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2006/10/14 06:35:49
Subject: My First Tyranid List(1500Pts)
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Been Around the Block
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Hey guys, can you give me some advice on this army list? Thanks a ton! 1 Hive Tyrant, Wings, 2 Scything Talons, Toxin Sacs, Flesh Hooks-147pts 1xBroodlord-70pts 11xGenestealers,Extended Carapace-220pts 8xGenestealers,Extended Carapace-160pts 8xGenestealers,Extended Carapace-160pts 3xWarrior, 1 Venom Cannon, 1 Deathspitter, 1 ,Barbed Strangler, Enhanced Senses, 2 Toxin Sacs (83) 3xWarrior, 1 Venom Cannon, 1 Deathspitter, 1 ,Barbed Strangler, Enhanced Senses, 2 Toxin Sacs (83) 18xTermigants, Fleshborers-12pts 18xTermigants, Fleshborers-12pts 1xCarnifex TL Devourer,TL Devourer, Enhanced Senses, Reinforced Chitin, Extended Carapace-158pts 1xCarnifex Venom Cannon, Barbed Strangler, Enhanced Senses, Reinforced Chitin, Extended Carapace-193pts Total 1498pts
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2006/10/17 06:46:02
Subject: RE: My First Tyranid List(1500Pts)
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Daring Dark Eldar Raider Rider
Between a rock and a hard place
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Scratch what I said before, I just woke up, didn't have the codex at hand either.
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"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both". DragonPup
"I'd rather be drowned in options than parched in the desert of GW's production schedule." Phryxis |
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2006/10/17 08:46:42
Subject: RE: My First Tyranid List(1500Pts)
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Been Around the Block
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Looks like the warrior broods in my first list were illegal...here is the updated list: 1 Hive Tyrant, Wings, 2 Scything Talons, Toxin Sacs 1xBroodlord,Extended Carapace 11xGenestealers, Extended Carapace 3xWarrior: Enhanced Senses, Extended Carapace, Toxin Sacs; 3 w/ Rending Claws, 1 w/ BS, 2 w/ Devourer 3xWarrior: Enhanced Senses, Extended Carapace, Toxin Sacs; 3 w/ Rending Claws, 1 w/ BS, 2 w/ Devourer 9xGenestealers 9xGenestealers 12xHormagaunts 19xTermigaunts, Fleshborers 1xCarnifex TL Devourer,TL Devourer, Enhanced Senses,Extended Carapace 1xCarnifex Venom Cannon, Barbed Strangler, Enhanced Senses,Extended Carapace
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2006/10/17 11:57:23
Subject: RE: My First Tyranid List(1500Pts)
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Daring Dark Eldar Raider Rider
Between a rock and a hard place
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I'd lose the extended carapace on the Broodlord. That way, he can act as a wound sponge for the genestealers. You might want to consider bonded exoskeleton on the Carni's instead of extended carapace.
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"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both". DragonPup
"I'd rather be drowned in options than parched in the desert of GW's production schedule." Phryxis |
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2006/10/17 12:33:20
Subject: RE: My First Tyranid List(1500Pts)
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Been Around the Block
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I was planning on seperating the Broodlord from his retinue during the first move so that I can use fleet on the stealers. I will check into Bonded Exoskeleton for sure. Other than that, look ok?
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2006/10/17 23:17:14
Subject: RE: My First Tyranid List(1500Pts)
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Daring Dark Eldar Raider Rider
Between a rock and a hard place
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Posted By jonahgabriel on 10/17/2006 5:33 PM I was planning on seperating the Broodlord from his retinue during the first move so that I can use fleet on the stealers. I will check into Bonded Exoskeleton for sure. Other than that, look ok? I don't think you can separate him from his retinue. If you plan to do that, why not just by extra stealers as a troop choice?
