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AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:27:33


Post by: Inquisitor Gideon


Thanks nels. Do you mind if i picture dump the upcoming stuff?


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:32:57


Post by: nels1031


Go for it, I mainly just post links and keep the thread title as up to date as possible. I always seem to screw up pics and leave that to others


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:42:25


Post by: Inquisitor Gideon


First off and most imminently, we've got the Darkoath box and characters

[Thumb - eIQ6d4owOxAFD8IW.jpg]
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AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:45:02


Post by: Inquisitor Gideon


Next up, Liberators and Clanrats

[Thumb - dl45M7GJTRwW3v6q.jpg]
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AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:48:00


Post by: Inquisitor Gideon


Abraxia and book 6

[Thumb - B0MP35P1AOAioB55.jpg]
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[Thumb - LdjiNN2zBNDNKW2Q.jpg]


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 11:50:38


Post by: Inquisitor Gideon


And finally the various potatoe cam pics

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AoS N&R (New SCE mini pg. 6) @ 2024/04/14 12:00:00


Post by: Dysartes


I think this is all the rule-related WHC articles about the new edition to date:
Modular Rules
Priority Rolls
Army Building
Anatomy of a Warscroll
New Commands
Battle Traits and Battle Formations


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 12:09:25


Post by: Kid_Kyoto


Thanks everyone!


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 13:46:31


Post by: StudentOfEtherium


was wondering about this last night, but i wanna know when we're going to start getting indexes. it's probably going to be like 10th edition's roleout, so indexes at the end of may and start of june, with points later in the month... but i really wanna see how the indexes stack up because that's an important part of first impressions for the edition


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 14:56:04


Post by: warboss


The new sigmarines look a little skinny on those big bases. I can't help but feel a return to 25mm would have helped in that regard with the sigskinnying.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 15:39:32


Post by: chaos0xomega


That darkoath box should be going to preprder soon I think


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 15:53:53


Post by: Kanluwen


chaos0xomega wrote:
That darkoath box should be going to preprder soon I think

Darkoath box should be coming alongside the last Dawnbringers book.
Next week, no Dawnbringers


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:04:21


Post by: rybackstun


 Inquisitor Gideon wrote:
Abraxia and book 6


With all the other previews I completely forgot about this and I'm excited about StD again.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:07:34


Post by: Inquisitor Gideon


Neat, been looking forward to a couple of boxes of those.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:20:47


Post by: Brickfix


Good to see that they sell a box with a supplement that will be invalid in less then half a year


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:25:46


Post by: chaos0xomega


That's prolly why it's a softback supplement/pamphlet printed in the same paper the instructions are and not a battletome.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:31:07


Post by: Inquisitor Gideon


Brickfix wrote:
Good to see that they sell a box with a supplement that will be invalid in less then half a year


People playing third is still a thing.

Also next new model reveal tomorrow.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 17:47:57


Post by: Kanluwen


chaos0xomega wrote:
That's prolly why it's a softback supplement/pamphlet printed in the same paper the instructions are and not a battletome.

It's also supposed to be downloadable and in the next Dawnbringer book.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 18:26:31


Post by: Scottywan82


Love that the Darkoath are on their way. Those models look so nice.


AoS N&R (New SCE mini pg. 6) @ 0300/04/14 18:35:24


Post by: ImAGeek


Yeah I’m really excited for the Darkoath box, think it’ll be a lil birthday treat for myself.


AoS N&R (New SCE mini pg. 6) @ 2024/04/14 19:59:28


Post by: Shakalooloo


So, that picture of all twenty marauders seems to imply that while they have head options, the musicians and standard bearers have fixed weapons, instruments and banner tops. Disappointing.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 08:57:25


Post by: Geifer


 warboss wrote:
The new sigmarines look a little skinny on those big bases. I can't help but feel a return to 25mm would have helped in that regard with the sigskinnying.


Unlike Primaris, the standard base size for Sigmarines is 40mm. Some models used to need it. Others not so much. The first female Sigmarine from Underworlds fits on a 32mm base fine, see below. But 25mm isn't viable.

Making them slimmer has a bit of an impact, but largely it's still down to the poses GW chooses to give them. Any amount of movement means they strictly need 32mm or more, and the way GW likes to have at least some models in a squad with legs wide apart, even that won't do. For a uniform look, 40mm bases are as small as GW can realistically go without changing the way they sculpt Sigmarines.



AoS N&R (New SCE mini pg. 6) @ 2024/04/15 13:59:32


Post by: Dysartes


https://www.warhammer-community.com/2024/04/15/the-ruination-chamber-opens-the-reclusians-are-the-most-battle-hardened-stormcast-eternals-yet/









While I'm not bothered about the Stormcast, I wouldn't mind a couple of the hangers-on for 40k.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:03:44


Post by: Inquisitor Gideon


Now these i like. A Lot.


AoS N&R (New SCE mini pg. 6) @ 0085/06/15 14:08:02


Post by: Shadow Walker


Memorians would not be out of place in Inquisition or Ecclesiarchy.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:13:46


Post by: Dysartes


 Shadow Walker wrote:
Memorians would not be out of place in Inqusition or Ecclesiarchy.

Aye, pretty much what I was thinking - hopefully I'll be able to pick some up off eBay at some point.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:15:20


Post by: Souleater


Holy wowsers!!!!


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:25:27


Post by: straken619


I really like the axe! And the non-stormcast squire. But the stormcast has sooo many details on him, I know he is not fun to paint...


