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![[Post New]](/s/i/i.gif) 2010/06/02 22:03:14
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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The story behind this list is that I love the Goff fluff and needed a way to implement it successfully. A massive horde of boyz is awesome but doesn't work on foot unless they're carrying Shootas (something no Goff would ever do). Therefore, I set out to find a way to get as many Slugga Boyz as possible into combat and I think this list has achieved it. However, I refuse to believe that I have written a perfect list, and, as such, am posting it here for your comments, critiques, and questions. tl;dr What do you think of this list? HQ: Big Mek 85pts w/ KFF Warboss 110pts w/ PK w/ Attack Squig w/ Cybork Body Troops: 12x Slugga Boyz 112pts w/ Nob w/ PK w/ Bosspole 12x Slugga Boyz 112pts w/ Nob w/ PK w/ Bosspole 18x Slugga Boyz 148pts w/ Nob w/ PK w/ Bosspole 18x Slugga Boyz 148pts w/ Nob w/ PK w/ Bosspole 18x Slugga Boyz 148pts w/ Nob w/ PK w/ Bosspole Transports: 2x Trukk 90pts w/ RPJ w/ Reinforced Ram Fast Attack: Deffkopta 70pts w/ TL Rokkit Launcha w/ Buzzsaw Deffkopta 70pts w/ TL Rokkit Launcha w/ Buzzsaw Heavy Support: Battle Wagon 135pts w/ Deff Rolla w/ Armor Plates w/ Red Paint Job w/ Boarding Plank w/ Big Shoota Battle Wagon 135pts w/ Deff Rolla w/ Armor Plates w/ Red Paint Job w/ Boarding Plank w/ Big Shoota Battle Wagon 135pts w/ Deff Rolla w/ Armor Plates w/ Red Paint Job w/ Boarding Plank w/ Big Shoota 1498pts EDIT: Made significant changes to the list.
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This message was edited 9 times. Last update was at 2010/06/13 19:56:01
Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/02 23:59:11
Subject: Re:Orks 1500pts
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Stabbin' Skarboy
123 fake street
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'ard boys are not worth it. Cut down on deth kopta points, grotsnik needs a big squad to live up to his points. I seems your going for a speed freak army, check the army forum for some excellent DoP speed freak lists.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2010/06/03 00:28:25
Subject: Orks 1500pts
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Sniveling Snotling
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I do not think you can take 2 units of 'ard boyz could be wrong but I seem to remember that .
I like the 6 tucks build but you may have trouble in a Kill point mission
I am not sure you will need the boarding planks but I have never tried them
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![[Post New]](/s/i/i.gif) 2010/06/03 00:51:45
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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Admiral-Badruck wrote:I do not think you can take 2 units of 'ard boyz could be wrong but I seem to remember that .
You are completely right; I can't believe I missed that.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/03 01:16:30
Subject: Orks 1500pts
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Regular Dakkanaut
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I don't like ard boyz, I mean dude, they are just boyz
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![[Post New]](/s/i/i.gif) 2010/06/03 16:22:23
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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Wings of Light wrote:I don't like ard boyz, I mean dude, they are just boyz
Boyz with a 4+/4+ save! But yeah, I see your point. I changed the list up and dropped them.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/03 16:42:25
Subject: Orks 1500pts
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Regular Dakkanaut
Charleston, SC
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It doesn't fit in this list but since I saw it on this site I've had good luck with 30 ard boyz-sluggas (next to a KFF) with the Mad Doc attached. It makes for a stupid tough unit to kill and that runs right at your oppponet.
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![[Post New]](/s/i/i.gif) 2010/06/03 16:49:16
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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Vrakk wrote:It doesn't fit in this list but since I saw it on this site I've had good luck with 30 ard boyz-sluggas (next to a KFF) with the Mad Doc attached. It makes for a stupid tough unit to kill and that runs right at your oppponet.
I'm running that in my 1000pts list and I wanted it in this one but couldn't make it fit.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/03 21:46:36
Subject: Re:Orks 1500pts
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Stabbin' Skarboy
123 fake street
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Drop the grabba claw, it is so rarely used it becomes kind useless.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2010/06/03 22:22:10
Subject: Re:Orks 1500pts
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Regular Dakkanaut
CT
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I disagree about the grabba klaw. It will make your life easier agianst opponents who like to run and gun with their vehicles. Also he is clearly planning on a mounted assault with his boarding planks. A Grabba Klaw is a good compliment for this loadout. Though I think his BW is too upgrade heavy, and it's probably a mistake to take only 1 of them. I'd recommend dropping a trukk and some vehicle upgrades to purchase another BW with boyz squad to split the heavy armored threat. As it stands your trukks can be taken down with medium strength weapons which leaves all the enemies anti-tank to concentrate on your one BW. If you are playing with the new GW Ork FAQ the Deffrolla might be enough and the boarding plank/grabba klaw may be overkill.
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![[Post New]](/s/i/i.gif) 2010/06/03 23:39:23
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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I played around with the idea of two Battlewagons, but it really requires significant retooling of the list.
Just straight up trading in a trukk for a BW, even dropping some upgrades, puts me like 100pts over and I don't know where to cut those.
Even if the BW gets popped, and it should last a while with AV 14 and a 4+ save, the enemy still has 5 Trukks screaming down their throat.
Unless I misread you and you're saying that any reasonable opponent will be able to take care of 5 Trukks and a BW with 4+ saves. If that's the case, yes I may be boned.
What does anyone else think?
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/04 00:00:59
Subject: Orks 1500pts
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Decrepit Dakkanaut
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Trukks do not require too much to pop open. Therein lies the problem. As a mechanized ork player, delivery of orks to enemies is the main focus of ork vechicles. To get those orks to combat safely, you need a diversion of some kind. Deffkoptas provide a good answer to enemy mechanized lists, as they are cheap ways to deny an enemy a transport or weapon platform (like a Predator). Battlewagons help because they are too hard to ignore. They have huge point investsments attached and contain large number of boyz. While an opponent is wiffing shots at a Battlewagon, it allows the Trukk boyz to zip on ahead relatively unmolested. Plus the larger size of boy squads contained within a BW are much bigger than a Trukk, meaning they stay fearless longer and don't have to take Morale tests if their transport explodes and knocks out more than a few models. Trukk boyz are fragile, even with their ride, and their primary purpose is to move ahead 19", pop out, and charge the nearest enemy by turn two. Battlewagons and BW boyz have more versatility, as they can stay within their wagon and tempt opponents to come git dem. BWs can also tank shock for free and pose a far more menacing threat than a Trukk. In order for a BW to be effective however, you need 2 or moar. 1 means an enemy can concentrate all his fire on that one threat and ignore the Trukks. Trukks are essential additional transports if you have the extra points to take them. The core of a standard mechanized ork army should be Battlewagons.
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This message was edited 1 time. Last update was at 2010/06/04 00:01:54
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![[Post New]](/s/i/i.gif) 2010/06/04 00:05:19
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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So I'm thinking three BW's and two Trukks, good idea? That should give me the same amount of Boyz on the field with more AV 14. EDIT: Changed the list to reflect this.
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This message was edited 2 times. Last update was at 2010/06/04 00:13:36
Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/04 00:35:09
Subject: Orks 1500pts
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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Got Bikes? put warboss on bike, ger rid of deffkoptas, put in warbike squad with nob n power klaw, warboss big choppa, strength 8 hits on furio charge!
if your going speed freaks, there never complete with out warbikes, and battle wagons always need deffrolas, at least 1 each on the non KFF battlewagon that way your enemy will try to destroy the non KFF BW casue he will fear deff rolas. which IMO is overrated by most of my enemies, as most of htem are marines, and deffrola does nothing to marine troops as it has no AP.
