So Ive heard from many places, numerous times that this game is a lot of fun. So I figured what the hell, and ordered a copy. So I should be getting it in a few days time. What should I expect from this game? Any pointers or tips? I watched a few gameplays of it on youtube and it seems like a really cool game. So I guess Im just asking for a general chat about the game.
Its not a shooting game, though it becomes one near the end due to lack of development time. Unless your character is built like a tank you should try and stealth your way about as much as possible. Try and take down enemies a few at a time. As you progress they become less of a problem and you can slap about pretty much anything, but at the start you should try and be wary of combat a little.
Blood's easy to come by. In the hub areas all you need to do is wait till someone goes into a back alley for a piss and jump them. You can take people down to a couple of units of blood without killing them without too much effort. Try and not kill people through drinking them though, as its a silly way to lose humanity.
Stay away from the Nosferatu for your first time. They've got numerous debuffs towards conversation with npcs and can't go about the surface world without the use of the sewers, thus its a bit of a bother to get anywhere. They are better at combat though. I'd recommend going for a character that's invested into persuasion. However they can be difficult to play as most of the story missions involve large amounts of combat against a lot more enemies than you would encounter in the side missions. So it may be an alternative to build for combat and try and wing your way through the persuasion checks if you aren't caring too much about unlocking everything/ getting the bonus rewards etc.
Download the unofficial patched version too. Similar to KOTOR 2 and other games, there's a lot dummied out. Seeing as its your first time playing though, you may or may not need to read the patch notes to see what's different from the original game.
Oh, and don't trust anyone. The only people who's objectives you can be sure of are the anarchists, and that's just because they don't have any. =)
I had a blast with the game, although it is sadly in the pile of "got far but never finished it". I played a Malkavian, which is the clan of insane vampires and it actually makes a difference in the way that people respond to you. Might not be the greatest for a first run though, as it also makes it hard to understand what YOU are saying!
Be prepared to do some work to get it running. The steam version is just broken.
Download the unofficial patch like Wyrmalla said. That'll fix the memory error IIRC (if that happens with the CD version) as well as restore some content. Also, it'll look terrible without the HD mod so you might want to get that too.
As for the game itself, don't bother too much with guns. They're useless vs. vamps. But theres a couple of sections of the game with lots of armed humans you'll need to use a gun occasionally.
Don't neglect skills like computers, lockpicking and persuasion. They'll help you with the side missions, and to experience more of the game.
Heh thats funny. See this is the response Ive been hearing from people that have played it. Its not perfect, but its a great game to play anyways. Now Im even more excited
OK something I forgot to ask, is there a problem patching to windows7?
KingCracker wrote: Heh thats funny. See this is the response Ive been hearing from people that have played it. Its not perfect, but its a great game to play anyways. Now Im even more excited
OK something I forgot to ask, is there a problem patching to windows7?
I didn't have any problems patching it in w7 but I have steam version and I didn't even try playing without unofficial patches.
Also if you like the game I also recommend playing Alpha Protocol. While it's not a vampire game it is similiar style game.
I didn't have issues with windows, but they can crop up (ie I think it may have widescreen issues on larger monitors, but there's a patch of that too). The patch is there to add in dummied out content (ie fixing unfinished quest chains, adding in items, etc).
OK cool then. I have KOTOR 1&2 on my PC, and at first, they were a little irritating to patch over to windows. Took a few tries to get them to finally work. So yea hope it works out well enough.
I had very few problems with the unpatched game. If you found that was crashing constantly then I'm guessing you either didn't have the patch or your there was incompatibilities with your system.
With older games you have to persevere with the bugs. Searching the error on google usually gives you a response as to how to fix it (seeing as other would probably have gotten the same issue in the x amount of years since the game was released). They weren't made for current computers, so its to be expected that they'll not be completely bug free when you play them. In Bloodline's case the game was rushed through its late development due to financial issues, with the last patch being created by the developers after they had lost their jobs.
It is among my most favorite games. It has a small but fairly dedicated community which has done a lot for it. I recommend the Camarilla mod. It alters the disciplines in what I think is a positive way, and gives you a constant loss of blood, so you actually have to seek out people to drink from. Makes it a lot more immersive.
Although for your first playthrough you may want to just get the community patches and go vanilla for the full experience.
