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![[Post New]](/s/i/i.gif) 2014/07/28 17:39:41
Subject: Template Weapons and Line of Sight
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Fresh-Faced New User
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This came up in a different thread, but I didn't want to hijack it too much since it's already seen more hijacking than downtown Chicago. So I'm posting it here.
Someone said "Blast weapons follow Line of Sight rules, so you wouldn't be able to wound any models you couldn't see [even if they were under the template]."
As far as I know, you need line of sight to target a unit, but line of sight does not impact wound allocation. Under that reading of the rules, if you're under the template, if doesn't matter if the firing unit can see you or not, since the munition has left their control and is now flailing around the battlefield, free to wound anyone it likes. Gimme your two cents' worth, I guess.
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"Listen up! Dis here's da Plan. Ya win. If ya didn't win, it's 'cuz ya didn't follow da Plan." |
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![[Post New]](/s/i/i.gif) 2014/07/28 17:43:05
Subject: Template Weapons and Line of Sight
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Lieutenant General
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Check the rules for allocating wounds and removing casualties, the 'Out of Sight' section in particular. You will see that the rules for template weapons provide no exception to these rules.
EDIT: Are you talking about templates (the flamer template is the only 'template' in the game) or Blast Markers?
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This message was edited 1 time. Last update was at 2014/07/28 17:45:03
'It is a source of constant consternation that my opponents cannot correlate their innate inferiority with their inevitable defeat. It would seem that stupidity is as eternal as war.'
- Nemesor Zahndrekh of the Sautekh Dynasty Overlord of the Crownworld of Gidrim |
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![[Post New]](/s/i/i.gif) 2014/07/28 18:24:02
Subject: Template Weapons and Line of Sight
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Longtime Dakkanaut
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TehGonzalez wrote:This came up in a different thread, but I didn't want to hijack it too much since it's already seen more hijacking than downtown Chicago. So I'm posting it here.
Someone said "Blast weapons follow Line of Sight rules, so you wouldn't be able to wound any models you couldn't see [even if they were under the template]."
As far as I know, you need line of sight to target a unit, but line of sight does not impact wound allocation. Under that reading of the rules, if you're under the template, if doesn't matter if the firing unit can see you or not, since the munition has left their control and is now flailing around the battlefield, free to wound anyone it likes. Gimme your two cents' worth, I guess.
Its appears that the quote is using a incorrect term. Replace Template with marker. But blasts can hit and wound out of los.
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![[Post New]](/s/i/i.gif) 2014/07/28 19:55:27
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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Fragile wrote: TehGonzalez wrote:This came up in a different thread, but I didn't want to hijack it too much since it's already seen more hijacking than downtown Chicago. So I'm posting it here.
Someone said "Blast weapons follow Line of Sight rules, so you wouldn't be able to wound any models you couldn't see [even if they were under the template]."
As far as I know, you need line of sight to target a unit, but line of sight does not impact wound allocation. Under that reading of the rules, if you're under the template, if doesn't matter if the firing unit can see you or not, since the munition has left their control and is now flailing around the battlefield, free to wound anyone it likes. Gimme your two cents' worth, I guess.
Its appears that the quote is using a incorrect term. Replace Template with marker. But blasts can hit and wound out of los.
Blast markers can hit and wound models out of line of sight, but models out of line of sight of any models in the firing unit can not have wounds allocated to it.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/28 20:08:00
Subject: Template Weapons and Line of Sight
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Regular Dakkanaut
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Blast markers can hit and wound models out of line of sight, but models out of line of sight of any models in the firing unit can not have wounds allocated to it.
Wrong
RB wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat).
and
RB wrote:Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit
U can wound out of sight and out of lane
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![[Post New]](/s/i/i.gif) 2014/07/28 21:53:39
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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Mr.T wrote:Blast markers can hit and wound models out of line of sight, but models out of line of sight of any models in the firing unit can not have wounds allocated to it.
Wrong RB wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat).
and RB wrote:Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit U can wound out of sight and out of lane
But the wound pool would still be empty at that point. "If there are no visible models in the target unit, all remaining Wounds in the pool are lost." (The Shooting Phase chapter, Out of Sight section).
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This message was edited 2 times. Last update was at 2014/07/28 21:56:31
"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/28 21:54:48
Subject: Template Weapons and Line of Sight
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The Hive Mind
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DeathReaper wrote:Mr.T wrote:Blast markers can hit and wound models out of line of sight, but models out of line of sight of any models in the firing unit can not have wounds allocated to it.
Wrong
RB wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat).
and
RB wrote:Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit
U can wound out of sight and out of lane
You can not allocate wounds to models that are out of Line of Sight of any models in the firing unit, so I was actually correct, and not wrong.
