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Space Marine 2 - Titus is back baby @ 2021/12/10 05:21:20


Post by: nedsta


EEEEEKKKKKK it's happening.





Space Marine 2 - Titus is back baby @ 2021/12/10 05:24:00


Post by: Grimskul


I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.


Space Marine 2 - Titus is back baby @ 2021/12/10 07:54:20


Post by: Hecaton


 Grimskul wrote:
I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.


Kinda hoped they'd lead with GSC so they enemy would be a bit more relatable at first. Ah well.

Should be good, we'll see. Cracking up that Titus is a Primaris Lt tho.


Space Marine 2 - Titus is back baby @ 2021/12/10 08:38:52


Post by: BrookM


Oh man, I never thought this would happen, but yes please!

And please let Mark Strong do the voice of the demoted Lieutenant Titus again.

Also curious to see if one of his two companions is Leandros.


Space Marine 2 - Titus is back baby @ 2021/12/10 08:51:08


Post by: Tarara


Eh... I don't know. It's great that we are getting more 40k games but I wish it wasn't Ultramarines.


Space Marine 2 - Titus is back baby @ 2021/12/10 10:29:24


Post by: Eumerin


 Grimskul wrote:
I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.


On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.

On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.


Space Marine 2 - Titus is back baby @ 2021/12/10 10:33:17


Post by: Tarara


On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


Space Marine 2 - Titus is back baby @ 2021/12/10 11:17:30


Post by: AllSeeingSkink


Eumerin wrote:
 Grimskul wrote:
I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.


On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.

On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.


I don't think Tyranids are any more shallow than any other faction. The story could build from on the ground fighting the grunts early on to getting working your way through the hive mind to invading a hive ship to finding the norn queen to finding out there's some ulterior motive to the attack you're currently fighting against that leads to some final momentous battle which ends on some cliffhanger.

Or as you mention there could be some GSC thing, maybe through a GSC the planet is actually being run by Tyranid pawns.



Space Marine 2 - Titus is back baby @ 2021/12/10 12:10:58


Post by: Olthannon


GSC might be the way to go to make multiplayer work.

Mind I'd quite enjoy a L4D style multiplayer where one side gets to be the beasts.


Space Marine 2 - Titus is back baby @ 2021/12/10 12:14:35


Post by: BertBert


Best video game related news in months, looking forward to carving up some nids.


Space Marine 2 - Titus is back baby @ 2021/12/10 15:14:56


Post by: LunarSol


Insanely excited for this. Absolutely loved the original even before I had any interest in 40k.


Space Marine 2 - Titus is back baby @ 2021/12/10 15:25:59


Post by: Voss


Eumerin wrote:
 Grimskul wrote:
I just saw this. Absolutely shocked they actually came back and made a sequel. I hope they do Tyranids justice and they're not just another patsy for Eldar or Chaos.


On the one hand, if you're going to make a game that has Tyranids as the main enemy, an action game is probably the way to do it.

On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up.


Alternately, don't go the lazy route and put 'twists' in the plot for the sake of having them? The first one suffered enough for that.


There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.


Space Marine 2 - Titus is back baby @ 2021/12/10 15:46:26


Post by: SkavenLord


I’m curious how they will handle the weird cliffhanger in the last game. One of the points of speculation I have heard (unassociated with the announcement) was the possibility that Titus could have been moved to the Deathwatch. The armor in the trailer seems to suggests otherwise however.


Space Marine 2 - Titus is back baby @ 2021/12/10 15:51:31


Post by: Pacific


Wow, how cool was that trailer?

You have to love all of the production value, fingers crossed it will be as much fun as the first one to play.


Space Marine 2 - Titus is back baby @ 2021/12/10 16:07:30


Post by: krijthebold


Voss wrote:
There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.


I agree. In my thinking, there could be a goal other than winning against the invasion.

Start with the idea that the planet is already doomed, but there's something that has to be done there before it's all devoured. A rescue? An artifact that needs to be found? Those both feel a bit cliche, but I think that there's potential in not making "winning" the overall goal of the game, especially with something like the tyranids.


Space Marine 2 - Titus is back baby @ 2021/12/10 16:09:11


Post by: Some_Call_Me_Tim


Titus is back, but what about poor ol Grimskull


Space Marine 2 - Titus is back baby @ 2021/12/10 16:40:29


Post by: Pacific


 krijthebold wrote:
Voss wrote:
There's plenty of possible content between 'nid assaults and GSC saboteurs targeting important structures (which isn't a twist or surprise, just an expected presence if the tyranid assault is still in the early stages). The biggest problem is that ultimately one space marine doesn't 'win' a tyranid invasion. It pretty much requires a fleet action and concerted mopping up after the main invasion force is annihilated.


I agree. In my thinking, there could be a goal other than winning against the invasion.

Start with the idea that the planet is already doomed, but there's something that has to be done there before it's all devoured. A rescue? An artifact that needs to be found? Those both feel a bit cliche, but I think that there's potential in not making "winning" the overall goal of the game, especially with something like the tyranids.


That's a really cool idea.

And it would definitely sell the idea of the Nids being this giant unstoppable swarm that consumes all in its path. Really, conceptually, they should be the most terrifying foe that the Imperium faces with former occupied worlds left as scoured balls of rock in the hive fleet's wake.


