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Made in gb
Powerful Chaos Warrior



Reading, UK

I had an interesting debate with a fellow gamer during a game against his Necrons the other day. His Monolith turned up via deep strike during his turn and was then assaulted in my turn by my assault squad with a Librarian and his Strength 10 Sword of Sanguinius.
We were both trying to work out what I would need to hit the Monolith in close combat. It technically has moved but at what speed. We settled on a 4+ in the end but there isnt really a clarification in the rulebook about it.

Cheers

ULTRAMARINES LIVE LONGER WITH CALGAR!

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Made in us
Raging Ravener




N Nevada

Although a monolith can only move in the movement phase at combat speed, deepstriking vehicles count as moving at cruising speed (pg 95, BGB) and as such you need 6+.


"When [have] guns you (not), then [make] guns (you) do."

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Made in us
Boom! Leman Russ Commander





United States

that is an interesting issue, and i guess Hallowed Da'Credo just solved it

"Reality is, when you stop believing in it, doesn't go away"
-Philip K. Dick

Constant Lurker, Slowly getting back into modelling! Someday a P&M Blog link will lurk here! 
   
Made in gb
Powerful Chaos Warrior



Reading, UK

excellent. Thanks for the clarification. Was struggling to find it in the book. Guess I was looking in the wrong bit.

ULTRAMARINES LIVE LONGER WITH CALGAR!

Blood Angels-2000pts
Tau-1000pts
Empre: 2400pts
Warriors of Chaos: 2000pts

 
   
Made in gb
Hanging Out with Russ until Wolftime







Deathbysoup wrote:excellent. Thanks for the clarification. Was struggling to find it in the book. Guess I was looking in the wrong bit.
Yup.

Remember that he cannot fire the Flux arc or the Particle whip when he Deepstrikes either!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in ca
Dakka Veteran





Gwar! wrote:
Deathbysoup wrote:excellent. Thanks for the clarification. Was struggling to find it in the book. Guess I was looking in the wrong bit.
Yup.

Remember that he cannot fire the Flux arc or the Particle whip when he Deepstrikes either!


<devils advocate>

Can't they?

http://www.youtube.com/watch?v=o4PaGAnQ4Dk



</devils advocate>

(yes it's PURE speculation and sheer cheapness.... )

Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
Made in dk
Stormin' Stompa





References to Darrel from Beasts of War in a rules discussion is of......limited.....value.

-------------------------------------------------------
"He died because he had no honor. He had no honor and the Emperor was watching."

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Made in ca
Dakka Veteran





Steelmage99 wrote:References to Darrel from Beasts of War in a rules discussion is of......limited.....value.


Hey now, I never said I agreed with what he said, just playing the devils advocate

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Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
Made in us
Wolf Guard Bodyguard in Terminator Armor





That is not playing devil's advocate. That is playing slowed monkey on acid advocate.
   
Made in ca
Dakka Veteran





Brother Ramses wrote:That is not playing devil's advocate. That is playing slowed monkey on acid advocate.


I suppose that video belongs in the RAW thread lol, but yes, I wouldnt allow it, nor try it at the table with friends.

Total Finecast models purchased: 5
Total models without Finecast issues out of those purchased: 0
... "Finecast" 
   
Made in us
Loyal Necron Lychguard






It is still a debatable topic and many people are split between whether you can or can't fire the whip when deep striking the lith. I've noticed gwar and nos making sure to point it out in every thread on the subject though. Regardless, it will be fixed in the new codex at some point and (hopefully) there will be no more questions on the issue.
   
Made in us
Huge Bone Giant





Oakland, CA -- U.S.A.

Kevin949 wrote:I've noticed gwar and nos making sure to point it out in every thread on the subject though.
I too have noticed them post the rules on the subject regularly.

"It is not the bullet with your name on it that should worry you, it's the one labeled "To whom it may concern. . ."

DQ:70S++G+++MB+I+Pwhfb06+D++A+++/aWD-R++++T(D)DM+ 
   
Made in gb
Hanging Out with Russ until Wolftime







kirsanth wrote:
Kevin949 wrote:I've noticed gwar and nos making sure to point it out in every thread on the subject though.
I too have noticed them post the rules on the subject regularly.
Goodness, Posting the roolz? How unpossible!!

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in us
Loyal Necron Lychguard






Posting your interpretation of the rule which holds just as much weight as anyone elses around here. Regardless, don't have a problem with you posting about rules but going out of your way to add in a bit about something that no one asked about is different. *shrug*
   
Made in ca
Drop Trooper with Demo Charge





Nova Scotia, Canada

Hallowed_Da'Credo wrote:Although a monolith can only move in the movement phase at combat speed, deepstriking vehicles count as moving at cruising speed (pg 95, BGB) and as such you need 6+.


Please also note that, at this point your game board should implode as monoliths can move a max of 6" well cruising speed is a min of 6.0000000000... well you get the point..

