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![[Post New]](/s/i/i.gif) 2011/05/09 11:19:56
Subject: Stormraven's mindstrike missiles
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Apprehensive Inquisitorial Apprentice
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Mindstrike missiles is a blast that causes PotW when they "hit" a psyker. Does that mean:
1: If the blast marker ends up over a psyker, he Perils
2: If the blast marker ends up over a psyker and wounds, he Perils
3: If the blast marker ends up over a psyker and causes an unsaved wound, he perils
4: If the blast marker ends up over a psyker and causes an unsaved wound that was allocated to the psyker himself, he perils.
5: If the blast marker ends up over a squad and causes an unsaved wound that was allocated to the psyker himself, he perils.
I would think it's 5, but it seems like any psyker in a squad would never have 'THAT' wound allocated to him.
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From without, the Imperium is assailed by alien monsters from the depths of space, nightmare death-machines and soulless daemons (as well as soulless death-machines and nightmare daemons, and the occasional soulless daemon in a nightmare death machine). |
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![[Post New]](/s/i/i.gif) 2011/05/09 11:30:12
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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1)
The rule really clearly says: any psyker *hit* by
Hits are the step before wounding. There is no allocation possible to "escape" a Mindstrike.
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![[Post New]](/s/i/i.gif) 2011/05/09 13:45:42
Subject: Re:Stormraven's mindstrike missiles
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Been Around the Block
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Yeah any Psyker "hit" and then after that you resolve regular wounds. So an enemy Psyker could take 2 wounds from it. At least thats how i read it.
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![[Post New]](/s/i/i.gif) 2011/05/09 13:48:15
Subject: Stormraven's mindstrike missiles
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Rogue Daemonhunter fueled by Chaos
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Blast markers still hit models, not just the squad, so even though the wounds might not be allocated to him, if the blast market covers him, it's a hit.
It seems ovelry simple, but it's literally if the blast marker hits him.
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![[Post New]](/s/i/i.gif) 2011/05/09 14:35:19
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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Actually if the psyker dies from Perils, you can end up allocating the wound to someone else.
For example - a PBS is hit, covering all 5 (for example) psykers and the overseer. This causes all the psykers to immediately die, as per the rules for PBS, but still 6 hits have been caused. If all 6 wound then the overseer could end up having 6 wounds on him....
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![[Post New]](/s/i/i.gif) 2011/05/09 15:23:36
Subject: Re:Stormraven's mindstrike missiles
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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yup, Mindstrike missile make psykers cry.
ironicly, they absolutly rape GK squads as each hit on the squad is a Hit on a Psyker. so if 5 PAGKs are hit, thats 5 perils(meaning 5 dead GKs as no Invulns) and 5 rolls to wound any other models.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/05/09 15:28:13
Subject: Stormraven's mindstrike missiles
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Rogue Daemonhunter fueled by Chaos
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Grey knights are the nastiest mirror match up since Orks. The army is built to beat it's own ass.
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![[Post New]](/s/i/i.gif) 2011/05/09 15:29:16
Subject: Re:Stormraven's mindstrike missiles
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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yup, and for 40k ard boyz it looks like its 2 triple Stormraven lists up against each other
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/05/09 15:33:48
Subject: Re:Stormraven's mindstrike missiles
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Rogue Daemonhunter fueled by Chaos
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Grey Templar wrote:yup, and for 40k ard boyz it looks like its 2 triple Stormraven lists up against each other 
You'd better hope to go first.
There's a small RTT at my FLGS, and I think half the guys are running grey knights. I know what to take... I just wish I had two redeemers full of hammernaters.
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![[Post New]](/s/i/i.gif) 2011/05/09 16:25:34
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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GT - according to BoP they are only ever ONE psyker.
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![[Post New]](/s/i/i.gif) 2011/05/09 16:29:24
Subject: Stormraven's mindstrike missiles
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Wicked Canoptek Wraith
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I agree with nos on this one. If a mindstrike hits all 5 men in a strike squad there is only 1 perils caused, as the squad counts as one psyker.
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In regards to landraiders:
Joey wrote:
... that unit of badass assault troops which could all be wiped out by a single ordinance template is instead nuts deep in the enemy bowels and is pumping firey vengeance into their enemy's gunline.
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![[Post New]](/s/i/i.gif) 2011/05/10 07:40:54
Subject: Stormraven's mindstrike missiles
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Homicidal Veteran Blood Angel Assault Marine
HIDING IN THE METAL BAWKSES!!
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nosferatu1001 wrote:Actually if the psyker dies from Perils, you can end up allocating the wound to someone else.
