Switch Theme:

The best all around HW for Tactical Squads  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Poll
Whats the best all around HW for a Tactical Squad?
Heavy Bolter
Multi-Melta
Plasma Cannon
Lascannon
Missile Launcher

View results
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

I've been in a long debate with myself and other SM players on which Heavy Weapon is the best all around choice for a Tactical Marine Squad. I wanna settle this once and for all so please take your pick.

"Decadence Unbound..."

10,000+


 
   
Made in us
Infiltrating Broodlord





Hemet, CA

Whichever one is free. Each have their place and no weapon is better per se. They just have different strengths.

This message was edited 1 time. Last update was at 2010/10/15 22:57:19


Tired of reading new rulebooks... Just wanting to play. 
   
Made in gb
Decrepit Dakkanaut




I would suggest moving this to tactics.
   
Made in au
Water-Caste Negotiator





I think it would be the rocket launcher (or lascannon) because bolters can't kill heavy tanks

faith is for the blind and those unwilling to look. 
   
Made in ca
Angered Reaver Arena Champion






ML. BUT!!! If you have 10 points at the end of your list, then the lascannon is better. Therefore I voted lascannon, but its only better if there are points to spare. If you can use the 10 points to do something more efficient, then go for it. Lascannons are pretty low cost for tacticals though.

Sangfroid Marines 5000 pts
Wych Cult 2000
Tau 2000 
   
Made in ca
Regular Dakkanaut




Missile Launchers are more flexible, because if you are making an all comer list, they could take on hordes
   
Made in ca
Rough Rider with Boomstick





Ontario

I like heavy bolters against orks, but when fighting tough things, nothing beats ye old missle launcher or the one, the only, Monolith wrecking, Lascannon. Never in your entire life should you put a multi-melta on a marine. Ever.

I have 2000 points of , called the Crimson Leaves.
I will soon be starting WoC, devoted to
I have 500 points of , in blueberry and ice cream (light grey and light blue) flavour. From the fictional world Darkheim.
DarkHound wrote:Stop it you. Core has changed. It's no longer about nations, ideologies or ethnicity. It's an endless series of proxy battles, fought by mercenaries and machines. Core, and its consumption of life, has become a well-oiled machine. Core has changed. ID tagged soldiers carry ID tagged weapons, use ID tagged gear. Nanomachines inside their bodies enhance and regulate their abilities. Genetic control. Information control. Emotion control. Battlefield control. Everything is monitored, and kept under control. Core has changed. The age of deterrence has become the age of control. All in the name of averting catastrophe from weapons of mass destruction. And he who controls the battlefield, controls history. Core has changed. When the battlefield is under total control, war... becomes routine.

 
   
Made in us
Infiltrating Broodlord





Hemet, CA

JSK-Fox wrote:I like heavy bolters against orks, but when fighting tough things, nothing beats ye old missle launcher or the one, the only, Monolith wrecking, Lascannon. Never in your entire life should you put a multi-melta on a marine. Ever.


Agreed!

Tired of reading new rulebooks... Just wanting to play. 
   
Made in us
Regular Dakkanaut





I'm glad you allowed multiple selections because there are really two answers IMO. If in a drop pod I actually like the Multi-melta because it's free and you only miss out on one bolter shot since he has a pistol too. And chances are you will be within 24" of something valuable you want to melt if you live through to next turn.
In a support role the Lascannon gets my vote because the enemy is unlikely to chew through 4 or 9 marines just to get one heavy weapon

My armies:
, , , and a little and now VC

 
   
Made in us
Araqiel




Yellow Submarine

One rocket is not all that great. The lascannon is an automatic glance on raiders. The strength of heavy weapons in tactical squads is each one can target a separate unit. I see heavy bolters and rockets as being the best for Devs since they can saturate a target with their firepower. One shot with a plasma cannon is too variable and the multi-melta is too short ranged.

Mayhem Inc.  
   
Made in us
Terminator with Assault Cannon





All of the Tactical heavy weapons, except perhaps the heavy bolter, have their uses, and I can see cases in which I would want to be equipped with each. Even the heavy bolter has its uses, though usually the situations in which it is superior to the others do not arise under normal gameplay conditions. Generally speaking, though, the ML should probably be the default Tac weapon. There's a reason that Tactical Squads come with it in the box, after all.
   
