Put your HQ loadout and say what it killed. I want to see because i felt so epic when my Grandmaster with Warding Stave killed 3 Carnifexes and survived the game after shooting a Hive Tyrant to death with a Psycannon =D
Necron Lord w/ Warscythe, Nightmare Shroud, Veil of Darkness
(2(Necron and Tyranids) vs 2(IG and Tau) battle)
Killed:
1 squad of 30 Kroot (ran off board because of Nightmare Shroud)
1 Leman Russ
2 Devilfish
1 squad of 10 Firewarriors (sweeping advance)
1 Chimera
Regalar Space Marine Chaplain, using Codex Armageddon Salamanders rules, with artificer armour and plasma pistol, way back near the end of 3rd edition.
That guy was nasty. Even against my friends Night Lords. Pretty sure he beat the snot out of his Chaos Lord festooned with Chaos Gifts. He was a charmed model. He managed to do things I wouldn't expect of even some more powerful special characters.
In one game he waded through fire from an Ion Cannon/ML armed Hammerhead and multiple Firewarrior squads for two turns as he made a headlong dash for my opponents Ethereal, killed the Ethereal and routed the army, while my tactical squads were cowering from the Hammerhead which stayed out of range of my Multimeltas.
Khorne Lord with daemon feeder, power armour killed 30 ork boyz, orc trukk, wierdboy and 2 nobz before falling to Gazkhull (or however you spell it). More memorable to me he took out sandles boy (the sanguinor) from blood angles one on one.
I think the best I've had was my Avatar of khaine. He was locked in combat with a brood of three carnifex, took all three of them down just in time to be charged by a Hive Tyrant. They then proceeded to kill each other, both dying in the same turn.
Though, that was with a farseer behind him casting fortune on him, and dooming his the nids. But still, 155 point model taking down what how many points worth of nidzillas?
Wolf Lord (3rd ed codex) with terminator armor, frostblade, stormbolter, wolf pelt, wolf tail talisman, runic charm, and belt of Russ:
Died turn 1 to boxcars from a Shokk Attack Gun
Dark Angels captain with thunder hammer:
Died on turn 1 to stray shell from a Basilisk
Dark Angels captain with lightning claws and plasma pistol:
Died on turn 2 to a Defiler shell, taking entire command squad with him
Oh, you mean the best kills my HQs have gotten, not the best times they've been killed
I always come into these kinds of thread hoping to hear "Tau ethereal killed killed zerkers in CC"
I don't I shall ever see the day
anyway, with the little playing I have done sense I started the hobby a few months ago, my Ork warboss killed a 10 man squad of tac' marines, and 5 terminators.....
ya, never said it was fantastic...but their still kills............
It was an Apoc battle, 4000 points of Eldar and chaos vs imperium (SW and guard).
My avatar single handedly killed a venerable dreadnought, a hellhound, 10 tactical marines led by a techmarine, 20 guardsmen, two chimeras, a baneblade eq (you know, the anti infantry one?) and almost killed yarrick, but he got lucky!
My company command squad with regimental advisors destroyed a defiler, a rhino, routed and destroyed a squad of CSM, killed off two squads of Khorne Berzerkers and slew a Daemon Prince.
Then I lost the game due to the CSM holding all the objectives.
My Warboss once single-handedly killed two squads of IG Veterans, a Valkyrie, a Chimera and ended the game by krumping Straken who had been faithfully tarpitted by da boss' nobs all game.
Suffice to say, da boss has never lived past first turn since that game against that particular guard player...
My Tyranid Prime, on the other hand, fails miserably to accomplish the most menial of tasks. Spent four turns tarpitted by three flamers of tzeentch, useless bugger...
My Archon once took out Yarrick with an agoniser, then copped a grenade launcher to the face and died...
Marine captain with a combi-melta and a power fist. He alone took down a ridicilous amount of genestealers and a trygon prime without taking a single wound himself.
Wolf Lord, twin Wolf Claws, Saga of the Warrior Born, Wolf Tooth Necklace, and Belt of Russ. Took down 3 full sized Fire Warrior Squads, and ended the game with over 20 attacks.
Actually in the same game, on turn 5, Arjac came in with and Roflstomped Aun'va. Game ended on turn 7, with only a immobilized Hammerhead on the field for the T'au, and me not losing a single unit.
My PCS with 3 flamers and a heavy flamer and a CC platoon leader melted 2 plasma vets squads (40 guys 6 plasma guns)
that were bunched up behind a chest high wall. twas glorious
Justicar Cliesthenes wrote:Put your HQ loadout and say what it killed. I want to see because i felt so epic when my Grandmaster with Warding Stave killed 3 Carnifexes and survived the game after shooting a Hive Tyrant to death with a Psycannon =D
Hahahaha...when I saw the title I thought the opposite. Best kill you got on an HQ unit.