For example - a PBS is hit, covering all 5 (for example) psykers and the overseer. This causes all the psykers to immediately die, as per the rules for PBS, but still 6 hits have been caused. If all 6 wound then the overseer could end up having 6 wounds on him....
Wouldnt the overseer just execute D3 psykers and stop the peril? (Or does he do a D3 for each peril caused? which may well kill all of them.)
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This message was edited 1 time. Last update was at 2011/05/10 07:41:44
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![[Post New]](/s/i/i.gif) 2011/05/10 08:13:22
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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D3 for each peril, and you have caused X perils, where X is the number of PBS members hit that arent the overseer.
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![[Post New]](/s/i/i.gif) 2011/05/10 11:29:24
Subject: Stormraven's mindstrike missiles
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Assault Kommando
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Rephistorch wrote:I agree with nos on this one. If a mindstrike hits all 5 men in a strike squad there is only 1 perils caused, as the squad counts as one psyker.
but what if the justicar is dead. who would be the psyker? say the template covers 4 guys and one model is out (no justicar). can i say that the model to the side is the psyker?
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![[Post New]](/s/i/i.gif) 2011/05/10 11:35:57
Subject: Stormraven's mindstrike missiles
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Ferocious Black Templar Castellan
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Hellstorm wrote:Rephistorch wrote:I agree with nos on this one. If a mindstrike hits all 5 men in a strike squad there is only 1 perils caused, as the squad counts as one psyker.
but what if the justicar is dead. who would be the psyker? say the template covers 4 guys and one model is out (no justicar). can i say that the model to the side is the psyker?
If you actually bothered to read the rules in the Codex, you'd know that you randomly select a model as the target of BoP.
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For thirteen years I had a dog with fur the darkest black. For thirteen years he was my friend, oh how I want him back. |
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![[Post New]](/s/i/i.gif) 2011/05/10 13:18:57
Subject: Stormraven's mindstrike missiles
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Rogue Daemonhunter fueled by Chaos
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There's no need to be snotty. Not everybody has access to the rules when they post.
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![[Post New]](/s/i/i.gif) 2011/05/10 13:52:20
Subject: Stormraven's mindstrike missiles
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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Rephistorch wrote:I agree with nos on this one. If a mindstrike hits all 5 men in a strike squad there is only 1 perils caused, as the squad counts as one psyker.
No, the Mindstrike missile says that for every hit that a psyker takes from a Mindstrike missile, he takes a perils.
if a mindstrike missile hit 3 GKs, then the "Psyker"(in this case the squad all together) took 3 hits, therefore 3 Perils.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/05/10 13:56:06
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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No, it only took one hit; there is only one psyker in the squad, the squad itself.
Or, it takes no hits, as you cannot hit the "unit", you can only hit models within the unit
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![[Post New]](/s/i/i.gif) 2011/05/10 13:57:59
Subject: Stormraven's mindstrike missiles
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Arch Magos w/ 4 Meg of RAM
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as per brotherhood of psykers, the "squad" is a single psyker, not each model, so you'd suffer a single perils per mindstrike.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/05/10 14:09:49
Subject: Re:Stormraven's mindstrike missiles
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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for every model under a blast marker, the unit takes that many hits.
"Every time a psyker is hit...."
the squad is a psyker
how many hits did the missile cause?
the unit suffers that many perils.
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/05/10 14:13:05
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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How many times did you hit the unit?
Not the models *within* the unit, but how many times did you hit the UNIT itself.
Hint: none. Blast markers only hit models.
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![[Post New]](/s/i/i.gif) 2011/05/10 14:14:56
Subject: Re:Stormraven's mindstrike missiles
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The Conquerer
Waiting for my shill money from Spiral Arm Studios
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for every model a blast marker is over, thats how many hits are resolved against the unit(if it was indeed the models then Blasts could be used as sniper weapons, which the book specifically goes against)
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Self-proclaimed evil Cat-person. Dues Ex Felines
Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.
MURICA!!! IN SPESS!!! |
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![[Post New]](/s/i/i.gif) 2011/05/10 14:18:02
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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Well, they couldnt as wound allocation still kicks in, stopping them ever being snipers.
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![[Post New]](/s/i/i.gif) 2011/05/10 14:22:05
Subject: Stormraven's mindstrike missiles
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Regular Dakkanaut
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An unit of Grey Knights counts as a single psyker.
The Mindstrike rule is: "Any psyker hit [...]"
Against a squad of Grey Knights, only the Justicar (or a random member if he's already dead) suffers the additional effects of the missile if the blast marker hits them.
