Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
No adverts like this in the forums anymore.
Times and dates in your local timezone.
Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
Email notifications for threads you want to watch closely.
Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.
Void__Dragon wrote:
They are sentient, to an extent.
But their nature, their very existence, is determined by mortals. That is why I don't think they have true free will, only the illusion of it.
No not at all ( sarcasm ).
They just instrumented the greatest civil war in the galaxy, turning a son against his father.
They probably instrumented Fall of the Eldar to ( aldo we have no info about that ).
Don't be fulled, they are truly sentient. Our emotions are only like a fuel to them, and my sentience is not dependable on a food or water I am eating.
Why are different emotions affecting different Chaos God, who knows? But I can assure you that they are very intelligent beings who use every trickery in the book to sway mortal souls to their side.
But your opinion is your opinion and I will respect that.
Agree with MOST of what you said, but the Horus Heresy was not the greatest civil war in the galaxy.
The Fall was bigger.
The Men of Iron was bigger.
Automatically Appended Next Post: @ Macok, Eldar are the underdogs? You ARE aware of the Tau, right?
Automatically Appended Next Post:
Lord Rogukiel wrote:
Glowcat wrote:
Grey Templar wrote:Definitly Eldar.
For a Race that did the most to screw the Galaxy over, they sure are snooty and arrogant little .
That's not exactly fair. The Eldar who are the snootiest are those of the Craftworlds which didn't spiral into decadence along with their empire. The Dark Eldar were the ones who screwed everything up and then threw another crazy party afterwords.
QFT.
My least favourite race has to be either SW or BA. I simply cannot stand all the s*** involved in these armies. SW are worse admittedly, but BA are just... grrrrrr.
*ahem*
FLYING LIBRARIAN DREADNOUGHTS AND LONG FANG SPAM! hate the armies on the tt, but don't mind the fluff, really.
This message was edited 2 times. Last update was at 2011/09/10 17:27:00
Macok wrote:There is no safe edge of galaxy. There is no magical place in wh40k where you can just go and be happy forever.
Halo Zone?
Halo Stars?
A group of dead stars outside of the Emperor's light that could be inhabited by deadly creatures, perfectly safe.
Automatically Appended Next Post:
im2randomghgh wrote:
Brother Coa wrote:
Void__Dragon wrote:
They are sentient, to an extent.
But their nature, their very existence, is determined by mortals. That is why I don't think they have true free will, only the illusion of it.
No not at all ( sarcasm ).
They just instrumented the greatest civil war in the galaxy, turning a son against his father.
They probably instrumented Fall of the Eldar to ( aldo we have no info about that ).
Don't be fulled, they are truly sentient. Our emotions are only like a fuel to them, and my sentience is not dependable on a food or water I am eating.
Why are different emotions affecting different Chaos God, who knows? But I can assure you that they are very intelligent beings who use every trickery in the book to sway mortal souls to their side.
But your opinion is your opinion and I will respect that.
Agree with MOST of what you said, but the Horus Heresy was not the greatest civil war in the galaxy.
The Fall was bigger.
The Men of Iron was bigger.
Hmm. The Fall wasn't a civil war but ok.
The Men of Iron has nearly no information regarding it. All we know is that it was a war between humanity and sapient machines that humanity won. In terms of how the galaxy was affected, the Heresy is by far the most important.
Okay, I admit that the fall wasn't a civil war AS SUCH, but it was still much bigger.
@ MoI: More lives were destroyed by the MoI uprising than during the HH. Imagine if every servitor in the galaxy went flying rodent gak crazy. Evil astartes aren't looking si bad now, are they?
iproxtaco wrote:Was it? I'm not entirely sure about that. It was one single event that killed off most of the Eldar, I'm not sure it was bigger or more important.
I'll say it again though, anything regarding the Men of Iron is speculation. It was a highly destructive war, yes, but numbers or its scale is not known.
it WAS more important, because it created a god. Without the power of this god added to the others, the HH COULDN'T have happened.
And numbers are also unknown for the HH, but the scale of the MOI was galactic. According to the note, they were used for each and every aspect of human life. They were the only military force commanded by humans other than the Pilots of ships and warmachines.
Brother Coa wrote:No not at all ( sarcasm ).
They just instrumented the greatest civil war in the galaxy, turning a son against his father.