Best HQ for me was my Space Marine Captain: Captain Awesome. He defeated anything that came into hand to hand combat with him ranging from dreadnoughts, sistes repentia and other melee monsters to just basic troops. He never lost a hand to hand combat ever. For a while my friends would throw whatever they could at him to overwhelm him, but never did. Eventually they started just shooting him from afar which would eventually take him out.
Skirker
Automatically Appended Next Post:
Amanax wrote:Though, that was with a farseer behind him casting fortune on him, and dooming his the nids. But still, 155 point model taking down what how many points worth of nidzillas?
155 point model supported by another model taking down the nidzillas. Still not bad, but not as dramatic a difference when you add in the cost of the farseer too since the Avatar really didn't do it solely on his own...
Daemon prince with wings, warptime boc and mark of tzeentch, had 2 and during 2 games against a drop pod dreadnought army they took out almost all the dreads and drop pods by themselves atleast 1000 points each although my favourite was one shotting sicarious with a bolt of change, lots of fun.
i tend to run 2 times winged lash prince and they tend to net 50 to 100 points above their price each game just from combat, and once i spawned calgar with ahriman trollololol
2 wound Hive Tyrant( under Doom's effect) with the following, taking on Avatar, 5 Scorpians including an Exarch, 3 SDhining Spears including Exarch and Farseer with 3 Warlock bodyguards, takes them all, wounds each unit 1 time each, killing a few scorpians aqnd Warklocks with Acid Blood, and a few wounds ion all units for Toxic Miasma. Goes on to win combat by only takling a single wound. Got 1 shotted by a D-Cannon rolling a 6 (I had regenerated 1 wound). The Zoanthrope runs up, Warp Lances Platform and 10 Stealers finish the crew, the last eldar on board.
I took out 2 HQ with my Tyrant. Even if he did have all those upgrades, many of which were useless.
Killed: land raider, a chaos lord, a predator, 2 10 man CSM squads wiith a powerfist in each, 3 oblits and brought abbadon to 1 wound before being mauled by his claw thing.
Killed: land raider, a chaos lord, a predator, 2 10 man CSM squads wiith a powerfist in each, 3 oblits and brought abbadon to 1 wound before being mauled by his claw thing.
Your hellfire rounds are useless here, I hope you know that. Hellfire rounds can only be used in a bolter or Combi-Weapon(including Bike's TL Bolter)
Most enjoyable kill of an HQ I've had was my reliable old Shas'O with Missile Pod and Fusion Gun taking down a DH inquisitor IG ally w/ power sword and either power or carapace armour purely in CC.
My company command squad had a Master of the Ordinance, who called in his earthshaker blast which exploded two land raiders simultaneously. I was able to do this because he had the land raiders touching so as to block line of sight, so i was able to get the center of the marker right on both of them, it was awesome.
-Loki- wrote:Regalar Space Marine Chaplain, using Codex Armageddon Salamanders rules, with artificer armour and plasma pistol, way back near the end of 3rd edition.
That guy was nasty. Even against my friends Night Lords. Pretty sure he beat the snot out of his Chaos Lord festooned with Chaos Gifts. He was a charmed model. He managed to do things I wouldn't expect of even some more powerful special characters.
In one game he waded through fire from an Ion Cannon/ML armed Hammerhead and multiple Firewarrior squads for two turns as he made a headlong dash for my opponents Ethereal, killed the Ethereal and routed the army, while my tactical squads were cowering from the Hammerhead which stayed out of range of my Multimeltas.
I had a Khorne Lord with Daemon weapon kill 2 full units of tac marines, then most of an assault marine squad (like 2 guys left I think) swiftly followed by rolling a 1 and killing himself. I've nuked 75% of a Nobs mob including thrakka with a single shattershard shot before too, but I think the Khorne one is my greatest achievement.
Nothing says BLOOD FOR THE BLOOD GOD like killing 28 men then yourself
Lady Malys punching out 10 DCA's + Coteaz.
Huskblade Archon killed a Trygon, 6 Warriors and a Hive Tyrant and ended the game with S10 and 4 Pain tokens.
I was playing in an escalation league last summer, in one of the earlier matchups it was 500 point Eldar vs Orks
his HQ was: Warboss- Bike, Power Claw
My HQ : Farseer- Singing Spear, Doom
as the game progressed, I put one wound on his Biker Boss from shooting.
He charges his Warboss into my Storm Guardians who had just finished frying up a bunch of Boyz, by some miracle the Guardians slip another wound onto him, and pass their Moral- I think I lost combat by 2 so at ld6.
The Farseer, who was out and about doing whatever at the time, sees this as an opportunity to save the day. And charges into the fray.
