Vaktathi wrote:I think ive only ever seen one of these psychically supported blobs in 7E in person. They're really not what draws most people to
IG or how most people want to play the army. They also have a humongous number of common and powerful hardcounters.
Exactly this - the so called "Vunder Blobber" Guard army is expensive, nigh on impossible to build and paint and ultimately useless as just about every army has numerous hard counters to it.
But anyway, back on topic: The basic thing with the Knights is that whilst they are easy enough to deal with on their own, when they come in numbers (IE, entire armies worth) they swiftly become hard to beat without a specialist list.