They probably instrumented Fall of the Eldar to ( aldo we have no info about that ).
Don't be fulled, they are truly sentient. Our emotions are only like a fuel to them, and my sentience is not dependable on a food or water I am eating.
Why are different emotions affecting different Chaos God, who knows? But I can assure you that they are very intelligent beings who use every trickery in the book to sway mortal souls to their side.
But your opinion is your opinion and I will respect that.
The mortal races of the galaxy are so far below them that holding them morally responsible for killing them is like holding someone morally responsible for spraying disinfectent on a window. And frankly, the Emperor made it so pitifully easy for Chaos that it would almost be a crime for them not to of instigated the Horus Heresy. But beyond that, they didn't give much of a care about the galaxy before the Emperor threatened their power.
The Fall of the Eldar was the work of the Dark Eldar, no one else's.
Emotions created them, they are bound to them, shackled to them, defined by them. Nurgle and Tzeentch in particular are very far removed from mortal concepts of morality.
Brother Coa wrote:But the truth is, even dough Eldar are racist - Human hate is much more bigger than theirs...
Yet the Eldar are still more racist? Interesting...
Well the Emperor's plan for dealing with chaos was a good one, there was just no room for error. Instead of doing battle with them, which was guaranteed to cost trillions of lives, he attempted to starve them of faith and worship i.e. what they feed on to survive.
If Lorgar hadn't been a HUGE dick, the plan would have worked.
2011/09/11 01:45:03
Subject: Re:Which 40k faction annoys you the most?
Rockiroad278 wrote:The Ecclesiarchy bothers me quite a bit. They make so many stupid and rash decisions that tend to reflect what I don't like about a lot of actual churches. Through millenia of zealous praise of the emperor, they've forgotten his original teachings and revere him as a God, which he himself rejected the idea of. Mix that in with xenophobia and heretical scares, and you get people like Inquisitor Karamazov.
But I guess without that you take away a large portion of the Imperium's rich lore, so I guess I should quit complaining.
Wouldn't the fact that sisters of battle get things like faith points (as do preachers et al) mean the emperor agrees with some of their decisions, You are right the emperor didn't like the idea of being called a god but he also knew humans are still simple minded (compared to his legion goodness) and when he fell into his pimp chair to chill out for a bit he realized that humanity needed something more then a corpse to lead them so he allows for ecclesiarchy to exist as they are truly the faithful.
^ That.
Also, he was mortal during the GC, but he may actually be a deity now, since the prayers of humans feeds him in the warp.
Plus being able to make people into saints, and maybe being the cause of the perdus rift anomaly that allowed a not-quite-evil faction (Tau) to exist are pretty god-like things.
2011/09/11 03:16:25
Subject: Re:Which 40k faction annoys you the most?
Red Comet wrote:Dark Eldar. I hate them so much. They made Slaneesh and continue to act in all of their immoral ways as if nothing happened. They also all look like they came out of an S & M biker club. They have nice vehicles like the Razor Wing Fighter, but I just can't stand what they are and their models.
can't stand their models? First time I ever heard that about DE.
Also, they continue because if they stop indulging, Slaanesh eats their souls.
TrollPie wrote:Oh, and I don't particularly like Orks. Tau's non-grimdarkness is what makes them grimdark: their intentions are galactic peace and unity yet they have no idea just how fethed up the universe is. But Orks non-grimdarkness is because they're the comedic relief.
To be fair, that's just from the Ork point of view. From the point of view of the Imperium, Orks are terrifying.
im2randomghgh wrote:Well the Emperor's plan for dealing with chaos was a good one, there was just no room for error. Instead of doing battle with them, which was guaranteed to cost trillions of lives, he attempted to starve them of faith and worship i.e. what they feed on to survive.
If Lorgar hadn't been a HUGE dick, the plan would have worked.
His plan for dealing with Chaos wasn't too bad, but the way he treated his Primarchs, among others, made it easy for Chaos to turn them against him.
He didn't actually treat the Primarchs that badly, barring Angron, they just felt neglected like attention-starved bitches, because the Emperor was trying to make the webway accessible to humans, which would further suck for chaos, because humans would never travel through the warp. It would be obsolete.
