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![[Post New]](/s/i/i.gif) 2011/12/04 14:52:12
Subject: What heavy support to choose for SM?
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Freaky Flayed One
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Hi guys,
I am collecting a 1000 point army and I've already made a good list. Only in that list, I put a predator with AC and HB sponsons. His role was to support my Rhino with 10 marines inside, only to fail miserably. i can scrap some stuff to have about a 100 free points. but what should i take? another setup for the Predator, a Vindicator, or a whirlwind? or maybe even another dreadnought. please share your thoughts.
Thanks!
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/04 15:01:01
Subject: What heavy support to choose for SM?
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Rogue
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I would go with a dreadnought (take away the closes combat weapon and give in anti tank weapons like a las and a missile launcher)
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This message was edited 1 time. Last update was at 2011/12/04 15:02:45
"I'm making a Tau army in Warhammer 40k, is this a good idea?" No tau army's a good idea
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![[Post New]](/s/i/i.gif) 2011/12/04 15:50:41
Subject: What heavy support to choose for SM?
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Nasty Nob on a Boar
Inside of a CRASSUS ARMOURED ASSAULT TRANSPORT
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I like the whirlwind. If you stick it in a ruin you can use it to blast away for a surprisingly long time before your opponent sees how dangerous it is
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angel of ecstasy wrote:
You take a dump, you flip through the Dark Eldar codex, the concept art for Lelith Hesperax shows up and you pee on the floor.
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![[Post New]](/s/i/i.gif) 2011/12/04 16:18:50
Subject: What heavy support to choose for SM?
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Servoarm Flailing Magos
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Who're you fighting? Mech-heavy IG list you want lascannon preditors, against MEQ probably a vindicator (the one with the demolisher cannon).
As a guard player, i like it when my opponant loads up on dreadnaughts. They're pretty easy to kill.
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Ever thought 40k would be a lot better with bears?
Codex: Bears.
NOW WITH MR BIGGLES AND HIS AMAZING FLYING CONTRAPTION |
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![[Post New]](/s/i/i.gif) 2011/12/04 16:24:38
Subject: Re:What heavy support to choose for SM?
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Freaky Flayed One
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I want it to be generally a good choice. i don't have a big army yet, so no staples at all. it is for casual games.
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/04 16:25:34
Subject: What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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The heavy support options in Codex: Space Marines vary quite a bit in function and durability.
- A predator with lascannon sponsons and an autocannon is solid anti-tank. The lascannon turret is too expensive for what it does, but heavy bolter sponsons make it an effective infantry killer.
- Thunderfire cannons are fragile, but incredible against hordes of light infantry. I take one almost every game; just stick them in a ruin with the Techmarine's 3+ improved cover, and it can actually stand up to some kind of fire.
- Whirlwinds are absolutely awful. While not expensive, they're not powerful either. They don't put out enough fire to kill hordes effectively, and sure as hell can't touch anything as tough as a Space Marine. They do nothing a squad of tactical Marines couldn't.
- Vindicators are potentially awesome, but are the biggest fire magnets in the game as far as I can tell. Common sense is that 1 is none, 2 is 1, and 3 is 1 and a half. If your opponent has any sort of anti-tank fire, it will be drawn to these right off the bat. Once your Vindicators fire though, well, it's pure magic.
- Land Raiders are the last heavy support option. Each has something they're good at, but I like the Crusader the best. With the way its weapons are laid out, it can fire every gun every time it moves 6" as opposed to just 2 weapons like the Redeemer/Godhammer. It also has the highest transport capacity. The Redeemer is pretty good too as long as you're fighting Marines, but it has to get closer than I'd like to get. The Godhammer is kind of schizophrenic, since it isn't sure if it wants to shoot tanks or disgorge troops into the front line.
I would say that a Land Raider might be a bit much for a 1000 point army list, but predators are definitely solid at that points level. Sorry your pred isn't cutting it!
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![[Post New]](/s/i/i.gif) 2011/12/04 17:33:40
Subject: Re:What heavy support to choose for SM?