The only downside of the game is the last third or so loses a lot - they ran out of development time/money, so it becomes a lot more gun fighty whereas the first two thirds or so you can pretty much play a talky or stealthy guy without any major issues. Just make sure to have some combat skills by the end. My favorite is a Toreador with maxed Celerity - you can move fast enough to dodge bullets. And also keep in mind that there are basically three different ways to play the game - Nosferatu, Malkavian, and 'regular' vampire. And some minor differences if you play as Tremere. I'd recommend one of the others for your first run.
Play through as a non-Malkavian first, then as a Malkavian. Their dialogue is basically constructed entirely from plot spoilers (including information that's not otherwise available), but obfuscated with symbolism and puns derived from synonyms. Also just gibbering madness, at times.
Don't worry about humanity points, either. You can't drop below a two or three no matter what you do, and in my entire low-humanity playthrough (as a Malkavian) I frenzied once, for less than a second, with the end result of doing exactly what I was trying to do anyways (feed).
Melee does stay viable all through the game, but guns go from useless to awesome by the end. It's not really a hard game even with a non-combat focus, though a few fights can be nasty, and there's one where the only way to win is a scripted kill sequence. All I'll say on that is you're a six, be afraid of the seven, and get into the building to your right immediately because it's faster than you when it's not tearing through walls.
I loved the haunted hotel quest in the opening chapter.
If ever a game called out to be re-mastered (ala Baldur's Gate Enhanced Edition, Fade to Black HD, etc) its this game.
Get rid of the bugs that made this game so flawed, rebalance endgame and pretty up the graphics a bit, and this would be a damn near perfect gaming experience.
Hehe, one day corpses I'll set up a WtA game here on Dakka, would have to be in DCM mind.
Oh and aye Bromsy, got two copies of W20 due, one steelback, one leather, just so I could list our silverfang twins (one npc brother, the other Aura's main PC) in the elder section of the thanks part of the book.
Richard was awesome as well as I requested they get moved above/below one another after the first PDF arrived because they where on different pages and they did so for the final release.
I thought that the game looked fine without a texture patch, so I don't know the link for the HD patch. However a link should be say to find on say Moddb. I'd recommend that you look into any of the top mods on that site for subsequent playthroughs of the game btw.
Morathi's Darkest Sin wrote: Hehe, one day corpses I'll set up a WtA game here on Dakka, would have to be in DCM mind.
Oh and aye Bromsy, got two copies of W20 due, one steelback, one leather, just so I could list our silverfang twins (one npc brother, the other Aura's main PC) in the elder section of the thanks part of the book.
Richard was awesome as well as I requested they get moved above/below one another after the first PDF arrived because they where on different pages and they did so for the final release.
Just started reading the rules for Demon: The Fallen and that sounds fun as gak to play.
Nosferatu are hideous monsters... The security guard that patrols the hospital's top floor probably seen you, crapped himself, and emptied his pistol. The Nosferatu clan forces you to play the game more tactically. Instead of trapsing about like a normal human, you need to spend your time hiding from society, learning how to get from location to location without being seen. Stay away from them until you understand how the game works, otherwise you'll be wondering why everyone hates you.
Playing as a Malkavian gives you nothing but spoliers. Of course you probably won't notice this unless you've already played the game though. ...But one of the first conversations you have pretty much spells out the game's major plot twists ...if you can understand what you're screwed up Malkavian vampire's actually thinking. However... um. ...If you happen to play the World of Darkness RPG, do try and watch out for Malkavian players. I had one friend who plays them almost exclusively just to troll the other players. It goes from talking to the fairies that are sitting on other people's shoulders (she doesn't have one on her's, that's be mad), to roleplaying a different game (the powers that vampires have is just an aspect of the Force... ).
Morathi's Darkest Sin wrote: Hehe, one day corpses I'll set up a WtA game here on Dakka, would have to be in DCM mind.
Oh and aye Bromsy, got two copies of W20 due, one steelback, one leather, just so I could list our silverfang twins (one npc brother, the other Aura's main PC) in the elder section of the thanks part of the book.
Richard was awesome as well as I requested they get moved above/below one another after the first PDF arrived because they where on different pages and they did so for the final release.
Just started reading the rules for Demon: The Fallen and that sounds fun as gak to play.
I've always wanted to get a Demon game going. Never panned out. I don't think it works well with a full sized group - too much personal struggle, backbiting and politicking. But yeah, that was my favorite of the OWoD, setting wise. Weeeeeell, maybe Wraith: The Great War beat it, but that was a one off.