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Made in au
[MOD]
Making Stuff






Under the couch

Draggoon wrote:Please also note that, at this point your game board should implode as monoliths can move a max of 6" well cruising speed is a min of 6.0000000000... well you get the point..


There is no problem here. A special rule is allowing it to count as having moved faster, despite no actual measurable distance being travelled.

 
   
Made in gb
Decrepit Dakkanaut




Count as /= actually has

In addition: ignoring the way the rules are constructed (specific > general) is the only way to allow monoliths to deepstrike and fire their Ordnance weapon. This of course leads to far larger problems....
   
Made in gb
Blood-Drenched Death Company Marine






I don't see why the whip cannot be fired when the mono moves...
   
Made in gb
Hanging Out with Russ until Wolftime







Phototoxin wrote:I don't see why the whip cannot be fired when the mono moves...
The Whip Can be fired when the Mono Moves. Woop De Do! Huzzah! Jam!

The Whip can't be fired when the Mono moves Cruising Speed, because it has no rule allowing it to.

This message was edited 1 time. Last update was at 2010/10/07 23:25:52


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Made in gb
Decrepit Dakkanaut




Phototoxin wrote:I don't see why the whip cannot be fired when the mono moves...

it can fire if it moves, but not f it moves (or counts as moving) at cruising speed because the rules say it cannot.

It has no SPECIFIC rule stating it can.
   
Made in us
Fresh-Faced New User





Syracuse, NY, USA, Terra, Segmentum Solar

Codex:Necron wrote:
Pg.21 - Power Matrix : The Power Matrix cannot be disabled by a 'weapon destroyed' result and may be used even if the Monolith moves, or is shaken or stunned. The Monolith may use its matrix in one of two ways each Necron turn:
1.In the shooting phase it may discharge the matrix's energy as a particle whip.

Last time I checked the BRB moving combat speed was moving, and moving cruising speed was moving. Deep Striking counts as moving cruising speed. How then can it be argued that the Monolith can't fire it's particle whip when it deep strikes? That is blatently not RAW.
   
Made in gb
Hanging Out with Russ until Wolftime







dswanick wrote:
Codex:Necron wrote:
Pg.21 - Power Matrix : The Power Matrix cannot be disabled by a 'weapon destroyed' result and may be used even if the Monolith moves, or is shaken or stunned. The Monolith may use its matrix in one of two ways each Necron turn:
1.In the shooting phase it may discharge the matrix's energy as a particle whip.

Last time I checked the BRB moving combat speed was moving, and moving cruising speed was moving. Deep Striking counts as moving cruising speed. How then can it be argued that the Monolith can't fire it's particle whip when it deep strikes? That is blatently not RAW.
Does it say it can fire when moving Cruising Speed?

Yes or No.

One word Answer Please.

Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in gb
Decrepit Dakkanaut




dswanick - find permission to fire AT CRUISING SPEED. Not "moving", which is a rule that only was needed in 3rd because you couldnt fire ordnance on the move, but something the specifically grants you permission to fire at cruising speed.

You cannot, so you cannot.
   
Made in us
Boosting Black Templar Biker




California

dswanick wrote:
Codex:Necron wrote:
Pg.21 - Power Matrix : The Power Matrix cannot be disabled by a 'weapon destroyed' result and may be used even if the Monolith moves, or is shaken or stunned. The Monolith may use its matrix in one of two ways each Necron turn:
1.In the shooting phase it may discharge the matrix's energy as a particle whip.

Last time I checked the BRB moving combat speed was moving, and moving cruising speed was moving. Deep Striking counts as moving cruising speed. How then can it be argued that the Monolith can't fire it's particle whip when it deep strikes? That is blatently not RAW.
The Monolith may move and fire it's Particle Whip (Use it's power matrix). My Vindicator may move and fire it's Demolisher Cannon. Neither may move at crusing speed and fire their respective weapons however. The moniolith has a rule that says it may move and fire, but in 5th edition every vehicle ostensibly has this same rule per the vehicle shooting rules. Just because the special rule had a meaning in previous editions doesn't mean we need to find a new meaning for it now.
   
Made in us
Sinewy Scourge





Long Island, New York, USA

Gwar! wrote:Does it say it can fire when moving Cruising Speed?

Yes or No.

One word Answer Please.


No.

Which is why I play it (and still maintain) that it cannot fire any weapons when it deep strikes.
Not all bad though, it can still teleport a unit of Necrons through the portal!

I have found again and again that in encounter actions, the day goes to the side that is the first to plaster its opponent with fire. The man who lies low and awaits developments usually comes off second best. - Erwin Rommel
"For having lived long, I have experienced many instances of being obliged, by better information or fuller consideration, to change opinions, even on important subjects, which I once thought right but found to be otherwise." - Benjamin Franklin
 
   
Made in us
Deranged Necron Destroyer





If we want some fun Monolith stuff to argue can we also bring up the +1 shots for every 'Weapon Destroyed" result?

