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Hello,
Can someone tell me how my army would do in a competative setting, thanks
HQ: command squad with 1 vox and 3 grenade launchers
Troops: platon squad with 1 vox and 3 grenade launchers
guard squad with grenade launchers and vox
guard squad with vox
guard squad with vox
Fast attack: venneta
Heavy support: lemma russ punisher
lemma russ vaquisher
I would like any feed back. Most players I'll be playing against orks and chaos.
Thanks
so everyone has granades and granade lanchers? AWSOME also more tanks nothing pisses people off more then an ig tank spamer (i know i hate them because i always have to fight one)
we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
so is the granade build good? the idea is that, I have flexablility with the grenades, being able to fire krak and normal granades. The Venneta has 3 TL lascannons. punisher is 20 S5 hits at 24 inches. Vanquisher is anti-tank. Should I changes the tanks around?
ok the command squad if everyone there say a melta gun or dont upgrade them they will be giveing orders any way
the granades do they have granade armor actualy granades or granade lanchers?
venneta are ok but they will die fast from being focused on
punishers are good for infantry but really close range send the to defend points with 1 flamer (or 2) and 2 plasmacannons (or replaces these for the flamers and leave the middle with a heave boler or flamer or get rid of the tank and copy the venquisher)
vanquisher put commander pask in there unlesss you have multiple tanks and give it a lascannon and 2 heavy bolters put it in cover with camo cloaks and fire the cannons (make sure the enamy has been marked so it gets twinlinked)
we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
out of points for transport. again I'll mostly be playing against ork, so I don't think I want to get close to them. Could I put 1 squad in the vendetta?
( NOTE YOU MAY NOT HAVE ENOUGH POINTS FOR THIS JUST USE WHAT YOU CAN AND TAKE ADVISE FROM THIS IF YOU WISH THIS IS ONLY BASED ON MY EXPERIENCES THOUGH)
oh if your fighing orks add heavy bolters to every squad all but the command squad and get rid of the chieria and change the punisher to another venguisher with no pask at all and if the points are enough then add a command tank with plasma cannons the plasma cannon turret and a heavy bolter in the middle with pask in that one
so in todal
have command squad in a chimeria and remeber all the rules for it so you can abuse it and remeber that if it works for tanks or not (note no upgrades for chimera or commander just for extra fireing capabilitys)
have a fireing line of the guardmin with either flamers or granades and all have heavy bolters (recoment heavy flamer and granade lanchers also if possible add a chimeria for them why so you have another tank)
no venteta
and a tank squad or 3 diffrent tanks of
1 exicutioner (plasma one) with plasma cannon spousons and a heavy bolter middle with pask in it
2 venguisher with a las cannon and 2 sposoun heavy bolters
also if you can tell me what the orks have i can help you counter this
now for random video for the win
This message was edited 1 time. Last update was at 2012/04/13 14:48:57
we dunno wot you been told,
our Stormboyz here are mighty bold,
we da best of da lot,
we make yins look like grots
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
Where's the heavy weapons? All your AT is on one AV12 model (a single shot a turn can keep shaking it so it doesn't get to fire). The Vanquisher is your only other AT and it has a single shot... give it a lascannon. You have 1 troops selection and you must have 2. If you wanna do a more mechanized army at this points level you should really do Vets in Chimeras. gets the 2 mandatory choices out cheaply and keeps them useful.
This is what I run at 750:
Note: After 750 I don't do Chimelta spam. It isn't fun in larger games.
No Leman Russes, but gives you the power you need to take on whatever you have to. Terminators and MEQ are screwed. Hordes have to go through a LOT of firepower and some templates to get close. Everything is effective against everything. Except the Sergeants' laspistol Melta vets close in while the Detta stays mobile, either you can move in and drop off the CCS (Which can use Fire On My Target! orders so that the enemy is screwed, even in cover with 8 plasma shots) or stay back and keep nailing things with TL lascannons. If you want to run a Russ, drop one of the Melta squads for a Demolisher, give the Autocannon Vets 3 Nade Launchers and stare at 5 extra points. Hell, give the Company Commander a bolt gun =P
If you wanna go even more Mech'ed try this
Spoiler:
Engineseer
Vets x2 flamer (in Detta)
vets x3 melta Demolitions (In Valk)
Vendetta
Valkyrie
Leman Russ Battle Tank
Hydra
Or Complete 100% Tank focused.
Spoiler:
Enginseer
Vets 1 flamer. ( )
Vets
Vendetta
Vendetta
Leman Russ Battle Tank
Leman Russ Battle Tank
I think all of those lists are competitive in their own right, depends on who you play and HOW you play. Plenty of flexibility to take out anything that comes at you. Last list might not be too excited about SS Termies, but not many things are =P At least they won't catch the Dettas who can pierce their 2+!!
