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Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Nice stuff all round, subscribed!

 Wyrmalla wrote:
Power Armoured Vaulter and Pacification Bot (Brother Vinni + West Wind American- woops forgot to paint the base)


By the way, isn't that bit robot things a Red Blok suit from AT-43?
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

I thought the robot was just chasing you and whenever it caught you, drag you back to prison, which was useless seeing as your cell had a hole in the wall.

But I agree, shame that Van Buren never happened, as it had some neat stuff in there!
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Cozy cockpit of an Archer ARC-5S

Brother Vinni also sells LAPD riot armour, you just need to give it a headswap and a Ranger Sequoia or an anti-material rifle.

Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Hehe, I've also pondered that, along with turning the basic stat-line into a S.P.E.C.I.A.L. variant.
Made in nl
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Cozy cockpit of an Archer ARC-5S

You could always have a look at the Summer Special campaign rules, though those do in my opinion need a massive rework to actually better work with the setting.


Automatically Appended Next Post:
That said, love to see your cast notes and whatnot that you got so far.

This message was edited 1 time. Last update was at 2013/11/27 17:50:33


 
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Please, by all means, dump your fluff on me, I love that stuff, it's what drives the games for me even more than the game itself sometimes!


Automatically Appended Next Post:
Oh and if you're doing perks, please include some form of TERRIFYING PRESENCE!

Spoiler:

This message was edited 1 time. Last update was at 2013/11/27 18:32:50


 
Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

The 7TV rules do have some aspects that make me think it would work as a lite RPG of sorts, but that might just be me.
Made in nl
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Cozy cockpit of an Archer ARC-5S

Agreed, 7TV very much thrives on the notion that you play a cinematic game, much less a game of who can do things the best in terms of killing the other cast. It pretty much sums up the local group I'm in, which dogmatically sticks to 40k, nothing wrong with that, but it's simply not a group you can go to with a fluffy list, because that kind of "fun" while tolerated, is seen as not bringing your A-game.
Made in nl
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Cozy cockpit of an Archer ARC-5S

That does sound like a great play session!
Made in nl
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Cozy cockpit of an Archer ARC-5S

"Initiating directive 7395: destroy all communists! Embrace democracy, or you will be eradicated."
Made in nl
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Cozy cockpit of an Archer ARC-5S

- My Neighbour Is A Red!
- Red Terror From The Far East
- The Communist That Ended Us

Made in nl
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Cozy cockpit of an Archer ARC-5S

This one is from that i-Kore / Urban Conflict game IIRC. The Syntha faction or something like that.

And yeah, really liking this all, only thread on Dakka Dakka I'm subscribed to! Not to mention inspirational as hell!
Made in nl
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Cozy cockpit of an Archer ARC-5S

I avoid the food thread, because that's how I get fat all the time.

As for the zombies / ghouls: They all look alike, you gotta shoot 'em in the head remember?

Really digging my own Brother Vinni minis though, the power armour mini is perhaps a bit small compared to the Vault Dwellers and NCR Ranger, but still looking pretty darned good. I may need to look into applying the 7TV rules myself for this, especially now that a friend is playing through the first two Fallout games for the first time.
Made in nl
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Cozy cockpit of an Archer ARC-5S

Yeah, I know the guy from another forum, he showed us his progress, really looking forward to one of his amazing Deathclaws!

I thought about getting a T-45d, but I'm not a big fan of Fallout 3 and the early production suits, so instead I went with the minigun mini and a set of extra heads to make it look more like the classic T-51b. Okay, it looks nothing alike but shush. working on a budget here!



Amazing sculpt, just wish it had a bit more height and bulk to it, especially when compared to the (unarmoured) minis of the same range. Also, those shoulders are a bitch to properly remove from their tabs, one broke when I tried removing it.
Made in nl
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Cozy cockpit of an Archer ARC-5S

Is that a JS-2 or KV tank in the background? If so, hehe, I've built both Tamiya versions, they're okay when it comes to the tracks. I also have a HobbyBoss KV-2, those tracks were a bit fiddly.
Made in nl
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Cozy cockpit of an Archer ARC-5S

I am sorely tempted to do something funky with my KV-2 now.
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Cozy cockpit of an Archer ARC-5S

Love your take on the Reds and I like that you're taking them into a more professional direction, the simulation of Anchorage made it all very implausible to begin with.
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Cozy cockpit of an Archer ARC-5S

I'd say those Protectrons have the lasers for pest control, aye?

Also, will there be a F.I.S.T.O. in the future?
Made in nl
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Cozy cockpit of an Archer ARC-5S

Hehe, maybe I'll toss in a F.I.S.T.O. when I get around to it.

Though I am really liking the look of your Pitt bots as well, you added a lens to the head?
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Cozy cockpit of an Archer ARC-5S

 Wyrmalla wrote:
Power Armour

BrookM said he'd wanted to do this, so I'm sorry if I'm stepping on his toes a little. I suppose what I write could be used to give others ideas at least. My current intentions for their rules would be to provide “Power Armour Training” ( knicked the name from BrookM) as the base skill only available to those who have first taken the Military Training skill, before then allowing these cast members to buy a suit of power armour from a list. I haven't thought much on that requirement though, I'm just trying to think of a way to limit the number of users (though I suppose I could remove it and just leave it up to players).
Pfffff, I dance like gak, stomp away. I don't care, as long as working rules are there, I'm happy!

Liking the variety in power armour and yeah, it makes sense to only allow characters with Military Training to also have access to Power Armour Training. Also liking the salvaged power armour requirements, this does suitably limit its application and would stop people from giving to it every model in a cast. I think I will personally replace the Night Vision rules with some special equipment rules found in On Location, they got an entry for that there IIRC. Must investigate. Weight Compensation is also a nice tweak, yay miniguns!

