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Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/25 21:20:13


Post by: mcmattila


Brilliant models yet again! I don't think I saw the original Wargor, but the headswap seems to fit really well. I love the menacing pose, and the bloody handprints are icing on the cake!


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/28 14:54:24


Post by: Ynneadwraith


Thanks dude glad you like him!

Yeah I always find a little bit of freehand takes a model to the next level. It's got to the point that something doesn't look finished without it!

Over on Instagram there's a thing that's just started called 'INQ28th' where people post up their INQ28-style work on the 28th of the month, meant as a means of spreading the gospel so to speak for my entry, I decided to finally get a group shot of everything I've made for this project so far.

Turns out, photography outside of a lightbox is really tricky! Out of ~120 shots I have precisely 5 that are worth a damn, but here they are

The Outyard Marches











That's 117 models of 16 different cultures in a little over a year! Not a bad rate of progress I don't think there's some here I haven't shared yet, but I think the focus is shallow enough that you can't really see them :S

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Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/28 15:10:51


Post by: youwashock


Wow. That's a lot of world you've made. Really puts it in a different perspective. Good work, man.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/28 18:53:33


Post by: Haighus


Blimmin 'eck, that's impressive!

Veritable horde of mutants you have formed there! Enough that you could probably even play them in 40k if you wished.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/29 00:00:35


Post by: slave.entity


Seriously beautiful work man.

I totally feel ya regarding photographing entire armies. It's always a challenge to find the right lighting and backdrop. And then you actually have to arrange all of the little dudes in a pleasing manner. Personally I find the official Games Workshop marketing photos to be good inspiration for ways to solve those issues. Tends to require a lot of terrain though!


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/01/29 00:16:28


Post by: Ezki


Impressive work! Something to be really proud of.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/02 10:55:00


Post by: Ynneadwraith


Thanks guys!

If I fielded them all together I could probably get a bit of a cultist horde going for 40k one good tank would do me in given that the only weapon that might just be able to hurt it is the power fist on my kaerl chieftain.

I'll have a look at some of the official photography techniques. One trick I want to try is getting some dry ice fog given they're supposed to be in marsh foggy swamps and cold forests

Next updates coming



I spent some time among them myself. I believe they view themselves as exiles, cast apart from their forebears who lived side-by-side with their Gods. Forced to wander through this icy plane and scratch a meagre existence. They remember the times where their kind swept through these systems as a conquering tide. They remember the great armies of the Emperor arrayed to stop them, the mighty Wolves of Fenris at the fore. They remember the days their Gods forsook them, and left them upon these frozen worlds. For them, their rapture has come and passed, and they were deemed unworthy.





Year on year they perform the ritual earlier and earlier. Even the young must march, if they are to survive.



For the horned folk, their wandering never truly ceases. Not for the young, nor for the old, nor for those bearing new life.









Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/02 14:13:42


Post by: fasterthanlight


Man what a great idea... that of the space port and its inhabitants... perhaps one day my corsairs will come to trade.

FTL


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/03 20:08:22


Post by: boundless08


Wow! Been a while since I commented but been following for a good year now and it's amazing to see the progress you made. You don't really see it creeping up to that massive army so fair play man

Next thing is you'll need to build a proper display board to put them all on and make distinct "villages" for each of them


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/03 23:48:26


Post by: Ezki


 Ynneadwraith wrote:

I'll have a look at some of the official photography techniques. One trick I want to try is getting some dry ice fog given they're supposed to be in marsh foggy swamps and cold forests


Now that would make a proper melodic black metal album cover I'd imagine

Really digging these!


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/08 17:06:40


Post by: Ynneadwraith


Thanks guys!

@FTL I do still love my RT spaceport idea need to do some more for that

@Boundless Yeah you don't see quite how they stack up until you get them all in one pic

I love the idea of giving them some little villages as scenery. I've thought about that before and come up with some ideas. The crows would live in these rickety wooden warrens built up the vaunted corridor walls in their ship. The kaerls would have palisaded hill-forts. The herons would have little lonely huts on stilts in the middle of salt-marshes. The frekkar would have palisaded forts like kaerls but hidden in forests with skins stretched out as shelters. The elk-men and mudlarks are itinerant, but the mudlarks probably have something akin to gypsy carts (need to make them!). Ettins live in caves, and valkyr live on high peaks and bluffs

@Eksi Yeah they'd make a hell of a black metal album cover all mist and twisted trees with an inhuman silhouette somewhere in the lonely distance

Next dude incoming, from a different tribe of elk-folk

[Img]https://i.kinja-img.com/gawker-media/image/upload/c_scale%2Cfl_progressive%2Cq_80%2Cw_800/m9ujeozt47oh3yfb5r5f.jpg[/img

In the old woods and blasted marshes, the sons of Morghur are a hunted and haunted folk...but away to the east, on the frigid steppe, lives a different breed. Horse-lords. Bestial chimaerics. Unholy unions of man, beast and machine.





They call them horse-folk? Honestly? I ain't never seen a horse that looks like that...