This quote backs up why my statement is correct.
"If none of the firing models can draw a line of sight to a particular model in the target unit, then Wounds cannot be allocated to it, and must instead be allocated to the nearest visible model in the target unit." (The Shooting Phase chapter, Out of Sight section).
The underlined contradicts the general rule and is more specific. Therefore you were incorrect.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/28 21:56:49
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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rigeld2 wrote: DeathReaper wrote:Mr.T wrote:Blast markers can hit and wound models out of line of sight, but models out of line of sight of any models in the firing unit can not have wounds allocated to it.
Wrong
RB wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat).
and
RB wrote:Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit
U can wound out of sight and out of lane
You can not allocate wounds to models that are out of Line of Sight of any models in the firing unit, so I was actually correct, and not wrong.
This quote backs up why my statement is correct.
"If none of the firing models can draw a line of sight to a particular model in the target unit, then Wounds cannot be allocated to it, and must instead be allocated to the nearest visible model in the target unit." (The Shooting Phase chapter, Out of Sight section).
The underlined contradicts the general rule and is more specific. Therefore you were incorrect.
That is why I amended my post rig.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/28 21:59:17
Subject: Template Weapons and Line of Sight
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The Hive Mind
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Which you did after I posted so...
And your statement was still false - you can absolutely have wounds allocated to models that are out of line of sight.
You'd just have an empty wound pool if the entire unit was out of LoS.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/28 22:07:27
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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rigeld2 wrote:
Which you did after I posted so...
And your statement was still false - you can absolutely have wounds allocated to models that are out of line of sight.
You'd just have an empty wound pool if the entire unit was out of LoS.
As I said, that is why I amended my post, because you can allocate to models out of line of sight if they are the closest model and at least one model in the unit was in Line of Sight of at least one firing model.
(I was editing as you were posting, don't be so quick).
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/28 23:01:05
Subject: Template Weapons and Line of Sight
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Dakka Veteran
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So if the Blast scatters such that it hits models in a unit that is completely out-of-sight of all models in the firing unit, can wounds be allocated to them?
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![[Post New]](/s/i/i.gif) 2014/07/29 00:05:09
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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Snapshot wrote:So if the Blast scatters such that it hits models in a unit that is completely out-of-sight of all models in the firing unit, can wounds be allocated to them?
Only if there is a model in the unit that is in Line of sight.
If none of the models in the target unit are in Line of Sight then the wound pool empties.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/29 00:34:27
Subject: Template Weapons and Line of Sight
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Longtime Dakkanaut
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DeathReaper wrote:Snapshot wrote:So if the Blast scatters such that it hits models in a unit that is completely out-of-sight of all models in the firing unit, can wounds be allocated to them?
Only if there is a model in the unit that is in Line of sight.
If none of the models in the target unit are in Line of Sight then the wound pool empties.
Which is the same RAW that making Homing weapons useless.
So if the Blast scatters such that it hits models in a unit that is completely out-of-sight of all models in the firing unit, can wounds be allocated to them?
Weapons with general permission to hit and wound out of LOS can indeed allocate wounds to them.
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![[Post New]](/s/i/i.gif) 2014/07/29 01:44:57
Subject: Template Weapons and Line of Sight
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Captain of the Forlorn Hope
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Fragile wrote: DeathReaper wrote:Snapshot wrote:So if the Blast scatters such that it hits models in a unit that is completely out-of-sight of all models in the firing unit, can wounds be allocated to them?
Only if there is a model in the unit that is in Line of sight.
If none of the models in the target unit are in Line of Sight then the wound pool empties.
Which is the same RAW that making Homing weapons useless.
True, but that is the RAW.
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"Did you notice a sign out in front of my chapel that said "Land Raider Storage"?" -High Chaplain Astorath the Grim Redeemer of the Lost.
I sold my soul to the devil and now the bastard is demanding a refund!
We do not have an attorney-client relationship. I am not your lawyer. The statements I make do not constitute legal advice. Any statements made by me are based upon the limited facts you have presented, and under the premise that you will consult with a local attorney. This is not an attempt to solicit business. This disclaimer is in addition to any disclaimers that this website has made.
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![[Post New]](/s/i/i.gif) 2014/07/29 07:41:27
Subject: Template Weapons and Line of Sight
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Regular Dakkanaut
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I think someone got problem with understanding readed text, so one more time:
Rulebook wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat)
you can hit and wound out of sight and out of line, srsly you got problem with understanding that?
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![[Post New]](/s/i/i.gif) 2014/07/29 09:07:00
Subject: Template Weapons and Line of Sight
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Decrepit Dakkanaut
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It even states, specifically, that you allocate Blast wounds to the closest model in the unit, even if they are out of LOS
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![[Post New]](/s/i/i.gif) 2014/07/29 09:26:42
Subject: Template Weapons and Line of Sight
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Confessor Of Sins
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DeathReaper wrote:"If there are no visible models in the target unit, all remaining Wounds in the pool are lost." (The Shooting Phase chapter, Out of Sight section).
