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![[Post New]](/s/i/i.gif) 2009/01/20 11:17:55
Subject: "Correcting" the GW Battlewagon
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Regular Dakkanaut
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Ok, here is my take on the battlewagon. I don't mind the kit, in fact it's pretty cool and actually a lot simpler than I expected. But it bugs me that the wheelbase is SOOOOO damn narrow. I mean, it's orky so it should be BEEFY BEEFY BEEEEEFCAAAAAKE! Instead of "It's fun to tip over on the corners when we shoot da guns"...
So I took the kit, widened the wheelbase while keeping the basic vehicle width, removed the big "Jaw" off the front and added a proper krusha wheel. The next one will probable have a harvester style crushy sort of intake- hard to explain I'll build it (if I can work out how).
Anyways - pics of the "corrected" battlewagon...
Enjoy!
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 I am White/Green |
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![[Post New]](/s/i/i.gif) 2009/01/20 11:31:14
Subject: "Correcting" the GW Battlewagon
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Battlefortress Driver with Krusha Wheel
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So simple and yet so much better!
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![[Post New]](/s/i/i.gif) 2009/01/20 11:37:38
Subject: "Correcting" the GW Battlewagon
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Lord Commander in a Plush Chair
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Looks a bit better with the wider tracks. Love the death roller.
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![[Post New]](/s/i/i.gif) 2009/01/20 11:38:10
Subject: "Correcting" the GW Battlewagon
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[DCM]
.. .-.. .-.. ..- -- .. -. .- - ..
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Looks much better with the widened wheel/track base..
The Death roller on front is particularly sweet.
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2025: Games Played:9/Models Bought:174/Sold:169/Painted:146
2024: Games Played:8/Models Bought:393/Sold:519/Painted: 207
2023: Games Played:0/Models Bought:287/Sold:0/Painted: 203
2020-2022: Games Played:42/Models Bought:1271/Sold:631/Painted:442
2016-19: Games Played:369/Models Bought:772/Sold:378/ Painted:268
2012-15: Games Played:412/Models Bought: 1163/Sold:730/Painted:436 |
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![[Post New]](/s/i/i.gif) 2009/01/20 12:10:16
Subject: "Correcting" the GW Battlewagon
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Proud Phantom Titan
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Very nice. If i ever make one of these, i will also mod the tracks
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![[Post New]](/s/i/i.gif) 2009/01/20 14:00:56
Subject: "Correcting" the GW Battlewagon
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Agile Revenant Titan
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Very good conversion. I really like it.
Did you cut out plasticard for all the rivets on the Deff Rolla?
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No earth shattering, thought provoking quote. I'm just someone who was introduced to 40K in the late 80's and it's become a lifelong hobby. |
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![[Post New]](/s/i/i.gif) 2009/01/20 14:01:43
Subject: "Correcting" the GW Battlewagon
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[MOD]
Madrak Ironhide
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:(
If you attach pics to Dakka posts, I can see them much better! (i.e. I can see them.)
Maybe I should stop browsing from work.
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![[Post New]](/s/i/i.gif) 2009/01/20 14:27:49
Subject: "Correcting" the GW Battlewagon
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Frenzied Juggernaut
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it really blends well with the vehicle.  nice
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qwekel wants to get bigger, please click on him and level him up.
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![[Post New]](/s/i/i.gif) 2009/01/20 15:01:04
Subject: "Correcting" the GW Battlewagon
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Battlefield Professional
Empire Of Denver, Urth
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I'm not a fan of the model, but your modification does wonders for it. Nicely done.
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“It is impossible to speak in such a way that you cannot be misunderstood” -- Karl Popper |
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![[Post New]](/s/i/i.gif) 2009/01/20 15:08:50
Subject: "Correcting" the GW Battlewagon
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Mutilatin' Mad Dok
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He did it again!
Inspirational work, as always.
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![[Post New]](/s/i/i.gif) 2009/01/20 17:18:50
Subject: Re:"Correcting" the GW Battlewagon
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Perfect Shot Ultramarine Predator Pilot
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Now THAT's how GW should've done it. Great job, looking forward to seeing that sucker painted
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![[Post New]](/s/i/i.gif) 2009/01/20 17:21:53
Subject: "Correcting" the GW Battlewagon
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Angry Blood Angel Assault marine
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fine job you did! I am looking forward to see how you paint it.
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![[Post New]](/s/i/i.gif) 2009/01/20 19:08:03
Subject: Re:"Correcting" the GW Battlewagon
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Liberated Grot Land Raida
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Less Orkimus prime and more battlewagon. Me likes!
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A Squeaky Waaagh!!
Camkhieri: "And another very cool thing, my phones predictive text actually gave me chicken as an option after typing robot, how cool is that."'
Meercat: "All eyes turned to the horizon and beheld, in lonely and menacing grandeur, the silhouette of a single Grot robot chicken; a portent of evil days to come."