I've been wanting to do a 40k centigor for ages. I've tried about 3 different varieties of full-mechanical horse torsos and never found one I thought looked worth the effort. Then, stumbled upon an old Dire Wolf I had and the lightbulb flashed into life!

He's a big fella too, even compared to the lanky elk-men.



Pretty much as big as my true-scale Berserker!



He's my first proper stab at greenstuff sculpting as well so I've got newfound respect for people who can do it well



Oh, and a question my elk-men have hand-print warpaint over their faces, but this chimaeric is from a different tribe so I wanted to do something different but not sure what. Open to suggestions!

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Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/08 17:39:10


Post by: youwashock


Pretty cool. Maybe a runic brand of some kind for the marking?


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/09 02:19:50


Post by: kestral


Those horned folk are amazing - nice mechanicus nod with the eternal march.

That is quite the army you've got there!

I've always found the top and bottom half (or just jaw) makeup striking, especially in red/black/yellow.




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That greenstuff mane looks really good too.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/09 08:02:50


Post by: tzurk


Lovely work as always mate. Great to see them all together in the group shot - so interesting how they can look so similar and so different at the same time. You've done a great job of tying them all into the same world and giving each tribe their individual twist.

For the chimaerics, maybe a maker's mark - the signature stamp of whichever mad RNA artist has conjoined the beasties together...maybe even a barcode


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/09 09:20:30


Post by: Llamahead


How about a reverse hand print when you blow the paint against a hand and have the paint thats left on the object it was common in palaeolithic cave painting.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/09 10:56:34


Post by: JoeRugby


Beautiful stuff dude ....in a grim dark way of course


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/13 15:05:43


Post by: Ynneadwraith


Thanks guys! really glad you like them!

Great ideas for the warpaint too I've come across the blown reverse handprint before when looking at paleolithic art and definitely plan to do that on some scenery for the elk-men bar-codes would be an awesome one for a tech-wastelander tribe as well

A while back I mentioned I'd do a little how-to on my painting style on the next crow...and now many crows later I've finally done one!

Step 1 is priming (ignore the browns for now). I tend to prime in white as a bit of a relic of learning to paint with eldar. Plus, it's easier to get lighter colours to work, especially those with poor coverage.


Step 2 is to block out the base colours that are straight out of the pot. For these guys that's Abaddon Black for the metal and quills, Pallid Wych Flesh for the skin, and Ushabti Bone for any bones (none on this guy). No need to be particularly neat with this step as you can touch stuff up later.


Step 3 is to mix up some colours for the cloth and wood/leather. Each colour gets maybe one or two uses on a model before mixing a new one, which helps get some variety into a limited-palette model. I tend to start with a mix of Abaddon Black and Fenrisian Grey to make a cold grey, and then gradually add different blues and greens into the mix to get varied colours.

It's the same process for browns, starting with Rhinox Hide mixed with Fenrisian Grey to cool it down, with various blues and browns mixed in to vary the colours. It helps if you've got a couple of models primed for this bit so you can use the same colour on multiple models before you mix it into a new one


Step 4 is to roughly drybrush some highlights onto the metal, cloth, wood and leather. The aim here is to be a bit rough and streaky, picking out high points and adding texture. Steel gets Leadbelcher. Blues, greens and greys get Fenrisian Grey. Browns get Ushabti Bone. Quills get Pallid Wych Flesh.

Picking a light colour here works really well, and you can get some really nice colours by drybrushing over a non-standard highlight colour (blue over green/bone over red/light green over blue etc.). I've added a pic of the shield as it really helps pick up details like this



Step 5 is to add in any little embellisment colours, like Warplock Bronze on trinkets and fittings, Wazdakka Red on lenses, and Administratum Grey on hoses. Now's the time to touch up any messy bits. Hopefully by doing the unmixed colours first you should only have to touch up straight from the pot. If you do have to touch up mixed colours, don't fret too much about the colour match. It's rarely noticeable unless it's way out.


Step 6 is washes. Fairly liberal Nuln Oil Gloss wash over everything but the skin, which helps blend in the rough drybrushing a bit and pick out the highlights. The skin gets a lighter wash of Druchii Violet.


Step 7 involves re-drybrushing the skin with Pallid Wych Flesh, adding some freehand tattoos and then doing another very light drybrush of your skintone over the tattoos to help them look worn in.


Step 8 is to sit back and admire your finished crow! (and touch up any mistakes, which I haven't done on this guy yet). Pretty much all of my models use this same process, but vary the colours used to get different schemes. Sometimes there's variations in order (the elk-men have their skintone highlight under the wash to help them look grubbier etc.), but that's pretty much it

All-in, there's probably only 15 or so colours in all of my models, just in different combinations and mixes, so it's cheap too!


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/16 13:47:16


Post by: mcmattila


Thanks for the tutorial! I'll have to bookmark it for later reference, when I some day create something appropriately INQ28-ish..