Made in us
Lord of the Fleet





Texas

ML is best but I like using MM and lascannons every once and a while

 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

it really depends on your list and what you need your Tacs to accomplish.


the Tac lascannon is the cheapest Lascannon the Marine codex has.

Plasma Cannon is good if you need a flexable anti-meq/horde option.

the Missile launcher is the bare minimum. don't have a specific need? just slap the Missile in there.


the Heavy bolter is ok anti-infantry, but it isn't the best.



the Multi-melta is


at least its free so isn't utterly worthless. it's just all but worthless.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Twisted Trueborn with Blaster




Webway

Missile Launchers and Plasma cannons.


 
   
Made in us
Water-Caste Negotiator




New Troy

The way I run my Tac squads is with a ML and a Meltagun, add a drop pod and a Librarian with Lamer (S5 AP3.) Great against Space Marines and tanky armies.
   
Made in ph
Stealthy Space Wolves Scout





Tac HW is one of the cheapest way to field a Lascannon, and no, 1 ML is not good against hordes. 5 MLs are good against hordes, but not 1.

Because Plasma Cannons are also hard to field, this is a good unit to get it with too.

There are 2 kinds of Dakka members: People who just think the game and people who actually play the game. Which one are you? 
   
Made in us
Water-Caste Negotiator




New Troy

Well the question is, how many Tac squads do you use?
IMO
More than 2- Lascannons

I run three but I go with ML idk
THIS IS GETTING TO DEEP!
   
Made in us
Fixture of Dakka





Dracos wrote:ML. BUT!!! If you have 10 points at the end of your list, then the lascannon is better. Therefore I voted lascannon, but its only better if there are points to spare. If you can use the 10 points to do something more efficient, then go for it. Lascannons are pretty low cost for tacticals though.

There's no way this guy's assessment could have been more correct.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in us
Water-Caste Negotiator




New Troy

True true
   
Made in gb
Stealthy Kroot Stalker





Missile Launcher in my view. It's flexible (so fits with the main point of Tactical Marines), and it is very effective when you have quite a few. Just having the odd one here and there isn't very useful. You really need atleast double figures of shots from them a turn in my view. But those could be Frag or Krak, so you have the diversity there =D

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

I like the Missile Launcher, but if I have the points I have a few Plasma Cannons painted to throw in.

It's better against infantry than frag missiles, and I have enough melta in my army that I don't particularly miss the Krak Missiles against tanks.

Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in us
Lone Wolf Sentinel Pilot






Philadelphia

ML all the way. So your ork opponent decided to send his 20 boys around the huge hill on the other side of the map, and your staring 10 nobz in the face? Krak missle. Your waiting for his mawloc to redeploy and the Termigaunts are just sitting in open terrain? Frag. But when that Mawloc shows up, shove a Krak down its throat. Nothing is more versatile than the ML. Although it doesn't horde as well as a plasma, and it doesn't AT as well as a Lascannon, in a pinch it can fill both those rolls in a single game. AND ITS FREE!

*these are extreme exaggerations of course, but they illustrate the point that a ML can do two things in one game, while no other weapon can.

 
   
Made in fr
Wicked Warp Spider




A cave, deep in the Misty Mountains

ML. For the simple reason that you can switch between anti-tank and anti-infantry shots every turn. Tactically superb

Craftworld Eleuven 4500

LoneLictor on thread about an ork choking the Emperor:
 LoneLictor wrote:
I like to imagine the Emperor kills so many Orks that he ends up half buried beneath a pile of corpses, with only his head sticking out. A lone grot stumbles across him, and starts choking him.

Then Horus comes across the lone grot, somehow managing to kill the Emperor, and punts it into space.
 
   
Made in us
Sword-Bearing Inquisitorial Crusader






It depends on the rest of your army, and the role they are going to play. Seriously.

Multimelta? Costs no points and is a great freebie on a forward moving squad. Getting tank shocked? Multimelta guy takes the duty of death or glory. It's also heavily underrated and has great synergy with the plasma gun.