Make sure you get the patch online asap, it will not function from downtown onwards with several quests.
Play it as one of the easier clans before you take on nosferatu, playing the same game with a nosferatu is almost another game in it's self due to not being able to interact with mortal society.
Brujah is possibly the easiest to complete it with.
There's quite a few texture packages on that site too, it makes the game look a little bit less aged.
As for tips... There's a lot of Mascarade Redemption occasions, but a lot less Humanity Redemption, so value your Humanity higher than the other. Celerity is golden, so is thaumaturgy. Keep in good terms with the blood dealer in Santa Monica. Load up on SMG bullets before going to the tzimisce mansion, and use the SMG on the giant tri-men ghouls in the sewers, it works very well. Oh and don't side with the Kuei-jin. Just don't.
Also, get in that hospital and help that poor redhead dying on the bed in the examination room... She's very worth it...
You can save Lily then pay 200$ to make up for his loss, keeping him ready to sell to you. Blood packs are lifesavers in that game, especially if you take a melee or brawl heavy clan like Gangrel, so it's well worth the expense.
And yes, getting the ghoul is well worth it, especially at the end of the game. But having a lot of bloodpacks on you will save your unlife when fighting a monster, ghouls wont help there.
Oh and also, don't go zombie killing in Hollywood unless you have Celerity.
Kovnik Obama wrote: As for tips... There's a lot of Mascarade Redemption occasions, but a lot less Humanity Redemption, so value your Humanity higher than the other.
I'd like to point out that humanity is all but meaningless, while masquerade is allegedly an instant game over if it hits zero (there is literally no instance I can think of where masquerade can be lost by anything but gross carelessness, so I have no idea what actually happens when it gets low; I never lost any).
On the last playthrough I did I'd regularly just kill everyone and everything while walking from one part of an area to another (or detour and fatally feed on someone in a back alley, even if I didn't need to), and always killed when feeding. Absolutely zero impact on the game (well, I suspect it gave more psychotic dialogue options, which would be a plus, but I was playing a Malkavian so it was kind of hard to be sure about that). I frenzied exactly once, with no blood and low health: the result was I fed on the nearest person, which was I'd been trying to do anyways.
In contrast, my first playthrough (as a Tremere) I lost neither humanity nor masquerade points. Neither are really something to worry about in practice.
Do not, under any circumstances, side with the Prince or the Kuei-jin, and don't open the sarcophagus.
I'd like to point out that humanity is all but meaningless
The current caracter I've got is at 3 humanity... I usually frenzy one fight on two, and sometimes for no reason at all. I've once attacked the taxi driver simply for being there, which, if it's true that he's Caine as it's implied...
while masquerade is allegedly an instant game over if it hits zero (there is literally no instance I can think of where masquerade can be lost by anything but gross carelessness, so I have no idea what actually happens when it gets low; I never lost any).
It is, but again, it's hard to lose even one or two, while there are quite a few occasions to regain mascarade. Humanity impacts the direct control you have over your caracter, and it's a pain to pay XP to get it back up, so that's why I think i matters a lot more.
On the last playthrough I did I'd regularly just kill everyone and everything while walking from one part of an area to another (or detour and fatally feed on someone in a back alley, even if I didn't need to), and always killed when feeding. Absolutely zero impact on the game (well, I suspect it gave more psychotic dialogue options, which would be a plus, but I was playing a Malkavian so it was kind of hard to be sure about that). I frenzied exactly once, with no blood and low health: the result was I fed on the nearest person, which was I'd been trying to do anyways.
Yeah you can get away with killing a lot. By watching out for Humanity, I mean more stuff like 'don't steal the charity money, it's only 250$ and it'll be more of a pain to gain the humanity point back later on'.
I like the Camarilla mod, it makes frenzy much more likely, and you constantly lose blood, making you stay on your toes more. The only thing that seems to happen with masquerade violations is hunters randomly showing up some times.
I'd like to point out that humanity is all but meaningless
The current caracter I've got is at 3 humanity... I usually frenzy one fight on two, and sometimes for no reason at all. I've once attacked the taxi driver simply for being there, which, if it's true that he's Caine as it's implied...
while masquerade is allegedly an instant game over if it hits zero (there is literally no instance I can think of where masquerade can be lost by anything but gross carelessness, so I have no idea what actually happens when it gets low; I never lost any).