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:42:36


Post by: BertBert


Probably the best SC i've seen so far. Good proportions, great face mask, no silly lightning ornaments. Those stylized flame/comet ornaments work a lot better imo.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:50:25


Post by: GaroRobe


They look great and the humans are perfect. The skull logo shield is cool too


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:51:00


Post by: SamusDrake


This is probably just me, but it feels like a nice thought for those who live with Dementia( Alzheimers? ), and their carers. I think they'd go well in the Cities of Sigmar battletome, rather than the Stormcast one.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:52:39


Post by: Mr_Rose


So they’re only one or two steps away from either total dissolution or becoming basically daemons of Sigmar? Neat.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 14:55:59


Post by: Scottywan82


Perfect conversion fodder! And they even come with a bonus Stormcast model.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:01:47


Post by: NAVARRO


Sheeesh thats way too many details... good luck painting all that. Another Christmas tree kind of figure I guess.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:17:16


Post by: Mad Doc Grotsnik


Memorians are a very cool concept.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:19:09


Post by: kodos


so the old SCE were phased out because the range was to bloated with the same but different models, and we get them back as the same but different models

so instead of Sacrosanct being a little different to Liberators, we now have those who are a little different to Liberators

yeah, models look better than the others, but also Sacrosanct did on release, so I guess we see them removed next Edition


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:21:43


Post by: lord_blackfang


Pretty cool. The little human guy is of course the best bit.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:23:52


Post by: SamusDrake


The Sacrosanct chamber will return in "Age of Sigmar: The Stormcast Who Loved Me."


AoS N&R (New SCE mini pg. 6) @ 2027/04/04 16:28:08


Post by: stahly


Amazing! Was so/so about the new Liberators as they were "just" Vindicators with hammers, but these are so much more Warhammer than the old range was. Much closer in feel to John Blanche's original Stormcast concepts.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:38:36


Post by: chaos0xomega


I anticipate that stormcast will soon be a very popular army


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:47:51


Post by: NAVARRO


 kodos wrote:
so the old SCE were phased out because the range was to bloated with the same but different models, and we get them back as the same but different models

so instead of Sacrosanct being a little different to Liberators, we now have those who are a little different to Liberators

yeah, models look better than the others, but also Sacrosanct did on release, so I guess we see them removed next Edition



Bloat means they can only add more SCE if they delete same number of SCE... so in short, yes to be removed soon.

Its not about bloat and never has been its about making all range limited from now on.

Models dont look better sorry, just a busier variation of what was already New in therms of GW minis... We dont talk Sacrosant anymore dude thats soooo 6 years ago.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 15:52:47


Post by: LunarSol


Absolutely fantastic looking model.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:03:26


Post by: Shadow Walker


Judging by the Liberators example, those guys could be armed with whatever option and still have the same stats.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:04:30


Post by: Dudeface


Look great, they also look like they'll make praetors redundant in 3 years time.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:12:55


Post by: rybackstun


Love the Stormcast dudes, very much dislike the humies that accompany them.

I hope that GW isn't going to diversify how SCE run their lists and make pure Stormcast lists untenable.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:15:11


Post by: RaptorusRex


Damn, some of you are real pessimists. I think they look great (if a bit complex), and the sculptors' skills have advanced since the first, chunky Stormcast. As for the little human dude, that's cool, too! I know some people don't like the more grimdark turn they're taking, but I don't think the entire army being human dudes is going to happen anytime soon.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:27:29


Post by: Kid_Kyoto




Looks like my Stormcast to Primarch project is back on


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:32:07


Post by: Shadow Walker


 Kid_Kyoto wrote:


Looks like my Stormcast to Primarch project is back on

Sanguinius or Lorgar?


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:37:50


Post by: warboss


 Geifer wrote:
 warboss wrote:
The new sigmarines look a little skinny on those big bases. I can't help but feel a return to 25mm would have helped in that regard with the sigskinnying.


Unlike Primaris, the standard base size for Sigmarines is 40mm. Some models used to need it. Others not so much. The first female Sigmarine from Underworlds fits on a 32mm base fine, see below. But 25mm isn't viable.


Thanks for the correction and I should have said 32mm. For some reason, I was assuming they were standard on 32mm instead of 40mm.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:38:25


Post by: Lord Damocles


I wonder how the little hangers on get around the problems caused by their Stormcast buddies y'know... teleporting in lightning bolts and stuff..?


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:38:26


Post by: warboss


 Shadow Walker wrote:

Sanguinius or Lorgar?


Definitely Lorgar.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:52:15


Post by: usernamesareannoying


undead sigmar i pretty cool.
i missed that the first time around.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 16:54:43


Post by: His Master's Voice


 Shadow Walker wrote:

Sanguinius or Lorgar?


Sanguinia or Lorgaria, as that's a female Stormcast.

 Lord Damocles wrote:
I wonder how the little hangers on get around the problems caused by their Stormcast buddies y'know... teleporting in lightning bolts and stuff..?


They...




...of course.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 17:01:47


Post by: Shadow Walker


 His Master's Voice wrote:

Sanguinia or Lorgaria, as that's a female Stormcast.

Ha ha you are right. Anyway in the female Custodes era we can have female Primarchs (or Primarchines?).


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 17:30:58


Post by: flaherty


If GW wants to double down on strong female characters, they should really find someone who can sculpt faces that convey those attributes visually. Or just keep the heads from some of the model lines they've discontinued!


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 20:00:06


Post by: warboss


Truth in advertising matters.



AoS N&R (New SCE mini pg. 6) @ 2024/04/15 21:13:50


Post by: Crimson


Those look great and the concept is very cool too!


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 21:32:53


Post by: CMLR


I can't wait for pointlessly choose between axe and board or dual wield not matering at all!


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 22:23:03


Post by: MajorWesJanson


 rybackstun wrote:
Love the Stormcast dudes, very much dislike the humies that accompany them.

I hope that GW isn't going to diversify how SCE run their lists and make pure Stormcast lists untenable.


I'll take the humans off of you.


AoS N&R (New SCE mini pg. 6) @ 2024/04/15 22:23:39


Post by: RaptorusRex


 Lord Damocles wrote:
I wonder how the little hangers on get around the problems caused by their Stormcast buddies y'know... teleporting in lightning bolts and stuff..?