This message was edited 1 time. Last update was at 2012/04/13 14:48:23
4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0 3000 Points of Heralds of Arcadia (Space Marines)
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
Why do you give them Meltas and Demolitions? What's the point of giving them Melta Bombs when you already gave them meltas?
That's 60 points best spent somewhere else, like a Chimera for the PCS Squad...
TheGamer555 wrote:HQ: command squad with 1 vox and 3 grenade launchers
Troops: platon squad with 1 vox and 3 grenade launchers
guard squad with grenade launchers and vox
guard squad with vox
guard squad with vox
Fast attack: venneta
Heavy support: lemma russ punisher
lemma russ vaquisher
I would like any feed back. Most players I'll be playing against orks and chaos.
Thanks
If you're going to take regular infantry, I highly suggest combining them and giving them a Commissar; they'll be twenty men strong and Ld 9 and Stubborn.
The Punisher is okay against Hordes, but it can't really do much else. For a small list, it'd be more advantageous to invest in a Standard Battle Tank or an Exterminator.
You also might want to consider slipping a HW or two in your blob to fight against Armor.
182nd Ebon Hawks - 2000 Points
"We descend upon them like lightning from a cloudless sky."
Va'Krata Sept - 2500 Points
"The barbarian Gue'la deserve nothing but a swift death in a shallow grave."
HQ: lord commissar with cararpace armour Troops: platoon command squad with vox and 3 melta guns Guard squad with vox Guard squad with vox Heavy support: lemma russ squad with 2 vanquishers and a battle tank. 1 punisher 743/750 I play orks mostly
This message was edited 1 time. Last update was at 2012/04/13 16:01:29
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.
TheGamer555 wrote:Hello,
Can someone tell me how my army would do in a competative setting, thanks
HQ: command squad with 1 vox and 3 grenade launchers
Troops: platon squad with 1 vox and 3 grenade launchers
guard squad with grenade launchers and vox
guard squad with vox
guard squad with vox
Fast attack: venneta
Heavy support: lemma russ punisher
lemma russ vaquisher
I would like any feed back. Most players I'll be playing against orks and chaos.
Thanks
Grenade launchers, voxes, the punisher, the vanquisher, and a solo Vendetta are all pretty bad choices. You need to decide if you want to be foot+russes or mechanized and run with it. If you want foot+tanks look at normal naked russes, melta and heavy weapons in your squads. If you want to be mechanized you need to change to melta vets in chimeras backed by hydras and/or vendettas.
Quick and dirty 750 mech list:
CCS with 4x melta in chimera w/stubber
2x melta vets in chimeras w/stubbers
2x Vendetta
5 points to buy a melta bomb or something
TheGamer555 wrote:Hello,
Can someone tell me how my army would do in a competative setting, thanks
HQ: command squad with 1 vox and 3 grenade launchers
Troops: platon squad with 1 vox and 3 grenade launchers
guard squad with grenade launchers and vox
guard squad with vox
guard squad with vox
Fast attack: venneta
Heavy support: lemma russ punisher
lemma russ vaquisher
I would like any feed back. Most players I'll be playing against orks and chaos.
Thanks
Grenade launchers, voxes, the punisher, the vanquisher, and a solo Vendetta are all pretty bad choices. You need to decide if you want to be foot+russes or mechanized and run with it. If you want foot+tanks look at normal naked russes, melta and heavy weapons in your squads. If you want to be mechanized you need to change to melta vets in chimeras backed by hydras and/or vendettas.
Quick and dirty 750 mech list:
CCS with 4x melta in chimera w/stubber
2x melta vets in chimeras w/stubbers
2x Vendetta
5 points to buy a melta bomb or something
you could also get rid of the meltas on the command squad and put the in something else scince they will just be spaming orders (you cant shoot if your useing orders) but the list above is probably best to go with
TheGamer555 wrote:Hello,
Can someone tell me how my army would do in a competative setting, thanks
HQ: command squad with 1 vox and 3 grenade launchers
Troops: platon squad with 1 vox and 3 grenade launchers
guard squad with grenade launchers and vox
guard squad with vox
guard squad with vox
Fast attack: venneta
Heavy support: lemma russ punisher
lemma russ vaquisher
I would like any feed back. Most players I'll be playing against orks and chaos.
Thanks
Grenade launchers, voxes, the punisher, the vanquisher, and a solo Vendetta are all pretty bad choices. You need to decide if you want to be foot+russes or mechanized and run with it. If you want foot+tanks look at normal naked russes, melta and heavy weapons in your squads. If you want to be mechanized you need to change to melta vets in chimeras backed by hydras and/or vendettas.