Space Marine 2 - Titus is back baby @ 2021/12/10 19:15:15


Post by: Ahtman


Quite a surprise, but a welcome one to be sure.


Space Marine 2 - Titus is back baby @ 2021/12/11 02:04:10


Post by: Adrassil


I had a feeling this would be the case. When they were giving away Space Marine for free on Humble Bundle, I speculated they might be checking for interest in a sequel and seeding more fans for the said sequel which worked on me, most certainly. That was back in 2018, I thought it'd be sooner. I'm a bit sad they're not going through the original plan of it showing Titus' time in the Inquisition, then his foundation of a new chapter, but beggars can't be choosers. He's a cool character...for an Ultramarine lol. Nah, I genuinely fanboyed out when he took off his helmet.

Looking forward to this, but not going to allow the hype to suck me in and throw me out as had happened a few times now (CYBERPUNK 2077 **COUGH! COUGH!**)


Space Marine 2 - Titus is back baby @ 2021/12/11 05:13:10


Post by: Grimskul


 Some_Call_Me_Tim wrote:
Titus is back, but what about poor ol Grimskull


Ideally, like the sand people from Star Wars, he'll be back and in greater numbers.


Space Marine 2 - Titus is back baby @ 2021/12/11 09:19:57


Post by: Esmer


 Some_Call_Me_Tim wrote:
Titus is back, but what about poor ol Grimskull


Titus is finished with him.


Automatically Appended Next Post:
 Tarara wrote:
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


Tau are also always a good fit when it comes to Tyranids. And I consider GSC cultists a given, as it provides excellect opportunities both for looted enemy weapons variety - I assume that Titus won't be running around picking up Devourers and Venom Cannons - and plot twists - when the not-at-all-suspicious Inquisitor/governor/Guard Commander turns out to *gasp* have been in on the Tyranid invasion this whole time.


Automatically Appended Next Post:
 SkavenLord wrote:
I’m curious how they will handle the weird cliffhanger in the last game. One of the points of speculation I have heard (unassociated with the announcement) was the possibility that Titus could have been moved to the Deathwatch. The armor in the trailer seems to suggests otherwise however.


He may very well have spent some penance time in the Deathwatch before returning to the Ultramarines in the 2 centuries since the last game.


Automatically Appended Next Post:
 BrookM wrote:
Oh man, I never thought this would happen, but yes please!

And please let Mark Strong do the voice of the demoted Lieutenant Titus again.

Also curious to see if one of his two companions is Leandros.


What I would find hilarious would be for Leandros to now rank above Titus - perhaps through promotion to Chaplain or something like that.

Altough realistically, the majority of the chapter would have shunned Leandros and maybe even intentionally sent him on a suicide mission somewhere after his actions in the last game.


Space Marine 2 - Titus is back baby @ 2021/12/11 15:59:45


Post by: SkavenLord


Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.

If anything, I would assume Leandros gets a quiet reprimand and a shunning.


Space Marine 2 - Titus is back baby @ 2021/12/11 23:58:13


Post by: Adrassil


 SkavenLord wrote:
Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.

If anything, I would assume Leandros gets a quiet reprimand and a shunning.


Ah, so he's a hypocrite too. They really hit it out of the park making a character for the fanbase to love to hate lol


Space Marine 2 - Titus is back baby @ 2021/12/12 13:36:06


Post by: Esmer


 Adrassil wrote:
 SkavenLord wrote:
Actually, I heard that Leandros‘ actions in the end would have ironically broken protocol. Faults in the chapter are kept inside the chapter, unless you have a situation similar to that in Dawn of War. Seems people use the Ultramarines novels to back this up.

If anything, I would assume Leandros gets a quiet reprimand and a shunning.


Ah, so he's a hypocrite too. They really hit it out of the park making a character for the fanbase to love to hate lol


Relevant:

https://www.youtube.com/watch?v=c3QVfMnoJQs


Space Marine 2 - Titus is back baby @ 2021/12/12 13:39:52


Post by: Turnip Jedi


Being British I crave disappointment so I'm morbidly looking foward to what Triple AAA gak they manage to inflict this time round


Space Marine 2 - Titus is back baby @ 2021/12/12 14:07:02


Post by: BrookM


Imagine the shock Leandros would have had when his primarch not only returns, but proceeds to throw his precious book out the window.



Space Marine 2 - Titus is back baby @ 2021/12/21 03:10:48


Post by: warboss


 BrookM wrote:
Imagine the shock Leandros would have had when his primarch not only returns, but proceeds to throw his precious book out the window.



I'd imagine his armor's waist recycling system would immediately go into overdrive.


Space Marine 2 - Titus is back baby @ 2022/01/25 19:14:25


Post by: Orlanth




The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.

Also has Titus crossed the rubicon primaris?


Space Marine 2 - Titus is back baby @ 2022/01/25 19:25:38


Post by: Overread


Well gaunts and warriors have very different profiles. Warriors move on two legs with a much more upright posture with their tail acting as a balance; hormagaunts are much more forward leaning and in many art depictions are indeed shown running on their blades as much as on two legs; likely the difference for them is marginal so they'll likely use two and four as it suits. So one being more animal and one more human in stature when animated looks fine to me. The only real strange thing is the warrior not really using its middle arms; which might just be a limitation of the complexity of animation for the cinematic.


Space Marine 2 - Titus is back baby @ 2022/01/26 01:25:11


Post by: FezzikDaBullgryn


 Orlanth wrote:


The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.