And there you have it. Eldar Farseer gutted an Ork Warboss on his spear.
My friend's ccs is also incredibly bad ass. He likes to give his general a power fist whenever he has a chance...
I had a game where I charged into his ccs with 6 banshees and the exarch. I proceeded to roll absolutely abysmal, ended up losing combat by 1, failed my moral, and got run down ._.
The next game he played against a different Eldar Player that same Commander fisted a wraithlord to death... go figure.
Old Zogwart used Zogwarts Curse on Nightbringer. I rolled a 2, he rolled a 1. Squig.
Zogwort then charged the Night Squig with 5 Poisioned attacks...it was great.
This was a 1250 game. Pretty sure that was just about everything on the table...except the gaunts which my flamers got. In the next game of a tourney, he took out the Deceiver. He had a busy day.
Old Zogwart used Zogwarts Curse on Nightbringer. I rolled a 2, he rolled a 1. Squig.
Zogwort then charged the Night Squig with 5 Poisioned attacks...it was great.
My Nightbringer killed most if not all my opponent's carnifexes (he filled his Heavy support with 9 of them) a few Tyranid warriors a couple raveners... and then the swarmlord happened... yeah, that hurt
Got chewed on by Khornate demons who were summoned virtually on top of it. Only survivors were the Colonel and the Commissar. Rolled 12 on the Leadership test, which means the squad runs away. Oh wait, there's a Commissar there, which (back then) meant the highest ranking model gets killed by the Commissar (BLAM! goes the Colonel) and I get to re-roll the test.
Failed the re-roll on a 12 AGAIN, which means that the "remainder of the unit frags the Commissar"... so the Commissar, being the last remaining model, killed himself.
I'm so glad it's an automatic success on a Ld test nowadays...
Rhino, Seth and 8 death company and a Sanguinary Priest.
The Rhino tanked shocked after using the overcharged engines that the Blood Angels use and moved over 18 inches. A Death or Glory, and an odd game breaking technicality later the Rhino disintegrated along with all hands.
Wounds on 6+, unlewss he gave himself FC, but tghen can't take Preferred Enemy.
Can't ID you.
Sure, you reroll Invulnerables, but even thern you take maybe 1 wound.
TG need strike with you, unless they gave their ST for Whips.
They need 4+ or 3+ to hit(Paraxysm). If they took whips they don;'t get to reroll 1s.
They need 6 to wound.
4++ + 5 wounds.
You, Hit on 4+ or 5+, depending on whether he used Paraxysm. Even then Paraxysm only lasts a game turn. 2 rounds of combat.
You wound on 2+ and ignore his 4++
You have more attacks.
All your special abilities.
Bone sabres are what killed me.
Bonesabres a just CCW that cause ID and reroll invulnerables. IIRC C'tan can't be ID. And that means that all you have to do is reroll your 4++. But he needs 6 to wound you.
Three Fire Warriors charged a Daemon Prince and took his two remaining wounds.
I assume it was because one of them tripped over, the second stepped on him and he accidentally fired his Pulse Rifle into the Prince's ankle and the third guy went to run away, dropped his grenades and they rolled into the Daemon's mouth and blew his head off...
All of which would have been dubbed over with honking and slide-whistle sounds while the 'de-dee-deedle-dee' circus music played in the background.
My Lord Commissars have a habit of (alone) shooting a terminator (storm shields), killing it, charging into combat, killing another, SURVIVING and thus winning combat. They always die next turn though, but it's ok. Did I mention they do this all by themselves?
Also an epic duel between Sicarius and Mephiston. Lasted like 4 combat rounds before Mephiston finally gets past the iron halo, of course if I could have wounded on a 4 up with the ID...
I had a game, playing as Orks, where the looted tank not only managed to hit a Dreadnought, it killed it. Then it made an Imperial Commander fail his Death or Glory when one of the Orks pushed dat button, and squished him.
Wounds on 6+, unlewss he gave himself FC, but tghen can't take Preferred Enemy.
Can't ID you.
Sure, you reroll Invulnerables, but even thern you take maybe 1 wound.
TG need strike with you, unless they gave their ST for Whips.
They need 4+ or 3+ to hit(Paraxysm). If they took whips they don;'t get to reroll 1s.
They need 6 to wound.
4++ + 5 wounds.
You, Hit on 4+ or 5+, depending on whether he used Paraxysm. Even then Paraxysm only lasts a game turn. 2 rounds of combat.
You wound on 2+ and ignore his 4++
You have more attacks.
All your special abilities.
Bone sabres are what killed me.
Bonesabres a just CCW that cause ID and reroll invulnerables. IIRC C'tan can't be ID. And that means that all you have to do is reroll your 4++. But he needs 6 to wound you.
