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![[Post New]](/s/i/i.gif) 2010/07/12 19:33:10
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Fresh-Faced Inquisitorial Acolyte
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The tournament will be 1850 starting at 10am with a $10 entry fee. If you have any guestions about the tournament feel free to ask.
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![[Post New]](/s/i/i.gif) 2010/07/12 19:54:41
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Regular Dakkanaut
Charleston, SC
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Will it be the same scoring system as the last tournament?
How many spots do you have open?
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![[Post New]](/s/i/i.gif) 2010/07/13 04:30:34
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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80% battle, 10% painting, 10% sportsmanship. there's space for more than twenty... probably more than thirty... so don't worry about driving all the way up only to not be able to play.
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"Nuts!"
1850 1850 2250 1850 1850 |
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![[Post New]](/s/i/i.gif) 2010/07/13 17:22:10
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Steadfast Grey Hunter
Columbia, SC
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Most likely me and Alex at the very least will make the trip. Might try to snag a couple others, but will have to put the word out here this weekend to see who is interested.
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The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers. And you will know My name is the Lord when I lay My vengeance upon thee. |
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![[Post New]](/s/i/i.gif) 2010/07/13 20:19:14
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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Yeah, you'll need to put the word out while I'm at the 'ard bOyz finals
I think Kyle and Joel expressed interest. Just need to see what their schedules are like.
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![[Post New]](/s/i/i.gif) 2010/07/13 21:03:58
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Dakka Veteran
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Wrong thread.
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This message was edited 1 time. Last update was at 2010/07/13 21:04:31
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![[Post New]](/s/i/i.gif) 2010/07/13 21:25:45
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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My army will be fully painted this time... haha
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"Nuts!"
1850 1850 2250 1850 1850 |
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![[Post New]](/s/i/i.gif) 2010/07/14 20:36:53
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Steadfast Grey Hunter
Columbia, SC
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kartofelkopf wrote:Yeah, you'll need to put the word out while I'm at the 'ard bOyz finals
Subtle......
Ass.
Let's hope you run a better list than that nublet junk you took to Mathews.
All BS aside good luck in the finals man, and I will get with Kyle/Joel this week or this weekend.
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This message was edited 1 time. Last update was at 2010/07/14 20:38:09
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers. And you will know My name is the Lord when I lay My vengeance upon thee. |
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![[Post New]](/s/i/i.gif) 2010/07/17 22:05:07
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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Missions will be posted by monday morning, check back to see them
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"Nuts!"
1850 1850 2250 1850 1850 |
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![[Post New]](/s/i/i.gif) 2010/07/18 04:50:51
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Regular Dakkanaut
Charleston, SC
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There will be 4 of us for sure coming from Charleston, possibly more. I hope you don't mind out of towners coming in and kicking butt!
In all seriousness, thanks for running the tourney and getting the word out. It will be fun to play against other people and in a different venue.
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![[Post New]](/s/i/i.gif) 2010/07/18 15:16:27
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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We love out of towners comin! See you on the 31st
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"Nuts!"
1850 1850 2250 1850 1850 |
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![[Post New]](/s/i/i.gif) 2010/07/18 19:03:03
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Boosting Space Marine Biker
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What is the address? I'm in Greenville and would be coming from 385 most likely.
Probably can't play but would be interested in seeing the store.
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There is a place beneath those ancient ruins in the moor…
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![[Post New]](/s/i/i.gif) 2010/07/19 16:02:18
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Fresh-Faced Inquisitorial Acolyte
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100 s. pendleton St easley sc 29640.
We will be using the missions from the ard boyz finals.
Charlie Automatically Appended Next Post: We will also have a meeting about a SC/NC circuit. If you play at a store and want to have input come on down we will be talking about it during the lunch break after the first round. We will be provided free pizza for the meeting.
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This message was edited 1 time. Last update was at 2010/07/19 16:03:49
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![[Post New]](/s/i/i.gif) 2010/07/19 20:17:53
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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Here's the three missions, post any questions you have
When Diplomacy Fails
Objectives
Use Pitched Battle deployment zones. In addition, place a small marker in the center of the table. This denotes where the ‘peace talks’ will be taking place. Each player has a limited amount of models that may be deployed as ‘observers’ and ‘diplomatic staff’, with all other models held in reserve, or off table and arriving on turn 1.
Mission Rules
Each side has sent two squads of troops with a commander to monitor the proceedings, and each diplomat has a squad of bodyguards or ‘staff’, ready to keep him safe from harm.
Observers: Two units of troops, and one HQ unit. These may not include vehicles, transports, or monstrous creatures
Staff: One non-vehicle, non-monstrous creature, unit chosen from troops, elites, fast attack, or heavy support.
