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![[Post New]](/s/i/i.gif) 2011/05/23 00:54:28
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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Guys No using drowning in darkness characters, also no making your goal to specifically kill of one other character you can attempt to kill them but do not make it your singular goal.
After the Lazarus incident, the UN had control of another prominent city that provided an other large strategic location, not only did the Conclave want this city but as did the hive mind, the city provided an easy access to D.C. The hive mind only entered the city later after the Conclave and UN in order to turn them and make a larger foothold onto the area known as the united states. The Mycromorph attained their spot in the battle for the city by finding a small gap in the wall next to the apartment buildings. The Mycromorphs only attacked at night, attacking small patrols and adding to their ranks, until they are discovered at which point it will be a large conflict between all. There will be another set of ranks added, the natives of this small town are going to be fighting for the control of their own town, they had tried for a long time to stay out of this conflict. But were dragged into it, so the decided to fight back.
Classes – Rebels – severely under armed.
Foot solider – basic infantry
Equipment: 9mm pistol, light leather armor, poor medkit
Minor Psych – Psychs only with less power
Equipment: double barrel shotgun (Poor condition), Reinforced cloth armor, poor medkit
Heavy Solider – Previously military units (Best Armed)
Equipment: Poor Riot armor, Hunting rifle, 10mm pistol, medkit
Medic - Basic doctors/ nurses
Equipment: Non-military standard medical supplies, small single shot pistol, knife, plain cloth armor
Soldier- The basic footman of the Conclave's endless army.
Starting Equipment: Machine Gun, body armor, medikit, pistol, 5 grenades
Enforcer- The de facto gestapo of the Conclave, Enforcers prowl the streets with their shotguns, meeting out punishment on free thinkers and non-conformists alike.
Starting Equipment: Shotgun, medikit, riot armor, 3 nerve gas grenades, riot shield
Thought Policeman- These psychics patrol the streets, hunting down thought criminals and resistance members.
Starting Equipment: Reaper Pistol, flack vest
Special Rules: Psychic (see below)
Ghost- Cloaking snipers that can kill whole squads before they even know he's there.
Starting Equipment: Sniper Rifle, flack vest, cloaking device, combat knife, pistol
Phantom- The utterly lethal Phantoms trail their prey under the cover of a powerful cloaking device, tearing into them with wicked neural-scythes.
Starting Equipment: Reaper Pistol, flack vest, neural-scythe, cloaking device
Engineer- The technicians of the Conclave are unique, as they are allowed to develop personalities to help them come up with creative solutions to problems.
Starting Equipment- Flack vest, pistol, multi-tool, servo-arm, 3 demo charges
UN Remnant
The Remnant has fallen on hard times, the Conclave constantly hammers them in combat, and recruitment has dropped to near nothing in the past months. They fight a desperate war against a seemingly unstoppable foe.
Soldier- The basic footman in the UN army.
Starting Equipment: Machine Gun, body armor, medikit, pistol, 5 grenades
Heavy Assault Trooper- The heavy assault trooper is the shock and awe unit of the Remnant, dropping down on enemy positions and dealing incredible damage with their Ripsaw guns.
Starting Equipment: Ripsaw Machine Gun, PLEX armor, medikit, pistol, 5 grenades, 2 det packs
Sniper- Marksmen renowned for their ability to pick off foes at insane distances with their long rifles.
Starting Equipment: Sniper Rifle, pistol, flack vest, 3 nerve gas grenades
Psych- UN psychics that are trained to root out traitors in their ranks.
Starting Equipment: Reaper pistol, flack vest
Special Rules: Psychic (see below)
Jump Trooper-Using experimental jet-packs, the jump troopers take to the skies, bringing death from above.
Starting Equipment: Assault Rifle, body armor, medikit, pistol, jet-pack
Engineer- When a bridge needs to be built, or a factory bombed, the UN calls in an engineer.
Starting Equipment- Flack vest, pistol, multi-tool, servo-arm, 3 demo charges
RULES
To perform an action, simply state what you want to do. The game is played In Character, and everything you do or say will apply directly to your character. If you are speaking out of character, be sure to write OOC before you post.
WARNING: THIS GAME IS LETHAL!
Chances are, a couple of you are going to die over the course of the RP, whether another player hits you with nerve gas or a Vivisector cuts you into your component pieces. When your character dies, you can make a new one, and I'll fill in how they enter into the current scene.