It's called getting lucky. Swarmlord has a ton of attacks, and with that comes a higher chance of rolling a 6.
Takes a GK Captain with Warding Stave against a Nidzilla list. Captain, 2 5 man strike squads and a Stormraven VS Swarmlord, 2 squads of 3 warriors and a 3 strong Fex Brood.
Swarmlord and his gribblies munch Strike Squad 1, who deep striked too close.
Stormraven and the squad inside deep strike off board and roll 2 for Mishap.
Grand Master jumps in, shoots and wounds a warrior twice.
Carn brood assaults him. He wounds allm of them 1 time each, and passes FW test, killing them alkl before they can touch him.
All Nid shooting attacks miss. wounded warrior and 2 full health ones attack, and he kills them all.
Swarmlord attempts to Paroxysm him, but Perils. Champion charges, and wounds him, but takes Perils as well.
Swarmlord wounds once, but he got his 2++. He ID the Swarmlord.
Last final necron to phase out, everything in my army fails. like an uber fail.
Commander looks around and tells the men "This is the way you do it you morons"
Calmly lowers laspistol after his guards randomly flail around wit thier lasguns hitting mostly dirt and trees, fires. Zaps the necron, fail WBB phase out.
-insert image of Commissars going through the ranks and executing seargeants for incompetence.-
Wounds on 6+, unlewss he gave himself FC, but tghen can't take Preferred Enemy.
Can't ID you.
Sure, you reroll Invulnerables, but even thern you take maybe 1 wound.
TG need strike with you, unless they gave their ST for Whips.
They need 4+ or 3+ to hit(Paraxysm). If they took whips they don;'t get to reroll 1s.
They need 6 to wound.
4++ + 5 wounds.
You, Hit on 4+ or 5+, depending on whether he used Paraxysm. Even then Paraxysm only lasts a game turn. 2 rounds of combat.
You wound on 2+ and ignore his 4++
You have more attacks.
All your special abilities.
Bone sabres are what killed me.
Bonesabres a just CCW that cause ID and reroll invulnerables. IIRC C'tan can't be ID. And that means that all you have to do is reroll your 4++. But he needs 6 to wound you.
Sadly, you recall incorrectly. C'tan, as they are for the next few weeks, do not have eternal warrior, and can be instant deathed. Swarmlord > Nightbringer. Swarmlord swings first, and only needs one wound to go through to watch nightbringer explode.
Wounds on 6+, unlewss he gave himself FC, but tghen can't take Preferred Enemy.
Can't ID you.
Sure, you reroll Invulnerables, but even thern you take maybe 1 wound.
TG need strike with you, unless they gave their ST for Whips.
They need 4+ or 3+ to hit(Paraxysm). If they took whips they don;'t get to reroll 1s.
They need 6 to wound.
4++ + 5 wounds.
You, Hit on 4+ or 5+, depending on whether he used Paraxysm. Even then Paraxysm only lasts a game turn. 2 rounds of combat.
You wound on 2+ and ignore his 4++
You have more attacks.
All your special abilities.
Bone sabres are what killed me.
Bonesabres a just CCW that cause ID and reroll invulnerables. IIRC C'tan can't be ID. And that means that all you have to do is reroll your 4++. But he needs 6 to wound you.
Sadly, you recall incorrectly. C'tan, as they are for the next few weeks, do not have eternal warrior, and can be instant deathed. Swarmlord > Nightbringer. Swarmlord swings first, and only needs one wound to go through to watch nightbringer explode.
A friend of mine deepstriked shadowsun right behind my mek stompa who still had everything except it's two shields and had a mek inside giving it a kff cover. She fired once and proceeded to get chain reaction after chain reaction and killed it without having it explode on her. 650 points gone in one shot I tipped my hat to him after that.
Well, for my Orks, it was when my Shokk Attack Gun hit and boxcar'd Calgar and his spiffy Command Squad. That Big Mek was the baddest thing on the board.......until he rolled snakeeyes for the Shokk Attack gun the next turn.
With my Sisters of Battle, it'd be my Confessor with the Eviscerator chainsawing a Chaos Dreadnought and a Rhino. He did well since I figured he'd buy it in the first turn. The model was still unwounded at the end of the game.
Wounds on 6+, unlewss he gave himself FC, but tghen can't take Preferred Enemy.
Can't ID you.
Sure, you reroll Invulnerables, but even thern you take maybe 1 wound.
TG need strike with you, unless they gave their ST for Whips.
They need 4+ or 3+ to hit(Paraxysm). If they took whips they don;'t get to reroll 1s.
They need 6 to wound.
4++ + 5 wounds.
You, Hit on 4+ or 5+, depending on whether he used Paraxysm. Even then Paraxysm only lasts a game turn. 2 rounds of combat.