This states "remaining", so it would apply once some casualties have been removed.
In the case of a blast scattering onto a fully out-of-sight unit (or Homing weapons), there was no line of sight to begin with, and as nos & rigeld point out:
Remember that any Wounds inflicted by weapons with the Blast special rule must be allocated to the closest model in the target unit even if it is out of sight of any models from the attacking unit
Is more specific and the weapon resolved as a unique item. There can be no "remaining" wounds.
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DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/07/29 12:02:59
Subject: Template Weapons and Line of Sight
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The Hive Mind
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Mr.T wrote:I think someone got problem with understanding readed text, so one more time:
Rulebook wrote:hits are worked out as normal and can hit and wound units out of range and line of sight (or even your own units, or models locked in combat)
you can hit and wound out of sight and out of line, srsly you got problem with understanding that?
Wounding units is not the same as wounding models. Automatically Appended Next Post: BlackTalos wrote: DeathReaper wrote:"If there are no visible models in the target unit, all remaining Wounds in the pool are lost." (The Shooting Phase chapter, Out of Sight section).
This states "remaining", so it would apply once some casualties have been removed.
That's an interesting assertion. It has no basis in how language is used, but it's interesting.
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This message was edited 1 time. Last update was at 2014/07/29 12:04:23
My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/29 13:30:38
Subject: Template Weapons and Line of Sight
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Dakka Veteran
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Let me see if I have the logic train right....
1. Blast weapon scatters
2. Count the number of hits, including models out of LOS
3. Work out Wounds as normal
4. Allocate Wounds...
4a. If at least one model in the target unit is visible to at least one model in the firing unit, allocate the Wound to the closest model, even if it is out of LOS (Blast rule override of basic rule).
4b. If there are NO models in the target visible to any model in the firing unit, the Wound pool empties with none being allocated (regular Out of Sight rule).
Is that correct?
In 4a and 4b, is it sufficient for ANY model in the firing unit to see a target model, or does it need to be FIRING model?
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This message was edited 1 time. Last update was at 2014/07/29 13:31:48
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![[Post New]](/s/i/i.gif) 2014/07/29 13:34:41
Subject: Template Weapons and Line of Sight
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The Hive Mind
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Correct. Any model in the firing unit.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/29 13:56:14
Subject: Template Weapons and Line of Sight
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Decrepit Dakkanaut
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Rigeld - how are you negating the specific language requiring you to allocate wounds from thw wound pool regardless of line of sight? Its the same wording, near as, t othe FAQ frmo 6th edition.
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![[Post New]](/s/i/i.gif) 2014/07/29 14:11:21
Subject: Template Weapons and Line of Sight
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The Hive Mind
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One of the steps of Allocate Wounds is Out of Sight. Out of Sight has this rule:
If there are no visible models in the target unit, all remaining Wounds in the pool are lost.
Nothing in the Blast rules counter/override that rule. It's exactly like post- FAQ 6th. RAW for homing weapons doesn't make sense so I play those as if the quoted rule doesn't exist. For blast weapons, however, I play it as written.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/29 14:14:40
Subject: Template Weapons and Line of Sight
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Longtime Dakkanaut
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rigeld2 wrote:One of the steps of Allocate Wounds is Out of Sight. Out of Sight has this rule:
If there are no visible models in the target unit, all remaining Wounds in the pool are lost.
Nothing in the Blast rules counter/override that rule. It's exactly like post- FAQ 6th. RAW for homing weapons doesn't make sense so I play those as if the quoted rule doesn't exist. For blast weapons, however, I play it as written.
Which makes no sense. The permission to ignore LOS is clear for allocating wounds. Ignoring all but a small part of that subsection is hypocritical.
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![[Post New]](/s/i/i.gif) 2014/07/29 14:17:34
Subject: Template Weapons and Line of Sight
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The Hive Mind
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Fragile wrote:rigeld2 wrote:One of the steps of Allocate Wounds is Out of Sight. Out of Sight has this rule:
If there are no visible models in the target unit, all remaining Wounds in the pool are lost.
Nothing in the Blast rules counter/override that rule. It's exactly like post- FAQ 6th. RAW for homing weapons doesn't make sense so I play those as if the quoted rule doesn't exist. For blast weapons, however, I play it as written.
Which makes no sense. The permission to ignore LOS is clear for allocating wounds. Ignoring all but a small part of that subsection is hypocritical.
Hypocritical? Please elaborate on what you mean. What beliefs am I pushing that I don't practice?