The system used will be the same as those in the Lazarus projects.
I must ask that everyone use the format below for their character.
BASE STATS
(Rules written by BerserkSteve)
You have 20 points to divide among your stats, but you must have a minimum of 1 in each stat. The maximum point value for any stat is 6, but can be raised higher by mutagens or other effects.
Strength, The ability to carry heavy objects and inflict more damage with your strikes.
Agility, A person's speed and dexterity. This is how well they can dodge and hit an enemy.
Toughness. How healthy and fit you are. This is for resist damage and decrease.
Will Power. Your ability to reason. This will help with Psychic powers and your ability to find and notice things.
Intelligence. This is knowledge. This is how much you know and how well. This is for doing complex skill tasks like computers, history, math, writing and medical.
Charisma. This how well you can communicate with and lead people. This will help with leading and persuading people. Clearly only works on NPCs.
PSYCHIC POWERS
Both the Conclave Thought Police Officer and the UN Psych are psychic, allowing them to use psychic powers. All powers are subject to the standard rules for all tests. As a psychic, you can perform both telepathic and telekinetic feats. Describe in detail what you intend to do before you do it, allowing me to set a difficulty for the test. The rebels minor psychs are a limit of 300lbs lift and not able to affect living things larger than yourself.
Name: (Conclave players keep in mind that a serial number is customary.)
Personality:
Faction:
Class:
Personal History:
Family:
Worst Fear:
Hopes For The Future:
Motivation:
Scars of Lazarus (if applicable):
Strength:
Agility:
Toughness:
Will Power:
Intelligence:
Charisma:
Also, if you can include a head shot of your character, that would be great.
Special thanks to Mordoskul, and the ones who helped him with his stuff, for helping me with this, and the basic rules things will change but it will be basically the same. I will post any updates, if its not me than Morduskul is the only other with the authority to post updates. By the way do not try to change the system its fine how it is any one who does will have their throat torn out by the Alpha howler and then by ripped to shreds with my bear/ bare hands.
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This message was edited 1 time. Last update was at 2011/05/25 01:04:04
So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/23 02:10:12
Subject: The Culpepr Incident
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Unhealthy Competition With Other Legions
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Name: James Jacobs
Personality: Working to repent for what hes done he will put himself in peril for others, dedicated. Serous most times, but his humor shines through on occasion.
Faction: UN Remnant.
Class:Ghost (Explained why in Lazarus.)
Personal History: Was a Ghost in the Conclave when the Lazaus affair happened. He ended up defecting from the Conclave after he learned of the brainwashing and how they had made him kill his own parents.
Family: Parents dead. Other siblings are unknown.
Worst Fear:To die before he can make he voice pay.
Hopes For The Future: To put a bullet between the eyes of the man who ruined his life and everyone who gets in his way.
Motivation: Getting revenge for his family and helping to bring this war to a close.
Scars of Lazarus Strategic dismemberment. Flashbacks.
Strength:2
Agility:6
Toughness:3
Will Power:3
Intelligence:2
Charisma: 4
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![[Post New]](/s/i/i.gif) 2011/05/23 19:14:38
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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Name: 4029104-5421 "Inquisitor"
Faction: Conclave
Class: Thought Police Officer
Personal History: The Officer of the Thought Police designated code: 4029104-5421 has loyally served the Conclave ever since it's creation, apprehending thousands of thought criminals and nonstandards, personally executing them before the Inner Circle. He is the current head of the Thought Police, and is a member of the Inner Circle, having been one of the handful to have ever laid eyes on the Voice. Members of both the UN and the Resistance know him as the Inquisitor, and he is on the top of the formers kill list.
Family: The Inquisitor has no family, a fact that has caused some to speculate that his is vat-grown, rather than naturally birthed.
Worst Fear: The Inquisitor's sole fear is of an inability to serve the Conclave, or worse, that the seed of treachery may somehow be planted in his mind.
Hopes For the Future: The Inquisitor believes firmly in Peace Through Reeducation, and often dreams of a single unified world under Conclave control.
Motivation: The Inquisitor will not stop until every last one of the Conclave's numerous enemies are unified by the Voice's Great Work.