Remember that scene from Fallout where the donkey-cave BOS Knight has the dude cling to him while he fast-ropes out of the Vertibird?


AoS N&R (New SCE mini pg. 6) @ 0011/05/24 22:46:17


Post by: CMLR


I like how the face of the shield, for a change, is a skull and not a face. I kinda don't like all shields being the same pattern across all units.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 00:05:57


Post by: chaos0xomega


 CMLR wrote:
I can't wait for pointlessly choose between axe and board or dual wield not matering at all!


It wint matter this edition, you just wait until 5th edition though, suddenly it'll matter for a lot.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 01:12:37


Post by: Taarnak


I really like the look of the new Stormcast, but especially these most recent. I had always hoped they would do some with chain armor underneath, and as I thought, it looks great. I do wish, however, that they hadn't gone back to the crotchflap... Can't have it all I suppose.



Darkoath also look great. Skaven are amazing so far.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 01:31:29


Post by: CMLR


 Taarnak wrote:
I do wish, however, that they hadn't gone back to the crotchflap... Can't have it all I suppose.


The "crotchflap" used to have a purpose; the trim colours of the tabard denoted things such as company and squad.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 01:56:37


Post by: Apple fox


So I think for the first time with AoS I feel like they got a handle on where they actually want the game to go.
Rather than feeling like hand me down factions.
The city stuff is good, the new skaven and stormcast I think are great updates. Even if I am losing some minis, I am actually fairly pleased from a mini front.

Rules are still I feel trying to work out what’s going on, they can’t drop some of there sacred cows.
And I don’t like the now weapon choice for a unit maters.

I wish they would do a spiritual successor to Mordheim, but that ain’t happening so I on positive side this edition.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 04:11:35


Post by: Fayric


The new stormcast looks good in them self.

Also lots of potential to pair with alternative helmets now that bretonnia is on sale again, but also looks like a good "count as" spot for those discontinued Sacrosanct.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 05:00:01


Post by: CMLR


Silver does make them look quite grimdark, doesn't it? How are you feeling with the shift to Hollowed Knights chamber?


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 06:00:54


Post by: ZergSmasher


 RaptorusRex wrote:
Damn, some of you are real pessimists.

Welcome to Dakka, the forum where the sky is always falling and GW is always destroying their games


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 07:31:39


Post by: Geifer


I like the latest Sigmarines. They look nice.

 CMLR wrote:
Silver does make them look quite grimdark, doesn't it? How are you feeling with the shift to Hollowed Knights chamber?


Shiny silver with equally shiny gold bits, and clean white and blue cloth doesn't look particularly grim or dark to me.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 14:38:08


Post by: Inquisitor Gideon


Good looking set of kits.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 15:04:14


Post by: Scottywan82


These kits look great! I love how many extra heads they are providing in them especially. Those will make it easy for bigger units and for conversion bits.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 15:35:45


Post by: nels1031


On the Darkoath on foot sprue, the banner looks to be a separate hand and the drum looks to be a separate arm with drum pieces also separated. Unless I'm seeing it wrongly/incompletely, there shouldn't be a reason to repeat the bodies like they have for the drummers/bannerman in the promo shots.

Hoping it is indeed the case that they can be modeled on different bodies to avoid repetition in what is otherwise a very diverse/customizable kit.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 16:35:45


Post by: Shakalooloo


The hair for the chieftain is attached to the head, not the body! Excellent! One step easier in making him Horned God Sláine!


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 16:36:49


Post by: TalonZahn


Every time I see that Grandpa with the spear, I get a chuckle.

Everything looks great, to me, in this box.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 19:07:15


Post by: Da Boss


Nice looking miniatures. I like the artistic direction they are going in, though the Mortal Realms still leave me fairly cold.

Got a Stormcast Start Collecting (the one that was half the starter set) sitting primed to be made into an army of elementals, should get around to that one of these days.


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 19:48:27


Post by: streetsamurai


Probably the bedt sce models ever, but still a bit too quétaine (kitsch) for me. Really like the humans henchmen though


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 20:18:51


Post by: CMLR


There is quite a bunch of open space in the Marauder sprues, huh?

Quite hyped.

 Shakalooloo wrote:
The hair for the chieftain is attached to the head, not the body! Excellent! One step easier in making him Horned God Sláine!


Or Marauder Johnny Sins!


AoS N&R (New SCE mini pg. 6) @ 2024/04/16 22:10:41


Post by: lord_blackfang


Certainly looks like they had room for something like a second banner and just chose to leave the sprue blank.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 00:47:00


Post by: legionaires


 Inquisitor Gideon wrote:
First off and most imminently, we've got the Darkoath box and characters

What set is the mounted archer from?


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 01:00:14


Post by: CMLR


 legionaires wrote:
 Inquisitor Gideon wrote:
First off and most imminently, we've got the Darkoath box and characters

What set is the mounted archer from?


Another set of Warhammer+ characters.


Automatically Appended Next Post:
 lord_blackfang wrote:
Certainly looks like they had room for something like a second banner and just chose to leave the sprue blank.


Definitively there could've been a second standard totem or more heads





AoS N&R (New SCE mini pg. 6) @ 2024/04/17 03:30:16


Post by: Snord


Apple fox wrote:
So I think for the first time with AoS I feel like they got a handle on where they actually want the game to go.
Rather than feeling like hand me down factions.


I agree - it feels as though they have finally got the mix right. The more slender appearance is a big improvement. As with the new Darkoath, I'll never buy the models, but I like the look of them. AoS seems to be where most of the real creativity is at the moment.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 08:52:53


Post by: Fayric


 Snord wrote:
Apple fox wrote:
So I think for the first time with AoS I feel like they got a handle on where they actually want the game to go.
Rather than feeling like hand me down factions.