Ogiwan wrote:In terms of game stuff, Space Marines annoy me because of how much love is lavished upon them by GW. An entirely separate category is reserved for what GW did to Blood Angels. They went from a Codex Astartes chapter who fought against a curse (in 3rd edition) to....loyalist Khornates. Good job, guys. Also, deep striking Land Raiders makes blood shoot out my nose.
In terms of universe fluff once you remove GW incompetence, I actually don't mind Spaez Marens that much. The sole exception is the Soul Drinkers, which was nauseating Mary Sue drivel.
Soul Drinkers is pwnz.
And they are much less mary sue than certain grey astartes, and certain blue smurfs.
Automatically Appended Next Post:
Brother Coa wrote:
Ascalam wrote:To me he's like a cockroach.
Irritating, nauseating, no real threat and tiny, but you can't get rid of him, no matter what you try...
Sounds like Tau
-_____________________________-
This message was edited 1 time. Last update was at 2011/09/11 22:00:30
Othere: "THE THOUSAND SONS ARE WITCHES AND PRACTICERS OF SORCERY!"
Magnus: "So are you!"
Othere: "I'm not a Psyker, I'm a Son of the Storm!"
Magnus: "...In other words a Psyker."
Othere: "SEE? WITCHCRAFT! HE USED FACETIOUSNESS!"
URGH.
Well, to be fair he (Othere) MIGHT be right. The Shamans of Old Earth who pooled their power to create the Emperor were actually able to use non-warp magic, sorta like ork shamans who use Waaagh! power, only using an unidentified power source.
Automatically Appended Next Post:
Oakenshield wrote:
King Pariah wrote:I initially was fine with Space Marines but nowadays I sometimes wish people would just shut up about them, and that I could go to the local gaming store and not see Space Marine army after Space Marine after with a couple ork and deldar army... I'm pretty much convinced that locally I'm the only CSM and Cron player and my bro is one of a few Tau players
You realize that as a csm player you're still playing a space marine army, albeit an outdated one covered in spikes? My area actually is lucky enough to have a ton of Tau and Necron players.
For the greater Monolith!
This message was edited 1 time. Last update was at 2011/09/13 02:27:58
2011/09/14 21:36:11
Subject: Re:Which 40k faction annoys you the most?
Gorechild wrote:I don't see why people think the Craftworld Eldar should be humble.
They had infinite power, they got to the stage where they never had to work because of the state of perfection they got their society too. They could snuff out stars on a whim.
Not only did they manage to achieve all that, but they also had the skill to see through time and forsee the fall. After all that they managed to build space ships the size of planets and were able to evacuate all the members of their galaxy spanning race that had the strength to turn away from the decadance that they'd experienced for thousands of years. They still have to continually repress their every emotion and have done for 10,000 years to ensure their race lives on, whilst constantly in fear of being consumed by a god that constantly hunts their souls.
The Craftworlders have a right to be arrogant they didnt cause the fall, they were the only ones clever enough to notice something was wrong and walk away.
The humans have also had supreme power in the galaxy, twice, and the orks are always strong...Necrons are also face-smash tastic, and the Enslavers are pretty beast.
Having been on top at one point or another isn't all that unique in 40k/
2011/09/16 01:25:23
Subject: Re:Which 40k faction annoys you the most?
KilroyKiljoy wrote:Ever since I finished Space Marine (the game),
Spoiler:
I hate Inquisitors
The inquisitor was probably right though. A single space marine doesn't kill seventy-five chaos marines, thousands upon thousands of ork boyz, dozens of daemons and hundreds of traitor guard and then pop a Daemon Prince's head without either having help or being Kaldor Draigo or Lysander.
BronzeJon wrote:How childish the current IoM and space marines are.
Everything is black and white, and even being suspected of something is a death sentence. No room for reason, or humility, or what the astartes were created to do, and which is highlighted brilliantly in Tales of Heresy in the space wolf short.
If there is even the slightest chance that the planet can be saved, or that someone is innocent, or that by some slim chance you are wrong, they are sworn to try.
Also,
im2randomghgh wrote:
KilroyKiljoy wrote:Ever since I finished Space Marine (the game),
Spoiler:
I hate Inquisitors
The inquisitor was probably right though. A single space marine doesn't kill seventy-five chaos marines, thousands upon thousands of ork boyz, dozens of daemons and hundreds of traitor guard and then pop a Daemon Prince's head without either having help or being Kaldor Draigo or Lysander.