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/04 00:52:16
Subject: Re:Orks 1500pts
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Stabbin' Skarboy
123 fake street
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Now I disagree about the use of the Grabba claw, but that's a discusion for a latter date. Right now you are using the deth koptas as a diversion, that means that there life expectancy is 1-2 turns, which means that those twin linked rockit launchas will only get to fire a couple times. You may be able to pull off a lucky light armoured kill, but the odds are against you. I keep a minimum load out on suicide troops. The buzz saw has many uses, but the rockits will be useless when your tied up in close combat with devastators/oblits/heavy weapon teams. Which is exactly what you want to be doing.
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"I can envision a world with no war, pain, or strife, were peace is constant, then I envision attacking that world because they'd never see it coming."
- Orks, 4175 points
- The face of an opponent when you lose five dozen models and say "that's it?", priceless. |
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![[Post New]](/s/i/i.gif) 2010/06/04 05:24:41
Subject: Re:Orks 1500pts
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Roarin' Runtherd
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The primary focus of deffkoptas with that setup is vehicle killing. The rokkit increases your chances against them. Especially if you immobilize it for the buzzsaw attacks. A heavy weapons team or the like is always a less prefered target than a vehicle.
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You must understand that for an ork a day that starts off killing something with your bare hands, and ends with those same hands being chopped off in battle, is a good one.
What's betta than one choppa? Two choppas!!! Two choppas is one more than...is one times da...IS LOTS MORE FUN!! WAAAAGH!!! |
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![[Post New]](/s/i/i.gif) 2010/06/04 08:11:58
Subject: Orks 1500pts
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Fresh-Faced New User
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Very similar to what I'm running at 1500, I have lootas as support and grots to hang back, 2 wagons 1 trukk. The rokkits being twin linked is what seals the deal for me. Side armor shots, twin linked at bs 2, decent chance of getting a hit, compared to anything else shooting a rokkit as a ork.
210 points of koptas is expensive in a 1500 pt game, but its 6 wounds, 3 pks and the rokkits, seems pretty good for a highly mobile unit that can tie up long range shooters. Every list will have anti tank shooting, if you get to tie up half of their long range shooting on turn 1 when they go first, you are prolly good to go.
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![[Post New]](/s/i/i.gif) 2010/06/04 08:22:43
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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I'm considering dropping one Kopta for Deff Rollas and Boarding Planks on all my BW's. Is this a good idea?
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/04 11:19:02
Subject: Orks 1500pts
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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yes, bar the fact that your BW's wont get in range of vehicles to Boarding blank other than chance, boarding planks are pretty much a looted and trukk situation.
cause they go 'fast'
deff rollas are your anti tank in this game, which is cool, you should keep Lootas as yout AT though
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/04 14:23:26
Subject: Orks 1500pts
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Regular Dakkanaut
Charleston, SC
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Why all the hate for Trukks? Yes they're AV 10 but they have a 4+ save! (Thanks KFF)
Battlewagons are great but they take up a lot of points. I've had great success running one battlewagon and a bunch of trukks. Pop the Big Mek in the BW and provide cover to the BW and 4-5 trukks. Yes you can pop the trukks but with the 4+ save and 4 of them - its hard to kill all of them.
My new favorite tactic is to take a BW with 2-3 trukk boy squads under the kff. I then send 3 trukk boy squads off by themselves on a flanking move. My opponet then has to decide what to shoot at and will likely divide his forces(= win for orks when the enemy divides.)
Trukks are great, cheap, and for 1 5pt upgrade you can re-roll difficult terrain tests and ram. All hail the 40pt trukk!
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![[Post New]](/s/i/i.gif) 2010/06/04 18:54:31
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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I hear ya, Vrakk. I think the problem is that the enemy doesn't need to split their forces when faced with only one BW.
Anyway, I dropped that Kopta, I think it made the list a lot better. Anyone else have any major changes?
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/06 00:55:00
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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Hopefully last post, anyone have any parting comments?
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/06 02:02:12
Subject: Orks 1500pts
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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No looks good to me man 3x deff rollas will kill all, at least 1 will make it to your enemies front lone and blow stuff up, good list in my eyes
Cheers!