I agree - it feels as though they have finally got the mix right. The more slender appearance is a big improvement. As with the new Darkoath, I'll never buy the models, but I like the look of them. AoS seems to be where most of the real creativity is at the moment.



That makes sense. With AoS they have lots of hinted concepts to work with, while 40k is stuck in reproducing nostalgia concepts. Nohing wrong with nostalgia though, and GW have done quite good updated classics lately.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 09:19:44


Post by: Mad Doc Grotsnik


40K at least has stagnation built into its background.

AoS however is more dynamic. Change can happen. New powers can and do rise.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 14:49:22


Post by: StudentOfEtherium


i really like this. having a clear phase for combat abilities to activate will make it a lot easier to keep track of that, and will make the entire experience a lot cleaner


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 15:17:29


Post by: Inquisitor Gideon


Interesting, like it when it's clean like that.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 15:20:01


Post by: Overread


I'll say this much - for some reason the AoS team can do really well making a clean close combat segment of the game


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 15:33:51


Post by: chaos0xomega


Typical GW overcorrection. They changed the term "wounds" in a models profile to health to make it clearer/less confusing what's being referred to, but then also changed the term mortal wounds to mortal damage, etc so that confusion was a complete non-issue anyway.

On the whole though, really like what I've seen, especially the "unit roles" bit, though 1/2" coherency range sounds mental, as does the potential damage output of a unit of Kroxigor.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 17:58:32


Post by: Rihgu


Wounds/wounding/to wound, etc only applies to the "to wound" step of attack resolution now.

Damage applies to, well, doing damage.

So it still clears up a potential confusion (the non-relation of Mortal Wounds vs a successful Wound, for example).

It's tidier to have all forms of damage refer to damage.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 17:59:46


Post by: Inquisitor Gideon


Also i do rather like that Vindicator ability that links iinto the weapon. They're a literal anvil unit now, should be fun to try ouit.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 18:18:11


Post by: Voss


Some clarity is nice.

The bombshell for me is axing battleshock. Granted it wasn't a great system, but doubling down (again) on 'morale doesn't matter in wargames' still feels weird.


AoS N&R (New SCE mini pg. 6) @ 2024/04/17 18:20:31


Post by: StudentOfEtherium


i'm not sure if i prefer axing morale entirely or using 40k's system (assuming it's a strict binary and there is no "keep it as it was" option)


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 01:45:05


Post by: CMLR


Spin2Win

Dead Roll

KROXIBLENDERS GO BRRRR



AoS N&R (New SCE mini pg. 6) @ 2024/04/18 06:40:50


Post by: streetsamurai


Most say that i really hate how gm are doing the rules in the last few years. Look more and more like a ccg


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 14:34:31


Post by: Scottywan82


And then some history of the great Skaven, yes-yes!

https://www.warhammer-community.com/2024/04/18/a-complete-history-of-the-great-mighty-skaven/


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 15:05:32


Post by: nels1031


https://www.warhammer-community.com/2024/04/18/warhammer-age-of-sigmar-metawatch-swansong-for-an-epic-edition/

Final Battlescroll/Metawatch for 3rd edition for those interested

Didn't even look at it, probably will at lunchbreak but meh. Not even really been interested in playing, knowing that we're on the cusp of something new. Just been getting Kruleboyz together and hobbying them up in anticipation for the new hotness.


Automatically Appended Next Post:


My favorite part :

When the World-that-Was was torn asunder, and the other gods made their escapes using their vast magic or by joyriding on broken bits of rock, the Great Horned Rat did something none of the other gods cared enough to do – he saved his children.


Protective father wasn't something that I had in mind when thinking of The Horned Rat!


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 15:30:43


Post by: Mad Doc Grotsnik


If anyone’s gonna snuff his children. It’s him.


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 17:24:35


Post by: Commodus Leitdorf


I mean I cant quite remember the quote but during the end times Either it was one of the Verminlords or the Great Horned rat that told the council of Thirteen "No matter what happens, Skavenblight must survive."

Basically the world was done and they knew it so everything the Skaven did after that point was to protect themselves and ensure their survival, one way or another.


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 17:27:52


Post by: Overread


Great Horned Rat is also interesting because he's a full Chaos God now, and yet the souls of Skaven don't go to him in the Warp, but to their own regular afterlife in the Realm of Death.

Also I don't think we've seen anything of the Great Horned Rat inside the Warp itself acting or doing anything. So we've a huge amount of potential there for him to do something really crazy to unsettle the rest of the Chaos Panteon.

I suspect that preserving his worshippers and race from the End Times gave the GHR a huge advantage over many other factions.


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 18:25:48


Post by: Inquisitor Gideon


I still feel there needs to be an event where Slaanesh finally breaks free and goes absolutely ape against the GHR for sitting on its seat on the pantheon while it's been trapped.


AoS N&R (New SCE mini pg. 6) @ 2024/04/18 22:01:41


Post by: Manfred von Drakken


 Overread wrote:
Great Horned Rat is also interesting because he's a full Chaos God now, and yet the souls of Skaven don't go to him in the Warp, but to their own regular afterlife in the Realm of Death.

Also I don't think we've seen anything of the Great Horned Rat inside the Warp itself acting or doing anything. So we've a huge amount of potential there for him to do something really crazy to unsettle the rest of the Chaos Panteon.

I suspect that preserving his worshippers and race from the End Times gave the GHR a huge advantage over many other factions.


If I recall correctly, following the end of the World-That-Was, Slaanesh slipped into a food coma and the other three got bored and wandered off. It wasn't until they noticed the Mortal Realms thriving that they knocked on Archaon's door and asked him to wreck the place.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 08:46:58


Post by: dan2026


Does GW release the Underworlds warbands separately?
I wouldnt mind getting the Deamonettes.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 09:16:19


Post by: Inquisitor Gideon


Usually and eventually. Although there are some that still haven't split off from their main box like the sons of velmorn. Which a lot of people are still after.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 10:31:30


Post by: Manfred von Drakken


 Inquisitor Gideon wrote:
Usually and eventually. Although there are some that still haven't split off from their main box like the sons of velmorn. Which a lot of people are still after.