Also has Titus crossed the rubicon primaris?


Unless Titus grew a foot in height, he's standing at least as tall, if not taller (Hard with camera angles) as the two Primaris Intercessors flanking him.

Anyone wanna guess if Leandros is one of the Intercessors guarding him?

Edit: Check the wiki page, it confims GW states he is now a Primaris.


Space Marine 2 - Titus is back baby @ 2022/01/26 05:18:01


Post by: Sasori


 Tarara wrote:
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


I suspect it would probably be Necrons, with the twist being this is a Tomb world (If there is one)

That being said, I don't think there really needs to be one. Nids alone should be enough in my opinion, but we'll see.


Space Marine 2 - Titus is back baby @ 2022/01/26 06:55:38


Post by: BrookM


If there’s a third party involved, hopefully this time around a future trailer won’t spoil the unveil.


Space Marine 2 - Titus is back baby @ 2022/01/27 03:42:38


Post by: Dreadwinter


Oh, but what if his Mission is to just show up, wake up the Tomb World, then GTFO?

Great play imo


Space Marine 2 - Titus is back baby @ 2022/01/27 10:37:32


Post by: Pacific


FezzikDaBullgryn wrote:
 Orlanth wrote:


The hormagaunts move like animals the tyranid warrior moved like a person. I wonder if that is right. I will need to get used to this.

Also has Titus crossed the rubicon primaris?


Unless Titus grew a foot in height, he's standing at least as tall, if not taller (Hard with camera angles) as the two Primaris Intercessors flanking him.

Anyone wanna guess if Leandros is one of the Intercessors guarding him?

Edit: Check the wiki page, it confims GW states he is now a Primaris.


Urgghhhhh... I've really tried to avoid the modern fluff, but it is proving impossible

Wonder if they will make him speak with an echo? This is another advantage of Primaris over 'regular', puny marines.


Space Marine 2 - Titus is back baby @ 2022/01/27 12:43:16


Post by: SkavenLord


 Dreadwinter wrote:
Oh, but what if his Mission is to just show up, wake up the Tomb World, then GTFO?

Great play imo


He then "disappears" and a suspiciously similar-looking Uriel Ventris takes his place. Better fate then a penitent crusade.

 Sasori wrote:
 Tarara wrote:
On the other, Tyranids tend to be a pretty straightforward enemy. You know what you're dealing with. Your options for putting some twists in the plot end up requiring either the addition of a surprise GSC cult uprising, or a third party showing up



If there's going to be a third party, I'd vote for either Eldar or Necrons. Chaos is too stereotypical/cliche at this point. I wouldn't also mind a well organized, technologically advanced Ork Waaagh but we had Orks in first game, so.


I suspect it would probably be Necrons, with the twist being this is a Tomb world (If there is one)

That being said, I don't think there really needs to be one. Nids alone should be enough in my opinion, but we'll see.


Doesn't seem to be too much of a stretch to suggest Necron involvement, assuming there is a twist faction in the first place. Mechanicus, Gladius, and (I think) BG2 had Necron involvement, so they seem to be showing up more frequently at least.


Space Marine 2 - Titus is back baby @ 2022/02/19 10:50:14


Post by: usmcmidn


Lulzzzz someone was court marshaled and demoted… ouch.


Space Marine 2 - Titus is back baby @ 2022/12/09 15:57:54


Post by: AllSeeingSkink


New trailer.




And collectors edition...




Space Marine 2 - Titus is back baby @ 2022/12/09 16:17:10


Post by: Overread


Look at all those poor innocent abused tyranids!!


Space Marine 2 - Titus is back baby @ 2022/12/11 04:50:49


Post by: Voss


The environments are much more attractive and engaging (though I suspect there are invisible walls that keep you out of those jungles and cityscapes)

But wow, I can hear my graphics card crying already.


Space Marine 2 - Titus is back baby @ 2022/12/15 08:53:49


Post by: AllSeeingSkink


Voss wrote:
The environments are much more attractive and engaging (though I suspect there are invisible walls that keep you out of those jungles and cityscapes)

But wow, I can hear my graphics card crying already.


If the game is mostly linear I'm not expecting big system requirements.


Space Marine 2 - Titus is back baby @ 2022/12/15 12:05:43


Post by: Cyel


With how stunning Horizon Forbidden West looks even with its immense open world, no loading screens between locations and instant Load Game, I don't think Space Marine 2 should have any problem running smoothly as well.


Space Marine 2 - Titus is back baby @ 2022/12/15 15:27:15


Post by: warboss


Cyel wrote:
With how stunning Horizon Forbidden West looks even with its immense open world, no loading screens between locations and instant Load Game, I don't think Space Marine 2 should have any problem running smoothly as well.


While I have no idea how Space Marine 2 will turn out, there is alot of variety in terms of technical competence on the exact same hardware depending on the talent and skill of the team making the game. One doesn't necessarily affect or predict the other.


Space Marine 2 - Titus is back baby @ 2022/12/15 15:48:38


Post by: LunarSol


My brain still struggles to see cloth physics on Space Marines, especially purity seals. Like.... I get it, but I'm just so used to them being static on models its weird to see them move.


Space Marine 2 - Titus is back baby @ 2022/12/15 16:44:53


Post by: Voss


AllSeeingSkink wrote:
Voss wrote:
The environments are much more attractive and engaging (though I suspect there are invisible walls that keep you out of those jungles and cityscapes)

But wow, I can hear my graphics card crying already.