I like the concept for radiation, I'm going to give it another read or two to let it wholly sink in (I'm a bit slow on wholly understanding rules! ), but so far it does look neat and adds a nice bit of extra hazard to the games. I guess this means the Fat Man should be statted soon!
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Cozy cockpit of an Archer ARC-5S

Aside from the heads, to which I'd probably add a gasmask filter or something (Maybe even swap the heads for something completely different from Pig Iron), they do look suitably high-tech enough to accompany their power armoured brethren in battle. Weapons look maybe a bit odd (It's obvious that the MP/Stg44 was used as a base for this design), but beggars can't be choosers.

Also, why wait for a show when you can just order it from their site?
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Cozy cockpit of an Archer ARC-5S

 Wyrmalla wrote:
Because I'm too tired at this second to bother my butt filling out order forms of course.

I like their design as they are. Pig Iron's heads are overused in modelling projects I guess. Their techy look fits in with the existing combat armour designs, whereas its simplicity and that large visor fits them with with the Enclave aesthetic I suppose. I'm just wanting troops that look obviously different from those that I'm currently using for my Brotherhood Knights.
Hehe, well should you ever also need the Heroes Guide in physical form, lemme know, I still have the coupons for it.

And agreed on Pig Iron, I love the designs, but the whole anti-Cadian movement going on here has more or less taken away the glitz and glam of Pig Iron.

I'm still looking into suitable combat armour models myself, while I like the idea of basic G.I. stuff with body armour, I am also quite fond of the old F1 design:



Made in nl
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Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

What's this I saw of you snatching up an early (mis)cast of the Deathclaw? You lucky bugger you!
Made in nl
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Cozy cockpit of an Archer ARC-5S

 Wyrmalla wrote:
I'm not too into the programme guides. Others in my gaming group have a few of them, but I find that I prefer writing up my own rules and characters instead of using defined ones. Still, they do provide decent ideas. I'll wait till one of the Crooked Dice guys get back to me about buying up hard copies of their other books, or failing that buy up their full collection at the next show I make it to.

That particular design of combat armour's a bit iffy a look to find anything new for. However some *not Aliens Colonial Marines could work, Personally I'd just sculpt up some, or buy in models that looked similar and just said that they're a different variant of the armour (minding that the suits seen in game are mostly the newer ones, and that there would be loads more dated ones, or those used by foreign nations, private companies, etc. It being the post apocalypse people aren't going to be too picky about what they wear). I'll consider sculpting up a mercenary in the classic combat armour maybe, but I'm a little swamped with half finished projects as it is. =)
I like the programme guides as sources of ideas myself, I got the United Radionics one yesterday and it wasn't that far off from what I had in mind for my own evil corporation, only less comical and monster of the week and more grounded into the current evil American corporations bent on raping us all. But yeah, sometimes there's some interesting stuff to be found in there in form of equipment or interesting event cards. I'm actually tempted to have a few men in sharp suits walking around now.

I thought of Colonial Marines and while they would suit the setting, I didn't go along with Prodos' KS because it was all a bit too iffy for me, especially when they showed off action figures.
Made in nl
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Cozy cockpit of an Archer ARC-5S

Hell, if you're interested in the hero and villain programma guides, I can hook you up, least I can do after having seen the light.

Looking at the White Ops troopers, they do have a nice feel to them and their assault rifles certainly look like they have enough parts that can be painted up as wood, turning them into nice AK-112 variants or plain old Chinese AR's. I might press those into service as I don't know, guys who wear combat armour around the wasteland. Maybe guards of a town or outpost of sorts, or even mercs hired by Crimson Caravan to do the shooting once the Motorheads pop up. Would solve my caravan guard problem in one fell swoop, not to mention giving the Whites some more well-deserved money.
Made in nl
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Cozy cockpit of an Archer ARC-5S

Hehe, I already have the both of those, but thanks! With 7ombieTV in particular, I buy both the PDF and the dead tree format version, as I'm way too impatient to wait for the book to arrive.

Plus, I like having digital copies around, as the binding of their non-hard cover books is well, gakky most of the time.

And yeah, those guys, I'm thinking of using them as guards myself, they have a nice look and feel to them, especially with their armour painted in a nice dark green.
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Cozy cockpit of an Archer ARC-5S

Nice shinies all round once more, great inspiration!

Will be interesting to see what you do with the Chindits, love those models a lot.
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Cozy cockpit of an Archer ARC-5S

That STuG is 1:35 scale isn't it?

As for those rasta heads, they might be a bit too big for the fuzzy wuzzies you got, unless you like having a tribe of bobbleheads running around.
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Cozy cockpit of an Archer ARC-5S

Hehe, gak, I got the very same kit for Bolt Action! Certainly had me fooled with those minis in the background.

I also wanna commend you for sticking to the source material so much, personally I'd just convert the arms and more or less leave them as is.

By the way, does that boxed set just contain the fuzzy wuzzy (I really need to stop using that slightly racist term! ) heads or variants as well? I could be mistaking it with the review of a different kit.
Made in nl
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Cozy cockpit of an Archer ARC-5S

That STuG will do nicely like that. It isn't a powerful design in terms of pushing things, but I think it can very well be used to knock down doors or certain walls with ease. Plus yeah, go with skulls and blood smeared everywhere, maybe even some of those disembowelled corpses that they love to have strewn around their hideouts.

And with the arms I meant the tribals, my bad, should've been more clear!

Well, those will make for neat tribals indeed, they even come with the odd rifle, nice! My only complaint with those painted examples is you can painfully see just how big the integral base is that they're standing on, shame really.
 
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