Strength: 2
Agility: 3
Toughness: 2
Will Power: 6
Intelligence: 5
Charisma: 2
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![[Post New]](/s/i/i.gif) 2011/05/23 22:54:37
Subject: Re:The Culpepr Incident
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Hubcap
Never Never Land
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So, since this is a sidestory...It's Lazarus, but also, not Lazarus...Can I still be Foley or do I have to be a new character? And it's pre-Drowning in Darkness or unrelated, right? So if I AM Foley, I'd still have my leg, and not be knocked out? Thank you for making another Lazarus spinoff that's not full of non- RP fighting. Let's hope it stays that way.
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...aru.
Viruses, worms, and trojans, oh my!
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![[Post New]](/s/i/i.gif) 2011/05/24 00:56:12
Subject: The Culpepr Incident
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Unhealthy Competition With Other Legions
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Right. Mink want to start it out and new people who join can jump right in.
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![[Post New]](/s/i/i.gif) 2011/05/24 01:01:23
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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Aye, let's get this train 'a' rollin'!
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![[Post New]](/s/i/i.gif) 2011/05/24 01:21:17
Subject: Re:The Culpepr Incident
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Screaming Shining Spear
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Name: Jason Redik
Personality: He keeps to himself
Faction: Rebels/ Natives
Class: Heavy
Personal History: He wants peace, he fights for peace
Family: None
Worst Fear: He lost his concious when all his troops were killed
Hopes For The Future: TO become human, find a wife, end the war
Motivation: Survival
Scars of Lazarus (if applicable): N/A
Strength: 6
Agility: 2
Toughness: 6
Will Power: 1
Intelligence: 2
Charisma: 3
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![[Post New]](/s/i/i.gif) 2011/05/24 01:22:35
Subject: The Culpepr Incident
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Screaming Shining Spear
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Rebels seem to be desperate, Why not
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![[Post New]](/s/i/i.gif) 2011/05/24 01:42:08
Subject: The Culpepr Incident
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Tough-as-Nails Ork Boy
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Name: Sam Hill.
Personality: Quiet redneck.
Faction: Rebel.
Class: Foot Soldier.
Personal History: Used to live happily in his trailer till one day it ceased to exist.
Family: None.
Worst Fear: Death.
Hopes For The Future: Wants to live free and own a double wide.
Motivation: Self preservation
Scars of Lazarus (if applicable): N/A
Strength: 5
Agility: 3
Toughness: 3
Will Power: 4
Intelligence: 1
Charisma: 4
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Rokkit Robbaz (Deathskull)
10 Boyz
1 Nob |
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![[Post New]](/s/i/i.gif) 2011/05/24 02:18:23
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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Rebels
- You gather in the upper room of one of the apartments, talking amongst your self's as bombs go off in the distance. Bellow you, you can hear feet being dragged and claws scraping against tile.
Conclave
- You approach the unfortified entrance to this small unbecoming town and you realize to yourself that you may die. In front of you runs by a large four legged creature, it stops for a second but runs by without caring of your presence.
UN
- You take up position inside of a small industrial plant, on the left side of the building you can hear a bit of scratching.
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/24 02:22:19
Subject: The Culpepr Incident
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Screaming Shining Spear
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Now by hunting rifle do you mean bolt action or something else, like a military rifle?
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![[Post New]](/s/i/i.gif) 2011/05/24 02:36:04
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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standard civilian
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/24 02:38:57
Subject: The Culpepr Incident
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Screaming Shining Spear
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Scoped?
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![[Post New]](/s/i/i.gif) 2011/05/24 02:47:39
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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yes poor quality
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/24 03:35:36
Subject: The Culpepr Incident
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Unhealthy Competition With Other Legions
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James Runs to the other side of the room and flips the desk steadying his rifle on the were the scratching was coming from.
OOC Am I solo? Where exactly are we? What are we trying to do? You have to give a little more description bro.
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![[Post New]](/s/i/i.gif) 2011/05/24 19:04:35
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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Ok, Darksage currently you are solo, you are trying to take the town and not get killed, same as conclave, and the rebels are trying to keep the town.
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/24 21:00:08
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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THE WALRUS SAYS: "Be sure to include plenty of detail in your intro posts, a good introduction to the game world is key to maintaing interest throughout the thread."