It is, but again, it's hard to lose even one or two, while there are quite a few occasions to regain mascarade. Humanity impacts the direct control you have over your caracter, and it's a pain to pay XP to get it back up, so that's why I think i matters a lot more.
On the last playthrough I did I'd regularly just kill everyone and everything while walking from one part of an area to another (or detour and fatally feed on someone in a back alley, even if I didn't need to), and always killed when feeding. Absolutely zero impact on the game (well, I suspect it gave more psychotic dialogue options, which would be a plus, but I was playing a Malkavian so it was kind of hard to be sure about that). I frenzied exactly once, with no blood and low health: the result was I fed on the nearest person, which was I'd been trying to do anyways.
Yeah you can get away with killing a lot. By watching out for Humanity, I mean more stuff like 'don't steal the charity money, it's only 250$ and it'll be more of a pain to gain the humanity point back later on'.
Huh. Are you using a modded version that makes it more likely? Because I hit the minimum level (I can't remember, could you get down to two with the scripted losses? It bottomed out at three for killing random innocents, didn't it?) as early as was possible, and stayed there through the whole game. I was rather disappointed by the lack of frenzy.
Huh. Are you using a modded version that makes it more likely? Because I hit the minimum level (I can't remember, could you get down to two with the scripted losses? It bottomed out at three for killing random innocents, didn't it?) as early as was possible, and stayed there through the whole game. I was rather disappointed by the lack of frenzy.
Nope. I just played, trying to go through the St. Leopold crowd, and I frenzied about 2 times out of 5 try. I'm reloading a bit early to go pick up one point with the serial murderer quest I've forgotten about.
Oh and another useful tip, don't snitch on Mercurio.
Automatically Appended Next Post:
Macok wrote: Regaining humanity is easy. All you have to do is dance!
Well I got the game and played for a LITTLE bit. I made a uh..... Trevor? Something like that. I think. Hell now I dont remember that well Is there a way to customize the Vampire? Or is it just whatever they spit out? I just kindda went with it
KingCracker wrote: Well I got the game and played for a LITTLE bit. I made a uh..... Trevor? Something like that. I think. Hell now I dont remember that well Is there a way to customize the Vampire? Or is it just whatever they spit out? I just kindda went with it
Tremere, really powerful. And no, you only have the choice between the male and the female model.
They lost the Anarch Free State, but they where not destroyed, a hell of a lot of them ended up on the Cathayan side, while others joined the Camarilla. Although a good proportion headed back into the greater US and beyond though.
Wyrmalla wrote: 0.o Weren't the Anarchs destroyed by the Cathyans before the game takes place? I.e. like my poor Ravnos all eating each other during the Final Nights.
Nope. You got a few things mixed up.
a) Ravnos weren't Anarchs, they were Independants. One's a faction, the other more or less the lack of faction.
b) The Indian Ravnos were at war with a sub-faction of Cathayans, and that since forever.
c) The Anarchs of L.A. were actually allied with the Cathayans as of 1999, in an effort to keep the city from the Sabbat.
d) Ravnos sucks Had it been Ennoia fighting those Bodhisattvas, the Time of Judgement would have started 4 years earlier.
The alliance lasted until 2003 when the Kuei-jin forced the Anarchs out of a few key places in L.A, but didn't bother to consolidate. The Camarilla steps in and puts Lacroix in charge of running the city, of which he will do a very piss-poor job. With what is revealed in the game, it's possible that Lacroix actually arranged the Kuei-jin betrayal of the Anarchs in order to sweep in.
The game story is actually considered cannon, making you the most bad-ass neonate ever.
d) Ravnos sucks Had it been Ennoia fighting those Bodhisattvas, the Time of Judgement would have started 4 years earlier.
Zapathasura greased the 3 Bodhisattvas, several entire local tribes of lupines and got finally toasted by the Technocracy dropping the power of spirit nukes and turning the power of 4 suns focused on the point he was occupying.
Zapathasura greased the 3 Bodhisattvas, several entire local tribes of lupines and got finally toasted by the Technocracy dropping the power of spirit nukes and turning the power of 4 suns focused on the point he was occupying.
He did, and died in the process. He was the Loki of the WoD, now imagine how that would've played out if it was She-Thor in his place.
Ennoia would've wiped out the three bodhisattvas's with the back of her hand. Hell, the whole thing would not have started in the first place since she wouldn't throw a sissy fit over mass embrace, as it was already happening with her clan's antitribu.