Sure he does, if he's a captain, and not on the tabletop. Ever read the fluff/lore/novels about space marine captains/chapter masters? Hell, regular marines wade through anything that isn't daemons/daemon princes like it's going out of style.
Even in the fluff, 1 SM =/= a daemon prince. If daemon princes, who are the most powerful of chaos space marines (and chaos space marines are even more power individually than loyalists) were weaker than Space Marines, then how come the Primarchs became daemon princes? Just sayin'
Mewens wrote:That's an interesting take. I've always imagined on the spectrum of evil Chaos being on one end and tyranids on the other. Here's my reasoning:
Chaos is a twisted reflection of sentience. Each of the four powers takes some aspect of the human/eldar/what-have-you condition and magnifies it to a grotesque extreme. There is a glimmer of recognition of the self in Chaos, which is part of its allure (for in-game characters, that is). I'm not a lore guru, but I was under the impression that demons had a parasitic relationship with sentient creatures, and in fact required them to continue to survive. (Plaguebearers growing from the souls of those killed in Nurgle's plagues, for example.) In that sense, no matter how ascendant Chaos is, humanity always has hope against it -- Chaos can't wipe humanity out without crippling itself. Whether that hope is reasonable or not doesn't really matter; it exists, and can animate conflict against Chaos.
The tyranids, on the other hand, visit a planet and scour it clean. If they beat you on a given world, that world's gone. They're the ultimate salt-sowing conquerers; they literally leave no trace of life behind. There's no hope if the tyranids win -- they will literally devour every speck of culture, civilization and life, leaving nothing to recoup. There's nothing in the tyranid hive mind that beckons to humanity -- even genestealer cults use mind control and charisma, not primal desire, to ensnare victims. Chaos is alien in the sense that it defies logic on an inexpressible scale; the tyranids are alien in that they have nothing in common with the human psyche.
On a micro level, the result is the same; a world fallen to Chaos is just as gone as a world fallen to tyranids. But across the whole of the galaxy, a conquering tyranid force is the end of all things; a conquering Chaos force isn't.
On that scale, the necrons fill the exact same niche as the tyranids, but without any of the clever retcons that made their introduction feel so organic. A necron victory would be without even hollow hope. Necrons are alien and inimical to humanity in the way tyranids are. It's by that metric that I found them to be unsatisfying, forced and unnecessary.
I would actually go to say that its the Tyranids and Necrons that define the extremes.
the Tyranids represent ultimate chaos. they symbolize life in its most raw and monsterous form. Eternally feeding, reproducing, growing. Tearing down to feed itself. They shall consume untill there is nothing left to consume. at the last, The Devourer shall consume itself.
the Necrons represent ultimate order. They are Entropy. They are death itself. The stillness that shall overcome the universe at the end of all things. Only when the last bit of energy has been spent and the last star has disappated will they truly rest for all eternity. The universe will be nothing but hunks of lifeless rock and massive clouds of gas hanging in equilibrium. and there will be no light, no sound, no movement. Only stillness...
Chaos is neither of these. It is both Life and Death. It is order bestowed upon the riot that is life.
The way I see it the Necrons, Tyranids and Chaos are all extremely similar in one point: Their sole goal is to consume. Be it bio-matter, matter/energy or souls
purplefood wrote:I kinda like all of them...
The only ones that annoy me a little bit are the Tau and that's only because of their naievity. Even then it's not that annoying because of how their fluff seems to be going.
I don't see it as naivety so much as inexperience. Because the mistakes they're making are mistakes that are to be expected. If they were illogical courses of action, then I would consider it naive.
purplefood wrote:I kinda like all of them...
The only ones that annoy me a little bit are the Tau and that's only because of their naievity. Even then it's not that annoying because of how their fluff seems to be going.
I don't see it as naivety so much as inexperience. Because the mistakes they're making are mistakes that are to be expected. If they were illogical courses of action, then I would consider it naive.
Naievity is lack of experience...
When I think of naive I think more of a lack of wisdom or judgement based on inexperience, rather than inexperience in and of itself
purplefood wrote:I kinda like all of them...
The only ones that annoy me a little bit are the Tau and that's only because of their naivety. Even then it's not that annoying because of how their fluff seems to be going.
I don't see it as naivety so much as inexperience. Because the mistakes they're making are mistakes that are to be expected. If they were illogical courses of action, then I would consider it naive.
Naivety is lack of experience...
When I think of naive I think more of a lack of wisdom or judgement based on inexperience, rather than inexperience in and of itself
It was their first encounter with chaos correct?
They had a lack of wisdom and judgement due to their inexperience with chaos.
It's an understandable mistake but it is them being naive.
purplefood wrote:I kinda like all of them...
The only ones that annoy me a little bit are the Tau and that's only because of their naivety. Even then it's not that annoying because of how their fluff seems to be going.
I don't see it as naivety so much as inexperience. Because the mistakes they're making are mistakes that are to be expected. If they were illogical courses of action, then I would consider it naive.
Naivety is lack of experience...
When I think of naive I think more of a lack of wisdom or judgement based on inexperience, rather than inexperience in and of itself
It was their first encounter with chaos correct?
They had a lack of wisdom and judgement due to their inexperience with chaos.
It's an understandable mistake but it is them being naive.
What lack of wisdom did they have?
They didn't know Slannesh is a chaos god. They therefore assumed he was the immediate commander of the local chaos forces.
What the hell does that have to do with wisdom??? That is, at the VERY BEST, a lack of intelligence jks.
seriously tho, it has nothing to do with wisdom.
2011/09/19 02:22:08
Subject: Re:Which 40k faction annoys you the most?
Phiasco II wrote:Wow, I post something, forget about it for a couple weeks, and when I come back there are seven pages of discussion. That' s a nice surprise.
Anyways, I wanted to add that in addition to being annoyed by the Ad Mech, I really can't stand the Space Wolfs. Let's ignore how much I hate their codex and stupid op rules, and just examine their fluff. I'm reading through the Horus Heresy book "A Thousand Sons". As far as I can tell, the Space Wolfs are not only hypocrites, but also almost directly responsible for the fall of the Thousand Sons legion to chaos. Lets look at those two things. Firstly, they are hypocrites 'cause they argue that all psykers should be done away with, and the Thousand Sons are traitors for still using psykers. But its totally okay for the Space Wolfs to have their 'rune priests'. I think Mangus even points this out to Russ who says something like 'no, rune priests are different 'cause their power comes from the Fenris, not the warp' or something like that. HYPOCRITES!. Secondly, if they hadn't have pushed the whole anti psyker thing (again, huge hypocrites about that) would Mangus have been able to warn the Emperor through more traditional means of communication rather then
Spoiler:
drilling a hole through the eldar webway gate at the Golden Throne
and basically screwing all of the Emperor's plans up?
I really dislike space wolfs. The only time I'm happy to see someone playing space wolfs is when its a two vs two battle, and my team mate is rolling SW. It usually makes for a really easy game.
Read "Prospero Burns" before making judgement, there are two sides to this story.
2011/09/19 02:59:15
Subject: Re:Which 40k faction annoys you the most?
warpcrafter wrote:Tyranids! They only have one army build (As far as the local meta at my FLGS) and I'm having a bitch-kitty of a time finding an Ork list that can beat it. I'm sure you know which list I'm taking about, but just in case you have been living under a rock, I'll describe it. The specifics vary depending on the points value total (Usually between 1,750 and 2,000) but the generalities are the same.
HQ
Tervigon
ELITES
3 Zoanthropes in a pod
2x2 Hive guard
TROOPS
2x10 termagants
2 more Tervigons
Massive unit of Genestealers, usually no Broddlord
HEAVY SUPPORT
2xTrygons, usually at least one is a Prime
The best I've ever achieved against this build is a tie, and that was by some extremely excellent dice rolling and bold actions in the 7th turn. Damn no-personality gant-pooping vermin!
Open-top transports+flame throwers=kills nids.
Or just go orky-shooty. Dakka is generally good 'gainst nids
Kazerkinelite wrote:Tau and orks...two dumbest races. Tau are anime in space and orks are cartoons in space. The way they are presented just doesn't feel 40k to me
asimo77 wrote:I would class mechs and "hyper advanced tech" under general sci-fi more than anything else. In fact the Tau have always struck me as the obligatory generic sci-fi race. Let's be honest, every other faction is too fantasy or gothic to be a straight up sci fi race that has robitz and shoots blue energy thingies.
Also, when I think of anime robots I think of the shows everyone knows, like Neon Genesis Evangelion and Gundam Wing both of which don't look like the blocky tau stuff, and by stuff I mean like 1-2 units in the entire codex.
Eldar titans always seemed more animeish and even then only by a little. Maybe there are other mecha anime with similar designs as the tau but they are all so obscure.
I agree, they dont seem very anime-ish when you take a closer look.
Unfortunately though, when talking about the inspiration for Tau, GW said they wanted an optimistic anime faction :(
2011/10/04 20:06:17
Subject: Re:Which 40k faction annoys you the most?
Fuzz wrote:Imperial Fists. I'm an Iron warriors player so obvious choice. plus Rogal Dorn is a donkeyhat.
followed by tau. Shoot from the other side of the board and run away from close combat situations!
followed by eldar. Sorry to the people sticking up for eldar but the are stuck up b s that need to realise they aren't as awesome as they seem to think.
-_- you be hatin' all my factions.
butbutbut...DORN WAS COOL. He was all noble and honest and duel-y. PLUS HE HAD A BITCHIN' MOUSTACHE!
Farseer Petriel wrote:I hate Space Marines, especially the Ultrasmurfs and Blood Ravens!
My 2 favorite chapters...I can understand the poster thing and the attention and all but - why?
Automatically Appended Next Post:
im2randomghgh wrote:
Kazerkinelite wrote:Tau and orks...two dumbest races. Tau are anime in space and orks are cartoons in space. The way they are presented just doesn't feel 40k to me
Less anime here?
Japanese like culture, Far-East like music, giant battlesuits, high tech, strange look, overpowered stuff....
Sounds like anime to me...
Their culture is more similar to that of soviet russia's. The Imperium of Man has giant battlesuits (dreads, knights, terminators, titans, legio cybernetica), high technology, looks MUCH stranger than tau and have Imperators, which are overpowered.
That kinda backfired for you, didn't it?
Though I do admit their models are anime-inspired, even if their fluff isn't.
TrollPie wrote:
Overpowered? Oh God no. Not in fluff or on the tabletop. No.
Really?
Like guns that can shoot a fly from half a planet?
Or battlesuits who carry firepower to tear down a Titan in 1 shot?
Lmao, how about 3rd Edition codex?
Still, guns that pick Guardsman and Astartes like flies from 5 miles away...
Umm...Not sure if you've noticed...but at five miles away, guard can use their artillery to full effect. When the IG uses artillery, they win.
Automatically Appended Next Post:
Fuzz wrote:
im2randomghgh wrote:
Fuzz wrote:Imperial Fists. I'm an Iron warriors player so obvious choice. plus Rogal Dorn is a donkeyhat.
followed by tau. Shoot from the other side of the board and run away from close combat situations!
followed by eldar. Sorry to the people sticking up for eldar but the are stuck up b s that need to realise they aren't as awesome as they seem to think.
-_- you be hatin' all my factions.
butbutbut...DORN WAS COOL. He was all noble and honest and duel-y. PLUS HE HAD A BITCHIN' MOUSTACHE!
I don't hate them as such, they're just the armies that annoy me the most. Which in a game is a good thing because it's more fun that way. I have such a dislike for Dorn due to the fluff about his and Perturabo's relationship which, basically consisted of Dorn taking the mick out of Perturabo and then telling him although he is a siege specialist he would never crack the defences of Holy Terra.... Which Perturabo then pretty much managed to do. Also Dorn then proved himself further as a donkeyhat by refusing assistance with the the seige of the eternal fortress, at which he lost a good portions of his fisters. also.... Yellow? completely yellow!? REALLY!!?
He didn't manage it. The loyalists won the battle.
Plus, Yellow is so bright, that to go into battle wearing it, you'd need balls like grape fruits. And idk why, but I always picture the fists as gold in my mind, even though they aren't.
This message was edited 1 time. Last update was at 2011/10/04 20:42:43
KilroyKiljoy wrote:
Every army has a gun like that. The hell are you talking about.
Orks don't, Eldar have but less powerfull and on medium range, Tyranids have teeth's, Dark Eldar have Dark Lances ( range but lack the power ), Necrons have powerful guns but lack range...
Tau have the biggest range of all races ( in fluff ), Their Railguns can tear Titan in few shots ( Taros ). And not to mention that they have that guns now in small infantry scale ( pathfinders ). If Tau are overpowered it is in their firepower, and their battlesuits carry a both anti-infantry and anti-tank weapons, and they rarely miss.
Automatically Appended Next Post:
im2randomghgh wrote:
Their culture is more similar to that of soviet russia's. The Imperium of Man has giant battlesuits (dreads, knights, terminators, titans, legio cybernetica), high technology, looks MUCH stranger than tau and have Imperators, which are overpowered.
That kinda backfired for you, didn't it?
Though I do admit their models are anime-inspired, even if their fluff isn't.
The good example of culture orientation is music.
Imperium sound more like epic, European empire then anime culture. And their battlesuits don't look like anime at all while Tau does.
On the other hand Tau sound just like Far-East ( they remind me of Japan ).
Tau are in fact mix of communism, far east anime and Japan's techological mastery.
It doesn't matter what their battlesuits look like. I already said the models are anime-ish. Fluff wise, there is no difference with the battlesuits.
And really? You're basing it on music? Plus the only asian-y part of that music was the pan flute, which is found in many other cultures too. Plus the song has nothing to do with fluff, which we're discussing.
And to be fair, in every area outside of robotics, american tech is more advanced than Japan's. They have lasers, railguns and this: http://en.wikipedia.org/wiki/MAHEM (it flies into the air, releases molten metal which then solidifies into a guided metal shaft and is to be used as a bunker buster [bunker stabber?])
Automatically Appended Next Post:
Coolyo294 wrote:
I lol'd so hard.
Automatically Appended Next Post:
Void__Dragon wrote:Tau aren't communists.
Their government more resembles an Indian caste system.
Utilitarianism is probably closer to the mark.
This message was edited 2 times. Last update was at 2011/10/05 01:37:11
2011/10/06 21:51:30
Subject: Re:Which 40k faction annoys you the most?
Brother Coa wrote:Tau are in fact mix of communism, far east anime and Japan's techological mastery.
Japan doesn't have "technological mastery," nor do the Tau. The Tau aren't wizards, they're just far more willing to innovate than the Adeptus Mechanicus and far more willing to distribute technologies into other purposes. The Tau technology is actually worse than Imperium tech in some of the most important areas.
Also, with tau, they are obviously not discovering technologies in the exact same order the Imperium did. They are actually more advanced in certain technologies, and much, much less advanced in others.
2011/10/07 22:49:58
Subject: Re:Which 40k faction annoys you the most?
And I don't see something bad for humans in joining the Tau. It's said that Gue'vesa live better than Imperials.
What Humans in Tau Empire are treated liek second class citizens, there are even rumors thta they are sterilized. And Gue'vesa solders in Tau Empire are used like cannon fodder, same like the Guard ( but at least Guard is fighting for it's own RACE ).
The Gue'vesa live much, much better than humans in the IoM. They aren't treated as well as the Tau, it doesn't mean they are treated poorly. Plus, they get their own worlds, so there's that. A human society away from the IoM is the dream of just about every non-adeptus human.
The sterilization thing is hinted at in one of several non-canon endings to a video game. It REALLY doesn't matter.
Actually, the tau don't use anything as canon fodder, ever (except on the TT, but that is really human players so...) check out this quote from codex: Tau Empire.
When they absolutely must storm defenses, the attack will be led by auxilliary troops such as the kroot in a variation of kauyon. The assault troops are not used as pawns-the Tau way of war does not recognize the concept of expendable troops. Instead, their safety is entrusted to the troops providing covering fire who must identify and kill enemy firebases before the assault force suffers harm
They are just used as storm troops, due to being stronger than tau, and tougher than kroot (though not as strong as kroot).
2011/10/07 23:03:32
Subject: Re:Which 40k faction annoys you the most?
Brother Coa wrote:...science fiction is not that far from reality, and this has been proven.
Science fiction is an abstract term used to subjectively describe a genre of literature. It cannot be "proven" to be close to reality.
Some science fiction is close to reality, but most is not. A lot of science fiction didn't predict technological advances that would come in the future; in 2001: A Space Odyssey, for example, we were completely wrong about how computers would advance. But some elements in science fiction (Like the Monolith in the before-mentioned 2001) were never designed to be realistic in the first place, and most of Warhammer 40k fits under this category.
It is worth noting though, that tesla, who lived in the 1800's, predicted the internet. Not sure how relevant it is, but I LIKE TESLA.