V
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/06 05:47:40
Subject: Orks 1500pts
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Decrepit Dakkanaut
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Deffrollas are a threat weapon. It will make the opponent WANT to target BWs to try and keep them at bay.
Using a Deffrolla is just gravy.
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![[Post New]](/s/i/i.gif) 2010/06/06 22:27:36
Subject: Orks 1500pts
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Mekboy Hammerin' Somethin'
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I have a list thats just about the same, only real difference is I have a burna wagon and lootas instead of koptas.
The only think I would think of is changing out the koptas for 5 man lootas. Koptas a very good but I think the lootas would be better because Koptas die T1 about 99% of the time.
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![[Post New]](/s/i/i.gif) 2010/06/07 00:35:02
Subject: Orks 1500pts
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Yellin' Yoof on a Scooter
Australia, Da Dezert Orkz Places
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sickening wrote:I have a list thats just about the same, only real difference is I have a burna wagon and lootas instead of koptas.
The only think I would think of is changing out the koptas for 5 man lootas. Koptas a very good but I think the lootas would be better because Koptas die T1 about 99% of the time.
Maybe the Koptas are his Sacrificial unit's, & like deff rolla's there awsome if you actualy get in there and get to use them, with 3 BW's 2 Koptas & scores of boys & trukks, the enemy is going to hard pressed to shoot and destroy everything he wants to....
so if koptas die, some BW's survive and so on, unless some one takes a drop podded Blood angels furioso Liberian Dreadnought and lances strait throud almost every vehicle you have and you entire line goes Kaboom Kaboom Kaboom, in which case don't fret! BA are OP! you should of conceeded defeat before game began!
yes i have had 3 battlewagons lanced, 1 imbolised and one explosion. was HORRIBLE. only put 2 BW's together at any 1 time
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Samus_aran115 wrote:I can imagine why GW is hiking up the prices of orks. They've got to balance out the affordability of BA.
You might not agree, but I happen to think Blood angel are quite a bargain, for the quality of the miniatures. I've never seen a marine kit better than the sanguinary Guard. Those have to be some of the best models they make.
Melissia wrote:You mean aside from the brass nipples.
budro wrote:You have something against brass nipples?
Melissia wrote:Yes.
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![[Post New]](/s/i/i.gif) 2010/06/07 15:11:50
Subject: Re:Orks 1500pts
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Sniveling Snotling
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Looks like things have come a long way in the last few days... there is so much good advice out there do you all play orks???
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![[Post New]](/s/i/i.gif) 2010/06/13 19:56:31
Subject: Orks 1500pts
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Growlin' Guntrukk Driver with Killacannon
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Made a few adjustments, got armor plates on all the Battlewagons now.
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Orks W-L-D
27-10-8
Daemons W-L-D
6-5-3
Warboss Lemmy's Speed Freaks: 1730pts painted
+ Skullbearers: 750pts painted
DT:90S++G+MB-I+Pw40k09#+D++A+/hWD-R+++T(T)DM+
My Battle Reports: Orks against: Tau , Tau , Tau |
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![[Post New]](/s/i/i.gif) 2010/06/13 20:14:50
Subject: Orks 1500pts
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Devastating Dark Reaper
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Can I just mention that a trukk cannot take a reinforced ram and that really mek is the same as a warboss pretty much but cheaper with more options to play with. And I think grabba klaws are a waste of points and it may be worth putting in some killa kans or a deffdread into the mix. Just a suggestion.
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"The tactical power of the Dakair craftworld will destroy the imperium for selfishly exploiting the maiden worlds that so rightfully belong to us!" Yaralii azur Farseer of Dakair.
http://www.dakkadakka.com/dakkaforum/posts/list/446451.page My Eldar WIP blog!
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![[Post New]](/s/i/i.gif) 2010/06/13 20:23:45
Subject: Orks 1500pts
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Mekboy Hammerin' Somethin'
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What????????
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