Oh yeah I know that the Ravnos weren't Anarchs, I was just commenting that a few of the clans took big hits for some reason. I just had a thing for them because they were a clan of gypsies... / the Indian clan in the newer editions. =)
I find that there's too much retconning and rehashing going on with the series to keep a grasp on what's consistent with the newest stuff. Then again, pick a Malkavian and it doesn't matter. You can get away with openly commenting on all the changes in character and get away with it (bar bothering your fellow players that is).
I guess if you have no idea what to expect from a Malkavian (i.e., have never played the table top version of the game) I can agree. I played a Malkavian on my first playthrough of Bloodlines though, and I had a blast. Didn't have too much trouble deciphering what she was trying to say and man... those Malkavian moments just made the game.
"In other news, there was a large explosion at the (spoiler redacted) and police are sure it was YOU."
KingCracker wrote: Im REALLY having to tell myself not to play as a Nosferatu. I dunno why, but I just want to rip people to shreds and be the bad guy of the bad guys
That's kinda the opposite of what Nosferatu do... They are the sneaky hacker clan.
The closest you get to ripping people to shred would be a melee focussed Gangrel, Brujah or Malkavian I suppose.
^^ Yeah, just because everyone wants to claw their eyes out/ run in terror, doesn't mean that a Nosferatu's particular better than any of the other clans. Playing a Nosferatu really changes the game (in the hub areas that is, where you'll be spending a lot of your time), i.e. sure you may be a post human monster, but I wouldn't recommend telling the locals about it. One vampire against an entire city hub doesn't go down too well (well until you find a flame thrower that is).
Pissing off the cops is something to avoid in general really. Not so much that they're hard to kill, but they're just damn annoying to get rid of. Then again, there is a mission dedicated to either stealthing your way around them or just tearing them apart.
KingCracker wrote: Im REALLY having to tell myself not to play as a Nosferatu. I dunno why, but I just want to rip people to shreds and be the bad guy of the bad guys
That's kinda the opposite of what Nosferatu do... They are the sneaky hacker clan.
The closest you get to ripping people to shred would be a melee focussed Gangrel, Brujah or Malkavian I suppose.
OOooOOOoo sneaky you say? Those are typically my fav character types to go with anyways! Dammit Corpses......you arnt helping
A pity that despite its name though (I expected a suit of riot armour or at least a vest), its visually identical to the second best outfit in the game. For the effort you need to go to get it I expected more. Then again, developement issues.
Does anything come of the thin bloods? I know that the seer spells out the plot of the game the first time you meet her (though in such a way that you'd have to have completed it first, same as with the Malkavian's PC's dialogue), but I can't recall ever doing anything with them after that. Its been a while since I played, but they seemed to allude to a bigger involvement. If not then I guess they were just there to tell non-rpg players about how everything's apparently falling apart and the Final Nights. =P
Wyrmalla wrote: A pity that despite its name though (I expected a suit of riot armour or at least a vest), its visually identical to the second best outfit in the game. For the effort you need to go to get it I expected more. Then again, developement issues.
Does anything come of the thin bloods? I know that the seer spells out the plot of the game the first time you meet her (though in such a way that you'd have to have completed it first, same as with the Malkavian's PC's dialogue), but I can't recall ever doing anything with them after that. Its been a while since I played, but they seemed to allude to a bigger involvement. If not then I guess they were just there to tell non-rpg players about how everything's apparently falling apart and the Final Nights. =P
suppose we ought to start spoilering some of this stuff
Spoiler:
As far as I know, you do the quest to find the one guy's sire, sell the other guy stakes and (unicorn) blood, and then the mumbly guy is involved with the writer quest in Hollywood that you get from VV.
Yeah, I'd really recommend playing a high social skills character the first time so you can experience all the dialogue. It's not so fun to have most of the few people you can talk to spend half the dialogue calling you ugly.
Yea I swapped back to my erm.....truborn? Or whatever the hell it is. Mainly because I got sick of having to hide from EVERYTHING this time around. Cheers
KingCracker wrote: Yea I swapped back to my erm.....truborn? Or whatever the hell it is. Mainly because I got sick of having to hide from EVERYTHING this time around. Cheers
Yeah, nozzies are kind of a pain at the beginning. They come into their own later though, once you get to Obfuscate 4-5 you are golden. It's just better to do your first playthrough as something else because you do miss a fair bit of the game playing as one. It just sucks kind of because the later stages you are shoehorned into combat, the stealth and talky options disappear. My first time through I thankfully had celerity, which when used right makes you a combat fiend. I think I finished the game with melee 3, and maybe the same in firearms. Celerity 5 is boss (unless there's a lupine around).
