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Made in gb
Rampagin' Boarboy





United Kingdom

Hi Dakkanauts,

My latest version of my Ork wagon list, edited for the latest forge world stuff.

Please let me know what you think!

MANz, Mega Mek and one unit of boys in the non-Forktress wagon, other boys in the Forktress one. Warboss tries to hide behind the wagons to make sure they get their charges off, then jumps onto whichever unit in the opponent's force that reeeaaally needs to die. The boss is crazy fast, hits like a truck and rerolls everything in melee, and has so far definitely pulled his weight.

Buggies do buggy stuff, Mek guns do Mek gun stuff, and kommandos come out of the wood work later to sure up battle lines or steal objectives. Grots and KFF Mek babysit the home objective or the Mek guns, or both where possible.


++ Battalion Detachment 0CP (Orks) [86 PL, 6CP, 1,715pts] ++

+ Configuration +

Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)

Clan Kultur / Specialist Mobs: Deathskulls

Detachment CP

+ HQ +

Big Mek in Mega Armour [6 PL, -1CP, 125pts]: Da Kleverest Boss, Kombi-Rokkit, Kustom Force Field, Power Klaw

Warboss on Warbike [6 PL, -1CP, 115pts]: Brutal but Kunnin, Da Biggest Boss, Da Killa Klaw, Power Klaw, Warlord

+ Troops +

Boyz [4 PL, 95pts]: Tankbusta Bombs
. Boss Nob: Killsaw, Killsaw
. 9x Ork Boy W/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs

Boyz [4 PL, 95pts]: Tankbusta Bombs
. Boss Nob: Killsaw, Killsaw
. 9x Ork Boy W/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs

Boyz [4 PL, 95pts]: Tankbusta Bombs
. Boss Nob: Killsaw, Killsaw
. 9x Ork Boy W/ Slugga & Choppa: 9x Choppa, 9x Slugga, 9x Stikkbombs

+ Elites +

Kommandos [3 PL, 55pts]: Tankbusta Bombs
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs

Kommandos [3 PL, 55pts]: Tankbusta Bombs
. Boss Nob: Power Klaw
. 4x Kommando: 4x Choppa, 4x Slugga, 4x Stikkbombs

Meganobz [8 PL, 160pts]
. Boss Meganob w/ Saws: Killsaws (Pair)
. Meganob w/ Saws: Killsaws (Pair)
. Meganob w/ Saws: Killsaws (Pair)
. Meganob w/ Saws: Killsaws (Pair)

+ Fast Attack +

Kustom Boosta Blastas [5 PL, 90pts]
. Kustom Boosta Blastas

Megatrakk Scrapjet [10 PL, -1CP, 220pts]
. Kustom Job: Korkscrew
. Megatrakk Scrapjet: 2x Twin Big Shoota
. Megatrakk Scrapjet: 2x Twin Big Shoota

Shokkjump Dragstas [5 PL, -1CP, 110pts]
. Kustom Job: Gyroscopic Whirligig
. Shokkjump Dragstas: Rokkit Launcha

+ Heavy Support +

Battlewagon [9 PL, -1CP, 160pts]: 'ard Case, Deff Rolla, Grot Rigger
. Kustom Job: Forktress

Battlewagon [9 PL, 160pts]: 'ard Case, Deff Rolla, Grot Rigger

Gunwagon [10 PL, -1CP, 180pts]: Grot Rigger, Killkannon
. Kustom Job: Da Boomer

++ Patrol Detachment -2CP (Orks) [18 PL, -2CP, 285pts] ++

+ Configuration +

Clan Kultur / Specialist Mobs: Deathskulls

Detachment CP [-2CP]

+ HQ +

Big Mek W/ Kustom Force Field [4 PL, 75pts]

+ Troops +

Gretchin [2 PL, 50pts]
. 10x Gretchin: 10x Grot Blaster

+ Heavy Support +

Mek Gunz [12 PL, 160pts]
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun
. Gun: Smasha Gun

++ Total: [104 PL, 4CP, 2,000pts] ++

Created with BattleScribe
   
Made in it
Waaagh! Ork Warboss




Italy

If you are adding a patrol just for Mek gunz why don't you make it Grot Mobs instead? Those Smasha Gunz will gain re-rolls of 1s and also gretchins will have that re-rolls plus a 6++, you're basically just lose obj sec on the big mek.

 
   
Made in gb
Rampagin' Boarboy





United Kingdom

 Blackie wrote:
If you are adding a patrol just for Mek gunz why don't you make it Grot Mobs instead? Those Smasha Gunz will gain re-rolls of 1s and also gretchins will have that re-rolls plus a 6++, you're basically just lose obj sec on the big mek.


I legitimately forgot that grot mobs was a thing. Good catch
   
 
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