geralt just says "dead" (maybe that wasn't meant to be funny? )
- The fight at Kaer Modan is possibly one of the coolest sequences I have ever seen in any game, the ending of it so emotionally charged.
Like the very best books and films, one that I wish I could erase from my memory and play again for the first time. Roll on the DLC!
Spoiler:
There is a bad ending where ciri (and is implied) geralt dies mourning her after retrieving her amulet from the last bog-witch. I say it's the 'bad" ending because it's the only ending that doesn't leave the future open for more, and ends on a sad note. It's the only ending that shows Geralt, despite his witcher mutations, is still human in the end. It is however my favorite ending still.
Started a new playthrough, upped the difficulty a notch and decided to focus on being a "sorcerer" (spending points in the Magic tree almost exclusively). Definitely requires a different approach, as I can't rely on swordwork as much, but being level 6 with the ability to throw absolutely-devastating Igni is nice.
Quen has been absurdly useful for me. Even against enemies that far outlevel me, between the protection, the ability to heal via the active shield, etc, I've yet to face anything that could kill me if I didn't want it to. The only time I've died is when I've gotten too aggressive, but as long as you're patient and keep your shield and health up, quen just makes things so easy.
Also, after the Whoreson Jr quests, I got a little too much satisfaction using the flamethrower Igni to burn his henchmen to death.
I've been playing through it after back-tracking through my initial game's saves and doing a couple things differently.
So far? Hearts of Stone is *really* fething interesting! Remember that merchant you meet at the first inn with Vesemir who puts you on Yn's trail? He's a *very* major character in the story and, near as I can tell, is the literal Devil.
I'm not too terribly far into it yet, what with Knights of the Fallen Empire having also launched, but so far it's very interesting, have had the chance to meet Shani (the nurse from TW1) and get involved with some Oferi (like fantasy-Arabs) and get into a Witcher Contract that has evolved into something much more complicated than it first appeared.
thenoobbomb wrote: I wonder how much Dandellion will be involved in the expansion.
Since the posted images are of a good-sized city, and good-sized cities are roughly 50% female, I would suspect that Dandelion will be *quite* involved in the expansion.