You wound on 2+ and ignore his 4++
You have more attacks.
All your special abilities.
Bone sabres are what killed me.
Bonesabres a just CCW that cause ID and reroll invulnerables. IIRC C'tan can't be ID. And that means that all you have to do is reroll your 4++. But he needs 6 to wound you.
Sadly, you recall incorrectly. C'tan, as they are for the next few weeks, do not have eternal warrior, and can be instant deathed. Swarmlord > Nightbringer. Swarmlord swings first, and only needs one wound to go through to watch nightbringer explode.
That's stupid! Star eating God in a Living Metal body can be taen by a Human with a staff? Or a Big Bug with special claws? Rubbish.
I saw a Sisters of battle Seraphim squad from Order of Valorus Heart jump into a fight against a Dark Eldar Archon that had chased off a chaplain. The Seraphim's squad leader just pwn'd him with her power sword.
My land raider redeemer known as "Empyreal Fire" has killed my friends IG command squad every game we have played by the latest 3rd round. For whatever reason it has never fallen in battle.
Back in 2nd edition I had a regular Guardsman with a missile launcher flip a Rhino containing my opponents HQ and tooled out retinue off the table....600+ points dead with one shot.
My Archon with the huskblade/soultrap combo along with drugs, waywire nades and of course the shadowfield, his apparant soul tally includes the likes of: Draigo, Farsight, various Necron lords, farseers galore, Mephiston, Ghaz, a Dreadknight once, and finally my personal favourite, exploding a LR Achilles, the bane of my existence never have I danced like I did that day Though even though my Archon is very impressive, the old flying nun of doom has taken on entire armies by herself, I know people will agree with me there
Hive Tyrant with scything talons, stranglethorn cannon, armoured shell and regeneration. He killed Draigo, a Dreadknight and survived a vindicare assassin all in one battle.
I dont know if this counts but I had my Hq's Rhino tank shock my opponents grand master off the board... following that, I proceeded to kill his deadnought, his second Hq with retinue, and two of his Paladin squads.... I just walked his army off the board.
Slaaneshi Chaos Lord in power armor and Blissgiver. Killed 2 full-health Trygons on the charge, in the same combat. That and has killed an Avatar of Khaine (even with Farseer support).
Deadshot wrote:Are dreadnoughts not elites? And how did it get a retinue, as it can't join units, because it is not an IC, and is a vehicles.
Er, I'll clarify: I Rammed the DreadNought from behind, there were two hq's: a Grey knight Grand master, and a Inqusitor with henchmen. Sorry for not clarifying for you
Chaos Lord in Termi armour with MoK, pair of lightning claws + Icon deppstuck in with ten Terminators, proceded to kill around 1400 points of Gaunts alone. He ended up going to to with a Hive Tyrannt, and killing it before getting shot to pices. This took place in a 4k game
CCS with optimized load out for close and personal combat (seemed like a good idea at the time) kill hive tyrant and later eat it. Explosive vomiting shared by all.
Master Belial and 5 mm termientook out two squads of steamers and 2 wounds of a hivetyrant. Got killed by hivetyrant then seargent comes in and kills hivetyrant
My Wolf Star unit (four Lords on Thunderwolf Cavalry) killed:
Wazdakka Gutsmek
2 squads of Warbikers
2 30-man squads of Boyz
3 Killa Kans
And survived to the end of the game, with only one of them taking full wounds and dying.
Favorite HQ kills:
Chaos Land Raider with Kharn (with one wound left) cruises into the center of the board. Ork player assaults with a squad of Boyz. Nob rolls a 6...and then a 6...and then a 6. Wounds Kharn, who fails his armor save and dies.
Battlewagon tank shocks an Archon with his retinue (3e DEldar codex). Archon takes the 2+ invul save...and promptly fails.
Land Raider tank shocks the same Wolf Star as above. After spending 3 turns slogging up the board (it was a battle fought lengthwise), they fail their leadership and fall back. Land Raider gradually escorts them off the board.
Abbadon lumps in with a bunch of Obliterators and deep strikes. Scatters 6 inches and lands on top of a Dark Reaper squad, killing himself in the warp.
Zathras wrote:Back in 2nd edition I had a regular Guardsman with a missile launcher flip a Rhino containing my opponents HQ and tooled out retinue off the table....600+ points dead with one shot.
I had a similar experience in 2nd edition. Had a single genestealer attack and a leman russ tank (in a Space Wolves army.... ) and cause it to flip over and land on all the highly priced special characters that also didn't belong in the Space Wolves army, but were just added for cheese factor by my opponent. Was a beautiful moment.