Ditto Ephallim's Panaemonium.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 14:55:16


Post by: StudentOfEtherium


https://www.warhammer-community.com/2024/04/19/cast-supreme-sorceries-and-chant-powerful-prayers-in-newaos/
4th edition magic/prayer rules


Automatically Appended Next Post:
i think this is all pretty reasonable. happy with there being a change to prayers because the existing prayer rules were pretty meh. changes to magic are pretty straightforward, although i wish the power level number was in a more obvious place, since keywords wouldn't be the first place i would check for that

changes to endless spells/evocations are also interesting. gonna need to see this in practice before i can develop an opinion


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 16:32:03


Post by: Inquisitor Gideon


I don't see anything objectionable. I don't see anything revolutionary, but it seems clean.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 18:40:44


Post by: CMLR


The shaman headbutts the air, projecting a wave of green energy that seeks out enemies to nut.

International interpretation of "nut" has been ruined forever and since Chaos Storm everyone takes it the wrong way, thanks PancreasNotWork.


AoS N&R (New SCE mini pg. 6) @ 2024/04/19 21:48:48


Post by: Shakalooloo


 CMLR wrote:
The shaman headbutts the air, projecting a wave of green energy that seeks out enemies to nut.

International interpretation of "nut" has been ruined forever and since Chaos Storm everyone takes it the wrong way, thanks PancreasNotWork.


Oh, is that why we don't get Ork Madboyz as a bunch of nuttaz?


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 08:27:39


Post by: vipoid


Magic looks tolerable. Still don't like that casting rolls are a flat 2d6 with no player input.

That said, it's still about a million miles ahead of the festering sewer that is the current 40k psychic "system".

Prayers look a little more interesting now.


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 09:00:18


Post by: stahly


I wrote an unboxing and review of the new Darkoath army set, as usual with high resolution sprue images and a rundown of all assembly options (the kits are not as customisable as the Warhammer Community article suggested).

https://taleofpainters.com/2024/04/review-darkoath-army-set/


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 10:04:01


Post by: Mallo


 stahly wrote:
I wrote an unboxing and review of the new Darkoath army set, as usual with high resolution sprue images and a rundown of all assembly options (the kits are not as customisable as the Warhammer Community article suggested).

https://taleofpainters.com/2024/04/review-darkoath-army-set/


Sigmar Warhammer Community lied


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 11:53:39


Post by: Shadow Walker


 stahly wrote:
I wrote an unboxing and review of the new Darkoath army set, as usual with high resolution sprue images and a rundown of all assembly options (the kits are not as customisable as the Warhammer Community article suggested).

https://taleofpainters.com/2024/04/review-darkoath-army-set/

''The Darkoath Chieftain is a solid centrepiece model that is a dark mirror image of the Free-guild Cavalier Captain (review here).'' There is no active link to Cavalier Captain's review


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 12:18:12


Post by: Inquisitor Gideon


 Shadow Walker wrote:
 stahly wrote:
I wrote an unboxing and review of the new Darkoath army set, as usual with high resolution sprue images and a rundown of all assembly options (the kits are not as customisable as the Warhammer Community article suggested).

https://taleofpainters.com/2024/04/review-darkoath-army-set/

''The Darkoath Chieftain is a solid centrepiece model that is a dark mirror image of the Free-guild Cavalier Captain (review here).'' There is no active link to Cavalier Captain's review


On that note, i do appreciate that the tactical rock is optional.


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 13:50:03


Post by: Gallahad


Thank you for your review Stahly. I recognize the fact that the "converters dream" type modular kits from GW are long gone, but it still hurts when miniatures really only have a single or dual assembly option and start to look really samey in units of more than ten.


AoS N&R (New SCE mini pg. 6) @ 2024/04/20 16:06:37


Post by: NAVARRO


 Gallahad wrote:
Thank you for your review Stahly. I recognize the fact that the "converters dream" type modular kits from GW are long gone, but it still hurts when miniatures really only have a single or dual assembly option and start to look really samey in units of more than ten.


Exactly. Specially sour when kits are so expensive.


AoS N&R (New SCE mini pg. 6) @ 2024/04/21 03:58:09


Post by: nels1031


One thing I’m curious about is cross compatibility with the Darkoath Ravagers kit from Warcry. Once they are available again, I’m snagging at least 2 of the Warcry boxes to have moreoptions/less repetition in my units.

Snagged one of the army boxes on pre-order. Almost got a second, but my fiscal discipline kicked in.



AoS N&R (New SCE mini pg. 6) @ 2024/04/22 13:44:42


Post by: Inquisitor Gideon


Incoming Warlock Engineer

[Thumb - Screenshot 2024-04-22 144401.png]


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 13:47:03


Post by: lord_blackfang


Pretty cool, pretty cool.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 13:52:16


Post by: Souleater


I shall call him Wallace! For his engineering prowess and love of cheese!


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 14:20:15


Post by: Rihgu


So does the Sniper Master ability only ignore the second bullet point of Guarded Heroes or the whole thing?

Seems to give definitive timing ("when picking the target for their shooting attacks") which suggests only the second bullet point (as that's the only part of the rule that matters "when picking the target" for your shooting attacks).

Hurray, ambiguity. Maybe it's cleared up by the full rules.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 14:40:13


Post by: Mad Doc Grotsnik


I’m encouraged that the Ratses aren’t overly blingy.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 14:50:25


Post by: lord_blackfang


 Rihgu wrote:
So does the Sniper Master ability only ignore the second bullet point of Guarded Heroes or the whole thing?