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Freaky Flayed One
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something worth thinking about. but i thought the AT dread could really dish out some punishment too. and if 1 weapon gets destroyed it still can lash some damage out. i don't know with the predator because for some reason the autocannon is not doing enough in a game for me. i have the feeling that it isn't that good vs tanks, and it isn't that good against infantry. i think i will try the Dread now with TL las and missile launcher. but i will also try the pred some more with the Las sponons.
anyway thanx a lot for the help guys!
(love how i can get so much help as a noob via this forum, and everyone is willing to help, like that a lot!  )
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/04 17:42:16
Subject: What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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The autocannon is okay vs. tanks, but it's pretty useful against light armor, like rhinos, Ork trukks, and catching the side armor on an Imperial Guard Chimera. I'm not a huge fan of missile launchers myself, but they can do okay. I'd rather give a dreadnought a close combat weapon and have it advance and fire.
E: Then again, as long as you don't glue the arms onto the dread you can just swap them out every game.
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This message was edited 1 time. Last update was at 2011/12/04 17:42:36
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![[Post New]](/s/i/i.gif) 2011/12/04 19:11:38
Subject: What heavy support to choose for SM?
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Dakka Veteran
Somewhere in the Galactic East
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Space Marine vehicles and heavy weapons seem to have that niche where its the right amount of points for a good dose of firepower.
Dreadnaughts are one of the best staples Space Marine players can field; relatively cheap, variety of weapons, and decent survivability. They are by far a good workhorse for any army you might face.
Predators remind me of a light tank. Dunno why, maybe its because I play Tau and Guard religiously. Depending on what you're facing, I'd take the Auto-cannon Turret and Las cannon sponsons for armor anything.
Whirlwinds seem rather weak-ish in a Space Marine Codex considering they don't have much artillery from the get-go.
Vindicators are pretty good if you have an aggressive army (Mech or Jump). A Strength 10 pie plate does wonders for crowd control,.
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182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave." |
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![[Post New]](/s/i/i.gif) 2011/12/04 19:50:56
Subject: What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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Vindicators are best at just saying "These 24 inches are MINE!" and nobody will usually challenge that until they get blown up. I run 3 with my Iron Warriors.
Also, Dreadnoughts are elites choices, so they're not heavy support even if they can share a similar role.
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![[Post New]](/s/i/i.gif) 2011/12/04 20:15:18
Subject: Re:What heavy support to choose for SM?
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Sergeant First Class
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It depends on what your fighting:
if you are fighting infantry heavy/hoard armies a predator with AC and HB sponsons
If you are fighting mech/veicle heavy lascannons all around on pread
Whirlwind is quite bad, vindicator will atract a lot of fire
land raider seems too expensive for your pts
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The day I surrender is the day the Tau get an update-40k rejects
orks-da mega stomperz (ex goffs and deathskulls)-2500pts
Black templars-1850
Vior'la sept tau-1500pts
No pity! no remorse! no fear! For the greater waaagh!
DS:90-SGMB--I+Pw40k07+D+++A++/fWD330R(M)DM+
'The longer the battle lasts,the more force we will have to use' Georgy Zhukov
'Ideas are more powerful than guns, We would not let our enemy have guns so why should we let them have ideas' Joseph Stalin |
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![[Post New]](/s/i/i.gif) 2011/12/04 20:34:50
Subject: What heavy support to choose for SM?
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Lone Wolf Sentinel Pilot
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Never go all lascannons on a pred. Its just way too expensive. The sweet spot is autocannon with the side lascannons. 120 points for an av13 front tank with 4 shots that can pop most armor is pretty good.
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![[Post New]](/s/i/i.gif) 2011/12/04 23:44:37
Subject: Re:What heavy support to choose for SM?
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Freaky Flayed One
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Thanks for all the replies! I will try the dread, but I will surely try the predator too
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/04 23:52:14
Subject: What heavy support to choose for SM?
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Rough Rider with Boomstick
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Vindicators are fun, ran one a while back and loved it. I agree with the wisdom that running at least two is a little necessary.
