Unit choices:
1) Deff Kopta is for turn 1 engage only.
2) Walking warboss was to save 32 points from the biker -- plus flat 4, re-roll all hits is probably better, as I'd take Follow me Lads! for advance and charge.
3) Kannonwagon is for when the Stompa dies or if I fail to get the WC9 cast (6+ re-rollable will still fail).
4) Painboy is to try to keep my weirdboy around.
++ Battalion Detachment 0CP (Orks) [60 PL, 1,146pts, 10CP] ++
+ Configuration +
Battle Size [12CP]: 3. Strike Force (101-200 Total PL / 1001-2000 Points)
Clan Kultur / Specialist Mobs: Evil Sunz
Detachment CP
+ HQ +
Big Mek W/ Kustom Force Field [4 PL, 75pts]
Warboss [4 PL, 83pts, -1CP]: Attack Squig, Brutal but Kunnin, Da Biggest Boss, Da Killa Klaw, Kustom Shoota, Power Klaw, Warlord
Weirdboy [4 PL, 75pts, -1CP]: 3. Da Jump, Evil Sunz: Visions in the Smoke, Warphead
+ Troops +
Boyz [12 PL, 226pts]: 2x Tankbusta Bombs
. Boss Nob: Choppa, Killsaw
. 26x Ork Boy W/ Slugga & Choppa: 26x Choppa, 26x Slugga, 26x Stikkbombs
Boyz [12 PL, 226pts]: 2x Tankbusta Bombs
. Boss Nob: Choppa, Killsaw
. 26x Ork Boy W/ Slugga & Choppa: 26x Choppa, 26x Slugga, 26x Stikkbombs
Boyz [12 PL, 226pts]: 2x Tankbusta Bombs
. Boss Nob: Choppa, Killsaw
. 26x Ork Boy W/ Slugga & Choppa: 26x Choppa, 26x Slugga, 26x Stikkbombs
+ Elites +
Painboy [3 PL, 65pts]: Power Klaw
+ Heavy Support +
Kannonwagon [9 PL, 170pts]: 3x Big Shoota
++ Super-Heavy Auxiliary Detachment -3CP (Orks) [42 PL, 850pts, -4CP] ++
+ Configuration +
Clan Kultur / Specialist Mobs: Evil Sunz
Detachment CP [-3CP]
+ Lord of War +
Kustom Stompa [42 PL, 850pts, -1CP]: Belly Gun, Kustom Job, Stompa Lifta-Droppa
. Deffkannon, Supa-Gatler & Supa-Rokkits
++ Total: [102 PL, 1,996pts, 6CP] ++
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