Mahtamori wrote:
I propose a cost increase on Fire Dragons, but with the highly important addition to give them more weapons to choose from.
Heavy Flamers should be roughly comparable in cost to a Fusion Gun (btw, Eldar tech being more advanced, usually meaning more reliable, why is a Fusion Gun exactly the same as a Melta Gun?), and a Fire Dragon at around 18 to 20 points choosing between a Heavy Flamer and a Fusion Gun makes sense strictly fluff-wise - although their specialization suddenly opens up to a much wider range of possible targets.
The only problem is that magically changing their weapons in such a radical way gives them the capability of being both
AT masters and master horde killers. The flexibility gives the best unit in the codex even more viability, whilst making other anti-horde units (scorps, scatterwalkers ect) less necessary.
I do however, think increasing the potency and availability of ranged
AT would go a long way to help removing the dependence on Dragons. AP1 on Brightlances at a reasonable 5th ed point cost would help no end. But still keeping Dragons viable as the " need-it-dead-yesterday
AT option" as Gwyidion said.