Seems to give definitive timing ("when picking the target for their shooting attacks") which suggests only the second bullet point (as that's the only part of the rule that matters "when picking the target" for your shooting attacks).

Hurray, ambiguity. Maybe it's cleared up by the full rules.


That's a... depressingly good catch.

But at least there's good independent character protection in the core rules.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 15:14:49


Post by: StudentOfEtherium


love the new model


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 16:11:12


Post by: Shadow Walker


I am not impressed by that model. Maybe it is the paintjob, maybe something else but it does nothing to me. Compared to Bombardier it looks lifeless.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 16:28:19


Post by: Groat


 Rihgu wrote:
So does the Sniper Master ability only ignore the second bullet point of Guarded Heroes or the whole thing?

Seems to give definitive timing ("when picking the target for their shooting attacks") which suggests only the second bullet point (as that's the only part of the rule that matters "when picking the target" for your shooting attacks).

Hurray, ambiguity. Maybe it's cleared up by the full rules.


They wrote it as "For the Rest of the Turn" they ignore the rule "When picking their target" - the "For the Rest of the Turn" they ignore the rule, so that would, as written, mean that they ignore the whole thing, not just clause two.

Phrased differently, the trigger is "When picking a target", the result is "They ignore the rule for the rest of the turn".


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 16:32:36


Post by: Dudeface


 Rihgu wrote:
So does the Sniper Master ability only ignore the second bullet point of Guarded Heroes or the whole thing?

Seems to give definitive timing ("when picking the target for their shooting attacks") which suggests only the second bullet point (as that's the only part of the rule that matters "when picking the target" for your shooting attacks).

Hurray, ambiguity. Maybe it's cleared up by the full rules.


It reads to me you use the Sniper Master prior to any attack sequence, given there is no timing imperative for "pick a visible hero" under the declare step outside of "shooting phase" for the whole ability. In which case once the Warplock Jezzails or whatever target the unit, the Guarded Heroes has already been removed for their shooting attacks, avoiding the hit penalty.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 16:38:48


Post by: Rihgu


I've actually re-read it, and it's not meaning "picking a target" as in the step of the attack sequence where you pick targets.

It's actually referring to when you pick the target you ... erm, targetted? when you declared the ability (ie the enemy hero) as the target of your attacks, you ignore the ability.

So not ambiguous afterall, just, awkwardly worded. The wording they picked happens to coincide with the wording of another thing. Only with careful reading can you parse out what they're actually meaning.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 17:06:36


Post by: NAVARRO


 Shadow Walker wrote:
I am not impressed by that model. Maybe it is the paintjob, maybe something else but it does nothing to me. Compared to Bombardier it looks lifeless.


I thought it was just me but the new shaven are really boring and dont look fun to paint at all.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 17:59:31


Post by: Dysartes


They seem to have more fur, NAVARRO, despite being shaven.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 18:26:26


Post by: NAVARRO


 Dysartes wrote:
They seem to have more fur, NAVARRO, despite being shaven.




Not going to edit typo, its shaven from now on.


AoS N&R (New SCE mini pg. 6) @ 2024/04/22 19:02:39


Post by: streetsamurai


Wasn't too impressed by the clanrat, but Il really like that Warlock


AoS N&R (New SCE mini pg. 6) @ 2024/04/23 12:57:06


Post by: vipoid


 lord_blackfang wrote:
But at least there's good independent character protection in the core rules.


Yeah, infantry heroes always seemed very flimsy in the prior editions.


Honestly, though, I'm just left thinking 'why can't 40k have this?'.

It seems substantially better than Characters being glued to a single unit.


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 14:40:22


Post by: StudentOfEtherium


https://www.warhammer-community.com/2024/04/24/heres-how-battlepacks-battleplans-and-the-generals-handbook-work-in-newaos/

new rules for battleplans and info on how gw plans to handle the general's handbook


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 15:03:55


Post by: lord_blackfang


Oh good season bloat is staying.


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 15:18:04


Post by: Inquisitor Gideon


I think one handbook a year is slightly over-exaggerating bloat.


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 15:20:58


Post by: StudentOfEtherium


especially when the books are specifically replacing each other, rather than adding on top. it's not bloat, it's rules replacement. i think it's fair to dislike that, but since this is specifically for matched play, it's pretty easy to let it pass you by. on the other hand, i think these rules are a nice way of keeping games fresh and adding new extras without going too far with it


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 16:23:41


Post by: Inquisitor Gideon


It's nice to see someone who actually has a positive outlook on this site for a change.


AoS N&R (New SCE mini pg. 6) @ 2024/04/24 20:55:22


Post by: Laughing Man


 StudentOfEtherium wrote:
especially when the books are specifically replacing each other, rather than adding on top. it's not bloat, it's rules replacement. i think it's fair to dislike that, but since this is specifically for matched play, it's pretty easy to let it pass you by. on the other hand, i think these rules are a nice way of keeping games fresh and adding new extras without going too far with it

This. I figure they'll also use the GHBs to provide updated core rules, just like they currently do, but that's covered by errata as well for folks who don't want to buy a copy. We'll probably also see more of the primal magic style of rules, given how they've described modular rules as a thing they want to experiment with for seasonal play. It'll probably work more smoothly as well, as they can simply replace entire sections of the book for a season.


AoS N&R (New SCE mini pg. 6) @ 2024/04/25 15:10:17


Post by: NAVARRO


 Inquisitor Gideon wrote:
It's nice to see someone who actually has a positive outlook on this site for a change.


You can be positive and dissatisfied at the same time they are not mutually exclusive. Just saying.
Seems to me you have a negative opinion about Dakka.


AoS N&R (New SCE mini pg. 6) @ 2024/04/25 15:52:31


Post by: Inquisitor Gideon


Dakka's known as Whineseer 2.0 for a reason.