Players should each roll a D6 and the highest roll may decide to go first or second. The player going first must deploy his Observers anywhere in his deployment zone that is at least 18” away from the center of the table. Player two must then deploy his observers in a similar manner.
Player Two must deploy his Staff within 3” of the marker in the center of the table and on his half of the table. Player One must then deploy his Staff in a similar manner. (Note that a player does not have to let his opponent know what his choices are for Observers of Staff until he is ready to deploy them.)
All other troops will be held off the table at the start of the game, and follow rules for deployment similar to Dawn of War on page 93. Units may be held in reserve. All units not held in reserve must move onto the table from their table edge on turn 1.
Chaos demon armies split their army as per the rules for Daemonic Assault, with their Observers and Staff units are deployed as per the rules above. The remainder of the half of the army these units were taken from Deep strikes in on the first turn as per the Daemonic Assault rules. Do not roll to determine which half arrives. Use the Daemonic Assault rules in subsequent turns for deployment.
Starting the Game:
Someone says or does something wrong, and suddenly talks break down into a vicious melee. Each player rolls a dice. The player that rolls highest will move his Staff unit into base contact with the enemy Staff unit, ignoring terrain if any. Use all rules for launching and receiving an assault. The Staff units chosen by each player will fight one round of close combat with each other prior to turn 1, with both sides counting as having charged. Regardless of combat results, the combat is considered a draw, unless of course, one unit is totally wiped out.
Player Two may then try to steal the initiative, and if successful, may start turn 1. Otherwise, Player One will start his turn.
Deployment:
Modified Dawn of War – page 93
Length of Game
Random: 5-7 Turns
Special Rules
Reserve, infiltrate, outflanking, deep strike, scout
Line of Retreat
Units that are forced to flee must move toward their friendly, long deployment edge
Calculate Results
Victory points as per page 300 of the 40k rulebook
In addition, the center of the table is considered a vital objective. If one player can hold that objective with a unit of troops, or with their nominated Staff unit, they receive a 500 pt bonus when calculating Victory points. Consult the table below:
Massacre- 20 pts/ 0 for your opponent
You have 750 or more VP’s than your opponent.
Major Victory – 17 pts/ 3 pts for your opponent
You have 500-749 more VP than your opponent
Minor Victory- 13 Pts/ 7 pts for your opponent
You have 250-499 more VP’s than your opponent.
Tie- 10 points each
The difference in VP’s is 249 or less
Battle point Modifiers
+1 for killing an enemy HQ unit.
+1 for having a member of your Staff unit alive at the end of the game.
+1 for destroying then enemy’s Staff unit.
+1 for having all of your HQ units alive at the end of the game.
Scorched Earth
Objectives
Before the game starts, players will need to place 5 markers on the table, as detailed in ‘Seize Ground’ mission on page 91. Ignore that part about d3+2 markers, and use 5 markers.
Mission Rules
All pieces of area terrain, and ruined buildings, are either on fire, or a smoking ruin. After placing objective markers, roll a D6 for each piece of area terrain, or ruins (if a model could not be placed in the terrain, you do not have to roll for it.) and refer to the following table:
1-3 the terrain is on fire and burning. Count the terrain as dangerous.
4-6 the terrain is a smoking ruin. Models inside the terrain may add +1 t any cover saves. (If a model is in terrain, and does not have a cover save, it does not gain a bonus at all.)
Deployment
Spearhead, (page 93)
Length of Game
Random: 5-7 Turns.
Special Rules
Reserve, infiltrate, outflank, deep strike, scout
Line of Retreat
Units that are forced to flee must move toward their friendly, long deployment edge.
Calculate Results
Kill points as normal. The player scoring the most kill points may count any objective held as a vital objective (counts as holding 1 more objective than normal).
Massacre- 20 pts/ 0 for your opponent
You control 4-6 more objectives than your opponent.
Major Victory- 17 pts/ 3 pts for your opponent
You control 2-3 more objectives than your opponent.
Minor Victory- 13 pts/ 7 pts for your opponent
You control 1 more objective than your opponent, or if no one controls more objectives, you have more kill points than your opponent
Tie- 10 points each
If both players control an equal number of objectives and have equal kill points, then the game is a tie.
Battle Point Modifiers
+1 for having an HQ choice in your opponent’s deployment zone.
+1 for destroying all enemy Heavy support choices.
+1 for destroying all enemy Troops choices.
+1 for holding one or more objectives in a piece of terrain that is on fire.
Note: In the case of one player being totally wiped out, or tabled, the winning player may claim one objective for each Troops unit he has left in the game, and counts as having scored more kill points than his opponent.
Hold the Line
Objectives
3 Objective markers should be placed along the long center line of the table. One should be placed in the exact center, equidistant from the short table edges. The other two should be placed along the center line, on either side of the center and 18” away from the center objective.
Mission Rules
One of the objectives is secretly a primary objective and if controlled, counts as three objectives. At the top of Turn 4, randomly determine which of the three objectives counts as primary by rolling a D6.
1-2 it’s the objective on Player One’s left.
3-4 it’s the center objective.
5-6 it’s the objective on Player One’s right.
Deployment
Pitched Battle
Length of Game
Random: 5-7 turns
Special Rules
Reserve, infiltrate, outflanking, deep strike, scout
Line of Retreat
Units that are forced to flee must move toward their friendly, long deployment edge
Calculate Results
Calculate kill points as normal. The player scoring the most kill points may count any objective held as a vital objective (counts as one more objective than normal, and can stack with the primary objective bonus). Consult the table below:
Massacre- 20 pts/ 0 for your opponent
You control 5-6 more objectives than your opponent
Major Victory – 17 pts/ 3 pts
You control 3-4 more objectives than your opponent
Minor Victory – 13 pts/ 7 pts
You control 1-2 more objectives than your opponent, or if no one controls more objectives, you have more kill points than your opponent.
Tie- 10 points each
If both players control an equal number of objectives and have the same number of kill points, then the game is a tie.
Battle Point Modifiers
+1 if there are no enemy units on your half of the table.
+1 if you have more units on your opponent’s deployment zone than they have in yours.
+1 if you have more units on your opponent’s deployment zone than they have in yours
+1 for controlling the primary objective.
+1 for killing the highest point enemy unit. (Declare one at the beginning of the game in case of a tie.)
Note: In the case of one player being totally wiped out, or tabled, the winning player may claim one objective for each Troops unit he has left in the game, and counts as having scored more kill points than his opponent.
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This message was edited 2 times. Last update was at 2010/07/28 16:56:48
"Nuts!"
1850 1850 2250 1850 1850 |
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![[Post New]](/s/i/i.gif) 2010/07/20 21:12:23
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Steadfast Grey Hunter
Columbia, SC
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Was talking to Alex about these missions from Ard Boyz last night. The second and third missions seem to be pretty good, but that first one is complete balls. For some armies/matchups that is equivalent to throwing away 2-3 units off the rip.
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This message was edited 1 time. Last update was at 2010/07/20 21:38:40
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers. And you will know My name is the Lord when I lay My vengeance upon thee. |
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![[Post New]](/s/i/i.gif) 2010/07/21 03:36:31
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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You can deploy the mandatory two 'observer' units on board edge, so it's not THAT big a deal... but the mandatory HtH can be a hard pill for some bitc--- um, some less assault-oriented builds *cough*Razorspam*cough*
I think Joel and Drew are tentative 'yeses' for going as well.
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![[Post New]](/s/i/i.gif) 2010/07/21 13:44:08
Subject: Re:Warhammer tournament in easley July 31st at crazy beanz n beadz
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Steadfast Grey Hunter
Columbia, SC
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I thought they had to be exactly 18" away. Which is still only a 6" difference so most likely just throwing away HQ+Staff, but it is still a crap mission designed to hobble certain builds.
Lists that will most likely lose their HQ and staff unit immediately unless facing a similar list.
Leafblower
Razor-Wolves
Eldar Tankspam
*Drop armies will end up with three empty pods dropping in now? They will probably have at least one 10 man squad and a decent CC based HQ though so not too big a deal.
*All the battle point modifiers are based on this central fight, meaning its a kick in the balls WITH a nipple twist for the lists effected.
I will just suck up the loss of the RP+ 5 man squad and work with whats left, but the use of the missions to handicap certain armies each round this year was pretty blatant. The changes in the damage chart and vehicle cover saves made them king, and I know the people that think up these scenarios are trying to balance that out. However in a game based on dice it's a raw deal if you are playing a stacked mission and the dice decide to take a poo on ya.
Don't worry I still plan to wreck YOUR face Alex, but I am just pointing out the shenanigans in the mission.
On a side note, they are doing Fantasy tourney at H&D this weekend so might not be any free tables. You guys wanna try and work in some Deathwatch?
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This message was edited 2 times. Last update was at 2010/07/21 13:46:03
The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers. And you will know My name is the Lord when I lay My vengeance upon thee. |
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![[Post New]](/s/i/i.gif) 2010/07/21 19:41:56
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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Eh, was thinking about it- let's say I run Ork horde. I eat your unit, but then I'm stuck out in the open eating all of your shooting the next turn. Your HQ can be attached to one of the observer troops, so it's not as if they're in immediate danger. I don't think it's super unbalancing...
...I DO think it should be night fight that first turn, as it makes a mech-heavy list going second able to 'alpha strike' pretty effectively.... hardly a nerf for mech. Automatically Appended Next Post: Oh-- YES to Deathwatch. I'll print second adventure out, too.