Favorite HQ I've killed: Running over Abaddon with a Chimera
Favorite HQ Kill-Streak: Straken and his command squad, after the other 80 or so guardsmen in the army died, was left against half a tau army. When he hit the Tau lines, it was just him and the medic. He then proceeded to kill the Tau Crisis Commander and another suit, a squad of broadsides, pathfinders, firewarriors, and anything non-imperial in that half of the board. All the while taking fire from Smart Missiles from other Broadsides. During the course of this, he lost the medic but took no wounds himself.
Marneus Calgar, done down by a lone grot (who heroically rolled snake eyes on morale, and was generrally being ignored in favour of other targets.).
Marneus was just out of 'join a unit' range (about 1/2 an inch short) and down to his last wound.
I shot the grot off for yuks, visualizing this heroic grot sending a shotgun spread into marneus's chestplate, in a gesture of defiance before he got trodden underfoot. He headshotted him instead
Apparently those SM helmets do have a use, after all..
Throughout 3rd and 4th my Chaplain (ChaplainT! Pitier of fools! Tosser of suckas!) killed almost any monstrous creater he faced. In one 3 player game he took out a Carnifex, Avatar and a Wraithlord.
Similar to Zathras and Skriker (and this doesn't involve HQ), one dark lance kills a land raider, it flips onto a dreadnought, which then kills it.
In the same game, I turned my wave serpent to face... something (I forget what). Anyway, I ignored his squad which was now in a prime position to get its rear armour. He lets loose and kills it, along with fuegan and some fire dragons.
Chaos Lord or Khorne with Daemon Weapon, Power Armor, some other irrelevant stuff. He gets charged by a mob of 24 Ork boys (one being a klaw knob, and my retinue died to ork shooting). I roll 11 for Daemon Weapon giving me 16 total attacks (I think thats correct, it was around there anyway). I kill13 boys. He hits back, deals a single wound with the boys, 1 with the nob, saved with invuln. I win combat, and proceed to kill the rest to SA. My lord with 1 wound left then proceeds to wreck a battlewagon the next turn. He got killed by Ghazzy inside, but he more than made his points back.
Iur_tae_mont wrote:Shas'El with Targetting Array, Plasma Rifle, Cylic Ion Blaster, and HW Multitracker) and 3 Bladestorm Shas'uis. Dante, 15 sang Guard and Astorath (they all footslogged instead of Deep Strike)
I blame the BA Player. Da Coward, Da Fewl! Who in their right mind footslogs Dante?
Anyway, my HQ units have a surprising tact for failing ID invulnerables.
Anyway, the best I can recall is probably Dante and Sanguinary Guard with Banner destroying a Seer Council w/ Farseer on Jetbikes, a guardian squad and some dire avengers.
The best HQ I've killed... probably managing to munch through Draigo with 5 Death Company, complete with power weapons... That was a fun day...
One dark eldar archon with no shadow field left. Only one wound left, with nothing but a huskblade and 3 pissed off berserkers and their power weapon wielding champ staring him in the face. 5 attacks gave me 5 hits.... 5 hits got me... .3 wounds >.> reroll due to drugs got me one more wound O.O 4 dead zerks, archon goes and joins a squad of warriors with his new token. Now the feral archon is staring down huron black heart, one wound gets through that 5+ save on the blackheart, and his soul is sucked into the soul trap HAHA NOW my str 6 archon stares down the necron destroyer lord 14 inches away ( it was a 3 way ffa) The archon and warriors make their fleet roll and barrel into assault, my archon spits the destroyer lord with 4 wounds, and instapastes him, he fails his res roll, and BOOM str 10 archon MOST EPIC GAME EVAH!!!
I can't speak about destroying someone else's HQ, but perhaps the most memorable would be my IG Master of Ordinance destroying himself and several members of the Command team with a risky orbital barrage. Pretty funny despite the own-goal, wish 40k had more of those moments these days!
I had an archon with agoniser and shadowfield take out a C'tan shard, 8 lychguard, and a blob of 20 warriors with an overlord with warsythe down by himself. He killed the C'tan the normal way, but won combat and chased the other two squads down. Never seen Necron fail so many leadership saves as that game.
yeah, he's thinking about instant death. I've drug down grimnar with guard bayonets on multiple occasions.
dajobe wrote:My company command squad had a Master of the Ordinance, who called in his earthshaker blast which exploded two land raiders simultaneously. I was able to do this because he had the land raiders touching so as to block line of sight, so i was able to get the center of the marker right on both of them, it was awesome.
l-oh-l
I think the best one I've ever seen with my own eyes was back in 4th ed CSM v. Tyranid. Bugzilla stomps down the field. CSM sorcerer nonchalantly walked forward and turned a carnifex into a spawn. Two turns later, the same sorcerer walked over and turned the last warrior in a squad into a spawn, which broke synapse for like half the tyranid army causing basically all the little ones to flee off the table from bolter fire that turn. The sorcerer then runs towards the hive tyrant (one of the last remaining models) and the game ends right before he gets in range. Everyone assumed that it was turned into a spawn on turn 7, even if they didn't get to play it.