AoS N&R (New SCE mini pg. 6) @ 2024/04/25 15:58:13


Post by: NAVARRO


 Inquisitor Gideon wrote:
Dakka's known as Whineseer 2.0 for a reason.



Is that your positive outlook? I pass then


AoS N&R (New SCE mini pg. 6) @ 2024/04/25 16:03:17


Post by: Inquisitor Gideon


No, it's just stating the obvious really.


AoS N&R (New SCE mini pg. 6) @ 2024/04/25 19:25:34


Post by: Jaxmeister


Obvious but only in your opinion, which you are perfectly entitled to, just as I am entitled to disagree with you.


AoS N&R (New SCE mini pg. 6) @ 2024/04/26 18:09:42


Post by: SamusDrake


It'll be interesting to see if Spearhead improves upon Combat Patrol, by providing some options between games.


AoS N&R (New SCE mini pg. 6) @ 2024/04/28 18:34:04


Post by: StudentOfEtherium


really curious about faction terrain because that's something that has desperately needed a rework. the rules reworks so far have been much more hit than miss, so i have faith that they're doing something decent here


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:01:13


Post by: Inquisitor Gideon


Called it:

https://www.warhammer-community.com/2024/04/29/new-stormcast-eternals-prosecutors-soar-into-battle-on-wings-of-azure-flame/

Lovely looking style, also looks like a choice of having an open faced helmet, which is new.

[Thumb - SC1.jpg]
[Thumb - SC2.jpg]


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:06:04


Post by: lord_blackfang


That's a great sculpt, but the helmet doesn't look at all stormcasty to me.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:14:14


Post by: The Phazer


The body is fine but those wings look awful compared the old versions IMO.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:14:50


Post by: SamusDrake


"Standby, my Hawkmen!"

The wings look more sturdy, but would rather have Stormcasts with face masks. Very nice indeed.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:16:24


Post by: streetsamurai


If it wasnt for the these comets (espscially on the wings), it could have been a great sculpt. Now it's way too gaudy


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:19:22


Post by: GaroRobe


Great looking models


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:20:23


Post by: The Phazer


 StudentOfEtherium wrote:
really curious about faction terrain because that's something that has desperately needed a rework. the rules reworks so far have been much more hit than miss, so i have faith that they're doing something decent here


You think there's going to be one that isn't dumping the rules in the bin and LCTB on most of it?


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:24:08


Post by: StudentOfEtherium




oh, that's gorgeous. i was hoping there would be a model to rival Yndrasta in the new box and unless they reveal something even better, this is that. adore the wings


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:24:49


Post by: NAVARRO


They don't look as imposing as previous to be honest. Almost like downgraded. Not a fan of the helmet, wings and new body.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:24:50


Post by: StudentOfEtherium


 The Phazer wrote:
 StudentOfEtherium wrote:
really curious about faction terrain because that's something that has desperately needed a rework. the rules reworks so far have been much more hit than miss, so i have faith that they're doing something decent here


You think there's going to be one that isn't dumping the rules in the bin and LCTB on most of it?


in the preorders article yesterday they mentioned that we'll be getting new rules for faction terrain, so we know that's not happening


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:26:50


Post by: usernamesareannoying


is there a closed helm option?
i didnt see one in the pics.

and thats a female... ugh. tough looking face


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:28:57


Post by: Shadow Walker


Do not like the helmet, especially those spikes on its sides.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:33:08


Post by: Tim the Biovore


Complete improvement in my opinion, but I hope there are more traditional masked helmets included in the kit for the sake of it too. EDIT: Didn't pay attention to the image the Mad Doc posted, if they've got masks in the art, there will definitely be an option for it.

Oddly enough, the inclusion of the magic effect somehow makes them more grounded for me, even though it was never in doubt that they were powered by supernatural means. A shame for anyone who hates painting special effects, but fortunately I'm not one of them.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:37:24


Post by: The Phazer


I kinda liked the scrolls as a flightstand more than the rubble. And I hope you'll be able to give them hammers rather than spears, they seem to be taking a lot of the character out of SE and making them more generic Souls-like gothic knights.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:45:01


Post by: LunarSol


The main one is easily my least favorite of the 3. Overall this is totally my style.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 13:48:54


Post by: Inquisitor Gideon


 usernamesareannoying wrote:
is there a closed helm option?
i didnt see one in the pics.

and thats a female... ugh. tough looking face


Yes

Also which one is Skyre again?

[Thumb - SC1.PNG]


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:20:35


Post by: Dryaktylus


Not a fan of the cockscomb, but that's easily removed. Those guys look quite sinister - I like them.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:28:30


Post by: usernamesareannoying


 Inquisitor Gideon wrote:
 usernamesareannoying wrote:
is there a closed helm option?
i didnt see one in the pics.

and thats a female... ugh. tough looking face


Yes

Also which one is Skyre again?
the techno rats.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:29:37


Post by: Inquisitor Gideon


Oh in that case it's either Jezzails or the ratling gun next week.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:31:56


Post by: Shadow Walker


 Inquisitor Gideon wrote:
Oh in that case it's either Jezzails or the ratling gun next week.

I wonder if the gun has a second build?


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:33:42


Post by: Mad Doc Grotsnik


SamusDrake wrote:
"Standby, my Hawkmen!"

The wings look more sturdy, but would rather have Stormcasts with face masks. Very nice indeed.


WarCom article wrote: * In fact, these guys can be built with classic closed helms or with a new-style open face.


Easily missed, as it’s a footnote.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:37:01


Post by: Inquisitor Gideon


 Shadow Walker wrote:
 Inquisitor Gideon wrote:
Oh in that case it's either Jezzails or the ratling gun next week.

I wonder if the gun has a second build?


I'd be surprised if it does out of the launch box, but if it gets its own dedicated kit, then maybe.