Missle Launcher: Jack of all trades for a jack of all trades unit.

Plasma Cannon: Tactical bolters usually shoot troops, and the plasma cannon is a great anti-infantry gun. Underrated. You don't need many...but the threat of one makes players spread their units out. How many people remember that you can't rally if your squad is out of coherency?

Lascannon: Less good than it used to be, but still a decent weapon.

Heavy bolter: No one takes the heavy bolter...it sucks in this edition.

"There is no limit to the human spirit, but sometimes I wish there was."
Customers ask me what army I play in 40k. Wrong Question. The only army I've never played is orks.

The Connoisseur of Crap.
Knowing is half the battle. But it is only half. Execution...application...performance...now that is the other half.
 
   
Made in ca
Regular Dakkanaut




Grunt_For_Christ wrote:
JSK-Fox wrote:I like heavy bolters against orks, but when fighting tough things, nothing beats ye old missle launcher or the one, the only, Monolith wrecking, Lascannon. Never in your entire life should you put a multi-melta on a marine. Ever.


Agreed!


Disagreed, Logan Grimnar sitting in a drop pod with long fangs w/Multi melta can do gak load of damage, and technically they are still marines
   
Made in us
Stalwart Ultramarine Tactical Marine





Chattanooga

The way I see it, if you're taking on hordes, you're gonna be moving into rapid fire range or assault range, so heavy bolter is moot. It sucks anyways. I'm sorry, it really doesnt do its job. On the same note, frag rounds aren't any better IMO, but it does have better range.
Multi-Meltas? Nope. If you can get in usable range for a Multi-Melta, your opponent has done something very stupid.
Lascannon takes the cake by far for me. 10 points is the cheapest lascannon you'll ever get, and a HW is most likely for taking vehicles.
Missile launchers and Plasma Cannons have their uses too. I do like Plasma Cannons alot, but they just have such short range that they really arent practical. Missile Launchers are free and effective for low AV vehicles.

I said Lascannons, cuz Speciallisation is the name of the game in 5th edition.

Which came first, the chicken or the egg?

THE EMPRAH!

There. Put that in your pipe and smoke it.

Smurfies 5th company
1750ish points

Joint Biel-Tan Army with Tortoiseer
-1000ish points
 
   
Made in us
Warp-Screaming Noise Marine





Manhattan, Ks

Wings of Light wrote:
Grunt_For_Christ wrote:
JSK-Fox wrote:I like heavy bolters against orks, but when fighting tough things, nothing beats ye old missle launcher or the one, the only, Monolith wrecking, Lascannon. Never in your entire life should you put a multi-melta on a marine. Ever.


Agreed!


Disagreed, Logan Grimnar sitting in a drop pod with long fangs w/Multi melta can do gak load of damage, and technically they are still marines



This poll is for Tactical Squads, not long fangs

"Decadence Unbound..."

10,000+


 
   
Made in gb
Stealthy Kroot Stalker





Yeah but JSK-Fox said "Never in your entire life should you put a multi-melta in a marine. Ever." So in relation to that statement the Long Fangs statement can stand. =]

Oshova

3000pts 3500pts Sold =[ 500pts WIP



DS:90S++G++M-B+IPw40k00#+D++A++/fWD-R+++T(S)DM+ 
   
Made in us
Decrepit Dakkanaut






Mesopotamia. The Kingdom Where we Secretly Reign.

Oshova wrote:Yeah but JSK-Fox said "Never in your entire life should you put a multi-melta in a marine. Ever."


While I would say that you should never put one on a Marine, I think it's a fair point.

The effective range is too short for my liking.

This message was edited 1 time. Last update was at 2010/10/17 17:54:34


Drink deeply and lustily from the foamy draught of evil.
W: 1.756 Quadrillion L: 0 D: 2
Haters gon' hate. 
   
Made in fi
Andy Chambers






Tampere

Why is everyone bitching about the multi melta?? Its actually very effective if used correctly. Its definately better than the lascannon,and its free.

"Dire Avengers are even great in close combat, I mean, an Exarch with a Diresword can even take down a Carnifex!!"

EUROCHEESE - You can smell it.

 
   
 
Forum Index » 40K General Discussion
Go to: