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2013/10/18 11:08:00
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
A RPG based around city sized space craft and space stations. Featuring space combat, boarding actions, ground combat, diplomacy, trade, indepth crew interactions, research and scavenging in a semi proceduarlly generated universe.
Ok its not 40k but it ticks quite a lot of the right boxes.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/18 11:59:45
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
Ok, I give up... I don't often back Kickstarter stuff, falling into the mindset that if it does end up getting released I'll probably pick it up then if it's not too expensive...but in this case...
Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote: Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man.
2013/10/18 19:00:59
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
I backed this. I'm considering upping my pledge to get Alpha access..,
_e
I play Space Marines, Dark Angels, Blood Angels, Astra Militarum, Militarum Tempestus, Chaos Space Marines, Dark Eldar, Eldar, Orks, Adepta Sororitas, 'Nids, Necrons, Tau and Grey Knights.
2013/10/27 18:40:22
Subject: Re:Rogue Trader the PC game (actually the Mandate, but damn close)
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/27 19:12:00
Subject: Re:Rogue Trader the PC game (actually the Mandate, but damn close)
I really like the sensible details in the weapon design with the ejectable missile magazines and stuff. The co-op aspect of weapon customisation also sounds interesting.
I also notice that there is a prow labelled 'ramming'. It may as well have an Imperial Eagle figurehead.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/27 22:32:31
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
This may end up being the first kickstarter project I end up backing; Star Citizen looks amazing and all, but gameplay wise, it doesn't appeal to me the same way this does.
Space fighters are all well and good, but not-Rogue Trader? That's deliciously seductive.
Therefore, I conclude, Valve should announce Half Life 2: Episode 3.
2013/10/28 06:12:32
Subject: Re:Rogue Trader the PC game (actually the Mandate, but damn close)
And it has co-op! That's a major draw for me, too.
I'm also getting a kind of Master of Orion'esque vibe from the various ship, fighter and weapon designs, but that may just be because I loved that game so much.
Also, did anyone notice that, despite how it looks on the first glance, the bridge isn't actually in the tower? Smart design.
I kinda wonder if this kickstarter will succeed, though... 25 days in and only 1/3 funded. Well, they still have a month to go and I expect a lot of donations coming in during the last 2-3 days. Fingers crossed!
Oh, and check out not only their kickstarter but the main website! Loads of cool stuff there, like the Articles of War (could be "stolen" for a Rogue Trader campaign!) or the Your Crew concept.
http://www.mandategame.com/
2013/10/28 06:54:01
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
I think its highly likely that they will succeed. They have made about $50k in the last week and while there is still $300k to go they have enough time, taking into account the usual boost that the final week will bring.
I thought that the Longdark wouldn't make it as it was moving slowly for most of its Kickstarter yet it ended up 20% over target.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/28 15:54:42
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
I just upgraded my pledge, the first time I have ever done that for a kickstarter. I now have beta access....(if it ever makes beta)
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/30 21:53:09
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
It's now been greenlit on Steam so it should be released eventually, even if the kickstarter should fail.
RegalPhantom wrote: If your fluff doesn't fit, change your fluff until it does
The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog
2013/10/30 23:09:19
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
Oh yes, they've already put too much just into the basics that enabled them to show off the proof of concept etc to stop now - I'd just fear that, if the kickstarter fails, what would be released eventually would be a lot less awesome as it'd miss a number of features they are gunning for now.
Well, it's almost at 200k now. Fingers crossed.
This message was edited 1 time. Last update was at 2013/10/30 23:10:20
2013/10/31 11:49:45
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
You don't have to "care". Supposedly, you have the option to join the rebels or go independent and turn to piracy. You can also treat your crew like gak - with appropriate consequences.
2013/11/02 23:05:57
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
Hm. Looks very tempting. I'll see if I have hte money for it.
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/11/04 16:00:27
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
For $20 for the game, it's hardly a lot to put in for something that could possibly be huge.
How many games cost that, for half of what this project is promising?
xruslanx wrote: Looks pretty boring. I don't much care for games that make me want to "care". I don't want to care, I want to win.
I'll keep an eye on it though. See how ship-to-ship combat works, maybe try a demo if one comes out.
The best way to win any game is through body count, regardless of what game it is.
Dakka Bingo! By Ouze "You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry.
2013/11/07 02:17:53
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
What if the game lets you do both, like, say... Mass Effect?
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/11/08 01:33:09
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
Dakka Bingo! By Ouze "You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry.
2013/11/08 02:55:10
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
xruslanx wrote:I don't want to care, I want to win.
What if the game lets you do both, like, say... Mass Effect?
Figures, Mass Effect was dull as hell.
... so tell me, friend, what games are not dull as hell?
Some generic borefest like call of duty, perhaps?
This message was edited 1 time. Last update was at 2013/11/08 03:35:39
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/11/08 03:37:07
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
There's nothing wrong with wanting competition or playing games purely for competition. It does seem a little strange when you consider the object of an RPG is to play a particular role and the challenge inherent in that is to find solutions to problems that fall into that role. Reading books would also seems boring I guess... Unless it was a competition or something...
This message was edited 1 time. Last update was at 2013/11/08 03:37:40
Dakka Bingo! By Ouze "You are the best at flying things"-Kanluwen
"Further proof that Purple is a fething brilliant super villain " -KingCracker
"Purp.. Im pretty sure I have a gun than can reach you...."-Nicorex
"That's not really an apocalypse. That's just Europe."-Grakmar
"almost as good as winning free cake at the tea drinking contest for an Englishman." -Reds8n
Seal up your lips and give no words but mum.
Equip, Reload. Do violence.
Watch for Gerry.
2013/11/08 03:38:51
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
I play team-based FPS games that have no story all the time-- TF2 and Blacklight: Retribution being the two most prominent, but not the only ones. But the thing is, both of these have more depth to them, and both of them go to try to make you care about their/your character(s), in their own way. The TF2 teams have distinct personalities and styles which present them as your psychotic buddies and sociopathic enemies. In BL:R, the game invests heavily in allowing you to create your own soldiers and even more in allowing you to create your own weapon, making you care about, strangely, your gun and making it better suited to your playstyle.
A game that does not at least try to make you care about its characters is either extremely simplistic (such as Atari games) or extremely garbage.
This message was edited 4 times. Last update was at 2013/11/08 03:41:21
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog
2013/11/08 03:48:20
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
... so tell me, friend, what games are not dull as hell?
Some generic borefest like call of duty, perhaps?
Europa Universalis, Baldur's Gate (1 or 2), Skyrim, Civ IV.
Mass Effect was just generic sci-fi universe #534, a game like that could never have been big without the booming adolescent console market who don't know what a decent game looks like.
The plural of codex is codexes.
2013/11/08 03:53:58
Subject: Rogue Trader the PC game (actually the Mandate, but damn close)
xruslanx wrote: Mass Effect was just generic sci-fi universe
Europa Universalis was just a "generic universe". Skyrim was just a "generic fantasy universe". Baldur's Gate was just a "generic fantasy universe". Civ IV is likewise pretty "generic", too, really.
Oh, and guess what? All of these games tried to make you care, the very thing you decried earlier.
Mass Effect was a game that deeply appealed to adults as well as adolescents. Indeed, arguably it appealed to adults MORE-- it was far deeper than an "adolescent console" game.
This message was edited 4 times. Last update was at 2013/11/08 03:58:26
The people in the past who convinced themselves to do unspeakable things were no less human than you or I. They made their decisions; the only thing that prevents history from repeating itself is making different ones.
-- Adam Serwer
My blog