AoS N&R (New SCE mini pg. 6) @ 2024/04/29 14:44:01


Post by: Dawnbringer


Glad to see the rumours of new Sanguinary guard were proved. True. 😛


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:07:39


Post by: Belthanos


Jaxmeister wrote:
Obvious but only in your opinion, which you are perfectly entitled to, just as I am entitled to disagree with you.


Well he has point. Elsewhere much more positive interest. Here same complains over and over.

One doesn't look here if one wants to see people enjoying game


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:19:47


Post by: NAVARRO


Belthanos wrote:
Jaxmeister wrote:
Obvious but only in your opinion, which you are perfectly entitled to, just as I am entitled to disagree with you.


Well he has point. Elsewhere much more positive interest. Here same complains over and over.

One doesn't look here if one wants to see people enjoying game


Yet you and him have the stance of coming to this thread on dakka to complain about dakka negativity just to only to be off topic and err complain.

How about you guys get off the high horse and drop the act?


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:24:44


Post by: Inquisitor Gideon


I didn't complain about anything. I said it was nice to see someone with a positive outlook for a change. We're not the ones gazing down from on high.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:34:37


Post by: NAVARRO


Sigh... maybe just concentrate on AoS hey? Poking the same thing about people here will not make your previous posts any different.

I hope they bring dracolines back. Only the best Stormcast mount.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:44:07


Post by: SamusDrake


 Mad Doc Grotsnik wrote:

WarCom article wrote: * In fact, these guys can be built with classic closed helms or with a new-style open face.


Easily missed, as it’s a footnote.


Totally overlooked that. Cheers!


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:44:47


Post by: Shadow Walker


 NAVARRO wrote:


I hope they bring dracolines back. Only the best Stormcast mount.

I am in the opposite camp. Always hated those mounts. Gryph chargers are my favourites.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 15:47:12


Post by: SamusDrake


 NAVARRO wrote:

I hope they bring dracolines back. Only the best Stormcast mount.


I certainly hope I can find use for Astreia's model, as its by far the best model in the Stormcast range.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 17:20:02


Post by: TalonZahn


SamusDrake wrote:
"Standby, my Hawkmen!"



Literally my first thought, in Brian's voice.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 17:37:21


Post by: Overread


 TalonZahn wrote:
SamusDrake wrote:
"Standby, my Hawkmen!"



Literally my first thought, in Brian's voice.


I'm still somewhat sad that GW hasn't managed a 3rd Gotrek audio drama to get Brian back.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 17:48:04


Post by: Fayric


I think I saw that prosecutor open helmet at a GWAR concert.


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 17:58:23


Post by: Rihgu


huh, guess the article meant 'tomorrow' when it said we'd see GHB previews 'later today'. It's 2pm my time and they usually don't post any articles after 12pm.

There are still plenty of new miniatures for the Skaven and Stormcast Eternals, and next week, we’ll be showing off another reimagined unit developed by the Clans Skryre. Later today, we’ll also be previewing rules from the first General’s Handbook, and we’ve got a wealth of Spearhead coverage to come.


alternatively, since I'm pretty sure they did show GHB stuff... maybe this article was meant to go out last week?


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 18:59:53


Post by: flaherty


- The wings are a really nice upgrade. I prefer the original spikey wings, but they are so, so fragile. This design is a nice combination of aesthetics and practicality.

- This paint job is worryingly sub-par. They're not bad, but they feel more like the community models they share on the eve of a new release than the studio art.

- Those faces are atrocious. They are cartoonishly proportioned and the masculine and feminine options are almost identical. They are "how did this get past QC" terrible.



AoS N&R (New SCE mini pg. 6) @ 2024/04/29 19:43:38


Post by: SamusDrake


 TalonZahn wrote:
Literally my first thought, in Brian's voice.


Its gonna have to be a thing at the tables, now, whenever these guys "charge" an enemy unit...

"DIIIIVVVVVEEEE!!!"

...its going to be the "ENGINE KILLLLLLL!" of AOS, for sure.

 Overread wrote:


I'm still somewhat sad that GW hasn't managed a 3rd Gotrek audio drama to get Brian back.


Brian is bloody wonderful. I always remember The Greedy Fox on the Story Teller cassettes.




Automatically Appended Next Post:
 flaherty wrote:
- The wings are a really nice upgrade. I prefer the original spikey wings, but they are so, so fragile. This design is a nice combination of aesthetics and practicality.


The times I've had to repair my Knight Azyros!


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 22:42:54


Post by: GaroRobe


Something about the champion's face seems a bit off to me. I don't want to be that guy and I dunno if it's too masculine, but I feel like it could be used on a male body interchangeable. It makes me think of this meme

Spoiler:


AoS N&R (New SCE mini pg. 6) @ 2024/04/29 23:16:24


Post by: Inquisitor Gideon


To be frank i think it's been done on purpose. These are the ones on the edge of oblivion. There's almost nothing left, so the bodies are just as abused as the souls.


AoS N&R (New SCE mini pg. 6) @ 2024/04/30 01:43:12


Post by: Gallahad


Wow, she looks like a real chonker. Thick meaty ankles and calves.

I dig it.

I hope they start giving us more body type diversity of Stormdudes. Some real beanpoles and some real "grunt when they stand up" types. I'd play Stormcast if they did! I miss the chonkers of the initial box set. You could just tell some of those breastplates were holding in a paunch.


AoS N&R (New SCE mini pg. 6) @ 2024/04/30 09:14:10


Post by: Geifer


While I don't like the flappy guys' new helmets as they are, I like the way the sides are shaped. Would look pretty cool with all the tat removed and the cheek armor elongated to hide more of the face like a Chaos Warrior helmet.

Most importantly, it's good to see helmet options. The masks never agreed with me. Now GW just has to make them look cool by default.


AoS N&R (New SCE mini pg. 6) @ 2024/04/30 09:54:55


Post by: BertBert


Thankfully, GW had the foresight to include closed helmets. These just don't work at all.