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![[Post New]](/s/i/i.gif) 2011/05/25 00:55:57
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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CONCLAVE
The Tarantula Walkers disgorged troops from their abdomens, like freakish spiders giving birth to a host of black-shelled insects. Hundreds of umber-armored soldiers had taken up the call to arms, rallying to strike at the settlement of Culpepr, fully prepared to flatten it to the ground with atomic fire if need be. As the ordered ranks of the Conclave reached the perimeter of the Culpepr, small arms fire peppered their front ranks, dropping several soldiers like dolls as puffs of blood geysered from their armor as the natives opened fire upon the invaders, sworn to defend their home to the last. Here you stand among your fellows, rallying to push the natives back, to claim the Conclave's divine right to this land.
UN
The Remnant had expected to be greeted with open arms as they moved to annex Culpepr, seeing the natives as a desperate people in need of aid and stable leadership. What they found was a resentful populace that was determined to retain their independence no matter the cost. They hated the UN had stolen the American Dream right out of their hands so many years ago, paving the way for the Unification War that paved the way for the Voice to seize power. They were Americans, dammit, and they were determined to die like one if necessary. Here you stand, pinned down by enemy fire in a bombed out dwelling, trying desperately to hold out long enough for reinforcements to arrive.
REBELS
They came to take your lands, your livelihood, your life's work. Conclave, Remnant, they're all the same. Just greedy bastards that don't give a damn about who you were, just if you could work or fight for them. The UN comes to you with the promise of Unity, a dream you know very well to be false, you've seen the aftereffects of the Unification War, how the so called 'world peacekeeping body" murdered thousands at Stockholm for daring to retain their sovereignty. The Conclave comes to harvest you, that's the only word for it. To turn you into a slave-soldier, working endlessly for a man you would never see, who couldn't care less whether you lived or died. If you didn't bow, so be it, you would be executed. Now is the time to fight for your freedom, for what belongs to you by the sweat of your brow. Now you and your fellows lay down a withering barrage of fire directed at a small squad of UN soldiers, pinning them down within the ruined shell of an abandoned dwelling.
Thank you to Mordoskul for helping immensely.
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:00:10
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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The Inquisitor sends a powerful telekenetic pulse towards a group of nonstandards, hoping to scatter them like bowling pins.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:07:21
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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Guys look at the opening it has been edited
Inquisitor 1-10
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This message was edited 1 time. Last update was at 2011/05/25 01:08:54
So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:09:24
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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5
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![[Post New]](/s/i/i.gif) 2011/05/25 01:11:02
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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You release a small blast sending several nonstandard flying back but others remained in place, and opened fire in your direction. 1-10
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:11:59
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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3
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![[Post New]](/s/i/i.gif) 2011/05/25 01:13:32
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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A single round hits you in the shoulder you reel backwards as small amounts of blood spurt from your open wound.
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:15:42
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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Plunging into the mind of one of the soldiers, the Inquisitor's instructions are simple; "Kill him, then kill yourself."
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![[Post New]](/s/i/i.gif) 2011/05/25 01:18:31
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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The soldier turns and fires onto his friends after they all fall he take his gun, shoves it up into his mouth, pulls the trigger a loud bang is heard as brain and blood is fired from his skull splattering across the ground behind him in an odd cone like shape.
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So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:20:38
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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Rallying the nearest squad, the Inquisitor drives his men into the breach like an unstoppable wedge.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:22:23
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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Inquisitor 1-10 6x
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This message was edited 1 time. Last update was at 2011/05/25 01:24:20
So I was sitting and it was like W-A-R-G-! Oh yes.
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![[Post New]](/s/i/i.gif) 2011/05/25 01:23:09
Subject: The Culpepr Incident
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Tzeentch Aspiring Sorcerer Riding a Disc
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5 3 4 6 5 5
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This message was edited 1 time. Last update was at 2011/05/25 01:24:02
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![[Post New]](/s/i/i.gif) 2011/05/25 01:27:29
Subject: The Culpepr Incident
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Devastating Dark Reaper
Purgatory
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As you run forward several shots ring out killing 3 of your men and taking a another shot in your right leg, piercing through to your left foot. 1-10 2x 1-15 1x
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This message was edited 1 time. Last update was at 2011/05/25 01:28:42
So I was sitting and it was like W-A-R-G-! Oh yes.
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