From 'The Plucking of Gindoo Phlem' |
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![[Post New]](/s/i/i.gif) 2009/01/20 20:47:34
Subject: Re:"Correcting" the GW Battlewagon
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Stabbin' Skarboy
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Whoop!!
I've been wanting to biggerise my battlewagons, I was thinking of properly splitting the whole body down the middle and widening it, but actually just widening the track width of the vehicle does wonders for it. Looks spot on now!
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Nat, the Reactor Mek
Pariah Press wrote:Help! Jervis just jumped through my window, wearing a ninja costume! He's taking my 4th edition rule book! He's taking my 4th edition rule book!
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![[Post New]](/s/i/i.gif) 2009/01/20 22:56:12
Subject: Re:"Correcting" the GW Battlewagon
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Growlin' Guntrukk Driver with Killacannon
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Bang up job, Lem! Awesome scratchbuilds aside, you really have an eye for simple changes that greatly improve stock models. Smartly done!
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Waaagh-in-Progress
"...if I haven't drawn blood on a conversion, then I haven't tried hard enough." -Death By Monkeys
If Gork had wanted you to live, he would not have created me. |
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![[Post New]](/s/i/i.gif) 2009/01/20 23:19:39
Subject: "Correcting" the GW Battlewagon
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Longtime Dakkanaut
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Nice simple effective mod, I will try that after I finish my 8-wheeled BW conversion and my 4-tracked BW conversion...
I too had been considering widening the entire vehicle, but your version is much less work and looks suitably orky
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![[Post New]](/s/i/i.gif) 2009/01/20 23:23:21
Subject: Re:"Correcting" the GW Battlewagon
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Decrepit Dakkanaut
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I too am on the "nope the GW battlewagon is not cool" band wagon. BUT I have to give you props your conversion really made a difference. nicely done!
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![[Post New]](/s/i/i.gif) 2009/01/21 02:58:12
Subject: Re:"Correcting" the GW Battlewagon
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Tinkering Tech-Priest
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armored company 18/2/3
3/1/8
5/1/12
3/0/5
3/0/2 |
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![[Post New]](/s/i/i.gif) 2009/01/21 03:07:43
Subject: Re:"Correcting" the GW Battlewagon
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Nimble Pistolier
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Great work lemming! Thanks for the ideas
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![[Post New]](/s/i/i.gif) 2009/01/21 03:11:59
Subject: "Correcting" the GW Battlewagon
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Bane Knight
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Wow..that makes a big difference! Seeing this makes me think twice about about skipping a battlewagon. Nice one!
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![[Post New]](/s/i/i.gif) 2009/01/21 03:12:47
Subject: "Correcting" the GW Battlewagon
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Tail-spinning Tomb Blade Pilot
Where people Live Free, or Die
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Very nice mod!
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Menaphite Dynasty Necrons - 6000
Karak Hirn Dwarfs - 2500
How many lawyers does it take to change a light bulb?
-- Fifty-Four -- Eight to argue, one to get a continuance, one to object, one to demur, two to research precedents, one to dictate a letter, one to stipulate, five to turn in their time cards, one to depose, one to write interrogatories, two to settle, one to order a secretary to change the bulb, and twenty eight to bill for professional services.
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![[Post New]](/s/i/i.gif) 2009/01/21 12:53:31
Subject: "Correcting" the GW Battlewagon
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Regular Dakkanaut
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And it's a very simple mod too. I'll try and get a pic of the mod I did to make it work. It's quite simple. Basically you just separate the track support from the wheel support and space them differently in the same sort of areas they were to go. Hard to explain but a pic will speak a 1000 words
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 I am White/Green |
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![[Post New]](/s/i/i.gif) 2009/01/21 14:00:13
Subject: "Correcting" the GW Battlewagon
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[MOD]
Madrak Ironhide
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Dangit! I forgot to check this until I got to work again!!!
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![[Post New]](/s/i/i.gif) 2009/01/28 07:22:33
Subject: "Correcting" the GW Battlewagon
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Regular Dakkanaut
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Ok, well I haven't been posting much lately - so thanks for all the comments BTW.....
Anyway - taking some other ideas I've had and stuff that other people have been doing into consideration I plunged headlong into building the second battlewagon. This one I wanted to have the Killkannon + Kannon combo of the old (I think) Lungbursta wagon.
Now in advance I will admit that I think the dozer blade on the front is a bit weedy - but for some reason I actually think it works. For me anyways... I haven't taken any pics of the undercarriage at this stage to show how I widened it - I'm kinda too tired to care about that atm...so maybe another time... hehe!
This time I widened the troop bed, closed in the roof more to represent more of an 'ard Case and built an entirely new turret and cannon to represent the killkannon. Hope you like - here's some pics:
And an aerial view of both the first and second models. You'll notice that the second is only slightly wider. I honestly think the main problem (and it seems from looking at other mods on the net that many agree) is the that tracks are too narrow. The wheelbase looks more like a train than a beefy destructive ork carrier of mayhem and destruction. Anyway - I rambly too much - here's the pic:
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 I am White/Green |
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![[Post New]](/s/i/i.gif) 2009/01/29 06:35:39
Subject: "Correcting" the GW Battlewagon
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Paingiver
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Looking great as usual.
