(this will take place after a large amount of players has joined, and not for a while, but give this a shot folks. this will span the entire
SW film timeline)
There is unrest in the Galactic
Senate. Several thousand solar
systems have declared their
intentions to leave the Republic.
This separatist movement,
under the leadership of the
mysterious Count Dooku, has
made it difficult for the limited
number of Jedi Knights to maintain
peace and order in the galaxy.
Senator Amidala, the former
Queen of Naboo, is returning
to the Galactic Senate to vote
on the critical issue of creating
an ARMY OF THE REPUBLIC
to assist the overwhelmed
Jedi....
Well this has been in my head about s long as Mordheim.
This is a game of a new type, you choose to be any one of the characters in: Attack of the Clones, and may change the star wars storyline, while the leader of each faction is controlled by the
GM. This is a free-roaming game, that allows you to travel the galaxy, as well as play out the plotline. All I ask is that you give this a chance. Also, please stick to a character’s disposition, if you
RP Anakin, he will still be moody and susceptible to anger. This will start at the beginning of Attack of the Clones.
2 example
PC options. Every main character is a
PC option aside from the following: Palpatine, Yoda and General Grievous,
if there is a character you would like to play, simply request him/her and I will post his/her bio up here, you may also (jedi/sith only) choose your desired form of lightsaber combat (below)
PC examples:
Jango Fett was a renowned human Mandalorian bounty hunter, assassin, mercenary, and the "father" of Boba Fett, a genetic clone of his, whom he raised as a son. A Human from Concord Dawn, Fett was adopted by Mandalorian warriors following the murder of his parents and the disappearance of his older sister Arla in 58 BBY. Years later, he would go on to lead them through much of the Mandalorian Civil War as Mandalore. After being imprisoned by Jedi, Fett was responsible for destroying the Death Watch, a Mandalorian group who killed Fett's mentor, Jaster Mereel.
Following the conclusion of that conflict, Fett became a bounty hunter, quickly establishing a reputation as being one of the best in the galaxy. Later on, Fett agreed to serve as the genetic template for the clones, who were destined to to serve as the Grand Army of the Republic.
Equipment: 2 WESTAR 34 heavy blaster pistols, 1 DUR 34 wrist-laser (right gauntlet) 1 Czerka Arms miniature flam projector (right gauntlet) integrated velocity 7 Dartgun, Jetpack-mounted rocket (1 shot) jetpack, boot spikes, gauntlet blades, wrist mounted grappling hook.
Quote: “I’m just A simple man trying to make my way in the universe”
Ref pic:
ANIKIN SKYWALKER
Although he would later become a crucial figure in the galaxy, Skywalker came from humble origins. He spent the first years of his life on Tatooine as a slave along with his mother. In 32 BBY, Skywalker met Jedi Master Qui-Gon Jinn. After obtaining his freedom by having been bet on by Jinn and winning the Boonta Eve Classic, Skywalker went with Jinn and departed from Tatooine, though troubled by leaving behind his mother. Skywalker took part in the Battle of Naboo, destroying the Droid Control Station despite his young age. Soon after, he joined the Jedi Order, becoming a Padawan to Obi-Wan Kenobi. Skywalker was believed to be the Chosen One of Jedi prophecy, one who would bring balance to the Force by destroying the Sith, which was why the Jedi Council chose to bend the Jedi Code and permit his training.
Equipment: The Force, Grappeling Hooks, Macronoculars, lightsaber
Quote: "I want more...but I know I shouldn't"
FORMS OF LIGHTSABER COMBAT
There are many forms of lightsaber combat, but they are all radicly different, each focuses on one area of battle, and the method you choose, will tribute to how many enemies and how powerful you are.
FORM ONE: SHII-CHO: WAY OF THE SARLACC
As Shii-Cho was an extension of traditional sword-fighting styles, it retained the basics of attacks, parries, and body zones established by such ancient methods. Shii-Cho fostered an emotionally-heated mindset, which resulted in the considerable temptation to execute combat with lethal intent, requiring great restraint to exercise the form without going too far. Despite the pull to kill, the style was designed for the purpose of disarming without seriously injuring.