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This message was edited 1 time. Last update was at 2010/07/21 19:42:26
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![[Post New]](/s/i/i.gif) 2010/07/21 20:06:16
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Regular Dakkanaut
Charleston, SC
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To be clear about the 1st mission, is your HQ the diplomat or is it 18 inches away from the center? As I read it it means the HQ is not in the center, so you wouldn't be writing of a rune priest.
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![[Post New]](/s/i/i.gif) 2010/07/21 20:46:12
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Fresh-Faced Inquisitorial Acolyte
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current list of players
Conor Torris
Ellis Houston
Kieth Houston
Ray Ellis
Joe Schilizzi
Alan Blakeborough
Brandon Blakeborough
Alex
Justin
Matt Parmer
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![[Post New]](/s/i/i.gif) 2010/07/21 21:00:03
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Steadfast Grey Hunter
Columbia, SC
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Vrakk wrote:To be clear about the 1st mission, is your HQ the diplomat or is it 18 inches away from the center? As I read it it means the HQ is not in the center, so you wouldn't be writing of a rune priest.
Reading Comprehension FTW!!!
You are correct. I apparently dunt red gud.
I coulda swore when we were talking the other night though it was one unit+ HQ in the middle. Oh well, I really have NO issue with tossing away 5 Grey Hunters.
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The path of the righteous man is beset on all sides by the iniquities of the selfish and the tyranny of evil men. Blessed is he who, in the name of charity and good will, shepherds the weak through the valley of darkness, for he is truly his brother's keeper and the finder of lost children. And I will strike down upon thee with great vengeance and furious anger those who would attempt to poison and destroy My brothers. And you will know My name is the Lord when I lay My vengeance upon thee. |
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![[Post New]](/s/i/i.gif) 2010/07/21 23:06:58
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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Yeah-- if it was 1+HQ, I'd have 30 cyborks and Mad Dok at midfield... that would make my day.
As is... meh. 50+strong guard squad with Commisars and PW seems like a strong candidate... but, then they're Lash bait.
We'll see...
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![[Post New]](/s/i/i.gif) 2010/07/22 01:02:06
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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I know that first mission is a little wonky, but at least you know it's comin and can plan around it. I feel bad for those of you that got handed it at ard boyz.
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"Nuts!"
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![[Post New]](/s/i/i.gif) 2010/07/22 01:10:00
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Regular Dakkanaut
Charleston, SC
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kartofelkopf wrote:Yeah-- if it was 1+HQ, I'd have 30 cyborks and Mad Dok at midfield... that would make my day.
As is... meh. 50+strong guard squad with Commisars and PW seems like a strong candidate... but, then they're Lash bait.
We'll see...
I was thinking the same thing about the Mad Dok. It makes perfect sense why the negotiations failed! They're aren't many units that I can think of that could take that unit on - maybe a death company with FNP. I'm still not sure if I'll be bringing the orks or my DE.
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![[Post New]](/s/i/i.gif) 2010/07/22 05:04:28
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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Drew is coming, too. Not sure if he's bringing Chaos or borrowing an army.
/he likes to play Tau
//I think he's a masochist
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![[Post New]](/s/i/i.gif) 2010/07/22 15:44:51
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Irked Necron Immortal
Columbia, South Carolina
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Good luck to the Columbia crew!
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2000 pts
6000 pts
3000 pts
2000 pts |
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![[Post New]](/s/i/i.gif) 2010/07/25 00:06:22
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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Remember, you also have the choice to make your staff a weenie unit and then spam shots at the enemy after they kill them off!
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"Nuts!"
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![[Post New]](/s/i/i.gif) 2010/07/26 15:04:57
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Fresh-Faced Inquisitorial Acolyte
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If any one in the charlotte area is interested I will be running a car pool. I will be leaving saturday morning at 7:30 from the crazy pit location in matthews.
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![[Post New]](/s/i/i.gif) 2010/07/27 05:21:55
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Mutilatin' Mad Dok
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Bump, bumpity, bump bump!
Looking forward to this weekend. Automatically Appended Next Post: Oh, just noticed this- for mission 1, you may want to lower the point requirements for each category of victory- a 1500 VP difference at 1850 is VERY unlikely- even a 1000 point difference would be very impressive (although, I did have Kyle phase me out turn 2 today in a Necron v Blood Angels game on vassal... so, he won by a margin of 3700).
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This message was edited 1 time. Last update was at 2010/07/27 07:12:52
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![[Post New]](/s/i/i.gif) 2010/07/28 16:50:57
Subject: Warhammer tournament in easley July 31st at crazy beanz n beadz
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Deadly Dark Eldar Warrior
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The mission will be changed, the margin is now 750 VP's instead of 1500, good eyes sir!
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"Nuts!"
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