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DR:80+S++G+MB--I+Pw40k03+D+A+++/areWD322R++T(F)DM+ |
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![[Post New]](/s/i/i.gif) 2011/12/04 23:54:06
Subject: What heavy support to choose for SM?
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Renegade Inquisitor de Marche
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Take 3 vindicators and don't look back. Even if you don't win you'll have fun...
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This message was edited 1 time. Last update was at 2011/12/04 23:54:19
Dakka Bingo! By Ouze
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Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry. |
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![[Post New]](/s/i/i.gif) 2011/12/05 12:21:02
Subject: Re:What heavy support to choose for SM?
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Freaky Flayed One
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when i upgrade to 1500 point i think i'll take three, heard that that is insane
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/05 16:35:22
Subject: What heavy support to choose for SM?
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Ancient Venerable Dreadnought
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Whirlwinds used to be absolutely beastly too. :( Of course, I wasn't playing against mostly Marine armies and "accidentally" mis-guessing and having the blast land on a swirling melee seemed to clear out dangerous opposition like Howling Banshees pretty quickly, lol.
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![[Post New]](/s/i/i.gif) 2011/12/05 17:54:27
Subject: What heavy support to choose for SM?
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Sneaky Sniper Drone
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Depending on the rest of your list, if you have more anti tank than anti infantry then take a vindicator, or a predator with hb sponsons and autocannons. For Anti tank, take Devestators with anti tank (Las, Melta, Missle) or a predator with Las sponsons and autocannon.
If all else fails, take an Ironclad or a Venerable dreadnought.
(DONT FORGET EXTRA ARMOR, 15 POINTS TO MAKE SURE YOU CAN MOVE IF YOU GET CMCS)
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![[Post New]](/s/i/i.gif) 2011/12/05 18:38:27
Subject: Re:What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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Vincentz0r wrote:when i upgrade to 1500 point i think i'll take three, heard that that is insane 
At 1500 points there's not much that can deal with three of them. I haven't played a game that size with my Iron Warriors in some time, but I'm sure if I did they would do pretty well.
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![[Post New]](/s/i/i.gif) 2011/12/05 21:41:10
Subject: Re:What heavy support to choose for SM?
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Freaky Flayed One
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Yeah about the extra armor, is that really any good because it didn't look that good to me. anyone has experience with that?
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"He who makes a beast out of himself, gets rid of the pain of being a man." |
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![[Post New]](/s/i/i.gif) 2011/12/05 22:16:34
Subject: What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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Extra armor is only really worth it on Dreadnoughts. Land Raiders can always move, and it's too pricey for rhinos. Honestly, I'd even then only put it on dreadnoughts that I wanted to punch things and I had the points left over. Ironclads get it anyway, so frankly I don't see the point in getting it almost ever. There's usually something else in your army that needs those 15 points.
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Check out my Youtube channel!
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![[Post New]](/s/i/i.gif) 2011/12/05 22:18:51
Subject: What heavy support to choose for SM?
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Hurr! Ogryn Bone 'Ead!
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I would say Pred's they are cheap and bring some av to SM, you can also make them into awsome tank busters.
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Son you can insult me, you can ambush me, you can even take away my weapons. But if you think im going to step one single pinky toe inside blue base with out my SHOTGUN... you must not know who you dealing with.
I said move...
and i said SHOTGUN...
yes I have your shotgun
no.. i mean SHOT...-GUN
what is this... you think im going to give you your shotgun back because you asked???
i said SHOTGUN.... SHOTGUN DAMMIT!!!
oh yeah shotgun... thats my que. |
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![[Post New]](/s/i/i.gif) 2011/12/05 22:42:03
Subject: What heavy support to choose for SM?
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Death-Dealing Ultramarine Devastator
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At 1k points you won't have enough units to saturate your opponents target choices so those things like a Pred or Vindicator stand out more and will draw fire much faster. Things like Predators and Vindicators really come into their own in larger point battles because they don't immediately get popped. Don't write off your Pred yet!