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"The Imperium looks at it this way. Your armor can either protect you from an anti-tank rocket, or a garden hose. But not both". DragonPup
"I'd rather be drowned in options than parched in the desert of GW's production schedule." Phryxis |
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2006/10/18 02:47:59
Subject: RE: My First Tyranid List(1500Pts)
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Been Around the Block
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I just looked over the Independent Characters rules and you are right...he can't leave his retinue. I will definately lose the EC.
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2006/10/20 03:00:13
Subject: RE: My First Tyranid List(1500Pts)
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Dakka Veteran
The Hammer
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1) Barbed Strangler AND Venom Cannon is illegal on the Warriors. I'd go x2 devourer x1 venom cannon on them if you want to use them for a spot of shooting. Warriors also HAVE to pick two bioweapons, but I BELIEVE that they can get twin-linked from a second gun. 2) I'd make that dakkafex (quad devourers) a gunfex (venom cannon, barbed strangler, +1 W, +1 BS)
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When soldiers think, it's called routing. |
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2006/10/20 15:30:06
Subject: RE: My First Tyranid List(1500Pts)
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[ADMIN]
President of the Mat Ward Fan Club
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Posted By jonahgabriel on 10/17/2006 1:46 PM Looks like the warrior broods in my first list were illegal...here is the updated list: 1 Hive Tyrant, Wings, 2 Scything Talons, Toxin Sacs 1xBroodlord,Extended Carapace 11xGenestealers, Extended Carapace 3xWarrior: Enhanced Senses, Extended Carapace, Toxin Sacs; 3 w/ Rending Claws, 1 w/ BS, 2 w/ Devourer 3xWarrior: Enhanced Senses, Extended Carapace, Toxin Sacs; 3 w/ Rending Claws, 1 w/ BS, 2 w/ Devourer 9xGenestealers 9xGenestealers 12xHormagaunts 19xTermigaunts, Fleshborers 1xCarnifex TL Devourer,TL Devourer, Enhanced Senses,Extended Carapace 1xCarnifex Venom Cannon, Barbed Strangler, Enhanced Senses,Extended Carapace 1) The Broodlord isn't a very good HQ choice. Since he cannot fleet his unit is usually too slow to reach combat before being shot to death. In Alpha level games (where they can't infiltrate) the entire retinue will amost certainly never get anywhere near combat. If you decide to take the Broodlord, his retinue should be kept to an absolute minimum. This should be done to maximize the chance to keep the unit out of the enemy's line of sight (and thereby infiltrating closer to the enemy). The larger the squad, the harder that is to do. Also, in Alpha missions a smaller retinue means you've put less points into a unit that isn't going to play a part in the battle. 2) Warriors are pretty terrible and they're even more terrible at shooting. The Barbed Strangler for the extra points doesn't really provide you with anything a Devourer doesn't (except the increased range and a chance at pinning). Overall I think you'd be much better off dumping at least one unit of Warriors and taking some Zoanthropes instead. They provide the same benefits (Synapse and shooting) but Zoanthropes are actually more resilient to enemy fire and have a more versatile shooting weapon (able to kill troops and tanks). 3) Genestealers should always have extended carapace. It makes them twice as durable against the most common weapons in the game (bolters, lasguns, etc), and more tough in combat aginst basic attacks. I would also recommend taking units in an even number (8) where possible, as either way 5 casualties results in the unit losing its scoring status. 4) You will be much better off taking Spinegaunts (Gaunt with Spinefist for 5 points) over the Termagant. Gaunts are mainly to bulk up the bodies in your army and Spinegaunts do that better than anything else in the Tyranid army. For example, you could take 22 Spinegaunts for less points than the 19 Termagaunts you've taken and they'll likely end performing exactly the same in a game. 5) Extended Carapace isn't a very good biomorph for Carnifexes since the most common weapon used against them (Lascannon, Railgun) ignore the 2+ armor save anyway. You are much better off taking the +1W option, which will *always* protect your Carnifex no matter what. If you haven't read my article on equipping Carnifexes you might want to take a look (its in the "articles" section of this website available from the top toolbar).
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