Kilkrazy wrote:There's nothing like a good splutter of rage first thing in the morning to get you all revved up for the day.

 
   
Made in us
Fresh-Faced New User





Syracuse, NY, USA, Terra, Segmentum Solar

Gwar! wrote:Does it say it can fire when moving Cruising Speed?
Yes or No.
One word Answer Please.

Is moving at cruising speed moving? Yes or NO, a one word answer please.

nosferatu1001 wrote:dswanick - find permission to fire AT CRUISING SPEED. Not "moving", which is a rule that only was needed in 3rd because you couldnt fire ordnance on the move, but something the specifically grants you permission to fire at cruising speed.
You cannot, so you cannot.

Basic Rulebook wrote:
Pg.57 - VEHICLES AND MOVEMENT - First paragraph, third bullet - A vehicle that travels more than 6" and up to 12" is moving at cruising speed.

The Basic Rulebook defines moving, moves, to move. It then breaks them down into subsets combat speed movement and cruising speed movement. Other rules add additional subsets : Fast movement, Skimmer movement, and Flat Out movement. But to move is to move.
zeshin wrote:The Monolith may move and fire it's Particle Whip (Use it's power matrix). My Vindicator may move and fire it's Demolisher Cannon. Neither may move at crusing speed and fire their respective weapons however. The moniolith has a rule that says it may move and fire, but in 5th edition every vehicle ostensibly has this same rule per the vehicle shooting rules. Just because the special rule had a meaning in previous editions doesn't mean we need to find a new meaning for it now.

Your Vindicator and all vehicles have the general rule that it may fire moving at combat speed, but not at cruising speed. The Monolith has a speciifc rule that states it may fire its particle whip when moving (combat speed=moving, cruising speed=moving, they are both distance specific subsets of the VEHICLES AND MOVEMENT rules). Specific > General.
Azure wrote:If we want some fun Monolith stuff to argue can we also bring up the +1 shots for every 'Weapon Destroyed" result?

This rule is seemingly just bad grammar. I think it bends common sense a little to argue the double negative. Personally I play Space Marines, and occasionally Imperial Guard, Adeptus Mechanicus, and Grey Knights. I would love to say that Monoliths can't have their Str9 pie plate on a deep strike, but come on, they've been nerfed enough without you guys gaming the definition of movement so that you can claim that moving isn't moving.
   
Made in gb
Hanging Out with Russ until Wolftime







dswanick wrote:
Gwar! wrote:Does it say it can fire when moving Cruising Speed?
Yes or No.
One word Answer Please.

Is moving at cruising speed moving? Yes or NO, a one word answer please.
Yes.

Shame that by that logic Power Weapons don't work, eh?

Moving is General.
Moving Cruising Speed is Specific.

Specific > General.

If you don't like it, tough.


Automatically Appended Next Post:
dswanick wrote:Your Vindicator and all vehicles have the general rule that it may fire moving at combat speed, but not at cruising speed. The Monolith has a speciifc rule that states it may fire its particle whip when moving (combat speed=moving, cruising speed=moving, they are both distance specific subsets of the VEHICLES AND MOVEMENT rules). Specific > General.
Moving Cruising Speed is more Specific than Moving.

Therefore the rule for Moving Cruising Speed wins.

This message was edited 1 time. Last update was at 2010/10/08 01:40:20


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Made in us
Fresh-Faced New User





Syracuse, NY, USA, Terra, Segmentum Solar

Gwar! wrote:
dswanick wrote:
Gwar! wrote:Does it say it can fire when moving Cruising Speed?
Yes or No.
One word Answer Please.

Is moving at cruising speed moving? Yes or NO, a one word answer please.
Yes.

Shame that by that logic Power Weapons don't work, eh?

Moving is General.
Moving Cruising Speed is Specific.

Specific > General.

If you don't like it, tough.


Automatically Appended Next Post:
dswanick wrote:Your Vindicator and all vehicles have the general rule that it may fire moving at combat speed, but not at cruising speed. The Monolith has a speciifc rule that states it may fire its particle whip when moving (combat speed=moving, cruising speed=moving, they are both distance specific subsets of the VEHICLES AND MOVEMENT rules). Specific > General.
Moving Cruising Speed is more Specific than Moving.

Therefore the rule for Moving Cruising Speed wins.

And Monoliths moving and still being able to fire is more specific than vehicles moving at cruising speed can't. Care to try again?

This message was edited 1 time. Last update was at 2010/10/08 02:13:19


 
   
Made in gb
Hanging Out with Russ until Wolftime







dswanick wrote:And Monoliths moving and still being able to fire is more specific than vehicles moving at cruising speed can't. Care to try again?
Except it isn't?

You do know what Specific > General means, right?

This message was edited 1 time. Last update was at 2010/10/08 02:17:42


Got 40k Rules Question? Send an e-mail to Gwar! for your Confidential Rules Queries.
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Need it Answered RIGHT NOW!? Ring me on Skype: "gwar.the.trolle"
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