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4,000 pts of 6th Company Ultramarines
2,500 pts of Necrons |
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![[Post New]](/s/i/i.gif) 2011/12/06 00:07:56
Subject: What heavy support to choose for SM?
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Hurr! Ogryn Bone 'Ead!
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Killian wrote:At 1k points you won't have enough units to saturate your opponents target choices so those things like a Pred or Vindicator stand out more and will draw fire much faster. Things like Predators and Vindicators really come into their own in larger point battles because they don't immediately get popped. Don't write off your Pred yet!
whilst i agree that they are a mega fire magnet, that is fire that is not on your marines or dreadnoughts or transports ect. it brings a nice tactical element as they are only 65pts you can use them as a clever divertion
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Son you can insult me, you can ambush me, you can even take away my weapons. But if you think im going to step one single pinky toe inside blue base with out my SHOTGUN... you must not know who you dealing with.
I said move...
and i said SHOTGUN...
yes I have your shotgun
no.. i mean SHOT...-GUN
what is this... you think im going to give you your shotgun back because you asked???
i said SHOTGUN.... SHOTGUN DAMMIT!!!
oh yeah shotgun... thats my que. |
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![[Post New]](/s/i/i.gif) 2011/12/06 00:13:03
Subject: What heavy support to choose for SM?
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Plummeting Black Templar Thunderhawk Pilot
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I know your budget it 100pts, though I'd recommend using a Devastator squad as your choice. 8 man squad with 2 missiles, 1 lascannon, 1 plasma cannon and 4 standard marines. If positioned correctly they can cover more than just your Rhino as well as requiring your opponent to expend a lot of firepower to get rid of them, even more so if they are in a fortified area or ruins etc.
You'd have to drop a few things to get more points free, but would be worth giving a try if only once. And yes, we were all newbs once, and dakka is a very helpful community.
Failing that, drop a marine and go with a 7man squad with 3 heavy weapons to save on points. Otherwise, a Dreadnought would be a worthy choice.
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This message was edited 1 time. Last update was at 2011/12/06 00:14:23
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![[Post New]](/s/i/i.gif) 2011/12/06 00:17:02
Subject: What heavy support to choose for SM?
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Shepherd
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I kinda like the master of the forge deadnaught list.
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The enemy of my enemy is a bastard so lets kill him too.
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![[Post New]](/s/i/i.gif) 2011/12/06 03:53:53
Subject: What heavy support to choose for SM?
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Pyromaniac Hellhound Pilot
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100 points, thunder fire cannon. easy enough
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javascript:emoticon(' '); 3,000 pointsjavascript:emoticon(' ');
2,000 points
265 point detachment
Imperial Knight detachment: 375
Iron Hands: 1,850
where ever you go, there you are |
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![[Post New]](/s/i/i.gif) 2011/12/06 10:17:03
Subject: What heavy support to choose for SM?
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Nurgle Chosen Marine on a Palanquin
Dumbarton, Scotland
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Dakkapred (predator with Autocannon and HB sponsons). Great for transport hunting. Just don't fall into the trap of paying for the Lascannon turret or sponsons.
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Karyorhexxus' Sons of the Locust: 1000pts |
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![[Post New]](/s/i/i.gif) 2011/12/07 17:38:32
Subject: What heavy support to choose for SM?
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Guard Heavy Weapon Crewman
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I would take a vindicator, demolisher canons are amazing and
you can move 6 and shoot 24. Plus you can use a siege
shield.
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' All men are equal in darkness, save those who embrace it ' Captain Shrike raven guard 3rd company |
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![[Post New]](/s/i/i.gif) 2011/12/07 18:42:06
Subject: What heavy support to choose for SM?
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Ultramarine Master with Gauntlets of Macragge
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RAVEN 97 wrote:I would take a vindicator, demolisher canons are amazing and
you can move 6 and shoot 24. Plus you can use a siege
shield.
Your formatting is really strange. Putting paragraph breaks in mid-sentence is really hard to read.
Vindicators are great, but they're awful for killing transports. It's not that they're not good at it, but that their firepower is wasted on such a thin target. A vindicator supported by some long range fire support is something special though.
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