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/29 14:24:42
Subject: Template Weapons and Line of Sight
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Dakka Veteran
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Blast clearly gives permission to allocate to models out of LOS, but I can't see how it overrides the emptying of the Wound pool when no models in the target are visible.
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![[Post New]](/s/i/i.gif) 2014/07/29 14:25:11
Subject: Template Weapons and Line of Sight
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Longtime Dakkanaut
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You give Homing permission to not empty the wound pool and allocate on units completely out of LOS based on..
Impaler cannons can be fired at targets out of the unit's line of sight."
You do not give permission for blasts to do the same based on..
"Note that it is possible, and absolutely fine, for a shot to scatter beyond the weapon’s maximum or minimum range and line of sight. This represents the chance of ricochets, the missile blasting through cover and other random events. In these cases, hits are worked out as normal and can hit and wound units out of range and line of sight(or even your own units, or models locked in combat)...........each unit suffers one hit for each of their models which is fully or partially
beneath the blast marker, even if those models are not within the firer’s line of sight
Which is far more specific permission to allocate wounds to that unit that is out of LOS. Your interpretation also makes Barrage interesting as it covers both of your permissions.
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This message was edited 1 time. Last update was at 2014/07/29 14:26:05
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![[Post New]](/s/i/i.gif) 2014/07/29 14:27:41
Subject: Template Weapons and Line of Sight
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Decrepit Dakkanaut
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rigeld2 wrote:One of the steps of Allocate Wounds is Out of Sight. Out of Sight has this rule:
If there are no visible models in the target unit, all remaining Wounds in the pool are lost.
Nothing in the Blast rules counter/override that rule. It's exactly like post- FAQ 6th. RAW for homing weapons doesn't make sense so I play those as if the quoted rule doesn't exist. For blast weapons, however, I play it as written.
Apart from where it tells you to allocate wounds to models out of LOS if they are closest, which would also cover when there are no models at all in LOS? (the degenerate case, essentially)
How are you complying with the rule to allocate wounds by emptying the wound pool, and not allocating any wounds?
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![[Post New]](/s/i/i.gif) 2014/07/29 14:44:31
Subject: Template Weapons and Line of Sight
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The Hive Mind
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Fragile wrote:You give Homing permission to not empty the wound pool and allocate on units completely out of LOS based on..
Impaler cannons can be fired at targets out of the unit's line of sight."
You do not give permission for blasts to do the same based on..
"Note that it is possible, and absolutely fine, for a shot to scatter beyond the weapon’s maximum or minimum range and line of sight. This represents the chance of ricochets, the missile blasting through cover and other random events. In these cases, hits are worked out as normal and can hit and wound units out of range and line of sight(or even your own units, or models locked in combat)...........each unit suffers one hit for each of their models which is fully or partially
beneath the blast marker, even if those models are not within the firer’s line of sight
Which is far more specific permission to allocate wounds to that unit that is out of LOS. Your interpretation also makes Barrage interesting as it covers both of your permissions.
So you meant "contradictory" and not "Hypocritical". That's fair, but remember that words mean things. The latter is rather insulting but I didn't believe you meant it that way, which is why I asked for clarification.
And yes - HIWPI is contradictory because GW writes poor rules. I see that you're attacking my HIWPI argument rather than the RAW one so I'll just stop there.
nosferatu1001 wrote:rigeld2 wrote:One of the steps of Allocate Wounds is Out of Sight. Out of Sight has this rule:
If there are no visible models in the target unit, all remaining Wounds in the pool are lost.
Nothing in the Blast rules counter/override that rule. It's exactly like post- FAQ 6th. RAW for homing weapons doesn't make sense so I play those as if the quoted rule doesn't exist. For blast weapons, however, I play it as written.
Apart from where it tells you to allocate wounds to models out of LOS if they are closest, which would also cover when there are no models at all in LOS? (the degenerate case, essentially)
How are you complying with the rule to allocate wounds by emptying the wound pool, and not allocating any wounds?
I enter the Allocate Wounds step. I have permission to allocate wounds, which contradicts and overrides the first half of Out of Sight.
What rule contradicts and overrides the requirement to empty the wound pool? Please cite it.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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![[Post New]](/s/i/i.gif) 2014/07/29 14:50:23
Subject: Template Weapons and Line of Sight
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Decrepit Dakkanaut
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If you empty the wound pool, have you allocated a wound to a model? Yes or no.
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![[Post New]](/s/i/i.gif) 2014/07/29 14:53:40
Subject: Template Weapons and Line of Sight
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The Hive Mind
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No. But I am following a rule that requires me to empty the pool. You've (again) refused to cite a rule contradicting the one I'm following.
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My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals. |
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