Shii-Cho swordplay was simplistic and
raw. In the hands of a master, the bladework was described as "like watching water flow over the falls." However, less adept practitioners displayed much more basic and somewhat clumsy performance. In combat, Form I encouraged deliberate tactics, calling for continuous, step-by-step advancement while cutting off the opponent's angles. Shii-Cho was specialized towards engaging multiple opponents, the wide, sweeping motions being ideally suited towards attacking numerous adversaries. However, Form I was not as useful against single opponents, as such enemies had complete mobility and could find a weakness in Shii-Cho's comparatively clumsy bladework.
FORM ONE TARGET ZONES:
FORM III: THE WAY OF THE MYNOCK
The original purpose of the Soresu form was to counter blaster-wielding opponents such as droids, as the previous combat styles focused on lightsaber dueling, which was like hand-to-hand combat. Becoming the most defensive of the seven forms, Soresu utilized tight moves, subtle dodges and short sweeps designed to provide maximum defensive coverage, leaving the duelist less exposed to ranged fire. Over time, Form III came to transcend this basic origin and become an expression of non-aggressive Jedi philosophy.
The core tenets of Soresu encouraged duelist to place themselves "within the eye of the storm;" that is to maintain a calm center, moving so fast, undistracted and undisturbed by the conflict around them. Thus, Soresu commanded powerful defensive techniques that seemed to adapt to almost any circumstance, at the cost of never reaching past the figurative eye of the storm. In other words, those who studied this style used the primarily defensive technique to wear down aggressive opponents by defending against long onslaughts with minimal counter-attacking; enduring rather than overcoming. They waited until their adversary spent most of their energy, then employed an alternate, more aggressive attack to take advantage of inevitable lapses in the opponent's own defense. Overall, the whole point of Soresu was to deflect blaster fire out of harm's way and safely prolong a lightsaber fight in hopes to wear an opponent down.
Target areas: thigh, upper arms torso (shallow cuts, meant to disable)
Soresu: opening stance:
FORM IV: ATARU: THE WAY OF THE HAWK-BAT
Ataru was an aggressive combat form relying on a combination of power, strength, and speed. Practitioners of Ataru were always on the offensive, attacking with wide, fast, and powerful swings. Form IV practitioners constantly called upon the Force to aid in their movements and attacks. By allowing the Force to flow throughout their body, they could overcome their physical limitations—including old age, as was the case with Master Yoda—and perform amazing feats of acrobatics, such as somersaults and backflips, not only for attack, but also to evade the slashes and strikes of their opponents. Jedi utilizing Ataru needed to incorporate all the Force powers that involved surpassing normal physical ranges of motion, speed, and agility in order to be successful. Running, jumping, and spinning were all emphasized in learning the elaborate kinetics of the form.
Those who used Form IV could move at high speeds and could rain strong blows, jumping and attacking through the air. Powerful and quick spinning attacks could be utilized from all angles, either from ground or air. A master in Ataru combat could appear like a blur to their opponents, attacking from all directions—from the front, the sides, overhead, or behind. The Force not only allowed them to perform athletic feats not possible otherwise, but it also helped guide their actions and movements in combat
Ataru: opening stance:
FORM V: DJEM SHO: THE WAY OF THE KRAYT DRAGON
Form V, also known as the Way of the Krayt Dragon, was created by Form III: Soresu masters who desired a more offensive style, since the defensive nature of Form III often led to prolonged combat, which was dangerous for the practitioners. Form V evolved into an accepted style by combining the defensive maneuvers of Form III with the more aggressive philosophy and tactics of Form II: Makashi. Form V required a higher level of physical strength than the other lightsaber forms, due to its focus on complete domination of its practitioners' opponents. The form was developed alongside Form IV: Ataru at a time when the Jedi were increasingly called upon to actively keep the peace.Some Jedi, noting its dedication to domination and strength, felt that Form V encouraged an inappropriate focus on controlling one's assailants. Other Jedi, including the Jedi battlemaster Cin Drallig, were cautiously neutral regarding the form. Nevertheless, the Form's proponents maintained that Form V was an effective and powerful tool for the Jedi Order. Form V had two distinct variations: Shien and Djem So, and most users had a preference for one or the other.