A Ventrue female's probably the easiest build you could take on your first playthrough. Firearms are decent, but a fireaxe is usually better against the more inhuman enemies (though most of your foes wind up being low tier vampires/humans for most of the game, so you can get away with guns for a while). Humans almost exclusively use guns and have poor stats, so you can take them out however you like. Vampires tend to be more close combat orientated, so though you can still use guns (which vampires are resistant to), its better to start moving more towards becoming a melee centric.
Yea IVe noticed that as well, and have been now putting stat points into melee. I rarely even use the firearms now....which sucks as I have 3 points wasted in it. Occasionally Ill have to whip out the shotgun with a good ol KABLAMO!! to somethings face
At one point in an early mission a sabbat vampire out of nowhere crashes through a door in front of you. Naturally I did the normal thing, ie crapped myself and unloaded a shotgun in its face. Come to think of it I don't think it died... =)
KingCracker wrote: Yea IVe noticed that as well, and have been now putting stat points into melee. I rarely even use the firearms now....which sucks as I have 3 points wasted in it. Occasionally Ill have to whip out the shotgun with a good ol KABLAMO!! to somethings face
You'll be happy for those once you arrive at the Society of Leopold part.
Also, stack up on bullets before you take that taxi ride.
Wyrmalla wrote: At one point in an early mission a sabbat vampire out of nowhere crashes through a door in front of you. Naturally I did the normal thing, ie crapped myself and unloaded a shotgun in its face. Come to think of it I don't think it died... =)
I saw a begger run Flash style, through a building, across the street, and through the other building across the street. It was rather funny
Im hoping I can ignore the guns currently with a heavy dose of Celerity and erm.....the one that makes you wicked strong So far that clears a room pretty quick
Automatically Appended Next Post: OH And I just got the flaming torch from some hunter Im guessing. Pretty good weapon so far
KingCracker wrote: Im hoping I can ignore the guns currently with a heavy dose of Celerity and erm.....the one that makes you wicked strong So far that clears a room pretty quick
Automatically Appended Next Post: OH And I just got the flaming torch from some hunter Im guessing. Pretty good weapon so far
I bought a magnum last night, saved the game, and then emptied the gun into passerbys. WOW I want more ammo. But so far, Im using bullets to blast cameras and the like rather than people
Play it like a stealth game where you only use force when you feel you have to. You'll be getting into fights inevitably, but you should be setting them up so you've got the advantage. Shooting out camera's fine, but there's usually ways to get around them. Who wants a magnum when you can have a flamethrower anyway? XD
Off topic. I've managed to blag myself a copy of the Revised Edition of the rpg. There was a compendium edition released after that right?
Wyrmalla wrote: Play it like a stealth game where you only use force when you feel you have to. You'll be getting into fights inevitably, but you should be setting them up so you've got the advantage. Shooting out camera's fine, but there's usually ways to get around them. Who wants a magnum when you can have a flamethrower anyway? XD
Off topic. I've managed to blag myself a copy of the Revised Edition of the rpg. There was a compendium edition released after that right?
KingCracker wrote: Hey thanks for posting those links. Im sure they will be put to good use
I sold all of mine about 3 months ago, when I figured out I'd never be able to coerce my friends into another game. I got about 65$ out of them all, and they were mostly in good shape.
Corpsesarefun wrote: I wonder how much it'd cost to buy all of the old work of darkness rule books...
I let a load of the expansions slip through my fingers last year at a show. £20 for the lot, and here's me buying two Rogue Trader Landraiders first instead of heading straight to that stall.
Ok I'd say that wasn't the worst decision I've made. =)
Also, just started reading over the revised edition. I've only ever played second with some third party rules, but its not coming off as too big a difference. ...I've only read the prologue however. XD
Corpsesarefun wrote: I wonder how much it'd cost to buy all of the old work of darkness rule books...
I let a load of the expansions slip through my fingers last year at a show. £20 for the lot, and here's me buying two Rogue Trader Landraiders first instead of heading straight to that stall.
