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Made in us
Humming Great Unclean One of Nurgle





In My Lab

HQs
46-Primaris Psyker
46-Primaris Psyker
46-Primaris Psyker
138

Troops
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
45-10 Man Infantry Squad, Mortar, Chainsword on Sergeant
270

Elites
35-Ministorium Priest
126-3 Bullgryns, Slabshields and Mauls
35-Ministorium Priest
126-3 Bullgryns, Slabshields and Mauls
35-Ministorium Priest
126-3 Bullgryns, Slabshields and Mauls
30-Master of Ordinance
513

Fast Attack
101-Hellhound with Inferno Cannon and Heavy Bolter
101-Hellhound with Inferno Cannon and Heavy Bolter
101-Hellhound with Inferno Cannon and Heavy Bolter
45-Scout Sentinel with Multilaser
45-Scout Sentinel with Multilaser
45-Scout Sentinel with Multilaser
438

Heavy Support
107-Basilisk with Earthshaker and Heavy Bolter
107-Basilisk with Earthshaker and Heavy Bolter
107-Basilisk with Earthshaker and Heavy Bolter
107-Basilisk with Earthshaker and Heavy Bolter
428

Dedicated Transports
70-Taurox with two Autocannons
70-Taurox with two Autocannons
70-Taurox with two Autocannons
210

1,997

This message was edited 1 time. Last update was at 2018/03/01 03:39:12


Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Looks good to me! The Tauroxes hold the priests and ogryns right, and will be spread out across the lines?
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Unit1126PLL wrote:
Looks good to me! The Tauroxes hold the priests and ogryns right, and will be spread out across the lines?


Of course. The idea is, Basilisks hide behind LoS blocking terrain if possible with the two Masters. (I had about 30 point left over and an Elite Slot, so I figured I might as well have a back-up MoO.) The Infantry squads chill on objectives and offer screening, the Primaris Pyskers will probably suicide forward along with Hellhounds, and the Tauroxes provide fire support while vrooming up the field with Bullgryn MURDER inside.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 JNAProductions wrote:
 Unit1126PLL wrote:
Looks good to me! The Tauroxes hold the priests and ogryns right, and will be spread out across the lines?


Of course. The idea is, Basilisks hide behind LoS blocking terrain if possible with the two Masters. (I had about 30 point left over and an Elite Slot, so I figured I might as well have a back-up MoO.) The Infantry squads chill on objectives and offer screening, the Primaris Pyskers will probably suicide forward along with Hellhounds, and the Tauroxes provide fire support while vrooming up the field with Bullgryn MURDER inside.


Sounds good, though careful with your deployment; a fast, savvy opponent might try to overload a flank and kill the Tauroxes, making the Bullgryn walk to keep up.
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 Unit1126PLL wrote:
 JNAProductions wrote:
 Unit1126PLL wrote:
Looks good to me! The Tauroxes hold the priests and ogryns right, and will be spread out across the lines?


Of course. The idea is, Basilisks hide behind LoS blocking terrain if possible with the two Masters. (I had about 30 point left over and an Elite Slot, so I figured I might as well have a back-up MoO.) The Infantry squads chill on objectives and offer screening, the Primaris Pyskers will probably suicide forward along with Hellhounds, and the Tauroxes provide fire support while vrooming up the field with Bullgryn MURDER inside.


Sounds good, though careful with your deployment; a fast, savvy opponent might try to overload a flank and kill the Tauroxes, making the Bullgryn walk to keep up.


True. I wish I could give Bullgryns orders to make them faster (or to make them S8 with Catachan) but alas, tis not to be. And if they do kill the Tauroxes, that means the Hellhounds are probably fine, so they can eat fiery death!

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 JNAProductions wrote:
 Unit1126PLL wrote:
 JNAProductions wrote:
 Unit1126PLL wrote:
Looks good to me! The Tauroxes hold the priests and ogryns right, and will be spread out across the lines?


Of course. The idea is, Basilisks hide behind LoS blocking terrain if possible with the two Masters. (I had about 30 point left over and an Elite Slot, so I figured I might as well have a back-up MoO.) The Infantry squads chill on objectives and offer screening, the Primaris Pyskers will probably suicide forward along with Hellhounds, and the Tauroxes provide fire support while vrooming up the field with Bullgryn MURDER inside.


Sounds good, though careful with your deployment; a fast, savvy opponent might try to overload a flank and kill the Tauroxes, making the Bullgryn walk to keep up.


True. I wish I could give Bullgryns orders to make them faster (or to make them S8 with Catachan) but alas, tis not to be. And if they do kill the Tauroxes, that means the Hellhounds are probably fine, so they can eat fiery death!


Kinda. Hellhounds have a fairly narrow target type, which is infantry, and can be silenced merely by a Rhino bumping into them.
   
Made in us
Heroic Senior Officer





Western Kentucky

I worry you may be a little light on infantry, a determined opponent may be able to break that line on turn one and get to your artillery on some deployments. Especially blood angels, their death company are pretty rough.

Also, why no harker? He can do the same job as a master of ordnance and his ability works no matter the range to the target as well as working on every unit in your army. For such a small amount more I'd at least give him a serious look.

'I've played Guard for years, and the best piece of advice is to always utilize the Guard's best special rule: "we roll more dice than you" ' - stormleader

"Sector Imperialis: 25mm and 40mm Round Bases (40+20) 26€ (Including 32 skulls for basing) " GW design philosophy in a nutshell  
   
Made in us
Humming Great Unclean One of Nurgle





In My Lab

 MrMoustaffa wrote:
I worry you may be a little light on infantry, a determined opponent may be able to break that line on turn one and get to your artillery on some deployments. Especially blood angels, their death company are pretty rough.

Also, why no harker? He can do the same job as a master of ordnance and his ability works no matter the range to the target as well as working on every unit in your army. For such a small amount more I'd at least give him a serious look.


Not a fan of using special characters, but maybe.

Also dropping a Hellhound for some Scout Sentinels.

Clocks for the clockmaker! Cogs for the cog throne! 
   
Made in gb
Fresh-Faced New User




One quick thing, you can only have 5 fast attack choices in a Brigade.

 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Private Jenkins wrote:
One quick thing, you can only have 5 fast attack choices in a Brigade.


Hellhounds and Sentinels can be squadron'd/de-squadron'd as needed to meet the detachment limits
   
Made in us
Stalwart Veteran Guard Sergeant





SF Bay Area

I like it. I like that it acts as 3 separate forces. I'd probably take one less basilisk to put in Harker to improve the big guns and some company commanders to make the infantry squads more useful.


Automatically Appended Next Post:
If not Harker then maybe a master of ordnance. That would leave plenty of room for the company commanders and maybe upgrading some of those mortars to heavy bolters.

This message was edited 1 time. Last update was at 2018/03/02 05:37:15


Tyler


 
   
 
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