If the game is mostly linear I'm not expecting big system requirements.


Ok, 1) 'linearity' in gameplay isn't a make or break on the load on a graphics card. The big stuff is lots of effects with complicated backgrounds, draw distances and etc is, and we see a lot of that in the trailer (whether it will be in the game is the perennial question of 'how much lying is going on in advertising'). 20 odd nids swarming around in foreground (as actual in-game actors), plus plumes of smoke, falling rubble, fires, large explosions, flocks of 50+ gargoyles off in the background. There's a lot of demand going on there, and stuff like smoke and falling rubble is surprisingly demanding on graphics processors.

2) Optimization is everything. Some studios are pants at it (I'm currently hesitating on the remake of Master of Magic until reports calm down and first patches happen, and because its a surprising system hog for a fairly simple remake).

3) _my_ graphics card is old. It wasn't top of the line when I bought my system 7 years ago, just something that exceeded the 'recommended' requirements of Witcher3 and Fallout4, which were the major 'resource hog' games in genres I care about coming out at the time (which is why I used them as a benchmark). A quick check of games from the last year or so, and its barely over the minimum line (or not at all) (CoD2 or Red Dead 2, respectively, though neither are something I play so it hasn't mattered).

My original plan was to have updated my graphics card at some point in 2020-21 or so, but everything happened and prices were stupid. At this point I might as well wait until the current gen cards settle into stability and lower prices, rather than buy something that's already outdated. But in the meantime, I'm working with a 3 generation-old chipset.


Space Marine 2 - Titus is back baby @ 2022/12/16 07:25:44


Post by: AllSeeingSkink


Voss wrote:
AllSeeingSkink wrote:
Voss wrote:
The environments are much more attractive and engaging (though I suspect there are invisible walls that keep you out of those jungles and cityscapes)

But wow, I can hear my graphics card crying already.


If the game is mostly linear I'm not expecting big system requirements.


Ok, 1) 'linearity' in gameplay isn't a make or break on the load on a graphics card. The big stuff is lots of effects with complicated backgrounds, draw distances and etc is, and we see a lot of that in the trailer (whether it will be in the game is the perennial question of 'how much lying is going on in advertising'). 20 odd nids swarming around in foreground (as actual in-game actors), plus plumes of smoke, falling rubble, fires, large explosions, flocks of 50+ gargoyles off in the background. There's a lot of demand going on there, and stuff like smoke and falling rubble is surprisingly demanding on graphics processors.


It makes a difference because the LOD of objects can be fixed and optimised.

50 gargoyles is nothing if they're all low res textures on a low poly, maybe even 2D, model in the distance during a scripted event.

It's very different if the game allows you to walk up close to an object, see it from different angles, at different times, etc, versus it being at a certain predictable distance from a predictable angle at a predictable time.

With linear games with scripted events, during play testing they can note where frame rate drops occur and go back in to that specific point in time, that specific location, and optimise it as necessary. In an open game with dynamic events, that's so much more difficult and impractical to do.

Dust clouds and falling rubble can be pretty low impact in terms of performance if they occur in the background versus something you can actually interact with, walk through, etc.

2) Optimization is everything. Some studios are pants at it (I'm currently hesitating on the remake of Master of Magic until reports calm down and first patches happen, and because its a surprising system hog for a fairly simple remake).


I'm kind of assuming a similar level of optimisation to the first game. Computers are about 4 times more powerful than they were when the first game came out, and this doesn't really look any more than 4 times nicer, so I'm assuming it'll probably play similarly

Maybe that's a bad assumption, I dunno how much this game will follow on from the first versus being it's own thing. Certainly some games the sequel managed to be worse optimised than the original.

I did load up the 1st Space Marine for a game recently, it doesn't look bad for its age, and has a similar style of linear gameplay but opening up into large areas that you can't actually explore but provide a backdrop that are trying to make you feel like you're in a big battle even though the area you can access is small.

I wonder if the original has had a graphics update because the cut scenes look noticeably uglier than the in game rendered stuff, the cut scenes are both low res and appear to be lower poly than the game itself.

3) _my_ graphics card is old. It wasn't top of the line when I bought my system 7 years ago, just something that exceeded the 'recommended' requirements of Witcher3 and Fallout4, which were the major 'resource hog' games in genres I care about coming out at the time (which is why I used them as a benchmark). A quick check of games from the last year or so, and its barely over the minimum line (or not at all) (CoD2 or Red Dead 2, respectively, though neither are something I play so it hasn't mattered).

My original plan was to have updated my graphics card at some point in 2020-21 or so, but everything happened and prices were stupid. At this point I might as well wait until the current gen cards settle into stability and lower prices, rather than buy something that's already outdated. But in the meantime, I'm working with a 3 generation-old chipset.


Fair enough. 7 years is pretty old. That's a whole console generation worth of time. I saw what was happening at the start of covid and got a new card right at the start of 2020. My only regret is I didn't buy something nicer.

I don't upgrade my PC often, I think I've only had 2 mid ranged GPU upgrades and 1 mid ranged CPU/mobo upgrade since the first Space Marine game.


Space Marine 2 - Titus is back baby @ 2023/01/04 11:14:25


Post by: Giantwalkingchair


Haven't heard, is this going to be next gen exclusive? Want to know whether I need to exterminatus my hype for this or not.