Ok I'd say that wasn't the worst decision I've made. =)
Also, just started reading over the revised edition. I've only ever played second with some third party rules, but its not coming off as too big a difference. ...I've only read the prologue however. XD
Corpsesarefun wrote: I wonder how much it'd cost to buy all of the old work of darkness rule books...
I let a load of the expansions slip through my fingers last year at a show. £20 for the lot, and here's me buying two Rogue Trader Landraiders first instead of heading straight to that stall.
Ok I'd say that wasn't the worst decision I've made. =)
Also, just started reading over the revised edition. I've only ever played second with some third party rules, but its not coming off as too big a difference. ...I've only read the prologue however. XD
Wait, ALL of the OWoD books for £20?!
Not all, but a good chunk of them. I didn't have time to check. =(
I'm going to the same show on Saturday. I'm hoping that its as good for deals as it was last year. ...Two Rogue Trader Land Raider (basecoated)+ A Crusader (unbuilt) for £35 amongst other thinks like the old metal Bloodletters makes Wappinshaw my favorite show in the country. It'd only have been better if I'd picked up those books. =/
Oh, and I would have haggled that twenty quid. It doesn't matter if it was a great deal, its principle. This is the guy who bought a Landraider for a pound once. XD
Yup. Its a pretty decent show, and if it matters, is on on Satuday from 10 onswards (I'm leaving at 4 ^^). I surprised at how good the bring and buy was, and how large it was too. I love those things, so having a room and a half dedicated to them made me go "squee!" inside. For someone who doesn't go to the bigger shows, which I've heard are more dealer run, the second hand orientation of Falkirk was pretty satisfying. =)
The first time I went I spent all of my time buying stuff actually. I wasn't told that there was a whole other area hidden behind the cafe. Thus I missed out on seeing the public gaming area until the last ten minutes. ...The gaming area that's the size of all the other rooms put together. ...
Still, I did come away with a lot of underpriced crap. ^^
I think Ive hit my first major glitch in the game. I got irritated and stopped playing so I dont know if a reload will just fix it. I was in the FU Syndicate building and going through the section where the weird fella is doing experiments on me. Everytime I ran into the room with the spinning blades it just doesnt do anything. The guy talks about me losing body parts, but the blades just sit there spinning but dont move at all...................so...... ideas??
I own all of the Demon books except for Fear to Tread, but including Days of Fire - which was awesome. Demon is pretty solid, but it seems like it needs the right crowd and some shoehorning to actually get people's goals to match up. Hunter was bad ass, don't get me wrong, but thematically I prefer Demon.
Oh, and yeah, that's not a glitch in the spinny blade room, it's just annoying - you have to shoot the control boxes behind the bars.
OK, so I learned how to turn clipping off, prepared myself, turn on the game.....and it was working. Sooooo no need to do anything crazy Continuing on lads!
So I guess I am the only one that played Malk and found it not that satisfying?
I just felt that people seem way too oblivious to your way of talking. Yes, they often mention how weird you speak but that's not enough.
Your conversations was way more chaotic to be believable and kinda ruined the experience for me.
Macok wrote: So I guess I am the only one that played Malk and found it not that satisfying?
I just felt that people seem way too oblivious to your way of talking. Yes, they often mention how weird you speak but that's not enough.
Your conversations was way more chaotic to be believable and kinda ruined the experience for me.
Bearing in mind that the game had little development time to begin with. Rewritting/adding a load of dialogue (and recording it) for one clan would be a bit of a far stretch. Though I doubt they would have seen much more if the developers had had a better schedule. =/
Macok wrote: So I guess I am the only one that played Malk and found it not that satisfying?
I just felt that people seem way too oblivious to your way of talking. Yes, they often mention how weird you speak but that's not enough.
Your conversations was way more chaotic to be believable and kinda ruined the experience for me.
I agree. I tried doing the Malkavian thing on my second run through (after playing Tremere the first time) and didn't make it past the tutorial. I mean, the crazy dialogue is nice and all, but the character dialogue is identical to what they say if you're a normal character. It's just not as funny if you're babbling crazy gak and nobody cares about it.
Locclo wrote: the character dialogue is identical to what they say if you're a normal character
Thaaat's not true. There's numerous minor changes to dialogue that has them noting how odd your character is and how strangely they word things, and how the eerily prophetic wordings often creep them out.
A good example of this is talking to the bail bondsman who can hire you.