My personal best was a 65 point eviscerator priest that hunted down and blew up a hammerhead that had just basically wasted the rest of my army by itself (it was a low points game).
My entire army is gone - it's just the priest left as the only model between me and a wipe. He charges into some stealth suits and singlehandedly wipes them out with his eviscerator.
The hammerhead moved 12" and got ready to line up a shot, when across the board, the lone, angry servant of the emperor charged forward and JUST got into close combat with the vehicle. It turns out that needing 6's to hit isn't so bad when you get 3 rerollable attacks.
The one hit eviscerated the vehicle to death.
Not the most spectacular kill, perhaps, nor the one with the most pure damage caused, but I like the idea of a single lunatic with a 8-foot-long chainsaw word catching a flying tank and beating the pulp out of it.
Hmmm, my HQs haven't really done much, but i'll try:
Daemon Prince turning a bloated Shas'O into a spawn, which proceeded to charge the hammerhead behind it, auto-hit since it hadn't moved, and blow it up, in a 750pt game, leaving 2 squads of 12 FWs with all the trimmings left for Tau. It was over at that point.
Had the same Daemon Prince turn a kitted-out old DE archon into a Spawn too, after my opponent had finished bragging out the 2+ invul and combat drugs and other goodies that made him unkillable and a beast to anything he touched.
Chaos Terminator Lord with MoK and Twin Lightning Claws in a 500pt mega-game of Apocalypse when it was first released, with everyone bringing 500pts or less of whatever they wanted. It was Order vs Disorder, with the forces of order having Tau with gun drones, a commander, and various other things, an old DCA, a land raider full of space marines, a squad of 10 assault marines led by a jump pack chaplain, a warhound, a baneblade, and more marines.
On the forces of disorder was a Chaos Baneblade, a Chaos Warhound, Lucius, Abaddon, various other assorted CSM, and my 500pts, which was a squad of havocs and the aforementioned lord with a squad of 5 CSM terminator champions, one with combi-melta and chainfist, one with tL bolter and chainfist, one with a heavy flamer and PW, one with combi-flamer and powerfist, and one with a PW and TL bolter.
From my PoV, it went like this: drones deep-struck and pinned my havocs. Chaos got pummeled by the baneblade and warhound. My Terminators shuffled up and got targeted by the baneblade, who unleashed several barrels of hell at them. None died. They proceeded to rip the land raider apart with the chainfist, get charged by the assault marines + Chaplain, and have the Lord single-handedly chew through them, with the Chaplain killing off his mates to draw or even out the combat. The last terminator finally fell to the Chaplain, and the Lord tore him a new one for it.
The Lord was then charged a death cult, dealt a wound, and tore the death cult a new one, before charging the Tau commander and tearing him a new one.
At game end, Order had the baneblade, warhound, gun drones and space marines left. Disorder had my Chaos Terminator Lord, who was ready to charge the approaching space marines next turn, but never got the chance.
Also recently had Eldrad in a string of badassery, killing two wolf lords in a single game, in seperate combats, both in the first rounds, after charging them. Earlier today, he beat down a Callidus Assassin and proceeded to charge and wreck a GK Dreadnought with NDF and Assault Cannon during the next turn. As a regular Farseer (using a Farseer as a counts-as Eldrad) he was pretty handy at killing Space Wolves in CC too, mainly Wolf Scouts that blew up his ride and charged the contents, though he had help from Dire Avengers there.
My HQ's haven't done anything flamboyantly fantastic, but:
My Company Command deepstrikes and scatters about an inch shy of good 'ol Marneus Calgar, minus his honor guard that my posthumous infantry squad took out, but bit it from the Chapter Master.
Push come to shove my Company Commander took Marneus down with a krak grenade from the underslung grenade launcher of his las gun...
They weren't in a chimera, but thier final battle report indicates they had to inspect the basement of the building they were cowering in...I mean, leading from...
Jihadnik wrote:They weren't in a chimera, but thier final battle report indicates they had to inspect the basement of the building they were cowering in...I mean, leading from...
What's the point in winning the war if the buildings are not up to code? Those Men are a Credit to the Imperial Guard.
Jihadnik wrote:They weren't in a chimera, but thier final battle report indicates they had to inspect the basement of the building they were cowering in...I mean, leading from...
What's the point in winning the war if the buildings are not up to code? Those Men are a Credit to the Imperial Guard.
lol, yes, the great guard HQ victory over faulty wiring. Only eclipsed by the time that one CCS bravely stopped the toilet in the basement from leaking by jiggling the handle a whole bunch.