IMAGE:

FORM
VI: NIMAN: WAY OF THE RANCOR
Form
VI attempted to balance all elements of lightsaber combat, combining the techniques from Forms that came before into a less intensely demanding combat style. In practice, Form
VI was a combination of older forms (Forms I, III, IV, and V), and all of them in moderation. In the blending, much of the individuality was lost, but the strengths were spread evenly, and there was little weakness in it. Due to its "jack-of-all-trades" nature, the success of this form was largely dependent on the practitioner's intuition, improvisation, and creativity in combat rather than the rote responses derived from other forms. This broad generalization made Form
VI well suited for diplomats, as they could spend their time training in the areas of politics and negotiation instead of combat training.
IMAGE:
FORM VII: THE WAY OF THE VORNSKR
Juyo was described as the most vicious form of lightsaber combat, and was said to be filled with both fury and "malignant grace." The form was given the title of the most difficult and demanding form in all of saber combat. Skilled combatants with Juyo were said by Jedi Master Vrook Lamar to be able to "eviscerate a lone enemy." According to the Sith Lord Darth Traya, the form was both chaotic and erratic, with a heavy focus on offense.
Jedi battlemaster Cin Drallig listed bold, direct motions as characteristics of Juyo, qualifying them as more open and kinetic than Form V, but with a less elaborate appearance than Ataru. Drallig contrasted the tactics of Juyo as not nearly as graceful or linked as those of Ataru, instead referring to them as "seemingly unconnected staccato sequences." He also listed one of the strengths of the form as its unpredictability. The form was said to necessitate greater energy than Form V, due to a broader wielding of a user's focus and a deeper emotIonal link. Despite the challenges inherent in the use of the form, it could serve as a pathway to considerable power.
FORM VII: MK2
Vaapad was described as more than a fighting style; it was a state of mind that led through the penumbra of the dark side, requiring the user to enjoy the fight, and relish the satisfaction of winning. The practitioner of Vaapad would accept the fury of their opponent, transforming them into one half of a superconducting loop, with the other half being the power of darkness inherent in the opponent. The form was also mentioned with a cautionary warning by the Jedi that use of Vaapad led the user perilously close to the dark side due to its focus on physical combat. Vaapad required a constant and sizable stream of Force use from the user, with a barely contained explosion of Force power essential to all variations of Form VII as another prerequisite for its use. The form's attacks appeared to be unconnected, its motions seemingly unpolished to an untrained observer
PCs:
Darkvoidof40k: Obi-Wan Kenobi (Ataru)
Sister of Kreig: Aalya Secura (Djem Sho)
Trollpie: Mace Windu (Vappad)
Lord Commisar Klimono: Nedhar Vebb (Vapaad)
WARORK93: Jango Fett
Kasrkai: 'Boss'
Black templar: 'Scorch'
Space Marine: 'Fixer'
Blood Reaper: General Grievous
Player:LCK
name:Nahdar vebb
gender:male
age:17
species:mon calimari
apperance:
Underwater/Bifurcating cyclical-ignition pulse:
While most lightsabers shorted out when the blade touches water, this blade was made to operate underwater due to two crystals employed in a bifurcating cyclical-ignition pulse.[2] Generally only Jedi from aquatic races would go to the trouble of constructing a waterproof saber, as only they had the mobility to use it effectively underwater. However, there were several other non-aquatic lightsaber-wielders who modified their weapons, so they were functional underwater.
bio: A male Mon Calamari from the planet Dac, Nahdar Vebb was the second Padawan learner of his species to be assigned to the Nautola jedi master kit fisto. he is young,strong willed,and forceful.he is an impulsive individual who often seeks conflict instead of peace, contrary to the Jedi Code. Vebb cares deeply for the well-being of his species. he often slightly abuses the force. he shows powers of a jedi healer.
quote:"I'm sorry, Master. I got carried away."
mordoskul: count dooku (soresu)