Space Marine 2 - Titus is back baby @ 2023/01/06 13:45:38


Post by: Voss


PS5, Xbox series X and PC, according to the December trailer.

Given the consoles are two years old now, I don't know if that still counts as 'next gen.' But I wouldn't count on developers burning the resources on backwards compatibility anymore.


Space Marine 2 - Titus is back baby @ 2023/01/06 15:52:46


Post by: Olthannon


I dunno some recent games certainly have been because not that many people have the newer generation consoles. I know that the supply chain has improved but even still it's not easy.


Space Marine 2 - Titus is back baby @ 2023/01/06 19:17:49


Post by: Voss


That's fair enough- that's pretty much outside my sphere of interest. What was announced here just seems to be the current ones.

But the further we get from the launch dates, more developers won't bother.

And then there's stuff like the Cyberpunk disaster on older platforms, where the promised backwards compatibility turned into a gak-show.

Something I was watching a gameplay video of (I think it was Hogwarts Legacy, or what I like to call Shadows of Mordor, Wizarding edition), announced that there would be a version for older platforms, but it would be 3-4 months after release. I dunno if that will make people happy or just turn into a problem for a studio's bottom line.


Space Marine 2 - Titus is back baby @ 2023/01/06 19:56:31


Post by: warboss


 Olthannon wrote:
I dunno some recent games certainly have been because not that many people have the newer generation consoles. I know that the supply chain has improved but even still it's not easy.


I skipped the last console generation (xbone and ps4) and was really looking forward to the current one.. but then gave up after about 6 months of trying to get them in stock locally. I wasn't stalking the local retailers nor online stores and I fully admit that I was only casually looking (every time I drove by Best Buy not in a rush then I'd stop inside). Life/pandemic/family issues unfortunately stopped that for a couple of years and now I've been considering it but I feel like I should at this point just wait instead for the inevitable XSXsquared/PS5pro.


Space Marine 2 - Titus is back baby @ 2023/01/08 02:10:29


Post by: AllSeeingSkink


Voss wrote:
PS5, Xbox series X and PC, according to the December trailer.


Also according to the official website:

https://www.focus-entmt.com/en/games/warhammer-40000-space-marine-2
Platforms: PS5, XS, PC


Space Marine 2 - Titus is back baby @ 2023/06/08 21:40:13


Post by: BrookM







Space Marine 2 - Titus is back baby @ 2023/06/08 21:43:56


Post by: Gert


The one thing I always lamented with SM1 was the lack of a coop campaign so I'm really happy to see this.


Space Marine 2 - Titus is back baby @ 2023/06/08 21:47:23


Post by: nels1031


Co-op! feth yeah.

I'm going to roleplay as the Space Marine from the first game and constantly whine about Titus not following the Codex.


Space Marine 2 - Titus is back baby @ 2023/06/08 22:19:20


Post by: Ahtman


I don't pre-order often but I will be pre-ordering this.


Space Marine 2 - Titus is back baby @ 2023/06/08 22:40:53


Post by: warboss


 Ahtman wrote:
I don't pre-order often but I will be pre-ordering this.


Is there a benefit to doing so? Are you buying digital or a physical copy?


Space Marine 2 - Titus is back baby @ 2023/06/08 23:02:28


Post by: Grimskul


Co-op? Up to 3 players?!? Sign me up boiiiiiiii

Bonus points if there's friendly fire too


Space Marine 2 - Titus is back baby @ 2023/06/09 00:47:12


Post by: Adeptekon


No PVP?


Space Marine 2 - Titus is back baby @ 2023/06/09 01:43:07


Post by: warboss




They may be announcing game modes piecemeal. I'd seriously be surprised if it didn't have multiplayer vs.


Space Marine 2 - Titus is back baby @ 2023/06/09 02:16:50


Post by: Kanluwen


 warboss wrote:


They may be announcing game modes piecemeal. I'd seriously be surprised if it didn't have multiplayer vs.

I wouldn't. It's a bit unnecessary.

That said, man what a bummer that you don't get to play a "custom" character for coop! Didn't Titus go over to the Deathwatch or something?


Space Marine 2 - Titus is back baby @ 2023/06/09 02:49:05


Post by: warboss


Well, he was taken by the Inquisition. Not sure about going over to Deathwatch though I think he was in it before.

I wouldn't say the vs is unnecessary but I put in a lot of hours on it and had a blast with friends. It was structurally quite basic in terms of modes but the core gameplay was a blast.


Space Marine 2 - Titus is back baby @ 2023/06/09 02:49:26


Post by: Adeptekon


 warboss wrote:


They may be announcing game modes piecemeal. I'd seriously be surprised if it didn't have multiplayer vs.


Cool, that's really all I want.


Space Marine 2 - Titus is back baby @ 2023/06/09 04:55:13


Post by: Ahtman


 warboss wrote:
 Ahtman wrote:
I don't pre-order often but I will be pre-ordering this.


Is there a benefit to doing so? Are you buying digital or a physical copy?


Generally no but it does show how much support/desire their is for a game and I want to show that I am pleased as punch with this existing.

I don't know if I'll get a physical copy or not but most likely it will be digital. The statue really isn't of enough interest to me to make the collectors edition worthwhile.