Jihadnik wrote:They weren't in a chimera, but thier final battle report indicates they had to inspect the basement of the building they were cowering in...I mean, leading from...
What's the point in winning the war if the buildings are not up to code? Those Men are a Credit to the Imperial Guard.
lol, yes, the great guard HQ victory over faulty wiring. Only eclipsed by the time that one CCS bravely stopped the toilet in the basement from leaking by jiggling the handle a whole bunch.
My marshal with lightning claws, plasma pistol, meltabomb, artificer armor, iron halo, and bionics killed a devilfish, 20 fire warriors, suit commander, shadowsun and retinue, suit team, and a stealth suit team with full drones. I was pretty impressed, but he manages to do stuff like that all the time.
So I had a Tech Priest. And I was facing 1500 points
of DE with my IG (not just the priest). So the battle went on and on,
Duke Sliscus was hewing apart my squads, and I ended up
with just the Tech Priest and a couple veterans.
(the DE Razorwing blew up 20 Guardsmen I put into a combined squad+ a comissar on the
first turn)
The Razorwing, which had been moving up the board a bit after killing the Guardsmen,
was barely 18'' away from the techie. I knew he wouldn't be able to do much ( thought he was screwed)
so I shot a Kabalite with a Laspistol and killed him/her. A squad of Kabalites (which had been hiding in the back)
finished off the veterans and then it was my turn. My Techpriest charged the Razowing and blew it (and himself)
up in a fiery explosion with a melta bomb
Imperial Guard Senor Officer with just a refractor field and a power sword killed a Brood Lord in combat...
In one round...
On the turn the Brood Lord charged...
Inquisitor with a power sword and ghazzy. The inquisitor killed him and then waltzed off and meltabombed a stompa to death (he got shot by a grot after killing the stompa but still, pretty impressive for a lone inquisitor).
I once had a Khorne Lord with Daemon weapon kill a 10 man Tac squad + Captain, then 5 LC terminators + termi libby, then a Rhino and half of the squad inside before killing himself with the deamon weapon
As for me - Lelith Hesperax solo wiping out GUO, Bloodthirster and DP in one battle. As for what opposed me - Jain Zar herself too wiping out 3 IG platoons (PCS, 2 squads, 3 HWT), 2 CCS and 3 manticores.
And then we made them duel in a total Clint Eastwood style
Vexler wrote:As for me - Lelith Hesperax solo wiping out GUO, Bloodthirster and DP in one battle.
As for what opposed me - Jain Zar herself too wiping out 3 IG platoons (PCS, 2 squads, 3 HWT), 2 CCS and 3 manticores.
And then we made them duel in a total Clint Eastwood style
In an Apocalypse battle Lysander and friends (5 hammernators) punched his way through a landraider, a squad of berserkers, and a stompa. The stompa went nucleair and took out 2 squads of boys and a battlewagon. When the dust setteld only Lysander was alive.
My Archon has done some frightening things in his time.
Clone Field, Agoniser, Combat Drugs, Djin Blade and Soul Trap.
It all started because I was writing background fluff for my Kabal, and decided I liked the idea of my Archon sealing his predecessor in a blade as permanent punishment for opposing his will. It seemed a fitting thing for an Archon to do. Giving him the Djin blade and Agoniser earned me a few strange looks from players at my local store.
Then the Tyranid player watched him and his Bloodbride harem mulch a Tervigon in a single round of combat (two agonisers + rerollable wounds drugs) and then the Archon dive into a Termagaunt horde with 8 power weapon attacks on the charge at Str 6. He did awful, awful things to those Termagaunts. That was the very first time I've fielded my Archon, and to this day he has not died once in close combat.
My greatest moment has to have been against a local Blood Angels player though. He started by cutting the Chaplain out of a Death Company Squad, then finished off the Death Company on my opponent's turn using his Str 8 (+1 Str combat drugs) power weapon attacks. With his death star obliterated, the Archon and Retinue went on to destroy two razorbacks, three five man assault squads, a librarian that brought his strength up to 10, and a Baal predator. He survived too, his retinue was down to the Syren with her Agoniser and him with only one wound left, but damn did he make an impression on that battlefield.
Vexler wrote:As for me - Lelith Hesperax solo wiping out GUO, Bloodthirster and DP in one battle.
As for what opposed me - Jain Zar herself too wiping out 3 IG platoons (PCS, 2 squads, 3 HWT), 2 CCS and 3 manticores.
And then we made them duel in a total Clint Eastwood style
Did Lelith Win?
Yes, but we found that t was much like a gunslinger duel - either Lelith saves everything coming, either she is slain in this situation, luck-on-luck competition.