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![[Post New]](/s/i/i.gif) 2011/05/10 14:25:01
Subject: Stormraven's mindstrike missiles
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Arch Magos w/ 4 Meg of RAM
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bushido wrote:
Against a squad of Grey Knights, only the Justicar (or a random member if he's already dead) suffers the additional effects of the missile if the blast marker hits them.
so at best, the first volley of rockets would just absolutely paste the judicar with a truckload of perils , then open the squad up to it?
and since you chose randomly, there's a reasonable chance of double or triple stacking perils on single models.
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/05/10 16:52:35
Subject: Stormraven's mindstrike missiles
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Regular Dakkanaut
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Well, a unit's shooting happens simultaneously (you can't blow up a transport and shoot the passengers on the same turn with the same squad), so yeah, I think that's how it works.
It looks like if one volley of mindstrikes from the same vehicle hits a squad, only the Justicar should be effected by the anti-psyker special rule (until he's dead). After that, I'm not sure if it would be one random model per missile, or one random model per volley. Probably the former, though.
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![[Post New]](/s/i/i.gif) 2011/05/10 18:01:19
Subject: Stormraven's mindstrike missiles
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Decrepit Dakkanaut
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Per volley; all hits are simultaneous, and at the time of the hits there was only one psyker you could resolve the perils on.
The wound for perils is allocated to the very dead justicar, each and every time. You cant kill him, remove the casusalty and then try to assign a wound to a different model.
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![[Post New]](/s/i/i.gif) 2011/05/10 18:04:19
Subject: Re:Stormraven's mindstrike missiles
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Road-Raging Blood Angel Biker
United States of America
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Ok I had this discussion with my fellows at my FLGS because we originally thought it was played that if 5 GK's got hit then they took 5 Perils, this is incorrect.
The Brotherhood of Psykers rule says that anytime you suffer a Perils of the Warp you allocate it to the Justicar/Knight of the Flame and if they are dead then you allocate it to a random squad member. The key wording here is "every time" and remember that even though the squad is a psyker the mindstrike would only cause 1 Perils because Brotherhood of Psykers states that you only take the Perils on 1 unit in the squad every time a perils is caused. The squad itself counts as 1 unit for the purposes of Mindstrike missiles so even if you hit 5 GK's only the Justicar would take the Perils of the Warp. Now if your hit by all 4 Mindstrike Missiles on a Stormraven then you would take the wound on the Justicar and then the remaining 3 wounds on random GK squad members.
It's still good to use against GK's because it means that 4 missiles=4 auto dead GK's+extra wounds caused by the missiles themselves.
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The God Emperor Guides my blade! |
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![[Post New]](/s/i/i.gif) 2011/05/10 18:14:01
Subject: Stormraven's mindstrike missiles
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Arch Magos w/ 4 Meg of RAM
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but all the attacks happen at once, so wouldn't the first volley all go on the sarge?
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Godforge custom 3d printing / professional level casting masters and design:
https://www.etsy.com/shop/GodForge |
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![[Post New]](/s/i/i.gif) 2011/05/10 18:18:07
Subject: Stormraven's mindstrike missiles
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Lord Commander in a Plush Chair
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Not really(Sanguinis); perils is not the same as normal wound allocation, and you do not roll your saves until after all allocation is doe anyways(and all hits from the mindstrikes come in at the same time); so the proper way to do it would be: Storm raven fires on 5-man Strike squad. All 4 Mind strikes hit(hitting 7 models) along with, lets say 9 bolters, and all 4 assaultcannon shots(assuming is a SRC). The shots cause 3 Mindstrike normal wouns, 5 bolter wounds, and 4 Assault cannon wounds(1 of which rends). The 4 mindstrikes also cause 4 perils. Wound allocation comes into play, the 4 perils go to the justicar(as brotherhood of psykers says they must), GK player allocated the rend to the justicar, the 3 mindstrike normals go to random troopers, as does the first Bolter, the remaining bolters get spread across the whole unit, last one goes to the justicar again, and the 3 remaining assault cannon shots get spread. The Justicar now has 7 wounds allocated to him, 4 of them are perils wounds, and 1 is a rending hit; he dies with no save. 3 of the squad members have 3 wounds allocated that they can save against The last squad member only has 2 wounds that he can save against. All shooting, all wounding and all allocating is done at the same time for fire from the same unit, and it is all done before any saves are taken or casualties removed.
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This message was edited 1 time. Last update was at 2011/05/10 18:18:44
This is my Rulebook. There are many Like it, but this one is mine. Without me, my rulebook is useless. Without my rulebook, I am useless.
Stop looking for buzz words and start reading the whole sentences.
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