Space Marine 2 - Titus is back baby @ 2023/06/09 08:21:48


Post by: Cyel


 Grimskul wrote:
Co-op? Up to 3 players?!? Sign me up boiiiiiiii

Bonus points if there's friendly fire too


Is there going to be a possibility of split screen/couch co-op, though? The graphics may make it too demanding, but maybe I underestimate my PS5.


Space Marine 2 - Titus is back baby @ 2023/06/09 08:24:08


Post by: Mad Doc Grotsnik


Pleasing to my ear that the Captain has a Scottish accent. But given how deep Marine voices are. One must assume he was a proper wee squeaky ned before recruitment.


Space Marine 2 - Titus is back baby @ 2023/06/09 19:51:27


Post by: Gert


 Kanluwen wrote:
I wouldn't. It's a bit unnecessary.

That said, man what a bummer that you don't get to play a "custom" character for coop! Didn't Titus go over to the Deathwatch or something?

The director for the first game did an interview ages ago and outlined what their plan for Titus was:
So, what would have happened to Titus had his story continued? The ending to his game – and, obviously, there are spoilers ahead – saw the soldier dragged away in chains under charges of heresy after battling the forces of Chaos. “The second part of his story was to focus on a ‘Titus Unleashed’ plot … basically there were forces arrayed against him that would see his loyalty to the Adeptus Astartes pushed to its limit, and his reaction would be to kind of ‘go rogue,'” van Lierop said. “He would survive, and come back even stronger in the third game, where other Space Marines still loyal to him would rally around him and he’d return to ‘clean house,’ but as the head of a brand new Chapter that we would build around him.”



Space Marine 2 - Titus is back baby @ 2023/06/10 03:40:08


Post by: Adeptekon


This will be my first 40k FPS, and while I certainly appreciate lore, I don't require much from this other than it being a fun shooter.

I will get bored if it's only co-op, but I get they have story line to follow rather than it being an open world.


Space Marine 2 - Titus is back baby @ 2023/06/10 06:46:21


Post by: Cyel


It's actually a TPS not an FPS.

The first one was great fun, and I have high hopes for this game.


Space Marine 2 - Titus is back baby @ 2023/06/10 15:47:06


Post by: Gert


 Adeptekon wrote:
I will get bored if it's only co-op, but I get they have story line to follow rather than it being an open world.

The co-op is optional but like the first game, it will live or die by its multiplayer features. An Exterminatus mode is a must and it really needs to have a PvP aspect though the current lack of CSM in the game means that might be unlikely.


Space Marine 2 - Titus is back baby @ 2023/06/10 17:42:21


Post by: BrookM


I hope multiplayer outside of coop is not in the game, it's a waste of resources best spent on other aspects of the game. IIRC they said as much for the first game, it has a multiplayer mode, but it wasn't the meat of the game.


Space Marine 2 - Titus is back baby @ 2023/06/10 18:55:16


Post by: Gert


Why is it a waste of resources if I may ask?
SM 1 MP might have been sparse in the beginning but it was still fun and Exterminatus was really good. The MP for DoW 2 was one of the reasons I bought the games in the first place after watching it on YouTube while painting.


Space Marine 2 - Titus is back baby @ 2023/06/10 19:38:18


Post by: Overread


I think it depends how its implemented.

Certainly some people have enjoyed a singleplayer game which later gets a sequel where the singleplayer part is almost a bare-bones tutorial and the whole focus is on the multiplayer.

So I can appreciate some not wanting MP to be present incase its development ate up money and resources that would have otherwise been spent on a richer singleplayer experience.


At the same time they could round out the MP even more; perhaps even build in bots and solo options.



Space Marine 2 - Titus is back baby @ 2023/06/10 20:22:16


Post by: Gert


Just my opinion but if the game is just the campaign, it won't be worth it, not unless it's an open-world scenario (which I highly doubt).
The campaign for SM 1 is good, no doubt there but the game's continued play value came from the MP, especially Exterminatus mode and even then that was hampered by modes being paid DLC *cough*Dreadnoughts*cough*.
But at modern prices (£50-60) SM 2 is going to be a solid pass for me if there isn't any MP content beyond the co-op campaign.


Space Marine 2 - Titus is back baby @ 2023/06/10 23:36:10


Post by: Adeptekon


Sorry to those solo players, I just prefer human competition is all. After while playing against the computer I'm bored.

But now that AI is taking over the world maybe AI will get better in video games.


Space Marine 2 - Titus is back baby @ 2023/08/24 01:51:09


Post by: BrookM





Space Marine 2 - Titus is back baby @ 2023/08/24 15:06:31


Post by: LunarSol


Just waiting on a release date


Space Marine 2 - Titus is back baby @ 2023/08/24 16:17:49


Post by: BertBert


Can't wait for this game.


Space Marine 2 - Titus is back baby @ 2023/08/24 16:22:44


Post by: BrookM


Release date is roughly listed as Winter 2023, so December it is. 🤞🏻


Space Marine 2 - Titus is back baby @ 2023/08/24 16:33:27


Post by: Tyran


Well I do need some space to buy new Codex, new Tyranids, a new Series X and for my wallet to recover from that, so I'm fine with an early 2024 release date.


Space Marine 2 - Titus is back baby @ 2023/08/25 14:41:31


Post by: BrookM


Here's the full 14 minutes of B-roll that's been handed out to previewers for their articles:




Space Marine 2 - Titus is back baby @ 2023/08/26 11:32:57


Post by: warboss


Will it be available on the Xbox upon first release unlike Dark Tide? Apparently slimming things down for the lower spec S as mandated is difficult for some developers.


Space Marine 2 - Titus is back baby @ 2023/08/26 14:58:51


Post by: BrookM


Coming to PS5, XS and PC according to their website.


Space Marine 2 - Titus is back baby @ 2023/08/28 19:11:14


Post by: Pacific


Well have to say that looks absolutely awesome!

Love the way the Nids are presented, as a living tide and climbing over each other to get over barricades - exactly as you imagine them to be.

The mechanic prompting you to get into combat and do execution moves to replenish health looks great too, that worked really well in Doom.


Space Marine 2 - Titus is back baby @ 2023/08/28 19:13:06


Post by: LunarSol


 Pacific wrote:

The mechanic prompting you to get into combat and do execution moves to replenish health looks great too, that worked really well in Doom.


It worked really well in Space Marine


Space Marine 2 - Titus is back baby @ 2023/08/28 21:02:07


Post by: BrookM


Yeah, it was a great incentive to be aggressive and get stuck in, though I do hope they better balance some of the encounters, the late game Chaos sections were anything but fun sometimes. But happy that the over the top kills are still in, the finishing move where you dodge, grab a 'gaunt by the tail and simply slam it into the ground? That's the kind of silly, over the top violence you want in this game.

It's a great use of the World War Z engine, right down to the wall climbing antics, the game itself is so-so, but the ability for it to crank out hundreds of enemies bearing down towards you in a swarming tide without any slowdown or stutter is amazing.

I have high hopes for this one, only minor complaint I have is.. no Mark Strong this time around. 😭 But from what I've seen so far, they're building on the core elements of the first game and I love it, just like with Boltgun, they're keeping it simple.

The period of 2022 (Darktide) - 2023 (Boltgun and hopefully Space Marine 2) - 2024 (Rogue Trader) might be a good time for 40k games at long last hehe.


Space Marine 2 - Titus is back baby @ 2023/08/30 16:37:52


Post by: BrookM


New gameplay section:




Oh my days, those finishing animations are just 👌🏻

Article: https://www.warhammer-community.com/2023/08/30/warhammer-40000-space-marine-2-catch-the-bombastic-gameplay-trailer-and-sign-up-for-beta-access-now/

Also has link to sign up for beta access.


Space Marine 2 - Titus is back baby @ 2023/08/30 17:16:02


Post by: Grimskul


Interesting that the secret Chaos threat is going to be Thousand Sons. Hopefully they don't follow the same formula of "xenos initial threat, evil chaos the real final boss" that they've done several times. At least it won't be Khorne or Nurgle this time around.


Space Marine 2 - Titus is back baby @ 2023/08/30 17:47:22


Post by: Gert


Getting through the Gods though, the next big 40k game will be Slaanesh which both excites and terrifies me.


Space Marine 2 - Titus is back baby @ 2023/08/30 17:54:56


Post by: Grimskul


 Gert wrote:
Getting through the Gods though, the next big 40k game will be Slaanesh which both excites and terrifies me.


Slaanesh would be ideal for a Scorn like game or anything like Dante's Inferno dealing with the 7 deadly sins.


Space Marine 2 - Titus is back baby @ 2023/08/31 00:24:03


Post by: warboss


I might need to replay the original. It's been years!


Space Marine 2 - Titus is back baby @ 2023/08/31 01:28:57


Post by: AllSeeingSkink


 Grimskul wrote:
Interesting that the secret Chaos threat is going to be Thousand Sons. Hopefully they don't follow the same formula of "xenos initial threat, evil chaos the real final boss" that they've done several times. At least it won't be Khorne or Nurgle this time around.


I just wish they'd made it so Tyranids was the actual threat, the whole "Orks.... but actually Chaos!!!" and "Tyranids... but actually Chaos!!!" thing isn't as interesting as having a proper deep dive into Orks or Tyranids.


Space Marine 2 - Titus is back baby @ 2023/08/31 07:50:42


Post by: Apple fox


AllSeeingSkink wrote:
 Grimskul wrote:
Interesting that the secret Chaos threat is going to be Thousand Sons. Hopefully they don't follow the same formula of "xenos initial threat, evil chaos the real final boss" that they've done several times. At least it won't be Khorne or Nurgle this time around.


I just wish they'd made it so Tyranids was the actual threat, the whole "Orks.... but actually Chaos!!!" and "Tyranids... but actually Chaos!!!" thing isn't as interesting as having a proper deep dive into Orks or Tyranids.


I was going to post about how I thought it was great we haven’t seen any hints of a secret chaos plot in on of these threads on the game, glad I didn’t make that post.

Just tyranids would be cool, involving maybe some orks or eldar but still Tyranids as the big threat, would have been super cool.
But chaos needs some benching until GW can write them again, just gets annoying.

Also zombie engine, but no plague zombies is kinda irony in a way.
Let’s hope for massive insane horrors crazy at least.


Space Marine 2 - Titus is back baby @ 2023/08/31 14:03:31


Post by: LunarSol


Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.


Space Marine 2 - Titus is back baby @ 2023/08/31 14:33:52


Post by: Eumerin


Hopefully the Chaos threat will just be something that provides a change of pace mid-game, before being resolved so that you can get back to slaughtering Tyranids.


Space Marine 2 - Titus is back baby @ 2023/08/31 14:56:40


Post by: AllSeeingSkink


 LunarSol wrote:
Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.
I think Space Marine 2 wasn't intended to be a decade after the first, wasn't it that the publisher crashed soon after? I don't remember, long time ago.

Having a bit of variety is fine, but it's just a typical 40k storytelling trope that there's some initial enemy but the "real" threat turns out to be secret Chaos. Even though in the fluff that initial enemy is fully capable of being the threat in and of themselves.


Automatically Appended Next Post:
Eumerin wrote:
Hopefully the Chaos threat will just be something that provides a change of pace mid-game, before being resolved so that you can get back to slaughtering Tyranids.


I'd be fine with that... but I doubt it'll be the case.


Space Marine 2 - Titus is back baby @ 2023/08/31 15:39:00


Post by: LunarSol


AllSeeingSkink wrote:
 LunarSol wrote:
Personally I think it would be a shame to exclusively focus on one enemy. One of modern gaming's biggest issues is a lack of enemy variety in general and if we're only going to get one of these every other decade, it'd be nice to get some other stuff in there.

Watching the trailer, my one gribe is just that the Tyranid palette doesn't really pop off the backgrounds particularly well. Definitely excited for this one, but in some ways I feel like I need to go back to the original and tear up some orks more than I'm concerned with Nids.
I think Space Marine 2 wasn't intended to be a decade after the first, wasn't it that the publisher crashed soon after? I don't remember, long time ago.

Having a bit of variety is fine, but it's just a typical 40k storytelling trope that there's some initial enemy but the "real" threat turns out to be secret Chaos. Even though in the fluff that initial enemy is fully capable of being the threat in and of themselves.


Yeah, its definitely not an intentional delay. Still, typical 40k storytelling is the entire point of something like this. This is the kind of thing that is the first 40k story for quite a few people if done well.


Space Marine 2 - Titus is back baby @ 2023/09/16 16:29:01


Post by: Grzzldgamerps5


The trailers look really good so far.


Space Marine 2 - Titus is back baby @ 2023/11/23 13:27:26


Post by: BrookM


Checked the Steam page just now, the release date has been changed to 2024.


Space Marine 2 - Titus is back baby @ 2023/11/23 14:16:25


Post by: Grimskul


The writing for the delay was definitely on the wall, we're this far into November, there's no way they would have announced releasing it last minute before Christmas.

I'm guessing late spring to early summer for their official release date.


Space Marine 2 - Titus is back baby @ 2023/12/08 06:59:31


Post by: BrookM


New release date has been announced: 9th of September 2024




Space Marine 2 - Titus is back baby @ 2023/12/08 15:11:15


Post by: Voss


Huh. I was under the impression it just slipped into next year.

But September...that's way far back in the calendar, with serious work on the docket.


Space Marine 2 - Titus is back baby @ 2023/12/08 15:54:59


Post by: Overread


It could be that they want it to launch during a seasonal high for customers. So if there's enough work that it won't hit the early part of 2024 then they might well have said "eh push it to the September market increase and lets do extra work.


Space Marine 2 - Titus is back baby @ 2023/12/08 16:55:33


Post by: Grimskul


Yeah, the release date is way further ahead than I thought it would be. Are there any major games it's avoiding to compete with in the summer/spring?


Space Marine 2 - Titus is back baby @ 2023/12/08 17:02:30


Post by: Overread


Does GW have a new edition?


Space Marine 2 - Titus is back baby @ 2023/12/08 17:34:50


Post by: Grimskul


 Overread wrote:
Does GW have a new edition?


New edition for what? 40k?


Space Marine 2 - Titus is back baby @ 2023/12/08 17:36:16


Post by: Overread


 Grimskul wrote:
 Overread wrote:
Does GW have a new edition?


New edition for what? 40k?


Anything - is AoS set for next year?
A big new edition might mean GW doesn't want another big GW focused product in the same release window


Space Marine 2 - Titus is back baby @ 2023/12/08 18:43:00


Post by: Olthannon


That's basically a whole year away, I feel like they were aiming for May beforehand.


Space Marine 2 - Titus is back baby @ 2023/12/08 19:00:23


Post by: BrookM


The gameplay shown off in the previous trailer was a bit wonky at times, might be that they are pushing it back for extra polish.


Space Marine 2 - Titus is back baby @ 2023/12/08 19:32:14


Post by: Voss


 Grimskul wrote:
Yeah, the release date is way further ahead than I thought it would be. Are there any major games it's avoiding to compete with in the summer/spring?


Not really. The PC games release schedule for next year is still largely up in the air.
A lot of it is other games that slipped from this year (or even 2022), and the 'big stuff' hasn't committed to a release window yet. Even the endless advertising from the Game Awards last night only produced a couple dates.


Space Marine 2 - Titus is back baby @ 2023/12/09 12:55:04


Post by: AllSeeingSkink


Sounds like something significant has gone wrong, they had playable demos for media a few months ago, and it seemed like they were trying to tie it in with 10th edition and the Space Marine board game they released, to be a whole year off seems like something has gone awry.


Space Marine 2 - Titus is back baby @ 2023/12/11 16:35:23


Post by: LunarSol


They announced a "significant delay" about a month ago. I believe they even specified a year, so I would expect something went awry.