Necrons vs Blood Angels Batrep 1250 points
So, it was an un-eventful day at the local
GW. I had been sitting for two hours, painting my newly purchased C’tan, waiting for an opponent, however none was forthcoming until a gentlemen entered the store and un-boxed his blood angels force. After a short conversation, he asked me if I wished to play a game, which I jumped at the opportunity to escape my boredom.
Match was 1250 points
Necrons
Blood angels
We rolled for mission, and got a pitched battle, with 4 objectives, which were placed in the building in each of our deployment zones. (The terrain was shaped like a 5 on a die, the four corners being buildings, and the middle being a large statue, blocking
LOS)
I deployed first, setting up a warrior blob on each objective with their orb lords
Lychguard started between the objectives
C’tan started on the far right. next to my objective
Destroyers started on the far left of my objectives
He set up in a similar fashion, his tacs in the two buildings on the objectives. Vehicles starting behind the buildings for cover, and sanguinary guard ready to deep strike
He attempts to steal and fails with a two
Necrons turn one
Movement
The lychguard with overlord and c’tan move to cover at mid-field
The destroyers move 12, to gain a clear line of sight on the stormraven.
Shooting
The C’tan fires his pyreshards at the
tac squad on the right, causing a single casualty
Destroyers open up on the stormraven. One of the heavies manages a glance, only managing to prevent it from shooting (damn)
Warriors fire at the
tac squads (and are barely in range with parts of the squad, causing a few wounds, but all are saved.
Assault
N/a I was far out of range.
Blood Angels turn one.
Baal pred moves to counter the destroyers…why?
Stormraven moves up to my c’tan and lychguard, he disembarks his dred, death company and reclusiarch.
Drednaught only has a heavy flamer.
Shooting
Lord of fire makes the infernus pistol on his death company to get hot, however he makes his armor save.
Baal predator is actually out of range on my destroyers.
Missle launcher fires into my lychguard, killing one who does not return
Tacs return fire on the warrior blobs, killing one, who stands back up
Assault.
Death company charge the C’tan with the Reclusiarch
They manage to inflict two unsaved wounds so far, C’tan and reclusiarch go at same time, I kill two of his death company in return, taking another wound. His thunder hammer goes last, causing two wounds, and causing the c’tan to explode, killing all but one of his death company, and causing a wound on the reclusiarch. (That’s almost a fair trade right?

)
Drednaught couldn’t make it into melee we determined, so he sat tight.
Necrons turn two
My lychguard prepare to multi-assault
My destroyers move into a better position.
Warriors chill with popcorn in the back
Shooting
Warriors rapid fire into death company, leaving one standing with one wound on the reclusiarch as well
Destroyers fire into the baal predator, blowing its assault cannons off, and immobilizing it (eh, good enough, I have a stormraven to kill now!)
Other warriors fire at their
tac squad across the way, killing one.
Assault
Lychguard and overlord multi-assault into the death company and drednaught (overlord goes toe to toe with him) The result is I kill the reclusiarch and remaining member with my power weapons. His drednaught wounds my overlord once, who in return makes the drednaught unable to shoot…(Greeaaaattt)
Blood angels turn two.
Stormraven moves past the melee to lay down some pain on the warrior blobs protecting my objectives
Sanguinary guard are a no-show this round, much to my relief (thank you dice gods)
Shooting
Tacs fire at my destroyers, and I pass my armor saves.
Tacs fire at my warriors, killing the same warrior again, who once more rises with a headache at the end of the phase (I named him Jim for the rest of the combat)
Stormraven kills four warriors, two fail to rise once more
Assault
Dreadnaught attacks and fails to wound my Overlord, who in return, immobilizes the blasted thing TWICE (I groan in agony for my unit, fearing his sanguinary guard arriving and joining the fray.
Necrons turn three
My destroyers ignore the tacs on the objective, and line up the stormraven all the way across the map near my objectives
Shooting
Heavy Destroyers roll double pens, and the stormraven explodes twice. (ouch)
Warrior take some more pot shots, managing to kill the dude with a rocket launcher (hooray for the small victories!)
Assault
Nothing…nothing happens in the melee with the drednaught. I immobilize it two more times, and he fails to wound me. (oh brother)
Blood angels turn 3
Movement
Sanguinary Guard deep strike in between objectives with minimal scatter, nearby the melee with the drednaught
Tacs hold fast in their buildings, hoping the arriving elites can change the course of the battle.
Shooting
Tactical Marines fire on my destroyers, killing one, who doesn’t come back. I lose a warrior to the other squad.
Assault
It happens. It FINALLY happens. My overlord slices off the close combat weapon on the dred, and then wrecks it (thankfully not blowing this one up), I consolidate towards the sanguinary guard with him and my 4 remaining lychguard, with an evil look on my face. He knows what I have in mind
Necrons turn 4
Movement
My destroyers move to line up the sanguinary guard
My warriors spread out from the buildings to prevent anyone contesting the objectives
My lychguard line up to get ready to charge into the fray and cause havoc
Shooting
My warriors open up, since more are in range now, and kill off the rest of the
tac squad on the right side, leaving the objective open, and unclaimed (this also marked the end of 1 of his two scoring units).
My other warriors reduce the other squad to three members
My destroyers/heavies open up on the sanguinary guard, insta-killing one.
Assault
My lychguard storm into the fray with the sanguinary guard, losing two before they retailiate. They all die from multiple power weapon wounds in return. Lychguard consolidate towards his remaining objective, and he surrenders with 3 tactical marines remaining on the board.
Necrons win 2-1 at the bottom of turn 4
Post game
Necrons
I feel like I got a huge amount of mileage out of my lychguard and destroyers, as each performed their tasks extremely efficiently, even with minimal warrior support. I guess it was the power weapons, and his lack of invuln saves Combine that with the c’tan eating up that charge from the death company
I didn’t really get a great feel for how strong the C'tan was this game. I’ll have to try him again some other time, maybe make smarter wargear choices for him.
Blood Angels
I didn’t quite understand why he sent a Baal predator to deal with my destroyers, it never got a chance to fire, and seemed to be a tactical error.
He also didn’t have much luck trying to move my warriors with the stormraven, since I kept re-animating and making cover saves in the buildings.
Overall, a good game, and a great sport of an opponent, whom I would very much enjoy playing against again.
I hope you all enjoyed!