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/17 11:26:23


Post by: JoeRugby


Thanks for the paint recipes dude


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/17 15:45:49


Post by: CommissarKhaine


Like that painting guide, especially because it explains the idea behind it; thanks for writing it out!


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/22 13:39:47


Post by: Ynneadwraith


Thanks guys glad you liked the guide.

I think the revelation for me was that you really don't need to put in a ton of effort, time and precision to get something that looks awesome. Pick the right colours and the only time when you'll really need precision is when you're touching up big mistakes or doing freehand. Everything else you can be a bit messy and if anything it adds to the feel of model

Much quicker too

I've been working on a couple of things recently a few new models, but also a bit of scenery that'll fit into my lightbox it's not finished yet, but it has prompted a search for some artwork to really crystallise what my world looks like. Took the opportunity to create some arty pictures and a bit of fluff too



Útgarðar.

The Fenrisian Wilds.

Less an official sector. Closer to a vast wasteland radiating from the fortress of the Rout. Ruined world upon ruined world, swept bare in the wake of their conquests.

And yet, man still clings to life. As the crusades roll ever-onwards those too slow or unlucky to catch their ships find themselves stranded. Trapped in these shattered places. There to scrape an existence alonside the mutant and the heretic, praying for the return of their Gods.

A savage and desperate place, inhabited by savage and desperate people.

Pray your path never leads there...


I'll spoiler the rest

Spoiler:









And here's the new models



Strictly speaking, a kaerl is a member of their warrior class. In service to a jarl, and with enough resources to procure and maintain a firearm. No mean feat on these wretched worlds







See that pipework around that one's head? They trade for those with the mountain-folk. It's much weaker than the greybeards use, but basically amounts to a pressure tank plumbed into their throat. Useful for horn-blowers and the like.





Say what you want about their primitiveness, but they make excellent light infantry.







Hope you like them!

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Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/22 17:45:34


Post by: youwashock


Lovely, as always. The passion you have for the project is clearly evident.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/02/24 13:48:10


Post by: JoeRugby


Top stuff as usual looking forward to the scenery


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/03/22 12:52:55


Post by: Ynneadwraith


Thanks guys! Always glad you like my stuff

Next bunch of kaerls incoming



Looks like they have a greybeard. Probably a mercenary, this far from their homelands. All those pressure tanks and resonators let them shout with deafening volume. In their mountainous strongholds they use this to bring down avalanches on their foes, but here in the lowland swamps it can still be used to stun and deafen.








They call it the way of the wyrd. It is not a craft of kaerls, for they learnt it from outworlders in the ancient past. In all truthfulness, I believe they have but scratched the potential of the art.



After I had the idea for the horn-blowing kaerl with a gas-tank on his neck the inspiration struck for this guy at the moment he's just a mercenary, but at some point I'll expand on his people a bit. A bit of a mishmash of Skyrim greybeards, low-grade noise marines, and the Voice/weirding way from Dune (both the film's sonic weapons and the books' more subtle talent).

Hopefully should let me build in some light-touch Slaaneshi influence as well (if, as I suspect, their weaponry is of noise marine origin).

Oh, and a culture of mountain-dwelling mercenaries with a penchant towards perfection and particularness sounds a little like space-Swiss to me I'll stop short of making their shouts into yodelling though...

This update's a bit of a twofer as well

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Yrsavarr looked down on the blood-soaked battlefield and a knot of anger balled in his stomach. He could see little black crows picking through the bodies, prying ammunition and bionics from their frozen fingers. He hated them. Each warrior they deprived of a metal limb would be crippled when Bjorn, God of the Mechanical Dead, resurrected them for the war to end all wars. He shook with rage and adrenaline, but his ragged clan were in no state to fight again. The shame and powerlessness he felt at letting such blasphemy go unpunished tore at his soul.

"Fear not," a voice spoke out. "Bjorn is resourceful, and is he not himself crippled? The End shall require its pilots, and its mind-warriors. All shall serve, no matter their state."

In all truthfulness, he'd always found the presence of the priest unsettling to say the least, but quietly Yrsavarr was glad it had survived.












So, I decided that like the crows, my abandoned kaerls would probably worship astartes too, and came up with a rough pagan pantheon based on various prominent Space Wolves (plus Morkai and some other snippets of SW folklore).

I figured that due to the number of bionics among this particular group, Bjorn the god of the mechanical dead would probably feature pretty prominently, so he needed a low-grade tech-priest

Hope you like him! I'll hopefully be adding some more priests of various 'gods' at some point too

Hope you like them!

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Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/03/22 13:12:12


Post by: Llamahead


Excellent integration there, cleverly inspired use of myth marvellous. The model also has a sinister twisted nobility about him.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/03/22 17:06:51


Post by: youwashock


Dude. I absolutely love the hooded guy. Just awesome.


Rogue Trader-esque spaceport warbands (more INQ28 than anything really): Scenery and more kaerls @ 2019/05/31 17:11:44


Post by: EmberlordofFire8


Hey, someone at GW stole your crow idea...