Quick and dirty 750 mech list:
CCS with 4x melta in chimera w/stubber
2x melta vets in chimeras w/stubbers
2x Vendetta
5 points to buy a melta bomb or something
you could also get rid of the meltas on the command squad and put the in something else scince they will just be spaming orders (you cant shoot if your useing orders) but the list above is probably best to go with
Yes you can. Page 29, 4th paragraph in the orders rules. "Issuing orders does not prevent an officer and his Command Squad from shooting or running.
And since everyone is in transports the orders wont matter until your troops get out.
This message was edited 1 time. Last update was at 2012/04/13 21:17:52
Why do you give them Meltas and Demolitions? What's the point of giving them Melta Bombs when you already gave them meltas?
That's 60 points best spent somewhere else, like a Chimera for the PCS Squad...
Because the Demo charge is a completely annihilating weapon. And I play GK and BA a lot here. IDs and disallows FnP. That plus 3 melts makes sure a squad dies. I don't spend 30 points on Melta bombs, trust me =P
The PCS doesn't exist in this list. CCS however is in the Detta, so if it's Termi killing I need they can fly in, if it's AT they can sit still, and they fill a great counter assault as a lot of my enemies here come to me rather than making me chase them down.
4500 Points
3500 (1500 painting, using Lizardmen models) http://imgur.com/a/Y28Fw#0 3000 Points of Heralds of Arcadia (Space Marines)
Yes, a single platoon, no matter how many units are in it, still only counts as a single troops choice for force org reasons. The list as-is is illegal.
More importantly, it's not all that good. Yes, 3x pieces of AV 14 is nasty, but your army has virtually no killing power in it. 750 points here is getting you little more than a pair of glorified lascannons, a single pie plate, and the equivalent of a bunch of lasgun fire. There are such serious holes in your killing power that there are going to be some armies you play against that are going to be practically invincible against you.
As much as you might like them, 750 points is too few to field 4 russes. You just have to make too many sacrifices to make it happen.
If you start by dumping the voxes, and bringing the HS choices down to a pair of LRBT's or a pair of exterminators, you will have enough points to take the required two troops choices and actually equip them properly. Remember, 2/3ds of your games are going to be objectives-based, and those missions can only be won by taking solid troops choices.
Not bad. However, what is keeping those squads from running off the board due to a good thunder fire cannon shot or some other mass killing machine? Find room for a commissar and blob your squads together.
Here is a list I just came up with, I droped the tanks and got it legal. I have 105 pt. left over, I was thinking of adding 2 scout sentials with lascannons or a valkrie.
HQ: commissar with carapace armour 80pt. Troops: Veteran squad with 3 grenade launchers and grenadier doctrine 115 pt. Veteran squad with 2 meltaguns and a flamer 95pt. Platoon command squad with 3 grenade launchers and a vox 50 pt. Infentry squad with vox 55 pt. Infentry squad with vox and commissar 85 pt. Transport: Chimera 55pt. Chimera 55pt. Chimera 55pt. Total: 645/750
My thought would be that the commissar joins the infentry squad without a commissar. the vet squads would ride in the chimeras and the command squad in the other.
Thoughts how I should spend the last 105 pt? or how the list would do in a competative setting against orks
This message was edited 2 times. Last update was at 2012/04/14 09:22:15
if you combine the infantry you dont need to put the other commissar with them, but you cant put them in a chimera. if you replace him with a ccs with 3 meltas and a flamer you have 100 pts left, or a ccs with 4x flamers and you have 115, more bodies and more orders to shout out. also having commissars LD 9 in your infantry squads negates the need for voxes on them saving another 10-15 pts. if you are going against just orks think about throwing in flamers and some heavy weapons like the HB into your infantry squads. id take out the grenadiers doctrine and give those vets an AC or HB if youre going to keep the GLs. it all depends on if you want more AT or AI.
id also try to drop some pts to fit a manticore or 2 in there, or shave a lil and get 2-3 griffons with HHF hiding in the back and protected lobbing acurate bombard shots all day.
k I droped the chimeras as they are 165 total so I have 270, I'd like to get some tanks (lemma russ or hell hounds) or some fast attack (valkries or sentinels) any thoughts? (for the sentinels I'd run them scout with lascannons)
You have overlap here. Lord comissar has a ld bubble, kinda a waste of points to take him and regular comissars (at least in such a small army).
Drop the voxes, not worth it on such a small scale.
Carapace on T3 models isnt really worth it for what you pay.
If you want your guys mobile, use vets with melta or plasma in a chimera. Gunline, take your two infantry squads, combine them, and give them heavy weapons.
This message was edited 1 time. Last update was at 2012/04/14 17:40:54
I'm both orderly and selfish. I act mostly for my own benefit, but I respect and help my community - Specially when it helps me. At best, I'm loyal and dedicated; at worst, I'm elitist and shrewd.