The only thing bothering me in the new wagon is that the larger turret is has too high collar where the turret is attached to the wagon. It seems to be too vulnerable to small arms fire there.
The top view is great in showing how much the widening fixes the wagons design. The second wagon is as beefy as I would expect the ork mobile fortresses to be.
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![[Post New]](/s/i/i.gif) 2009/01/29 10:19:34
Subject: "Correcting" the GW Battlewagon
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Hooded Inquisitorial Interrogator
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wow
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i want to play and ride with you on your predator. i want to be friends with you
too bad alien scum
arrrghhhhhhhhh *cuts off head of space marine*
dat was fun friend....friend??? friend!!!!
humph your not my friend any more *walks off to the predator* now for some fun!
i play as and needs the new sm army codex!!!!! |
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![[Post New]](/s/i/i.gif) 2009/01/29 11:04:31
Subject: "Correcting" the GW Battlewagon
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Battle-tested Knight Castellan Pilot
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These look great, you've done it some justice. Can we see a pic from the underneath to see just how you did it?
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Stick to the shadows - Strike from the darkness - Victorus aut Mortis - Ravenguard 1st Company |
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![[Post New]](/s/i/i.gif) 2009/01/29 17:47:13
Subject: "Correcting" the GW Battlewagon
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Mutilatin' Mad Dok
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Lemming spawn: making you feel bad about your conversions since you first saw his work.
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![[Post New]](/s/i/i.gif) 2009/01/29 18:18:45
Subject: "Correcting" the GW Battlewagon
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Lead-Footed Trukkboy Driver
The bit stuck on the side of England. Wales isn't it.
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Three of the things I don't like about the GW wagon were the width , the snow plow and the kind of heavy brow ,frown look of the cab. You have sorted out the first two problems nicely. After that I can see I could make the cab more truck like with a few cuts ( which would make it look a bit closer to my scratchbuild). You have inspired me to go out and buy one!
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![[Post New]](/s/i/i.gif) 2009/01/30 02:34:20
Subject: "Correcting" the GW Battlewagon
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Regular Dakkanaut
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Ok, here's some extra pics for those eager to try something similar to what I've done!  I've taken a few pics of the undercarriage to give you an idea of what I did and how it looks, and I found a pre-release pic of the sprue layout that let me show you a mockup of where to cut the important sections.
Here's some pics for you to peruse:
As best a view as I can get of the side of the piece:
And here's a rough example of where to cut:
The red line indicates the cut lines. The yellow line indicates where the wagon tray slot runs. The idea is to cut at an angle to this slot and the go straight from there along. you can just cut it at the angle all the way if you want, but you need to trim it a bit to fit the wheels in if you do it that way. I think this way ends up a bit neater. I actually cut it straight along at the angle on the first one, and the second one I fiddled it a bit more. I prefer the end result of the second cut method. You'll also notice I put a piece of plasticard into the breach of the cut in the model, this is to lend strength to it.
In this pic I have circled the added tray areas. I cut off the old tray sides and replaced them with these which are slightly wider. Not much but enough to make a big difference. I deliberately made one squared off because - well - i wanted to. And the panel lines on these have been scratched in using a steel rule and one of my sculpting tools. They are actually engineers picks, and I have a whole set of them. The tool I used have a sharp end and being a pick is designed to scratch stuff.
A tip for all those rivet makers - here's how I do it.
I use a combination of methods and any one of which will help out. Lately, on the smaller stuff like this, I get various thicknesses and types of plastic rod. I like to mix up square and round and I wish I could get some hexagonal that would be sweet. Then I cut off thin slices of the rods and pile them all together. After that, I use something to hold a small pool of superglue and using a very sharp small stanley blade, I pick each rivet up with the sharp tip and dip it into the superglue. Then I put the rivet where I want.
Another way I get my rivets is to use a hand punch. I haven't been able to get one smaller than 1/16" but it still works fine. I also have a 1/8" and also use a standard paper hole puncher. These can be used on card (although it's not very reliable on card as it tends to split in the thicker sizes) and various plastics like old ice cream containers. I like to stack up different shapes and sizes into nut-bolt-washer type configurations on my larger scratchbuilds and use those for added detail. If I could fine a hex punch I would be in HEAVEN  I do also have a 1/8" square hand punch, so I get a nice variation of shapes.
One other thing I sometimes do, and it's really annoying, is to get the square pieces and carefully cut off the corners to give a "sortof" hex shape. I do it a little bit it's pretty fiddly.
Be careful with some plastics as they resist superglue and others may be melted by it.
Anyway, hope this is useful
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 I am White/Green |
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